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- Bukkit.yml:
- # This is the main configuration file for Bukkit.
- # As you can see, there's actually not that much to configure without any plugins.
- # For a reference for any variable inside this file, check out the Bukkit Wiki at
- # http://wiki.bukkit.org/Bukkit.yml
- #
- # If you need help on this file, feel free to join us on irc or leave a message
- # on the forums asking for advice.
- #
- # IRC: #bukkit @ esper.net
- # (If this means nothing to you, just go to http://webchat.esper.net/?channels=bukkit )
- # Forums: http://forums.bukkit.org/forums/bukkit-help.6/
- # Twitter: http://twitter.com/CraftBukkit
- # Bug tracker: http://leaky.bukkit.org/
- settings:
- allow-end: true
- warn-on-overload: true
- permissions-file: permissions.yml
- update-folder: update
- ping-packet-limit: 100
- use-exact-login-location: false
- plugin-profiling: false
- connection-throttle: 4000
- query-plugins: true
- deprecated-verbose: default
- shutdown-message: Server closed
- spawn-limits:
- monsters: 70
- animals: 15
- water-animals: 5
- ambient: 15
- chunk-gc:
- enabled: false
- period-in-ticks: 600
- load-threshold: 0
- ticks-per:
- animal-spawns: 400
- monster-spawns: 1
- autosave: 6000
- auto-updater:
- enabled: false
- on-broken:
- - warn-console
- - warn-ops
- on-update:
- - warn-console
- - warn-ops
- preferred-channel: rb
- host: dl.bukkit.org
- suggest-channels: true
- aliases: now-in-commands.yml
- database:
- username: bukkit
- isolation: SERIALIZABLE
- driver: org.sqlite.JDBC
- password: walrus
- url: jdbc:sqlite:{DIR}{NAME}.db
- world-settings:
- the_end:
- enabled: true
- nether:
- enabled: true
- Cauldron.yml:
- # This is the main configuration file for Cauldron.
- #
- # If you need help with the configuration or have any questions related to Cauldron,
- # join us at the IRC or drop by our forums and leave a post.
- #
- # IRC: #cauldron @ irc.esper.net ( http://webchat.esper.net/?channel=cauldron )
- # Forums: http://cauldron.minecraftforge.net/
- #
- # Setting: logging.dump-heap-on-deadlock Default: false # Dump the heap in the event of a deadlock (helps to debug the deadlock)
- # Setting: world-settings.default.infinite-water-source Default: true # Vanilla water source behavior - is infinite
- # Setting: logging.entity-collision-checks Default: false # Whether to log entity collision/count checks
- # Setting: settings.dump-materials Default: false # Dumps all materials with their corresponding id's
- # Setting: logging.dump-chunks-on-deadlock Default: false # Dump chunks in the event of a deadlock (helps to debug the deadlock)
- # Setting: logging.chunk-unload Default: false # Log when chunks are unloaded (dev)
- # Setting: logging.warn-place-no-tileentity Default: true # Warn when a mod requests tile entity from a block that doesn't support one
- # Setting: logging.world-leak-debug Default: false # Log worlds that appear to be leaking (buggy)
- # Setting: logging.chunk-load Default: false # Log when chunks are loaded (dev)
- # Setting: settings.entity-bounding-box-max-size Default: 1000 # Max size of an entity's bounding box before removing it (either being too large or bugged and 'moving' too fast)
- # Setting: logging.detailed-logging Default: false # Add stack traces to dev logging
- # Setting: logging.entity-count-warn-size Default: 0 # Number of entities in one dimension logging a warning. Set to 0 to disable
- # Setting: logging.collision-warn-size Default: 200 # Number of colliding entities in one spot before logging a warning. Set to 0 to disable
- # Setting: logging.disabled-warnings Default: false # Disable warning messages to server admins
- # Setting: settings.load-chunk-on-forge-tick Default: false # Forces Chunk Loading during Forge Server Tick events
- # Setting: logging.entity-death Default: false # Log when an entity is destroyed (dev)
- # Setting: fake-players.do-login Default: false # Raise login events for fake players
- # Setting: logging.dump-threads-on-warn Default: false # Dump the the server thread on deadlock warning (delps to debug the deadlock)
- # Setting: logging.entity-speed-removal Default: false # Whether to log entity removals due to speed
- # Setting: logging.entity-spawn Default: false # Log when living entities are spawned (dev)
- # Setting: debug.thread-contention-monitoring Default: false # Set true to enable Java's thread contention monitoring for thread dumps
- # Setting: settings.check-entity-max-speeds Default: false # Removes any entity that exceeds max speed.
