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Apr 13th, 2014
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  1. exec ban.cfg
  2. unbindall // !enable!
  3. set kidz "bind MWHEELDOWN weapnext"
  4. set name ^0yb^3l
  5. // [sensitivity/360 = 14,4]
  6. // [sens + accel + pitch + fov]
  7. // [3.2 + 0.1 + 0.029 + 100]
  8. // [3.2 + 0.08 + 0.028 + 100]
  9. // WEAPONS: 1g 2mg 3sg 4gl 5rl 6lg 7rg 8pg
  10. // COLORS: 1=rot 2=grun 3=gelb 4=blau 5=cyan 6=pink 7=weiß
  11.  
  12.  
  13.  
  14.  
  15.  
  16.  
  17. // ===== ZOOM & SENSITIVITY & FOV =====
  18.  
  19. set ybl_unzoomed " sensitivity 3.3 ; cg_fov 110 ; cl_mouseaccel 0.1 ; m_pitch 0.028"
  20. set ybl_zoomed " sensitivity 1.6 ; cg_fov 50 ; cl_mouseaccel 0.05 ; m_pitch 0.026" // zoomed
  21.  
  22.  
  23.  
  24.  
  25.  
  26. // ===== ZOOM-SCRIPT =====
  27.  
  28. bind e "vstr ybl_zoom"
  29. set ybl_zoom "vstr ybl_zoom_50"
  30. set ybl_zoom_100 "cg_gunx 0 ; cg_drawgun 2 ; set ybl_zoom vstr ybl_zoom_50 ; vstr ybl_unzoomed "
  31. set ybl_zoom_50 "cg_gunx 10 ; cg_drawgun 3 ; set ybl_zoom vstr ybl_zoom_100 ; vstr ybl_zoomed " // zoom
  32.  
  33.  
  34.  
  35.  
  36.  
  37.  
  38.  
  39.  
  40. //===== WEAPONCONFIG =====
  41.  
  42. set cg_WeaponConfig_lg "cg_drawcrosshair 3 "
  43. set cg_WeaponConfig_rg "cg_drawcrosshair 7 "
  44.  
  45. set cg_WeaponConfig_rl "cg_drawcrosshair 2 "
  46. set cg_WeaponConfig_g "cg_drawcrosshair 12 "
  47. set cg_WeaponConfig_sg "cg_drawcrosshair 13 "
  48. set cg_WeaponConfig_mg "cg_drawcrosshair 2 "
  49. set cg_WeaponConfig_pg "cg_drawcrosshair 11 "
  50. set cg_WeaponConfig_gl "cg_drawcrosshair 19 "
  51.  
  52. set cg_WeaponConfig_bfg "cg_drawcrosshair 2 "
  53. set cg_WeaponConfig_gh "cg_drawcrosshair 2 "
  54. set cg_WeaponConfig_ng "cg_drawcrosshair 2 "
  55. set cg_WeaponConfig_cg "cg_drawcrosshair 2 "
  56. set cg_WeaponConfig_pl "cg_drawcrosshair 2 "
  57.  
  58.  
  59.  
  60.  
  61.  
  62. //===== WEAPON BINDINGS =====
  63.  
  64.  
  65. bind q "weapon 3 ; vstr ybl_wheel_reset" // SG
  66. bind z "weapon 8 ; vstr ybl_wheel_reset" // PG [YZ]
  67. bind f "weapon 1 ; vstr ybl_wheel_reset" // G
  68. bind x "weapon 2 ; vstr ybl_wheel_reset" // MG
  69. bind SPACE "weapon 5 ; vstr ybl_wheel_reset" // RL
  70. bind ALT "weapon 4 ; vstr ybl_wheel_reset" // GL
  71. bind TAB "weapon 9 ; weapon 10 ; weapon 11 ; weapon 12 ; weapon 13 ; vstr ybl_wheel_reset"
  72.  
  73.  
  74.  
  75.  
  76.  
  77.  
  78.  
  79.  
  80.  
  81.  
  82. //===== MOUSEWHEEL-BUG & LG & RG =====
  83.  
