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- 11:06:32: Creating resource group General
- 11:06:32: Creating resource group Internal
- 11:06:32: Creating resource group Autodetect
- 11:06:32: SceneManagerFactory for type 'DefaultSceneManager' registered.
- 11:06:32: Registering ResourceManager for type Material
- 11:06:32: Registering ResourceManager for type Mesh
- 11:06:32: Registering ResourceManager for type Skeleton
- 11:06:32: MovableObjectFactory for type 'ParticleSystem' registered.
- 11:06:32: OverlayElementFactory for type Panel registered.
- 11:06:32: OverlayElementFactory for type BorderPanel registered.
- 11:06:32: OverlayElementFactory for type TextArea registered.
- 11:06:32: Registering ResourceManager for type Font
- 11:06:32: ArchiveFactory for archive type FileSystem registered.
- 11:06:32: ArchiveFactory for archive type Zip registered.
- 11:06:32: ArchiveFactory for archive type EmbeddedZip registered.
- 11:06:32: DDS codec registering
- 11:06:32: FreeImage version: 3.13.1
- 11:06:32: This program uses FreeImage, a free, open source image library supporting all common bitmap formats. See http://freeimage.sourceforge.net for details
- 11:06:32: Supported formats: bmp,ico,jpg,jif,jpeg,jpe,jng,koa,iff,lbm,mng,pbm,pbm,pcd,pcx,pgm,pgm,png,ppm,ppm,ras,tga,targa,tif,tiff,wap,wbmp,wbm,psd,cut,xbm,xpm,gif,hdr,g3,sgi,exr,j2k,j2c,jp2,pfm,pct,pict,pic,bay,bmq,cr2,crw,cs1,dc2,dcr,dng,erf,fff,hdr,k25,kdc,mdc,mos,mrw,nef,orf,pef,pxn,raf,raw,rdc,sr2,srf,arw,3fr,cine,ia,kc2,mef,nrw,qtk,rw2,sti,drf,dsc,ptx,cap,iiq,rwz
- 11:06:32: Registering ResourceManager for type HighLevelGpuProgram
- 11:06:32: Registering ResourceManager for type Compositor
- 11:06:32: MovableObjectFactory for type 'Entity' registered.
- 11:06:32: MovableObjectFactory for type 'Light' registered.
- 11:06:32: MovableObjectFactory for type 'BillboardSet' registered.
- 11:06:32: MovableObjectFactory for type 'ManualObject' registered.
- 11:06:32: MovableObjectFactory for type 'BillboardChain' registered.
- 11:06:32: MovableObjectFactory for type 'RibbonTrail' registered.
- 11:06:32: Loading library .\RenderSystem_Direct3D9_d
- 11:06:32: Installing plugin: D3D9 RenderSystem
- 11:06:32: D3D9 : Direct3D9 Rendering Subsystem created.
- 11:06:32: D3D9: Driver Detection Starts
- 11:06:32: D3D9: Driver Detection Ends
- 11:06:32: Plugin successfully installed
- 11:06:32: Loading library .\RenderSystem_GL_d
- 11:06:32: Installing plugin: GL RenderSystem
- 11:06:32: OpenGL Rendering Subsystem created.
- 11:06:32: Plugin successfully installed
- 11:06:32: Loading library .\Plugin_ParticleFX_d
- 11:06:32: Installing plugin: ParticleFX
- 11:06:32: Particle Emitter Type 'Point' registered
- 11:06:32: Particle Emitter Type 'Box' registered
- 11:06:32: Particle Emitter Type 'Ellipsoid' registered
- 11:06:32: Particle Emitter Type 'Cylinder' registered
- 11:06:32: Particle Emitter Type 'Ring' registered
- 11:06:32: Particle Emitter Type 'HollowEllipsoid' registered
- 11:06:32: Particle Affector Type 'LinearForce' registered
- 11:06:32: Particle Affector Type 'ColourFader' registered
- 11:06:32: Particle Affector Type 'ColourFader2' registered
- 11:06:32: Particle Affector Type 'ColourImage' registered
- 11:06:32: Particle Affector Type 'ColourInterpolator' registered
- 11:06:32: Particle Affector Type 'Scaler' registered
- 11:06:32: Particle Affector Type 'Rotator' registered
- 11:06:32: Particle Affector Type 'DirectionRandomiser' registered
- 11:06:32: Particle Affector Type 'DeflectorPlane' registered
- 11:06:32: Plugin successfully installed
- 11:06:32: Loading library .\Plugin_BSPSceneManager_d
- 11:06:32: Installing plugin: BSP Scene Manager
- 11:06:32: Plugin successfully installed
- 11:06:32: Loading library .\Plugin_CgProgramManager_d
- 11:06:32: Installing plugin: Cg Program Manager
- 11:06:32: Plugin successfully installed
- 11:06:32: Loading library .\Plugin_PCZSceneManager_d
- 11:06:32: Installing plugin: Portal Connected Zone Scene Manager
- 11:06:32: PCZone Factory Type 'ZoneType_Default' registered
- 11:06:32: Plugin successfully installed
- 11:06:32: Loading library .\Plugin_OctreeZone_d
- 11:06:32: Installing plugin: Octree Zone Factory
- 11:06:32: Plugin successfully installed
- 11:06:32: Loading library .\Plugin_OctreeSceneManager_d
- 11:06:32: Installing plugin: Octree Scene Manager
- 11:06:32: Plugin successfully installed
- 11:06:32: *-*-* OGRE Initialising
- 11:06:32: *-*-* Version 1.8.0unstable (Byatis)
- 11:06:32: D3D9 : RenderSystem Option: Allow NVPerfHUD = No
- 11:06:32: D3D9 : RenderSystem Option: FSAA = 0
- 11:06:32: D3D9 : RenderSystem Option: Fixed Pipeline Enabled = Yes
- 11:06:32: D3D9 : RenderSystem Option: Floating-point mode = Fastest
- 11:06:32: D3D9 : RenderSystem Option: Full Screen = Yes
- 11:06:32: D3D9 : RenderSystem Option: Multi device memory hint = Use minimum system memory
- 11:06:32: D3D9 : RenderSystem Option: Rendering Device = Monitor-1-ATI Mobility Radeon HD 5650
- 11:06:32: D3D9 : RenderSystem Option: Resource Creation Policy = Create on all devices
- 11:06:32: D3D9 : RenderSystem Option: VSync = No
- 11:06:32: D3D9 : RenderSystem Option: VSync Interval = 1
- 11:06:32: D3D9 : RenderSystem Option: Video Mode = 1366 x 768 @ 32-bit colour
- 11:06:32: D3D9 : RenderSystem Option: sRGB Gamma Conversion = No
- 11:06:32: CPU Identifier & Features
- 11:06:32: -------------------------
- 11:06:32: * CPU ID: GenuineIntel: Intel(R) Core(TM) i5 CPU M 480 @ 2.67GHz
- 11:06:32: * SSE: yes
- 11:06:32: * SSE2: yes
- 11:06:32: * SSE3: yes
- 11:06:32: * MMX: yes
- 11:06:32: * MMXEXT: yes
- 11:06:32: * 3DNOW: no
- 11:06:32: * 3DNOWEXT: no
- 11:06:32: * CMOV: yes
- 11:06:32: * TSC: yes
- 11:06:32: * FPU: yes
- 11:06:32: * PRO: yes
- 11:06:32: * HT: no
- 11:06:32: -------------------------
- 11:06:32: D3D9 : Subsystem Initialising
