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Ultima V journal

Nov 22nd, 2013
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  1. ================================
  2. U L T I M A V - J O U R N A L
  3. ================================
  4.  
  5.  
  6. Words Of Power
  7. ==============
  8.  
  9. The following are words used to unseal the dungeons
  10.  
  11. - **VILIS** (Despise)
  12. - **FALLAX** (Deceit)
  13. - **AVIDUS** (Covetous)
  14. - **AIPONI** (Destard), might also be INOPIA
  15. - **IGNAVUS** (Hythloth)
  16. - **MALUM** (Wrong)
  17.  
  18. _________________________________________________________________________________
  19.  
  20. Shadowlord Names
  21. ================
  22.  
  23. The true names of the Shadowlords must be spoken in front of the flames of their opposing virtues and their shards cast into the fire
  24.  
  25. - **Falsehood:** FAULINEI
  26. - **Hatred:** ASTAROTH
  27. - **Covardice:** NOSFENTOR
  28.  
  29. _________________________________________________________________________________
  30.  
  31. Shrines
  32. =======
  33.  
  34. These are the shrines that have been visited, learned from and meditated at
  35.  
  36. - *[X] Justice:* Those who inflict injustice on others, cannot expect fair treatment unto themselves.
  37. - *[X] Sacrifice:*
  38. - *[X] Honesty:* A dishonest life brings unto thee temporary gain, but forsakes the permanent.
  39. - *[X] Humility* Pride is a vice, which Pride itself inclines one to find in others, and overlook in oneself.
  40. - *[X] Honor:* It is the guilt, not the guillotine, that constitutes the shame.
  41. - *[X] Compassion:* Only a detested life owes its pleasures to another's pain.
  42. - *[X] Valor:* Those who fear to try, know not their limits and thus not themselves.
  43. - *[X] Spirituality:* To forsake one's inner being is to abandon thy hopes for thyself and thy world.
  44.  
  45. Beyond Shame's egress in the centre of the Underworld there is a place of darkness. Beyond this darkness lies the gate to the core of the world. When thou art ready thou must call forth _VERAMOCOR_ to unlock the gate and venture past etheral wards and stealers of souls. That which the world hath lost awaits thy coming.
  46.  
  47. _________________________________________________________________________________
  48.  
  49. Crown Jewels
  50. ============
  51. In order to save Lord British I have to find his crown, amulet and sceptre.
  52.  
  53. - **Crown:** (Landon) In a room atop Blackthorn's Castle
  54. - **Amulet:** (Tessa) In the Underworld amongst the graves of valiant warriors
  55. - **Sceptre:** (Simon) In the Shadowlords' "earthly fortress"
  56.  
  57. _________________________________________________________________________________
  58.  
  59. Castles
  60. =======
  61.  
  62. Castle British
  63. --------------
  64.  
  65. Inhabitants
  66.  
  67. - *Jester* Chuckles
  68. - *Chef* Stephen
  69. - *Chef* Margaret (upper floor)
  70. - *Child* Desire (with Margaret?)
  71. - *Bard* Alistair (wants to join)
  72. - *"Gardener"* Saduj
  73.  
  74. Notes
  75.  
  76. - Desire says Lord Stuart has been working on a spell to create food
  77. - LB's private chamber is on the roof, the magic carpet can be found there.
  78.  
  79.  
  80. Empath Abbey
  81. ------------
  82.  
  83. Inhabitants
  84.  
  85. - *Jester* Hardluck
  86. - *Healer* Jessip
  87. - *Cook* Cory
  88. - *Julia* (found in the kitchen/dining room)
  89. - *Lord* Michael
  90.  
  91. Notes
  92.  
  93. - Lord Michael says the demon in the eastern desert knows much of the Lord of Hatred
  94.  
  95.  
  96. Lycaeum
  97. -------
  98.  
  99. Inhabitants
  100.  
  101. - *Lady* Hayden
  102. - *Lord* R'hien
  103. - *Sir* Sean
  104. - *Lord* Shalineth
  105. - *Lady* Janell
  106. - *Scribe* Rollo
  107.  
  108. Notes
  109.  
  110. - Lady Janell tells me to ask the twin sisters in Cove about the Shard of Falsehood
  111. - I need to enter one of the moongates at precisely midnight to enter the Shrine of Spirituality
  112.  
  113. Serpent's Hold
  114. --------------
  115.  