  84. set ybl_wheel_reset "bind MWHEELUP vstr ybl_wheel_rail_reset_1 ; bind MWHEELDOWN vstr ybl_wheel_shaft_reset_1"
  85. vstr ybl_wheel_reset
  86. set ybl_wheel_rail_reset_1 "bind MWHEELUP vstr ybl_wheel_rail_reset_2 ; bind MWHEELDOWN vstr ybl_wheel_shaft_reset_1"
  87. set ybl_wheel_rail_reset_2 "weapon 7" // RG
  88.  
  89. set ybl_wheel_shaft_reset_1 "bind MWHEELDOWN vstr ybl_wheel_shaft_reset_2 ; bind MWHEELUP vstr ybl_wheel_rail_reset_1"
  90. set ybl_wheel_shaft_reset_2 "weapon 6" // LG
  91.  
  92.  
  93.  
  94.  
  95.  
  96.  
  97.  
  98.  
  99.  
  100.  
  101.  
  102.  
  103.  
  104.  
  105.  
  106.  
  107. //===== SAY ===== [1=rot 2=grun 3=gelb 4=blau 5=cyan 6=pink 7=weiß]
  108.  
  109. bind 1 say ^7 C^3:
  110. bind 2 say ^3 :^7D
  111.  
  112. bind 7 say ^3 =:^7E
  113. bind 8 say ^7 D^3:=
  114.  
  115. bind 3 say ^0 #*^5F3^0*#
  116. bind 0 say ^0 ##**^5SPEC^0**##
  117.  
  118. bind 4 "say_team QUAD ^1soon"
  119. bind 5 "say_team BS ^1soon"
  120.  
  121.  
  122.  
  123.  
  124.  
  125.  
  126.  
  127.  
  128.  
  129.  
  130.  
  131.  
  132.  
  133. //===== IDLE MODUS =====
  134.  
  135. bind PAUSE "vstr ybl_idle ; print ^3 Pause"
  136. set ybl_idle "+scores ; bind PAUSE vstr ybl_idle_off"
  137. set ybl_idle_off "-scores ; bind PAUSE vstr ybl_idle"
  138.  
  139.  
  140.  
  141.  
  142.  
  143.  
  144.  
  145.  
  146.  
  147.  
  148. // ===== ACCURACY =====
  149.  
  150. bind o "+ybl_acc_skill"
  151. alias +ybl_acc_skill "+acc ; set ybl_skill 1"
  152. alias -ybl_acc_skill "-acc ; set ybl_skill 0"
  153.  
  154.  
  155.  
  156.  
  157.  
  158.  
  159.  
  160.  
  161. // ===== LAGOMETER =====
  162.  
  163. bind l "vstr ybl_lag_2"
  164. set ybl_lag_2 "cg_lagometer 2 ; bind l vstr ybl_lag_0"
  165. set ybl_lag_0 "cg_lagometer 0 ; bind l vstr ybl_lag_2"
  166.  
  167.  
  168.  
  169.  
  170.  
  171.  
  172.  
  173. //===== crosshair color =====
  174.  
  175. bind UPARROW "cvarAdd cg_crosshaircolor 1 ; print ^3 +crosshaircolor"
  176. bind DOWNARROW "cvarAdd cg_crosshaircolor -1 ; print ^3 - crosshaircolor"
  177.  
  178.  
  179.  
  180.  
  181.  
  182.  
  183.  
  184.  
  185.  
  186.  
  187.  
  188. //===== BRIGHTNESS =====
  189.  
  190. bind pgup "cvarAdd r_gamma 0.05"
  191. bind pgdn "cvarAdd r_gamma -0.05"
  192.  
  193.  
  194.  
  195.  
  196.  
  197.  
  198.  
  199.  
  200.  
  201. //===== VOLUME =====
  202.  
  203. bind KP_PLUS "cvarAdd s_volume 0.05 ; print ^3 Volume UP"
  204. bind KP_MINUS "cvarAdd s_volume -0.05 ; print ^3 Volume DOWN"
  205.  
