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  1. Unexpected crash while playing The error was: <null>
  2.  
  3. It's possible you might figure out what's wrong from the log file below, but if you can't, post the full log on the wurm online forums, and someone else might be able to help you.
  4.  
  5. Contents of console.log:
  6. Time is Wed Aug 15 07:30:41 MDT 2012
  7. Running client version 3.1.73-3956 [unstable]
  8.  
  9. === System information ===
  10. Executing from C:\Users\USERNAME\Desktop\
  11. Operating system: Windows 7 (arch: amd64, version: 6.1)
  12. Java version: 1.6.0_33 (Sun Microsystems Inc.) <http://java.sun.com/>
  13. Jvm version: 20.8-b03 (Sun Microsystems Inc.) [Java HotSpot(TM) 64-Bit Server VM]
  14. Available CPUs: 8
  15.  
  16. >>> Main thread exiting.
  17. Loading character Duce
  18. Loading config default
  19. Loading props file E:\Games\Wurm\configs\default\gamesettings.txt
  20. Loading props file E:\Games\Wurm\players\Duce\password.txt
  21. >>> LoginFrame queue entry exiting.
  22. Saving props file E:\Games\Wurm\players\Duce\password.txt
  23. Saving props file E:\Games\Wurm\configs\default\gamesettings.txt
  24. Loaded pack test_sound.jar (r1)
  25. Loaded pack test_graphics.jar (r928 )
  26. Options up-to-date!
  27. Loading props file E:\Games\Wurm\players\Duce\stats.txt
  28.  
  29. Preparing to enable console logging.
  30. Now logging to E:\Games\Wurm\console.Duce.log
  31.  
  32. === Wurm options ===
  33. animation_playback_self = 1
  34. auto_mipmaps_enabled = 2
  35. cavedetail = 2
  36. censor_chat = false
  37. cloud_shadows = false
  38. collada_animations = 3
  39. compressed_textures = false
  40. compressed_textures_S3TC = true
  41. customTimer1 = -1|-1
  42. customTimer2 = -1|-1
  43. customTimer3 = -1|-1
  44. customTimer4 = -1|-1
  45. customTimer5 = -1|-1
  46. debug_mode = false
  47. display_settings = false:false:0:1024:768:32:75:true:false
  48. eigc_enabled = false
  49. enable_debugs = false
  50. enable_shift_drag = false
  51. enable_vsync = true
  52. engine_multithreaded = 0
  53. event_log_rotation = 2
  54. fast_yield = false
  55. fbo_enabled = 2
  56. fog_coord_src = 0
  57. font_antialias = 2
  58. font_bold = 11
  59. font_default = 11
  60. font_header = 24
  61. font_italian = 11
  62. font_monospaced = 11
  63. font_static = 11
  64. fov_horizontal = 80
  65. fps_limit = 60
  66. fps_limit_background = 30
  67. fps_limit_enabled = true
  68. game_client_thread_priority = 2
  69. glsl_enabled = 2
  70. gui_opacity = 3
  71. gui_skin = 2
  72. has_read_eula = true
  73. hide_menu_examine = false
  74. hide_menu_no_target = false
  75. hide_menu_spam_mode = true
  76. hide_menu_stop = false
  77. high_res_binoculars = false
  78. hint_texture_scaling = 1
  79. impColumn = true
  80. inverse_mouse = false
  81. irc_log_rotation = 2
  82. irc_notif = 0
  83. item_creature_render_distance = 4
  84. keyboard_layout = 0
  85. loadInventoryStartup = true
  86. local_list_in_event = false
  87. log_extra_errors = false
  88. log_gl_errors = false
  89. mark_text_read = true
  90. material_as_suffix = true
  91. max_texture_size = 1
  92. mega_texture_size = 5
  93. model_loader_thread_priority = 2
  94. model_loading_threads = 1
  95. multidraw_enabled = 2
  96. no_brightness = false
  97. no_terrain_render = false
  98. no_world_render = false
  99. non_power_of_two = 2
  100. occlusion_queries_enabled = 2
  101. offscreen_texture_size = 1
  102. other_log_rotation = 2
  103. outline_picking = true
  104. pbuffer_enabled = true
  105. player_guest = false
  106. reflection_texture_size = 1
  107. reflections = 2
  108. release_context = false
  109. release_context_on_jogl_sleep = false
  110. remember_password = true
