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Mar 16th, 2012
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  1. /opt/java/bin/java
  2. java version "1.6.0_26"
  3. Java(TM) SE Runtime Environment (build 1.6.0_26-b03)
  4. Java HotSpot(TM) 64-Bit Server VM (build 20.1-b02, mixed mode)
  5. LIBXCB_ALLOW_SLOPPY_LOCK:
  6. LIBGL_DRIVERS_PATH:
  7. LIBGL_DEBUG:
  8. java
  9. CLASSPATH: jar/gluegen-rt.jar:jar/jogl.all.jar
  10.  
  11. -----------------------------------------------------------------------------------------------------
  12. Platform: LINUX / Linux 3.2.5-1-ARCH (os), amd64 (arch) 2 cores
  13. MachineDescription: runtimeValidated true, littleEndian true, 32Bit false, primitive size / alignment:
  14.   int8    1 / 1, int16   2 / 2
  15.   int     4 / 4, long    8 / 8
  16.   int32   4 / 4, int64   8 / 8
  17.   float   4 / 4, double  8 / 8, ldouble 16 / 16
  18.   pointer 8 / 8, page    4096
  19. Platform: Java Version: 1.6.0_26, VM: Java HotSpot(TM) 64-Bit Server VM, Runtime: Java(TM) SE Runtime Environment
  20. Platform: Java Vendor: Sun Microsystems Inc., http://java.sun.com/, is JavaSE: true
  21. -----------------------------------------------------------------------------------------------------
  22. -----------------------------------------------------------------------------------------------------
  23. Package: com.jogamp.common
  24. Extension Name: com.jogamp.common
  25. Specification Title: GlueGen Java Bindings Generator
  26. Specification Vendor: JogAmp Community
  27. Specification Version: 2.0
  28. Implementation Title: GlueGen Run-Time
  29. Implementation Vendor: JogAmp Community
  30. Implementation Vendor ID: com.jogamp
  31. Implementation URL: http://jogamp.org/
  32. Implementation Version: 2.0-b510-20120225
  33. Implementation Branch: master
  34. Implementation Commit: 7cd012c823e831279d7cf8f1f427846d1aad6af3
  35. -----------------------------------------------------------------------------------------------------
  36. -----------------------------------------------------------------------------------------------------
  37. Package: javax.media.opengl
  38. Extension Name: javax.media.opengl
  39. Specification Title: Java Bindings for OpenGL API Specification
  40. Specification Vendor: JogAmp Community
  41. Specification Version: 2.0
  42. Implementation Title: Java Bindings for OpenGL Runtime Environment
  43. Implementation Vendor: JogAmp Community
  44. Implementation Vendor ID: com.jogamp
  45. Implementation URL: http://jogamp.org/
  46. Implementation Version: 2.0-b688-20120227
  47. Implementation Branch: master
  48. Implementation Commit: b7407c39c0d3785f2fc21782d31c439622f0d744
  49. -----------------------------------------------------------------------------------------------------
  50. Info: XInitThreads() called for concurrent Thread support
  51. Default Profiles    
  52.     Native
  53.         GL4bc   false
  54.         GL4 false
  55.         GL3bc   false
  56.         GL3 false
  57.         GL2 true [2.1 (Compatibility profile, hardware)]
  58.         GL2ES1  true
  59.         GLES1   false
  60.         GL2ES2  true
  61.         GLES2   false
  62.     Profiles
  63.         GLProfile[GL2ES2/GL2.hw]
  64.         GLProfile[GL2ES1/GL2.hw]
  65.         GLProfile[GL2/GL2.hw]
  66.         GLProfile[GL2/GL2.hw]
  67.         GLProfile[GL2GL3/GL2.hw]
  68.         default GLProfile[GL2/GL2.hw]
  69.  
  70.  
  71. Desktop Capabilities:
  72.     GLCaps[---- 0xcf: offscr, rgba 0x5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 0/0/0, one, mono  , hw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
  73.     GLCaps[---- 0xcf: offscr, rgba 0x5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 0/0/0, one, mono  , hw, GLProfile[GL2/GL2.sw], pixmap]
  74.     GLCaps[---- 0xd0: offscr, rgba 0x5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 0/0/0, one, mono  , sw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
  75.     GLCaps[---- 0xd0: offscr, rgba 0x5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 0/0/0, one, mono  , sw, GLProfile[GL2/GL2.sw], pixmap]
  76.     GLCaps[---- 0xd1: offscr, rgba 0x5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 0/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
  77.     GLCaps[---- 0xd1: offscr, rgba 0x5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 0/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.sw], pixmap]
  78.     GLCaps[---- 0xd2: offscr, rgba 0x5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 0/0/0, dbl, mono  , sw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
  79.     GLCaps[---- 0xd2: offscr, rgba 0x5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 0/0/0, dbl, mono  , sw, GLProfile[GL2/GL2.sw], pixmap]
  80.     GLCaps[---- 0xd3: offscr, rgba 0x5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 0/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
  81.     GLCaps[---- 0xd3: offscr, rgba 0x5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 0/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.sw], pixmap]
  82.     GLCaps[---- 0xd4: offscr, rgba 0x5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 0/0/0, dbl, mono  , sw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
  83.     GLCaps[---- 0xd4: offscr, rgba 0x5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 0/0/0, dbl, mono  , sw, GLProfile[GL2/GL2.sw], pixmap]
  84.     GLCaps[---- 0xd5: offscr, rgba 0x5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
  85.     GLCaps[---- 0xd5: offscr, rgba 0x5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.sw], pixmap]
  86.     GLCaps[---- 0xd6: offscr, rgba 0x5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 16/0/0, one, mono  , sw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
  87.     GLCaps[---- 0xd6: offscr, rgba 0x5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 16/0/0, one, mono  , sw, GLProfile[GL2/GL2.sw], pixmap]
  88.     GLCaps[---- 0xd7: offscr, rgba 0x5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
  89.     GLCaps[---- 0xd7: offscr, rgba 0x5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.sw], pixmap]
  90.     GLCaps[---- 0xd8: offscr, rgba 0x5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 16/0/0, dbl, mono  , sw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
  91.     GLCaps[---- 0xd8: offscr, rgba 0x5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 16/0/0, dbl, mono  , sw, GLProfile[GL2/GL2.sw], pixmap]
  92.     GLCaps[---- 0xd9: offscr, rgba 0x5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
  93.     GLCaps[---- 0xd9: offscr, rgba 0x5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.sw], pixmap]
  94.     GLCaps[---- 0xda: offscr, rgba 0x5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 16/0/0, dbl, mono  , sw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
  95.     GLCaps[---- 0xda: offscr, rgba 0x5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 16/0/0, dbl, mono  , sw, GLProfile[GL2/GL2.sw], pixmap]
  96.     GLCaps[---- 0xdb: offscr, rgba 0x5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
  97.     GLCaps[---- 0xdb: offscr, rgba 0x5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.sw], pixmap]
  98.     GLCaps[---- 0xdc: offscr, rgba 0x5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 24/0/0, one, mono  , sw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
  99.     GLCaps[---- 0xdc: offscr, rgba 0x5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 24/0/0, one, mono  , sw, GLProfile[GL2/GL2.sw], pixmap]
  100.     GLCaps[---- 0xdd: offscr, rgba 0x5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
  101.     GLCaps[---- 0xdd: offscr, rgba 0x5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.sw], pixmap]