  206. seta s_volume 0.05
  207.  
  208.  
  209.  
  210.  
  211.  
  212.  
  213.  
  214.  
  215. //===== DISCONNECT & QUIT =====
  216.  
  217. bind END "vstr ybl_quit"
  218. set ybl_quit "print ^3 GAME OVER ; bind END disconnect"
  219.  
  220. bind ENTER "+ybl_end"
  221. alias +ybl_end "bind END quit"
  222. alias -ybl_end "bind END disconnect"
  223.  
  224.  
  225.  
  226.  
  227.  
  228.  
  229.  
  230.  
  231. // ===== MOVING E.A. =====
  232.  
  233. bind w "+forward"
  234. bind a "+moveleft"
  235. bind s "+back"
  236. bind d "+moveright"
  237. bind SHIFT "+speed"
  238. bind CTRL "+movedown"
  239. bind MOUSE2 "+moveup"
  240. bind MOUSE4 "+moveup ; +attack" // [ROCKETJUMP]
  241.  
  242.  
  243. bind MOUSE1 "+attack" // [PEW]
  244. bind MOUSE3 "+button2" // [USE ITEM]
  245. bind MOUSE5 "+button3" // [TAUNT]
  246. bind g "dropweapon" // [DROP]
  247. bind h "droppowerup" // [DROP]
  248.  
  249.  
  250.  
  251.  
  252.  
  253.  
  254.  
  255.  
  256. //===== KEYPAD =====
  257.  
  258. bind KP_SLASH "callvote shuffle"
  259. bind KP_END "callvote teamsize 1"
  260. bind KP_DOWNARROW "callvote teamsize 2"
  261. bind KP_PGDN "callvote teamsize 3"
  262. bind KP_LEFTARROW "callvote teamsize 4"
  263. bind KP_5 "callvote teamsize 5"
  264. bind KP_RIGHTARROW "callvote teamsize 6"
  265. bind KP_HOME "callvote teamsize 7"
  266. bind KP_UPARROW "callvote teamsize 8"
  267. bind KP_PGUP "" // 9
  268. bind KP_ENTER "+scores"
  269.  
  270.  
  271.  
  272.  
  273.  
  274.  
  275.  
  276.  
  277.  
  278.  
  279.  
  280.  
  281. // ===== TEAMCOLOR =====
  282.  
  283. bind F2 "vstr ybl_teamcolor"
  284. set ybl_teamcolor "vstr ybl_red"
  285. set ybl_blue "cg_teamuppercolor 0x0000FFFF ; color1 16 ; set ybl_teamcolor vstr ybl_red ; print ^4 blue"
  286. set ybl_red "cg_teamuppercolor 0xFF0000FF ; color1 1 ; set ybl_teamcolor vstr ybl_blue ; print ^1 red"
  287.  
  288.  
  289.  
  290.  
  291.  
  292.  
  293.  
  294.  
  295.  
  296.  
  297. // ===== VERTEXLIGHT =====
  298.  
  299. bind F9 "vstr ybl_vertexlight"
  300. set ybl_vertexlight "vstr ybl_vertexlight_0"
  301. set ybl_vertexlight_0 "r_vertexlight 0 ; set ybl_vertexlight vstr ybl_vertexlight_2 ; vid_restart ; print ^3 VertexLight"
  302. set ybl_vertexlight_2 "r_vertexlight 2 ; set ybl_vertexlight vstr ybl_vertexlight_0 ; vid_restart ; print ^3 VertexLight"
  303.  
  304.  
  305.  
  306.  
  307.  
  308.  
  309.  
  310.  
  311.  
  312. // ===== BINDINGS =====
  313.  
  314. bind F1 "VOTE YES"
  315. bind F3 "READYUP"
  316. bind f4 "VOTE NO"
  317. bind F6 "loadhud ; print ^3 Loadhud"
  318. bind F7 "toggle r_fastsky ; print ^3 Fastsky"
  319. bind F11 "toggle cg_drawteamoverlay ; print ^3 Teamoverlay"
  320. bind F12 "screenshotJPEG ; print ^3 Screenshot"
  321.  
