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- if (isServer) then {
- _vehicle_108 = objNull;
- if (true) then
- {
- _this = createVehicle ["Land_A_Castle_Gate", [4708.4189, 10008.521, -4.7683716e-007], [], 0, "CAN_COLLIDE"];
- _vehicle_108 = _this;
- _this setDir -538.32678;
- _this setPos [4708.4189, 10008.521, -4.7683716e-007];
- };
- _vehicle_109 = objNull;
- if (true) then
- {
- _this = createVehicle ["Land_A_Castle_Bergfrit", [4703.6313, 10131.563, 0.28963038], [], 0, "CAN_COLLIDE"];
- _vehicle_109 = _this;
- _this setDir -453.3569;
- _this setVehicleArmor 0;
- _this setPos [4703.6313, 10131.563, 0.28963038];
- };
- _vehicle_110 = objNull;
- if (true) then
- {
- _this = createVehicle ["Land_A_Castle_Stairs_A", [4697.9375, 10124.986, -1.8154981], [], 0, "CAN_COLLIDE"];
- _vehicle_110 = _this;
- _this setDir -364.18073;
- _this setPos [4697.9375, 10124.986, -1.8154981];
- };
- _vehicle_111 = objNull;
- if (true) then
- {
- _this = createVehicle ["Land_A_Castle_Wall1_20", [4747.4653, 10011.097, -0.069629706], [], 0, "CAN_COLLIDE"];
- _vehicle_111 = _this;
- _this setDir -540.88611;
- _this setPos [4747.4653, 10011.097, -0.069629706];
- };
- _vehicle_112 = objNull;
- if (true) then
- {
- _this = createVehicle ["Land_A_Castle_Wall1_Corner", [4759.2212, 10011.593, 0.74628335], [], 0, "CAN_COLLIDE"];
- _vehicle_112 = _this;
- _this setDir -168.48549;
- _this setPos [4759.2212, 10011.593, 0.74628335];
- };
- _vehicle_113 = objNull;
- if (true) then
- {
- _this = createVehicle ["Land_A_Castle_WallS_10", [4704.9136, 10019.106, -0.080796115], [], 0, "CAN_COLLIDE"];
- _vehicle_113 = _this;
- _this setDir -804.77643;
- _this setPos [4704.9136, 10019.106, -0.080796115];
- };
- _vehicle_114 = objNull;
- if (true) then
- {
- _this = createVehicle ["Land_A_Castle_WallS_5_D", [4705.6904, 10023.151, 0.70760119], [], 0, "CAN_COLLIDE"];
- _vehicle_114 = _this;
- _this setDir -894.37933;
- _this setPos [4705.6904, 10023.151, 0.70760119];
- };
- _vehicle_115 = objNull;
- if (true) then
- {
- _this = createVehicle ["Land_A_Castle_WallS_End", [4709.5806, 10022.243, 0.52527648], [], 0, "CAN_COLLIDE"];
- _vehicle_115 = _this;
- _this setDir -715.45282;
- _this setPos [4709.5806, 10022.243, 0.52527648];
- };
- _vehicle_116 = objNull;
- if (true) then
- {
- _this = createVehicle ["Land_A_Castle_Bastion", [4631.6201, 10017.485, 0.040839974], [], 0, "CAN_COLLIDE"];
- _vehicle_116 = _this;
- _this setDir -493.35892;
- _this setPos [4631.6201, 10017.485, 0.040839974];
- };
- _vehicle_117 = objNull;
- if (true) then
- {
- _this = createVehicle ["Land_A_Castle_Wall1_20", [4654.1274, 10010.834, -0.16485071], [], 0, "CAN_COLLIDE"];
- _vehicle_117 = _this;
- _this setDir -512.8736;
- _this setPos [4654.1274, 10010.834, -0.16485071];
- };
- _vehicle_118 = objNull;
- if (true) then
- {
- _this = createVehicle ["Land_A_Castle_Wall1_20", [4762.5137, 10023.028, 0.61376548], [], 0, "CAN_COLLIDE"];
- _vehicle_118 = _this;
- _this setDir -616.21515;
- _this setPos [4762.5137, 10023.028, 0.61376548];
- };
- _vehicle_119 = objNull;
- if (true) then
- {
