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- [Anti_Cheat_Protection]
- Anti_Cheat_Protection.Process.0 = NULL
- [Aimbot]
- Aimbot.Active = 1
- Aimbot.Mode = 1
- Aimbot.InAttack = 0
- Aimbot.Key = MOUSE1
- Aimbot.DeathMatch = 1
- Aimbot.Mouse.Disable = 1
- Aimbot.InJump = 1
- Aimbot.InDuck = 1
- Aimbot.InStand = 1
- Aimbot.AimingDuckTargets = 1
- Aimbot.AimingJumpTargets = 0
- Aimbot.Kill.Delay = 0
- Aimbot.Kill.CalcDrop = 0
- Aimbot.PanicKey = F10
- [Visuals]
- Visuals.Draw.Dot = 0
- Visuals.Draw.Box = 0
- Visuals.Draw.Fov = 0
- Visuals.Draw.Lock = 0
- Visuals.Draw.Teammates = 0
- Visuals.Draw.Weapon = 0
- Visuals.Fullbright = 0
- Visuals.Check.Visible = 0
- [BunnyHop]
- BunnyHop.Active = 0
- BunnyHop.Key = SPACE
- [Removals]
- Removals.NoSmoke.Active = 0
- Removals.NoFlash.Active = 1
- Removals.NoFlash.Percentage = 220
- [SpeedHack]
- SpeedHack.Value = 10000
- SpeedHack.Active.Mode = 0
- SpeedHack.Active.Key = SHIFT
- [Ingame_Radar]
- Ingame_Radar.Active = 0
- Ingame_Radar.Color = 0
- Ingame_Radar.HideRadar = 0
- Ingame_Radar.Teammates = 0
- Ingame_Radar.DeathZone = 0
- [Weapon_Settings]
- weapon.usp.active = 1,1,1
- weapon.usp.autowall = 0
- weapon.usp.detection = 0.03,0.02,0.01
- weapon.usp.bullet.control = 2,2,2
- weapon.usp.humanize.trigger = 0
- weapon.usp.smooth = 2.7,2.9,3.7
- weapon.usp.fov.x = 20,22,28
- weapon.usp.fov.y = 20,22,28
- weapon.usp.hitbox.duck = 11,11,11
- weapon.usp.hitbox.stand = 11,11,11
- weapon.usp.hitbox.duck.height.correction = -1
- weapon.usp.hitbox.stand.height.correction = -1
- weapon.usp.norecoil.mode = 0
- weapon.usp.norecoil.inaimbot = 0
- weapon.usp.norecoil.value = 7.9,7.8,7.7
- weapon.glock.active = 1,1,1
- weapon.glock.autowall = 0
- weapon.glock.detection = 0.03,0.02,0.01
- weapon.glock.bullet.control = 2,2,2
- weapon.glock.humanize.trigger = 0
- weapon.glock.smooth = 2.2,2,3.9
- weapon.glock.fov.x = 30,20,10
- weapon.glock.fov.y = 30,20,10
- weapon.glock.hitbox.duck = 11,11,11
- weapon.glock.hitbox.stand = 11,11,11
- weapon.glock.hitbox.duck.height.correction = 2
- weapon.glock.hitbox.stand.height.correction = 2
- weapon.glock.norecoil.mode = 0
- weapon.glock.norecoil.inaimbot = 0
- weapon.glock.norecoil.value = 1,1,1
- weapon.deagle.active = 1,1,1
- weapon.deagle.autowall = 0
- weapon.deagle.detection = 0.03,0.02,0.02
- weapon.deagle.bullet.control = 1,1,1
- weapon.deagle.humanize.trigger = 1
- weapon.deagle.smooth = 2.9,2.6,2.6
- weapon.deagle.fov.x = 26,25,25
- weapon.deagle.fov.y = 23,25,25
- weapon.deagle.hitbox.duck = 11,11,11
- weapon.deagle.hitbox.stand = 11,11,11
- weapon.deagle.hitbox.duck.height.correction = -1
- weapon.deagle.hitbox.stand.height.correction = -1
- weapon.deagle.norecoil.mode = 0
- weapon.deagle.norecoil.inaimbot = 0
- weapon.deagle.norecoil.value = 10,10,10