  322. bind b "toggle cg_weaponbar"
  323. bind m "s_volume 0 ; print ^3 Mute"
  324. bind i "messagemode"
  325. bind u "messagemode2"
  326. bind . "exec autoexec.cfg ; print ^3 . autoexec"
  327. bind k "kill"
  328. bind INS "addbot anarki red 3 " // "allready" // [ADMIN]
  329. bind DEL "players ; kick all" // [PLAYERLIST & BOTS]
  330.  
  331.  
  332.  
  333.  
  334.  
  335.  
  336.  
  337.  
  338. //=================================== END OF BINDINGS =======================================
  339.  
  340.  
  341.  
  342.  
  343.  
  344.  
  345.  
  346.  
  347. //===== SOUND =====
  348.  
  349. set s_mixprestep 0.05
  350. set s_mixahead 0.14
  351. set s_musicvolume 0
  352.  
  353.  
  354.  
  355.  
  356.  
  357.  
  358.  
  359.  
  360.  
  361. //===== COLORS =====
  362.  
  363. set cg_weaponColor_grenade "0x992200FF" // [MY GRENADS]
  364. set cg_screenDamage "0x000000AA" // [SCREENDAMAGE]
  365. set r_fastskycolor "0x202020" // [FASTSKY COLOR]
  366. set cg_smokeRadius_GL 10 // [SMOKE]
  367. set cg_smokeRadius_RL 0 // [SMOKE]
  368.  
  369.  
  370.  
  371.  
  372.  
  373.  
  374.  
  375.  
  376. //===== CROSSHAIR =====
  377.  
  378. set cg_crosshairsize 32
  379. set cg_crosshaircolor 5
  380. set cg_crosshairhitstyle 1
  381.  
  382. set cg_crosshairhittime 450
  383. set cg_crosshairpulse 0
  384. set cg_drawCrosshairNames 1
  385. set cg_drawCrosshairNamesOpacity 0.75
  386. set cg_drawCrosshairTeamHealth 2
  387. set cg_drawCrosshairTeamHealthSize 0.6
  388.  
  389.  
  390.  
  391.  
  392.  
  393.  
  394.  
  395.  
  396. //===== ENEMY / TEAM MODEL / =====
  397.  
  398. set cg_forceteammodel "" // "crash/bright"
  399. set cg_forceTeamWeaponColor 1
  400. set cg_teamheadcolor "0xaa00aaff" // [ONLY IF TEAMMODEL]
  401. set cg_teamlowercolor "0xaa00aaff" // [ONLY IF TEAMMODEL]
  402.  
  403. set cg_forceenemymodel "keel/bright" // "tankjr/bright"
  404. set cg_forceEnemyWeaponColor 1
  405. set cg_forceenemycolor 1
  406. set cg_enemyheadcolor 0x00ff00ff // [HEAD]
  407. set cg_enemyuppercolor 0x00ff00ff // [BODY]
  408. set cg_enemylowercolor 0x00ff00ff // [LEGS]
  409.  
  410. set cg_deadBodyColor "0x222222FF"
  411. set cg_deadBodyDarken 1
  412. set cg_forcemodel 0 // [ALL MODELS]
  413.  
  414.  
  415.  
  416.  
  417.  
  418.  
  419.  
  420.  
  421. // ===== PRESET =====
  422.  
  423. set cg_lightningStyle 5
  424. set cg_lowAmmoWeaponBarWarning 2
  425. set cg_drawFullWeaponBar 0
  426. set cg_hudfiles "ui/ybl_HUD.cfg"
  427. set cg_quadkillcounter 0
  428. set cg_autoAction 1
  429. set cg_hitBeep 2
  430. set cg_killbeep 7
  431. set cg_useItemMessage 0
  432. set cg_useItemWarning 0
  433. set cg_drawfragmessages 1
  434. set cg_drawgun 2
  435. set cg_gunx 0
  436. set cg_zoomfov "50"
  437. set cg_zoomtoggle 1
  438. set cg_zoomsensitivity 1
  439. set cg_zoomscaling 1
  440. set cg_zoomOutOnDeath 1
  441. set r_fastsky 1
  442. set r_overbrightbits 1
  443. set r_mapoverbrightbits 1
  444. set r_enablePostProcess 1 // [1=enables contrast - 0=enables intensity]
  445. set r_enablebloom 0
  446. set r_enableColorCorrect 1
  447. set r_ignorehwgamma 0
  448. set r_fullbright 0
  449. set winkey_disable 0
  450. seta handicap 100
  451. set timescale 1
  452.  