  111. render_distant_terrain = true
  112. render_glow = false
  113. render_sun_glare = true
  114. resident_models = false
  115. save_skills_on_quit = false
  116. screenshot_file_format = 1
  117. season_override = 0
  118. setting_timestamps = true
  119. settings_version = 3
  120. shadow_level = 0
  121. showKChat = true
  122. silent_friends_update = false
  123. skillgain_minimum = 3
  124. skillgain_no_alignment = true
  125. skillgain_no_favor = true
  126. skydetail = 1
  127. sound_al_gain = 0
  128. sound_buzzlevel = 0
  129. sound_cache_enabled = false
  130. sound_doppler_enabled = false
  131. sound_engine = 0
  132. sound_footstepslevel = 0
  133. sound_play_ambients = true
  134. sound_play_buzz = true
  135. sound_play_combat = true
  136. sound_play_door = false
  137. sound_play_emotes = false
  138. sound_play_footsteps = false
  139. sound_play_music = false
  140. sound_play_weather = false
  141. sound_play_work = false
  142. stipple_enabled = true
  143. structure_render_distance = 4
  144. submit_client_data = 0
  145. terrain_bump = true
  146. terrain_res = 1
  147. test_attach_equipment = false
  148. test_mode = 0
  149. tile_transitions = true
  150. tiledecorations = 2
  151. togglePushToTalk = true
  152. toolSlot1 = 56290311143682
  153. toolSlot10 = -1
  154. toolSlot2 = 1042571769938690
  155. toolSlot3 = 248366432781058
  156. toolSlot4 = 103028967342850
  157. toolSlot5 = 1192306292032258
  158. toolSlot6 = 2169003430642946
  159. toolSlot7 = -1
  160. toolSlot8 = -1
  161. toolSlot9 = -1
  162. treelist_outline = true
  163. trees = 2
  164. update_optional = true
  165. use_alpha_particles = true
  166. use_anisotropic_filtering = 0
  167. use_color_picking = true
  168. use_fast_clock_work_around = true
  169. use_fbo_color_picking = true
  170. use_fbo_reflections = true
  171. use_nagles_algorithm = false
  172. use_nano_timer = false
  173. use_non_alpha_particles = true
  174. use_phobia_models = false
  175. use_smooth_lines = false
  176. use_smooth_points = false
  177. use_smooth_polygons = false
  178. use_tree_models = true
  179. use_weather_particles = true
  180. vbo_enabled = 2
  181. viewport_bob = true
  182. water_detail = 2
  183.  
  184. Setting up dotXSI Model Loader
  185. Executing E:\Games\Wurm\configs\default\keybindings.txt
  186. Translating legacy key PAGE_UP to PRIOR
  187. Translating legacy key PAGE_DOWN to NEXT
  188. Translating legacy key ENTER to RETURN
  189. Word filter loaded: 23
  190. >>> Launch queue entry exiting.
  191. Using LWJGL display 1024:768:32:75 (true)
  192.  
  193.  
  194. === OpenGL information ===
  195. LWJGL version: 2.8.3
  196. Adapter info: nvd3dumx,nvwgf2umx,nvwgf2umx (8.17.13.142)
  197. OpenGL vendor: NVIDIA Corporation
  198. OpenGL renderer: GeForce GTX 590/PCIe/SSE2
  199. OpenGL version: 4.2.0
  200. OpenGL extensions:
  201. GL_AMD_multi_draw_indirect
  202. GL_ARB_base_instance
  203. GL_ARB_blend_func_extended
  204. GL_ARB_color_buffer_float
  205. GL_ARB_compatibility
  206. GL_ARB_compressed_texture_pixel_storage
  207. GL_ARB_conservative_depth
  208. GL_ARB_copy_buffer
  209. GL_ARB_depth_buffer_float
  210. GL_ARB_depth_clamp
  211. GL_ARB_depth_texture
  212. GL_ARB_draw_buffers
  213. GL_ARB_draw_buffers_blend
  214. GL_ARB_draw_indirect
  215. GL_ARB_draw_elements_base_vertex
  216. GL_ARB_draw_instanced
  217. GL_ARB_ES2_compatibility
  218. GL_ARB_explicit_attrib_location
  219. GL_ARB_fragment_coord_conventions
  220. GL_ARB_fragment_program
  221. GL_ARB_fragment_program_shadow
  222. GL_ARB_fragment_shader
  223. GL_ARB_framebuffer_object
  224. GL_ARB_framebuffer_sRGB
  225. GL_ARB_geometry_shader4
  226. GL_ARB_get_program_binary
  227. GL_ARB_gpu_shader5