  102.     GLCaps[---- 0xde: offscr, rgba 0x5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 24/0/0, dbl, mono  , sw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
  103.     GLCaps[---- 0xde: offscr, rgba 0x5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 24/0/0, dbl, mono  , sw, GLProfile[GL2/GL2.sw], pixmap]
  104.     GLCaps[---- 0xdf: offscr, rgba 0x5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
  105.     GLCaps[---- 0xdf: offscr, rgba 0x5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.sw], pixmap]
  106.     GLCaps[---- 0xe0: offscr, rgba 0x5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 24/0/0, dbl, mono  , sw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
  107.     GLCaps[---- 0xe0: offscr, rgba 0x5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 24/0/0, dbl, mono  , sw, GLProfile[GL2/GL2.sw], pixmap]
  108.     GLCaps[---- 0xe1: offscr, rgba 0x5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, one, mono  , hw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
  109.     GLCaps[---- 0xe1: offscr, rgba 0x5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, one, mono  , hw, GLProfile[GL2/GL2.sw], pixmap]
  110.     GLCaps[---- 0xe2: offscr, rgba 0x5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 24/8/0, one, mono  , sw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
  111.     GLCaps[---- 0xe2: offscr, rgba 0x5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 24/8/0, one, mono  , sw, GLProfile[GL2/GL2.sw], pixmap]
  112.     GLCaps[---- 0xe3: offscr, rgba 0x5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
  113.     GLCaps[---- 0xe3: offscr, rgba 0x5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2.sw], pixmap]
  114.     GLCaps[---- 0xe4: offscr, rgba 0x5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 24/8/0, dbl, mono  , sw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
  115.     GLCaps[---- 0xe4: offscr, rgba 0x5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 24/8/0, dbl, mono  , sw, GLProfile[GL2/GL2.sw], pixmap]
  116.     GLCaps[---- 0xe5: offscr, rgba 0x5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
  117.     GLCaps[---- 0xe5: offscr, rgba 0x5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2.sw], pixmap]
  118.     GLCaps[---- 0xe6: offscr, rgba 0x5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 24/8/0, dbl, mono  , sw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
  119.     GLCaps[---- 0xe6: offscr, rgba 0x5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 24/8/0, dbl, mono  , sw, GLProfile[GL2/GL2.sw], pixmap]
  120.     GLCaps[---- 0x117: offscr, rgba 0x5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 0/0/0, one, mono  , hw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
  121.     GLCaps[---- 0x117: offscr, rgba 0x5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 0/0/0, one, mono  , hw, GLProfile[GL2/GL2.sw], pixmap]
  122.     GLCaps[---- 0x118: offscr, rgba 0x5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 0/0/0, one, mono  , sw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
  123.     GLCaps[---- 0x118: offscr, rgba 0x5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 0/0/0, one, mono  , sw, GLProfile[GL2/GL2.sw], pixmap]
  124.     GLCaps[---- 0x119: offscr, rgba 0x5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 0/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
  125.     GLCaps[---- 0x119: offscr, rgba 0x5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 0/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.sw], pixmap]
  126.     GLCaps[---- 0x11a: offscr, rgba 0x5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 0/0/0, dbl, mono  , sw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
  127.     GLCaps[---- 0x11a: offscr, rgba 0x5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 0/0/0, dbl, mono  , sw, GLProfile[GL2/GL2.sw], pixmap]
  128.     GLCaps[---- 0x11b: offscr, rgba 0x5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 0/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
  129.     GLCaps[---- 0x11b: offscr, rgba 0x5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 0/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.sw], pixmap]
  130.     GLCaps[---- 0x11c: offscr, rgba 0x5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 0/0/0, dbl, mono  , sw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
  131.     GLCaps[---- 0x11c: offscr, rgba 0x5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 0/0/0, dbl, mono  , sw, GLProfile[GL2/GL2.sw], pixmap]
  132.     GLCaps[---- 0x11d: offscr, rgba 0x5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
  133.     GLCaps[---- 0x11d: offscr, rgba 0x5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.sw], pixmap]
  134.     GLCaps[---- 0x11e: offscr, rgba 0x5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 16/0/0, one, mono  , sw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
  135.     GLCaps[---- 0x11e: offscr, rgba 0x5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 16/0/0, one, mono  , sw, GLProfile[GL2/GL2.sw], pixmap]
  136.     GLCaps[---- 0x11f: offscr, rgba 0x5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
  137.     GLCaps[---- 0x11f: offscr, rgba 0x5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.sw], pixmap]
  138.     GLCaps[---- 0x120: offscr, rgba 0x5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 16/0/0, dbl, mono  , sw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
  139.     GLCaps[---- 0x120: offscr, rgba 0x5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 16/0/0, dbl, mono  , sw, GLProfile[GL2/GL2.sw], pixmap]
  140.     GLCaps[---- 0x121: offscr, rgba 0x5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
  141.     GLCaps[---- 0x121: offscr, rgba 0x5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.sw], pixmap]
  142.     GLCaps[---- 0x122: offscr, rgba 0x5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 16/0/0, dbl, mono  , sw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
  143.     GLCaps[---- 0x122: offscr, rgba 0x5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 16/0/0, dbl, mono  , sw, GLProfile[GL2/GL2.sw], pixmap]
  144.     GLCaps[---- 0x123: offscr, rgba 0x5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
  145.     GLCaps[---- 0x123: offscr, rgba 0x5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.sw], pixmap]
  146.     GLCaps[---- 0x124: offscr, rgba 0x5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 24/0/0, one, mono  , sw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
  147.     GLCaps[---- 0x124: offscr, rgba 0x5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 24/0/0, one, mono  , sw, GLProfile[GL2/GL2.sw], pixmap]
  148.     GLCaps[---- 0x125: offscr, rgba 0x5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
  149.     GLCaps[---- 0x125: offscr, rgba 0x5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.sw], pixmap]
  150.     GLCaps[---- 0x126: offscr, rgba 0x5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 24/0/0, dbl, mono  , sw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
  151.     GLCaps[---- 0x126: offscr, rgba 0x5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 24/0/0, dbl, mono  , sw, GLProfile[GL2/GL2.sw], pixmap]
  152.     GLCaps[---- 0x127: offscr, rgba 0x5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
  153.     GLCaps[---- 0x127: offscr, rgba 0x5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.sw], pixmap]
  154.     GLCaps[---- 0x128: offscr, rgba 0x5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 24/0/0, dbl, mono  , sw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
  155.     GLCaps[---- 0x128: offscr, rgba 0x5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 24/0/0, dbl, mono  , sw, GLProfile[GL2/GL2.sw], pixmap]