- _this = createVehicle ["Land_A_Castle_Wall1_20", [4750.5542, 10116.278, 1.7952693], [], 0, "CAN_COLLIDE"];
- _vehicle_119 = _this;
- _this setDir -705.29968;
- _this setPos [4750.5542, 10116.278, 1.7952693];
- };
- _vehicle_120 = objNull;
- if (true) then
- {
- _this = createVehicle ["Land_A_Castle_Wall1_20", [4720.8052, 10128.19, 0.38061619], [], 0, "CAN_COLLIDE"];
- _vehicle_120 = _this;
- _this setDir -708.20313;
- _this setPos [4720.8052, 10128.19, 0.38061619];
- };
- _vehicle_123 = objNull;
- if (true) then
- {
- _this = createVehicle ["Land_A_Castle_Donjon", [4690.8438, 10011.522, -0.28733015], [], 0, "CAN_COLLIDE"];
- _vehicle_123 = _this;
- _this setDir -354.8519;
- _this setPos [4690.8438, 10011.522, -0.28733015];
- };
- _vehicle_124 = objNull;
- if (true) then
- {
- _this = createVehicle ["Mi8Wreck", [4704.5161, 10082.889, -0.0033218046], [], 0, "CAN_COLLIDE"];
- _vehicle_124 = _this;
- _this setDir -446.74802;
- _this setPos [4704.5161, 10082.889, -0.0033218046];
- };
- _vehicle_125 = objNull;
- if (true) then
- {
- _this = createVehicle ["Land_Misc_Well_L_EP1", [4707.7832, 10091.781, 0.0061696982], [], 0, "CAN_COLLIDE"];
- _vehicle_125 = _this;
- _this setDir -462.9791;
- _this setPos [4707.7832, 10091.781, 0.0061696982];
- };
- _vehicle_145 = objNull;
- if (true) then
- {
- _this = createVehicle ["Land_A_Castle_Bastion", [4627.9507, 10064.57, 1.4282765], [], 0, "CAN_COLLIDE"];
- _vehicle_145 = _this;
- _this setDir -430.32913;
- _this setPos [4627.9507, 10064.57, 1.4282765];
- };
- _vehicle_151 = objNull;
- if (true) then
- {
- _this = createVehicle ["Land_A_Castle_Bastion", [4664.4292, 10121.085, 0.9057849], [], 0, "CAN_COLLIDE"];
- _vehicle_151 = _this;
- _this setDir -402.19354;
- _this setPos [4664.4292, 10121.085, 0.9057849];
- };
- _vehicle_154 = objNull;
- if (true) then
- {
- _this = createVehicle ["Land_A_Castle_Wall1_20", [4687.3433, 10125.559, 2.8646903], [], 0, "CAN_COLLIDE"];
- _vehicle_154 = _this;
- _this setDir -1098.4943;
- _this setPos [4687.3433, 10125.559, 2.8646903];
- };
- _vehicle_158 = objNull;
- if (true) then
- {
- _this = createVehicle ["Land_A_Castle_Donjon_dam", [4735.5576, 10123.197, -0.00013065338], [], 0, "CAN_COLLIDE"];
- _vehicle_158 = _this;
- _this setDir -248.96512;
- _this setPos [4735.5576, 10123.197, -0.00013065338];
- };
- _vehicle_161 = objNull;
- if (true) then
- {
- _this = createVehicle ["Land_A_Castle_Bergfrit", [4681.271, 10082.707, 0.52626234], [], 0, "CAN_COLLIDE"];
- _vehicle_161 = _this;
- _this setDir -634.89929;
- _this setPos [4681.271, 10082.707, 0.52626234];
- };
- _vehicle_162 = objNull;
- if (true) then
- {
- _this = createVehicle ["Land_A_Castle_Stairs_A", [4687.7676, 10090.862, -0.61816996], [], 0, "CAN_COLLIDE"];
- _vehicle_162 = _this;
- _this setDir -544.06604;
- _this setPos [4687.7676, 10090.862, -0.61816996];
- };
- _vehicle_170 = objNull;
- if (true) then
- {
- _this = createVehicle ["Land_A_Castle_Wall2_End", [4770.7778, 10102.423, 2.0731244], [], 0, "CAN_COLLIDE"];
- _vehicle_170 = _this;
- _this setDir 64.822258;
- _this setPos [4770.7778, 10102.423, 2.0731244];