- 11:06:32: Registering ResourceManager for type Texture
- 11:06:32: Registering ResourceManager for type GpuProgram
- 11:06:32: D3D9RenderSystem::_createRenderWindow "OGRE Sample Browser", 1366x768 fullscreen miscParams: FSAA=0 FSAAHint= colourDepth=32 gamma=false monitorIndex=0 useNVPerfHUD=false vsync=false vsyncInterval=1
- 11:06:32: D3D9 : Created D3D9 Rendering Window 'OGRE Sample Browser' : 1366x768, 32bpp
- 11:06:32: D3D9 : Multi head disabled. It causes application run time crashes when used in Vista + SP 1 or 2 combination
- 11:06:33: D3D9: Vertex texture format supported - PF_L8
- 11:06:33: D3D9: Vertex texture format supported - PF_L16
- 11:06:33: D3D9: Vertex texture format supported - PF_A8
- 11:06:33: D3D9: Vertex texture format supported - PF_A4L4
- 11:06:33: D3D9: Vertex texture format supported - PF_BYTE_LA
- 11:06:33: D3D9: Vertex texture format supported - PF_R5G6B5
- 11:06:33: D3D9: Vertex texture format supported - PF_B5G6R5
- 11:06:33: D3D9: Vertex texture format supported - PF_A4R4G4B4
- 11:06:33: D3D9: Vertex texture format supported - PF_A1R5G5B5
- 11:06:33: D3D9: Vertex texture format supported - PF_A8R8G8B8
- 11:06:33: D3D9: Vertex texture format supported - PF_B8G8R8A8
- 11:06:33: D3D9: Vertex texture format supported - PF_A2R10G10B10
- 11:06:33: D3D9: Vertex texture format supported - PF_A2B10G10R10
- 11:06:33: D3D9: Vertex texture format supported - PF_DXT1
- 11:06:33: D3D9: Vertex texture format supported - PF_DXT2
- 11:06:33: D3D9: Vertex texture format supported - PF_DXT3
- 11:06:33: D3D9: Vertex texture format supported - PF_DXT4
- 11:06:33: D3D9: Vertex texture format supported - PF_DXT5
- 11:06:33: D3D9: Vertex texture format supported - PF_FLOAT16_RGB
- 11:06:33: D3D9: Vertex texture format supported - PF_FLOAT16_RGBA
- 11:06:33: D3D9: Vertex texture format supported - PF_FLOAT32_RGB
- 11:06:33: D3D9: Vertex texture format supported - PF_FLOAT32_RGBA
- 11:06:33: D3D9: Vertex texture format supported - PF_X8R8G8B8
- 11:06:33: D3D9: Vertex texture format supported - PF_X8B8G8R8
- 11:06:33: D3D9: Vertex texture format supported - PF_R8G8B8A8
- 11:06:33: D3D9: Vertex texture format supported - PF_DEPTH
- 11:06:33: D3D9: Vertex texture format supported - PF_SHORT_RGBA
- 11:06:33: D3D9: Vertex texture format supported - PF_FLOAT16_R
- 11:06:33: D3D9: Vertex texture format supported - PF_FLOAT32_R
- 11:06:33: D3D9: Vertex texture format supported - PF_SHORT_GR
- 11:06:33: D3D9: Vertex texture format supported - PF_FLOAT16_GR
- 11:06:33: D3D9: Vertex texture format supported - PF_FLOAT32_GR
- 11:06:33: D3D9: Vertex texture format supported - PF_SHORT_RGB
- 11:06:33: D3D9: Vertex texture format supported - PF_PVRTC_RGB2
- 11:06:33: D3D9: Vertex texture format supported - PF_PVRTC_RGBA2
- 11:06:33: D3D9: Vertex texture format supported - PF_PVRTC_RGB4
- 11:06:33: D3D9: Vertex texture format supported - PF_PVRTC_RGBA4
- 11:06:33: RenderSystem capabilities
- 11:06:33: -------------------------
- 11:06:33: RenderSystem Name: Direct3D9 Rendering Subsystem
- 11:06:33: GPU Vendor: ati
- 11:06:33: Device Name: Monitor-1-ATI Mobility Radeon HD 5650
- 11:06:33: Driver Version: 8.17.10.29
- 11:06:33: * Fixed function pipeline: yes
- 11:06:33: * Hardware generation of mipmaps: yes
- 11:06:33: * Texture blending: yes
- 11:06:33: * Anisotropic texture filtering: yes
- 11:06:33: * Dot product texture operation: yes
- 11:06:33: * Cube mapping: yes
- 11:06:33: * Hardware stencil buffer: yes
- 11:06:33: - Stencil depth: 8
- 11:06:33: - Two sided stencil support: yes
- 11:06:33: - Wrap stencil values: yes
- 11:06:33: * Hardware vertex / index buffers: yes
- 11:06:33: * Vertex programs: yes
- 11:06:33: * Number of floating-point constants for vertex programs: 256
- 11:06:33: * Number of integer constants for vertex programs: 16
- 11:06:33: * Number of boolean constants for vertex programs: 16
- 11:06:33: * Fragment programs: yes
- 11:06:33: * Number of floating-point constants for fragment programs: 224
- 11:06:33: * Number of integer constants for fragment programs: 16
- 11:06:33: * Number of boolean constants for fragment programs: 16
- 11:06:33: * Geometry programs: no
- 11:06:33: * Number of floating-point constants for geometry programs: 0
- 11:06:33: * Number of integer constants for geometry programs: 0
- 11:06:33: * Number of boolean constants for geometry programs: 0
- 11:06:33: * Supported Shader Profiles: hlsl ps_1_1 ps_1_2 ps_1_3 ps_1_4 ps_2_0 ps_2_a ps_2_b ps_2_x ps_3_0 vs_1_1 vs_2_0 vs_2_a vs_2_x vs_3_0
- 11:06:33: * Texture Compression: yes
- 11:06:33: - DXT: yes
- 11:06:33: - VTC: no
- 11:06:33: - PVRTC: no
- 11:06:33: * Scissor Rectangle: yes
- 11:06:33: * Hardware Occlusion Query: yes
- 11:06:33: * User clip planes: yes
- 11:06:33: * VET_UBYTE4 vertex element type: yes
- 11:06:33: * Infinite far plane projection: yes
- 11:06:33: * Hardware render-to-texture: yes
- 11:06:33: * Floating point textures: yes
- 11:06:33: * Non-power-of-two textures: yes
- 11:06:33: * Volume textures: yes
- 11:06:33: * Multiple Render Targets: 4
- 11:06:33: - With different bit depths: yes
- 11:06:33: * Point Sprites: yes
- 11:06:33: * Extended point parameters: yes
- 11:06:33: * Max Point Size: 256
- 11:06:33: * Vertex texture fetch: yes
- 11:06:33: * Number of world matrices: 0
- 11:06:33: * Number of texture units: 8
- 11:06:33: * Stencil buffer depth: 8
- 11:06:33: * Number of vertex blend matrices: 0
- 11:06:33: - Max vertex textures: 4
- 11:06:33: - Vertex textures shared: no
- 11:06:33: * Render to Vertex Buffer : no
- 11:06:33: * DirectX per stage constants: yes
- 11:06:33: ***************************************
- 11:06:33: *** D3D9 : Subsystem Initialised OK ***
- 11:06:33: ***************************************
- 11:06:33: DefaultWorkQueue('Root') initialising on thread main.
