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- ================================
- U L T I M A V - J O U R N A L
- ================================
- Words Of Power
- ==============
- The following are words used to unseal the dungeons
- - **VILIS** (Despise)
- - **FALLAX** (Deceit)
- - **AVIDUS** (Covetous)
- - **AIPONI** (Destard), might also be INOPIA
- - **IGNAVUS** (Hythloth)
- - **MALUM** (Wrong)
- _________________________________________________________________________________
- Shadowlord Names
- ================
- The true names of the Shadowlords must be spoken in front of the flames of their opposing virtues and their shards cast into the fire
- - **Falsehood:** FAULINEI
- - **Hatred:** ASTAROTH
- - **Covardice:** NOSFENTOR
- _________________________________________________________________________________
- Shrines
- =======
- These are the shrines that have been visited, learned from and meditated at
- - *[X] Justice:* Those who inflict injustice on others, cannot expect fair treatment unto themselves.
- - *[X] Sacrifice:*
- - *[X] Honesty:* A dishonest life brings unto thee temporary gain, but forsakes the permanent.
- - *[X] Humility* Pride is a vice, which Pride itself inclines one to find in others, and overlook in oneself.
- - *[X] Honor:* It is the guilt, not the guillotine, that constitutes the shame.
- - *[X] Compassion:* Only a detested life owes its pleasures to another's pain.
- - *[X] Valor:* Those who fear to try, know not their limits and thus not themselves.
- - *[X] Spirituality:* To forsake one's inner being is to abandon thy hopes for thyself and thy world.
- Beyond Shame's egress in the centre of the Underworld there is a place of darkness. Beyond this darkness lies the gate to the core of the world. When thou art ready thou must call forth _VERAMOCOR_ to unlock the gate and venture past etheral wards and stealers of souls. That which the world hath lost awaits thy coming.
- _________________________________________________________________________________
- Crown Jewels
- ============
- In order to save Lord British I have to find his crown, amulet and sceptre.
- - **Crown:** (Landon) In a room atop Blackthorn's Castle
- - **Amulet:** (Tessa) In the Underworld amongst the graves of valiant warriors
- - **Sceptre:** (Simon) In the Shadowlords' "earthly fortress"
- _________________________________________________________________________________
- Castles
- =======
- Castle British
- --------------
- Inhabitants
- - *Jester* Chuckles
- - *Chef* Stephen
- - *Chef* Margaret (upper floor)
- - *Child* Desire (with Margaret?)
- - *Bard* Alistair (wants to join)
- - *"Gardener"* Saduj
- Notes
- - Desire says Lord Stuart has been working on a spell to create food
- - LB's private chamber is on the roof, the magic carpet can be found there.
- Empath Abbey
- ------------
- Inhabitants
- - *Jester* Hardluck
- - *Healer* Jessip
- - *Cook* Cory
- - *Julia* (found in the kitchen/dining room)
- - *Lord* Michael
- Notes
- - Lord Michael says the demon in the eastern desert knows much of the Lord of Hatred
- Lycaeum
- -------
- Inhabitants
- - *Lady* Hayden
- - *Lord* R'hien
- - *Sir* Sean
- - *Lord* Shalineth
- - *Lady* Janell
- - *Scribe* Rollo
- Notes
- - Lady Janell tells me to ask the twin sisters in Cove about the Shard of Falsehood
- - I need to enter one of the moongates at precisely midnight to enter the Shrine of Spirituality
- Serpent's Hold
- --------------
- Inhabitants
- - *Prisoner* Toede
- - *Fencing Master* Monsieur Loubet
- - *Cook* Kristi
- - *Lord* Malone
- - *Armourer* Thol (Siege Crafters)
- Notes
- - Loubet had a magic carpet. he sold it to Bandaii, who lives in Paws.
- - Kristi has some skull keys she sold me for 100 gold. She said she got them from a mage and that the armourer Shenstone (in Minoc) has more.
- - I learned the name of the Shadowlord of Cowardice, Nosfentor, from Lord Malone.
- Castle Blackthorn
- -----------------
- Inhabitants
- - *Prisoner* Gorn
- - *Chef* Gallrot
- - *Jester* Foulwell
- - *Mage* Weblock
- - *Wizard* Hassad
- - *Stableboy* Kraw
- Notes
- - Hassad has been captured by the Shadowlords; he lived in New Magincia and has knowledge Blackthorn seeks. He told me a word of power, after i asked him and told him the password of the Resistance.