- # Setting: world-settings.default.flowing-lava-decay Default: false # Lava behaves like vanilla water when source block is removed
- # Setting: settings.check-entity-bounding-boxes Default: false # Removes an entity that exceeds the max bounding box size.
- # Setting: settings.load-chunk-on-request Default: true # Forces Chunk Loading on 'Provide' requests (speedup for mods that don't check if a chunk is loaded
- # Setting: logging.tick-intervals Default: false # Log when skip interval handlers are ticked
- # Setting: logging.entity-despawn Default: false # Log when living entities are despawned (dev)
- # Setting: logging.connection Default: false # Log connections
- # Setting: plugin-settings.default.remap-plugin-file Default: false # Remap the plugin file (dev)
- logging:
- dump-heap-on-deadlock: false
- entity-collision-checks: false
- dump-chunks-on-deadlock: false
- chunk-unload: false
- warn-place-no-tileentity: true
- world-leak-debug: false
- chunk-load: false
- detailed-logging: false
- entity-count-warn-size: 0
- collision-warn-size: 200
- disabled-warnings: false
- entity-death: false
- dump-threads-on-warn: false
- entity-speed-removal: false
- entity-spawn: false
- tick-intervals: false
- entity-despawn: false
- connection: false
- world-settings:
- default:
- net-minecraft-tileentity-TileEntityFurnace:
- tick-interval: 1
- tick-no-players: false
- entities:
- despawn-immediate: true
- infinite-water-source: true
- com-flansmod-common-teams-TileEntitySpawner:
- tick-interval: 1
- tick-no-players: false
- flowing-lava-decay: false
- net-minecraft-tileentity-TileEntityChest:
- tick-no-players: false
- tick-interval: 1
- net-minecraft-tileentity-TileEntityMobSpawner:
- tick-interval: 1
- tick-no-players: false
- settings:
- dump-materials: false
- entity-bounding-box-max-size: 1000
- load-chunk-on-forge-tick: false
- check-entity-max-speeds: false
- check-entity-bounding-boxes: false
- load-chunk-on-request: true
- fake-players:
- do-login: false
- debug:
- thread-contention-monitoring: false
- plugin-settings:
- default:
- remap-plugin-file: false
- config-version: 1
- world-environment-settings:
- normal:
- keep-world-loaded: true
- nether:
- keep-world-loaded: true
- the_end:
- keep-world-loaded: false
- mcpc.yml:
- # This is the main configuration file for MCPC+.
- #
- # If you need help with the configuration or have any questions related to MCPC,
- # join us at the IRC or drop by our forums and leave a post.