- 11:06:33: Particle Renderer Type 'billboard' registered
- 11:06:33: SceneManagerFactory for type 'BspSceneManager' registered.
- 11:06:33: Registering ResourceManager for type BspLevel
- 11:06:33: SceneManagerFactory for type 'PCZSceneManager' registered.
- 11:06:33: MovableObjectFactory for type 'PCZLight' registered.
- 11:06:33: MovableObjectFactory for type 'Portal' registered.
- 11:06:33: MovableObjectFactory for type 'AntiPortal' registered.
- 11:06:33: PCZone Factory Type 'ZoneType_Octree' registered
- 11:06:33: SceneManagerFactory for type 'OctreeSceneManager' registered.
- 11:06:33: Creating resource group Essential
- 11:06:33: Added resource location 'Media/thumbnails' of type 'FileSystem' to resource group 'Essential'
- 11:06:33: Added resource location 'Media/packs/SdkTrays.zip' of type 'Zip' to resource group 'Essential'
- 11:06:33: Added resource location 'Media' of type 'FileSystem' to resource group 'General'
- 11:06:33: Creating resource group Popular
- 11:06:33: Added resource location 'Media/fonts' of type 'FileSystem' to resource group 'Popular'
- 11:06:33: Added resource location 'Media/materials/programs' of type 'FileSystem' to resource group 'Popular'
- 11:06:33: Added resource location 'Media/materials/scripts' of type 'FileSystem' to resource group 'Popular'
- 11:06:33: Added resource location 'Media/materials/textures' of type 'FileSystem' to resource group 'Popular'
- 11:06:33: Added resource location 'Media/materials/textures/nvidia' of type 'FileSystem' to resource group 'Popular'
- 11:06:33: Added resource location 'Media/models' of type 'FileSystem' to resource group 'Popular'
- 11:06:33: Added resource location 'Media/particle' of type 'FileSystem' to resource group 'Popular'
- 11:06:33: Added resource location 'Media/DeferredShadingMedia' of type 'FileSystem' to resource group 'Popular'
- 11:06:33: Added resource location 'Media/PCZAppMedia' of type 'FileSystem' to resource group 'Popular'
- 11:06:33: Added resource location 'Media/RTShaderLib' of type 'FileSystem' to resource group 'Popular'
- 11:06:33: Added resource location 'Media/RTShaderLib/materials' of type 'FileSystem' to resource group 'Popular'
- 11:06:33: Added resource location 'Media/packs/cubemap.zip' of type 'Zip' to resource group 'Popular'
- 11:06:33: Added resource location 'Media/packs/cubemapsJS.zip' of type 'Zip' to resource group 'Popular'
- 11:06:33: Added resource location 'Media/packs/dragon.zip' of type 'Zip' to resource group 'Popular'
- 11:06:33: Added resource location 'Media/packs/fresneldemo.zip' of type 'Zip' to resource group 'Popular'
- 11:06:33: Added resource location 'Media/packs/ogretestmap.zip' of type 'Zip' to resource group 'Popular'
- 11:06:33: Added resource location 'Media/packs/ogredance.zip' of type 'Zip' to resource group 'Popular'
- 11:06:33: Added resource location 'Media/packs/Sinbad.zip' of type 'Zip' to resource group 'Popular'
- 11:06:33: Added resource location 'Media/packs/skybox.zip' of type 'Zip' to resource group 'Popular'
- 11:06:33: Initialising resource group Essential
- 11:06:33: Parsing scripts for resource group Essential
- 11:06:33: Parsing script SdkTrays.material
- 11:06:33: Parsing script SdkTrays.fontdef
- 11:06:33: Parsing script SdkTrays.overlay
- 11:06:33: Bad element attribute line: '# you can offset the image to change the cursor "hotspot"' for element SdkTrays/Cursor in overlay
- 11:06:33: Texture: sdk_cursor.png: Loading 1 faces(PF_A8R8G8B8,32x32x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,32x32x1.
- 11:06:33: Texture: sdk_tray.png: Loading 1 faces(PF_A8R8G8B8,64x64x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,64x64x1.
- 11:06:33: Texture: sdk_button_up.png: Loading 1 faces(PF_A8R8G8B8,128x32x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x32x1.
- 11:06:33: Texture: sdk_text_box.png: Loading 1 faces(PF_A8R8G8B8,32x32x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,32x32x1.
- 11:06:33: Texture: sdk_mini_tray.png: Loading 1 faces(PF_A8R8G8B8,32x32x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,32x32x1.
- 11:06:33: Texture: sdk_track.png: Loading 1 faces(PF_A8R8G8B8,16x32x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,16x32x1.
- 11:06:33: Texture: sdk_handle.png: Loading 1 faces(PF_A8R8G8B8,16x16x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,16x16x1.
- 11:06:33: Texture: sdk_mini_text_box.png: Loading 1 faces(PF_A8R8G8B8,32x32x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,32x32x1.
- 11:06:33: Texture: sdk_label.png: Loading 1 faces(PF_A8R8G8B8,32x32x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,32x32x1.
- 11:06:33: Texture: sdk_separator.png: Loading 1 faces(PF_A8R8G8B8,64x16x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,64x16x1.
- 11:06:33: Texture: sdk_logo.png: Loading 1 faces(PF_A8R8G8B8,128x64x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x64x1.
- 11:06:33: Texture: sdk_shade.png: Loading 1 faces(PF_A8R8G8B8,64x48x1) with 6 generated mipmaps from Image. Internal format is PF_A8R8G8B8,64x48x1.
- 11:06:33: Texture: sdk_frame.png: Loading 1 faces(PF_A8R8G8B8,32x32x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,32x32x1.
- 11:06:33: Texture: sdk_mini_text_box_over.png: Loading 1 faces(PF_A8R8G8B8,32x32x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,32x32x1.
- 11:06:33: Texture: sdk_pulse.png: Loading 1 faces(PF_R8G8B8,8x1x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,8x1x1.
- 11:06:33: Finished parsing scripts for resource group Essential
- 11:06:33: Creating resources for group Essential
- 11:06:33: All done
- 11:06:33: Texture: sdk_bands.png: Loading 1 faces(PF_A8R8G8B8,2x32x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,2x32x1.
- 11:06:33: Initialising resource group Popular
- 11:06:33: Parsing scripts for resource group Popular
- 11:06:33: Font SdkTrays/Captionusing texture size 512x256
- 11:06:33: Info: Freetype returned null for character 160 in font SdkTrays/Caption
- 11:06:33: Texture: SdkTrays/CaptionTexture: Loading 1 faces(PF_BYTE_LA,512x256x1) with 0 generated mipmaps from Image. Internal format is PF_BYTE_LA,512x256x1.