  453.  
  454.  
  455.  
  456. //===== MAP GRAFIK =====
  457.  
  458. set r_contrast 1
  459. set r_mapoverbrightcap 200
  460. set r_picmip 5
  461.  
  462.  
  463.  
  464.  
  465.  
  466.  
  467.  
  468. //===== WINDOWED MODE FIX =====
  469.  
  470. seta r_windowedMode -1
  471. seta r_windowedWidth 1050
  472. seta r_windowedHeight 600
  473. set web_zoom 100
  474.  
  475.  
  476.  
  477.  
  478.  
  479. //===== CL_SETTINGS NET =====
  480.  
  481. set cl_demoRecordMessage 0
  482. set cl_allowConsoleChat 0
  483.  
  484.  
  485.  
  486.  
  487.  
  488.  
  489. //===== COM_SETTINGS =====
  490.  
  491. set com_allowConsole 1
  492. set com_blood 0
  493. set com_introplayed 0
  494.  
  495.  
  496.  
  497.  
  498.  
  499.  
  500.  
  501. //===== NET =====
  502.  
  503. set cg_predictlocalrailshots 1
  504. set cg_predictItems 1
  505. set snaps 125
  506. set rate 25000 // min 8000
  507. set cl_packetdup 0 // min 0 [higher may destroy rocketjumps]
  508. set cl_maxpackets 63 // shitnet [125 better]
  509.  
  510.  
  511.  
  512.  
  513.  
  514.  
  515.  
  516.  
  517. //===== MAUS =====
  518.  
  519. // sensitivity 2.9
  520. // cl_mouseaccel 0.08
  521. // cl_mouseacceloffset 0
  522. // cl_mouseSensCap 0
  523. // m_pitch 0.028
  524. // m_yaw .022
  525. set m_cpi 0
  526. set in_mouse 2
  527. set in_mouseMode "win32(Raw)"
  528. set cl_mouseAccelStyle 0
  529. set cl_mouseAccelPower 2
  530. set cg_filter_angles 0
  531. set cl_mouseacceloffset 0
  532. set m_filter 0
  533.  
  534.  
  535.  
  536.  
  537.  
  538.  
  539.  
  540.  
  541.  
  542.  
  543.  
  544.  
  545. //===== RAIL =====
  546.  
  547. set r_railCoreWidth 5
  548. set r_railSegmentLength 0
  549. set r_railWidth 15
  550. set cg_railStyle 1
  551. set cg_railTrailTime 500
  552.  
  553.  
  554.  
  555.  
  556.  
  557.  
  558.  
  559.  
  560. // ===== TIMENUDGE =====
  561.  
  562. set cl_timenudge -20
  563. set cl_autotimenudge 0
  564. set cg_projectileNudge 0
  565.  
  566.  
  567.  
  568.  
  569.  
  570.  
  571.  
  572.  
  573. //===== PRACTIS + BOTS =====
  574.  
  575. set bot_nochat 1
  576. set bot_minplayers 0
  577.  
  578.  
  579.  
  580.  
  581.  
  582.  
  583.  
  584.  
  585. // ===== SPECTATING =====
  586.  
  587. set cg_compHud 1
  588. set cg_compmode 1
  589.  
  590.  
  591.  
  592.  
  593.  
  594.  
  595.  
  596.  
  597. // ===== CONSOLE =====
  598.  
  599. set con_background 0
  600. set con_height 0.75
  601. set con_opacity 0.8
  602. set con_speed 1000
  603. set con_notifytime 100
  604. set con_noprint 0
  605.  
