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- Abilities in Twoarts:
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- Preparation A scabbard is as important as one's blade.
- Bladename Every sword is unique.
- Drawslash A single, measured slash.
- Gripping Clench your blade with an unshakable grip.
- Doya Strike true with the slow might of the Earth stance.
- Raze Cleave through defensive auras.
- Armslash Cut across the arms.
- Engage Lash out at a cowardly foe.
- Discernment Quickly assess an opponent's wounds.
- Legslash Slash across the legs.
- Thyr The whirling Wind stance neglects power for speed.
- Impale Drive your blade straight through your target.
- Centreslash Carve up or down across the head and chest.
- Balanceslash Drive your enemy back with a balanced slash.
- Infusefire Wreathe your blade in crackling flame.
- Pommelstrike Deliver a stunning blow with the hilt of your sword.
- Mir The adaptive Water stance favours defence.
- Bladesuicide If death must come, be it by your own blade.
- Retaliationstrike Unleash a fierce strike against your attacker.
- Infuselightning Command lightning into your sword.
- Bladetwist Torment an impaled foe.
- Arash Aggressive and powerful, the Fire stance is one of attack.
- Infuseice Suffuse your blade with ice.
- Multislash Spill blood with a succession of slashes.
- Compassslash Send their blood to the points of the compass.
- Infusevoid Wield the Void and your sword as one.
- Impaleslash Let their blood flow freely.
- Sanya The total focus of the Void stance amplifies inner power.
- Brokenstar Draw the broken star across your foe.
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- To gain further information on an ability, AB <ability>.
- Abilities in Striking:
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- Constitution Maintaining your intestinal equilibrium.
- Sternum A painful blow to the breastbone.
- Shoulder Induce a state of weariness in your target.
- Hands Send a numbing pain into your foe's hands.
- Fitness Control your breathing.
- Ears Turn your opponent into a clumsy fool.
- Nose A disfiguring strike to turn even the most loyal.
- Knees Send your target sprawling to the ground.
- Alleviate Cure yourself of pesky afflictions.
- Neck Cause your opponent's limbs to lock up.
- Kidney Drive aggressive urges from your foe.
- Eyes Force your enemy to witness madness.
- Hamstring Cripple your target's movement.
- Temple Send your foe into a stupor.
- Feet Send your mounted target sprawling to the ground.
- Chin Envelop your opponent in a restful sleep.
- Icefist Channel Shindo into an icy strike.
- Flamefist Channel Shindo into a fiery strike.
- Airfist Channel Shindo into a blustering gale.
- Voidfist Channel Shindo into a powerful vortex.
- Groin Instil a sense of heroism into your target.
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- *** Next ability available in 73 lessons ***
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- Chest Afflict your enemy with constant affliction.
- Throat Remove your foe's ability to breathe.
- Stomach Imbue a loss of desire to eat.
- Underarm Force them to secrete a slick sweat.
- Deathstrike Unleash the fury of your martial prowess.
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- To gain further information on an ability, AB <ability>.
- Abilities in Shindo:
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- Weathering Rigorous training yields a toughened physique.
- Augment Your bladework reaches new heights of potency.
- Breathing Control your breathing to resist choking attacks.
- Shintrance Sink into a reverie of battle.
- Shadow Surveil from the shadows.
- Detect Find others throughout the land.
- Deaf Will silence upon the world.
- Hearing Restore aural sensation.
- Blind Render your eyes unseeing.
- Sight See the world anew.
- Nightsight Vision in darkness as in light.
- Bind Brace yourself with Shin energy.
- Blocking Deny them escape.
- Toughness Strengthen your body against assault.
- Projectiles Weave and dodge missiles.
- Dodging Elude attacks from the air.
- Sturdiness Stand steadfast against acts of force.
- Leap Vault over obstacles.
- Immunity Withstand the foulest of poisons.
- Burst A crude release of force.
- Dash Fly across the ground.
- Waterwalk Dance over the waves.
- Clarity Behold no deception.
- Mindnet Know of all who approach.
- Consciousness Maintain awareness at all times.
- Healthtrans Heal your wounds with Shin power.
- Manatrans Fortify your mind with Shin power.
- Highleap The sky is within your reach.
- Annihilation Fury given fiery form.
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- *** Next ability available in 96 lessons ***
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- Thunderstorm Unleash a galvanic surge of power.
- Blizzard Quench your foes with a storm of ice.
- Bounding Leap great distances in but one soaring step.
- Vitiate Your strength becomes another's frailty.
- Meditate Your focus is without compare.
- Fullsense Reach out with your mind to touch others nearby.
- Phoenix Rebirth through cleansing flame.
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- To gain further information on an ability, AB <ability>.
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