- - To escape the prison I must go through the secret door in the back of the cell, climb up the roof and sneak down the northern ladder. in Blackthorns's room go through the secret door, down the ladder on the other side, through the secret door to the north, down another ladder and out the back gates.
- _________________________________________________________________________________
- Cities
- ======
- Yew - City of justice
- ---------------------
- Inhabitants
- - Blacksmith
- - Chef
- - *Judge* Dryden
- - Two *prisoners* (Mario and his son)
- - *Chef* Jeremy
- - *Prisoner* Jerome (Jeremy's brother)
- - *Prisoner/Council Member* Felespar
- - *Resistance Leader* Landon
- Notes
- - Blacksmith's house has secret entrance behind fireplace, met Jaana there. Freed the two prisoners.
- - He told me to contact [Landon] about the [resistance] after telling him Terrance sent me
- - The password is DAWN
- - *Jerone* in the prison says his brother Jeremy sells keys around 10Am and 10 PM (packs of five)
- - Landon says the crown is in a room atop Blackthorn's Castle. I need to seek out Sir Simon on a mountain isle west of Spiritwood
- Brittania - City of Compassion
- ------------------------------
- Inhabitants
- - Gwenno
- - *Bard* Greyson
- - *Innkeeper* Donya
- - *Busboy* Eb
- - *Chef* Justin
- - *Council* Member Annon (roof of tavern)
- - *Cleaner* Telila
- - *Farmer* Terrance
- - *Healer* Faye (The Shield of Truth)
- Notes
- - secret entrance into town: travel along the southern eastern wall, then north and search left
- - I should ask Eb about glass; *Malik* in Moonglow knows about glass swords
- - Annon says to ask the daughter of another council member who works as a sails maker about the her mother
- - Terrance says to ask the owner of "Arms of Justice" about the resistance
- Trinsic - City of Honor
- -----------------------
- Inhabitants
- - *Healer* Leila (Wounds of Honour)
- - *Blacksmith* Woolfe (Paladin's Protectorate)
- - *Horesdealer* Hettar
- - *Fighter* Gruman
- - *Wizard* Sindar (sleepwalking)
- Notes
- - Gruman is walking on the walls (upper floor) of Trinsic waiting for a sign
- Skara Brae - City of Spirituality
- ---------------------------------
- Inhabitants
- - *Child* Froed
- - *Healer* Temptious (The Spirit Healers)
- - *Inkeeper* Rogi (The Haunting Inn)
- - *Herbalist* Toama (The Alchemist)
- - *Saul* (!must ask about mandrake and nightshade!)
- - *Bard* Kindor
- Notes
- - Froed's father, Greymarch, has been imprisoned.
- - Saul is looking for his friend Kindor, who was struck by a shadowlord's bolt. I can visit him near the healer at 6PM
- - Kindor says Lady Janell from the Lycaeum knows the location of the Shrine of Spirituality
- - Saul about finding Nightshade and Mandrake: βLegend tells of a spot in the Bloody Plains, forever damp from the blood of many battles. Mandrake root can be found there or in the Fens of the Dead. Deadly Nightshade can only be found in the most forested thickly spot of Spiritwood. Both may only be collected in the darkness of midnight.β
- Moonglow - City of Honesty
- --------------------------
- Inhabitants
- - *Herbalist* Nilrem (The Herbalist)
- - *Child* Malik
- - *Gypsy* Malifora
- - *Don* Piatt
- - *Lord* Stuart The Hungry
- - *Barkeeper* Sam (Honest Meal)
- Notes
- - Malik tells me his mother is a fortune teller. She lives in the north west building.
- - Malik says Saul knows where to find Mandrake and Nightshade
- Minoc - City of Sacrifice
- -------------------------
- Inhabitants
- - *Blacksmith* Shenstone (Darkwatch Armoury)
- - *Blacksmith* Tactus
- - Fiona (Poor House)
- - *Captain* Blyth (The Crow's Nest)
- - Fenelon
- - *Child* Rew
- - *Healer* Lady Sarah
- Notes
- - After speaking favourably about Lord Blackthorn with Tactus he told me to ask Judge Dryden about the Opression. I should say Tactus sent me.
