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- <?xml version="1.0"?>
- <map proto="1.4.0">
- <name>Angry LuMs</name>
- <version>1.0.0</version>
- <objective>Survive Lums for 3 minutes</objective>
- <authors>
- <author uuid="4a05be89-8b8b-4dfe-848e-df6c42967c9a"/> <!-- ogel -->
- </authors>
- <teams>
- <team id="Lums" color="dark gray" max="1" max-overfill="1">Lums</team>
- <team id="Dynamite" color="dark red" max="7" max-overfill="7">Dynamite</team>
- </teams>
- <spawns>
- <spawn team="Lums" kit="Lums">
- <regions yaw="180">
- <cuboid min="21,24,58" max="27,24,56"/>
- </regions>
- </spawn>
- <spawn team="Dynamite" kit="Dynamite">
- <regions yaw="0">
- <cuboid min="24.5,13.5,-50.5" max="24.5,13.5,-50.5"/>
- </regions>
- </spawn>
- <default>
- <regions yaw="180">
- <cuboid min="24,34,63" max="23,34,63"/>
- </regions>
- </default>
- </spawns>
- <kits>
- <kit id="spawn" force="true">
- <game-mode>adventure</game-mode>
- <saturation>20</saturation>
- <item projectile="fire" name="`Get Down!" material="stick"/>
- <item projectile="cannon" name="`Cannonnnnnn" material="iron hoe"/>
- <item slot="1" material ="iron hoe"/>
- <item slot="2" material ="stick"/>
- </kit>
- <kit id="Dyanmite" parents="spawn">
- <walk-speed>1.5</walk-speed>
- <item projectile="creeper" name="`Creeperz" material="bow"/>
- <knockback-reduction>0.5</knockback-reduction>
- <boots color="993333" material="leather boots"/>
- <leggings color="993333" material="leather leggings"/>
- <helmet color="993333" material="leather helmet"/>
- <chestplate color="993333" material="leather chestplate"/>
- <item slot="0" material ="bow"/>
- </kit>
- <kit id="Lums" parents="spawn">
- <walk-speed>0.5</walk-speed>
- <chestplate color="4C4C4C" material="leather chestplate"/>
- <boots color="4C4C4C" material="leather boots"/>
- <leggings color="4C4C4C" material="leather leggings"/>
- <helmet color="4C4C4C" material="leather helmet"/>
- </kit>
- </kits>
- <projectiles>
- <projectile
- id="cannon"
- name="cannon"
- projectile="TNTPrimed"
- velocity="300"
- damage="5"
- throwable="false"
- cooldown="20s"/>
- <projectile
- id="creeper"
- name="creeper"
- projectile="Creeper"
- velocity="300"
- damage="5"
- throwable="false"
- cooldown="15s"/>
- <projectile
- id="fire"
- name="fire"
- projectile="SmallFireball"
- velocity="300"
- damage="1"
- throwable="false"
- cooldown="5s"/>
- </projectiles>
- <falling-blocks>
- <rule>
- <sticky>
- <any>
- <material>clay</material>
- </any>
- </sticky>
- </rule>
- </falling-blocks>
- <regions>
- <negitive>
- <apply enter="never">
- <rectangle id="TNT" min="15, 1, -43" max="31, 24, -66"/>
- <rectangle id="Lums" min="32, 8, -42" max="15, 24, -66"/>
- </apply>
- </negitive>
- </regions>
- <itemremove> </itemremove>
- </map>
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