- 11:06:33: Font SdkTrays/Valueusing texture size 512x512
- 11:06:33: Info: Freetype returned null for character 127 in font SdkTrays/Value
- 11:06:33: Info: Freetype returned null for character 128 in font SdkTrays/Value
- 11:06:33: Info: Freetype returned null for character 129 in font SdkTrays/Value
- 11:06:33: Info: Freetype returned null for character 130 in font SdkTrays/Value
- 11:06:33: Info: Freetype returned null for character 131 in font SdkTrays/Value
- 11:06:33: Info: Freetype returned null for character 132 in font SdkTrays/Value
- 11:06:33: Info: Freetype returned null for character 133 in font SdkTrays/Value
- 11:06:33: Info: Freetype returned null for character 134 in font SdkTrays/Value
- 11:06:33: Info: Freetype returned null for character 135 in font SdkTrays/Value
- 11:06:33: Info: Freetype returned null for character 136 in font SdkTrays/Value
- 11:06:33: Info: Freetype returned null for character 137 in font SdkTrays/Value
- 11:06:33: Info: Freetype returned null for character 138 in font SdkTrays/Value
- 11:06:33: Info: Freetype returned null for character 139 in font SdkTrays/Value
- 11:06:33: Info: Freetype returned null for character 140 in font SdkTrays/Value
- 11:06:33: Info: Freetype returned null for character 141 in font SdkTrays/Value
- 11:06:33: Info: Freetype returned null for character 142 in font SdkTrays/Value
- 11:06:33: Info: Freetype returned null for character 143 in font SdkTrays/Value
- 11:06:33: Info: Freetype returned null for character 144 in font SdkTrays/Value
- 11:06:33: Info: Freetype returned null for character 145 in font SdkTrays/Value
- 11:06:33: Info: Freetype returned null for character 146 in font SdkTrays/Value
- 11:06:33: Info: Freetype returned null for character 147 in font SdkTrays/Value
- 11:06:33: Info: Freetype returned null for character 148 in font SdkTrays/Value
- 11:06:33: Info: Freetype returned null for character 149 in font SdkTrays/Value
- 11:06:33: Info: Freetype returned null for character 150 in font SdkTrays/Value
- 11:06:33: Info: Freetype returned null for character 151 in font SdkTrays/Value
- 11:06:33: Info: Freetype returned null for character 152 in font SdkTrays/Value
- 11:06:33: Info: Freetype returned null for character 153 in font SdkTrays/Value
- 11:06:33: Info: Freetype returned null for character 154 in font SdkTrays/Value
- 11:06:33: Info: Freetype returned null for character 155 in font SdkTrays/Value
- 11:06:33: Info: Freetype returned null for character 156 in font SdkTrays/Value
- 11:06:33: Info: Freetype returned null for character 157 in font SdkTrays/Value
- 11:06:33: Info: Freetype returned null for character 158 in font SdkTrays/Value
- 11:06:33: Info: Freetype returned null for character 159 in font SdkTrays/Value
- 11:06:33: Info: Freetype returned null for character 160 in font SdkTrays/Value
- 11:06:33: Texture: SdkTrays/ValueTexture: Loading 1 faces(PF_BYTE_LA,512x512x1) with 0 generated mipmaps from Image. Internal format is PF_BYTE_LA,512x512x1.
- 11:06:33: Parsing script Instancing.program
- 11:06:33: Parsing script Examples.program
- 11:06:33: Parsing script StdQuad_vp.program
- 11:06:33: Parsing script deferred_post.program
- 11:06:33: Parsing script ShadowCaster.program
- 11:06:33: Parsing script VPL.program
- 11:06:33: Parsing script ASCII.material
- 11:06:33: Parsing script ASMSwizzle.material
- 11:06:33: Compiler error: object unsupported by render system in ASMSwizzle.material(1)
- 11:06:33: Parsing script BlackAndWhite.material
- 11:06:33: Parsing script Bloom.material
- 11:06:33: Parsing script Bloom2.material
- 11:06:34: Parsing script CGSwizzle.material
- 11:06:34: Parsing script CompositorDemo.material
- 11:06:34: Parsing script DepthShadowmap.material
- 11:06:34: Parsing script Dither.material
- 11:06:34: Parsing script DOF.material
- 11:06:34: Parsing script Embossed.material
- 11:06:34: Parsing script Example-Water.material
- 11:06:34: Parsing script Examples-Advanced.material
- 11:06:34: Parsing script Examples-DynTex.material
- 11:06:34: Parsing script Examples-Water.material
- 11:06:34: Parsing script Examples.material
- 11:06:34: Parsing script facial.material
- 11:06:34: Parsing script Glass.material
- 11:06:34: Parsing script GLSLSwizzle.material
- 11:06:34: Parsing script Halftone.material
- 11:06:34: Parsing script hdr.material
- 11:06:34: Parsing script HeatVision.material
- 11:06:34: Parsing script Hurt.material
- 11:06:34: Parsing script HWInstancing.material
- 11:06:34: Parsing script HW_VTFInstancing.material
- 11:06:34: Parsing script instancing.material
- 11:06:34: Parsing script InstancingMisc.material
- 11:06:35: Parsing script Invert.material
- 11:06:35: Parsing script IsoSurf.material
- 11:06:35: Parsing script Laplace.material
- 11:06:35: Parsing script MotionBlur.material
- 11:06:35: Parsing script MRTtest.material
- 11:06:35: Parsing script NightVision.material
- 11:06:35: Parsing script Ocean.material
- 11:06:35: Parsing script OffsetMapping.material
- 11:06:35: Parsing script Ogre.material
- 11:06:35: Parsing script OldMovie.material
- 11:06:35: Parsing script OldTV.material
- 11:06:35: Parsing script ParticleGS.material
- 11:06:35: OGRE EXCEPTION(7:InternalErrorException): Unable to compile Cg program Ogre/ParticleGS/GenerateVScg: CG ERROR : "The compile returned an error."
- (0) : error C6015: Output 'POSITION' not completely written
- in CgProgram::compileMicrocode at D:\Res\ogre-gsoc2011-modernillumination\PlugIns\CgProgramManager\src/OgreCgProgramManagerDll.cpp (line 67)
- 11:06:35: High-level program Ogre/ParticleGS/GenerateVScg encountered an error during loading and is thus not supported.
- OGRE EXCEPTION(7:InternalErrorException): Unable to compile Cg program Ogre/ParticleGS/GenerateVScg: CG ERROR : "The compile returned an error."
- (0) : error C6015: Output 'POSITION' not completely written
- in CgProgram::compileMicrocode at D:\Res\ogre-gsoc2011-modernillumination\PlugIns\CgProgramManager\src/OgreCgProgramManagerDll.cpp (line 67)
- 11:06:35: OGRE EXCEPTION(7:InternalErrorException): Unable to compile Cg program Ogre/ParticleGS/DisplayVScg: CG ERROR : "The compile returned an error."
- (249) : warning C7050: "output.color" might be used before being initialized
- (0) : error C6015: Output 'POSITION' not completely written
- in CgProgram::compileMicrocode at D:\Res\ogre-gsoc2011-modernillumination\PlugIns\CgProgramManager\src/OgreCgProgramManagerDll.cpp (line 67)
- 11:06:35: High-level program Ogre/ParticleGS/DisplayVScg encountered an error during loading and is thus not supported.
- OGRE EXCEPTION(7:InternalErrorException): Unable to compile Cg program Ogre/ParticleGS/DisplayVScg: CG ERROR : "The compile returned an error."