  156.     GLCaps[---- 0x129: offscr, rgba 0x5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, one, mono  , hw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
  157.     GLCaps[---- 0x129: offscr, rgba 0x5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, one, mono  , hw, GLProfile[GL2/GL2.sw], pixmap]
  158.     GLCaps[---- 0x12a: offscr, rgba 0x5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 24/8/0, one, mono  , sw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
  159.     GLCaps[---- 0x12a: offscr, rgba 0x5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 24/8/0, one, mono  , sw, GLProfile[GL2/GL2.sw], pixmap]
  160.     GLCaps[---- 0x12b: offscr, rgba 0x5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
  161.     GLCaps[---- 0x12b: offscr, rgba 0x5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2.sw], pixmap]
  162.     GLCaps[---- 0x12c: offscr, rgba 0x5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 24/8/0, dbl, mono  , sw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
  163.     GLCaps[---- 0x12c: offscr, rgba 0x5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 24/8/0, dbl, mono  , sw, GLProfile[GL2/GL2.sw], pixmap]
  164.     GLCaps[---- 0x12d: offscr, rgba 0x5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
  165.     GLCaps[---- 0x12d: offscr, rgba 0x5/6/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2.sw], pixmap]
  166.     GLCaps[---- 0x12e: offscr, rgba 0x5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 24/8/0, dbl, mono  , sw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
  167.     GLCaps[---- 0x12e: offscr, rgba 0x5/6/5/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 24/8/0, dbl, mono  , sw, GLProfile[GL2/GL2.sw], pixmap]
  168.     GLCaps[0x21 0xb3: on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2.sw]]
  169.     GLCaps[0x21 0xb3: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
  170.     GLCaps[0x21 0xb3: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2.sw], pixmap]
  171.     GLCaps[0x22 0xfb: on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2.sw]]
  172.     GLCaps[0x22 0xfb: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
  173.     GLCaps[0x22 0xfb: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2.sw], pixmap]
  174.     GLCaps[0x9c 0xb5: on-scr, rgba 0x8/8/8/8, trans-rgba 0xff/ff/ff/ff, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2.sw]]
  175.     GLCaps[0x9c 0xb5: offscr, rgba 0x8/8/8/8, trans-rgba 0xff/ff/ff/ff, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
  176.     GLCaps[0x9c 0xb5: offscr, rgba 0x8/8/8/8, trans-rgba 0xff/ff/ff/ff, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2.sw], pixmap]
  177.     GLCaps[0x12f 0x9f: on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 0/0/0, one, mono  , hw, GLProfile[GL2/GL2.sw]]
  178.     GLCaps[0x12f 0x9f: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 0/0/0, one, mono  , hw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
  179.     GLCaps[0x12f 0x9f: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 0/0/0, one, mono  , hw, GLProfile[GL2/GL2.sw], pixmap]
  180.     GLCaps[0x130 0xa0: on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 0/0/0, one, mono  , sw, GLProfile[GL2/GL2.sw]]
  181.     GLCaps[0x130 0xa0: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 0/0/0, one, mono  , sw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
  182.     GLCaps[0x130 0xa0: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 0/0/0, one, mono  , sw, GLProfile[GL2/GL2.sw], pixmap]
  183.     GLCaps[0x131 0xa1: on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 0/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.sw]]
  184.     GLCaps[0x131 0xa1: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 0/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
  185.     GLCaps[0x131 0xa1: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 0/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.sw], pixmap]
  186.     GLCaps[0x132 0xa2: on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 0/0/0, dbl, mono  , sw, GLProfile[GL2/GL2.sw]]
  187.     GLCaps[0x132 0xa2: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 0/0/0, dbl, mono  , sw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
  188.     GLCaps[0x132 0xa2: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 0/0/0, dbl, mono  , sw, GLProfile[GL2/GL2.sw], pixmap]
  189.     GLCaps[0x133 0xa3: on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 0/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.sw]]
  190.     GLCaps[0x133 0xa3: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 0/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
  191.     GLCaps[0x133 0xa3: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 0/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.sw], pixmap]
  192.     GLCaps[0x134 0xa4: on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 0/0/0, dbl, mono  , sw, GLProfile[GL2/GL2.sw]]
  193.     GLCaps[0x134 0xa4: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 0/0/0, dbl, mono  , sw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
  194.     GLCaps[0x134 0xa4: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 0/0/0, dbl, mono  , sw, GLProfile[GL2/GL2.sw], pixmap]
  195.     GLCaps[0x135 0xa5: on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.sw]]
  196.     GLCaps[0x135 0xa5: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
  197.     GLCaps[0x135 0xa5: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.sw], pixmap]
  198.     GLCaps[0x136 0xa6: on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 16/0/0, one, mono  , sw, GLProfile[GL2/GL2.sw]]
  199.     GLCaps[0x136 0xa6: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 16/0/0, one, mono  , sw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
  200.     GLCaps[0x136 0xa6: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 16/0/0, one, mono  , sw, GLProfile[GL2/GL2.sw], pixmap]
  201.     GLCaps[0x137 0xa7: on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.sw]]
  202.     GLCaps[0x137 0xa7: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
  203.     GLCaps[0x137 0xa7: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.sw], pixmap]
  204.     GLCaps[0x138 0xa8: on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 16/0/0, dbl, mono  , sw, GLProfile[GL2/GL2.sw]]
  205.     GLCaps[0x138 0xa8: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 16/0/0, dbl, mono  , sw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
  206.     GLCaps[0x138 0xa8: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 16/0/0, dbl, mono  , sw, GLProfile[GL2/GL2.sw], pixmap]
  207.     GLCaps[0x139 0xa9: on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.sw]]
  208.     GLCaps[0x139 0xa9: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
  209.     GLCaps[0x139 0xa9: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.sw], pixmap]
  210.     GLCaps[0x13a 0xaa: on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 16/0/0, dbl, mono  , sw, GLProfile[GL2/GL2.sw]]
  211.     GLCaps[0x13a 0xaa: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 16/0/0, dbl, mono  , sw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
  212.     GLCaps[0x13a 0xaa: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 16/0/0, dbl, mono  , sw, GLProfile[GL2/GL2.sw], pixmap]
  213.     GLCaps[0x13b 0xab: on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.sw]]
  214.     GLCaps[0x13b 0xab: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
  215.     GLCaps[0x13b 0xab: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.sw], pixmap]
  216.     GLCaps[0x13c 0xac: on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/0, one, mono  , sw, GLProfile[GL2/GL2.sw]]
  217.     GLCaps[0x13c 0xac: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/0, one, mono  , sw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
