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- /opt/java/bin/java
- java version "1.6.0_26"
- Java(TM) SE Runtime Environment (build 1.6.0_26-b03)
- Java HotSpot(TM) 64-Bit Server VM (build 20.1-b02, mixed mode)
- LIBXCB_ALLOW_SLOPPY_LOCK:
- LIBGL_DRIVERS_PATH:
- LIBGL_DEBUG:
- java
- CLASSPATH: jar/gluegen-rt.jar:jar/jogl.all.jar
- -----------------------------------------------------------------------------------------------------
- Platform: LINUX / Linux 3.2.5-1-ARCH (os), amd64 (arch) 2 cores
- MachineDescription: runtimeValidated true, littleEndian true, 32Bit false, primitive size / alignment:
- int8 1 / 1, int16 2 / 2
- int 4 / 4, long 8 / 8
- int32 4 / 4, int64 8 / 8
- float 4 / 4, double 8 / 8, ldouble 16 / 16
- pointer 8 / 8, page 4096
- Platform: Java Version: 1.6.0_26, VM: Java HotSpot(TM) 64-Bit Server VM, Runtime: Java(TM) SE Runtime Environment
- Platform: Java Vendor: Sun Microsystems Inc., http://java.sun.com/, is JavaSE: true
- -----------------------------------------------------------------------------------------------------
- -----------------------------------------------------------------------------------------------------
- Package: com.jogamp.common
- Extension Name: com.jogamp.common
- Specification Title: GlueGen Java Bindings Generator
- Specification Vendor: JogAmp Community
- Specification Version: 2.0
- Implementation Title: GlueGen Run-Time
- Implementation Vendor: JogAmp Community
- Implementation Vendor ID: com.jogamp
- Implementation URL: http://jogamp.org/
- Implementation Version: 2.0-b510-20120225
- Implementation Branch: master
- Implementation Commit: 7cd012c823e831279d7cf8f1f427846d1aad6af3
- -----------------------------------------------------------------------------------------------------
- -----------------------------------------------------------------------------------------------------
- Package: javax.media.opengl
- Extension Name: javax.media.opengl
- Specification Title: Java Bindings for OpenGL API Specification
- Specification Vendor: JogAmp Community
- Specification Version: 2.0
- Implementation Title: Java Bindings for OpenGL Runtime Environment
- Implementation Vendor: JogAmp Community
- Implementation Vendor ID: com.jogamp
- Implementation URL: http://jogamp.org/
- Implementation Version: 2.0-b688-20120227
- Implementation Branch: master
- Implementation Commit: b7407c39c0d3785f2fc21782d31c439622f0d744
- -----------------------------------------------------------------------------------------------------
- Info: XInitThreads() called for concurrent Thread support
- Default Profiles
- Native
- GL4bc false
- GL4 false
- GL3bc false
- GL3 false
- GL2 true [2.1 (Compatibility profile, hardware)]
- GL2ES1 true
- GLES1 false
- GL2ES2 true
- GLES2 false
- Profiles
- GLProfile[GL2ES2/GL2.hw]
- GLProfile[GL2ES1/GL2.hw]
- GLProfile[GL2/GL2.hw]
- GLProfile[GL2/GL2.hw]
- GLProfile[GL2GL3/GL2.hw]
- default GLProfile[GL2/GL2.hw]
- Desktop Capabilities:
- GLCaps[---- 0xcf: offscr, rgba 0x5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 0/0/0, one, mono , hw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
- GLCaps[---- 0xcf: offscr, rgba 0x5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 0/0/0, one, mono , hw, GLProfile[GL2/GL2.sw], pixmap]
- GLCaps[---- 0xd0: offscr, rgba 0x5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 0/0/0, one, mono , sw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
- GLCaps[---- 0xd0: offscr, rgba 0x5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 0/0/0, one, mono , sw, GLProfile[GL2/GL2.sw], pixmap]
- GLCaps[---- 0xd1: offscr, rgba 0x5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 0/0/0, dbl, mono , hw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
- GLCaps[---- 0xd1: offscr, rgba 0x5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 0/0/0, dbl, mono , hw, GLProfile[GL2/GL2.sw], pixmap]
- GLCaps[---- 0xd2: offscr, rgba 0x5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 0/0/0, dbl, mono , sw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
- GLCaps[---- 0xd2: offscr, rgba 0x5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 0/0/0, dbl, mono , sw, GLProfile[GL2/GL2.sw], pixmap]
- GLCaps[---- 0xd3: offscr, rgba 0x5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 0/0/0, dbl, mono , hw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
- GLCaps[---- 0xd3: offscr, rgba 0x5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 0/0/0, dbl, mono , hw, GLProfile[GL2/GL2.sw], pixmap]
- GLCaps[---- 0xd4: offscr, rgba 0x5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 0/0/0, dbl, mono , sw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
- GLCaps[---- 0xd4: offscr, rgba 0x5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 0/0/0, dbl, mono , sw, GLProfile[GL2/GL2.sw], pixmap]
- GLCaps[---- 0xd5: offscr, rgba 0x5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
- GLCaps[---- 0xd5: offscr, rgba 0x5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.sw], pixmap]
- GLCaps[---- 0xd6: offscr, rgba 0x5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 16/0/0, one, mono , sw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
- GLCaps[---- 0xd6: offscr, rgba 0x5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 16/0/0, one, mono , sw, GLProfile[GL2/GL2.sw], pixmap]
- GLCaps[---- 0xd7: offscr, rgba 0x5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
- GLCaps[---- 0xd7: offscr, rgba 0x5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.sw], pixmap]
- GLCaps[---- 0xd8: offscr, rgba 0x5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 16/0/0, dbl, mono , sw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
- GLCaps[---- 0xd8: offscr, rgba 0x5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 16/0/0, dbl, mono , sw, GLProfile[GL2/GL2.sw], pixmap]
- GLCaps[---- 0xd9: offscr, rgba 0x5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
- GLCaps[---- 0xd9: offscr, rgba 0x5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.sw], pixmap]
- GLCaps[---- 0xda: offscr, rgba 0x5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 16/0/0, dbl, mono , sw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
- GLCaps[---- 0xda: offscr, rgba 0x5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 16/0/0, dbl, mono , sw, GLProfile[GL2/GL2.sw], pixmap]
- GLCaps[---- 0xdb: offscr, rgba 0x5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
- GLCaps[---- 0xdb: offscr, rgba 0x5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.sw], pixmap]
- GLCaps[---- 0xdc: offscr, rgba 0x5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 24/0/0, one, mono , sw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
- GLCaps[---- 0xdc: offscr, rgba 0x5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 24/0/0, one, mono , sw, GLProfile[GL2/GL2.sw], pixmap]
- GLCaps[---- 0xdd: offscr, rgba 0x5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