  116. Inhabitants
  117.  
  118. - *Prisoner* Toede
  119. - *Fencing Master* Monsieur Loubet
  120. - *Cook* Kristi
  121. - *Lord* Malone
  122. - *Armourer* Thol (Siege Crafters)
  123.  
  124. Notes
  125.  
  126. - Loubet had a magic carpet. he sold it to Bandaii, who lives in Paws.
  127. - Kristi has some skull keys she sold me for 100 gold. She said she got them from a mage and that the armourer Shenstone (in Minoc) has more.
  128. - I learned the name of the Shadowlord of Cowardice, Nosfentor, from Lord Malone.
  129.  
  130.  
  131. Castle Blackthorn
  132. -----------------
  133.  
  134. Inhabitants
  135.  
  136. - *Prisoner* Gorn
  137. - *Chef* Gallrot
  138. - *Jester* Foulwell
  139. - *Mage* Weblock
  140. - *Wizard* Hassad
  141. - *Stableboy* Kraw
  142.  
  143. Notes
  144.  
  145. - Hassad has been captured by the Shadowlords; he lived in New Magincia and has knowledge Blackthorn seeks. He told me a word of power, after i asked him and told him the password of the Resistance.
  146. - To escape the prison I must go through the secret door in the back of the cell, climb up the roof and sneak down the northern ladder. in Blackthorns's room go through the secret door, down the ladder on the other side, through the secret door to the north, down another ladder and out the back gates.
  147.  
  148. _________________________________________________________________________________
  149.  
  150. Cities
  151. ======
  152.  
  153. Yew - City of justice
  154. ---------------------
  155.  
  156. Inhabitants
  157.  
  158. - Blacksmith
  159. - Chef
  160. - *Judge* Dryden
  161. - Two *prisoners* (Mario and his son)
  162. - *Chef* Jeremy
  163. - *Prisoner* Jerome (Jeremy's brother)
  164. - *Prisoner/Council Member* Felespar
  165. - *Resistance Leader* Landon
  166.  
  167. Notes
  168.  
  169. - Blacksmith's house has secret entrance behind fireplace, met Jaana there. Freed the two prisoners.
  170. - He told me to contact [Landon] about the [resistance] after telling him Terrance sent me
  171. - The password is DAWN
  172. - *Jerone* in the prison says his brother Jeremy sells keys around 10Am and 10 PM (packs of five)
  173. - Landon says the crown is in a room atop Blackthorn's Castle. I need to seek out Sir Simon on a mountain isle west of Spiritwood
  174.  
  175.  
  176. Brittania - City of Compassion
  177. ------------------------------
  178.  
  179. Inhabitants
  180.  
  181. - Gwenno
  182. - *Bard* Greyson
  183. - *Innkeeper* Donya
  184. - *Busboy* Eb
  185. - *Chef* Justin
  186. - *Council* Member Annon (roof of tavern)
  187. - *Cleaner* Telila
  188. - *Farmer* Terrance
  189. - *Healer* Faye (The Shield of Truth)
  190.  
  191. Notes
  192.  
  193. - secret entrance into town: travel along the southern eastern wall, then north and search left
  194. - I should ask Eb about glass; *Malik* in Moonglow knows about glass swords
  195. - Annon says to ask the daughter of another council member who works as a sails maker about the her mother
  196. - Terrance says to ask the owner of "Arms of Justice" about the resistance
  197.  
  198.  
  199. Trinsic - City of Honor
  200. -----------------------
  201.  
  202. Inhabitants
  203.  
  204. - *Healer* Leila (Wounds of Honour)
  205. - *Blacksmith* Woolfe (Paladin's Protectorate)
  206. - *Horesdealer* Hettar
  207. - *Fighter* Gruman
  208. - *Wizard* Sindar (sleepwalking)
  209.  
  210. Notes
  211. - Gruman is walking on the walls (upper floor) of Trinsic waiting for a sign
  212.  
  213.  
  214. Skara Brae - City of Spirituality
  215. ---------------------------------
  216.  
  217. Inhabitants
  218.  
  219. - *Child* Froed
  220. - *Healer* Temptious (The Spirit Healers)
  221. - *Inkeeper* Rogi (The Haunting Inn)
  222. - *Herbalist* Toama (The Alchemist)
  223. - *Saul* (!must ask about mandrake and nightshade!)
  224. - *Bard* Kindor
  225.  
