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- NOP // 0x0000
- WAIT // 0x0001
- GOTO // 0x0002
- SHAKE_CAM // 0x0003
- SET_VAR_INT // 0x0004
- SET_VAR_FLOAT // 0x0005
- SET_LVAR_INT // 0x0006
- SET_LVAR_FLOAT // 0x0007
- ADD_VAL_TO_INT_VAR // 0x0008
- ADD_VAL_TO_FLOAT_VAR // 0x0009
- ADD_VAL_TO_INT_LVAR // 0x000A
- ADD_VAL_TO_FLOAT_LVAR // 0x000B
- SUB_VAL_FROM_INT_VAR // 0x000C
- SUB_VAL_FROM_FLOAT_VAR // 0x000D
- SUB_VAL_FROM_INT_LVAR // 0x000E
- SUB_VAL_FROM_FLOAT_LVAR // 0x000F
- MULT_INT_VAR_BY_VAL // 0x0010
- MULT_FLOAT_VAR_BY_VAL // 0x0011
- MULT_INT_LVAR_BY_VAL // 0x0012
- MULT_FLOAT_LVAR_BY_VAL // 0x0013
- DIV_INT_VAR_BY_VAL // 0x0014
- DIV_FLOAT_VAR_BY_VAL // 0x0015
- DIV_INT_LVAR_BY_VAL // 0x0016
- DIV_FLOAT_LVAR_BY_VAL // 0x0017
- IS_INT_VAR_GREATER_THAN_NUMBER // 0x0018
- IS_INT_LVAR_GREATER_THAN_NUMBER // 0x0019
- IS_NUMBER_GREATER_THAN_INT_VAR // 0x001A
- IS_NUMBER_GREATER_THAN_INT_LVAR // 0x001B
- IS_INT_VAR_GREATER_THAN_INT_VAR // 0x001C
- IS_INT_LVAR_GREATER_THAN_INT_LVAR // 0x001D
- IS_INT_VAR_GREATER_THAN_INT_LVAR // 0x001E
- IS_INT_LVAR_GREATER_THAN_INT_VAR // 0x001F
- IS_FLOAT_VAR_GREATER_THAN_NUMBER // 0x0020
- IS_FLOAT_LVAR_GREATER_THAN_NUMBER // 0x0021
- IS_NUMBER_GREATER_THAN_FLOAT_VAR // 0x0022
- IS_NUMBER_GREATER_THAN_FLOAT_LVAR // 0x0023
- IS_FLOAT_VAR_GREATER_THAN_FLOAT_VAR // 0x0024
- IS_FLOAT_LVAR_GREATER_THAN_FLOAT_LVAR // 0x0025
- IS_FLOAT_VAR_GREATER_THAN_FLOAT_LVAR // 0x0026
- IS_FLOAT_LVAR_GREATER_THAN_FLOAT_VAR // 0x0027
- IS_INT_VAR_GREATER_OR_EQUAL_TO_NUMBER // 0x0028
- IS_INT_LVAR_GREATER_OR_EQUAL_TO_NUMBER // 0x0029
- IS_NUMBER_GREATER_OR_EQUAL_TO_INT_VAR // 0x002A
- IS_NUMBER_GREATER_OR_EQUAL_TO_INT_LVAR // 0x002B
- IS_INT_VAR_GREATER_OR_EQUAL_TO_INT_VAR // 0x002C
- IS_INT_LVAR_GREATER_OR_EQUAL_TO_INT_LVAR // 0x002D
- IS_INT_VAR_GREATER_OR_EQUAL_TO_INT_LVAR // 0x002E
- IS_INT_LVAR_GREATER_OR_EQUAL_TO_INT_VAR // 0x002F
- IS_FLOAT_VAR_GREATER_OR_EQUAL_TO_NUMBER // 0x0030
- IS_FLOAT_LVAR_GREATER_OR_EQUAL_TO_NUMBER // 0x0031
- IS_NUMBER_GREATER_OR_EQUAL_TO_FLOAT_VAR // 0x0032
- IS_NUMBER_GREATER_OR_EQUAL_TO_FLOAT_LVAR // 0x0033
- IS_FLOAT_VAR_GREATER_OR_EQUAL_TO_FLOAT_VAR // 0x0034
- IS_FLOAT_LVAR_GREATER_OR_EQUAL_TO_FLOAT_LVAR // 0x0035
- IS_FLOAT_VAR_GREATER_OR_EQUAL_TO_FLOAT_LVAR // 0x0036
- IS_FLOAT_LVAR_GREATER_OR_EQUAL_TO_FLOAT_VAR // 0x0037
- IS_INT_VAR_EQUAL_TO_NUMBER // 0x0038
- IS_INT_LVAR_EQUAL_TO_NUMBER // 0x0039
- IS_INT_VAR_EQUAL_TO_INT_VAR // 0x003A
- IS_INT_LVAR_EQUAL_TO_INT_LVAR // 0x003B
- IS_INT_VAR_EQUAL_TO_INT_LVAR // 0x003C
- IS_INT_VAR_NOT_EQUAL_TO_NUMBER // 0x003D
- IS_INT_LVAR_NOT_EQUAL_TO_NUMBER // 0x003E
- IS_INT_VAR_NOT_EQUAL_TO_INT_VAR // 0x003F
- IS_INT_LVAR_NOT_EQUAL_TO_INT_LVAR // 0x0040
- IS_INT_VAR_NOT_EQUAL_TO_INT_LVAR // 0x0041
- IS_FLOAT_VAR_EQUAL_TO_NUMBER // 0x0042
- IS_FLOAT_LVAR_EQUAL_TO_NUMBER // 0x0043
- IS_FLOAT_VAR_EQUAL_TO_FLOAT_VAR // 0x0044
- IS_FLOAT_LVAR_EQUAL_TO_FLOAT_LVAR // 0x0045
- IS_FLOAT_VAR_EQUAL_TO_FLOAT_LVAR // 0x0046
- IS_FLOAT_VAR_NOT_EQUAL_TO_NUMBER // 0x0047
- IS_FLOAT_LVAR_NOT_EQUAL_TO_NUMBER // 0x0048
- IS_FLOAT_VAR_NOT_EQUAL_TO_FLOAT_VAR // 0x0049
- IS_FLOAT_LVAR_NOT_EQUAL_TO_FLOAT_LVAR // 0x004A
- IS_FLOAT_VAR_NOT_EQUAL_TO_FLOAT_LVAR // 0x004B
- GOTO_IF_TRUE // 0x004C
- GOTO_IF_FALSE // 0x004D
- TERMINATE_THIS_SCRIPT // 0x004E
- START_NEW_SCRIPT // 0x004F
- GOSUB // 0x0050
- RETURN // 0x0051
- LINE // 0x0052
- CREATE_PLAYER // 0x0053
- GET_PLAYER_COORDINATES // 0x0054
- SET_PLAYER_COORDINATES // 0x0055
- IS_PLAYER_IN_AREA_2D // 0x0056
- IS_PLAYER_IN_AREA_3D // 0x0057
- ADD_INT_VAR_TO_INT_VAR // 0x0058
- ADD_FLOAT_VAR_TO_FLOAT_VAR // 0x0059
- ADD_INT_LVAR_TO_INT_LVAR // 0x005A
- ADD_FLOAT_LVAR_TO_FLOAT_LVAR // 0x005B
- ADD_INT_VAR_TO_INT_LVAR // 0x005C
- ADD_FLOAT_VAR_TO_FLOAT_LVAR // 0x005D
- ADD_INT_LVAR_TO_INT_VAR // 0x005E
- ADD_FLOAT_LVAR_TO_FLOAT_VAR // 0x005F
- SUB_INT_VAR_FROM_INT_VAR // 0x0060
- SUB_FLOAT_VAR_FROM_FLOAT_VAR // 0x0061
- SUB_INT_LVAR_FROM_INT_LVAR // 0x0062
- SUB_FLOAT_LVAR_FROM_FLOAT_LVAR // 0x0063
- SUB_INT_VAR_FROM_INT_LVAR // 0x0064
- SUB_FLOAT_VAR_FROM_FLOAT_LVAR // 0x0065
- SUB_INT_LVAR_FROM_INT_VAR // 0x0066
- SUB_FLOAT_LVAR_FROM_FLOAT_VAR // 0x0067
- MULT_INT_VAR_BY_INT_VAR // 0x0068
- MULT_FLOAT_VAR_BY_FLOAT_VAR // 0x0069
- MULT_INT_LVAR_BY_INT_LVAR // 0x006A
- MULT_FLOAT_LVAR_BY_FLOAT_LVAR // 0x006B
- MULT_INT_VAR_BY_INT_LVAR // 0x006C
- MULT_FLOAT_VAR_BY_FLOAT_LVAR // 0x006D
- MULT_INT_LVAR_BY_INT_VAR // 0x006E
- MULT_FLOAT_LVAR_BY_FLOAT_VAR // 0x006F
- DIV_INT_VAR_BY_INT_VAR // 0x0070
- DIV_FLOAT_VAR_BY_FLOAT_VAR // 0x0071
- DIV_INT_LVAR_BY_INT_LVAR // 0x0072
- DIV_FLOAT_LVAR_BY_FLOAT_LVAR // 0x0073
- DIV_INT_VAR_BY_INT_LVAR // 0x0074
- DIV_FLOAT_VAR_BY_FLOAT_LVAR // 0x0075
- DIV_INT_LVAR_BY_INT_VAR // 0x0076
- DIV_FLOAT_LVAR_BY_FLOAT_VAR // 0x0077
- ADD_TIMED_VAL_TO_FLOAT_VAR // 0x0078
- ADD_TIMED_VAL_TO_FLOAT_LVAR // 0x0079
- ADD_TIMED_FLOAT_VAR_TO_FLOAT_VAR // 0x007A
- ADD_TIMED_FLOAT_LVAR_TO_FLOAT_LVAR // 0x007B
- ADD_TIMED_FLOAT_LVAR_TO_FLOAT_VAR // 0x007C
- ADD_TIMED_FLOAT_VAR_TO_FLOAT_LVAR // 0x007D
- SUB_TIMED_VAL_FROM_FLOAT_VAR // 0x007E
- SUB_TIMED_VAL_FROM_FLOAT_LVAR // 0x007F
- SUB_TIMED_FLOAT_VAR_FROM_FLOAT_VAR // 0x0080
- SUB_TIMED_FLOAT_LVAR_FROM_FLOAT_LVAR // 0x0081
- SUB_TIMED_FLOAT_LVAR_FROM_FLOAT_VAR // 0x0082
- SUB_TIMED_FLOAT_VAR_FROM_FLOAT_LVAR // 0x0083
- SET_VAR_INT_TO_VAR_INT // 0x0084
- SET_LVAR_INT_TO_LVAR_INT // 0x0085
- SET_VAR_FLOAT_TO_VAR_FLOAT // 0x0086
- SET_LVAR_FLOAT_TO_LVAR_FLOAT // 0x0087
- SET_VAR_FLOAT_TO_LVAR_FLOAT // 0x0088
- SET_LVAR_FLOAT_TO_VAR_FLOAT // 0x0089
- SET_VAR_INT_TO_LVAR_INT // 0x008A
- SET_LVAR_INT_TO_VAR_INT // 0x008B
- CSET_VAR_INT_TO_VAR_FLOAT // 0x008C
- CSET_VAR_FLOAT_TO_VAR_INT // 0x008D
- CSET_LVAR_INT_TO_VAR_FLOAT // 0x008E
- CSET_LVAR_FLOAT_TO_VAR_INT // 0x008F
- CSET_VAR_INT_TO_LVAR_FLOAT // 0x0090
- CSET_VAR_FLOAT_TO_LVAR_INT // 0x0091
- CSET_LVAR_INT_TO_LVAR_FLOAT // 0x0092
- CSET_LVAR_FLOAT_TO_LVAR_INT // 0x0093
- ABS_VAR_INT // 0x0094
- ABS_LVAR_INT // 0x0095
- ABS_VAR_FLOAT // 0x0096
- ABS_LVAR_FLOAT // 0x0097
- GENERATE_RANDOM_FLOAT // 0x0098
- GENERATE_RANDOM_INT // 0x0099
- CREATE_CHAR // 0x009A
- DELETE_CHAR // 0x009B
- CHAR_WANDER_DIR // 0x009C
- CHAR_WANDER_RANGE // 0x009D
- CHAR_FOLLOW_PATH // 0x009E
- CHAR_SET_IDLE // 0x009F
- GET_CHAR_COORDINATES // 0x00A0
- SET_CHAR_COORDINATES // 0x00A1
- IS_CHAR_STILL_ALIVE // 0x00A2
- IS_CHAR_IN_AREA_2D // 0x00A3
- IS_CHAR_IN_AREA_3D // 0x00A4
- CREATE_CAR // 0x00A5
- DELETE_CAR // 0x00A6
- CAR_GOTO_COORDINATES // 0x00A7
- CAR_WANDER_RANDOMLY // 0x00A8
- CAR_SET_IDLE // 0x00A9
- GET_CAR_COORDINATES // 0x00AA
- SET_CAR_COORDINATES // 0x00AB