- GLCaps[---- 0xdd: offscr, rgba 0x5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.sw], pixmap]
- GLCaps[---- 0xde: offscr, rgba 0x5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 24/0/0, dbl, mono , sw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
- GLCaps[---- 0xde: offscr, rgba 0x5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 24/0/0, dbl, mono , sw, GLProfile[GL2/GL2.sw], pixmap]
- GLCaps[---- 0xdf: offscr, rgba 0x5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
- GLCaps[---- 0xdf: offscr, rgba 0x5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.sw], pixmap]
- GLCaps[---- 0xe0: offscr, rgba 0x5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 24/0/0, dbl, mono , sw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
- GLCaps[---- 0xe0: offscr, rgba 0x5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 24/0/0, dbl, mono , sw, GLProfile[GL2/GL2.sw], pixmap]
- GLCaps[---- 0xe1: offscr, rgba 0x5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, one, mono , hw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
- GLCaps[---- 0xe1: offscr, rgba 0x5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, one, mono , hw, GLProfile[GL2/GL2.sw], pixmap]
- GLCaps[---- 0xe2: offscr, rgba 0x5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 24/8/0, one, mono , sw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
- GLCaps[---- 0xe2: offscr, rgba 0x5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 24/8/0, one, mono , sw, GLProfile[GL2/GL2.sw], pixmap]
- GLCaps[---- 0xe3: offscr, rgba 0x5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
- GLCaps[---- 0xe3: offscr, rgba 0x5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.sw], pixmap]
- GLCaps[---- 0xe4: offscr, rgba 0x5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 24/8/0, dbl, mono , sw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
- GLCaps[---- 0xe4: offscr, rgba 0x5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 24/8/0, dbl, mono , sw, GLProfile[GL2/GL2.sw], pixmap]
- GLCaps[---- 0xe5: offscr, rgba 0x5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
- GLCaps[---- 0xe5: offscr, rgba 0x5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.sw], pixmap]
- GLCaps[---- 0xe6: offscr, rgba 0x5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 24/8/0, dbl, mono , sw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
- GLCaps[---- 0xe6: offscr, rgba 0x5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 24/8/0, dbl, mono , sw, GLProfile[GL2/GL2.sw], pixmap]
- GLCaps[---- 0x117: offscr, rgba 0x5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 0/0/0, one, mono , hw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
- GLCaps[---- 0x117: offscr, rgba 0x5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 0/0/0, one, mono , hw, GLProfile[GL2/GL2.sw], pixmap]
- GLCaps[---- 0x118: offscr, rgba 0x5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 0/0/0, one, mono , sw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
- GLCaps[---- 0x118: offscr, rgba 0x5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 0/0/0, one, mono , sw, GLProfile[GL2/GL2.sw], pixmap]
- GLCaps[---- 0x119: offscr, rgba 0x5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 0/0/0, dbl, mono , hw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
- GLCaps[---- 0x119: offscr, rgba 0x5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 0/0/0, dbl, mono , hw, GLProfile[GL2/GL2.sw], pixmap]
- GLCaps[---- 0x11a: offscr, rgba 0x5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 0/0/0, dbl, mono , sw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
- GLCaps[---- 0x11a: offscr, rgba 0x5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 0/0/0, dbl, mono , sw, GLProfile[GL2/GL2.sw], pixmap]
- GLCaps[---- 0x11b: offscr, rgba 0x5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 0/0/0, dbl, mono , hw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
- GLCaps[---- 0x11b: offscr, rgba 0x5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 0/0/0, dbl, mono , hw, GLProfile[GL2/GL2.sw], pixmap]
- GLCaps[---- 0x11c: offscr, rgba 0x5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 0/0/0, dbl, mono , sw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
- GLCaps[---- 0x11c: offscr, rgba 0x5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 0/0/0, dbl, mono , sw, GLProfile[GL2/GL2.sw], pixmap]
- GLCaps[---- 0x11d: offscr, rgba 0x5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
- GLCaps[---- 0x11d: offscr, rgba 0x5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.sw], pixmap]
- GLCaps[---- 0x11e: offscr, rgba 0x5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 16/0/0, one, mono , sw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
- GLCaps[---- 0x11e: offscr, rgba 0x5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 16/0/0, one, mono , sw, GLProfile[GL2/GL2.sw], pixmap]
- GLCaps[---- 0x11f: offscr, rgba 0x5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
- GLCaps[---- 0x11f: offscr, rgba 0x5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.sw], pixmap]
- GLCaps[---- 0x120: offscr, rgba 0x5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 16/0/0, dbl, mono , sw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
- GLCaps[---- 0x120: offscr, rgba 0x5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 16/0/0, dbl, mono , sw, GLProfile[GL2/GL2.sw], pixmap]
- GLCaps[---- 0x121: offscr, rgba 0x5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
- GLCaps[---- 0x121: offscr, rgba 0x5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.sw], pixmap]
- GLCaps[---- 0x122: offscr, rgba 0x5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 16/0/0, dbl, mono , sw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
- GLCaps[---- 0x122: offscr, rgba 0x5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 16/0/0, dbl, mono , sw, GLProfile[GL2/GL2.sw], pixmap]
- GLCaps[---- 0x123: offscr, rgba 0x5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
- GLCaps[---- 0x123: offscr, rgba 0x5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.sw], pixmap]
- GLCaps[---- 0x124: offscr, rgba 0x5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 24/0/0, one, mono , sw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
- GLCaps[---- 0x124: offscr, rgba 0x5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 24/0/0, one, mono , sw, GLProfile[GL2/GL2.sw], pixmap]
- GLCaps[---- 0x125: offscr, rgba 0x5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
- GLCaps[---- 0x125: offscr, rgba 0x5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.sw], pixmap]
- GLCaps[---- 0x126: offscr, rgba 0x5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 24/0/0, dbl, mono , sw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
- GLCaps[---- 0x126: offscr, rgba 0x5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 24/0/0, dbl, mono , sw, GLProfile[GL2/GL2.sw], pixmap]
- GLCaps[---- 0x127: offscr, rgba 0x5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