- (249) : warning C7050: "output.color" might be used before being initialized
- (0) : error C6015: Output 'POSITION' not completely written
- in CgProgram::compileMicrocode at D:\Res\ogre-gsoc2011-modernillumination\PlugIns\CgProgramManager\src/OgreCgProgramManagerDll.cpp (line 67)
- 11:06:35: OGRE EXCEPTION(7:InternalErrorException): Unable to compile Cg program Ogre/ParticleGS/DisplayPScg: CG ERROR : "The compile returned an error."
- (323) : fatal error C9999: unexpected cast operation
- in CgProgram::compileMicrocode at D:\Res\ogre-gsoc2011-modernillumination\PlugIns\CgProgramManager\src/OgreCgProgramManagerDll.cpp (line 67)
- 11:06:35: High-level program Ogre/ParticleGS/DisplayPScg encountered an error during loading and is thus not supported.
- OGRE EXCEPTION(7:InternalErrorException): Unable to compile Cg program Ogre/ParticleGS/DisplayPScg: CG ERROR : "The compile returned an error."
- (323) : fatal error C9999: unexpected cast operation
- in CgProgram::compileMicrocode at D:\Res\ogre-gsoc2011-modernillumination\PlugIns\CgProgramManager\src/OgreCgProgramManagerDll.cpp (line 67)
- 11:06:35: Parsing script Penguin.material
- 11:06:35: Parsing script Posterize.material
- 11:06:35: Parsing script pssm.material
- 11:06:35: Parsing script RadialBlur.material
- 11:06:35: Parsing script RZR-002.material
- 11:06:35: Parsing script ShaderInstancing.material
- 11:06:35: Parsing script ShaderSystem.material
- 11:06:35: Parsing script shadows.material
- 11:06:35: Parsing script SharpenEdges.material
- 11:06:35: Parsing script sibenik.material
- 11:06:35: Parsing script smoke.material
- 11:06:35: Parsing script Tiling.material
- 11:06:35: Parsing script VarianceShadowmap.material
- 11:06:35: Parsing script VTFInstancing.material
- 11:06:35: Parsing script deferreddemo.material
- 11:06:35: Parsing script deferred_post.material
- 11:06:35: Parsing script deferred_post_minilight.material
- 11:06:35: Parsing script ShadowCaster.material
- 11:06:35: Parsing script ssao.material
- 11:06:35: Parsing script VPL.material
- 11:06:35: Parsing script ROOM.material
- 11:06:35: Parsing script RTShaderSystem.material
- 11:06:35: Compiler error: unknown error in RTShaderSystem.material(23): token class, rtshader_system, unrecognized.
- 11:06:35: Compiler error: unknown error in RTShaderSystem.material(52): token class, rtshader_system, unrecognized.
- 11:06:35: Compiler error: unknown error in RTShaderSystem.material(81): token class, rtshader_system, unrecognized.
- 11:06:35: Compiler error: unknown error in RTShaderSystem.material(110): token class, rtshader_system, unrecognized.
- 11:06:35: Compiler error: unknown error in RTShaderSystem.material(146): token class, rtshader_system, unrecognized.
- 11:06:35: Compiler error: unknown error in RTShaderSystem.material(162): token class, rtshader_system, unrecognized.
- 11:06:35: Compiler error: unknown error in RTShaderSystem.material(211): token class, rtshader_system, unrecognized.
- 11:06:35: Parsing script RomanBath.material
- 11:06:35: Parsing script Sinbad.material
- 11:06:35: Parsing script emitted_emitter.particle
- 11:06:35: Parsing script Examples-Water.particle
- 11:06:35: Parsing script Examples.particle
- 11:06:35: Parsing script smoke.particle
- 11:06:35: Parsing script Examples.compositor
- 11:06:35: Parsing script deferred.compositor
- 11:06:36: Parsing script ssao.compositor
- 11:06:36: Parsing script sample.fontdef
- 11:06:36: Finished parsing scripts for resource group Popular
- 11:06:36: Creating resources for group Popular
- 11:06:36: All done
- 11:06:36: Loading library .\Sample_BezierPatch_d
- 11:06:36: Installing plugin: Bezier Patch Sample
- 11:06:36: Plugin successfully installed
- 11:06:36: Loading library .\Sample_BSP_d
- 11:06:36: Installing plugin: BSP Sample
- 11:06:36: Plugin successfully installed
- 11:06:36: Loading library .\Sample_CameraTrack_d
- 11:06:36: Installing plugin: Camera Tracking Sample
- 11:06:36: Plugin successfully installed
- 11:06:36: Loading library .\Sample_CelShading_d
- 11:06:36: Installing plugin: Cel-shading Sample
- 11:06:36: Plugin successfully installed
- 11:06:36: Loading library .\Sample_Character_d
- 11:06:36: Installing plugin: Character Sample
- 11:06:36: Plugin successfully installed
- 11:06:36: Loading library .\Sample_Compositor_d
- 11:06:36: Installing plugin: Compositor Sample
- 11:06:36: Plugin successfully installed
- 11:06:36: Loading library .\Sample_CubeMapping_d
- 11:06:36: Installing plugin: Cube Mapping Sample
- 11:06:36: Plugin successfully installed
- 11:06:36: Loading library .\Sample_DeferredShading_d
- 11:06:36: Installing plugin: Deferred Shading Sample
- 11:06:36: Plugin successfully installed
- 11:06:36: Loading library .\Sample_Dot3Bump_d
- 11:06:36: Installing plugin: Bump Mapping Sample
- 11:06:36: Plugin successfully installed
- 11:06:36: Loading library .\Sample_DynTex_d
- 11:06:36: Installing plugin: Dynamic Texturing Sample
- 11:06:36: Plugin successfully installed
- 11:06:36: Loading library .\Sample_FacialAnimation_d
- 11:06:36: Installing plugin: Facial Animation Sample
- 11:06:36: Plugin successfully installed
- 11:06:36: Loading library .\Sample_Fresnel_d
- 11:06:36: Installing plugin: Fresnel Sample
- 11:06:36: Plugin successfully installed
- 11:06:36: Loading library .\Sample_Grass_d
- 11:06:36: Installing plugin: Grass Sample
- 11:06:36: Plugin successfully installed
- 11:06:36: Loading library .\Sample_Instancing_d
- 11:06:36: Installing plugin: Instancing Sample
- 11:06:36: Plugin successfully installed
- 11:06:36: Loading library .\Sample_Isosurf_d
- 11:06:36: Installing plugin: Isosurf Sample
- 11:06:36: Plugin successfully installed
- 11:06:36: Loading library .\Sample_Lighting_d
- 11:06:36: Installing plugin: Lighting Sample
- 11:06:36: Plugin successfully installed
- 11:06:36: Loading library .\Sample_NewInstancing_d
- 11:06:36: Installing plugin: New Instancing Sample
- 11:06:36: Plugin successfully installed
- 11:06:36: Loading library .\Sample_Ocean_d
- 11:06:36: Installing plugin: Ocean Sample
- 11:06:36: Plugin successfully installed
- 11:06:36: Loading library .\Sample_ParticleGS_d
- 11:06:36: Installing plugin: Particle Effects (GPU) Sample
- 11:06:36: Plugin successfully installed
- 11:06:36: Loading library .\Sample_ParticleFX_d
- 11:06:36: Installing plugin: Particle Effects Sample
- 11:06:36: Plugin successfully installed
- 11:06:36: Loading library .\Sample_ShaderSystem_d
- 11:06:36: Installing plugin: Shader System Sample
- 11:06:36: Plugin successfully installed
- 11:06:36: Loading library .\Sample_Shadows_d
- 11:06:36: Installing plugin: Shadows Sample
- 11:06:36: Plugin successfully installed
- 11:06:36: Loading library .\Sample_SkeletalAnimation_d
- 11:06:36: Installing plugin: Skeletal Animation Sample