- IS_CAR_STILL_ALIVE // 0x00AC
- SET_CAR_CRUISE_SPEED // 0x00AD
- SET_CAR_DRIVING_STYLE // 0x00AE
- SET_CAR_MISSION // 0x00AF
- IS_CAR_IN_AREA_2D // 0x00B0
- IS_CAR_IN_AREA_3D // 0x00B1
- SPECIAL_0 // 0x00B2
- SPECIAL_1 // 0x00B3
- SPECIAL_2 // 0x00B4
- SPECIAL_3 // 0x00B5
- SPECIAL_4 // 0x00B6
- SPECIAL_5 // 0x00B7
- SPECIAL_6 // 0x00B8
- SPECIAL_7 // 0x00B9
- PRINT_BIG // 0x00BA
- PRINT // 0x00BB
- PRINT_NOW // 0x00BC
- PRINT_SOON // 0x00BD
- CLEAR_PRINTS // 0x00BE
- GET_TIME_OF_DAY // 0x00BF
- SET_TIME_OF_DAY // 0x00C0
- GET_MINUTES_TO_TIME_OF_DAY // 0x00C1
- IS_POINT_ON_SCREEN // 0x00C2
- DEBUG_ON // 0x00C3
- DEBUG_OFF // 0x00C4
- RETURN_TRUE // 0x00C5
- RETURN_FALSE // 0x00C6
- VAR_INT // 0x00C7
- VAR_FLOAT // 0x00C8
- LVAR_INT // 0x00C9
- LVAR_FLOAT // 0x00CA
- { // 0x00CB
- } // 0x00CC
- REPEAT // 0x00CD
- ENDREPEAT // 0x00CE
- IF // 0x00CF
- IFNOT // 0x00D0
- ELSE // 0x00D1
- ENDIF // 0x00D2
- WHILE // 0x00D3
- WHILENOT // 0x00D4
- ENDWHILE // 0x00D5
- ANDOR // 0x00D6
- LAUNCH_MISSION // 0x00D7
- MISSION_HAS_FINISHED // 0x00D8
- STORE_CAR_CHAR_IS_IN // 0x00D9
- STORE_CAR_PLAYER_IS_IN // 0x00DA
- IS_CHAR_IN_CAR // 0x00DB
- IS_PLAYER_IN_CAR // 0x00DC
- IS_CHAR_IN_MODEL // 0x00DD
- IS_PLAYER_IN_MODEL // 0x00DE
- IS_CHAR_IN_ANY_CAR // 0x00DF
- IS_PLAYER_IN_ANY_CAR // 0x00E0
- IS_BUTTON_PRESSED // 0x00E1
- GET_PAD_STATE // 0x00E2
- LOCATE_PLAYER_ANY_MEANS_2D // 0x00E3
- LOCATE_PLAYER_ON_FOOT_2D // 0x00E4
- LOCATE_PLAYER_IN_CAR_2D // 0x00E5
- LOCATE_STOPPED_PLAYER_ANY_MEANS_2D // 0x00E6
- LOCATE_STOPPED_PLAYER_ON_FOOT_2D // 0x00E7
- LOCATE_STOPPED_PLAYER_IN_CAR_2D // 0x00E8
- LOCATE_PLAYER_ANY_MEANS_CHAR_2D // 0x00E9
- LOCATE_PLAYER_ON_FOOT_CHAR_2D // 0x00EA
- LOCATE_PLAYER_IN_CAR_CHAR_2D // 0x00EB
- LOCATE_CHAR_ANY_MEANS_2D // 0x00EC
- LOCATE_CHAR_ON_FOOT_2D // 0x00ED
- LOCATE_CHAR_IN_CAR_2D // 0x00EE
- LOCATE_STOPPED_CHAR_ANY_MEANS_2D // 0x00EF
- LOCATE_STOPPED_CHAR_ON_FOOT_2D // 0x00F0
- LOCATE_STOPPED_CHAR_IN_CAR_2D // 0x00F1
- LOCATE_CHAR_ANY_MEANS_CHAR_2D // 0x00F2
- LOCATE_CHAR_ON_FOOT_CHAR_2D // 0x00F3
- LOCATE_CHAR_IN_CAR_CHAR_2D // 0x00F4
- LOCATE_PLAYER_ANY_MEANS_3D // 0x00F5
- LOCATE_PLAYER_ON_FOOT_3D // 0x00F6
- LOCATE_PLAYER_IN_CAR_3D // 0x00F7
- LOCATE_STOPPED_PLAYER_ANY_MEANS_3D // 0x00F8
- LOCATE_STOPPED_PLAYER_ON_FOOT_3D // 0x00F9
- LOCATE_STOPPED_PLAYER_IN_CAR_3D // 0x00FA
- LOCATE_PLAYER_ANY_MEANS_CHAR_3D // 0x00FB
- LOCATE_PLAYER_ON_FOOT_CHAR_3D // 0x00FC
- LOCATE_PLAYER_IN_CAR_CHAR_3D // 0x00FD
- LOCATE_CHAR_ANY_MEANS_3D // 0x00FE
- LOCATE_CHAR_ON_FOOT_3D // 0x00FF
- LOCATE_CHAR_IN_CAR_3D // 0x0100
- LOCATE_STOPPED_CHAR_ANY_MEANS_3D // 0x0101
- LOCATE_STOPPED_CHAR_ON_FOOT_3D // 0x0102
- LOCATE_STOPPED_CHAR_IN_CAR_3D // 0x0103
- LOCATE_CHAR_ANY_MEANS_CHAR_3D // 0x0104
- LOCATE_CHAR_ON_FOOT_CHAR_3D // 0x0105
- LOCATE_CHAR_IN_CAR_CHAR_3D // 0x0106
- CREATE_OBJECT // 0x0107
- DELETE_OBJECT // 0x0108
- ADD_SCORE // 0x0109
- IS_SCORE_GREATER // 0x010A
- STORE_SCORE // 0x010B
- GIVE_REMOTE_CONTROLLED_CAR_TO_PLAYER // 0x010C
- ALTER_WANTED_LEVEL // 0x010D
- ALTER_WANTED_LEVEL_NO_DROP // 0x010E
- IS_WANTED_LEVEL_GREATER // 0x010F
- CLEAR_WANTED_LEVEL // 0x0110
- SET_DEATHARREST_STATE // 0x0111
- HAS_DEATHARREST_BEEN_EXECUTED // 0x0112
- ADD_AMMO_TO_PLAYER // 0x0113
- ADD_AMMO_TO_CHAR // 0x0114
- ADD_AMMO_TO_CAR // 0x0115
- IS_PLAYER_STILL_ALIVE // 0x0116
- IS_PLAYER_DEAD // 0x0117
- IS_CHAR_DEAD // 0x0118
- IS_CAR_DEAD // 0x0119
- SET_CHAR_THREAT_SEARCH // 0x011A
- SET_CHAR_THREAT_REACTION // 0x011B
- SET_CHAR_OBJ_NO_OBJ // 0x011C
- ORDER_DRIVER_OUT_OF_CAR // 0x011D
- ORDER_CHAR_TO_DRIVE_CAR // 0x011E
- ADD_PATROL_POINT // 0x011F
- IS_PLAYER_IN_GANGZONE // 0x0120
- IS_PLAYER_IN_ZONE // 0x0121
- IS_PLAYER_PRESSING_HORN // 0x0122
- HAS_CHAR_SPOTTED_PLAYER // 0x0123
- ORDER_CHAR_TO_BACKDOOR // 0x0124
- ADD_CHAR_TO_GANG // 0x0125
- IS_CHAR_OBJECTIVE_PASSED // 0x0126
- SET_CHAR_DRIVE_AGGRESSION // 0x0127
- SET_CHAR_MAX_DRIVESPEED // 0x0128
- CREATE_CHAR_INSIDE_CAR // 0x0129
- WARP_PLAYER_FROM_CAR_TO_COORD // 0x012A
- MAKE_CHAR_DO_NOTHING // 0x012B
- SET_CHAR_INVINCIBLE // 0x012C
- SET_PLAYER_INVINCIBLE // 0x012D
- SET_CHAR_GRAPHIC_TYPE // 0x012E
- SET_PLAYER_GRAPHIC_TYPE // 0x012F
- HAS_PLAYER_BEEN_ARRESTED // 0x0130
- STOP_CHAR_DRIVING // 0x0131
- KILL_CHAR // 0x0132
- SET_FAVOURITE_CAR_MODEL_FOR_CHAR // 0x0133
- SET_CHAR_OCCUPATION // 0x0134
- CHANGE_CAR_LOCK // 0x0135
- SHAKE_CAM_WITH_POINT // 0x0136
- IS_CAR_MODEL // 0x0137
- IS_CAR_REMAP // 0x0138
- HAS_CAR_JUST_SUNK // 0x0139
- SET_CAR_NO_COLLIDE // 0x013A
- IS_CAR_DEAD_IN_AREA_2D // 0x013B
- IS_CAR_DEAD_IN_AREA_3D // 0x013C
- IS_TRAILER_ATTACHED // 0x013D
- IS_CAR_ON_TRAILER // 0x013E
- HAS_CAR_GOT_WEAPON // 0x013F
- PARK // 0x0140
- HAS_PARK_FINISHED // 0x0141
- KILL_ALL_PASSENGERS // 0x0142
- SET_CAR_BULLETPROOF // 0x0143
- SET_CAR_FLAMEPROOF // 0x0144
- SET_CAR_ROCKETPROOF // 0x0145
- IS_CARBOMB_ACTIVE // 0x0146
- GIVE_CAR_ALARM // 0x0147
- PUT_CAR_ON_TRAILER // 0x0148
- IS_CAR_CRUSHED // 0x0149
- CREATE_GANG_CAR // 0x014A
- CREATE_CAR_GENERATOR // 0x014B
- SWITCH_CAR_GENERATOR // 0x014C
- ADD_PAGER_MESSAGE // 0x014D
- DISPLAY_ONSCREEN_TIMER // 0x014E
- CLEAR_ONSCREEN_TIMER // 0x014F
- DISPLAY_ONSCREEN_COUNTER // 0x0150
- CLEAR_ONSCREEN_COUNTER // 0x0151
- SET_ZONE_CAR_INFO // 0x0152
- IS_CHAR_IN_GANG_ZONE // 0x0153
- IS_CHAR_IN_ZONE // 0x0154
- SET_CAR_DENSITY // 0x0155
- SET_PED_DENSITY // 0x0156
- POINT_CAMERA_AT_PLAYER // 0x0157
- POINT_CAMERA_AT_CAR // 0x0158
- POINT_CAMERA_AT_CHAR // 0x0159
- RESTORE_CAMERA // 0x015A
- SHAKE_PAD // 0x015B
- SET_ZONE_PED_INFO // 0x015C
- SET_TIME_SCALE // 0x015D
- IS_CAR_IN_AIR // 0x015E
- SET_FIXED_CAMERA_POSITION // 0x015F
- POINT_CAMERA_AT_POINT // 0x0160
- ADD_BLIP_FOR_CAR_OLD // 0x0161
- ADD_BLIP_FOR_CHAR_OLD // 0x0162
- ADD_BLIP_FOR_OBJECT_OLD // 0x0163
- REMOVE_BLIP // 0x0164
- CHANGE_BLIP_COLOUR // 0x0165
- DIM_BLIP // 0x0166
- ADD_BLIP_FOR_COORD_OLD // 0x0167
- CHANGE_BLIP_SCALE // 0x0168
- SET_FADING_COLOUR // 0x0169
- DO_FADE // 0x016A
- GET_FADING_STATUS // 0x016B
- ADD_HOSPITAL_RESTART // 0x016C
- ADD_POLICE_RESTART // 0x016D
- OVERRIDE_NEXT_RESTART // 0x016E
- DRAW_SHADOW // 0x016F
- GET_PLAYER_HEADING // 0x0170
- SET_PLAYER_HEADING // 0x0171
- GET_CHAR_HEADING // 0x0172
- SET_CHAR_HEADING // 0x0173
- GET_CAR_HEADING // 0x0174
- SET_CAR_HEADING // 0x0175
- GET_OBJECT_HEADING // 0x0176
- SET_OBJECT_HEADING // 0x0177
- IS_PLAYER_TOUCHING_OBJECT // 0x0178
- IS_CHAR_TOUCHING_OBJECT // 0x0179
- SET_PLAYER_AMMO // 0x017A
- SET_CHAR_AMMO // 0x017B
- SET_CAR_AMMO // 0x017C
- LOAD_CAMERA_SPLINE // 0x017D
- MOVE_CAMERA_ALONG_SPLINE // 0x017E
- GET_CAMERA_POSITION_ALONG_SPLINE // 0x017F
