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  1. Bukkit.yml:
  2.  
  3. # This is the main configuration file for Bukkit.
  4. # As you can see, there's actually not that much to configure without any plugins.
  5. # For a reference for any variable inside this file, check out the Bukkit Wiki at
  6. # http://wiki.bukkit.org/Bukkit.yml
  7. #
  8. # If you need help on this file, feel free to join us on irc or leave a message
  9. # on the forums asking for advice.
  10. #
  11. # IRC: #bukkit @ esper.net
  12. # (If this means nothing to you, just go to http://webchat.esper.net/?channels=bukkit )
  13. # Forums: http://forums.bukkit.org/forums/bukkit-help.6/
  14. # Twitter: http://twitter.com/CraftBukkit
  15. # Bug tracker: http://leaky.bukkit.org/
  16.  
  17.  
  18. settings:
  19. allow-end: true
  20. warn-on-overload: true
  21. permissions-file: permissions.yml
  22. update-folder: update
  23. ping-packet-limit: 100
  24. use-exact-login-location: false
  25. plugin-profiling: false
  26. connection-throttle: 4000
  27. query-plugins: true
  28. deprecated-verbose: default
  29. shutdown-message: Server closed
  30. spawn-limits:
  31. monsters: 70
  32. animals: 15
  33. water-animals: 5
  34. ambient: 15
  35. chunk-gc:
  36. enabled: false
  37. period-in-ticks: 600
  38. load-threshold: 0
  39. ticks-per:
  40. animal-spawns: 400
  41. monster-spawns: 1
  42. autosave: 6000
  43. auto-updater:
  44. enabled: false
  45. on-broken:
  46. - warn-console
  47. - warn-ops
  48. on-update:
  49. - warn-console
  50. - warn-ops
  51. preferred-channel: rb
  52. host: dl.bukkit.org
  53. suggest-channels: true
  54. aliases: now-in-commands.yml
  55. database:
  56. username: bukkit
  57. isolation: SERIALIZABLE
  58. driver: org.sqlite.JDBC
  59. password: walrus
  60. url: jdbc:sqlite:{DIR}{NAME}.db
  61. world-settings:
  62. the_end:
  63. enabled: true
  64. nether:
  65. enabled: true
  66.  
  67.  
  68.  
  69.  
  70.  
  71.  
  72.  
  73.  
  74.  
  75.  
  76. Cauldron.yml:
  77.  
  78.  
  79. # This is the main configuration file for Cauldron.
  80. #
  81. # If you need help with the configuration or have any questions related to Cauldron,
  82. # join us at the IRC or drop by our forums and leave a post.
  83. #
  84. # IRC: #cauldron @ irc.esper.net ( http://webchat.esper.net/?channel=cauldron )
  85. # Forums: http://cauldron.minecraftforge.net/
  86. #
  87. # Setting: logging.dump-heap-on-deadlock Default: false # Dump the heap in the event of a deadlock (helps to debug the deadlock)
  88. # Setting: world-settings.default.infinite-water-source Default: true # Vanilla water source behavior - is infinite
  89. # Setting: logging.entity-collision-checks Default: false # Whether to log entity collision/count checks
  90. # Setting: settings.dump-materials Default: false # Dumps all materials with their corresponding id's
  91. # Setting: logging.dump-chunks-on-deadlock Default: false # Dump chunks in the event of a deadlock (helps to debug the deadlock)
  92. # Setting: logging.chunk-unload Default: false # Log when chunks are unloaded (dev)
  93. # Setting: logging.warn-place-no-tileentity Default: true # Warn when a mod requests tile entity from a block that doesn't support one
  94. # Setting: logging.world-leak-debug Default: false # Log worlds that appear to be leaking (buggy)
  95. # Setting: logging.chunk-load Default: false # Log when chunks are loaded (dev)
  96. # Setting: settings.entity-bounding-box-max-size Default: 1000 # Max size of an entity's bounding box before removing it (either being too large or bugged and 'moving' too fast)
  97. # Setting: logging.detailed-logging Default: false # Add stack traces to dev logging
  98. # Setting: logging.entity-count-warn-size Default: 0 # Number of entities in one dimension logging a warning. Set to 0 to disable
  99. # Setting: logging.collision-warn-size Default: 200 # Number of colliding entities in one spot before logging a warning. Set to 0 to disable
  100. # Setting: logging.disabled-warnings Default: false # Disable warning messages to server admins
  101. # Setting: settings.load-chunk-on-forge-tick Default: false # Forces Chunk Loading during Forge Server Tick events
  102. # Setting: logging.entity-death Default: false # Log when an entity is destroyed (dev)
  103. # Setting: fake-players.do-login Default: false # Raise login events for fake players
  104. # Setting: logging.dump-threads-on-warn Default: false # Dump the the server thread on deadlock warning (delps to debug the deadlock)
  105. # Setting: logging.entity-speed-removal Default: false # Whether to log entity removals due to speed
  106. # Setting: logging.entity-spawn Default: false # Log when living entities are spawned (dev)
  107. # Setting: debug.thread-contention-monitoring Default: false # Set true to enable Java's thread contention monitoring for thread dumps
  108. # Setting: settings.check-entity-max-speeds Default: false # Removes any entity that exceeds max speed.