- GLCaps[---- 0x127: offscr, rgba 0x5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.sw], pixmap]
- GLCaps[---- 0x128: offscr, rgba 0x5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 24/0/0, dbl, mono , sw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
- GLCaps[---- 0x128: offscr, rgba 0x5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 24/0/0, dbl, mono , sw, GLProfile[GL2/GL2.sw], pixmap]
- GLCaps[---- 0x129: offscr, rgba 0x5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, one, mono , hw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
- GLCaps[---- 0x129: offscr, rgba 0x5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, one, mono , hw, GLProfile[GL2/GL2.sw], pixmap]
- GLCaps[---- 0x12a: offscr, rgba 0x5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 24/8/0, one, mono , sw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
- GLCaps[---- 0x12a: offscr, rgba 0x5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 24/8/0, one, mono , sw, GLProfile[GL2/GL2.sw], pixmap]
- GLCaps[---- 0x12b: offscr, rgba 0x5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
- GLCaps[---- 0x12b: offscr, rgba 0x5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.sw], pixmap]
- GLCaps[---- 0x12c: offscr, rgba 0x5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 24/8/0, dbl, mono , sw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
- GLCaps[---- 0x12c: offscr, rgba 0x5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 24/8/0, dbl, mono , sw, GLProfile[GL2/GL2.sw], pixmap]
- GLCaps[---- 0x12d: offscr, rgba 0x5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
- GLCaps[---- 0x12d: offscr, rgba 0x5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.sw], pixmap]
- GLCaps[---- 0x12e: offscr, rgba 0x5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 24/8/0, dbl, mono , sw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
- GLCaps[---- 0x12e: offscr, rgba 0x5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 24/8/0, dbl, mono , sw, GLProfile[GL2/GL2.sw], pixmap]
- GLCaps[0x21 0xb3: on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.sw]]
- GLCaps[0x21 0xb3: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
- GLCaps[0x21 0xb3: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.sw], pixmap]
- GLCaps[0x22 0xfb: on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.sw]]
- GLCaps[0x22 0xfb: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
- GLCaps[0x22 0xfb: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.sw], pixmap]
- GLCaps[0x9c 0xb5: on-scr, rgba 0x8/8/8/8, trans-rgba 0xff/ff/ff/ff, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.sw]]
- GLCaps[0x9c 0xb5: offscr, rgba 0x8/8/8/8, trans-rgba 0xff/ff/ff/ff, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
- GLCaps[0x9c 0xb5: offscr, rgba 0x8/8/8/8, trans-rgba 0xff/ff/ff/ff, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.sw], pixmap]
- GLCaps[0x12f 0x9f: on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 0/0/0, one, mono , hw, GLProfile[GL2/GL2.sw]]
- GLCaps[0x12f 0x9f: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 0/0/0, one, mono , hw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
- GLCaps[0x12f 0x9f: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 0/0/0, one, mono , hw, GLProfile[GL2/GL2.sw], pixmap]
- GLCaps[0x130 0xa0: on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 0/0/0, one, mono , sw, GLProfile[GL2/GL2.sw]]
- GLCaps[0x130 0xa0: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 0/0/0, one, mono , sw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
- GLCaps[0x130 0xa0: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 0/0/0, one, mono , sw, GLProfile[GL2/GL2.sw], pixmap]
- GLCaps[0x131 0xa1: on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 0/0/0, dbl, mono , hw, GLProfile[GL2/GL2.sw]]
- GLCaps[0x131 0xa1: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 0/0/0, dbl, mono , hw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
- GLCaps[0x131 0xa1: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 0/0/0, dbl, mono , hw, GLProfile[GL2/GL2.sw], pixmap]
- GLCaps[0x132 0xa2: on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 0/0/0, dbl, mono , sw, GLProfile[GL2/GL2.sw]]
- GLCaps[0x132 0xa2: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 0/0/0, dbl, mono , sw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
- GLCaps[0x132 0xa2: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 0/0/0, dbl, mono , sw, GLProfile[GL2/GL2.sw], pixmap]
- GLCaps[0x133 0xa3: on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 0/0/0, dbl, mono , hw, GLProfile[GL2/GL2.sw]]
- GLCaps[0x133 0xa3: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 0/0/0, dbl, mono , hw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
- GLCaps[0x133 0xa3: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 0/0/0, dbl, mono , hw, GLProfile[GL2/GL2.sw], pixmap]
- GLCaps[0x134 0xa4: on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 0/0/0, dbl, mono , sw, GLProfile[GL2/GL2.sw]]
- GLCaps[0x134 0xa4: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 0/0/0, dbl, mono , sw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
- GLCaps[0x134 0xa4: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 0/0/0, dbl, mono , sw, GLProfile[GL2/GL2.sw], pixmap]
- GLCaps[0x135 0xa5: on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.sw]]
- GLCaps[0x135 0xa5: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
- GLCaps[0x135 0xa5: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.sw], pixmap]
- GLCaps[0x136 0xa6: on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 16/0/0, one, mono , sw, GLProfile[GL2/GL2.sw]]
- GLCaps[0x136 0xa6: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 16/0/0, one, mono , sw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
- GLCaps[0x136 0xa6: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 16/0/0, one, mono , sw, GLProfile[GL2/GL2.sw], pixmap]
- GLCaps[0x137 0xa7: on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.sw]]
- GLCaps[0x137 0xa7: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
- GLCaps[0x137 0xa7: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.sw], pixmap]
- GLCaps[0x138 0xa8: on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 16/0/0, dbl, mono , sw, GLProfile[GL2/GL2.sw]]
- GLCaps[0x138 0xa8: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 16/0/0, dbl, mono , sw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
- GLCaps[0x138 0xa8: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 16/0/0, dbl, mono , sw, GLProfile[GL2/GL2.sw], pixmap]
- GLCaps[0x139 0xa9: on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.sw]]
- GLCaps[0x139 0xa9: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
- GLCaps[0x139 0xa9: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.sw], pixmap]
- GLCaps[0x13a 0xaa: on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 16/0/0, dbl, mono , sw, GLProfile[GL2/GL2.sw]]