- DECLARE_MISSION_FLAG // 0x0180
- DECLARE_MISSION_FLAG_FOR_CONTACT // 0x0181
- DECLARE_BASE_BRIEF_ID_FOR_CONTACT // 0x0182
- IS_PLAYER_HEALTH_GREATER // 0x0183
- IS_CHAR_HEALTH_GREATER // 0x0184
- IS_CAR_HEALTH_GREATER // 0x0185
- ADD_BLIP_FOR_CAR // 0x0186
- ADD_BLIP_FOR_CHAR // 0x0187
- ADD_BLIP_FOR_OBJECT // 0x0188
- ADD_BLIP_FOR_CONTACT_POINT // 0x0189
- ADD_BLIP_FOR_COORD // 0x018A
- CHANGE_BLIP_DISPLAY // 0x018B
- ADD_ONE_OFF_SOUND // 0x018C
- ADD_CONTINUOUS_SOUND // 0x018D
- REMOVE_SOUND // 0x018E
- IS_CAR_STUCK_ON_ROOF // 0x018F
- ADD_UPSIDEDOWN_CAR_CHECK // 0x0190
- REMOVE_UPSIDEDOWN_CAR_CHECK // 0x0191
- SET_CHAR_OBJ_WAIT_ON_FOOT // 0x0192
- SET_CHAR_OBJ_FLEE_ON_FOOT_TILL_SAFE // 0x0193
- SET_CHAR_OBJ_GUARD_SPOT // 0x0194
- SET_CHAR_OBJ_GUARD_AREA // 0x0195
- SET_CHAR_OBJ_WAIT_IN_CAR // 0x0196
- IS_PLAYER_IN_AREA_ON_FOOT_2D // 0x0197
- IS_PLAYER_IN_AREA_IN_CAR_2D // 0x0198
- IS_PLAYER_STOPPED_IN_AREA_2D // 0x0199
- IS_PLAYER_STOPPED_IN_AREA_ON_FOOT_2D // 0x019A
- IS_PLAYER_STOPPED_IN_AREA_IN_CAR_2D // 0x019B
- IS_PLAYER_IN_AREA_ON_FOOT_3D // 0x019C
- IS_PLAYER_IN_AREA_IN_CAR_3D // 0x019D
- IS_PLAYER_STOPPED_IN_AREA_3D // 0x019E
- IS_PLAYER_STOPPED_IN_AREA_ON_FOOT_3D // 0x019F
- IS_PLAYER_STOPPED_IN_AREA_IN_CAR_3D // 0x01A0
- IS_CHAR_IN_AREA_ON_FOOT_2D // 0x01A1
- IS_CHAR_IN_AREA_IN_CAR_2D // 0x01A2
- IS_CHAR_STOPPED_IN_AREA_2D // 0x01A3
- IS_CHAR_STOPPED_IN_AREA_ON_FOOT_2D // 0x01A4
- IS_CHAR_STOPPED_IN_AREA_IN_CAR_2D // 0x01A5
- IS_CHAR_IN_AREA_ON_FOOT_3D // 0x01A6
- IS_CHAR_IN_AREA_IN_CAR_3D // 0x01A7
- IS_CHAR_STOPPED_IN_AREA_3D // 0x01A8
- IS_CHAR_STOPPED_IN_AREA_ON_FOOT_3D // 0x01A9
- IS_CHAR_STOPPED_IN_AREA_IN_CAR_3D // 0x01AA
- IS_CAR_STOPPED_IN_AREA_2D // 0x01AB
- IS_CAR_STOPPED_IN_AREA_3D // 0x01AC
- LOCATE_CAR_2D // 0x01AD
- LOCATE_STOPPED_CAR_2D // 0x01AE
- LOCATE_CAR_3D // 0x01AF
- LOCATE_STOPPED_CAR_3D // 0x01B0
- GIVE_WEAPON_TO_PLAYER // 0x01B1
- GIVE_WEAPON_TO_CHAR // 0x01B2
- GIVE_WEAPON_TO_CAR // 0x01B3
- SET_PLAYER_CONTROL // 0x01B4
- FORCE_WEATHER // 0x01B5
- FORCE_WEATHER_NOW // 0x01B6
- RELEASE_WEATHER // 0x01B7
- SET_CURRENT_PLAYER_WEAPON // 0x01B8
- SET_CURRENT_CHAR_WEAPON // 0x01B9
- SET_CURRENT_CAR_WEAPON // 0x01BA
- GET_OBJECT_COORDINATES // 0x01BB
- SET_OBJECT_COORDINATES // 0x01BC
- GET_GAME_TIMER // 0x01BD
- TURN_CHAR_TO_FACE_COORD // 0x01BE
- TURN_PLAYER_TO_FACE_COORD // 0x01BF
- STORE_WANTED_LEVEL // 0x01C0
- IS_CAR_STOPPED // 0x01C1
- MARK_CHAR_AS_NO_LONGER_NEEDED // 0x01C2
- MARK_CAR_AS_NO_LONGER_NEEDED // 0x01C3
- MARK_OBJECT_AS_NO_LONGER_NEEDED // 0x01C4
- DONT_REMOVE_CHAR // 0x01C5
- DONT_REMOVE_CAR // 0x01C6
- DONT_REMOVE_OBJECT // 0x01C7
- CREATE_CHAR_AS_PASSENGER // 0x01C8
- SET_CHAR_OBJ_KILL_CHAR_ON_FOOT // 0x01C9
- SET_CHAR_OBJ_KILL_PLAYER_ON_FOOT // 0x01CA
- SET_CHAR_OBJ_KILL_CHAR_ANY_MEANS // 0x01CB
- SET_CHAR_OBJ_KILL_PLAYER_ANY_MEANS // 0x01CC
- SET_CHAR_OBJ_FLEE_CHAR_ON_FOOT_TILL_SAFE // 0x01CD
- SET_CHAR_OBJ_FLEE_PLAYER_ON_FOOT_TILL_SAFE // 0x01CE
- SET_CHAR_OBJ_FLEE_CHAR_ON_FOOT_ALWAYS // 0x01CF
- SET_CHAR_OBJ_FLEE_PLAYER_ON_FOOT_ALWAYS // 0x01D0
- SET_CHAR_OBJ_GOTO_CHAR_ON_FOOT // 0x01D1
- SET_CHAR_OBJ_GOTO_PLAYER_ON_FOOT // 0x01D2
- SET_CHAR_OBJ_LEAVE_CAR // 0x01D3
- SET_CHAR_OBJ_ENTER_CAR_AS_PASSENGER // 0x01D4
- SET_CHAR_OBJ_ENTER_CAR_AS_DRIVER // 0x01D5
- SET_CHAR_OBJ_FOLLOW_CAR_IN_CAR // 0x01D6
- SET_CHAR_OBJ_FIRE_AT_OBJECT_FROM_VEHICLE // 0x01D7
- SET_CHAR_OBJ_DESTROY_OBJECT // 0x01D8
- SET_CHAR_OBJ_DESTROY_CAR // 0x01D9
- SET_CHAR_OBJ_GOTO_AREA_ON_FOOT // 0x01DA
- SET_CHAR_OBJ_GOTO_AREA_IN_CAR // 0x01DB
- SET_CHAR_OBJ_FOLLOW_CAR_ON_FOOT_WITH_OFFSET // 0x01DC
- SET_CHAR_OBJ_GUARD_ATTACK // 0x01DD
- SET_CHAR_AS_LEADER // 0x01DE
- SET_PLAYER_AS_LEADER // 0x01DF
- LEAVE_GROUP // 0x01E0
- SET_CHAR_OBJ_FOLLOW_ROUTE // 0x01E1
- ADD_ROUTE_POINT // 0x01E2
- PRINT_WITH_NUMBER_BIG // 0x01E3
- PRINT_WITH_NUMBER // 0x01E4
- PRINT_WITH_NUMBER_NOW // 0x01E5
- PRINT_WITH_NUMBER_SOON // 0x01E6
- SWITCH_ROADS_ON // 0x01E7
- SWITCH_ROADS_OFF // 0x01E8
- GET_NUMBER_OF_PASSENGERS // 0x01E9
- GET_MAXIMUM_NUMBER_OF_PASSENGERS // 0x01EA
- SET_CAR_DENSITY_MULTIPLIER // 0x01EB
- SET_CAR_HEAVY // 0x01EC
- CLEAR_CHAR_THREAT_SEARCH // 0x01ED
- ACTIVATE_CRANE // 0x01EE
- DEACTIVATE_CRANE // 0x01EF
- SET_MAX_WANTED_LEVEL // 0x01F0
- SAVE_VAR_INT // 0x01F1
- SAVE_VAR_FLOAT // 0x01F2
- IS_CAR_IN_AIR_PROPER // 0x01F3
- IS_CAR_UPSIDEDOWN // 0x01F4
- GET_PLAYER_CHAR // 0x01F5
- CANCEL_OVERRIDE_RESTART // 0x01F6
- SET_POLICE_IGNORE_PLAYER // 0x01F7
- ADD_PAGER_MESSAGE_WITH_NUMBER // 0x01F8
- START_KILL_FRENZY // 0x01F9
- READ_KILL_FRENZY_STATUS // 0x01FA
- SQRT // 0x01FB
- LOCATE_PLAYER_ANY_MEANS_CAR_2D // 0x01FC
- LOCATE_PLAYER_ON_FOOT_CAR_2D // 0x01FD
- LOCATE_PLAYER_IN_CAR_CAR_2D // 0x01FE
- LOCATE_PLAYER_ANY_MEANS_CAR_3D // 0x01FF
- LOCATE_PLAYER_ON_FOOT_CAR_3D // 0x0200
- LOCATE_PLAYER_IN_CAR_CAR_3D // 0x0201
- LOCATE_CHAR_ANY_MEANS_CAR_2D // 0x0202
- LOCATE_CHAR_ON_FOOT_CAR_2D // 0x0203
- LOCATE_CHAR_IN_CAR_CAR_2D // 0x0204
- LOCATE_CHAR_ANY_MEANS_CAR_3D // 0x0205
- LOCATE_CHAR_ON_FOOT_CAR_3D // 0x0206
- LOCATE_CHAR_IN_CAR_CAR_3D // 0x0207
- GENERATE_RANDOM_FLOAT_IN_RANGE // 0x0208
- GENERATE_RANDOM_INT_IN_RANGE // 0x0209
- LOCK_CAR_DOORS // 0x020A
- EXPLODE_CAR // 0x020B
- ADD_EXPLOSION // 0x020C
- IS_CAR_UPRIGHT // 0x020D
- TURN_CHAR_TO_FACE_CHAR // 0x020E
- TURN_CHAR_TO_FACE_PLAYER // 0x020F
- TURN_PLAYER_TO_FACE_CHAR // 0x0210
- SET_CHAR_OBJ_GOTO_COORD_ON_FOOT // 0x0211
- SET_CHAR_OBJ_GOTO_COORD_IN_CAR // 0x0212
- CREATE_PICKUP // 0x0213
- HAS_PICKUP_BEEN_COLLECTED // 0x0214
- REMOVE_PICKUP // 0x0215
- SET_TAXI_LIGHTS // 0x0216
- PRINT_BIG_Q // 0x0217
- PRINT_WITH_NUMBER_BIG_Q // 0x0218
- SET_GARAGE // 0x0219
- SET_GARAGE_WITH_CAR_MODEL // 0x021A
- SET_TARGET_CAR_FOR_MISSION_GARAGE // 0x021B
- IS_CAR_IN_MISSION_GARAGE // 0x021C
- SET_FREE_BOMBS // 0x021D
- SET_POWERPOINT // 0x021E
- SET_ALL_TAXI_LIGHTS // 0x021F
- IS_CAR_ARMED_WITH_ANY_BOMB // 0x0220
- APPLY_BRAKES_TO_PLAYERS_CAR // 0x0221
- SET_PLAYER_HEALTH // 0x0222
- SET_CHAR_HEALTH // 0x0223
- SET_CAR_HEALTH // 0x0224
- GET_PLAYER_HEALTH // 0x0225
- GET_CHAR_HEALTH // 0x0226
- GET_CAR_HEALTH // 0x0227
- IS_CAR_ARMED_WITH_BOMB // 0x0228
- CHANGE_CAR_COLOUR // 0x0229
- SWITCH_PED_ROADS_ON // 0x022A
- SWITCH_PED_ROADS_OFF // 0x022B
- CHAR_LOOK_AT_CHAR_ALWAYS // 0x022C
- CHAR_LOOK_AT_PLAYER_ALWAYS // 0x022D
- PLAYER_LOOK_AT_CHAR_ALWAYS // 0x022E
- STOP_CHAR_LOOKING // 0x022F
- STOP_PLAYER_LOOKING // 0x0230
- SWITCH_HELICOPTER // 0x0231
- SET_GANG_ATTITUDE // 0x0232
- SET_GANG_GANG_ATTITUDE // 0x0233
- SET_GANG_PLAYER_ATTITUDE // 0x0234
- SET_GANG_PED_MODELS // 0x0235
- SET_GANG_CAR_MODEL // 0x0236
- SET_GANG_WEAPONS // 0x0237