- };
- _vehicle_173 = objNull;
- if (true) then
- {
- _this = createVehicle ["Land_A_Castle_WallS_End", [4634.6572, 10025.778, 5.3882599e-005], [], 0, "CAN_COLLIDE"];
- _vehicle_173 = _this;
- _this setDir -135.54506;
- _this setPos [4634.6572, 10025.778, 5.3882599e-005];
- };
- _vehicle_174 = objNull;
- if (true) then
- {
- _this = createVehicle ["Land_A_Castle_WallS_10", [4761.8628, 10107.299, 5.2452087e-005], [], 0, "CAN_COLLIDE"];
- _vehicle_174 = _this;
- _this setDir 63.472305;
- _this setPos [4761.8628, 10107.299, 5.2452087e-005];
- };
- _vehicle_175 = objNull;
- if (true) then
- {
- _this = createVehicle ["Land_A_Castle_Wall2_30", [4687.2632, 10099.598, -13.627752], [], 0, "CAN_COLLIDE"];
- _vehicle_175 = _this;
- _this setDir -87.445885;
- _this setPos [4687.2632, 10099.598, -13.627752];
- };
- _vehicle_176 = objNull;
- if (true) then
- {
- _this = createVehicle ["Land_A_Castle_Wall1_End", [4630.8384, 10042.209, 1.0830628], [], 0, "CAN_COLLIDE"];
- _vehicle_176 = _this;
- _this setDir -85.621422;
- _this setPos [4630.8384, 10042.209, 1.0830628];
- };
- _vehicle_179 = objNull;
- if (true) then
- {
- _this = createVehicle ["Land_A_Castle_Wall1_End", [4655.7544, 10099.955, 1.2995785], [], 0, "CAN_COLLIDE"];
- _vehicle_179 = _this;
- _this setDir -410.92023;
- _this setPos [4655.7544, 10099.955, 1.2995785];
- };
- _vehicle_181 = objNull;
- if (true) then
- {
- _this = createVehicle ["Land_A_Castle_Wall1_20", [4672.4736, 10005.671, -0.32290757], [], 0, "CAN_COLLIDE"];
- _vehicle_181 = _this;
- _this setDir -176.43861;
- _this setPos [4672.4736, 10005.671, -0.32290757];
- };
- _vehicle_210 = objNull;
- if (true) then
- {
- _this = createVehicle ["Misc_Cargo1Bo_military", [4664.6494, 10101.746, 5.0544739e-005], [], 0, "CAN_COLLIDE"];
- _vehicle_210 = _this;
- _this setDir 34.541492;
- _this setVehicleInit "this setVectorUp [0,0,1];";
- _this setPos [4664.6494, 10101.746, 5.0544739e-005];
- };
- _vehicle_212 = objNull;
- if (true) then
- {
- _this = createVehicle ["MASH", [4722.9297, 10120.724, 0.094450913], [], 0, "CAN_COLLIDE"];
- _vehicle_212 = _this;
- _this setDir -162.91113;
- _this setPos [4722.9297, 10120.724, 0.094450913];
- };
- _vehicle_213 = objNull;
- if (true) then
- {
- _this = createVehicle ["CampEast", [4682.5313, 10100.727, -5.7697296e-005], [], 0, "CAN_COLLIDE"];
- _vehicle_213 = _this;
- _this setDir 90.821785;
- _this setPos [4682.5313, 10100.727, -5.7697296e-005];
- };
- _vehicle_219 = objNull;
- if (true) then
- {
- _this = createVehicle ["Misc_cargo_cont_net1", [4687.1396, 10109.72, -4.2915344e-006], [], 0, "CAN_COLLIDE"];
- _vehicle_219 = _this;
- _this setPos [4687.1396, 10109.72, -4.2915344e-006];
- };
- _vehicle_221 = objNull;
- if (true) then
- {
- _this = createVehicle ["Misc_cargo_cont_net1", [4686.8296, 10107.727, 5.197525e-005], [], 0, "CAN_COLLIDE"];
- _vehicle_221 = _this;
- _this setDir -183.60788;
- _this setPos [4686.8296, 10107.727, 5.197525e-005];
- };
- _vehicle_223 = objNull;
- if (true) then
- {
- _this = createVehicle ["Misc_cargo_cont_net1", [4686.605, 10105.626, 8.058548e-005], [], 0, "CAN_COLLIDE"];