- 11:06:36: Plugin successfully installed
- 11:06:36: Loading library .\Sample_SkyBox_d
- 11:06:36: Installing plugin: Sky Box Sample
- 11:06:36: Plugin successfully installed
- 11:06:36: Loading library .\Sample_SkyDome_d
- 11:06:36: Installing plugin: Sky Dome Sample
- 11:06:36: Plugin successfully installed
- 11:06:36: Loading library .\Sample_SkyPlane_d
- 11:06:36: Installing plugin: Sky Plane Sample
- 11:06:36: Plugin successfully installed
- 11:06:36: Loading library .\Sample_Smoke_d
- 11:06:36: Installing plugin: Smoke Sample
- 11:06:36: Plugin successfully installed
- 11:06:36: Loading library .\Sample_SphereMapping_d
- 11:06:36: Installing plugin: Sphere Mapping Sample
- 11:06:36: Plugin successfully installed
- 11:06:36: Loading library .\Sample_Terrain_d
- 11:06:36: Installing plugin: Terrain Sample
- 11:06:36: Plugin successfully installed
- 11:06:36: Loading library .\Sample_TextureFX_d
- 11:06:36: Installing plugin: Texture Effects Sample
- 11:06:36: Plugin successfully installed
- 11:06:36: Loading library .\Sample_TextureArray_d
- 11:06:36: Installing plugin: Texture Array Sample
- 11:06:36: Plugin successfully installed
- 11:06:36: Loading library .\Sample_Transparency_d
- 11:06:36: Installing plugin: Transparency Sample
- 11:06:36: Plugin successfully installed
- 11:06:36: Loading library .\Sample_VolumeTex_d
- 11:06:36: Installing plugin: Volume Textures Sample
- 11:06:36: Plugin successfully installed
- 11:06:36: Loading library .\Sample_Water_d
- 11:06:36: Installing plugin: Water Sample
- 11:06:36: Plugin successfully installed
- 11:06:36: Texture: thumb_bsp.png: Loading 1 faces(PF_A8R8G8B8,128x128x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1.
- 11:06:36: Texture: thumb_bezier.png: Loading 1 faces(PF_A8R8G8B8,128x128x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1.
- 11:06:36: Texture: thumb_bump.png: Loading 1 faces(PF_A8R8G8B8,128x128x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1.
- 11:06:36: Texture: thumb_camtrack.png: Loading 1 faces(PF_A8R8G8B8,128x128x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1.
- 11:06:36: Texture: thumb_cel.png: Loading 1 faces(PF_A8R8G8B8,128x128x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1.
- 11:06:36: Texture: thumb_char.png: Loading 1 faces(PF_R8G8B8,128x128x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,128x128x1.
- 11:06:36: Texture: thumb_comp.png: Loading 1 faces(PF_A8R8G8B8,128x128x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1.
- 11:06:36: Texture: thumb_cubemap.png: Loading 1 faces(PF_A8R8G8B8,128x128x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1.
- 11:06:36: Texture: thumb_deferred.png: Loading 1 faces(PF_A8R8G8B8,128x128x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1.
- 11:06:36: Texture: thumb_dyntex.png: Loading 1 faces(PF_A8R8G8B8,128x128x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1.
- 11:06:36: Texture: thumb_facial.png: Loading 1 faces(PF_A8R8G8B8,128x128x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1.
- 11:06:36: Texture: thumb_fresnel.png: Loading 1 faces(PF_A8R8G8B8,128x128x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1.
- 11:06:36: Texture: thumb_grass.png: Loading 1 faces(PF_A8R8G8B8,128x128x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1.
- 11:06:36: Texture: thumb_instancing.png: Loading 1 faces(PF_A8R8G8B8,128x128x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1.
- 11:06:36: Texture: thumb_isosurf.png: Loading 1 faces(PF_A8R8G8B8,128x128x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1.
- 11:06:36: Texture: thumb_lighting.png: Loading 1 faces(PF_A8R8G8B8,128x128x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1.
- 11:06:36: Texture: thumb_newinstancing.png: Loading 1 faces(PF_A8R8G8B8,128x128x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1.
- 11:06:36: Texture: thumb_ocean.png: Loading 1 faces(PF_R8G8B8,128x128x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,128x128x1.
- 11:06:36: Texture: thumb_particles.png: Loading 1 faces(PF_A8R8G8B8,128x128x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1.
- 11:06:36: Texture: thumb_particlegs.png: Loading 1 faces(PF_A8R8G8B8,128x128x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1.
- 11:06:36: Texture: thumb_shadersystem.png: Loading 1 faces(PF_R8G8B8,128x128x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,128x128x1.
- 11:06:36: Texture: thumb_shadows.png: Loading 1 faces(PF_R8G8B8,128x128x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,128x128x1.
- 11:06:36: Texture: thumb_skelanim.png: Loading 1 faces(PF_A8R8G8B8,128x128x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1.
- 11:06:36: Texture: thumb_skybox.png: Loading 1 faces(PF_A8R8G8B8,128x128x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1.
- 11:06:36: Texture: thumb_skydome.png: Loading 1 faces(PF_A8R8G8B8,128x128x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1.
- 11:06:36: Texture: thumb_skyplane.png: Loading 1 faces(PF_A8R8G8B8,128x128x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1.
- 11:06:36: Texture: thumb_smoke.png: Loading 1 faces(PF_A8R8G8B8,128x128x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1.
- 11:06:36: Texture: thumb_spheremap.png: Loading 1 faces(PF_A8R8G8B8,128x128x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1.
- 11:06:36: Texture: thumb_terrain.png: Loading 1 faces(PF_A8R8G8B8,128x128x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1.
- 11:06:36: Texture: thumb_texarray.png: Loading 1 faces(PF_R8G8B8,128x128x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,128x128x1.
- 11:06:36: Texture: thumb_texfx.png: Loading 1 faces(PF_A8R8G8B8,128x128x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1.
- 11:06:36: Texture: thumb_trans.png: Loading 1 faces(PF_A8R8G8B8,128x128x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1.
- 11:06:36: Texture: thumb_voltex.png: Loading 1 faces(PF_A8R8G8B8,128x128x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1.
- 11:06:36: Texture: thumb_water.png: Loading 1 faces(PF_A8R8G8B8,128x128x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1.
- 11:06:39: Texture: sdk_button_over.png: Loading 1 faces(PF_A8R8G8B8,128x32x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x32x1.
- 11:06:39: Texture: sdk_button_down.png: Loading 1 faces(PF_A8R8G8B8,128x32x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x32x1.
- 11:06:39: Texture: evening_fr.jpg: Loading 1 faces(PF_R8G8B8,512x512x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,512x512x1.
- 11:06:39: Texture: evening_bk.jpg: Loading 1 faces(PF_R8G8B8,512x512x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,512x512x1.
- 11:06:40: Texture: evening_lf.jpg: Loading 1 faces(PF_R8G8B8,512x512x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,512x512x1.