  109. # Setting: world-settings.default.flowing-lava-decay Default: false # Lava behaves like vanilla water when source block is removed
  110. # Setting: settings.check-entity-bounding-boxes Default: false # Removes an entity that exceeds the max bounding box size.
  111. # Setting: settings.load-chunk-on-request Default: true # Forces Chunk Loading on 'Provide' requests (speedup for mods that don't check if a chunk is loaded
  112. # Setting: logging.tick-intervals Default: false # Log when skip interval handlers are ticked
  113. # Setting: logging.entity-despawn Default: false # Log when living entities are despawned (dev)
  114. # Setting: logging.connection Default: false # Log connections
  115. # Setting: plugin-settings.default.remap-plugin-file Default: false # Remap the plugin file (dev)
  116.  
  117. logging:
  118. dump-heap-on-deadlock: false
  119. entity-collision-checks: false
  120. dump-chunks-on-deadlock: false
  121. chunk-unload: false
  122. warn-place-no-tileentity: true
  123. world-leak-debug: false
  124. chunk-load: false
  125. detailed-logging: false
  126. entity-count-warn-size: 0
  127. collision-warn-size: 200
  128. disabled-warnings: false
  129. entity-death: false
  130. dump-threads-on-warn: false
  131. entity-speed-removal: false
  132. entity-spawn: false
  133. tick-intervals: false
  134. entity-despawn: false
  135. connection: false
  136. world-settings:
  137. default:
  138. net-minecraft-tileentity-TileEntityFurnace:
  139. tick-interval: 1
  140. tick-no-players: false
  141. entities:
  142. despawn-immediate: true
  143. infinite-water-source: true
  144. com-flansmod-common-teams-TileEntitySpawner:
  145. tick-interval: 1
  146. tick-no-players: false
  147. flowing-lava-decay: false
  148. net-minecraft-tileentity-TileEntityChest:
  149. tick-no-players: false
  150. tick-interval: 1
  151. net-minecraft-tileentity-TileEntityMobSpawner:
  152. tick-interval: 1
  153. tick-no-players: false
  154. settings:
  155. dump-materials: false
  156. entity-bounding-box-max-size: 1000
  157. load-chunk-on-forge-tick: false
  158. check-entity-max-speeds: false
  159. check-entity-bounding-boxes: false
  160. load-chunk-on-request: true
  161. fake-players:
  162. do-login: false
  163. debug:
  164. thread-contention-monitoring: false
  165. plugin-settings:
  166. default:
  167. remap-plugin-file: false
  168. config-version: 1
  169. world-environment-settings:
  170. normal:
  171. keep-world-loaded: true
  172. nether:
  173. keep-world-loaded: true
  174. the_end:
  175. keep-world-loaded: false
  176.  
  177.  
  178.  
  179. mcpc.yml:
  180.  
  181. # This is the main configuration file for MCPC+.
  182. #
  183. # If you need help with the configuration or have any questions related to MCPC,
  184. # join us at the IRC or drop by our forums and leave a post.