- SET_CHAR_OBJ_RUN_TO_AREA // 0x0238
- SET_CHAR_OBJ_RUN_TO_COORD // 0x0239
- IS_PLAYER_TOUCHING_OBJECT_ON_FOOT // 0x023A
- IS_CHAR_TOUCHING_OBJECT_ON_FOOT // 0x023B
- LOAD_SPECIAL_CHARACTER // 0x023C
- HAS_SPECIAL_CHARACTER_LOADED // 0x023D
- FLASH_CAR // 0x023E
- FLASH_CHAR // 0x023F
- FLASH_OBJECT // 0x0240
- IS_PLAYER_IN_REMOTE_MODE // 0x0241
- ARM_CAR_WITH_BOMB // 0x0242
- SET_CHAR_PERSONALITY // 0x0243
- SET_CUTSCENE_OFFSET // 0x0244
- SET_ANIM_GROUP_FOR_CHAR // 0x0245
- SET_ANIM_GROUP_FOR_PLAYER // 0x0246
- REQUEST_MODEL // 0x0247
- HAS_MODEL_LOADED // 0x0248
- MARK_MODEL_AS_NO_LONGER_NEEDED // 0x0249
- GRAB_PHONE // 0x024A
- SET_REPEATED_PHONE_MESSAGE // 0x024B
- SET_PHONE_MESSAGE // 0x024C
- HAS_PHONE_DISPLAYED_MESSAGE // 0x024D
- TURN_PHONE_OFF // 0x024E
- DRAW_CORONA // 0x024F
- DRAW_LIGHT // 0x0250
- STORE_WEATHER // 0x0251
- RESTORE_WEATHER // 0x0252
- STORE_CLOCK // 0x0253
- RESTORE_CLOCK // 0x0254
- RESTART_CRITICAL_MISSION // 0x0255
- IS_PLAYER_PLAYING // 0x0256
- SET_COLL_OBJ_NO_OBJ // 0x0257
- SET_COLL_OBJ_WAIT_ON_FOOT // 0x0258
- SET_COLL_OBJ_FLEE_ON_FOOT_TILL_SAFE // 0x0259
- SET_COLL_OBJ_GUARD_SPOT // 0x025A
- SET_COLL_OBJ_GUARD_AREA // 0x025B
- SET_COLL_OBJ_WAIT_IN_CAR // 0x025C
- SET_COLL_OBJ_KILL_CHAR_ON_FOOT // 0x025D
- SET_COLL_OBJ_KILL_PLAYER_ON_FOOT // 0x025E
- SET_COLL_OBJ_KILL_CHAR_ANY_MEANS // 0x025F
- SET_COLL_OBJ_KILL_PLAYER_ANY_MEANS // 0x0260
- SET_COLL_OBJ_FLEE_CHAR_ON_FOOT_TILL_SAFE // 0x0261
- SET_COLL_OBJ_FLEE_PLAYER_ON_FOOT_TILL_SAFE // 0x0262
- SET_COLL_OBJ_FLEE_CHAR_ON_FOOT_ALWAYS // 0x0263
- SET_COLL_OBJ_FLEE_PLAYER_ON_FOOT_ALWAYS // 0x0264
- SET_COLL_OBJ_GOTO_CHAR_ON_FOOT // 0x0265
- SET_COLL_OBJ_GOTO_PLAYER_ON_FOOT // 0x0266
- SET_COLL_OBJ_LEAVE_CAR // 0x0267
- SET_COLL_OBJ_ENTER_CAR_AS_PASSENGER // 0x0268
- SET_COLL_OBJ_ENTER_CAR_AS_DRIVER // 0x0269
- SET_COLL_OBJ_FOLLOW_CAR_IN_CAR // 0x026A
- SET_COLL_OBJ_FIRE_AT_OBJECT_FROM_VEHICLE // 0x026B
- SET_COLL_OBJ_DESTROY_OBJECT // 0x026C
- SET_COLL_OBJ_DESTROY_CAR // 0x026D
- SET_COLL_OBJ_GOTO_AREA_ON_FOOT // 0x026E
- SET_COLL_OBJ_GOTO_AREA_IN_CAR // 0x026F
- SET_COLL_OBJ_FOLLOW_CAR_ON_FOOT_WITH_OFFSET // 0x0270
- SET_COLL_OBJ_GUARD_ATTACK // 0x0271
- SET_COLL_OBJ_FOLLOW_ROUTE // 0x0272
- SET_COLL_OBJ_GOTO_COORD_ON_FOOT // 0x0273
- SET_COLL_OBJ_GOTO_COORD_IN_CAR // 0x0274
- SET_COLL_OBJ_RUN_TO_AREA // 0x0275
- SET_COLL_OBJ_RUN_TO_COORD // 0x0276
- ADD_PEDS_IN_AREA_TO_COLL // 0x0277
- ADD_PEDS_IN_VEHICLE_TO_COLL // 0x0278
- CLEAR_COLL // 0x0279
- IS_COLL_IN_CARS // 0x027A
- LOCATE_COLL_ANY_MEANS_2D // 0x027B
- LOCATE_COLL_ON_FOOT_2D // 0x027C
- LOCATE_COLL_IN_CAR_2D // 0x027D
- LOCATE_STOPPED_COLL_ANY_MEANS_2D // 0x027E
- LOCATE_STOPPED_COLL_ON_FOOT_2D // 0x027F
- LOCATE_STOPPED_COLL_IN_CAR_2D // 0x0280
- LOCATE_COLL_ANY_MEANS_CHAR_2D // 0x0281
- LOCATE_COLL_ON_FOOT_CHAR_2D // 0x0282
- LOCATE_COLL_IN_CAR_CHAR_2D // 0x0283
- LOCATE_COLL_ANY_MEANS_CAR_2D // 0x0284
- LOCATE_COLL_ON_FOOT_CAR_2D // 0x0285
- LOCATE_COLL_IN_CAR_CAR_2D // 0x0286
- LOCATE_COLL_ANY_MEANS_PLAYER_2D // 0x0287
- LOCATE_COLL_ON_FOOT_PLAYER_2D // 0x0288
- LOCATE_COLL_IN_CAR_PLAYER_2D // 0x0289
- IS_COLL_IN_AREA_2D // 0x028A
- IS_COLL_IN_AREA_ON_FOOT_2D // 0x028B
- IS_COLL_IN_AREA_IN_CAR_2D // 0x028C
- IS_COLL_STOPPED_IN_AREA_2D // 0x028D
- IS_COLL_STOPPED_IN_AREA_ON_FOOT_2D // 0x028E
- IS_COLL_STOPPED_IN_AREA_IN_CAR_2D // 0x028F
- GET_NUMBER_OF_PEDS_IN_COLL // 0x0290
- SET_CHAR_HEED_THREATS // 0x0291
- SET_PLAYER_HEED_THREATS // 0x0292
- GET_CONTROLLER_MODE // 0x0293
- SET_CAN_RESPRAY_CAR // 0x0294
- IS_TAXI // 0x0295
- UNLOAD_SPECIAL_CHARACTER // 0x0296
- RESET_NUM_OF_MODELS_KILLED_BY_PLAYER // 0x0297
- GET_NUM_OF_MODELS_KILLED_BY_PLAYER // 0x0298
- ACTIVATE_GARAGE // 0x0299
- SWITCH_TAXI_TIMER // 0x029A
- CREATE_OBJECT_NO_OFFSET // 0x029B
- IS_BOAT // 0x029C
- SET_CHAR_OBJ_GOTO_AREA_ANY_MEANS // 0x029D
- SET_COLL_OBJ_GOTO_AREA_ANY_MEANS // 0x029E
- IS_PLAYER_STOPPED // 0x029F
- IS_CHAR_STOPPED // 0x02A0
- MESSAGE_WAIT // 0x02A1
- ADD_PARTICLE_EFFECT // 0x02A2
- SWITCH_WIDESCREEN // 0x02A3
- ADD_SPRITE_BLIP_FOR_CAR // 0x02A4
- ADD_SPRITE_BLIP_FOR_CHAR // 0x02A5
- ADD_SPRITE_BLIP_FOR_OBJECT // 0x02A6
- ADD_SPRITE_BLIP_FOR_CONTACT_POINT // 0x02A7
- ADD_SPRITE_BLIP_FOR_COORD // 0x02A8
- SET_CHAR_ONLY_DAMAGED_BY_PLAYER // 0x02A9
- SET_CAR_ONLY_DAMAGED_BY_PLAYER // 0x02AA
- SET_CHAR_PROOFS // 0x02AB
- SET_CAR_PROOFS // 0x02AC
- IS_PLAYER_IN_ANGLED_AREA_2D // 0x02AD
- IS_PLAYER_IN_ANGLED_AREA_ON_FOOT_2D // 0x02AE
- IS_PLAYER_IN_ANGLED_AREA_IN_CAR_2D // 0x02AF
- IS_PLAYER_STOPPED_IN_ANGLED_AREA_2D // 0x02B0
- IS_PLAYER_STOPPED_IN_ANGLED_AREA_ON_FOOT_2D // 0x02B1
- IS_PLAYER_STOPPED_IN_ANGLED_AREA_IN_CAR_2D // 0x02B2
- IS_PLAYER_IN_ANGLED_AREA_3D // 0x02B3
- IS_PLAYER_IN_ANGLED_AREA_ON_FOOT_3D // 0x02B4
- IS_PLAYER_IN_ANGLED_AREA_IN_CAR_3D // 0x02B5
- IS_PLAYER_STOPPED_IN_ANGLED_AREA_3D // 0x02B6
- IS_PLAYER_STOPPED_IN_ANGLED_AREA_ON_FOOT_3D // 0x02B7
- IS_PLAYER_STOPPED_IN_ANGLED_AREA_IN_CAR_3D // 0x02B8
- DEACTIVATE_GARAGE // 0x02B9
- GET_NUMBER_OF_CARS_COLLECTED_BY_GARAGE // 0x02BA
- HAS_CAR_BEEN_TAKEN_TO_GARAGE // 0x02BB
- SET_SWAT_REQUIRED // 0x02BC
- SET_FBI_REQUIRED // 0x02BD
- SET_ARMY_REQUIRED // 0x02BE
- IS_CAR_IN_WATER // 0x02BF
- GET_CLOSEST_CHAR_NODE // 0x02C0
- GET_CLOSEST_CAR_NODE // 0x02C1
- CAR_GOTO_COORDINATES_ACCURATE // 0x02C2
- START_PACMAN_RACE // 0x02C3
- START_PACMAN_RECORD // 0x02C4
- GET_NUMBER_OF_POWER_PILLS_EATEN // 0x02C5
- CLEAR_PACMAN // 0x02C6
- START_PACMAN_SCRAMBLE // 0x02C7
- GET_NUMBER_OF_POWER_PILLS_CARRIED // 0x02C8
- CLEAR_NUMBER_OF_POWER_PILLS_CARRIED // 0x02C9
- IS_CAR_ON_SCREEN // 0x02CA
- IS_CHAR_ON_SCREEN // 0x02CB
- IS_OBJECT_ON_SCREEN // 0x02CC
- GOSUB_FILE // 0x02CD
- GET_GROUND_Z_FOR_3D_COORD // 0x02CE
- START_SCRIPT_FIRE // 0x02CF
- IS_SCRIPT_FIRE_EXTINGUISHED // 0x02D0
- REMOVE_SCRIPT_FIRE // 0x02D1
- SET_COMEDY_CONTROLS // 0x02D2
- BOAT_GOTO_COORDS // 0x02D3
- BOAT_STOP // 0x02D4
- IS_PLAYER_SHOOTING_IN_AREA // 0x02D5
- IS_CHAR_SHOOTING_IN_AREA // 0x02D6
- IS_CURRENT_PLAYER_WEAPON // 0x02D7
- IS_CURRENT_CHAR_WEAPON // 0x02D8
- CLEAR_NUMBER_OF_POWER_PILLS_EATEN // 0x02D9
- ADD_POWER_PILL // 0x02DA
- SET_BOAT_CRUISE_SPEED // 0x02DB
- GET_RANDOM_CHAR_IN_AREA // 0x02DC
- GET_RANDOM_CHAR_IN_ZONE // 0x02DD
- IS_PLAYER_IN_TAXI // 0x02DE
- IS_PLAYER_SHOOTING // 0x02DF
- IS_CHAR_SHOOTING // 0x02E0
- CREATE_MONEY_PICKUP // 0x02E1
- SET_CHAR_ACCURACY // 0x02E2
- GET_CAR_SPEED // 0x02E3
- LOAD_CUTSCENE // 0x02E4
- CREATE_CUTSCENE_OBJECT // 0x02E5
- SET_CUTSCENE_ANIM // 0x02E6
- START_CUTSCENE // 0x02E7
- GET_CUTSCENE_TIME // 0x02E8
- HAS_CUTSCENE_FINISHED // 0x02E9
- CLEAR_CUTSCENE // 0x02EA
- RESTORE_CAMERA_JUMPCUT // 0x02EB