  218.     GLCaps[0x13c 0xac: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/0, one, mono  , sw, GLProfile[GL2/GL2.sw], pixmap]
  219.     GLCaps[0x13d 0xad: on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.sw]]
  220.     GLCaps[0x13d 0xad: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
  221.     GLCaps[0x13d 0xad: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.sw], pixmap]
  222.     GLCaps[0x13e 0xae: on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/0, dbl, mono  , sw, GLProfile[GL2/GL2.sw]]
  223.     GLCaps[0x13e 0xae: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/0, dbl, mono  , sw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
  224.     GLCaps[0x13e 0xae: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/0, dbl, mono  , sw, GLProfile[GL2/GL2.sw], pixmap]
  225.     GLCaps[0x13f 0xaf: on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.sw]]
  226.     GLCaps[0x13f 0xaf: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
  227.     GLCaps[0x13f 0xaf: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.sw], pixmap]
  228.     GLCaps[0x140 0xb0: on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/0, dbl, mono  , sw, GLProfile[GL2/GL2.sw]]
  229.     GLCaps[0x140 0xb0: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/0, dbl, mono  , sw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
  230.     GLCaps[0x140 0xb0: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/0, dbl, mono  , sw, GLProfile[GL2/GL2.sw], pixmap]
  231.     GLCaps[0x141 0xb1: on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, one, mono  , hw, GLProfile[GL2/GL2.sw]]
  232.     GLCaps[0x141 0xb1: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, one, mono  , hw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
  233.     GLCaps[0x141 0xb1: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, one, mono  , hw, GLProfile[GL2/GL2.sw], pixmap]
  234.     GLCaps[0x142 0xb2: on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/0, one, mono  , sw, GLProfile[GL2/GL2.sw]]
  235.     GLCaps[0x142 0xb2: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/0, one, mono  , sw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
  236.     GLCaps[0x142 0xb2: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/0, one, mono  , sw, GLProfile[GL2/GL2.sw], pixmap]
  237.     GLCaps[0x143 0xb4: on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/0, dbl, mono  , sw, GLProfile[GL2/GL2.sw]]
  238.     GLCaps[0x143 0xb4: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/0, dbl, mono  , sw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
  239.     GLCaps[0x143 0xb4: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/0, dbl, mono  , sw, GLProfile[GL2/GL2.sw], pixmap]
  240.     GLCaps[0x144 0xb6: on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/0, dbl, mono  , sw, GLProfile[GL2/GL2.sw]]
  241.     GLCaps[0x144 0xb6: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/0, dbl, mono  , sw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
  242.     GLCaps[0x144 0xb6: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/0, dbl, mono  , sw, GLProfile[GL2/GL2.sw], pixmap]
  243.     GLCaps[0x145 0xb7: on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 0/0/0, one, mono  , hw, GLProfile[GL2/GL2.sw]]
  244.     GLCaps[0x145 0xb7: offscr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 0/0/0, one, mono  , hw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
  245.     GLCaps[0x145 0xb7: offscr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 0/0/0, one, mono  , hw, GLProfile[GL2/GL2.sw], pixmap]
  246.     GLCaps[0x146 0xb8: on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 0/0/0, one, mono  , sw, GLProfile[GL2/GL2.sw]]
  247.     GLCaps[0x146 0xb8: offscr, rgba 0x8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 0/0/0, one, mono  , sw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
  248.     GLCaps[0x146 0xb8: offscr, rgba 0x8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 0/0/0, one, mono  , sw, GLProfile[GL2/GL2.sw], pixmap]
  249.     GLCaps[0x147 0xb9: on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 0/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.sw]]
  250.     GLCaps[0x147 0xb9: offscr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 0/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
  251.     GLCaps[0x147 0xb9: offscr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 0/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.sw], pixmap]
  252.     GLCaps[0x148 0xba: on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 0/0/0, dbl, mono  , sw, GLProfile[GL2/GL2.sw]]
  253.     GLCaps[0x148 0xba: offscr, rgba 0x8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 0/0/0, dbl, mono  , sw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
  254.     GLCaps[0x148 0xba: offscr, rgba 0x8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 0/0/0, dbl, mono  , sw, GLProfile[GL2/GL2.sw], pixmap]
  255.     GLCaps[0x149 0xbb: on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 0/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.sw]]
  256.     GLCaps[0x149 0xbb: offscr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 0/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
  257.     GLCaps[0x149 0xbb: offscr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 0/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.sw], pixmap]
  258.     GLCaps[0x14a 0xbc: on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 0/0/0, dbl, mono  , sw, GLProfile[GL2/GL2.sw]]
  259.     GLCaps[0x14a 0xbc: offscr, rgba 0x8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 0/0/0, dbl, mono  , sw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
  260.     GLCaps[0x14a 0xbc: offscr, rgba 0x8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 0/0/0, dbl, mono  , sw, GLProfile[GL2/GL2.sw], pixmap]
  261.     GLCaps[0x14b 0xbd: on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.sw]]
  262.     GLCaps[0x14b 0xbd: offscr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
  263.     GLCaps[0x14b 0xbd: offscr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.sw], pixmap]
  264.     GLCaps[0x14c 0xbe: on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 16/0/0, one, mono  , sw, GLProfile[GL2/GL2.sw]]
  265.     GLCaps[0x14c 0xbe: offscr, rgba 0x8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 16/0/0, one, mono  , sw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
  266.     GLCaps[0x14c 0xbe: offscr, rgba 0x8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 16/0/0, one, mono  , sw, GLProfile[GL2/GL2.sw], pixmap]
  267.     GLCaps[0x14d 0xbf: on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.sw]]
  268.     GLCaps[0x14d 0xbf: offscr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
  269.     GLCaps[0x14d 0xbf: offscr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.sw], pixmap]
  270.     GLCaps[0x14e 0xc0: on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 16/0/0, dbl, mono  , sw, GLProfile[GL2/GL2.sw]]
  271.     GLCaps[0x14e 0xc0: offscr, rgba 0x8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 16/0/0, dbl, mono  , sw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
  272.     GLCaps[0x14e 0xc0: offscr, rgba 0x8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 16/0/0, dbl, mono  , sw, GLProfile[GL2/GL2.sw], pixmap]
  273.     GLCaps[0x14f 0xc1: on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.sw]]
  274.     GLCaps[0x14f 0xc1: offscr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
  275.     GLCaps[0x14f 0xc1: offscr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.sw], pixmap]
  276.     GLCaps[0x150 0xc2: on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 16/0/0, dbl, mono  , sw, GLProfile[GL2/GL2.sw]]