  228. GL_ARB_gpu_shader_fp64
  229. GL_ARB_half_float_pixel
  230. GL_ARB_half_float_vertex
  231. GL_ARB_imaging
  232. GL_ARB_instanced_arrays
  233. GL_ARB_internalformat_query
  234. GL_ARB_map_buffer_alignment
  235. GL_ARB_map_buffer_range
  236. GL_ARB_multisample
  237. GL_ARB_multitexture
  238. GL_ARB_occlusion_query
  239. GL_ARB_occlusion_query2
  240. GL_ARB_pixel_buffer_object
  241. GL_ARB_point_parameters
  242. GL_ARB_point_sprite
  243. GL_ARB_provoking_vertex
  244. GL_ARB_robustness
  245. GL_ARB_sample_shading
  246. GL_ARB_sampler_objects
  247. GL_ARB_seamless_cube_map
  248. GL_ARB_separate_shader_objects
  249. GL_ARB_shader_atomic_counters
  250. GL_ARB_shader_bit_encoding
  251. GL_ARB_shader_image_load_store
  252. GL_ARB_shader_objects
  253. GL_ARB_shader_precision
  254. GL_ARB_shader_subroutine
  255. GL_ARB_shading_language_100
  256. GL_ARB_shading_language_420pack
  257. GL_ARB_shading_language_include
  258. GL_ARB_shading_language_packing
  259. GL_ARB_shadow
  260. GL_ARB_sync
  261. GL_ARB_tessellation_shader
  262. GL_ARB_texture_border_clamp
  263. GL_ARB_texture_buffer_object
  264. GL_ARB_texture_buffer_object_rgb32
  265. GL_ARB_texture_compression
  266. GL_ARB_texture_compression_bptc
  267. GL_ARB_texture_compression_rgtc
  268. GL_ARB_texture_cube_map
  269. GL_ARB_texture_cube_map_array
  270. GL_ARB_texture_env_add
  271. GL_ARB_texture_env_combine
  272. GL_ARB_texture_env_crossbar
  273. GL_ARB_texture_env_dot3
  274. GL_ARB_texture_float
  275. GL_ARB_texture_gather
  276. GL_ARB_texture_mirrored_repeat
  277. GL_ARB_texture_multisample
  278. GL_ARB_texture_non_power_of_two
  279. GL_ARB_texture_query_lod
  280. GL_ARB_texture_rectangle
  281. GL_ARB_texture_rg
  282. GL_ARB_texture_rgb10_a2ui
  283. GL_ARB_texture_storage
  284. GL_ARB_texture_swizzle
  285. GL_ARB_timer_query
  286. GL_ARB_transform_feedback2
  287. GL_ARB_transform_feedback3
  288. GL_ARB_transform_feedback_instanced
  289. GL_ARB_transpose_matrix
  290. GL_ARB_uniform_buffer_object
  291. GL_ARB_vertex_array_bgra
  292. GL_ARB_vertex_array_object
  293. GL_ARB_vertex_attrib_64bit
  294. GL_ARB_vertex_buffer_object
  295. GL_ARB_vertex_program
  296. GL_ARB_vertex_shader
  297. GL_ARB_vertex_type_2_10_10_10_rev
  298. GL_ARB_viewport_array
  299. GL_ARB_window_pos
  300. GL_ATI_draw_buffers
  301. GL_ATI_texture_float
  302. GL_ATI_texture_mirror_once
  303. GL_S3_s3tc
  304. GL_EXT_texture_env_add
  305. GL_EXT_abgr
  306. GL_EXT_bgra
  307. GL_EXT_bindable_uniform
  308. GL_EXT_blend_color
  309. GL_EXT_blend_equation_separate
  310. GL_EXT_blend_func_separate
  311. GL_EXT_blend_minmax
  312. GL_EXT_blend_subtract
  313. GL_EXT_compiled_vertex_array
  314. GL_EXT_Cg_shader
  315. GL_EXT_depth_bounds_test
  316. GL_EXT_direct_state_access
  317. GL_EXT_draw_buffers2
  318. GL_EXT_draw_instanced
  319. GL_EXT_draw_range_elements
  320. GL_EXT_fog_coord
  321. GL_EXT_framebuffer_blit
  322. GL_EXT_framebuffer_multisample
  323. GL_EXTX_framebuffer_mixed_formats
  324. GL_EXT_framebuffer_object
  325. GL_EXT_framebuffer_sRGB
  326. GL_EXT_geometry_shader4
  327. GL_EXT_gpu_program_parameters
  328. GL_EXT_gpu_shader4
  329. GL_EXT_multi_draw_arrays
  330. GL_EXT_packed_depth_stencil
  331. GL_EXT_packed_float
  332. GL_EXT_packed_pixels
  333. GL_EXT_pixel_buffer_object
  334. GL_EXT_point_parameters
  335. GL_EXT_provoking_vertex
  336. GL_EXT_rescale_normal
  337. GL_EXT_secondary_color
  338. GL_EXT_separate_shader_objects
  339. GL_EXT_separate_specular_color
  340. GL_EXT_shader_image_load_store
  341. GL_EXT_shadow_funcs
  342. GL_EXT_stencil_two_side
  343. GL_EXT_stencil_wrap
  344. GL_EXT_texture3D
  345. GL_EXT_texture_array
  346. GL_EXT_texture_buffer_object