- #
- # IRC: #mcportcentral @ irc.esper.net ( http://webchat.esper.net/?channel=mcportcentral )
- # Forums: http://http://www.mcportcentral.co.za/
- #
- # Setting: logging.dump-heap-on-deadlock Default: false # Dump the heap in the event of a deadlock (helps to debug the deadlock)
- # Setting: settings.override-tile-ticks Default: false # Global setting to override tile entity tick intervals
- # Setting: world-settings.default.infinite-water-source Default: true # Vanilla water source behavior - is infinite
- # Setting: logging.entity-collision-checks Default: false # Whether to log entity collision/count checks
- # Setting: settings.dump-materials Default: false # Dumps all materials with their corresponding id's
- # Setting: logging.dump-chunks-on-deadlock Default: false # Dump chunks in the event of a deadlock (helps to debug the deadlock)
- # Setting: logging.chunk-unload Default: false # Log when chunks are unloaded (dev)
- # Setting: logging.warn-place-no-tileentity Default: true # Warn when a mod requests tile entity from a block that doesn't support one
- # Setting: logging.world-leak-debug Default: false # Log worlds that appear to be leaking (buggy)
- # Setting: settings.entity-bounding-box-max-size Default: 1000 # Max size of an entity's bounding box before removing it (either being too large or bugged and 'moving' too fast)
- # Setting: logging.chunk-load Default: false # Log when chunks are loaded (dev)
- # Setting: logging.detailed-logging Default: false # Add stack traces to dev logging
- # Setting: logging.entity-count-warn-size Default: 0 # Number of entities in one dimension logging a warning. Set to 0 to disable
- # Setting: settings.chunk-gc-grace-period Default: 0 # Grace period on a loaded chunk before we try to unload it
- # Setting: logging.collision-warn-size Default: 200 # Number of colliding entities in one spot before logging a warning. Set to 0 to disable
- # Setting: logging.disabled-warnings Default: false # Disable warning messages to server admins
- # Setting: settings.load-chunk-on-forge-tick Default: false # Forces Chunk Loading during Forge Server Tick events
- # Setting: logging.entity-death Default: false # Log when an entity is destroyed (dev)
- # Setting: fake-players.do-login Default: false # Raise login events for fake players
- # Setting: logging.dump-threads-on-warn Default: false # Dump the the server thread on deadlock warning (delps to debug the deadlock)
- # Setting: logging.entity-speed-removal Default: false # Whether to log entity removals due to speed
- # Setting: logging.entity-spawn Default: false # Log when living entities are spawned (dev)
- # Setting: debug.thread-contention-monitoring Default: false # Set true to enable Java's thread contention monitoring for thread dumps
- # Setting: settings.check-entity-max-speeds Default: false # Removes any entity that exceeds max speed.
- # Setting: settings.load-chunk-async Default: true # Allow chunks to be loaded async (note: this does not force chunks to load async!)
- # Setting: world-settings.default.flowing-lava-decay Default: false # Lava behaves like vanilla water when source block is removed
- # Setting: settings.entity-max-speed Default: 100 # Square of the max speed of an entity before removing it
- # Setting: settings.check-entity-bounding-boxes Default: false # Removes an entity that exceeds the max bounding box size.
- # Setting: settings.load-chunk-on-request Default: true # Forces Chunk Loading on 'Provide' requests (speedup for mods that don't check if a chunk is loaded
- # Setting: logging.tick-intervals Default: false # Log when skip interval handlers are ticked
- # Setting: logging.entity-despawn Default: false # Log when living entities are despawned (dev)
- # Setting: logging.connection Default: false # Log connections
- # Setting: plugin-settings.default.remap-plugin-file Default: false # Remap the plugin file (dev)
- logging:
- dump-heap-on-deadlock: false
- entity-collision-checks: false
- dump-chunks-on-deadlock: false
- chunk-unload: false
- warn-place-no-tileentity: true
- world-leak-debug: false
- chunk-load: false
- detailed-logging: false
- entity-count-warn-size: 0
- collision-warn-size: 200
- disabled-warnings: false
- entity-death: false
- dump-threads-on-warn: false
- entity-speed-removal: false
- entity-spawn: false
- tick-intervals: false
- entity-despawn: false
- connection: false
- settings:
- override-tile-ticks: false
- dump-materials: false
- entity-bounding-box-max-size: 1000
- chunk-gc-grace-period: 0
- load-chunk-on-forge-tick: false
- check-entity-max-speeds: false
- load-chunk-async: true
- entity-max-speed: 100
- check-entity-bounding-boxes: false
- load-chunk-on-request: true
- world-settings:
- default:
- infinite-water-source: true
- flowing-lava-decay: false
- despawn-immediate: true
- fake-players:
- do-login: false
- debug:
- thread-contention-monitoring: false
- plugin-settings:
- default:
- remap-plugin-file: false
- custom-class-loader: true
- debug: false
- use-guava10: true
- remap-nms-v1_7_R1: true
- remap-nms-v1_6_R3: true
- remap-nms-v1_6_R2: true
- remap-nms-v1_6_R1: true
- remap-nms-v1_5_R3: true
- remap-nms-pre: 'false'
- remap-obc-v1_7_R1: false
- remap-obc-v1_6_R3: false
- remap-obc-v1_6_R2: false
- remap-obc-v1_6_R1: false
- remap-obc-v1_5_R3: true
- remap-obc-pre: false
- global-inheritance: true
- plugin-inheritance: true
- remap-reflect-field: true
- remap-reflect-class: true
- remap-allow-future: false
- config-version: 1
- world-environment-settings:
- normal:
- keep-world-loaded: true
- nether:
- keep-world-loaded: true
- the_end:
- keep-world-loaded: false
- spigot.yml:
- # This is the main configuration file for Spigot.