  277.     GLCaps[0x150 0xc2: offscr, rgba 0x8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 16/0/0, dbl, mono  , sw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
  278.     GLCaps[0x150 0xc2: offscr, rgba 0x8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 16/0/0, dbl, mono  , sw, GLProfile[GL2/GL2.sw], pixmap]
  279.     GLCaps[0x151 0xc3: on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.sw]]
  280.     GLCaps[0x151 0xc3: offscr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
  281.     GLCaps[0x151 0xc3: offscr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.sw], pixmap]
  282.     GLCaps[0x152 0xc4: on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 24/0/0, one, mono  , sw, GLProfile[GL2/GL2.sw]]
  283.     GLCaps[0x152 0xc4: offscr, rgba 0x8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 24/0/0, one, mono  , sw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
  284.     GLCaps[0x152 0xc4: offscr, rgba 0x8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 24/0/0, one, mono  , sw, GLProfile[GL2/GL2.sw], pixmap]
  285.     GLCaps[0x153 0xc5: on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.sw]]
  286.     GLCaps[0x153 0xc5: offscr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
  287.     GLCaps[0x153 0xc5: offscr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.sw], pixmap]
  288.     GLCaps[0x154 0xc6: on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 24/0/0, dbl, mono  , sw, GLProfile[GL2/GL2.sw]]
  289.     GLCaps[0x154 0xc6: offscr, rgba 0x8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 24/0/0, dbl, mono  , sw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
  290.     GLCaps[0x154 0xc6: offscr, rgba 0x8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 24/0/0, dbl, mono  , sw, GLProfile[GL2/GL2.sw], pixmap]
  291.     GLCaps[0x155 0xc7: on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.sw]]
  292.     GLCaps[0x155 0xc7: offscr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
  293.     GLCaps[0x155 0xc7: offscr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.sw], pixmap]
  294.     GLCaps[0x156 0xc8: on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 24/0/0, dbl, mono  , sw, GLProfile[GL2/GL2.sw]]
  295.     GLCaps[0x156 0xc8: offscr, rgba 0x8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 24/0/0, dbl, mono  , sw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
  296.     GLCaps[0x156 0xc8: offscr, rgba 0x8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 24/0/0, dbl, mono  , sw, GLProfile[GL2/GL2.sw], pixmap]
  297.     GLCaps[0x157 0xc9: on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, one, mono  , hw, GLProfile[GL2/GL2.sw]]
  298.     GLCaps[0x157 0xc9: offscr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, one, mono  , hw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
  299.     GLCaps[0x157 0xc9: offscr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, one, mono  , hw, GLProfile[GL2/GL2.sw], pixmap]
  300.     GLCaps[0x158 0xca: on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 24/8/0, one, mono  , sw, GLProfile[GL2/GL2.sw]]
  301.     GLCaps[0x158 0xca: offscr, rgba 0x8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 24/8/0, one, mono  , sw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
  302.     GLCaps[0x158 0xca: offscr, rgba 0x8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 24/8/0, one, mono  , sw, GLProfile[GL2/GL2.sw], pixmap]
  303.     GLCaps[0x159 0xcb: on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2.sw]]
  304.     GLCaps[0x159 0xcb: offscr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
  305.     GLCaps[0x159 0xcb: offscr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2.sw], pixmap]
  306.     GLCaps[0x15a 0xcc: on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 24/8/0, dbl, mono  , sw, GLProfile[GL2/GL2.sw]]
  307.     GLCaps[0x15a 0xcc: offscr, rgba 0x8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 24/8/0, dbl, mono  , sw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
  308.     GLCaps[0x15a 0xcc: offscr, rgba 0x8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 24/8/0, dbl, mono  , sw, GLProfile[GL2/GL2.sw], pixmap]
  309.     GLCaps[0x15b 0xcd: on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2.sw]]
  310.     GLCaps[0x15b 0xcd: offscr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
  311.     GLCaps[0x15b 0xcd: offscr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2.sw], pixmap]
  312.     GLCaps[0x15c 0xce: on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 24/8/0, dbl, mono  , sw, GLProfile[GL2/GL2.sw]]
  313.     GLCaps[0x15c 0xce: offscr, rgba 0x8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 24/8/0, dbl, mono  , sw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
  314.     GLCaps[0x15c 0xce: offscr, rgba 0x8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 24/8/0, dbl, mono  , sw, GLProfile[GL2/GL2.sw], pixmap]
  315.     GLCaps[0x15d 0xe7: on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 0/0/0, one, mono  , hw, GLProfile[GL2/GL2.sw]]
  316.     GLCaps[0x15d 0xe7: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 0/0/0, one, mono  , hw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
  317.     GLCaps[0x15d 0xe7: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 0/0/0, one, mono  , hw, GLProfile[GL2/GL2.sw], pixmap]
  318.     GLCaps[0x15e 0xe8: on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 0/0/0, one, mono  , sw, GLProfile[GL2/GL2.sw]]
  319.     GLCaps[0x15e 0xe8: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 0/0/0, one, mono  , sw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
  320.     GLCaps[0x15e 0xe8: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 0/0/0, one, mono  , sw, GLProfile[GL2/GL2.sw], pixmap]
  321.     GLCaps[0x15f 0xe9: on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 0/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.sw]]
  322.     GLCaps[0x15f 0xe9: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 0/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
  323.     GLCaps[0x15f 0xe9: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 0/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.sw], pixmap]
  324.     GLCaps[0x160 0xea: on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 0/0/0, dbl, mono  , sw, GLProfile[GL2/GL2.sw]]
  325.     GLCaps[0x160 0xea: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 0/0/0, dbl, mono  , sw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
  326.     GLCaps[0x160 0xea: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 0/0/0, dbl, mono  , sw, GLProfile[GL2/GL2.sw], pixmap]
  327.     GLCaps[0x161 0xeb: on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 0/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.sw]]
  328.     GLCaps[0x161 0xeb: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 0/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
  329.     GLCaps[0x161 0xeb: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 0/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.sw], pixmap]
  330.     GLCaps[0x162 0xec: on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 0/0/0, dbl, mono  , sw, GLProfile[GL2/GL2.sw]]
  331.     GLCaps[0x162 0xec: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 0/0/0, dbl, mono  , sw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
  332.     GLCaps[0x162 0xec: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 0/0/0, dbl, mono  , sw, GLProfile[GL2/GL2.sw], pixmap]
  333.     GLCaps[0x163 0xed: on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.sw]]
  334.     GLCaps[0x163 0xed: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
  335.     GLCaps[0x163 0xed: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.sw], pixmap]
