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- stock GetVehicleSpeed(vehicleid)
- {
- if(vehicleid != INVALID_VEHICLE_ID)
- {
- new Float:Pos[3],Float:VS ;
- GetVehicleVelocity(vehicleid, Pos[0], Pos[1], Pos[2]);
- VS = floatsqroot(Pos[0]*Pos[0] + Pos[1]*Pos[1] + Pos[2]*Pos[2])*200;
- return floatround(VS,floatround_round);
- }
- return INVALID_VEHICLE_ID;
- }
- stock GetPlayerSpeed(playerid)
- {
- if(playerid != INVALID_PLAYER_ID)
- {
- new Float:Pos[3],Float:PS;
- GetPlayerVelocity(playerid, Pos[0], Pos[1], Pos[2]);
- PS = floatsqroot(Pos[0]*Pos[0] + Pos[1]*Pos[1] + Pos[2]*Pos[2])*200;
- return floatround(PS,floatround_round);
- }
- return INVALID_PLAYER_ID;
- }
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