- 11:06:40: Texture: evening_rt.jpg: Loading 1 faces(PF_R8G8B8,512x512x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,512x512x1.
- 11:06:40: Texture: evening_up.jpg: Loading 1 faces(PF_R8G8B8,512x512x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,512x512x1.
- 11:06:40: Texture: evening_dn.jpg: Loading 1 faces(PF_R8G8B8,512x512x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,512x512x1.
- 11:06:40: Mesh: Loading sibenik.mesh.
- 11:06:40: Texture: KAMEN320x240.jpg: Loading 1 faces(PF_R8G8B8,640x477x1) with 5 generated mipmaps from Image. Internal format is PF_X8R8G8B8,640x477x1.
- 11:06:40: Texture: KAMEN-stup.jpg: Loading 1 faces(PF_R8G8B8,640x477x1) with 5 generated mipmaps from Image. Internal format is PF_X8R8G8B8,640x477x1.
- 11:06:40: Texture: MRAMOR6X6.jpg: Loading 1 faces(PF_R8G8B8,600x600x1) with 5 generated mipmaps from Image. Internal format is PF_X8R8G8B8,600x600x1.
- 11:06:40: Mesh: Loading athene.mesh.
- 11:06:40: Can't assign material 1 - Default to SubEntity of Athena because this Material does not exist. Have you forgotten to define it in a .material script?
- 11:06:40: Texture: atheneNormalMap.png: Loading 1 faces(PF_A8R8G8B8,1024x1024x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,1024x1024x1.
- 11:06:40: Mesh: Loading knot.mesh.
- 11:06:41: Texture: MtlPlat2.jpg: Loading 1 faces(PF_R8G8B8,512x512x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,512x512x1.
- 11:06:41: Texture: rockwall.tga: Loading 1 faces(PF_R8G8B8,256x256x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,256x256x1.
- 11:06:41: Texture: rockwall_NH.tga: Loading 1 faces(PF_A8R8G8B8,64x64x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,64x64x1.
- 11:06:41: Mesh: Loading ogrehead.mesh.
- 11:06:41: Texture: GreenSkin.jpg: Loading 1 faces(PF_R8G8B8,256x256x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,256x256x1.
- 11:06:41: Texture: spheremap.png: Loading 1 faces(PF_R8G8B8,256x256x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,256x256x1.
- 11:06:41: Texture: tusk.jpg: Loading 1 faces(PF_R8G8B8,128x128x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,128x128x1.
- 11:06:41: Mesh: Loading WoodPallet.mesh.
- 11:06:41: Texture: WoodPallet.png: Loading 1 faces(PF_R8G8B8,256x256x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,256x256x1.
- 11:06:41: Texture: spot_shadow_fade.png: Loading 1 faces(PF_R8G8B8,128x128x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,128x128x1.
- 11:06:41: void ToGBufferVP(
- float4 iPosition : POSITION,
- half3 iNormal : NORMAL,
- half2 iUV0 : TEXCOORD0,
- half3 iTangent : TANGENT0,
- out float4 oPosition : POSITION,
- out float3 oViewPos : TEXCOORD0,
- out half3 oNormal : TEXCOORD1,
- out half3 oTangent : TEXCOORD2,
- out half3 oBiNormal : TEXCOORD3,
- out half2 oUV0 : TEXCOORD4,
- uniform float4x4 cWorldViewProj,
- uniform float4x4 cWorldView
- )
- {
- oPosition = mul(cWorldViewProj, iPosition);
- oNormal = mul(cWorldView, float4(iNormal,0)).xyz;
- oTangent = mul(cWorldView, float4(iTangent,0)).xyz;
- oBiNormal = cross(oNormal, oTangent);
- oViewPos = mul(cWorldView, iPosition).xyz;
- oUV0 = iUV0;
- }
- 11:06:41: void ToGBufferFP(
- float3 iViewPos : TEXCOORD0,
- float3 iNormal : TEXCOORD1,
- float3 iTangent : TEXCOORD2,
- half3 iBiNormal : TEXCOORD3,
- half2 iUV0 : TEXCOORD4,
- out half4 oColor0 : COLOR0,
- out half4 oColor1 : COLOR1,
- uniform sampler sNormalMap : register(s0),
- uniform half4 cDiffuseColour,
- uniform float cFarDistance
- ,
- uniform half cSpecularity
- )
- {
- oColor1.rgb = cDiffuseColour.rgb;
- oColor1.a = cSpecularity;
- half3 texNormal = (tex2D(sNormalMap, iUV0)-0.5)*2;
- float3x3 normalRotation = float3x3(iTangent, iBiNormal, iNormal);
- oColor0.rgb = normalize(mul(texNormal, normalRotation));
- oColor0.a = length(iViewPos) / cFarDistance;
- }
- 11:06:41: void ToGBufferVP(
- float4 iPosition : POSITION,
- half3 iNormal : NORMAL,
- out float4 oPosition : POSITION,
- out float3 oViewPos : TEXCOORD0,
- out half3 oNormal : TEXCOORD1,
- uniform float4x4 cWorldViewProj,
- uniform float4x4 cWorldView
- )
- {
- oPosition = mul(cWorldViewProj, iPosition);
- oNormal = mul(cWorldView, float4(iNormal,0)).xyz;
- oViewPos = mul(cWorldView, iPosition).xyz;
- }
- 11:06:41: void ToGBufferFP(
- float3 iViewPos : TEXCOORD0,
- float3 iNormal : TEXCOORD1,
- out half4 oColor0 : COLOR0,
- out half4 oColor1 : COLOR1,
- uniform half4 cDiffuseColour,
- uniform float cFarDistance
- ,
- uniform half cSpecularity
- )
- {
- oColor1.rgb = cDiffuseColour.rgb;
- oColor1.a = cSpecularity;
- oColor0.rgb = normalize(iNormal);
- oColor0.a = length(iViewPos) / cFarDistance;
- }
- 11:06:41: void ToGBufferVP(
- float4 iPosition : POSITION,
- half3 iNormal : NORMAL,
- half2 iUV0 : TEXCOORD0,
- out float4 oPosition : POSITION,
- out float3 oViewPos : TEXCOORD0,
- out half3 oNormal : TEXCOORD1,
- out half2 oUV0 : TEXCOORD2,
- uniform float4x4 cWorldViewProj,
- uniform float4x4 cWorldView
- )
- {
- oPosition = mul(cWorldViewProj, iPosition);
- oNormal = mul(cWorldView, float4(iNormal,0)).xyz;
- oViewPos = mul(cWorldView, iPosition).xyz;
- oUV0 = iUV0;
- }
- 11:06:41: void ToGBufferFP(
- float3 iViewPos : TEXCOORD0,
- float3 iNormal : TEXCOORD1,
- half2 iUV0 : TEXCOORD2,
- out half4 oColor0 : COLOR0,
- out half4 oColor1 : COLOR1,
- uniform sampler sTex0 : register(s0),
- uniform half4 cDiffuseColour,
- uniform float cFarDistance
- ,
- uniform half cSpecularity
- )
- {
- oColor1.rgb = tex2D(sTex0, iUV0);
- oColor1.rgb *= cDiffuseColour.rgb;
- oColor1.a = cSpecularity;