- New Magincia - City of Humility
- -------------------------------
- Inhabitants
- - Tetsuo
- - Fumiko
- - Tomoka
- - Yasuda
- - Wartow
- - Shirita
- - shepherd Katrina (companion)
- - Inkeeper Felicity (Humble Palate)
- Notes
- - note
- Jeholm - City of Valor
- ----------------------
- Inhabitants
- - *Mage* Goeth (north west tower)
- - *Bard* Trian
- - *Fighter* Thorne
- - *Blacksmith* Bullwier
- - *Barkeeper* Nicole (Sword and Keg)
- - *Innkeeper* Gremnor (Warrior's Stead)
- Notes
- - Goeth is looking for something "valuable"
- - Trian says a fighter named Thorne, who visits the shrines often, visits the local pub. The one who searches for that which is not there (the mage Goeth) knows the word of power; I should speak backwards with him.
- - Thorne (when asked about Destrad): "In many dungeon rooms there are trips that open up secret passages! The more devious ones are those that must be pushed, like wall panels. Some even must be shot at, such as a torch across a chasm!"
- _________________________________________________________________________________
- Towns
- =====
- West Brittany
- -------------
- Inhabitants
- - *Farmer* Christopher
- - *Farmer* Phillip
- - *Farmer* Camille
- - *Inkeeper* Jaymes (Blue Boar inn)
- North Brittany
- --------------
- Inhabitants
- - *Farmer* Vigil
- - *Farmer* Leof
- - *Farmer* Joshua
- - *Farmer* Thentis
- - *Horsedealer* Theoan (The Stablehouse)
- - *Stable Buy* Kurt
- - *Inkeeper* Terbor (Hotel Brittany)
- Notes
- - Kurt says they have Valorian purebreeds (a breed of horse) in the castle. I should ask Treanna
- - Thentis seems to know of the resistance (ask about job, the oppose Blackthorn's laws)
- East Brittany
- -------------
- Inhabitants
- - *Healer* Milan (Healers' Sanctum)
- - *Master* Hawkins (Oaken Oar)
- - *Apprentice Boy* Squire Jimmy (Oaken Oar)
- - Adam the Torch (Oaken Oar - an alchemist?)
- - *Blacksmith* Flint
- Notes
- - Master Hawkins had the plans for the HMS Cape.
- - Adam says sulfur ash, mandrake and black power will unleash great power when burned enough to make a ship sail sixcore knots faster.
- Paws
- ----
- Inhabitants
- - *Inkeeper* Dr. Cat (Cat's Lair)
- - *Mage* Bandaii
- - *Horsedealer* Ferru (Wishing Well Horses)
- - *Guildmaster* Danfits (The Guild)
- - *Adventurer* Glinkie
- - *Inkeeper* Lorien (The Smugglers')
- Notes
- - Bandaii says he gave a magic carpet to Lord British. It should be in his private chamber atop the castle.
- Buccaneer's Den (east of new Magincia)
- --------------------------------------
- Inhabitants
- - *Drinker* Bidney
- - Tierra
- - *Figher* Geoffrey
- - *Pirate* Sven
- - *Lord* Dalgrin
- - *Bartender* Nikki (Fallen Virgin)
- - *Bard* Scally
- - *Innkeeper* Ransack (The King's Ransom)
- - *Armourer* Kitiara (Biccaneer's Booty)
- - *Blacksmith* Thorkin
- Notes
- - Bidney likes to drink rum (ask for rum when ask for bottle)
- - Sven used to be a glassblower. Glass swords are said to have been lost in the Serpent's Spine.
- - Dalgrind says a drink (rum?) will make Tierra talky.
- - Tierra lost her drinking glass. She also told me to talk to Bidney about climbing mountains.
- - Scally sings about a pirate named David. Apparently Daviv is now running (or ran?) a lighthouse. David made a tool to aid in navigation, a sextant.
- Bordermarch (south of Skara Brae)
- ---------------------------------
- Inhabitants
- - *Sir* Simon
- - *Lady* Tessa
- - *Blacksmith* Steve (Shattered Shield)
- - Dupre
- - Sentri
- Notes
- - Tessa says the amulet of British lies in the Underworld amongst the graves of valiant warriors.
- - Simon says the Shadowlords keep the sceptre in their "earthly fortress".