- GLCaps[0x13a 0xaa: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 16/0/0, dbl, mono , sw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
- GLCaps[0x13a 0xaa: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 16/0/0, dbl, mono , sw, GLProfile[GL2/GL2.sw], pixmap]
- GLCaps[0x13b 0xab: on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.sw]]
- GLCaps[0x13b 0xab: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
- GLCaps[0x13b 0xab: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.sw], pixmap]
- GLCaps[0x13c 0xac: on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/0, one, mono , sw, GLProfile[GL2/GL2.sw]]
- GLCaps[0x13c 0xac: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/0, one, mono , sw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
- GLCaps[0x13c 0xac: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/0, one, mono , sw, GLProfile[GL2/GL2.sw], pixmap]
- GLCaps[0x13d 0xad: on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.sw]]
- GLCaps[0x13d 0xad: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
- GLCaps[0x13d 0xad: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.sw], pixmap]
- GLCaps[0x13e 0xae: on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/0, dbl, mono , sw, GLProfile[GL2/GL2.sw]]
- GLCaps[0x13e 0xae: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/0, dbl, mono , sw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
- GLCaps[0x13e 0xae: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/0, dbl, mono , sw, GLProfile[GL2/GL2.sw], pixmap]
- GLCaps[0x13f 0xaf: on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.sw]]
- GLCaps[0x13f 0xaf: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
- GLCaps[0x13f 0xaf: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.sw], pixmap]
- GLCaps[0x140 0xb0: on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/0, dbl, mono , sw, GLProfile[GL2/GL2.sw]]
- GLCaps[0x140 0xb0: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/0, dbl, mono , sw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
- GLCaps[0x140 0xb0: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/0, dbl, mono , sw, GLProfile[GL2/GL2.sw], pixmap]
- GLCaps[0x141 0xb1: on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, one, mono , hw, GLProfile[GL2/GL2.sw]]
- GLCaps[0x141 0xb1: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, one, mono , hw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
- GLCaps[0x141 0xb1: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, one, mono , hw, GLProfile[GL2/GL2.sw], pixmap]
- GLCaps[0x142 0xb2: on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/0, one, mono , sw, GLProfile[GL2/GL2.sw]]
- GLCaps[0x142 0xb2: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/0, one, mono , sw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
- GLCaps[0x142 0xb2: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/0, one, mono , sw, GLProfile[GL2/GL2.sw], pixmap]
- GLCaps[0x143 0xb4: on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/0, dbl, mono , sw, GLProfile[GL2/GL2.sw]]
- GLCaps[0x143 0xb4: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/0, dbl, mono , sw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
- GLCaps[0x143 0xb4: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/0, dbl, mono , sw, GLProfile[GL2/GL2.sw], pixmap]
- GLCaps[0x144 0xb6: on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/0, dbl, mono , sw, GLProfile[GL2/GL2.sw]]
- GLCaps[0x144 0xb6: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/0, dbl, mono , sw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
- GLCaps[0x144 0xb6: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/0, dbl, mono , sw, GLProfile[GL2/GL2.sw], pixmap]
- GLCaps[0x145 0xb7: on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 0/0/0, one, mono , hw, GLProfile[GL2/GL2.sw]]
- GLCaps[0x145 0xb7: offscr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 0/0/0, one, mono , hw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
- GLCaps[0x145 0xb7: offscr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 0/0/0, one, mono , hw, GLProfile[GL2/GL2.sw], pixmap]
- GLCaps[0x146 0xb8: on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 0/0/0, one, mono , sw, GLProfile[GL2/GL2.sw]]
- GLCaps[0x146 0xb8: offscr, rgba 0x8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 0/0/0, one, mono , sw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
- GLCaps[0x146 0xb8: offscr, rgba 0x8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 0/0/0, one, mono , sw, GLProfile[GL2/GL2.sw], pixmap]
- GLCaps[0x147 0xb9: on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 0/0/0, dbl, mono , hw, GLProfile[GL2/GL2.sw]]
- GLCaps[0x147 0xb9: offscr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 0/0/0, dbl, mono , hw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
- GLCaps[0x147 0xb9: offscr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 0/0/0, dbl, mono , hw, GLProfile[GL2/GL2.sw], pixmap]
- GLCaps[0x148 0xba: on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 0/0/0, dbl, mono , sw, GLProfile[GL2/GL2.sw]]
- GLCaps[0x148 0xba: offscr, rgba 0x8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 0/0/0, dbl, mono , sw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
- GLCaps[0x148 0xba: offscr, rgba 0x8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 0/0/0, dbl, mono , sw, GLProfile[GL2/GL2.sw], pixmap]
- GLCaps[0x149 0xbb: on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 0/0/0, dbl, mono , hw, GLProfile[GL2/GL2.sw]]
- GLCaps[0x149 0xbb: offscr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 0/0/0, dbl, mono , hw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
- GLCaps[0x149 0xbb: offscr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 0/0/0, dbl, mono , hw, GLProfile[GL2/GL2.sw], pixmap]
- GLCaps[0x14a 0xbc: on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 0/0/0, dbl, mono , sw, GLProfile[GL2/GL2.sw]]
- GLCaps[0x14a 0xbc: offscr, rgba 0x8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 0/0/0, dbl, mono , sw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
- GLCaps[0x14a 0xbc: offscr, rgba 0x8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 0/0/0, dbl, mono , sw, GLProfile[GL2/GL2.sw], pixmap]
- GLCaps[0x14b 0xbd: on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.sw]]
- GLCaps[0x14b 0xbd: offscr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
- GLCaps[0x14b 0xbd: offscr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.sw], pixmap]
- GLCaps[0x14c 0xbe: on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 16/0/0, one, mono , sw, GLProfile[GL2/GL2.sw]]
- GLCaps[0x14c 0xbe: offscr, rgba 0x8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 16/0/0, one, mono , sw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
- GLCaps[0x14c 0xbe: offscr, rgba 0x8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 16/0/0, one, mono , sw, GLProfile[GL2/GL2.sw], pixmap]