- _vehicle_223 = _this;
- _this setDir 97.439682;
- _this setPos [4686.605, 10105.626, 8.058548e-005];
- };
- _vehicle_227 = objNull;
- if (true) then
- {
- _this = createVehicle ["Misc_cargo_cont_net1", [4684.5762, 10109.66, 4.7683716e-007], [], 0, "CAN_COLLIDE"];
- _vehicle_227 = _this;
- _this setDir 3.1474741;
- _this setPos [4684.5762, 10109.66, 4.7683716e-007];
- };
- _vehicle_229 = objNull;
- if (true) then
- {
- _this = createVehicle ["Misc_Cargo1B_military", [4676.3569, 10089.307, -6.0558319e-005], [], 0, "CAN_COLLIDE"];
- _vehicle_229 = _this;
- _this setDir 83.01223;
- _this setPos [4676.3569, 10089.307, -6.0558319e-005];
- };
- _vehicle_231 = objNull;
- if (true) then
- {
- _this = createVehicle ["Land_A_Castle_Wall1_20", [4773.1089, 10080.196, -2.2649765e-005], [], 0, "CAN_COLLIDE"];
- _vehicle_231 = _this;
- _this setDir -622.69476;
- _this setPos [4773.1089, 10080.196, -2.2649765e-005];
- };
- _vehicle_233 = objNull;
- if (true) then
- {
- _this = createVehicle ["Land_A_Castle_Wall1_20", [4770.3877, 10059.308, 3.0994415e-005], [], 0, "CAN_COLLIDE"];
- _vehicle_233 = _this;
- _this setDir -622.69476;
- _this setPos [4770.3877, 10059.308, 3.0994415e-005];
- };
- _vehicle_236 = objNull;
- if (true) then
- {
- _this = createVehicle ["Land_A_Castle_Bastion", [4775.3428, 10039.629, 4.4584274e-005], [], 0, "CAN_COLLIDE"];
- _vehicle_236 = _this;
- _this setDir -254.9171;
- _this setPos [4775.3428, 10039.629, 4.4584274e-005];
- };
- _vehicle_239 = objNull;
- if (true) then
- {
- _this = createVehicle ["Land_A_Castle_Wall1_20", [4727.4399, 10011.126, 1.3828278e-005], [], 0, "CAN_COLLIDE"];
- _vehicle_239 = _this;
- _this setDir -539.46783;
- _this setPos [4727.4399, 10011.126, 1.3828278e-005];
- };
- _vehicle_241 = objNull;
- if (true) then
- {
- _this = createVehicle ["Land_A_Castle_Wall1_20", [4643.6587, 10080.034, 9.059906e-006], [], 0, "CAN_COLLIDE"];
- _vehicle_241 = _this;
- _this setDir -785.8125;
- _this setPos [4643.6587, 10080.034, 9.059906e-006];
- };
- _vehicle_245 = objNull;
- if (true) then
- {
- _this = createVehicle ["Hhedgehog_concreteBig", [4707.1479, 9996.7676, 0.00015568733], [], 0, "CAN_COLLIDE"];
- _vehicle_245 = _this;
- _this setPos [4707.1479, 9996.7676, 0.00015568733];
- };
- _vehicle_247 = objNull;
- if (true) then
- {
- _this = createVehicle ["Land_Fire_barrel_burning", [4711.001, 10014.912, -1.4781952e-005], [], 0, "CAN_COLLIDE"];
- _vehicle_247 = _this;
- _this setPos [4711.001, 10014.912, -1.4781952e-005];
- };
- _vehicle_249 = objNull;
- if (true) then
- {
- _this = createVehicle ["Land_Fire_barrel_burning", [4678.5806, 10056.627, -7.724762e-005], [], 0, "CAN_COLLIDE"];
- _vehicle_249 = _this;
- _this setPos [4678.5806, 10056.627, -7.724762e-005];
- };
- _vehicle_251 = objNull;
- if (true) then
- {
- _this = createVehicle ["Land_Fire_barrel_burning", [4646.3447, 10019.326], [], 0, "CAN_COLLIDE"];
- _vehicle_251 = _this;
- _this setPos [4646.3447, 10019.326];
- };
- _vehicle_253 = objNull;
- if (true) then
- {
