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- local addony = {"earflap", "cheesy figurine", "bola", "cheese cutter"}
- local poty = {"ratana", "life preserver", "leather harness", "spike shield", "spiky club"}
- local zao = {"rat god doll"}
- local addony_pos = ground(32632, 31769, 6)--
- local poty_pos = ground(32633, 31769)--
- local zao_pos = ground(32634, 31769, 6)--
- -------opening backpacks-------
- setsettings("Settings\\Cavebot\\Settings\\OpenNextBp", "no")
- while windowcount(LootBP) ~= 1 or windowcount() ~= 1 do
- closewindows()
- wait(500, 800)
- openitem(MainBP, 'back')
- wait(500, 800)
- resizewindow(MainBP, 0)
- wait(500, 800)
- openitem(LootBP, MainBP, true)
- wait(700, 900)
- closewindow(MainBP)
- wait(500, 800)
- end
- while true do
- for i=1, #addony do
- while itemcount(addony[i]) > 0 do
- moveitems(addony[i], "all", addony_pos, 100)
- wait(110, 140)
- end
- end
- for i=1, #poty do
- while itemcount(poty[i]) > 0 do
- moveitems(poty[i], "all", poty_pos, 100)
- wait(110, 140)
- end
- end
- for i=1, #zao do
- while itemcount(zao[i]) > 0 do
- moveitems(zao[i], "all", zao_pos, 100)
- wait(110, 140)
- end
- end
- if itemcount(LootBP, LootBP) > 0 then
- openitem(LootBP, LootBP, false)
- wait(1000, 1200)
- else
- break
- end
- end
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