- GLCaps[0x14d 0xbf: on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.sw]]
- GLCaps[0x14d 0xbf: offscr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
- GLCaps[0x14d 0xbf: offscr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.sw], pixmap]
- GLCaps[0x14e 0xc0: on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 16/0/0, dbl, mono , sw, GLProfile[GL2/GL2.sw]]
- GLCaps[0x14e 0xc0: offscr, rgba 0x8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 16/0/0, dbl, mono , sw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
- GLCaps[0x14e 0xc0: offscr, rgba 0x8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 16/0/0, dbl, mono , sw, GLProfile[GL2/GL2.sw], pixmap]
- GLCaps[0x14f 0xc1: on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.sw]]
- GLCaps[0x14f 0xc1: offscr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
- GLCaps[0x14f 0xc1: offscr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.sw], pixmap]
- GLCaps[0x150 0xc2: on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 16/0/0, dbl, mono , sw, GLProfile[GL2/GL2.sw]]
- GLCaps[0x150 0xc2: offscr, rgba 0x8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 16/0/0, dbl, mono , sw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
- GLCaps[0x150 0xc2: offscr, rgba 0x8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 16/0/0, dbl, mono , sw, GLProfile[GL2/GL2.sw], pixmap]
- GLCaps[0x151 0xc3: on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.sw]]
- GLCaps[0x151 0xc3: offscr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
- GLCaps[0x151 0xc3: offscr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.sw], pixmap]
- GLCaps[0x152 0xc4: on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 24/0/0, one, mono , sw, GLProfile[GL2/GL2.sw]]
- GLCaps[0x152 0xc4: offscr, rgba 0x8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 24/0/0, one, mono , sw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
- GLCaps[0x152 0xc4: offscr, rgba 0x8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 24/0/0, one, mono , sw, GLProfile[GL2/GL2.sw], pixmap]
- GLCaps[0x153 0xc5: on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.sw]]
- GLCaps[0x153 0xc5: offscr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
- GLCaps[0x153 0xc5: offscr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.sw], pixmap]
- GLCaps[0x154 0xc6: on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 24/0/0, dbl, mono , sw, GLProfile[GL2/GL2.sw]]
- GLCaps[0x154 0xc6: offscr, rgba 0x8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 24/0/0, dbl, mono , sw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
- GLCaps[0x154 0xc6: offscr, rgba 0x8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 24/0/0, dbl, mono , sw, GLProfile[GL2/GL2.sw], pixmap]
- GLCaps[0x155 0xc7: on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.sw]]
- GLCaps[0x155 0xc7: offscr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
- GLCaps[0x155 0xc7: offscr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.sw], pixmap]
- GLCaps[0x156 0xc8: on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 24/0/0, dbl, mono , sw, GLProfile[GL2/GL2.sw]]
- GLCaps[0x156 0xc8: offscr, rgba 0x8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 24/0/0, dbl, mono , sw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
- GLCaps[0x156 0xc8: offscr, rgba 0x8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 24/0/0, dbl, mono , sw, GLProfile[GL2/GL2.sw], pixmap]
- GLCaps[0x157 0xc9: on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, one, mono , hw, GLProfile[GL2/GL2.sw]]
- GLCaps[0x157 0xc9: offscr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, one, mono , hw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
- GLCaps[0x157 0xc9: offscr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, one, mono , hw, GLProfile[GL2/GL2.sw], pixmap]
- GLCaps[0x158 0xca: on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 24/8/0, one, mono , sw, GLProfile[GL2/GL2.sw]]
- GLCaps[0x158 0xca: offscr, rgba 0x8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 24/8/0, one, mono , sw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
- GLCaps[0x158 0xca: offscr, rgba 0x8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 24/8/0, one, mono , sw, GLProfile[GL2/GL2.sw], pixmap]
- GLCaps[0x159 0xcb: on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.sw]]
- GLCaps[0x159 0xcb: offscr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
- GLCaps[0x159 0xcb: offscr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.sw], pixmap]
- GLCaps[0x15a 0xcc: on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 24/8/0, dbl, mono , sw, GLProfile[GL2/GL2.sw]]
- GLCaps[0x15a 0xcc: offscr, rgba 0x8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 24/8/0, dbl, mono , sw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
- GLCaps[0x15a 0xcc: offscr, rgba 0x8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 24/8/0, dbl, mono , sw, GLProfile[GL2/GL2.sw], pixmap]
- GLCaps[0x15b 0xcd: on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.sw]]
- GLCaps[0x15b 0xcd: offscr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
- GLCaps[0x15b 0xcd: offscr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.sw], pixmap]
- GLCaps[0x15c 0xce: on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 24/8/0, dbl, mono , sw, GLProfile[GL2/GL2.sw]]
- GLCaps[0x15c 0xce: offscr, rgba 0x8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 24/8/0, dbl, mono , sw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
- GLCaps[0x15c 0xce: offscr, rgba 0x8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 24/8/0, dbl, mono , sw, GLProfile[GL2/GL2.sw], pixmap]
- GLCaps[0x15d 0xe7: on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 0/0/0, one, mono , hw, GLProfile[GL2/GL2.sw]]
- GLCaps[0x15d 0xe7: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 0/0/0, one, mono , hw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
- GLCaps[0x15d 0xe7: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 0/0/0, one, mono , hw, GLProfile[GL2/GL2.sw], pixmap]
- GLCaps[0x15e 0xe8: on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 0/0/0, one, mono , sw, GLProfile[GL2/GL2.sw]]
- GLCaps[0x15e 0xe8: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 0/0/0, one, mono , sw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
- GLCaps[0x15e 0xe8: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 0/0/0, one, mono , sw, GLProfile[GL2/GL2.sw], pixmap]
- GLCaps[0x15f 0xe9: on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 0/0/0, dbl, mono , hw, GLProfile[GL2/GL2.sw]]
- GLCaps[0x15f 0xe9: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 0/0/0, dbl, mono , hw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
- GLCaps[0x15f 0xe9: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 0/0/0, dbl, mono , hw, GLProfile[GL2/GL2.sw], pixmap]