  336.     GLCaps[0x164 0xee: on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 16/0/0, one, mono  , sw, GLProfile[GL2/GL2.sw]]
  337.     GLCaps[0x164 0xee: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 16/0/0, one, mono  , sw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
  338.     GLCaps[0x164 0xee: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 16/0/0, one, mono  , sw, GLProfile[GL2/GL2.sw], pixmap]
  339.     GLCaps[0x165 0xef: on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.sw]]
  340.     GLCaps[0x165 0xef: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
  341.     GLCaps[0x165 0xef: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.sw], pixmap]
  342.     GLCaps[0x166 0xf0: on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 16/0/0, dbl, mono  , sw, GLProfile[GL2/GL2.sw]]
  343.     GLCaps[0x166 0xf0: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 16/0/0, dbl, mono  , sw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
  344.     GLCaps[0x166 0xf0: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 16/0/0, dbl, mono  , sw, GLProfile[GL2/GL2.sw], pixmap]
  345.     GLCaps[0x167 0xf1: on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.sw]]
  346.     GLCaps[0x167 0xf1: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
  347.     GLCaps[0x167 0xf1: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.sw], pixmap]
  348.     GLCaps[0x168 0xf2: on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 16/0/0, dbl, mono  , sw, GLProfile[GL2/GL2.sw]]
  349.     GLCaps[0x168 0xf2: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 16/0/0, dbl, mono  , sw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
  350.     GLCaps[0x168 0xf2: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 16/0/0, dbl, mono  , sw, GLProfile[GL2/GL2.sw], pixmap]
  351.     GLCaps[0x169 0xf3: on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.sw]]
  352.     GLCaps[0x169 0xf3: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
  353.     GLCaps[0x169 0xf3: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.sw], pixmap]
  354.     GLCaps[0x16a 0xf4: on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/0, one, mono  , sw, GLProfile[GL2/GL2.sw]]
  355.     GLCaps[0x16a 0xf4: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/0, one, mono  , sw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
  356.     GLCaps[0x16a 0xf4: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/0, one, mono  , sw, GLProfile[GL2/GL2.sw], pixmap]
  357.     GLCaps[0x16b 0xf5: on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.sw]]
  358.     GLCaps[0x16b 0xf5: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
  359.     GLCaps[0x16b 0xf5: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.sw], pixmap]
  360.     GLCaps[0x16c 0xf6: on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/0, dbl, mono  , sw, GLProfile[GL2/GL2.sw]]
  361.     GLCaps[0x16c 0xf6: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/0, dbl, mono  , sw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
  362.     GLCaps[0x16c 0xf6: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/0, dbl, mono  , sw, GLProfile[GL2/GL2.sw], pixmap]
  363.     GLCaps[0x16d 0xf7: on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.sw]]
  364.     GLCaps[0x16d 0xf7: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
  365.     GLCaps[0x16d 0xf7: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.sw], pixmap]
  366.     GLCaps[0x16e 0xf8: on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/0, dbl, mono  , sw, GLProfile[GL2/GL2.sw]]
  367.     GLCaps[0x16e 0xf8: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/0, dbl, mono  , sw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
  368.     GLCaps[0x16e 0xf8: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/0/0, dbl, mono  , sw, GLProfile[GL2/GL2.sw], pixmap]
  369.     GLCaps[0x16f 0xf9: on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, one, mono  , hw, GLProfile[GL2/GL2.sw]]
  370.     GLCaps[0x16f 0xf9: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, one, mono  , hw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
  371.     GLCaps[0x16f 0xf9: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, one, mono  , hw, GLProfile[GL2/GL2.sw], pixmap]
  372.     GLCaps[0x170 0xfa: on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/0, one, mono  , sw, GLProfile[GL2/GL2.sw]]
  373.     GLCaps[0x170 0xfa: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/0, one, mono  , sw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
  374.     GLCaps[0x170 0xfa: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/0, one, mono  , sw, GLProfile[GL2/GL2.sw], pixmap]
  375.     GLCaps[0x171 0xfc: on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/0, dbl, mono  , sw, GLProfile[GL2/GL2.sw]]
  376.     GLCaps[0x171 0xfc: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/0, dbl, mono  , sw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
  377.     GLCaps[0x171 0xfc: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/0, dbl, mono  , sw, GLProfile[GL2/GL2.sw], pixmap]
  378.     GLCaps[0x172 0xfd: on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2.sw]]
  379.     GLCaps[0x172 0xfd: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
  380.     GLCaps[0x172 0xfd: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2.sw], pixmap]
  381.     GLCaps[0x173 0xfe: on-scr, rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/0, dbl, mono  , sw, GLProfile[GL2/GL2.sw]]
  382.     GLCaps[0x173 0xfe: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/0, dbl, mono  , sw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
  383.     GLCaps[0x173 0xfe: offscr, rgba 0x8/8/8/8, opaque, accum-rgba 16/16/16/16, dp/st/ms: 24/8/0, dbl, mono  , sw, GLProfile[GL2/GL2.sw], pixmap]
  384.     GLCaps[0x174 0xff: on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 0/0/0, one, mono  , hw, GLProfile[GL2/GL2.sw]]
  385.     GLCaps[0x174 0xff: offscr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 0/0/0, one, mono  , hw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
  386.     GLCaps[0x174 0xff: offscr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 0/0/0, one, mono  , hw, GLProfile[GL2/GL2.sw], pixmap]
  387.     GLCaps[0x175 0x100: on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 0/0/0, one, mono  , sw, GLProfile[GL2/GL2.sw]]
  388.     GLCaps[0x175 0x100: offscr, rgba 0x8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 0/0/0, one, mono  , sw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
  389.     GLCaps[0x175 0x100: offscr, rgba 0x8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 0/0/0, one, mono  , sw, GLProfile[GL2/GL2.sw], pixmap]
  390.     GLCaps[0x176 0x101: on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 0/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.sw]]
  391.     GLCaps[0x176 0x101: offscr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 0/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
  392.     GLCaps[0x176 0x101: offscr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 0/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.sw], pixmap]
  393.     GLCaps[0x177 0x102: on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 0/0/0, dbl, mono  , sw, GLProfile[GL2/GL2.sw]]
  394.     GLCaps[0x177 0x102: offscr, rgba 0x8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 0/0/0, dbl, mono  , sw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
  395.     GLCaps[0x177 0x102: offscr, rgba 0x8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 0/0/0, dbl, mono  , sw, GLProfile[GL2/GL2.sw], pixmap]
  396.     GLCaps[0x178 0x103: on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 0/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.sw]]