- CREATE_COLLECTABLE1 // 0x02EC
- SET_COLLECTABLE1_TOTAL // 0x02ED
- IS_PROJECTILE_IN_AREA // 0x02EE
- DESTROY_PROJECTILES_IN_AREA // 0x02EF
- DROP_MINE // 0x02F0
- DROP_NAUTICAL_MINE // 0x02F1
- IS_CHAR_MODEL // 0x02F2
- LOAD_SPECIAL_MODEL // 0x02F3
- CREATE_CUTSCENE_HEAD // 0x02F4
- SET_CUTSCENE_HEAD_ANIM // 0x02F5
- SIN // 0x02F6
- COS // 0x02F7
- GET_CAR_FORWARD_X // 0x02F8
- GET_CAR_FORWARD_Y // 0x02F9
- CHANGE_GARAGE_TYPE // 0x02FA
- ACTIVATE_CRUSHER_CRANE // 0x02FB
- PRINT_WITH_2_NUMBERS // 0x02FC
- PRINT_WITH_2_NUMBERS_NOW // 0x02FD
- PRINT_WITH_2_NUMBERS_SOON // 0x02FE
- PRINT_WITH_3_NUMBERS // 0x02FF
- PRINT_WITH_3_NUMBERS_NOW // 0x0300
- PRINT_WITH_3_NUMBERS_SOON // 0x0301
- PRINT_WITH_4_NUMBERS // 0x0302
- PRINT_WITH_4_NUMBERS_NOW // 0x0303
- PRINT_WITH_4_NUMBERS_SOON // 0x0304
- PRINT_WITH_5_NUMBERS // 0x0305
- PRINT_WITH_5_NUMBERS_NOW // 0x0306
- PRINT_WITH_5_NUMBERS_SOON // 0x0307
- PRINT_WITH_6_NUMBERS // 0x0308
- PRINT_WITH_6_NUMBERS_NOW // 0x0309
- PRINT_WITH_6_NUMBERS_SOON // 0x030A
- SET_CHAR_OBJ_FOLLOW_CHAR_IN_FORMATION // 0x030B
- PLAYER_MADE_PROGRESS // 0x030C
- SET_PROGRESS_TOTAL // 0x030D
- REGISTER_JUMP_DISTANCE // 0x030E
- REGISTER_JUMP_HEIGHT // 0x030F
- REGISTER_JUMP_FLIPS // 0x0310
- REGISTER_JUMP_SPINS // 0x0311
- REGISTER_JUMP_STUNT // 0x0312
- REGISTER_UNIQUE_JUMP_FOUND // 0x0313
- SET_UNIQUE_JUMPS_TOTAL // 0x0314
- REGISTER_PASSENGER_DROPPED_OFF_TAXI // 0x0315
- REGISTER_MONEY_MADE_TAXI // 0x0316
- REGISTER_MISSION_GIVEN // 0x0317
- REGISTER_MISSION_PASSED // 0x0318
- SET_CHAR_RUNNING // 0x0319
- REMOVE_ALL_SCRIPT_FIRES // 0x031A
- IS_FIRST_CAR_COLOUR // 0x031B
- IS_SECOND_CAR_COLOUR // 0x031C
- HAS_CHAR_BEEN_DAMAGED_BY_WEAPON // 0x031D
- HAS_CAR_BEEN_DAMAGED_BY_WEAPON // 0x031E
- IS_CHAR_IN_CHARS_GROUP // 0x031F
- IS_CHAR_IN_PLAYERS_GROUP // 0x0320
- EXPLODE_CHAR_HEAD // 0x0321
- EXPLODE_PLAYER_HEAD // 0x0322
- ANCHOR_BOAT // 0x0323
- SET_ZONE_GROUP // 0x0324
- START_CAR_FIRE // 0x0325
- START_CHAR_FIRE // 0x0326
- GET_RANDOM_CAR_OF_TYPE_IN_AREA // 0x0327
- GET_RANDOM_CAR_OF_TYPE_IN_ZONE // 0x0328
- HAS_RESPRAY_HAPPENED // 0x0329
- SET_CAMERA_ZOOM // 0x032A
- CREATE_PICKUP_WITH_AMMO // 0x032B
- SET_CAR_RAM_CAR // 0x032C
- SET_CAR_BLOCK_CAR // 0x032D
- SET_CHAR_OBJ_CATCH_TRAIN // 0x032E
- SET_COLL_OBJ_CATCH_TRAIN // 0x032F
- SET_PLAYER_NEVER_GETS_TIRED // 0x0330
- SET_PLAYER_FAST_RELOAD // 0x0331
- SET_CHAR_BLEEDING // 0x0332
- SET_CAR_FUNNY_SUSPENSION // 0x0333
- SET_CAR_BIG_WHEELS // 0x0334
- SET_FREE_RESPRAYS // 0x0335
- SET_PLAYER_VISIBLE // 0x0336
- SET_CHAR_VISIBLE // 0x0337
- SET_CAR_VISIBLE // 0x0338
- IS_AREA_OCCUPIED // 0x0339
- START_DRUG_RUN // 0x033A
- HAS_DRUG_RUN_BEEN_COMPLETED // 0x033B
- HAS_DRUG_PLANE_BEEN_SHOT_DOWN // 0x033C
- SAVE_PLAYER_FROM_FIRES // 0x033D
- DISPLAY_TEXT // 0x033E
- SET_TEXT_SCALE // 0x033F
- SET_TEXT_COLOUR // 0x0340
- SET_TEXT_JUSTIFY // 0x0341
- SET_TEXT_CENTRE // 0x0342
- SET_TEXT_WRAPX // 0x0343
- SET_TEXT_CENTRE_SIZE // 0x0344
- SET_TEXT_BACKGROUND // 0x0345
- SET_TEXT_BACKGROUND_COLOUR // 0x0346
- SET_TEXT_BACKGROUND_ONLY_TEXT // 0x0347
- SET_TEXT_PROPORTIONAL // 0x0348
- SET_TEXT_FONT // 0x0349
- INDUSTRIAL_PASSED // 0x034A
- COMMERCIAL_PASSED // 0x034B
- SUBURBAN_PASSED // 0x034C
- ROTATE_OBJECT // 0x034D
- SLIDE_OBJECT // 0x034E
- REMOVE_CHAR_ELEGANTLY // 0x034F
- SET_CHAR_STAY_IN_SAME_PLACE // 0x0350
- IS_NASTY_GAME // 0x0351
- UNDRESS_CHAR // 0x0352
- DRESS_CHAR // 0x0353
- START_CHASE_SCENE // 0x0354
- STOP_CHASE_SCENE // 0x0355
- IS_EXPLOSION_IN_AREA // 0x0356
- IS_EXPLOSION_IN_ZONE // 0x0357
- START_DRUG_DROP_OFF // 0x0358
- HAS_DROP_OFF_PLANE_BEEN_SHOT_DOWN // 0x0359
- FIND_DROP_OFF_PLANE_COORDINATES // 0x035A
- CREATE_FLOATING_PACKAGE // 0x035B
- PLACE_OBJECT_RELATIVE_TO_CAR // 0x035C
- MAKE_OBJECT_TARGETTABLE // 0x035D
- ADD_ARMOUR_TO_PLAYER // 0x035E
- ADD_ARMOUR_TO_CHAR // 0x035F
- OPEN_GARAGE // 0x0360
- CLOSE_GARAGE // 0x0361
- WARP_CHAR_FROM_CAR_TO_COORD // 0x0362
- SET_VISIBILITY_OF_CLOSEST_OBJECT_OF_TYPE // 0x0363
- HAS_CHAR_SPOTTED_CHAR // 0x0364
- SET_CHAR_OBJ_HAIL_TAXI // 0x0365
- HAS_OBJECT_BEEN_DAMAGED // 0x0366
- START_KILL_FRENZY_HEADSHOT // 0x0367
- ACTIVATE_MILITARY_CRANE // 0x0368
- WARP_PLAYER_INTO_CAR // 0x0369
- WARP_CHAR_INTO_CAR // 0x036A
- SWITCH_CAR_RADIO // 0x036B
- SET_AUDIO_STREAM // 0x036C
- PRINT_WITH_2_NUMBERS_BIG // 0x036D
- PRINT_WITH_3_NUMBERS_BIG // 0x036E
- PRINT_WITH_4_NUMBERS_BIG // 0x036F
- PRINT_WITH_5_NUMBERS_BIG // 0x0370
- PRINT_WITH_6_NUMBERS_BIG // 0x0371
- SET_CHAR_WAIT_STATE // 0x0372
- SET_CAMERA_BEHIND_PLAYER // 0x0373
- SET_MOTION_BLUR // 0x0374
- PRINT_STRING_IN_STRING // 0x0375
- CREATE_RANDOM_CHAR // 0x0376
- SET_CHAR_OBJ_STEAL_ANY_CAR // 0x0377
- SET_2_REPEATED_PHONE_MESSAGES // 0x0378
- SET_2_PHONE_MESSAGES // 0x0379
- SET_3_REPEATED_PHONE_MESSAGES // 0x037A
- SET_3_PHONE_MESSAGES // 0x037B
- SET_4_REPEATED_PHONE_MESSAGES // 0x037C
- SET_4_PHONE_MESSAGES // 0x037D
- IS_SNIPER_BULLET_IN_AREA // 0x037E
- GIVE_PLAYER_DETONATOR // 0x037F
- SET_COLL_OBJ_STEAL_ANY_CAR // 0x0380
- SET_OBJECT_VELOCITY // 0x0381
- SET_OBJECT_COLLISION // 0x0382
- IS_ICECREAM_JINGLE_ON // 0x0383
- PRINT_STRING_IN_STRING_NOW // 0x0384
- PRINT_STRING_IN_STRING_SOON // 0x0385
- SET_5_REPEATED_PHONE_MESSAGES // 0x0386
- SET_5_PHONE_MESSAGES // 0x0387
- SET_6_REPEATED_PHONE_MESSAGES // 0x0388
- SET_6_PHONE_MESSAGES // 0x0389
- IS_POINT_OBSCURED_BY_A_MISSION_ENTITY // 0x038A
- LOAD_ALL_MODELS_NOW // 0x038B
- ADD_TO_OBJECT_VELOCITY // 0x038C
- DRAW_SPRITE // 0x038D
- DRAW_RECT // 0x038E
- LOAD_SPRITE // 0x038F
- LOAD_TEXTURE_DICTIONARY // 0x0390
- REMOVE_TEXTURE_DICTIONARY // 0x0391
- SET_OBJECT_DYNAMIC // 0x0392
- SET_CHAR_ANIM_SPEED // 0x0393
- PLAY_MISSION_PASSED_TUNE // 0x0394
- CLEAR_AREA // 0x0395
- FREEZE_ONSCREEN_TIMER // 0x0396
- SWITCH_CAR_SIREN // 0x0397
- SWITCH_PED_ROADS_ON_ANGLED // 0x0398
- SWITCH_PED_ROADS_OFF_ANGLED // 0x0399
- SWITCH_ROADS_ON_ANGLED // 0x039A
- SWITCH_ROADS_OFF_ANGLED // 0x039B
- SET_CAR_WATERTIGHT // 0x039C
- ADD_MOVING_PARTICLE_EFFECT // 0x039D
- SET_CHAR_CANT_BE_DRAGGED_OUT // 0x039E
- TURN_CAR_TO_FACE_COORD // 0x039F
- IS_CRANE_LIFTING_CAR // 0x03A0
- DRAW_SPHERE // 0x03A1
- SET_CAR_STATUS // 0x03A2
- IS_CHAR_MALE // 0x03A3
- SCRIPT_NAME // 0x03A4
- CHANGE_GARAGE_TYPE_WITH_CAR_MODEL // 0x03A5
- FIND_DRUG_PLANE_COORDINATES // 0x03A6
- SAVE_INT_TO_DEBUG_FILE // 0x03A7
- SAVE_FLOAT_TO_DEBUG_FILE // 0x03A8
- SAVE_NEWLINE_TO_DEBUG_FILE // 0x03A9
- POLICE_RADIO_MESSAGE // 0x03AA
- SET_CAR_STRONG // 0x03AB
- REMOVE_ROUTE // 0x03AC
- SWITCH_RUBBISH // 0x03AD
- REMOVE_PARTICLE_EFFECTS_IN_AREA // 0x03AE
- SWITCH_STREAMING // 0x03AF
- IS_GARAGE_OPEN // 0x03B0