  226. Notes
  227.  
  228. - Froed's father, Greymarch, has been imprisoned.
  229. - Saul is looking for his friend Kindor, who was struck by a shadowlord's bolt. I can visit him near the healer at 6PM
  230. - Kindor says Lady Janell from the Lycaeum knows the location of the Shrine of Spirituality
  231. - Saul about finding Nightshade and Mandrake: β€œLegend tells of a spot in the Bloody Plains, forever damp from the blood of many battles. Mandrake root can be found there or in the Fens of the Dead. Deadly Nightshade can only be found in the most forested thickly spot of Spiritwood. Both may only be collected in the darkness of midnight.”
  232.  
  233.  
  234. Moonglow - City of Honesty
  235. --------------------------
  236.  
  237. Inhabitants
  238.  
  239. - *Herbalist* Nilrem (The Herbalist)
  240. - *Child* Malik
  241. - *Gypsy* Malifora
  242. - *Don* Piatt
  243. - *Lord* Stuart The Hungry
  244. - *Barkeeper* Sam (Honest Meal)
  245.  
  246. Notes
  247.  
  248. - Malik tells me his mother is a fortune teller. She lives in the north west building.
  249. - Malik says Saul knows where to find Mandrake and Nightshade
  250.  
  251.  
  252. Minoc - City of Sacrifice
  253. -------------------------
  254.  
  255. Inhabitants
  256.  
  257. - *Blacksmith* Shenstone (Darkwatch Armoury)
  258. - *Blacksmith* Tactus
  259. - Fiona (Poor House)
  260. - *Captain* Blyth (The Crow's Nest)
  261. - Fenelon
  262. - *Child* Rew
  263. - *Healer* Lady Sarah
  264.  
  265. Notes
  266.  
  267. - After speaking favourably about Lord Blackthorn with Tactus he told me to ask Judge Dryden about the Opression. I should say Tactus sent me.
  268.  
  269.  
  270. New Magincia - City of Humility
  271. -------------------------------
  272.  
  273. Inhabitants
  274.  
  275. - Tetsuo
  276. - Fumiko
  277. - Tomoka
  278. - Yasuda
  279. - Wartow
  280. - Shirita
  281. - shepherd Katrina (companion)
  282. - Inkeeper Felicity (Humble Palate)
  283.  
  284. Notes
  285. - note
  286.  
  287.  
  288. Jeholm - City of Valor
  289. ----------------------
  290.  
  291. Inhabitants
  292.  
  293. - *Mage* Goeth (north west tower)
  294. - *Bard* Trian
  295. - *Fighter* Thorne
  296. - *Blacksmith* Bullwier
  297. - *Barkeeper* Nicole (Sword and Keg)
  298. - *Innkeeper* Gremnor (Warrior's Stead)
  299.  
  300. Notes
  301.  
  302. - Goeth is looking for something "valuable"
  303. - Trian says a fighter named Thorne, who visits the shrines often, visits the local pub. The one who searches for that which is not there (the mage Goeth) knows the word of power; I should speak backwards with him.
  304. - Thorne (when asked about Destrad): "In many dungeon rooms there are trips that open up secret passages! The more devious ones are those that must be pushed, like wall panels. Some even must be shot at, such as a torch across a chasm!"
  305.  
  306. _________________________________________________________________________________
  307.  
  308. Towns
  309. =====
  310.  
  311. West Brittany
  312. -------------
  313.  
  314. Inhabitants
  315.  
  316. - *Farmer* Christopher
  317. - *Farmer* Phillip
  318. - *Farmer* Camille
  319. - *Inkeeper* Jaymes (Blue Boar inn)
  320.  
  321.  
  322. North Brittany
  323. --------------
  324.  
  325. Inhabitants
  326.  
  327. - *Farmer* Vigil
  328. - *Farmer* Leof
  329. - *Farmer* Joshua
  330. - *Farmer* Thentis
  331. - *Horsedealer* Theoan (The Stablehouse)
  332. - *Stable Buy* Kurt
  333. - *Inkeeper* Terbor (Hotel Brittany)
  334.  
  335. Notes
  336.  
  337. - Kurt says they have Valorian purebreeds (a breed of horse) in the castle. I should ask Treanna
  338. - Thentis seems to know of the resistance (ask about job, the oppose Blackthorn's laws)
  339.  
  340.  
  341. East Brittany
  342. -------------
  343.  