  347. GL_EXT_texture_compression_dxt1
  348. GL_EXT_texture_compression_latc
  349. GL_EXT_texture_compression_rgtc
  350. GL_EXT_texture_compression_s3tc
  351. GL_EXT_texture_cube_map
  352. GL_EXT_texture_edge_clamp
  353. GL_EXT_texture_env_combine
  354. GL_EXT_texture_env_dot3
  355. GL_EXT_texture_filter_anisotropic
  356. GL_EXT_texture_format_BGRA8888
  357. GL_EXT_texture_integer
  358. GL_EXT_texture_lod
  359. GL_EXT_texture_lod_bias
  360. GL_EXT_texture_mirror_clamp
  361. GL_EXT_texture_object
  362. GL_EXT_texture_shared_exponent
  363. GL_EXT_texture_sRGB
  364. GL_EXT_texture_sRGB_decode
  365. GL_EXT_texture_storage
  366. GL_EXT_texture_swizzle
  367. GL_EXT_texture_type_2_10_10_10_REV
  368. GL_EXT_timer_query
  369. GL_EXT_transform_feedback2
  370. GL_EXT_vertex_array
  371. GL_EXT_vertex_array_bgra
  372. GL_EXT_vertex_attrib_64bit
  373. GL_EXT_import_sync_object
  374. GL_IBM_rasterpos_clip
  375. GL_IBM_texture_mirrored_repeat
  376. GL_KTX_buffer_region
  377. GL_NV_alpha_test
  378. GL_NV_blend_minmax
  379. GL_NV_blend_square
  380. GL_NV_complex_primitives
  381. GL_NV_conditional_render
  382. GL_NV_copy_depth_to_color
  383. GL_NV_copy_image
  384. GL_NV_depth_buffer_float
  385. GL_NV_depth_clamp
  386. GL_NV_explicit_multisample
  387. GL_NV_fbo_color_attachments
  388. GL_NV_fence
  389. GL_NV_float_buffer
  390. GL_NV_fog_distance
  391. GL_NV_fragdepth
  392. GL_NV_fragment_program
  393. GL_NV_fragment_program_option
  394. GL_NV_fragment_program2
  395. GL_NV_framebuffer_multisample_coverage
  396. GL_NV_geometry_shader4
  397. GL_NV_gpu_program4
  398. GL_NV_gpu_program4_1
  399. GL_NV_gpu_program5
  400. GL_NV_gpu_program_fp64
  401. GL_NV_gpu_shader5
  402. GL_NV_half_float
  403. GL_NV_light_max_exponent
  404. GL_NV_multisample_coverage
  405. GL_NV_multisample_filter_hint
  406. GL_NV_occlusion_query
  407. GL_NV_packed_depth_stencil
  408. GL_NV_parameter_buffer_object
  409. GL_NV_parameter_buffer_object2
  410. GL_NV_path_rendering
  411. GL_NV_pixel_data_range
  412. GL_NV_point_sprite
  413. GL_NV_primitive_restart
  414. GL_NV_register_combiners
  415. GL_NV_register_combiners2
  416. GL_NV_shader_atomic_counters
  417. GL_NV_shader_atomic_float
  418. GL_NV_shader_buffer_load
  419. GL_NV_texgen_reflection
  420. GL_NV_texture_barrier
  421. GL_NV_texture_compression_vtc
  422. GL_NV_texture_env_combine4
  423. GL_NV_texture_expand_normal
  424. GL_NV_texture_lod_clamp
  425. GL_NV_texture_multisample
  426. GL_NV_texture_rectangle
  427. GL_NV_texture_shader
  428. GL_NV_texture_shader2
  429. GL_NV_texture_shader3
  430. GL_NV_transform_feedback
  431. GL_NV_transform_feedback2
  432. GL_NV_vertex_array_range
  433. GL_NV_vertex_array_range2
  434. GL_NV_vertex_attrib_integer_64bit
  435. GL_NV_vertex_buffer_unified_memory
  436. GL_NV_vertex_program
  437. GL_NV_vertex_program1_1
  438. GL_NV_vertex_program2
  439. GL_NV_vertex_program2_option
  440. GL_NV_vertex_program3
  441. GL_NVX_conditional_render
  442. GL_NVX_gpu_memory_info
  443. GL_OES_depth24
  444. GL_OES_depth32
  445. GL_OES_depth_texture
  446. GL_OES_element_index_uint
  447. GL_OES_fbo_render_mipmap
  448. GL_OES_get_program_binary
  449. GL_OES_mapbuffer
  450. GL_OES_packed_depth_stencil
  451. GL_OES_rgb8_rgba8
  452. GL_OES_standard_derivatives
  453. GL_OES_texture_3D
  454. GL_OES_texture_float
  455. GL_OES_texture_float_linear
  456. GL_OES_texture_half_float
  457. GL_OES_texture_half_float_linear
  458. GL_OES_texture_npot
  459. GL_OES_vertex_array_object
  460. GL_OES_vertex_half_float
  461. GL_SGIS_generate_mipmap
  462. GL_SGIS_texture_lod
  463. GL_SGIX_depth_texture
  464. GL_SGIX_shadow
  465. GL_SUN_slice_accum
  466. GL_WIN_swap_hint
  467. WGL_EXT_swap_control
  468.  