- IS_GARAGE_CLOSED // 0x03B1
- START_CATALINA_HELI // 0x03B2
- CATALINA_HELI_TAKE_OFF // 0x03B3
- REMOVE_CATALINA_HELI // 0x03B4
- HAS_CATALINA_HELI_BEEN_SHOT_DOWN // 0x03B5
- SWAP_NEAREST_BUILDING_MODEL // 0x03B6
- SWITCH_WORLD_PROCESSING // 0x03B7
- REMOVE_ALL_PLAYER_WEAPONS // 0x03B8
- GRAB_CATALINA_HELI // 0x03B9
- CLEAR_AREA_OF_CARS // 0x03BA
- SET_ROTATING_GARAGE_DOOR // 0x03BB
- ADD_SPHERE // 0x03BC
- REMOVE_SPHERE // 0x03BD
- CATALINA_HELI_FLY_AWAY // 0x03BE
- SET_EVERYONE_IGNORE_PLAYER // 0x03BF
- STORE_CAR_CHAR_IS_IN_NO_SAVE // 0x03C0
- STORE_CAR_PLAYER_IS_IN_NO_SAVE // 0x03C1
- IS_PHONE_DISPLAYING_MESSAGE // 0x03C2
- DISPLAY_ONSCREEN_TIMER_WITH_STRING // 0x03C3
- DISPLAY_ONSCREEN_COUNTER_WITH_STRING // 0x03C4
- CREATE_RANDOM_CAR_FOR_CAR_PARK // 0x03C5
- IS_COLLISION_IN_MEMORY // 0x03C6
- SET_WANTED_MULTIPLIER // 0x03C7
- SET_CAMERA_IN_FRONT_OF_PLAYER // 0x03C8
- IS_CAR_VISIBLY_DAMAGED // 0x03C9
- DOES_OBJECT_EXIST // 0x03CA
- LOAD_SCENE // 0x03CB
- ADD_STUCK_CAR_CHECK // 0x03CC
- REMOVE_STUCK_CAR_CHECK // 0x03CD
- IS_CAR_STUCK // 0x03CE
- LOAD_MISSION_AUDIO // 0x03CF
- HAS_MISSION_AUDIO_LOADED // 0x03D0
- PLAY_MISSION_AUDIO // 0x03D1
- HAS_MISSION_AUDIO_FINISHED // 0x03D2
- GET_CLOSEST_CAR_NODE_WITH_HEADING // 0x03D3
- HAS_IMPORT_GARAGE_SLOT_BEEN_FILLED // 0x03D4
- CLEAR_THIS_PRINT // 0x03D5
- CLEAR_THIS_BIG_PRINT // 0x03D6
- SET_MISSION_AUDIO_POSITION // 0x03D7
- ACTIVATE_SAVE_MENU // 0x03D8
- HAS_SAVE_GAME_FINISHED // 0x03D9
- NO_SPECIAL_CAMERA_FOR_THIS_GARAGE // 0x03DA
- ADD_BLIP_FOR_PICKUP_OLD // 0x03DB
- ADD_BLIP_FOR_PICKUP // 0x03DC
- ADD_SPRITE_BLIP_FOR_PICKUP // 0x03DD
- SET_PED_DENSITY_MULTIPLIER // 0x03DE
- FORCE_RANDOM_PED_TYPE // 0x03DF
- SET_TEXT_DRAW_BEFORE_FADE // 0x03E0
- GET_COLLECTABLE1S_COLLECTED // 0x03E1
- SET_CHAR_OBJ_LEAVE_ANY_CAR // 0x03E2
- SET_SPRITES_DRAW_BEFORE_FADE // 0x03E3
- SET_TEXT_RIGHT_JUSTIFY // 0x03E4
- PRINT_HELP // 0x03E5
- CLEAR_HELP // 0x03E6
- FLASH_HUD_OBJECT // 0x03E7
- FLASH_RADAR_BLIP // 0x03E8
- IS_CHAR_IN_CONTROL // 0x03E9
- SET_GENERATE_CARS_AROUND_CAMERA // 0x03EA
- CLEAR_SMALL_PRINTS // 0x03EB
- HAS_MILITARY_CRANE_COLLECTED_ALL_CARS // 0x03EC
- SET_UPSIDEDOWN_CAR_NOT_DAMAGED // 0x03ED
- CAN_PLAYER_START_MISSION // 0x03EE
- MAKE_PLAYER_SAFE_FOR_CUTSCENE // 0x03EF
- USE_TEXT_COMMANDS // 0x03F0
- SET_THREAT_FOR_PED_TYPE // 0x03F1
- CLEAR_THREAT_FOR_PED_TYPE // 0x03F2
- GET_CAR_COLOURS // 0x03F3
- SET_ALL_CARS_CAN_BE_DAMAGED // 0x03F4
- SET_CAR_CAN_BE_DAMAGED // 0x03F5
- MAKE_PLAYER_UNSAFE // 0x03F6
- LOAD_COLLISION // 0x03F7
- GET_BODY_CAST_HEALTH // 0x03F8
- SET_CHARS_CHATTING // 0x03F9
- MAKE_PLAYER_SAFE // 0x03FA
- SET_CAR_STAYS_IN_CURRENT_LEVEL // 0x03FB
- SET_CHAR_STAYS_IN_CURRENT_LEVEL // 0x03FC
- SET_DRUNK_INPUT_DELAY // 0x03FD
- SET_CHAR_MONEY // 0x03FE
- INCREASE_CHAR_MONEY // 0x03FF
- GET_OFFSET_FROM_OBJECT_IN_WORLD_COORDS // 0x0400
- REGISTER_LIFE_SAVED // 0x0401
- REGISTER_CRIMINAL_CAUGHT // 0x0402
- REGISTER_AMBULANCE_LEVEL // 0x0403
- REGISTER_FIRE_EXTINGUISHED // 0x0404
- TURN_PHONE_ON // 0x0405
- REGISTER_LONGEST_DODO_FLIGHT // 0x0406
- GET_OFFSET_FROM_CAR_IN_WORLD_COORDS // 0x0407
- SET_TOTAL_NUMBER_OF_KILL_FRENZIES // 0x0408
- BLOW_UP_RC_BUGGY // 0x0409
- REMOVE_CAR_FROM_CHASE // 0x040A
- IS_FRENCH_GAME // 0x040B
- IS_GERMAN_GAME // 0x040C
- CLEAR_MISSION_AUDIO // 0x040D
- SET_FADE_IN_AFTER_NEXT_ARREST // 0x040E
- SET_FADE_IN_AFTER_NEXT_DEATH // 0x040F
- SET_GANG_PED_MODEL_PREFERENCE // 0x0410
- SET_CHAR_USE_PEDNODE_SEEK // 0x0411
- SWITCH_VEHICLE_WEAPONS // 0x0412
- SET_GET_OUT_OF_JAIL_FREE // 0x0413
- SET_FREE_HEALTH_CARE // 0x0414
- IS_CAR_DOOR_CLOSED // 0x0415
- LOAD_AND_LAUNCH_MISSION // 0x0416
- LOAD_AND_LAUNCH_MISSION_INTERNAL // 0x0417
- SET_OBJECT_DRAW_LAST // 0x0418
- GET_AMMO_IN_PLAYER_WEAPON // 0x0419
- GET_AMMO_IN_CHAR_WEAPON // 0x041A
- REGISTER_KILL_FRENZY_PASSED // 0x041B
- SET_CHAR_SAY // 0x041C
- SET_NEAR_CLIP // 0x041D
- SET_RADIO_CHANNEL // 0x041E
- OVERRIDE_HOSPITAL_LEVEL // 0x041F
- OVERRIDE_POLICE_STATION_LEVEL // 0x0420
- FORCE_RAIN // 0x0421
- DOES_GARAGE_CONTAIN_CAR // 0x0422
- SET_CAR_TRACTION // 0x0423
- ARE_MEASUREMENTS_IN_METRES // 0x0424
- CONVERT_METRES_TO_FEET // 0x0425
- MARK_ROADS_BETWEEN_LEVELS // 0x0426
- MARK_PED_ROADS_BETWEEN_LEVELS // 0x0427
- SET_CAR_AVOID_LEVEL_TRANSITIONS // 0x0428
- SET_CHAR_AVOID_LEVEL_TRANSITIONS // 0x0429
- IS_THREAT_FOR_PED_TYPE // 0x042A
- CLEAR_AREA_OF_CHARS // 0x042B
- SET_TOTAL_NUMBER_OF_MISSIONS // 0x042C
- CONVERT_METRES_TO_FEET_INT // 0x042D
- REGISTER_FASTEST_TIME // 0x042E
- REGISTER_HIGHEST_SCORE // 0x042F
- WARP_CHAR_INTO_CAR_AS_PASSENGER // 0x0430
- IS_CAR_PASSENGER_SEAT_FREE // 0x0431
- GET_CHAR_IN_CAR_PASSENGER_SEAT // 0x0432
- SET_CHAR_IS_CHRIS_CRIMINAL // 0x0433
- START_CREDITS // 0x0434
- STOP_CREDITS // 0x0435
- ARE_CREDITS_FINISHED // 0x0436
- CREATE_SINGLE_PARTICLE // 0x0437
- SET_CHAR_IGNORE_LEVEL_TRANSITIONS // 0x0438
- GET_CHASE_CAR // 0x0439
- START_BOAT_FOAM_ANIMATION // 0x043A
- UPDATE_BOAT_FOAM_ANIMATION // 0x043B
- SET_MUSIC_DOES_FADE // 0x043C
- SET_INTRO_IS_PLAYING // 0x043D
- SET_PLAYER_HOOKER // 0x043E
- PLAY_END_OF_GAME_TUNE // 0x043F
- STOP_END_OF_GAME_TUNE // 0x0440
- GET_CAR_MODEL // 0x0441
- IS_PLAYER_SITTING_IN_CAR // 0x0442
- IS_PLAYER_SITTING_IN_ANY_CAR // 0x0443
- SET_SCRIPT_FIRE_AUDIO // 0x0444
- ARE_ANY_CAR_CHEATS_ACTIVATED // 0x0445
- SET_CHAR_SUFFERS_CRITICAL_HITS // 0x0446
- IS_PLAYER_LIFTING_A_PHONE // 0x0447
- IS_CHAR_SITTING_IN_CAR // 0x0448
- IS_CHAR_SITTING_IN_ANY_CAR // 0x0449
- IS_PLAYER_ON_FOOT // 0x044A
- IS_CHAR_ON_FOOT // 0x044B
- LOAD_COLLISION_WITH_SCREEN // 0x044C
- LOAD_SPLASH_SCREEN // 0x044D
- SET_CAR_IGNORE_LEVEL_TRANSITIONS // 0x044E
- MAKE_CRAIGS_CAR_A_BIT_STRONGER // 0x044F
- SET_JAMES_CAR_ON_PATH_TO_PLAYER // 0x0450
- LOAD_END_OF_GAME_TUNE // 0x0451
- ENABLE_PLAYER_CONTROL_CAMERA // 0x0452
- SET_OBJECT_ROTATION // 0x0453
- GET_DEBUG_CAMERA_COORDINATES // 0x0454
- GET_DEBUG_CAMERA_FRONT_VECTOR // 0x0455
- IS_PLAYER_TARGETTING_ANY_CHAR // 0x0456
- IS_PLAYER_TARGETTING_CHAR // 0x0457
- IS_PLAYER_TARGETTING_OBJECT // 0x0458
- TERMINATE_ALL_SCRIPTS_WITH_THIS_NAME // 0x0459
- DISPLAY_TEXT_WITH_NUMBER // 0x045A
- DISPLAY_TEXT_WITH_2_NUMBERS // 0x045B
- FAIL_CURRENT_MISSION // 0x045C
- GET_CLOSEST_OBJECT_OF_TYPE // 0x045D
- PLACE_OBJECT_RELATIVE_TO_OBJECT // 0x045E
- SET_ALL_OCCUPANTS_OF_CAR_LEAVE_CAR // 0x045F
- SET_INTERPOLATION_PARAMETERS // 0x0460
- GET_CLOSEST_CAR_NODE_WITH_HEADING_TOWARDS_POINT // 0x0461
- GET_CLOSEST_CAR_NODE_WITH_HEADING_AWAY_POINT // 0x0462
- GET_DEBUG_CAMERA_POINT_AT // 0x0463
- ATTACH_CHAR_TO_CAR // 0x0464
- DETACH_CHAR_FROM_CAR // 0x0465
- SET_CAR_CHANGE_LANE // 0x0466