- weapon.galil.active = 1,1,1
- weapon.galil.autowall = 0
- weapon.galil.detection = 0.03,0.03,0.04
- weapon.galil.bullet.control = 43,43,43
- weapon.galil.humanize.trigger = 0
- weapon.galil.smooth = 2.5,2.3,2.4
- weapon.galil.fov.x = 25,27,29
- weapon.galil.fov.y = 25,27,29
- weapon.galil.hitbox.duck = 11,11,11
- weapon.galil.hitbox.stand = 10,10,10
- weapon.galil.hitbox.duck.height.correction = 0
- weapon.galil.hitbox.stand.height.correction = 0
- weapon.galil.norecoil.mode = 0
- weapon.galil.norecoil.inaimbot = 0
- weapon.galil.norecoil.value = 8.4,8.3,8.1
- weapon.famas.active = 1,1,1
- weapon.famas.autowall = 0
- weapon.famas.detection = 0.05,0.01,0.03
- weapon.famas.bullet.control = 1,1,1
- weapon.famas.humanize.trigger = 1
- weapon.famas.smooth = 1.1,1.7,2
- weapon.famas.fov.x = 30,30,35
- weapon.famas.fov.y = 30,30,35
- weapon.famas.hitbox.duck = 11,11,11
- weapon.famas.hitbox.stand = 11,11,11
- weapon.famas.hitbox.duck.height.correction = 3
- weapon.famas.hitbox.stand.height.correction = 3
- weapon.famas.norecoil.mode = 0
- weapon.famas.norecoil.inaimbot = 0
- weapon.famas.norecoil.value = 7.8,7.8,7.8
- weapon.ak47.active = 1,1,1
- weapon.ak47.autowall = 0
- weapon.ak47.detection = 0.03,0.02,0.01
- weapon.ak47.bullet.control = 1,1,1
- weapon.ak47.humanize.trigger = 0
- weapon.ak47.smooth = 1.8,1.5,1.8
- weapon.ak47.fov.x = 27,21,27
- weapon.ak47.fov.y = 27,21,27
- weapon.ak47.hitbox.duck = 11,11,11
- weapon.ak47.hitbox.stand = 11,11,11
- weapon.ak47.hitbox.duck.height.correction = -1
- weapon.ak47.hitbox.stand.height.correction = -1
- weapon.ak47.norecoil.mode = 0
- weapon.ak47.norecoil.inaimbot = 0
- weapon.ak47.norecoil.value = 8.5,8.4,9.3
- weapon.m4a1.active = 1,1,1
- weapon.m4a1.autowall = 0
- weapon.m4a1.detection = 0.03,0.03,0.04
- weapon.m4a1.bullet.control = 43,43,43
- weapon.m4a1.humanize.trigger = 0
- weapon.m4a1.smooth = 2.5,2.3,2.4
- weapon.m4a1.fov.x = 25,17,29
- weapon.m4a1.fov.y = 25,17,29
- weapon.m4a1.hitbox.duck = 11,11,11
- weapon.m4a1.hitbox.stand = 10,10,10
- weapon.m4a1.hitbox.duck.height.correction = 0
- weapon.m4a1.hitbox.stand.height.correction = 0
- weapon.m4a1.norecoil.mode = 0
- weapon.m4a1.norecoil.inaimbot = 0
- weapon.m4a1.norecoil.value = 8.4,8.3,8.1
- weapon.awp.active = 1,1,1
- weapon.awp.autowall = 0
- weapon.awp.detection = 0.05,0.05,0.04
- weapon.awp.bullet.control = 9,9,9
- weapon.awp.humanize.trigger = 0
- weapon.awp.smooth = 2,2,2
- weapon.awp.fov.x = 40,40,23
- weapon.awp.fov.y = 40,40,23
- weapon.awp.hitbox.duck = 10,10,10
- weapon.awp.hitbox.stand = 10,10,10
- weapon.awp.hitbox.duck.height.correction = -1
- weapon.awp.hitbox.stand.height.correction = -1
- weapon.awp.norecoil.mode = 0
- weapon.awp.norecoil.inaimbot = 0
- weapon.awp.norecoil.value = 7.8,7.8,7.8
- weapon.scout.active = 1,1,1