  606.  
  607.  
  608.  
  609.  
  610.  
  611. set com_maxfps 250
  612.  
  613.  
  614.  
  615.  
  616.  
  617.  
  618.  
  619. ///===== G_ =====
  620.  
  621. set g_warmup 1 // [countdown praxis]
  622. set g_allowVote 1
  623. set g_doWarmup 1
  624.  
  625.  
  626.  
  627.  
  628.  
  629.  
  630.  
  631. // ===== STUFF =====
  632.  
  633. set cg_drawRewards 1
  634. set cg_simpleItems 1
  635. set cg_simpleItemsRadius 17
  636. set cg_chatHistoryLength 50
  637. set cg_teamChatHeight 50
  638. set cg_teamChatTime 3000
  639. set cg_enableBreath 1
  640. set cg_drawPregameMessages 0
  641. set cg_allowTaunt 1
  642. set cg_atmosphericEffects 1
  643. set cg_autoswitch 0
  644. set cg_switchonempty 1
  645. set cg_bob 0
  646. set cg_brassTime 0
  647. set cg_bubbleTrail 1
  648. set cg_bubbletrails 0
  649. set cg_buzzerSound 1
  650. set cg_chatbeep 0
  651. set cg_draw2D 1
  652. set cg_draw3dIcons 0
  653. set cg_drawAmmoWarning 0
  654. set cg_drawAttacker 0
  655. set cg_drawFPS 0
  656. set cg_drawFriend 1
  657. set cg_drawIcons 1
  658. set cg_drawItemPickups 3
  659. set cg_drawSnapshot 0
  660. set cg_drawStatus 1
  661. set cg_drawspecmessages 0
  662. set cg_clanOnTeamOverlay 1
  663. set cg_selfOnTeamOverlay 0
  664. set cg_drawTeamOverlayOpacity 1
  665. set cg_drawTeamOverlayX 0
  666. set cg_drawTeamOverlayY 0
  667. set cg_enableRespawnTimer 1
  668. set cg_gibs 1 // nmy explz
  669. set cg_impactMarkTime 1000
  670. set cg_marks 0
  671. set cg_impactSparks 0
  672. set cg_impactSparksLifetime 100
  673. set cg_impactSparksSize 16
  674. set cg_impactSparksVelocity 120
  675. set cg_itemFx 2
  676. set cg_kickScale 0
  677. set cg_lagometer 0
  678. set cg_levelTimerDirection 0
  679. set cg_lightningImpactCap 700
  680. set cg_lightningimpact 0
  681. set cg_lowAmmoWarningPercentile 0
  682. set cg_lowAmmoWarningSound 0
  683. set cg_playTeamVO 0
  684. set cg_muzzleFlash 0
  685. set cg_rewardsVO 0
  686. set cg_plasmaStyle 1
  687. set cg_playVoiceChats 1
  688. set cg_playerLean 0.6
  689. set cg_playerNames 1
  690. set cg_drawtargetnames 1
  691. set cg_respawnTimerX 10
  692. set cg_respawnTimerY 100
  693. set cg_rocketStyle 1
  694. set cg_scorePlums 0
  695. set cg_screenDamageAlpha 200
  696. set cg_screenDamageAlpha_Team 200
  697. set cg_screenDamage_Self 0
  698. set cg_screenDamage_Team 0
  699. set cg_shadows 1
  700. set cg_showVoiceText 1
  701. set cg_showmiss 0
  702. set cg_smokeRadius_NG 0
  703. set cg_smokeRadius_dust 0
  704. set cg_smokeRadius_flight 0
  705. set cg_smokeRadius_haste 0
  706. set cg_smoke_SG 0
  707. set cg_smoothClients 0
  708. set cg_speedometer 4
  709. set cg_stats 0
  710. set cg_teamChatBeep 0
  711. set cg_teamChatsOnly 0
  712. set cg_trueShotgun 0
  713. set cg_truelightning 1
  714. set cg_viewsize 100
  715. set cg_waterWarp 1
  716.  
  717.  
  718. // end
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