  397.     GLCaps[0x178 0x103: offscr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 0/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
  398.     GLCaps[0x178 0x103: offscr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 0/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.sw], pixmap]
  399.     GLCaps[0x179 0x104: on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 0/0/0, dbl, mono  , sw, GLProfile[GL2/GL2.sw]]
  400.     GLCaps[0x179 0x104: offscr, rgba 0x8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 0/0/0, dbl, mono  , sw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
  401.     GLCaps[0x179 0x104: offscr, rgba 0x8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 0/0/0, dbl, mono  , sw, GLProfile[GL2/GL2.sw], pixmap]
  402.     GLCaps[0x17a 0x105: on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.sw]]
  403.     GLCaps[0x17a 0x105: offscr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
  404.     GLCaps[0x17a 0x105: offscr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono  , hw, GLProfile[GL2/GL2.sw], pixmap]
  405.     GLCaps[0x17b 0x106: on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 16/0/0, one, mono  , sw, GLProfile[GL2/GL2.sw]]
  406.     GLCaps[0x17b 0x106: offscr, rgba 0x8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 16/0/0, one, mono  , sw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
  407.     GLCaps[0x17b 0x106: offscr, rgba 0x8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 16/0/0, one, mono  , sw, GLProfile[GL2/GL2.sw], pixmap]
  408.     GLCaps[0x17c 0x107: on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.sw]]
  409.     GLCaps[0x17c 0x107: offscr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
  410.     GLCaps[0x17c 0x107: offscr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.sw], pixmap]
  411.     GLCaps[0x17d 0x108: on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 16/0/0, dbl, mono  , sw, GLProfile[GL2/GL2.sw]]
  412.     GLCaps[0x17d 0x108: offscr, rgba 0x8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 16/0/0, dbl, mono  , sw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
  413.     GLCaps[0x17d 0x108: offscr, rgba 0x8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 16/0/0, dbl, mono  , sw, GLProfile[GL2/GL2.sw], pixmap]
  414.     GLCaps[0x17e 0x109: on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.sw]]
  415.     GLCaps[0x17e 0x109: offscr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
  416.     GLCaps[0x17e 0x109: offscr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.sw], pixmap]
  417.     GLCaps[0x17f 0x10a: on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 16/0/0, dbl, mono  , sw, GLProfile[GL2/GL2.sw]]
  418.     GLCaps[0x17f 0x10a: offscr, rgba 0x8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 16/0/0, dbl, mono  , sw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
  419.     GLCaps[0x17f 0x10a: offscr, rgba 0x8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 16/0/0, dbl, mono  , sw, GLProfile[GL2/GL2.sw], pixmap]
  420.     GLCaps[0x180 0x10b: on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.sw]]
  421.     GLCaps[0x180 0x10b: offscr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
  422.     GLCaps[0x180 0x10b: offscr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono  , hw, GLProfile[GL2/GL2.sw], pixmap]
  423.     GLCaps[0x181 0x10c: on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 24/0/0, one, mono  , sw, GLProfile[GL2/GL2.sw]]
  424.     GLCaps[0x181 0x10c: offscr, rgba 0x8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 24/0/0, one, mono  , sw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
  425.     GLCaps[0x181 0x10c: offscr, rgba 0x8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 24/0/0, one, mono  , sw, GLProfile[GL2/GL2.sw], pixmap]
  426.     GLCaps[0x182 0x10d: on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.sw]]
  427.     GLCaps[0x182 0x10d: offscr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
  428.     GLCaps[0x182 0x10d: offscr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.sw], pixmap]
  429.     GLCaps[0x183 0x10e: on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 24/0/0, dbl, mono  , sw, GLProfile[GL2/GL2.sw]]
  430.     GLCaps[0x183 0x10e: offscr, rgba 0x8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 24/0/0, dbl, mono  , sw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
  431.     GLCaps[0x183 0x10e: offscr, rgba 0x8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 24/0/0, dbl, mono  , sw, GLProfile[GL2/GL2.sw], pixmap]
  432.     GLCaps[0x184 0x10f: on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.sw]]
  433.     GLCaps[0x184 0x10f: offscr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
  434.     GLCaps[0x184 0x10f: offscr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.sw], pixmap]
  435.     GLCaps[0x185 0x110: on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 24/0/0, dbl, mono  , sw, GLProfile[GL2/GL2.sw]]
  436.     GLCaps[0x185 0x110: offscr, rgba 0x8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 24/0/0, dbl, mono  , sw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
  437.     GLCaps[0x185 0x110: offscr, rgba 0x8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 24/0/0, dbl, mono  , sw, GLProfile[GL2/GL2.sw], pixmap]
  438.     GLCaps[0x186 0x111: on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, one, mono  , hw, GLProfile[GL2/GL2.sw]]
  439.     GLCaps[0x186 0x111: offscr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, one, mono  , hw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
  440.     GLCaps[0x186 0x111: offscr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, one, mono  , hw, GLProfile[GL2/GL2.sw], pixmap]
  441.     GLCaps[0x187 0x112: on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 24/8/0, one, mono  , sw, GLProfile[GL2/GL2.sw]]
  442.     GLCaps[0x187 0x112: offscr, rgba 0x8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 24/8/0, one, mono  , sw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
  443.     GLCaps[0x187 0x112: offscr, rgba 0x8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 24/8/0, one, mono  , sw, GLProfile[GL2/GL2.sw], pixmap]
  444.     GLCaps[0x188 0x113: on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2.sw]]
  445.     GLCaps[0x188 0x113: offscr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
  446.     GLCaps[0x188 0x113: offscr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2.sw], pixmap]
  447.     GLCaps[0x189 0x114: on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 24/8/0, dbl, mono  , sw, GLProfile[GL2/GL2.sw]]
  448.     GLCaps[0x189 0x114: offscr, rgba 0x8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 24/8/0, dbl, mono  , sw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
  449.     GLCaps[0x189 0x114: offscr, rgba 0x8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 24/8/0, dbl, mono  , sw, GLProfile[GL2/GL2.sw], pixmap]
  450.     GLCaps[0x18a 0x115: on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2.sw]]
  451.     GLCaps[0x18a 0x115: offscr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
  452.     GLCaps[0x18a 0x115: offscr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono  , hw, GLProfile[GL2/GL2.sw], pixmap]
  453.     GLCaps[0x18b 0x116: on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 24/8/0, dbl, mono  , sw, GLProfile[GL2/GL2.sw]]
  454.     GLCaps[0x18b 0x116: offscr, rgba 0x8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 24/8/0, dbl, mono  , sw, GLProfile[GL2/GL2.sw], pbuffer [r2t 0, r2tr 0, float 0]]
  455.     GLCaps[0x18b 0x116: offscr, rgba 0x8/8/8/0, opaque, accum-rgba 16/16/16/0, dp/st/ms: 24/8/0, dbl, mono  , sw, GLProfile[GL2/GL2.sw], pixmap]
  456.  