- CLEAR_CHAR_LAST_WEAPON_DAMAGE // 0x0467
- CLEAR_CAR_LAST_WEAPON_DAMAGE // 0x0468
- GET_RANDOM_COP_IN_AREA // 0x0469
- GET_RANDOM_COP_IN_ZONE // 0x046A
- SET_CHAR_OBJ_FLEE_CAR // 0x046B
- GET_DRIVER_OF_CAR // 0x046C
- GET_NUMBER_OF_FOLLOWERS // 0x046D
- GIVE_REMOTE_CONTROLLED_MODEL_TO_PLAYER // 0x046E
- GET_CURRENT_PLAYER_WEAPON // 0x046F
- GET_CURRENT_CHAR_WEAPON // 0x0470
- LOCATE_CHAR_ANY_MEANS_OBJECT_2D // 0x0471
- LOCATE_CHAR_ON_FOOT_OBJECT_2D // 0x0472
- LOCATE_CHAR_IN_CAR_OBJECT_2D // 0x0473
- LOCATE_CHAR_ANY_MEANS_OBJECT_3D // 0x0474
- LOCATE_CHAR_ON_FOOT_OBJECT_3D // 0x0475
- LOCATE_CHAR_IN_CAR_OBJECT_3D // 0x0476
- SET_CAR_TEMP_ACTION // 0x0477
- SET_CAR_HANDBRAKE_TURN_RIGHT // 0x0478
- SET_CAR_HANDBRAKE_STOP // 0x0479
- IS_CHAR_ON_ANY_BIKE // 0x047A
- LOCATE_SNIPER_BULLET_2D // 0x047B
- LOCATE_SNIPER_BULLET_3D // 0x047C
- GET_NUMBER_OF_SEATS_IN_MODEL // 0x047D
- IS_PLAYER_ON_ANY_BIKE // 0x047E
- IS_CHAR_LYING_DOWN // 0x047F
- CAN_CHAR_SEE_DEAD_CHAR // 0x0480
- SET_ENTER_CAR_RANGE_MULTIPLIER // 0x0481
- SET_THREAT_REACTION_RANGE_MULTIPLIER // 0x0482
- SET_CHAR_CEASE_ATTACK_TIMER // 0x0483
- GET_REMOTE_CONTROLLED_CAR // 0x0484
- IS_PC_VERSION // 0x0485
- REPLAY // 0x0486
- IS_REPLAY_PLAYING // 0x0487
- IS_MODEL_AVAILABLE // 0x0488
- SHUT_CHAR_UP // 0x0489
- SET_ENABLE_RC_DETONATE // 0x048A
- SET_CAR_RANDOM_ROUTE_SEED // 0x048B
- IS_ANY_PICKUP_AT_COORDS // 0x048C
- GET_FIRST_PICKUP_COORDS // 0x048D
- GET_NEXT_PICKUP_COORDS // 0x048E
- REMOVE_ALL_CHAR_WEAPONS // 0x048F
- HAS_PLAYER_GOT_WEAPON // 0x0490
- HAS_CHAR_GOT_WEAPON // 0x0491
- IS_PLAYER_FACING_CHAR // 0x0492
- SET_TANK_DETONATE_CARS // 0x0493
- GET_POSITION_OF_ANALOGUE_STICKS // 0x0494
- IS_CAR_ON_FIRE // 0x0495
- IS_CAR_TYRE_BURST // 0x0496
- SET_CAR_DRIVE_STRAIGHT_AHEAD // 0x0497
- SET_CAR_WAIT // 0x0498
- IS_PLAYER_STANDING_ON_A_VEHICLE // 0x0499
- IS_PLAYER_FOOT_DOWN // 0x049A
- IS_CHAR_FOOT_DOWN // 0x049B
- INITIALISE_OBJECT_PATH // 0x049C
- START_OBJECT_ON_PATH // 0x049D
- SET_OBJECT_PATH_SPEED // 0x049E
- SET_OBJECT_PATH_POSITION // 0x049F
- GET_OBJECT_DISTANCE_ALONG_PATH // 0x04A0
- CLEAR_OBJECT_PATH // 0x04A1
- HELI_GOTO_COORDS // 0x04A2
- IS_INT_VAR_EQUAL_TO_CONSTANT // 0x04A3
- IS_INT_LVAR_EQUAL_TO_CONSTANT // 0x04A4
- GET_DEAD_CHAR_PICKUP_COORDS // 0x04A5
- CREATE_PROTECTION_PICKUP // 0x04A6
- IS_CHAR_IN_ANY_BOAT // 0x04A7
- IS_PLAYER_IN_ANY_BOAT // 0x04A8
- IS_CHAR_IN_ANY_HELI // 0x04A9
- IS_PLAYER_IN_ANY_HELI // 0x04AA
- IS_CHAR_IN_ANY_PLANE // 0x04AB
- IS_PLAYER_IN_ANY_PLANE // 0x04AC
- IS_CHAR_IN_WATER // 0x04AD
- SET_VAR_INT_TO_CONSTANT // 0x04AE
- SET_LVAR_INT_TO_CONSTANT // 0x04AF
- IS_INT_VAR_GREATER_THAN_CONSTANT // 0x04B0
- IS_INT_LVAR_GREATER_THAN_CONSTANT // 0x04B1
- IS_CONSTANT_GREATER_THAN_INT_VAR // 0x04B2
- IS_CONSTANT_GREATER_THAN_INT_LVAR // 0x04B3
- IS_INT_VAR_GREATER_OR_EQUAL_TO_CONSTANT // 0x04B4
- IS_INT_LVAR_GREATER_OR_EQUAL_TO_CONSTANT // 0x04B5
- IS_CONSTANT_GREATER_OR_EQUAL_TO_INT_VAR // 0x04B6
- IS_CONSTANT_GREATER_OR_EQUAL_TO_INT_LVAR // 0x04B7
- GET_CHAR_WEAPON_IN_SLOT // 0x04B8
- GET_CLOSEST_STRAIGHT_ROAD // 0x04B9
- SET_CAR_FORWARD_SPEED // 0x04BA
- SET_AREA_VISIBLE // 0x04BB
- SET_CUTSCENE_ANIM_TO_LOOP // 0x04BC
- MARK_CAR_AS_CONVOY_CAR // 0x04BD
- RESET_HAVOC_CAUSED_BY_PLAYER // 0x04BE
- GET_HAVOC_CAUSED_BY_PLAYER // 0x04BF
- CREATE_SCRIPT_ROADBLOCK // 0x04C0
- CLEAR_ALL_SCRIPT_ROADBLOCKS // 0x04C1
- SET_CHAR_OBJ_WALK_TO_CHAR // 0x04C2
- IS_PICKUP_IN_ZONE // 0x04C3
- GET_OFFSET_FROM_CHAR_IN_WORLD_COORDS // 0x04C4
- HAS_CHAR_BEEN_PHOTOGRAPHED // 0x04C5
- SET_CHAR_OBJ_AIM_GUN_AT_CHAR // 0x04C6
- SWITCH_SECURITY_CAMERA // 0x04C7
- IS_CHAR_IN_FLYING_VEHICLE // 0x04C8
- IS_PLAYER_IN_FLYING_VEHICLE // 0x04C9
- HAS_SONY_CD_BEEN_READ // 0x04CA
- GET_NUMBER_OF_SONY_CDS_READ // 0x04CB
- ADD_SHORT_RANGE_BLIP_FOR_COORD_OLD // 0x04CC
- ADD_SHORT_RANGE_BLIP_FOR_COORD // 0x04CD
- ADD_SHORT_RANGE_SPRITE_BLIP_FOR_COORD // 0x04CE
- ADD_MONEY_SPENT_ON_CLOTHES // 0x04CF
- SET_HELI_ORIENTATION // 0x04D0
- CLEAR_HELI_ORIENTATION // 0x04D1
- PLANE_GOTO_COORDS // 0x04D2
- GET_NTH_CLOSEST_CAR_NODE // 0x04D3
- GET_NTH_CLOSEST_CHAR_NODE // 0x04D4
- DRAW_WEAPONSHOP_CORONA // 0x04D5
- SET_ENABLE_RC_DETONATE_ON_CONTACT // 0x04D6
- FREEZE_CHAR_POSITION // 0x04D7
- SET_CHAR_DROWNS_IN_WATER // 0x04D8
- SET_OBJECT_RECORDS_COLLISIONS // 0x04D9
- HAS_OBJECT_COLLIDED_WITH_ANYTHING // 0x04DA
- REMOVE_RC_BUGGY // 0x04DB
- HAS_PHOTOGRAPH_BEEN_TAKEN // 0x04DC
- GET_CHAR_ARMOUR // 0x04DD
- SET_CHAR_ARMOUR // 0x04DE
- SET_HELI_STABILISER // 0x04DF
- SET_CAR_STRAIGHT_LINE_DISTANCE // 0x04E0
- POP_CAR_BOOT // 0x04E1
- SHUT_PLAYER_UP // 0x04E2
- SET_PLAYER_MOOD // 0x04E3
- REQUEST_COLLISION // 0x04E4
- LOCATE_OBJECT_2D // 0x04E5
- LOCATE_OBJECT_3D // 0x04E6
- IS_OBJECT_IN_WATER // 0x04E7
- SET_CHAR_OBJ_STEAL_ANY_CAR_EVEN_MISSION_CAR // 0x04E8
- IS_OBJECT_IN_AREA_2D // 0x04E9
- IS_OBJECT_IN_AREA_3D // 0x04EA
- SET_CHAR_CROUCH // 0x04EB
- SET_ZONE_CIVILIAN_CAR_INFO // 0x04EC
- REQUEST_ANIMATION // 0x04ED
- HAS_ANIMATION_LOADED // 0x04EE
- REMOVE_ANIMATION // 0x04EF
- IS_CHAR_WAITING_FOR_WORLD_COLLISION // 0x04F0
- IS_CAR_WAITING_FOR_WORLD_COLLISION // 0x04F1
- IS_OBJECT_WAITING_FOR_WORLD_COLLISION // 0x04F2
- SET_CHAR_SHUFFLE_INTO_DRIVERS_SEAT // 0x04F3
- ATTACH_CHAR_TO_OBJECT // 0x04F4
- SET_CHAR_AS_PLAYER_FRIEND // 0x04F5
- DISPLAY_NTH_ONSCREEN_COUNTER // 0x04F6
- DISPLAY_NTH_ONSCREEN_COUNTER_WITH_STRING // 0x04F7
- ADD_SET_PIECE // 0x04F8
- SET_EXTRA_COLOURS // 0x04F9
- CLEAR_EXTRA_COLOURS // 0x04FA
- CLOSE_CAR_BOOT // 0x04FB
- GET_WHEELIE_STATS // 0x04FC
- DISARM_CHAR // 0x04FD
- BURST_CAR_TYRE // 0x04FE
- IS_CHAR_OBJ_NO_OBJ // 0x04FF
- IS_PLAYER_WEARING // 0x0500
- SET_PLAYER_CAN_DO_DRIVE_BY // 0x0501
- SET_CHAR_OBJ_SPRINT_TO_COORD // 0x0502
- CREATE_SWAT_ROPE // 0x0503
- SET_FIRST_PERSON_CONTROL_CAMERA // 0x0504
- GET_NEAREST_TYRE_TO_POINT // 0x0505
- SET_CAR_MODEL_COMPONENTS // 0x0506
- SWITCH_LIFT_CAMERA // 0x0507
- CLOSE_ALL_CAR_DOORS // 0x0508
- GET_DISTANCE_BETWEEN_COORDS_2D // 0x0509
- GET_DISTANCE_BETWEEN_COORDS_3D // 0x050A
- POP_CAR_BOOT_USING_PHYSICS // 0x050B
- SET_FIRST_PERSON_WEAPON_CAMERA // 0x050C
- IS_CHAR_LEAVING_VEHICLE_TO_DIE // 0x050D
- SORT_OUT_OBJECT_COLLISION_WITH_CAR // 0x050E
- GET_MAX_WANTED_LEVEL // 0x050F
- IS_CHAR_WANDER_PATH_CLEAR // 0x0510
- PRINT_HELP_WITH_NUMBER // 0x0511
- PRINT_HELP_FOREVER // 0x0512
- PRINT_HELP_FOREVER_WITH_NUMBER // 0x0513
- SET_CHAR_CAN_BE_DAMAGED_BY_MEMBERS_OF_GANG // 0x0514
- LOAD_AND_LAUNCH_MISSION_EXCLUSIVE // 0x0515
- IS_MISSION_AUDIO_PLAYING // 0x0516
- CREATE_LOCKED_PROPERTY_PICKUP // 0x0517
- CREATE_FORSALE_PROPERTY_PICKUP // 0x0518
- FREEZE_CAR_POSITION // 0x0519