- weapon.scout.autowall = 0
- weapon.scout.detection = 0.05,0.05,0.05
- weapon.scout.bullet.control = 0,0,0
- weapon.scout.humanize.trigger = 1
- weapon.scout.smooth = 0,0,0
- weapon.scout.fov.x = 70,70,70
- weapon.scout.fov.y = 70,70,70
- weapon.scout.hitbox.duck = 11,11,11
- weapon.scout.hitbox.stand = 11,11,11
- weapon.scout.hitbox.duck.height.correction = 0
- weapon.scout.hitbox.stand.height.correction = 0
- weapon.scout.norecoil.mode = 0
- weapon.scout.norecoil.inaimbot = 0
- weapon.scout.norecoil.value = 7.8,7.8,7.8
- weapon.g3sg1.active = 1,1,1
- weapon.g3sg1.autowall = 0
- weapon.g3sg1.detection = 0.05,0.1,0.4
- weapon.g3sg1.bullet.control = 1,0,0
- weapon.g3sg1.humanize.trigger = 1
- weapon.g3sg1.smooth = 0,0,0
- weapon.g3sg1.fov.x = 50,30,40
- weapon.g3sg1.fov.y = 70,60,40
- weapon.g3sg1.hitbox.duck = 11,11,11
- weapon.g3sg1.hitbox.stand = 11,11,11
- weapon.g3sg1.hitbox.duck.height.correction = -1
- weapon.g3sg1.hitbox.stand.height.correction = -1
- weapon.g3sg1.norecoil.mode = 0
- weapon.g3sg1.norecoil.inaimbot = 1
- weapon.g3sg1.norecoil.value = 7.8,7.8,7.8
- weapon.mac10.active = 1,1,1
- weapon.mac10.autowall = 0
- weapon.mac10.detection = 0.05,0.05,0.05
- weapon.mac10.bullet.control = 4,4,4
- weapon.mac10.humanize.trigger = 1
- weapon.mac10.smooth = 3,4,1
- weapon.mac10.fov.x = 36,45,34
- weapon.mac10.fov.y = 36,45,34
- weapon.mac10.hitbox.duck = 11,11,11
- weapon.mac10.hitbox.stand = 11,11,11
- weapon.mac10.hitbox.duck.height.correction = -1
- weapon.mac10.hitbox.stand.height.correction = -1
- weapon.mac10.norecoil.mode = 1
- weapon.mac10.norecoil.inaimbot = 1
- weapon.mac10.norecoil.value = 7.8,7.8,7.8
- weapon.m249.active = 1,1,1
- weapon.m249.autowall = 0
- weapon.m249.detection = 0.15,0.08,0.05
- weapon.m249.bullet.control = 3,3,3
- weapon.m249.humanize.trigger = 1
- weapon.m249.smooth = 4,4,3
- weapon.m249.fov.x = 35,35,35
- weapon.m249.fov.y = 35,35,35
- weapon.m249.hitbox.duck = 11,11,11
- weapon.m249.hitbox.stand = 11,11,11
- weapon.m249.hitbox.duck.height.correction = 0
- weapon.m249.hitbox.stand.height.correction = 0
- weapon.m249.norecoil.mode = 0
- weapon.m249.norecoil.inaimbot = 0
- weapon.m249.norecoil.value = 9,9,8
- weapon.fiveseven.active = 1,1,1
- weapon.fiveseven.autowall = 0
- weapon.fiveseven.detection = 0.05,0.05,0.05
- weapon.fiveseven.bullet.control = 4,4,4
- weapon.fiveseven.humanize.trigger = 1
- weapon.fiveseven.smooth = 1,1,1
- weapon.fiveseven.fov.x = 33,32,33
- weapon.fiveseven.fov.y = 33,32,33
- weapon.fiveseven.hitbox.duck = 11,11,11
- weapon.fiveseven.hitbox.stand = 11,11,11
- weapon.fiveseven.hitbox.duck.height.correction = 0
- weapon.fiveseven.hitbox.stand.height.correction = 0
- weapon.fiveseven.norecoil.mode = 1
- weapon.fiveseven.norecoil.inaimbot = 1
- weapon.fiveseven.norecoil.value = 7.8,7.8,7.8