  185. #
  186. # IRC: #mcportcentral @ irc.esper.net ( http://webchat.esper.net/?channel=mcportcentral )
  187. # Forums: http://http://www.mcportcentral.co.za/
  188. #
  189. # Setting: logging.dump-heap-on-deadlock Default: false # Dump the heap in the event of a deadlock (helps to debug the deadlock)
  190. # Setting: settings.override-tile-ticks Default: false # Global setting to override tile entity tick intervals
  191. # Setting: world-settings.default.infinite-water-source Default: true # Vanilla water source behavior - is infinite
  192. # Setting: logging.entity-collision-checks Default: false # Whether to log entity collision/count checks
  193. # Setting: settings.dump-materials Default: false # Dumps all materials with their corresponding id's
  194. # Setting: logging.dump-chunks-on-deadlock Default: false # Dump chunks in the event of a deadlock (helps to debug the deadlock)
  195. # Setting: logging.chunk-unload Default: false # Log when chunks are unloaded (dev)
  196. # Setting: logging.warn-place-no-tileentity Default: true # Warn when a mod requests tile entity from a block that doesn't support one
  197. # Setting: logging.world-leak-debug Default: false # Log worlds that appear to be leaking (buggy)
  198. # Setting: settings.entity-bounding-box-max-size Default: 1000 # Max size of an entity's bounding box before removing it (either being too large or bugged and 'moving' too fast)
  199. # Setting: logging.chunk-load Default: false # Log when chunks are loaded (dev)
  200. # Setting: logging.detailed-logging Default: false # Add stack traces to dev logging
  201. # Setting: logging.entity-count-warn-size Default: 0 # Number of entities in one dimension logging a warning. Set to 0 to disable
  202. # Setting: settings.chunk-gc-grace-period Default: 0 # Grace period on a loaded chunk before we try to unload it
  203. # Setting: logging.collision-warn-size Default: 200 # Number of colliding entities in one spot before logging a warning. Set to 0 to disable
  204. # Setting: logging.disabled-warnings Default: false # Disable warning messages to server admins
  205. # Setting: settings.load-chunk-on-forge-tick Default: false # Forces Chunk Loading during Forge Server Tick events
  206. # Setting: logging.entity-death Default: false # Log when an entity is destroyed (dev)
  207. # Setting: fake-players.do-login Default: false # Raise login events for fake players
  208. # Setting: logging.dump-threads-on-warn Default: false # Dump the the server thread on deadlock warning (delps to debug the deadlock)
  209. # Setting: logging.entity-speed-removal Default: false # Whether to log entity removals due to speed
  210. # Setting: logging.entity-spawn Default: false # Log when living entities are spawned (dev)
  211. # Setting: debug.thread-contention-monitoring Default: false # Set true to enable Java's thread contention monitoring for thread dumps
  212. # Setting: settings.check-entity-max-speeds Default: false # Removes any entity that exceeds max speed.
  213. # Setting: settings.load-chunk-async Default: true # Allow chunks to be loaded async (note: this does not force chunks to load async!)
  214. # Setting: world-settings.default.flowing-lava-decay Default: false # Lava behaves like vanilla water when source block is removed
  215. # Setting: settings.entity-max-speed Default: 100 # Square of the max speed of an entity before removing it
  216. # Setting: settings.check-entity-bounding-boxes Default: false # Removes an entity that exceeds the max bounding box size.
  217. # Setting: settings.load-chunk-on-request Default: true # Forces Chunk Loading on 'Provide' requests (speedup for mods that don't check if a chunk is loaded
  218. # Setting: logging.tick-intervals Default: false # Log when skip interval handlers are ticked
  219. # Setting: logging.entity-despawn Default: false # Log when living entities are despawned (dev)
  220. # Setting: logging.connection Default: false # Log connections
  221. # Setting: plugin-settings.default.remap-plugin-file Default: false # Remap the plugin file (dev)
  222.  
  223. logging:
  224. dump-heap-on-deadlock: false
  225. entity-collision-checks: false
  226. dump-chunks-on-deadlock: false
  227. chunk-unload: false
  228. warn-place-no-tileentity: true
  229. world-leak-debug: false
  230. chunk-load: false
  231. detailed-logging: false
  232. entity-count-warn-size: 0
  233. collision-warn-size: 200
  234. disabled-warnings: false
  235. entity-death: false
  236. dump-threads-on-warn: false
  237. entity-speed-removal: false
  238. entity-spawn: false
  239. tick-intervals: false
  240. entity-despawn: false
  241. connection: false
  242. settings:
  243. override-tile-ticks: false
  244. dump-materials: false
  245. entity-bounding-box-max-size: 1000
  246. chunk-gc-grace-period: 0
  247. load-chunk-on-forge-tick: false
  248. check-entity-max-speeds: false
  249. load-chunk-async: true
  250. entity-max-speed: 100
  251. check-entity-bounding-boxes: false
  252. load-chunk-on-request: true
  253. world-settings:
  254. default:
  255. infinite-water-source: true
  256. flowing-lava-decay: false
  257. despawn-immediate: true
  258. fake-players:
  259. do-login: false
  260. debug:
  261. thread-contention-monitoring: false
  262. plugin-settings:
  263. default:
  264. remap-plugin-file: false
  265. custom-class-loader: true
  266. debug: false
  267. use-guava10: true
  268. remap-nms-v1_7_R1: true
  269. remap-nms-v1_6_R3: true
  270. remap-nms-v1_6_R2: true
  271. remap-nms-v1_6_R1: true
  272. remap-nms-v1_5_R3: true
  273. remap-nms-pre: 'false'
  274. remap-obc-v1_7_R1: false
  275. remap-obc-v1_6_R3: false
  276. remap-obc-v1_6_R2: false
  277. remap-obc-v1_6_R1: false
  278. remap-obc-v1_5_R3: true
  279. remap-obc-pre: false
  280. global-inheritance: true
  281. plugin-inheritance: true
  282. remap-reflect-field: true
  283. remap-reflect-class: true
  284. remap-allow-future: false
  285. config-version: 1
  286. world-environment-settings:
  287. normal:
  288. keep-world-loaded: true
  289. nether:
  290. keep-world-loaded: true
  291. the_end:
  292. keep-world-loaded: false
  293.  