- GLCaps[0x160 0xea: on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 0/0/0, dbl, mono , sw, GLProfile[GL2/GL2.sw]]
- GLCaps[0x160 0xea: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 0/0/0, dbl, mono , sw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
- GLCaps[0x160 0xea: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 0/0/0, dbl, mono , sw, GLProfile[GL2/GL2.sw], pixmap]
- GLCaps[0x161 0xeb: on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 0/0/0, dbl, mono , hw, GLProfile[GL2/GL2.sw]]
- GLCaps[0x161 0xeb: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 0/0/0, dbl, mono , hw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
- GLCaps[0x161 0xeb: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 0/0/0, dbl, mono , hw, GLProfile[GL2/GL2.sw], pixmap]
- GLCaps[0x162 0xec: on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 0/0/0, dbl, mono , sw, GLProfile[GL2/GL2.sw]]
- GLCaps[0x162 0xec: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 0/0/0, dbl, mono , sw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
- GLCaps[0x162 0xec: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 0/0/0, dbl, mono , sw, GLProfile[GL2/GL2.sw], pixmap]
- GLCaps[0x163 0xed: on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.sw]]
- GLCaps[0x163 0xed: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
- GLCaps[0x163 0xed: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.sw], pixmap]
- GLCaps[0x164 0xee: on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 16/0/0, one, mono , sw, GLProfile[GL2/GL2.sw]]
- GLCaps[0x164 0xee: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 16/0/0, one, mono , sw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
- GLCaps[0x164 0xee: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 16/0/0, one, mono , sw, GLProfile[GL2/GL2.sw], pixmap]
- GLCaps[0x165 0xef: on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.sw]]
- GLCaps[0x165 0xef: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
- GLCaps[0x165 0xef: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.sw], pixmap]
- GLCaps[0x166 0xf0: on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 16/0/0, dbl, mono , sw, GLProfile[GL2/GL2.sw]]
- GLCaps[0x166 0xf0: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 16/0/0, dbl, mono , sw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
- GLCaps[0x166 0xf0: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 16/0/0, dbl, mono , sw, GLProfile[GL2/GL2.sw], pixmap]
- GLCaps[0x167 0xf1: on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.sw]]
- GLCaps[0x167 0xf1: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
- GLCaps[0x167 0xf1: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.sw], pixmap]
- GLCaps[0x168 0xf2: on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 16/0/0, dbl, mono , sw, GLProfile[GL2/GL2.sw]]
- GLCaps[0x168 0xf2: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 16/0/0, dbl, mono , sw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
- GLCaps[0x168 0xf2: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 16/0/0, dbl, mono , sw, GLProfile[GL2/GL2.sw], pixmap]
- GLCaps[0x169 0xf3: on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.sw]]
- GLCaps[0x169 0xf3: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
- GLCaps[0x169 0xf3: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.sw], pixmap]
- GLCaps[0x16a 0xf4: on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/0, one, mono , sw, GLProfile[GL2/GL2.sw]]
- GLCaps[0x16a 0xf4: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/0, one, mono , sw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
- GLCaps[0x16a 0xf4: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/0, one, mono , sw, GLProfile[GL2/GL2.sw], pixmap]
- GLCaps[0x16b 0xf5: on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.sw]]
- GLCaps[0x16b 0xf5: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
- GLCaps[0x16b 0xf5: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.sw], pixmap]
- GLCaps[0x16c 0xf6: on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/0, dbl, mono , sw, GLProfile[GL2/GL2.sw]]
- GLCaps[0x16c 0xf6: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/0, dbl, mono , sw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
- GLCaps[0x16c 0xf6: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/0, dbl, mono , sw, GLProfile[GL2/GL2.sw], pixmap]
- GLCaps[0x16d 0xf7: on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.sw]]
- GLCaps[0x16d 0xf7: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
- GLCaps[0x16d 0xf7: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.sw], pixmap]
- GLCaps[0x16e 0xf8: on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/0, dbl, mono , sw, GLProfile[GL2/GL2.sw]]
- GLCaps[0x16e 0xf8: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/0, dbl, mono , sw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
- GLCaps[0x16e 0xf8: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/0, dbl, mono , sw, GLProfile[GL2/GL2.sw], pixmap]
- GLCaps[0x16f 0xf9: on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, one, mono , hw, GLProfile[GL2/GL2.sw]]
- GLCaps[0x16f 0xf9: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, one, mono , hw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
- GLCaps[0x16f 0xf9: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, one, mono , hw, GLProfile[GL2/GL2.sw], pixmap]
- GLCaps[0x170 0xfa: on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/0, one, mono , sw, GLProfile[GL2/GL2.sw]]
- GLCaps[0x170 0xfa: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/0, one, mono , sw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
- GLCaps[0x170 0xfa: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/0, one, mono , sw, GLProfile[GL2/GL2.sw], pixmap]
- GLCaps[0x171 0xfc: on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/0, dbl, mono , sw, GLProfile[GL2/GL2.sw]]
- GLCaps[0x171 0xfc: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/0, dbl, mono , sw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
- GLCaps[0x171 0xfc: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/0, dbl, mono , sw, GLProfile[GL2/GL2.sw], pixmap]
- GLCaps[0x172 0xfd: on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.sw]]
- GLCaps[0x172 0xfd: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
- GLCaps[0x172 0xfd: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.sw], pixmap]
- GLCaps[0x173 0xfe: on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/0, dbl, mono , sw, GLProfile[GL2/GL2.sw]]
- GLCaps[0x173 0xfe: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/0, dbl, mono , sw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
- GLCaps[0x173 0xfe: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/0, dbl, mono , sw, GLProfile[GL2/GL2.sw], pixmap]
- GLCaps[0x174 0xff: on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 0/0/0, one, mono , hw, GLProfile[GL2/GL2.sw]]
