Guest User

Untitled

a guest
Dec 12th, 2012
67
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
Lua 0.61 KB | None | 0 0
  1. function playerjoin()
  2. addEventHandler( "onClientRender",getRootElement(),
  3. function createText ()
  4.     for i, element in ipairs ( getElementsFromType("object") ) do
  5.         if getElementData(element, "itemName") then
  6.             local wx,wy,wz = getElementPosition(element)
  7.             local text = getElementData(element, "itemName")
  8.             local x,y,z = getScreenFromWorldPosition ( wx, wy, wz + 2 )
  9.             local width = dxGetTextWidth ( text )
  10.             dxDrawText ( text, x, y, x, y, tocolor ( 0, 0, 0, 255 ), 2, "arial" )
  11.             outputDebugString("Drawing")
  12.         end
  13.     end
  14. end)
  15. end
  16. addEventHandler("onClientResourceStart", getRootElement(), playerjoin)
Advertisement
Add Comment
Please, Sign In to add comment