- HAS_CHAR_BEEN_DAMAGED_BY_CHAR // 0x051A
- HAS_CHAR_BEEN_DAMAGED_BY_CAR // 0x051B
- HAS_CAR_BEEN_DAMAGED_BY_CHAR // 0x051C
- HAS_CAR_BEEN_DAMAGED_BY_CAR // 0x051D
- GET_RADIO_CHANNEL // 0x051E
- DISPLAY_TEXT_WITH_3_NUMBERS // 0x051F
- IS_CAR_DROWNING_IN_WATER // 0x0520
- IS_CHAR_DROWNING_IN_WATER // 0x0521
- DISABLE_CUTSCENE_SHADOWS // 0x0522
- HAS_GLASS_BEEN_SHATTERED_NEARBY // 0x0523
- ATTACH_CUTSCENE_OBJECT_TO_BONE // 0x0524
- ATTACH_CUTSCENE_OBJECT_TO_COMPONENT // 0x0525
- SET_CHAR_STAY_IN_CAR_WHEN_JACKED // 0x0526
- IS_MISSION_AUDIO_LOADING // 0x0527
- ADD_MONEY_SPENT_ON_WEAPONS // 0x0528
- ADD_MONEY_SPENT_ON_PROPERTY // 0x0529
- ADD_MONEY_SPENT_ON_AUTO_PAINTING // 0x052A
- SET_CHAR_ANSWERING_MOBILE // 0x052B
- SET_PLAYER_DRUNKENNESS // 0x052C
- GET_PLAYER_DRUNKENNESS // 0x052D
- SET_PLAYER_DRUG_LEVEL // 0x052E
- GET_PLAYER_DRUG_LEVEL // 0x052F
- ADD_LOAN_SHARK_VISITS // 0x0530
- ADD_STORES_KNOCKED_OFF // 0x0531
- ADD_MOVIE_STUNTS // 0x0532
- ADD_NUMBER_OF_ASSASSINATIONS // 0x0533
- ADD_PIZZAS_DELIVERED // 0x0534
- ADD_GARBAGE_PICKUPS // 0x0535
- ADD_ICE_CREAMS_SOLD // 0x0536
- SET_TOP_SHOOTING_RANGE_SCORE // 0x0537
- ADD_SHOOTING_RANGE_RANK // 0x0538
- ADD_MONEY_SPENT_ON_GAMBLING // 0x0539
- ADD_MONEY_WON_ON_GAMBLING // 0x053A
- SET_LARGEST_GAMBLING_WIN // 0x053B
- SET_CHAR_IN_PLAYERS_GROUP_CAN_FIGHT // 0x053C
- CLEAR_CHAR_WAIT_STATE // 0x053D
- GET_RANDOM_CAR_OF_TYPE_IN_AREA_NO_SAVE // 0x053E
- SET_CAN_BURST_CAR_TYRES // 0x053F
- SET_PLAYER_AUTO_AIM // 0x0540
- FIRE_HUNTER_GUN // 0x0541
- SET_PROPERTY_AS_OWNED // 0x0542
- ADD_BLOOD_RING_KILLS // 0x0543
- SET_LONGEST_TIME_IN_BLOOD_RING // 0x0544
- REMOVE_EVERYTHING_FOR_HUGE_CUTSCENE // 0x0545
- IS_PLAYER_TOUCHING_VEHICLE // 0x0546
- IS_CHAR_TOUCHING_VEHICLE // 0x0547
- CHECK_FOR_PED_MODEL_AROUND_PLAYER // 0x0548
- CLEAR_CHAR_FOLLOW_PATH // 0x0549
- SET_CHAR_CAN_BE_SHOT_IN_VEHICLE // 0x054A
- ATTACH_CUTSCENE_OBJECT_TO_VEHICLE // 0x054B
- LOAD_MISSION_TEXT // 0x054C
- SET_TONIGHTS_EVENT // 0x054D
- CLEAR_CHAR_LAST_DAMAGE_ENTITY // 0x054E
- CLEAR_CAR_LAST_DAMAGE_ENTITY // 0x054F
- FREEZE_OBJECT_POSITION // 0x0550
- SET_PLAYER_HAS_MET_DEBBIE_HARRY // 0x0551
- SET_RIOT_INTENSITY // 0x0552
- IS_CAR_IN_ANGLED_AREA_2D // 0x0553
- IS_CAR_IN_ANGLED_AREA_3D // 0x0554
- REMOVE_WEAPON_FROM_CHAR // 0x0555
- SET_UP_TAXI_SHORTCUT // 0x0556
- CLEAR_TAXI_SHORTCUT // 0x0557
- SET_CHAR_OBJ_GOTO_CAR_ON_FOOT // 0x0558
- GET_CLOSEST_WATER_NODE // 0x0559
- ADD_PORN_LEAFLET_TO_RUBBISH // 0x055A
- CREATE_CLOTHES_PICKUP // 0x055B
- CHANGE_BLIP_THRESHOLD // 0x055C
- MAKE_PLAYER_FIRE_PROOF // 0x055D
- INCREASE_PLAYER_MAX_HEALTH // 0x055E
- INCREASE_PLAYER_MAX_ARMOUR // 0x055F
- CREATE_RANDOM_CHAR_AS_DRIVER // 0x0560
- CREATE_RANDOM_CHAR_AS_PASSENGER // 0x0561
- SET_CHAR_IGNORE_THREATS_BEHIND_OBJECTS // 0x0562
- ENSURE_PLAYER_HAS_DRIVE_BY_WEAPON // 0x0563
- MAKE_HELI_COME_CRASHING_DOWN // 0x0564
- ADD_EXPLOSION_NO_SOUND // 0x0565
- SET_OBJECT_AREA_VISIBLE // 0x0566
- WAS_VEHICLE_EVER_POLICE // 0x0567
- SET_CHAR_NEVER_TARGETTED // 0x0568
- LOAD_UNCOMPRESSED_ANIM // 0x0569
- WAS_CUTSCENE_SKIPPED // 0x056A
- SET_CHAR_CROUCH_WHEN_THREATENED // 0x056B
- IS_CHAR_IN_ANY_POLICE_VEHICLE // 0x056C
- DOES_CHAR_EXIST // 0x056D
- DOES_VEHICLE_EXIST // 0x056E
- ADD_SHORT_RANGE_BLIP_FOR_CONTACT_POINT // 0x056F
- ADD_SHORT_RANGE_SPRITE_BLIP_FOR_CONTACT_POINT // 0x0570
- IS_CHAR_STUCK // 0x0571
- SET_ALL_TAXIS_HAVE_NITRO // 0x0572
- SET_CHAR_STOP_SHOOT_DONT_SEEK_ENTITY // 0x0573
- FREEZE_CAR_POSITION_AND_DONT_LOAD_COLLISION // 0x0574
- FREEZE_CHAR_POSITION_AND_DONT_LOAD_COLLISION // 0x0575
- FREEZE_OBJECT_POSITION_AND_DONT_LOAD_COLLISION // 0x0576
- SET_FADE_AND_JUMPCUT_AFTER_RC_EXPLOSION // 0x0577
- REGISTER_VIGILANTE_LEVEL // 0x0578
- CLEAR_ALL_CHAR_ANIMS // 0x0579
- SET_MAXIMUM_NUMBER_OF_CARS_IN_GARAGE // 0x057A
- WANTED_STARS_ARE_FLASHING // 0x057B
- SET_ALLOW_HURRICANES // 0x057C
- PLAY_ANNOUNCEMENT // 0x057D
- SET_PLAYER_IS_IN_STADIUM // 0x057E
- GET_BUS_FARES_COLLECTED_BY_PLAYER // 0x057F
- SET_CHAR_OBJ_BUY_ICE_CREAM // 0x0580
- DISPLAY_RADAR // 0x0581
- REGISTER_BEST_POSITION // 0x0582
- IS_PLAYER_IN_INFO_ZONE // 0x0583
- CLEAR_CHAR_ICE_CREAM_PURCHASE // 0x0584
- IS_IN_CAR_FIRE_BUTTON_PRESSED // 0x0585
- HAS_CHAR_ATTEMPTED_ATTRACTOR // 0x0586
- SET_LOAD_COLLISION_FOR_CAR_FLAG // 0x0587
- SET_LOAD_COLLISION_FOR_CHAR_FLAG // 0x0588
- SET_LOAD_COLLISION_FOR_OBJECT_FLAG // 0x0589
- ADD_BIG_GUN_FLASH // 0x058A
- HAS_CHAR_BOUGHT_ICE_CREAM // 0x058B
- GET_PROGRESS_PERCENTAGE // 0x058C
- SET_SHORTCUT_PICKUP_POINT // 0x058D
- SET_SHORTCUT_DROPOFF_POINT_FOR_MISSION // 0x058E
- GET_RANDOM_ICE_CREAM_CUSTOMER_IN_AREA // 0x058F
- GET_RANDOM_ICE_CREAM_CUSTOMER_IN_ZONE // 0x0590
- UNLOCK_ALL_CAR_DOORS_IN_AREA // 0x0591
- SET_GANG_ATTACK_PLAYER_WITH_COPS // 0x0592
- SET_CHAR_FRIGHTENED_IN_JACKED_CAR // 0x0593
- SET_VEHICLE_TO_FADE_IN // 0x0594
- REGISTER_ODDJOB_MISSION_PASSED // 0x0595
- IS_PLAYER_IN_SHORTCUT_TAXI // 0x0596
- IS_CHAR_DUCKING // 0x0597
- CREATE_DUST_EFFECT_FOR_CUTSCENE_HELI // 0x0598
- REGISTER_FIRE_LEVEL // 0x0599
- IS_AUSTRALIAN_GAME // 0x059A
- DISARM_CAR_BOMB // 0x059B
- SET_ONSCREEN_COUNTER_FLASH_WHEN_FIRST_DISPLAYED // 0x059C
- SHUFFLE_CARD_DECKS // 0x059D
- FETCH_NEXT_CARD // 0x059E
- GET_OBJECT_VELOCITY // 0x059F
- IS_DEBUG_CAMERA_ON // 0x05A0
- ADD_TO_OBJECT_ROTATION_VELOCITY // 0x05A1
- SET_OBJECT_ROTATION_VELOCITY // 0x05A2
- IS_OBJECT_STATIC // 0x05A3
- GET_ANGLE_BETWEEN_2D_VECTORS // 0x05A4
- DO_2D_RECTANGLES_COLLIDE // 0x05A5
- GET_OBJECT_ROTATION_VELOCITY // 0x05A6
- ADD_VELOCITY_RELATIVE_TO_OBJECT_VELOCITY // 0x05A7
- GET_OBJECT_SPEED // 0x05A8
- IS_MISSION_SKIP // 0x05A9
- SET_IN_AMMUNATION // 0x05AA
- DO_SAVE_GAME // 0x05AB
- IS_RETRY // 0x05AC
- DUMMY // 0x05AD
- MARK_CUTSCENE_START // 0x05AE
- MARK_CUTSCENE_END // 0x05AF
- CUTSCENE_SCROLL // 0x05B0
- SET_LVAR_TEXT_LABEL_TO_LVAR_TEXT_LABEL // 0x05B1
- SET_VAR_TEXT_LABEL_TO_LVAR_TEXT_LABEL // 0x05B2
- SET_LVAR_TEXT_LABEL_TO_VAR_TEXT_LABEL // 0x05B3
- VAR_TEXT_LABEL // 0x05B4
- LVAR_TEXT_LABEL // 0x05B5
- IS_TEXT_LABEL_VAR_EQUAL_TO_TEXT_LABEL // 0x05B6
- IS_TEXT_LABEL_LVAR_EQUAL_TO_TEXT_LABEL // 0x05B7
- IS_TEXT_LABEL_VAR_EQUAL_TO_TEXT_LABEL_VAR // 0x05B8
- IS_TEXT_LABEL_LVAR_EQUAL_TO_TEXT_LABEL_LVAR // 0x05B9
- IS_TEXT_LABEL_VAR_EQUAL_TO_TEXT_LABEL_LVAR // 0x05BA
- DO_2D_LINES_INTERSECT // 0x05BB
- GET_2D_LINES_INTERSECT_POINT // 0x05BC
- IS_2D_POINT_IN_TRIANGLE // 0x05BD
- IS_2D_POINT_IN_RECTANGLE_ON_LEFT_SIDE_OF_LINE // 0x05BE
- IS_2D_POINT_ON_LEFT_SIDE_OF_2D_LINE // 0x05BF
- CHAR_LOOK_AT_OBJECT_ALWAYS // 0x05C0
- APPLY_COLLISION_ON_OBJECT // 0x05C1
- SAVE_STRING_TO_DEBUG_FILE // 0x05C2
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