- _this = createVehicle ["Land_Fire_barrel_burning", [4636.6987, 10053.31, -9.6797943e-005], [], 0, "CAN_COLLIDE"];
- _vehicle_253 = _this;
- _this setPos [4636.6987, 10053.31, -9.6797943e-005];
- };
- _vehicle_255 = objNull;
- if (true) then
- {
- _this = createVehicle ["Land_Fire_barrel_burning", [4656.8369, 10094.866, -4.4822693e-005], [], 0, "CAN_COLLIDE"];
- _vehicle_255 = _this;
- _this setPos [4656.8369, 10094.866, -4.4822693e-005];
- };
- _vehicle_257 = objNull;
- if (true) then
- {
- _this = createVehicle ["Land_Fire_barrel_burning", [4678.0801, 10091.608, 7.5817108e-005], [], 0, "CAN_COLLIDE"];
- _vehicle_257 = _this;
- _this setPos [4678.0801, 10091.608, 7.5817108e-005];
- };
- _vehicle_259 = objNull;
- if (true) then
- {
- _this = createVehicle ["Land_Fire_barrel_burning", [4689.6084, 10101.441, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
- _vehicle_259 = _this;
- _this setPos [4689.6084, 10101.441, 1.5258789e-005];
- };
- _vehicle_261 = objNull;
- if (true) then
- {
- _this = createVehicle ["Land_Fire_barrel_burning", [4758.6885, 10110.212, 1.8596649e-005], [], 0, "CAN_COLLIDE"];
- _vehicle_261 = _this;
- _this setPos [4758.6885, 10110.212, 1.8596649e-005];
- };
- _vehicle_274 = objNull;
- if (true) then
- {
- _this = createVehicle ["Land_hruzdum", [4680.7202, 10015.684, -2.3841858e-005], [], 0, "CAN_COLLIDE"];
- _vehicle_274 = _this;
- _this setDir -178.86992;
- _this setPos [4680.7202, 10015.684, -2.3841858e-005];
- };
- _vehicle_277 = objNull;
- if (true) then
- {
- _this = createVehicle ["Land_KBud", [4699.418, 10016.444, -2.5749207e-005], [], 0, "CAN_COLLIDE"];
- _vehicle_277 = _this;
- _this setDir -182.06528;
- _this setPos [4699.418, 10016.444, -2.5749207e-005];
- };
- _vehicle_281 = objNull;
- if (true) then
- {
- _this = createVehicle ["Land_Mil_Barracks_i", [4756.7915, 10065.065, -0.20750421], [], 0, "CAN_COLLIDE"];
- _vehicle_281 = _this;
- _this setDir -178.07672;
- _this setPos [4756.7915, 10065.065, -0.20750421];
- };
- _vehicle_283 = objNull;
- if (true) then
- {
- _this = createVehicle ["Land_Mil_Barracks_i", [4757.6074, 10075.05, 2.1457672e-006], [], 0, "CAN_COLLIDE"];
- _vehicle_283 = _this;
- _this setDir -178.03546;
- _this setPos [4757.6074, 10075.05, 2.1457672e-006];
- };
- _vehicle_285 = objNull;
- if (true) then
- {
- _this = createVehicle ["Land_Mil_Barracks_i", [4756.189, 10055.376, -0.14763279], [], 0, "CAN_COLLIDE"];
- _vehicle_285 = _this;
- _this setDir -176.88441;
- _this setPos [4756.189, 10055.376, -0.14763279];
- };
- _vehicle_297 = objNull;
- if (true) then
- {
- _this = createVehicle ["FlagCarrierTakistan_EP1", [4715.7173, 10004.476, 9.974225], [], 0, "CAN_COLLIDE"];
- _vehicle_297 = _this;
- _this setPos [4715.7173, 10004.476, 9.974225];
- };
- _vehicle_298 = objNull;
- if (true) then
- {
- _this = createVehicle ["FlagCarrierRedCrystal_EP1", [4699.7988, 10004.525, 10.088555], [], 0, "CAN_COLLIDE"];
- _vehicle_298 = _this;
- _this setPos [4699.7988, 10004.525, 10.088555];
- };
- _vehicle_299 = objNull;
- if (true) then
- {
- _this = createVehicle ["HeliH", [4724.9448, 10098.58, -4.2915344e-006], [], 0, "CAN_COLLIDE"];