  294.  
  295.  
  296.  
  297.  
  298.  
  299.  
  300.  
  301.  
  302. spigot.yml:
  303.  
  304. # This is the main configuration file for Spigot.
  305. # As you can see, there's tons to configure. Some options may impact gameplay, so use
  306. # with caution, and make sure you know what each option does before configuring.
  307. # For a reference for any variable inside this file, check out the Spigot wiki at
  308. # http://www.spigotmc.org/wiki/spigot-configuration/
  309. #
  310. # If you need help with the configuration or have any questions related to Spigot,
  311. # join us at the IRC or drop by our forums and leave a post.
  312. #
  313. # IRC: #spigot @ irc.esper.net ( http://webchat.esper.net/?channel=spigot )
  314. # Forums: http://www.spigotmc.org/forum/
  315.  
  316. config-version: 5
  317. messages:
  318. whitelist: You are not whitelisted on this server!
  319. unknown-command: Unknown command. Type "/help" for help.
  320. server-full: The server is full!
  321. outdated-client: Outdated client! Please use {}
  322. outdated-server: Outdated server! I'm still on {0}
  323. restart: Server is restarting
  324. commands:
  325. tab-complete: true
  326. log: true
  327. replace-commands:
  328. - setblock
  329. - summon
  330. - testforblock
  331. - tellraw
  332. stats:
  333. disable-saving: false
  334. forced-stats: {}
  335. settings:
  336. player-shuffle: 0
  337. bungeecord: false
  338. sample-count: 12
  339. timeout-time: 60
  340. restart-on-crash: true
  341. restart-script: ./start.sh
  342. netty-threads: 4
  343. late-bind: false
  344. world-settings:
  345. default:
  346. verbose: true
  347. merge-radius:
  348. item: 2.5
  349. exp: 3.0
  350. arrow-despawn-rate: 1200
  351. view-distance: 10
  352. enable-zombie-pigmen-portal-spawns: true
  353. zombie-aggressive-towards-villager: true
  354. item-despawn-rate: 6000
  355. chunks-per-tick: 650
  356. clear-tick-list: false
  357. max-bulk-chunks: 5
  358. max-entity-collisions: 8
  359. random-light-updates: false
  360. anti-xray:
  361. enabled: true
  362. engine-mode: 1
  363. hide-blocks:
  364. - 14
  365. - 15
  366. - 16
  367. - 21
  368. - 48
  369. - 49
  370. - 54
  371. - 56
  372. - 73
  373. - 74
  374. - 82
  375. - 129
  376. - 130
  377. replace-blocks:
  378. - 1
  379. - 5
  380. mob-spawn-range: 4
  381. save-structure-info: true
  382. ticks-per:
  383. hopper-transfer: 8
  384. hopper-check: 8
  385. entity-activation-range:
  386. animals: 32
  387. monsters: 32
  388. misc: 16
  389. nerf-spawner-mobs: false
  390. growth:
  391. cactus-modifier: 100
  392. cane-modifier: 100
  393. melon-modifier: 100
  394. mushroom-modifier: 100
  395. pumpkin-modifier: 100
  396. sapling-modifier: 100
  397. wheat-modifier: 100
  398. entity-tracking-range:
  399. players: 48
  400. animals: 48
  401. monsters: 48
  402. misc: 32
  403. other: 64
  404.  
  405.  
  406.  
  407.  
  408.  
  409.  
  410.  
  411.  
  412.  
  413. server.properties:
  414.  
  415.  
  416.  
  417.  
  418. #Minecraft server properties
  419. #Fri Jul 18 17:06:51 CEST 2014
  420. generator-settings=
  421. op-permission-level=4
  422. allow-nether=true
  423. level-name=world
  424. enable-query=false
  425. allow-flight=true
  426. announce-player-achievements=true
  427. server-port=39000
  428. level-type=DEFAULT
  429. enable-rcon=false
  430. force-gamemode=false
  431. level-seed=
  432. server-ip=
  433. max-build-height=256
  434. spawn-npcs=true
  435. white-list=false
  436. spawn-animals=true
  437. snooper-enabled=true
  438. hardcore=false
  439. online-mode=true
  440. resource-pack=
  441. pvp=true
  442. difficulty=1
  443. enable-command-block=false
  444. server-name=Unknown Server
  445. player-idle-timeout=0
  446. gamemode=0
  447. max-players=20
  448. spawn-monsters=true
  449. view-distance=10
  450. generate-structures=true
  451. spawn-protection=16
  452. motd=A Minecraft Server
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