- weapon.tmp.active = 1,1,1
- weapon.tmp.autowall = 0
- weapon.tmp.detection = 0.06,0.7,0.1
- weapon.tmp.bullet.control = 0,0,0
- weapon.tmp.humanize.trigger = 1
- weapon.tmp.smooth = 2.6,2.6,2.6
- weapon.tmp.fov.x = 42,38,33
- weapon.tmp.fov.y = 42,38,33
- weapon.tmp.hitbox.duck = 11,11,11
- weapon.tmp.hitbox.stand = 11,11,11
- weapon.tmp.hitbox.duck.height.correction = 0
- weapon.tmp.hitbox.stand.height.correction = 0
- weapon.tmp.norecoil.mode = 0
- weapon.tmp.norecoil.inaimbot = 0
- weapon.tmp.norecoil.value = 10,10,10
- weapon.mp5.active = 1,1,1
- weapon.mp5.autowall = 0
- weapon.mp5.detection = 0.05,0.04,0.04
- weapon.mp5.bullet.control = 0,0,0
- weapon.mp5.humanize.trigger = 1
- weapon.mp5.smooth = 2.6,3.6,2.6
- weapon.mp5.fov.x = 32,32,32
- weapon.mp5.fov.y = 32,32,32
- weapon.mp5.hitbox.duck = 11,11,11
- weapon.mp5.hitbox.stand = 11,11,11
- weapon.mp5.hitbox.duck.height.correction = 0
- weapon.mp5.hitbox.stand.height.correction = 0
- weapon.mp5.norecoil.mode = 0
- weapon.mp5.norecoil.inaimbot = 0
- weapon.mp5.norecoil.value = 10,10,10
- weapon.ump45.active = 1,1,1
- weapon.ump45.autowall = 0
- weapon.ump45.detection = 0.07,0.06,0.05
- weapon.ump45.bullet.control = 5,4,5
- weapon.ump45.humanize.trigger = 1
- weapon.ump45.smooth = 2.6,2.6,2.6
- weapon.ump45.fov.x = 42,48,41
- weapon.ump45.fov.y = 42,41,47
- weapon.ump45.hitbox.duck = 11,11,11
- weapon.ump45.hitbox.stand = 11,11,11
- weapon.ump45.hitbox.duck.height.correction = 0
- weapon.ump45.hitbox.stand.height.correction = 0
- weapon.ump45.norecoil.mode = 0
- weapon.ump45.norecoil.inaimbot = 0
- weapon.ump45.norecoil.value = 5,5,5
- weapon.p90.active = 1,1,1
- weapon.p90.autowall = 0
- weapon.p90.detection = 0.07,0.06,0.05
- weapon.p90.bullet.control = 5,4,5
- weapon.p90.humanize.trigger = 1
- weapon.p90.smooth = 2.6,2.6,2.6
- weapon.p90.fov.x = 42,48,41
- weapon.p90.fov.y = 42,41,47
- weapon.p90.hitbox.duck = 11,11,11
- weapon.p90.hitbox.stand = 11,11,11
- weapon.p90.hitbox.duck.height.correction = -2
- weapon.p90.hitbox.stand.height.correction = 0
- weapon.p90.norecoil.mode = 0
- weapon.p90.norecoil.inaimbot = 0
- weapon.p90.norecoil.value = 10,10,10
- weapon.xm1014.active = 1,1,1
- weapon.xm1014.autowall = 0
- weapon.xm1014.detection = 0.07,0.06,0.05
- weapon.xm1014.bullet.control = -1,-1,-1
- weapon.xm1014.humanize.trigger = 1
- weapon.xm1014.smooth = 2.5,2.4,2.6
- weapon.xm1014.fov.x = 45,35,53
- weapon.xm1014.fov.y = 45,35,63
- weapon.xm1014.hitbox.duck = 11,11,11
- weapon.xm1014.hitbox.stand = 11,11,11
- weapon.xm1014.hitbox.duck.height.correction = -1
- weapon.xm1014.hitbox.stand.height.correction = -1
- weapon.xm1014.norecoil.mode = 0
- weapon.xm1014.norecoil.inaimbot = 0
- weapon.xm1014.norecoil.value = 7.8,7.8,7.8
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