- Farthing
- --------
- Inhabitants
- - *Lord* Seggallion
- - *Mage* Temme
- - *Apprentice* Dufus
- - *Cook* Quintin
- Notes
- - Temme has a spell to make things disappear: __A__N __Y__LEM; the reagents are Ash and Mandrake or Garlic and Blood Moss
- - Seggallion might have a spyglass for me.
- Cove
- ----
- Inhabitants
- - *Priestess* Ava
- - *Priestess* Leonna
- - *Healer* Jessica
- Notes
- - In the temple, through the central upper fireplace, an ankh can be found.
- _________________________________________________________________________________
- Huts
- ====
- Sin'Vraal's Hut
- ---------------
- Inhabitants
- - *Daemon/Gargoyle* Sin'Vrael
- Notes
- - Sin'Vraal told me the name of the Shadowlord of Hatred
- Sutek's Hut
- -----------
- Inhabitants
- - Sutek
- Notes
- - I must find the three shards and cast them into the flames of Truth, Love and Courage in order to destroy them
- Grendel's Hut
- -------------
- Inhabitants
- - *Rat* Grendel
- Notes
- - Grendel was working on the __V__AS __R__EL __X__EN __B__ET spell. He taught me the lesser __R__EL __X__EN __B__ET spell (6th circle) to turn one enemy into a rat. It requires _spider silk_, _sulfurous ash_, _mandrake_ and _nightshade_.
- Windemere (on the private island)
- ---------------------------------
- Inhabitants
- - Elistaria
- - Thrud
- Notes
- - Elistaria is summoning daemons.
- _________________________________________________________________________________
- Lighthouses
- ===========
- Fogsbane
- --------
- Inhabitants
- - Jotham
- - Jennifer
- Notes
- - note
- Stormcrow (near Minoc)
- ----------------------
- Inhabitants
- - *Keeper* Windmire
- Notes
- -
- Waveguide
- ---------
- Inhabitants
- - Jaqueline
- - Gregory
- Notes
- - note
- Greyhaven (southern tip of main continent)
- ------------------------------------------
- Inhabitants
- - *Lighthousekeeper* Chalotte
- - *Lighthousekeeper/Pirate* David
- - *Child* Anthony
- - *Lord* Kenneth (composer)
- - *Coinmaker* Sir Arbuthnot
- Notes
- - Got a sextant from David.
- - Kenneth told me how to play the harpsichord.
- - It was Arbuthnot who forged the coin to summon me to Britannia.
- _________________________________________________________________________________
- Others
- ======
- ==================================
- U L T I M A V - R E A G E N T S
- ==================================
- |----------------|------|------|---------|----------|------------|-----|
- | | Cost | Cove | Lycaeum | Moonglow | Skara Brae | Yew |
- |----------------|------|------|---------|----------|------------|-----|
- | Black Pearl | 40 | X | X | | 6/20 | |
- |----------------|------|------|---------|----------|------------|-----|
- | Blood Moss | 30 | | X | | 6/33 | |
- |----------------|------|------|---------|----------|------------|-----|
- | Garlic | 20 | | | X | | X |
- |----------------|------|------|---------|----------|------------|-----|
- | Ginseng | 20 | | | X | X | X |
- |----------------|------|------|---------|----------|------------|-----|
- | Mandrake Root | 60 | X | X | X | | |
- |----------------|------|------|---------|----------|------------|-----|
- | Nightshade | 30 | X | X | X | | |
- |----------------|------|------|---------|----------|------------|-----|
- | Spider Silk | 30 | X | | X | | X |
- |----------------|------|------|---------|----------|------------|-----|
- | Sulphurous Ash | 30 | | | | 14/15 | X |
- |----------------|------|------|---------|----------|------------|-----|
- The price for reagents is given in reagents per gold, i.e. 6/20 means one has to pay 20 gold to get 6 reagents.
- Herbalist shops
- ---------------
- - Enlor in _Cove_
- - Virden in _Lycaeum_
- - Nilrem in _Moonglow_
- - Toama in _Skara Brae_
- - Pendra in _Yew_
- Saul about finding Nightshade and Mandrake
- ------------------------------------------
- Legend tells of a spot in the Bloody Plains, forever damp from the blood of many battles.
- Mandrake root can be found there or in the Fens of the Dead. Deadly Nightshade can only be found in the most forested thickly spot of Spiritwood.
- Both may only be collected in the darkness of midnight.
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