  457. EGL Capabilities:
  458.     none
  459.  
  460.  
  461. -----------------------------------------------------------------------------------------------------
  462. X11GraphicsDevice[type X11, connection :0.0]:
  463.     Native
  464.         GL4bc   false
  465.         GL4 false
  466.         GL3bc   false
  467.         GL3 false
  468.         GL2 true [2.1 (Compatibility profile, hardware)]
  469.         GL2ES1  true
  470.         GLES1   false
  471.         GL2ES2  true
  472.         GLES2   false
  473.     Profiles
  474.         GLProfile[GL2ES2/GL2.hw]
  475.         GLProfile[GL2ES1/GL2.hw]
  476.         GLProfile[GL2/GL2.hw]
  477.         GLProfile[GL2/GL2.hw]
  478.         GLProfile[GL2GL3/GL2.hw]
  479.         default GLProfile[GL2/GL2.hw]
  480.  
  481. Swap Interval  -1
  482. GL Profile     GLProfile[GL2/GL2.hw]
  483. CTX VERSION    2.1 (Compatibility profile, hardware) - 2.1 Mesa 7.11
  484. GL             jogamp.opengl.gl4.GL4bcImpl@6a340101
  485. GL_VENDOR      X.Org
  486. GL_RENDERER    Gallium 0.4 on AMD RV710
  487. GL_VERSION     2.1 Mesa 7.11
  488. GL_EXTENSIONS  149
  489.                GL_ARB_multisample GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_logic_op GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_copy_texture GL_EXT_polygon_offset GL_EXT_subtexture GL_EXT_texture_object GL_EXT_vertex_array GL_EXT_compiled_vertex_array GL_EXT_texture GL_EXT_texture3D GL_IBM_rasterpos_clip GL_ARB_point_parameters GL_EXT_draw_range_elements GL_EXT_packed_pixels GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_separate_specular_color GL_EXT_texture_edge_clamp GL_SGIS_generate_mipmap GL_SGIS_texture_border_clamp GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_ARB_framebuffer_sRGB GL_ARB_multitexture GL_EXT_framebuffer_sRGB GL_IBM_multimode_draw_arrays GL_IBM_texture_mirrored_repeat GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_transpose_matrix GL_EXT_blend_func_separate GL_EXT_fog_coord GL_EXT_multi_draw_arrays GL_EXT_secondary_color GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod_bias GL_INGR_blend_func_separate GL_NV_blend_square GL_NV_light_max_exponent GL_NV_texgen_reflection GL_NV_texture_env_combine4 GL_S3_s3tc GL_SUN_multi_draw_arrays GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_EXT_framebuffer_object GL_EXT_texture_compression_s3tc GL_EXT_texture_env_dot3 GL_MESA_window_pos GL_NV_packed_depth_stencil GL_NV_texture_rectangle GL_ARB_depth_texture GL_ARB_occlusion_query GL_ARB_shadow GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat GL_ARB_window_pos GL_EXT_stencil_two_side GL_EXT_texture_cube_map GL_NV_depth_clamp GL_APPLE_packed_pixels GL_APPLE_vertex_array_object GL_ARB_draw_buffers GL_ARB_fragment_program GL_ARB_fragment_shader GL_ARB_shader_objects GL_ARB_vertex_program GL_ARB_vertex_shader GL_ATI_draw_buffers GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_MESA_pack_invert GL_ARB_depth_clamp GL_ARB_fragment_program_shadow GL_ARB_half_float_pixel GL_ARB_occlusion_query2 GL_ARB_point_sprite GL_ARB_shading_language_100 GL_ARB_sync GL_ARB_texture_non_power_of_two GL_ARB_vertex_buffer_object GL_ATI_blend_equation_separate GL_EXT_blend_equation_separate GL_OES_read_format GL_ARB_color_buffer_float GL_ARB_pixel_buffer_object GL_ARB_texture_compression_rgtc GL_ARB_texture_float GL_ARB_texture_rectangle GL_ATI_texture_compression_3dc GL_EXT_packed_float GL_EXT_pixel_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_rgtc GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_sRGB GL_EXT_texture_shared_exponent GL_ARB_framebuffer_object GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_packed_depth_stencil GL_ARB_vertex_array_object GL_ATI_separate_stencil GL_ATI_texture_mirror_once GL_EXT_draw_buffers2 GL_EXT_gpu_program_parameters GL_EXT_texture_compression_latc GL_EXT_texture_env_combine GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_OES_EGL_image GL_ARB_copy_buffer GL_ARB_half_float_vertex GL_ARB_instanced_arrays GL_ARB_map_buffer_range GL_ARB_texture_rg GL_ARB_texture_swizzle GL_ARB_vertex_array_bgra GL_EXT_separate_shader_objects GL_EXT_texture_swizzle GL_EXT_vertex_array_bgra GL_NV_conditional_render GL_AMD_draw_buffers_blend GL_AMD_shader_stencil_export GL_ARB_draw_buffers_blend GL_ARB_draw_elements_base_vertex GL_ARB_explicit_attrib_location GL_ARB_fragment_coord_conventions GL_ARB_provoking_vertex GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_shader_stencil_export GL_ARB_shader_texture_lod GL_EXT_provoking_vertex GL_EXT_texture_snorm GL_MESA_texture_signed_rgba GL_NV_texture_barrier GL_ARB_robustness
  490. GLX_EXTENSIONS 20
  491.                GLX_SGI_swap_control GLX_SGIX_visual_select_group GLX_SGI_video_sync GLX_MESA_copy_sub_buffer GLX_EXT_texture_from_pixmap GLX_ARB_get_proc_address GLX_EXT_visual_rating GLX_INTEL_swap_event GLX_OML_sync_control GLX_EXT_framebuffer_sRGB GLX_EXT_visual_info GLX_MESA_multithread_makecurrent GLX_EXT_import_context GLX_OML_swap_method GLX_SGIX_pbuffer GLX_ARB_multisample GLX_SGI_make_current_read GLX_MESA_swap_control GLX_SGIS_multisample GLX_SGIX_fbconfig
  492. GLSL           true, shader-compiler: true
  493. -----------------------------------------------------------------------------------------------------
  494. Requested: GLCaps[on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw]]
  495. Chosen   : GLCaps[0x153 0xc5: on-scr, rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono  , hw, GLProfile[GL2/GL2.hw]]
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