  344. Inhabitants
  345.  
  346. - *Healer* Milan (Healers' Sanctum)
  347. - *Master* Hawkins (Oaken Oar)
  348. - *Apprentice Boy* Squire Jimmy (Oaken Oar)
  349. - Adam the Torch (Oaken Oar - an alchemist?)
  350. - *Blacksmith* Flint
  351.  
  352. Notes
  353.  
  354. - Master Hawkins had the plans for the HMS Cape.
  355. - Adam says sulfur ash, mandrake and black power will unleash great power when burned enough to make a ship sail sixcore knots faster.
  356.  
  357.  
  358. Paws
  359. ----
  360.  
  361. Inhabitants
  362.  
  363. - *Inkeeper* Dr. Cat (Cat's Lair)
  364. - *Mage* Bandaii
  365. - *Horsedealer* Ferru (Wishing Well Horses)
  366. - *Guildmaster* Danfits (The Guild)
  367. - *Adventurer* Glinkie
  368. - *Inkeeper* Lorien (The Smugglers')
  369.  
  370. Notes
  371.  
  372. - Bandaii says he gave a magic carpet to Lord British. It should be in his private chamber atop the castle.
  373.  
  374.  
  375. Buccaneer's Den (east of new Magincia)
  376. --------------------------------------
  377.  
  378. Inhabitants
  379.  
  380. - *Drinker* Bidney
  381. - Tierra
  382. - *Figher* Geoffrey
  383. - *Pirate* Sven
  384. - *Lord* Dalgrin
  385. - *Bartender* Nikki (Fallen Virgin)
  386. - *Bard* Scally
  387. - *Innkeeper* Ransack (The King's Ransom)
  388. - *Armourer* Kitiara (Biccaneer's Booty)
  389. - *Blacksmith* Thorkin
  390.  
  391. Notes
  392.  
  393. - Bidney likes to drink rum (ask for rum when ask for bottle)
  394. - Sven used to be a glassblower. Glass swords are said to have been lost in the Serpent's Spine.
  395. - Dalgrind says a drink (rum?) will make Tierra talky.
  396. - Tierra lost her drinking glass. She also told me to talk to Bidney about climbing mountains.
  397. - Scally sings about a pirate named David. Apparently Daviv is now running (or ran?) a lighthouse. David made a tool to aid in navigation, a sextant.
  398.  
  399.  
  400. Bordermarch (south of Skara Brae)
  401. ---------------------------------
  402.  
  403. Inhabitants
  404.  
  405. - *Sir* Simon
  406. - *Lady* Tessa
  407. - *Blacksmith* Steve (Shattered Shield)
  408. - Dupre
  409. - Sentri
  410.  
  411. Notes
  412.  
  413. - Tessa says the amulet of British lies in the Underworld amongst the graves of valiant warriors.
  414. - Simon says the Shadowlords keep the sceptre in their "earthly fortress".
  415.  
  416. Farthing
  417. --------
  418.  
  419. Inhabitants
  420.  
  421. - *Lord* Seggallion
  422. - *Mage* Temme
  423. - *Apprentice* Dufus
  424. - *Cook* Quintin
  425.  
  426. Notes
  427.  
  428. - Temme has a spell to make things disappear: __A__N __Y__LEM; the reagents are Ash and Mandrake or Garlic and Blood Moss
  429. - Seggallion might have a spyglass for me.
  430.  
  431.  
  432. Cove
  433. ----
  434.  
  435. Inhabitants
  436.  
  437. - *Priestess* Ava
  438. - *Priestess* Leonna
  439. - *Healer* Jessica
  440.  
  441. Notes
  442.  
  443. - In the temple, through the central upper fireplace, an ankh can be found.
  444.  
  445. _________________________________________________________________________________
  446.  
  447. Huts
  448. ====
  449.  
  450. Sin'Vraal's Hut
  451. ---------------
  452.  
  453. Inhabitants
  454.  
  455. - *Daemon/Gargoyle* Sin'Vrael
  456.  
  457. Notes
  458.  
  459. - Sin'Vraal told me the name of the Shadowlord of Hatred
  460.  
  461.  
  462. Sutek's Hut
  463. -----------
  464.  
  465. Inhabitants
  466.  
  467. - Sutek
  468.  
  469. Notes
  470.  
  471. - I must find the three shards and cast them into the flames of Truth, Love and Courage in order to destroy them
  472.  