- GLCaps[0x174 0xff: offscr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 0/0/0, one, mono , hw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
- GLCaps[0x174 0xff: offscr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 0/0/0, one, mono , hw, GLProfile[GL2/GL2.sw], pixmap]
- GLCaps[0x175 0x100: on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 0/0/0, one, mono , sw, GLProfile[GL2/GL2.sw]]
- GLCaps[0x175 0x100: offscr, rgba 0x8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 0/0/0, one, mono , sw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
- GLCaps[0x175 0x100: offscr, rgba 0x8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 0/0/0, one, mono , sw, GLProfile[GL2/GL2.sw], pixmap]
- GLCaps[0x176 0x101: on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 0/0/0, dbl, mono , hw, GLProfile[GL2/GL2.sw]]
- GLCaps[0x176 0x101: offscr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 0/0/0, dbl, mono , hw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
- GLCaps[0x176 0x101: offscr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 0/0/0, dbl, mono , hw, GLProfile[GL2/GL2.sw], pixmap]
- GLCaps[0x177 0x102: on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 0/0/0, dbl, mono , sw, GLProfile[GL2/GL2.sw]]
- GLCaps[0x177 0x102: offscr, rgba 0x8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 0/0/0, dbl, mono , sw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
- GLCaps[0x177 0x102: offscr, rgba 0x8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 0/0/0, dbl, mono , sw, GLProfile[GL2/GL2.sw], pixmap]
- GLCaps[0x178 0x103: on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 0/0/0, dbl, mono , hw, GLProfile[GL2/GL2.sw]]
- GLCaps[0x178 0x103: offscr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 0/0/0, dbl, mono , hw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
- GLCaps[0x178 0x103: offscr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 0/0/0, dbl, mono , hw, GLProfile[GL2/GL2.sw], pixmap]
- GLCaps[0x179 0x104: on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 0/0/0, dbl, mono , sw, GLProfile[GL2/GL2.sw]]
- GLCaps[0x179 0x104: offscr, rgba 0x8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 0/0/0, dbl, mono , sw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
- GLCaps[0x179 0x104: offscr, rgba 0x8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 0/0/0, dbl, mono , sw, GLProfile[GL2/GL2.sw], pixmap]
- GLCaps[0x17a 0x105: on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.sw]]
- GLCaps[0x17a 0x105: offscr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
- GLCaps[0x17a 0x105: offscr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.sw], pixmap]
- GLCaps[0x17b 0x106: on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 16/0/0, one, mono , sw, GLProfile[GL2/GL2.sw]]
- GLCaps[0x17b 0x106: offscr, rgba 0x8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 16/0/0, one, mono , sw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
- GLCaps[0x17b 0x106: offscr, rgba 0x8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 16/0/0, one, mono , sw, GLProfile[GL2/GL2.sw], pixmap]
- GLCaps[0x17c 0x107: on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.sw]]
- GLCaps[0x17c 0x107: offscr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
- GLCaps[0x17c 0x107: offscr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.sw], pixmap]
- GLCaps[0x17d 0x108: on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 16/0/0, dbl, mono , sw, GLProfile[GL2/GL2.sw]]
- GLCaps[0x17d 0x108: offscr, rgba 0x8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 16/0/0, dbl, mono , sw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
- GLCaps[0x17d 0x108: offscr, rgba 0x8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 16/0/0, dbl, mono , sw, GLProfile[GL2/GL2.sw], pixmap]
- GLCaps[0x17e 0x109: on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.sw]]
- GLCaps[0x17e 0x109: offscr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
- GLCaps[0x17e 0x109: offscr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.sw], pixmap]
- GLCaps[0x17f 0x10a: on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 16/0/0, dbl, mono , sw, GLProfile[GL2/GL2.sw]]
- GLCaps[0x17f 0x10a: offscr, rgba 0x8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 16/0/0, dbl, mono , sw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
- GLCaps[0x17f 0x10a: offscr, rgba 0x8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 16/0/0, dbl, mono , sw, GLProfile[GL2/GL2.sw], pixmap]
- GLCaps[0x180 0x10b: on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.sw]]
- GLCaps[0x180 0x10b: offscr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
- GLCaps[0x180 0x10b: offscr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.sw], pixmap]
- GLCaps[0x181 0x10c: on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 24/0/0, one, mono , sw, GLProfile[GL2/GL2.sw]]
- GLCaps[0x181 0x10c: offscr, rgba 0x8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 24/0/0, one, mono , sw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
- GLCaps[0x181 0x10c: offscr, rgba 0x8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 24/0/0, one, mono , sw, GLProfile[GL2/GL2.sw], pixmap]
- GLCaps[0x182 0x10d: on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.sw]]
- GLCaps[0x182 0x10d: offscr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
- GLCaps[0x182 0x10d: offscr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.sw], pixmap]
- GLCaps[0x183 0x10e: on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 24/0/0, dbl, mono , sw, GLProfile[GL2/GL2.sw]]
- GLCaps[0x183 0x10e: offscr, rgba 0x8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 24/0/0, dbl, mono , sw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
- GLCaps[0x183 0x10e: offscr, rgba 0x8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 24/0/0, dbl, mono , sw, GLProfile[GL2/GL2.sw], pixmap]
- GLCaps[0x184 0x10f: on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.sw]]
- GLCaps[0x184 0x10f: offscr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
- GLCaps[0x184 0x10f: offscr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.sw], pixmap]
- GLCaps[0x185 0x110: on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 24/0/0, dbl, mono , sw, GLProfile[GL2/GL2.sw]]
- GLCaps[0x185 0x110: offscr, rgba 0x8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 24/0/0, dbl, mono , sw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
- GLCaps[0x185 0x110: offscr, rgba 0x8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 24/0/0, dbl, mono , sw, GLProfile[GL2/GL2.sw], pixmap]
- GLCaps[0x186 0x111: on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, one, mono , hw, GLProfile[GL2/GL2.sw]]
- GLCaps[0x186 0x111: offscr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, one, mono , hw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
- GLCaps[0x186 0x111: offscr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, one, mono , hw, GLProfile[GL2/GL2.sw], pixmap]