- # As you can see, there's tons to configure. Some options may impact gameplay, so use
- # with caution, and make sure you know what each option does before configuring.
- # For a reference for any variable inside this file, check out the Spigot wiki at
- # http://www.spigotmc.org/wiki/spigot-configuration/
- #
- # If you need help with the configuration or have any questions related to Spigot,
- # join us at the IRC or drop by our forums and leave a post.
- #
- # IRC: #spigot @ irc.esper.net ( http://webchat.esper.net/?channel=spigot )
- # Forums: http://www.spigotmc.org/forum/
- config-version: 5
- messages:
- whitelist: You are not whitelisted on this server!
- unknown-command: Unknown command. Type "/help" for help.
- server-full: The server is full!
- outdated-client: Outdated client! Please use {}
- outdated-server: Outdated server! I'm still on {0}
- restart: Server is restarting
- commands:
- tab-complete: true
- log: true
- replace-commands:
- - setblock
- - summon
- - testforblock
- - tellraw
- stats:
- disable-saving: false
- forced-stats: {}
- settings:
- player-shuffle: 0
- bungeecord: false
- sample-count: 12
- timeout-time: 60
- restart-on-crash: true
- restart-script: ./start.sh
- netty-threads: 4
- late-bind: false
- world-settings:
- default:
- verbose: true
- merge-radius:
- item: 2.5
- exp: 3.0
- arrow-despawn-rate: 1200
- view-distance: 10
- enable-zombie-pigmen-portal-spawns: true
- zombie-aggressive-towards-villager: true
- item-despawn-rate: 6000
- chunks-per-tick: 650
- clear-tick-list: false
- max-bulk-chunks: 5
- max-entity-collisions: 8
- random-light-updates: false
- anti-xray:
- enabled: true
- engine-mode: 1
- hide-blocks:
- - 14
- - 15
- - 16
- - 21
- - 48
- - 49
- - 54
- - 56
- - 73
- - 74
- - 82
- - 129
- - 130
- replace-blocks:
- - 1
- - 5
- mob-spawn-range: 4
- save-structure-info: true
- ticks-per:
- hopper-transfer: 8
- hopper-check: 8
- entity-activation-range:
- animals: 32
- monsters: 32
- misc: 16
- nerf-spawner-mobs: false
- growth:
- cactus-modifier: 100
- cane-modifier: 100
- melon-modifier: 100
- mushroom-modifier: 100
- pumpkin-modifier: 100
- sapling-modifier: 100
- wheat-modifier: 100
- entity-tracking-range:
- players: 48
- animals: 48
- monsters: 48
- misc: 32
- other: 64
- server.properties:
- #Minecraft server properties
- #Fri Jul 18 17:06:51 CEST 2014
- generator-settings=
- op-permission-level=4
- allow-nether=true
- level-name=world
- enable-query=false
- allow-flight=true
- announce-player-achievements=true
- server-port=39000
- level-type=DEFAULT
- enable-rcon=false
- force-gamemode=false
- level-seed=
- server-ip=
- max-build-height=256
- spawn-npcs=true
- white-list=false
- spawn-animals=true
- snooper-enabled=true
- hardcore=false
- online-mode=true
- resource-pack=
- pvp=true
- difficulty=1
- enable-command-block=false
- server-name=Unknown Server
- player-idle-timeout=0
- gamemode=0
- max-players=20
- spawn-monsters=true
- view-distance=10
- generate-structures=true
- spawn-protection=16
- motd=A Minecraft Server
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