  473.  
  474. Grendel's Hut
  475. -------------
  476.  
  477. Inhabitants
  478. - *Rat* Grendel
  479.  
  480. Notes
  481.  
  482. - Grendel was working on the __V__AS __R__EL __X__EN __B__ET spell. He taught me the lesser __R__EL __X__EN __B__ET spell (6th circle) to turn one enemy into a rat. It requires _spider silk_, _sulfurous ash_, _mandrake_ and _nightshade_.
  483.  
  484. Windemere (on the private island)
  485. ---------------------------------
  486.  
  487. Inhabitants
  488.  
  489. - Elistaria
  490. - Thrud
  491.  
  492. Notes
  493.  
  494. - Elistaria is summoning daemons.
  495.  
  496. _________________________________________________________________________________
  497.  
  498. Lighthouses
  499. ===========
  500.  
  501. Fogsbane
  502. --------
  503.  
  504. Inhabitants
  505.  
  506. - Jotham
  507. - Jennifer
  508.  
  509. Notes
  510.  
  511. - note
  512.  
  513.  
  514. Stormcrow (near Minoc)
  515. ----------------------
  516.  
  517. Inhabitants
  518.  
  519. - *Keeper* Windmire
  520.  
  521. Notes
  522.  
  523. -
  524.  
  525.  
  526.  
  527. Waveguide
  528. ---------
  529.  
  530. Inhabitants
  531.  
  532. - Jaqueline
  533. - Gregory
  534.  
  535. Notes
  536.  
  537. - note
  538.  
  539. Greyhaven (southern tip of main continent)
  540. ------------------------------------------
  541.  
  542. Inhabitants
  543.  
  544. - *Lighthousekeeper* Chalotte
  545. - *Lighthousekeeper/Pirate* David
  546. - *Child* Anthony
  547. - *Lord* Kenneth (composer)
  548. - *Coinmaker* Sir Arbuthnot
  549.  
  550. Notes
  551.  
  552. - Got a sextant from David.
  553. - Kenneth told me how to play the harpsichord.
  554. - It was Arbuthnot who forged the coin to summon me to Britannia.
  555.  
  556. _________________________________________________________________________________
  557.  
  558. Others
  559. ======
  560.  
  561. ==================================
  562. U L T I M A V - R E A G E N T S
  563. ==================================
  564.  
  565. |----------------|------|------|---------|----------|------------|-----|
  566. | | Cost | Cove | Lycaeum | Moonglow | Skara Brae | Yew |
  567. |----------------|------|------|---------|----------|------------|-----|
  568. | Black Pearl | 40 | X | X | | 6/20 | |
  569. |----------------|------|------|---------|----------|------------|-----|
  570. | Blood Moss | 30 | | X | | 6/33 | |
  571. |----------------|------|------|---------|----------|------------|-----|
  572. | Garlic | 20 | | | X | | X |
  573. |----------------|------|------|---------|----------|------------|-----|
  574. | Ginseng | 20 | | | X | X | X |
  575. |----------------|------|------|---------|----------|------------|-----|
  576. | Mandrake Root | 60 | X | X | X | | |
  577. |----------------|------|------|---------|----------|------------|-----|
  578. | Nightshade | 30 | X | X | X | | |
  579. |----------------|------|------|---------|----------|------------|-----|
  580. | Spider Silk | 30 | X | | X | | X |
  581. |----------------|------|------|---------|----------|------------|-----|
  582. | Sulphurous Ash | 30 | | | | 14/15 | X |
  583. |----------------|------|------|---------|----------|------------|-----|
  584.  
  585. The price for reagents is given in reagents per gold, i.e. 6/20 means one has to pay 20 gold to get 6 reagents.
  586.  
  587. Herbalist shops
  588. ---------------
  589. - Enlor in _Cove_
  590. - Virden in _Lycaeum_
  591. - Nilrem in _Moonglow_
  592. - Toama in _Skara Brae_
  593. - Pendra in _Yew_
  594.  
  595. Saul about finding Nightshade and Mandrake
  596. ------------------------------------------
  597. Legend tells of a spot in the Bloody Plains, forever damp from the blood of many battles.
  598. Mandrake root can be found there or in the Fens of the Dead. Deadly Nightshade can only be found in the most forested thickly spot of Spiritwood.
  599. Both may only be collected in the darkness of midnight.
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