- _vehicle_299 = _this;
- _this setPos [4724.9448, 10098.58, -4.2915344e-006];
- };
- _vehicle_301 = objNull;
- if (true) then
- {
- _this = createVehicle ["Land_Mil_Barracks_i", [4675.6392, 10065.342, -2.1934509e-005], [], 0, "CAN_COLLIDE"];
- _vehicle_301 = _this;
- _this setDir -266.29395;
- _this setPos [4675.6392, 10065.342, -2.1934509e-005];
- };
- _vehicle_303 = objNull;
- if (true) then
- {
- _this = createVehicle ["Land_Mil_Barracks_i", [4685.8604, 10065.449, 5.0067902e-005], [], 0, "CAN_COLLIDE"];
- _vehicle_303 = _this;
- _this setDir -265.09131;
- _this setPos [4685.8604, 10065.449, 5.0067902e-005];
- };
- _vehicle_306 = objNull;
- if (true) then
- {
- _this = createVehicle ["Land_A_Castle_WallS_5_D", [4696.6396, 10024.647, 0.32541749], [], 0, "CAN_COLLIDE"];
- _vehicle_306 = _this;
- _this setDir -885.73389;
- _this setPos [4696.6396, 10024.647, 0.32541749];
- };
- _vehicle_309 = objNull;
- if (true) then
- {
- _this = createVehicle ["Land_A_Castle_WallS_End", [4687.1636, 10025.979, 0.44815612], [], 0, "CAN_COLLIDE"];
- _vehicle_309 = _this;
- _this setDir -1070.9799;
- _this setPos [4687.1636, 10025.979, 0.44815612];
- };
- _vehicle_312 = objNull;
- if (true) then
- {
- _this = createVehicle ["Land_A_Castle_WallS_10", [4686.5869, 10022.636, 0.067853734], [], 0, "CAN_COLLIDE"];
- _vehicle_312 = _this;
- _this setDir -1168.1887;
- _this setPos [4686.5869, 10022.636, 0.067853734];
- };
- _vehicle_316 = objNull;
- if (true) then
- {
- _this = createVehicle ["Land_A_Castle_WallS_10", [4682.1958, 10024.831, -0.00010442734], [], 0, "CAN_COLLIDE"];
- _vehicle_316 = _this;
- _this setDir -1073.847;
- _this setPos [4682.1958, 10024.831, -0.00010442734];
- };
- _vehicle_319 = objNull;
- if (true) then
- {
- _this = createVehicle ["Land_Mil_Barracks_i", [4748.0459, 10018.751, 3.0994415e-006], [], 0, "CAN_COLLIDE"];
- _vehicle_319 = _this;
- _this setDir -176.32494;
- _this setPos [4748.0459, 10018.751, 3.0994415e-006];
- };
- _vehicle_321 = objNull;
- if (true) then
- {
- _this = createVehicle ["Land_Mil_Barracks_i", [4749.7124, 10029.342, -1.9550323e-005], [], 0, "CAN_COLLIDE"];
- _vehicle_321 = _this;
- _this setDir -175.13878;
- _this setPos [4749.7124, 10029.342, -1.9550323e-005];
- };
- _vehicle_324 = objNull;
- if (true) then
- {
- _this = createVehicle ["Land_A_Castle_Wall2_End", [4666.7866, 10079.95, -0.18367256], [], 0, "CAN_COLLIDE"];
- _vehicle_324 = _this;
- _this setDir -361.20618;
- _this setPos [4666.7866, 10079.95, -0.18367256];
- };
- _vehicle_326 = objNull;
- if (true) then
- {
- _this = createVehicle ["MASH", [4716.5732, 10121.785, 0.019685656], [], 0, "CAN_COLLIDE"];
- _vehicle_326 = _this;
- _this setDir -167.03635;
- _this setPos [4716.5732, 10121.785, 0.019685656];
- };
- _vehicle_328 = objNull;
- if (true) then
- {
- _this = createVehicle ["Land_A_Castle_WallS_10", [4718.4927, 10021.776, -2.8133392e-005], [], 0, "CAN_COLLIDE"];
- _vehicle_328 = _this;
- _this setDir 2.3619866;
- _this setPos [4718.4927, 10021.776, -2.8133392e-005];
- };
- };
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