- GLCaps[0x187 0x112: on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 24/8/0, one, mono , sw, GLProfile[GL2/GL2.sw]]
- GLCaps[0x187 0x112: offscr, rgba 0x8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 24/8/0, one, mono , sw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
- GLCaps[0x187 0x112: offscr, rgba 0x8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 24/8/0, one, mono , sw, GLProfile[GL2/GL2.sw], pixmap]
- GLCaps[0x188 0x113: on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.sw]]
- GLCaps[0x188 0x113: offscr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
- GLCaps[0x188 0x113: offscr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.sw], pixmap]
- GLCaps[0x189 0x114: on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 24/8/0, dbl, mono , sw, GLProfile[GL2/GL2.sw]]
- GLCaps[0x189 0x114: offscr, rgba 0x8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 24/8/0, dbl, mono , sw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
- GLCaps[0x189 0x114: offscr, rgba 0x8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 24/8/0, dbl, mono , sw, GLProfile[GL2/GL2.sw], pixmap]
- GLCaps[0x18a 0x115: on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.sw]]
- GLCaps[0x18a 0x115: offscr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
- GLCaps[0x18a 0x115: offscr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.sw], pixmap]
- GLCaps[0x18b 0x116: on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 24/8/0, dbl, mono , sw, GLProfile[GL2/GL2.sw]]
- GLCaps[0x18b 0x116: offscr, rgba 0x8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 24/8/0, dbl, mono , sw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
- GLCaps[0x18b 0x116: offscr, rgba 0x8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 24/8/0, dbl, mono , sw, GLProfile[GL2/GL2.sw], pixmap]
- EGL Capabilities:
- none
- -----------------------------------------------------------------------------------------------------
- X11GraphicsDevice[type X11, connection :0.0]:
- Native
- GL4bc false
- GL4 false
- GL3bc false
- GL3 false
- GL2 true [2.1 (Compatibility profile, hardware)]
- GL2ES1 true
- GLES1 false
- GL2ES2 true
- GLES2 false
- Profiles
- GLProfile[GL2ES2/GL2.hw]
- GLProfile[GL2ES1/GL2.hw]
- GLProfile[GL2/GL2.hw]
- GLProfile[GL2/GL2.hw]
- GLProfile[GL2GL3/GL2.hw]
- default GLProfile[GL2/GL2.hw]
- Swap Interval -1
- GL Profile GLProfile[GL2/GL2.hw]
- CTX VERSION 2.1 (Compatibility profile, hardware) - 2.1 Mesa 7.11
- GL jogamp.opengl.gl4.GL4bcImpl@6a340101
- GL_VENDOR X.Org
- GL_RENDERER Gallium 0.4 on AMD RV710
- GL_VERSION 2.1 Mesa 7.11
- GL_EXTENSIONS 149
- GL_ARB_multisample GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_logic_op GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_copy_texture GL_EXT_polygon_offset GL_EXT_subtexture GL_EXT_texture_object GL_EXT_vertex_array GL_EXT_compiled_vertex_array GL_EXT_texture GL_EXT_texture3D GL_IBM_rasterpos_clip GL_ARB_point_parameters GL_EXT_draw_range_elements GL_EXT_packed_pixels GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_separate_specular_color GL_EXT_texture_edge_clamp GL_SGIS_generate_mipmap GL_SGIS_texture_border_clamp GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_ARB_framebuffer_sRGB GL_ARB_multitexture GL_EXT_framebuffer_sRGB GL_IBM_multimode_draw_arrays GL_IBM_texture_mirrored_repeat GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_transpose_matrix GL_EXT_blend_func_separate GL_EXT_fog_coord GL_EXT_multi_draw_arrays GL_EXT_secondary_color GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod_bias GL_INGR_blend_func_separate GL_NV_blend_square GL_NV_light_max_exponent GL_NV_texgen_reflection GL_NV_texture_env_combine4 GL_S3_s3tc GL_SUN_multi_draw_arrays GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_EXT_framebuffer_object GL_EXT_texture_compression_s3tc GL_EXT_texture_env_dot3 GL_MESA_window_pos GL_NV_packed_depth_stencil GL_NV_texture_rectangle GL_ARB_depth_texture GL_ARB_occlusion_query GL_ARB_shadow GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat GL_ARB_window_pos GL_EXT_stencil_two_side GL_EXT_texture_cube_map GL_NV_depth_clamp GL_APPLE_packed_pixels GL_APPLE_vertex_array_object GL_ARB_draw_buffers GL_ARB_fragment_program GL_ARB_fragment_shader GL_ARB_shader_objects GL_ARB_vertex_program GL_ARB_vertex_shader GL_ATI_draw_buffers GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_MESA_pack_invert GL_ARB_depth_clamp GL_ARB_fragment_program_shadow GL_ARB_half_float_pixel GL_ARB_occlusion_query2 GL_ARB_point_sprite GL_ARB_shading_language_100 GL_ARB_sync GL_ARB_texture_non_power_of_two GL_ARB_vertex_buffer_object GL_ATI_blend_equation_separate GL_EXT_blend_equation_separate GL_OES_read_format GL_ARB_color_buffer_float GL_ARB_pixel_buffer_object GL_ARB_texture_compression_rgtc GL_ARB_texture_float GL_ARB_texture_rectangle GL_ATI_texture_compression_3dc GL_EXT_packed_float GL_EXT_pixel_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_rgtc GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_sRGB GL_EXT_texture_shared_exponent GL_ARB_framebuffer_object GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_packed_depth_stencil GL_ARB_vertex_array_object GL_ATI_separate_stencil GL_ATI_texture_mirror_once GL_EXT_draw_buffers2 GL_EXT_gpu_program_parameters GL_EXT_texture_compression_latc GL_EXT_texture_env_combine GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_OES_EGL_image GL_ARB_copy_buffer GL_ARB_half_float_vertex GL_ARB_instanced_arrays GL_ARB_map_buffer_range GL_ARB_texture_rg GL_ARB_texture_swizzle GL_ARB_vertex_array_bgra GL_EXT_separate_shader_objects GL_EXT_texture_swizzle GL_EXT_vertex_array_bgra GL_NV_conditional_render GL_AMD_draw_buffers_blend GL_AMD_shader_stencil_export GL_ARB_draw_buffers_blend GL_ARB_draw_elements_base_vertex GL_ARB_explicit_attrib_location GL_ARB_fragment_coord_conventions GL_ARB_provoking_vertex GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_shader_stencil_export GL_ARB_shader_texture_lod GL_EXT_provoking_vertex GL_EXT_texture_snorm GL_MESA_texture_signed_rgba GL_NV_texture_barrier GL_ARB_robustness
- GLX_EXTENSIONS 20
- GLX_SGI_swap_control GLX_SGIX_visual_select_group GLX_SGI_video_sync GLX_MESA_copy_sub_buffer GLX_EXT_texture_from_pixmap GLX_ARB_get_proc_address GLX_EXT_visual_rating GLX_INTEL_swap_event GLX_OML_sync_control GLX_EXT_framebuffer_sRGB GLX_EXT_visual_info GLX_MESA_multithread_makecurrent GLX_EXT_import_context GLX_OML_swap_method GLX_SGIX_pbuffer GLX_ARB_multisample GLX_SGI_make_current_read GLX_MESA_swap_control GLX_SGIS_multisample GLX_SGIX_fbconfig
- GLSL true, shader-compiler: true
- -----------------------------------------------------------------------------------------------------
- Requested: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw]]
- Chosen : GLCaps[0x153 0xc5: on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw]]
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