  469. GLSL version: 4.20 NVIDIA via Cg compiler
  470. Server response: Internal error.
  471. Starting workaround for fast running clocks
  472. Using LWJGL timer.
  473. Initialized mouse with 16 buttons.
  474. Startup Phase - Setting up..
  475. Initializing font texture for SansSerif (11). Texture Size: 512
  476. Initializing font texture for SansSerif (11, italic). Texture Size: 128
  477. Loading window positions from E:\Games\Wurm\players\Duce\windows_1024x768.txt
  478. Loading props file E:\Games\Wurm\players\Duce\windows_1024x768.txt
  479. Gui initialized
  480. Startup Phase - Preparing terrain
  481. Startup Phase - Connecting ..
  482. Disabling Nagles
  483. Writing to E:\Games\Wurm\players\Duce\logs\_Event.2012-08.txt
  484. Disabling Nagles
  485. Writing to E:\Games\Wurm\players\Duce\logs\Alliance.2012-08.txt
  486. Setting up Collada Model Loader
  487. Login successful
  488. Executing E:\Games\Wurm\configs\default\autorun.txt
  489. Starting update of login splash image...
  490. Finished loading new login splash image!
  491. Writing to E:\Games\Wurm\players\Duce\logs\GM.2012-08.txt
  492. Writing to E:\Games\Wurm\players\Duce\logs\Warn.2012-08.txt
  493. Writing to E:\Games\Wurm\players\Duce\logs\MGMT.2012-08.txt
  494. Writing to E:\Games\Wurm\players\Duce\logs\_Friends.2012-08.txt
  495. Writing to E:\Games\Wurm\players\Duce\logs\CA_HELP.2012-08.txt
  496. Writing to E:\Games\Wurm\players\Duce\logs\GL-Freedom.2012-08.txt
  497. Initializing font texture for SansSerif (11, bold). Texture Size: 128
  498. Saved screenshot to E:\Games\Wurm\players\Duce\screenshots\wurm.20120815.0737.jpg.
  499. Writing to E:\Games\Wurm\players\Duce\logs\PM__Adamz.2012-08.txt
  500. Writing to E:\Games\Wurm\players\Duce\logs\Village.2012-08.txt
  501. Writing to E:\Games\Wurm\players\Duce\logs\PM__Red.2012-08.txt
  502. Writing to E:\Games\Wurm\players\Duce\logs\PM__Zodina.2012-08.txt
  503. Writing to E:\Games\Wurm\players\Duce\logs\PM__Eroing.2012-08.txt
  504. Execution aborted at connection 1, iteration 380091
  505. Run time 1h 42m, local time Wed Aug 15 09:13:53 MDT 2012
  506. Destroying game window
  507. ====== CLIENT CRASH ======
  508. Unexpected crash while playing
  509. java.nio.BufferUnderflowException
  510. at java.nio.Buffer.nextGetIndex(Unknown Source)
  511. at java.nio.HeapByteBuffer.getInt(Unknown Source)
  512. at class.i.a(SourceFile:1127)
  513. at class.kA.c(SourceFile:536)
  514. at class.i.a(SourceFile:193)
  515. at com.wurmonline.client.j.e(SourceFile:304)
  516. at com.wurmonline.client.j.run(SourceFile:1300)
  517. at java.lang.Thread.run(Unknown Source)
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