- oColor0.rgb = normalize(iNormal);
- oColor0.a = length(iViewPos) / cFarDistance;
- }
- 11:06:41: void ToGBufferFP(
- float3 iViewPos : TEXCOORD0,
- float3 iNormal : TEXCOORD1,
- float3 iTangent : TEXCOORD2,
- half3 iBiNormal : TEXCOORD3,
- half2 iUV0 : TEXCOORD4,
- out half4 oColor0 : COLOR0,
- out half4 oColor1 : COLOR1,
- uniform sampler sNormalMap : register(s0),
- uniform sampler sTex0 : register(s1),
- uniform half4 cDiffuseColour,
- uniform float cFarDistance
- ,
- uniform half cSpecularity
- )
- {
- oColor1.rgb = tex2D(sTex0, iUV0);
- oColor1.rgb *= cDiffuseColour.rgb;
- oColor1.a = cSpecularity;
- half3 texNormal = (tex2D(sNormalMap, iUV0)-0.5)*2;
- float3x3 normalRotation = float3x3(iTangent, iBiNormal, iNormal);
- oColor0.rgb = normalize(mul(texNormal, normalRotation));
- oColor0.a = length(iViewPos) / cFarDistance;
- }
- 11:06:41: -DLIGHT_TYPE=LIGHT_SPOT -DIS_SPECULAR -DIS_ATTENUATED -DIS_SHADOW_CASTER -DUSE_MAT_PROPERTIES
- 11:06:41: -DLIGHT_TYPE=LIGHT_POINT -DIS_ATTENUATED -DUSE_MAT_PROPERTIES
- 11:06:41: -DLIGHT_TYPE=LIGHT_POINT -DIS_SPECULAR -DIS_ATTENUATED -DUSE_MAT_PROPERTIES
- 11:06:41: -DLIGHT_TYPE=LIGHT_DIRECTIONAL -DUSE_MAT_PROPERTIES
- 11:06:43: Uninstalling plugin: Bezier Patch Sample
- 11:06:43: Plugin successfully uninstalled
- 11:06:43: Unloading library .\Sample_BezierPatch_d
- 11:06:43: Uninstalling plugin: BSP Sample
- 11:06:43: Plugin successfully uninstalled
- 11:06:43: Unloading library .\Sample_BSP_d
- 11:06:43: Uninstalling plugin: Camera Tracking Sample
- 11:06:43: Plugin successfully uninstalled
- 11:06:43: Unloading library .\Sample_CameraTrack_d
- 11:06:43: Uninstalling plugin: Cel-shading Sample
- 11:06:43: Plugin successfully uninstalled
- 11:06:43: Unloading library .\Sample_CelShading_d
- 11:06:43: Uninstalling plugin: Character Sample
- 11:06:43: Plugin successfully uninstalled
- 11:06:43: Unloading library .\Sample_Character_d
- 11:06:43: Uninstalling plugin: Compositor Sample
- 11:06:43: Plugin successfully uninstalled
- 11:06:43: Unloading library .\Sample_Compositor_d
- 11:06:43: Uninstalling plugin: Cube Mapping Sample
- 11:06:43: Plugin successfully uninstalled
- 11:06:43: Unloading library .\Sample_CubeMapping_d
- 11:06:43: Uninstalling plugin: Deferred Shading Sample
- 11:06:43: Plugin successfully uninstalled
- 11:06:43: Unloading library .\Sample_DeferredShading_d
- 11:06:43: Uninstalling plugin: Bump Mapping Sample
- 11:06:43: Plugin successfully uninstalled
- 11:06:43: Unloading library .\Sample_Dot3Bump_d
- 11:06:43: Uninstalling plugin: Dynamic Texturing Sample
- 11:06:43: Plugin successfully uninstalled
- 11:06:43: Unloading library .\Sample_DynTex_d
- 11:06:43: Uninstalling plugin: Facial Animation Sample
- 11:06:43: Plugin successfully uninstalled
- 11:06:43: Unloading library .\Sample_FacialAnimation_d
- 11:06:43: Uninstalling plugin: Fresnel Sample
- 11:06:43: Plugin successfully uninstalled
- 11:06:43: Unloading library .\Sample_Fresnel_d
- 11:06:43: Uninstalling plugin: Grass Sample
- 11:06:43: Plugin successfully uninstalled
- 11:06:43: Unloading library .\Sample_Grass_d
- 11:06:43: Uninstalling plugin: Instancing Sample
- 11:06:43: Plugin successfully uninstalled
- 11:06:43: Unloading library .\Sample_Instancing_d
- 11:06:43: Uninstalling plugin: Isosurf Sample
- 11:06:43: Plugin successfully uninstalled
- 11:06:43: Unloading library .\Sample_Isosurf_d
- 11:06:43: Uninstalling plugin: Lighting Sample
- 11:06:43: Plugin successfully uninstalled
- 11:06:43: Unloading library .\Sample_Lighting_d
- 11:06:43: Uninstalling plugin: New Instancing Sample
- 11:06:43: Plugin successfully uninstalled
- 11:06:43: Unloading library .\Sample_NewInstancing_d
- 11:06:43: Uninstalling plugin: Ocean Sample
- 11:06:43: Plugin successfully uninstalled
- 11:06:43: Unloading library .\Sample_Ocean_d
- 11:06:43: Uninstalling plugin: Particle Effects (GPU) Sample
- 11:06:43: Plugin successfully uninstalled
- 11:06:43: Unloading library .\Sample_ParticleGS_d
- 11:06:43: Uninstalling plugin: Particle Effects Sample
- 11:06:43: Plugin successfully uninstalled
- 11:06:43: Unloading library .\Sample_ParticleFX_d
- 11:06:43: Uninstalling plugin: Shader System Sample
- 11:06:43: Plugin successfully uninstalled
- 11:06:43: Unloading library .\Sample_ShaderSystem_d
- 11:06:43: Uninstalling plugin: Shadows Sample
- 11:06:43: Plugin successfully uninstalled
- 11:06:43: Unloading library .\Sample_Shadows_d
- 11:06:43: Uninstalling plugin: Skeletal Animation Sample
- 11:06:43: Plugin successfully uninstalled
- 11:06:43: Unloading library .\Sample_SkeletalAnimation_d
- 11:06:43: Uninstalling plugin: Sky Box Sample
- 11:06:43: Plugin successfully uninstalled
- 11:06:43: Unloading library .\Sample_SkyBox_d
- 11:06:43: Uninstalling plugin: Sky Dome Sample
- 11:06:43: Plugin successfully uninstalled
- 11:06:43: Unloading library .\Sample_SkyDome_d
- 11:06:43: Uninstalling plugin: Sky Plane Sample
- 11:06:43: Plugin successfully uninstalled
- 11:06:43: Unloading library .\Sample_SkyPlane_d
- 11:06:43: Uninstalling plugin: Smoke Sample
- 11:06:43: Plugin successfully uninstalled
- 11:06:43: Unloading library .\Sample_Smoke_d
- 11:06:43: Uninstalling plugin: Sphere Mapping Sample
- 11:06:43: Plugin successfully uninstalled
- 11:06:43: Unloading library .\Sample_SphereMapping_d
- 11:06:43: Uninstalling plugin: Terrain Sample
- 11:06:43: Plugin successfully uninstalled
- 11:06:43: Unloading library .\Sample_Terrain_d
- 11:06:43: Uninstalling plugin: Texture Effects Sample
- 11:06:43: Plugin successfully uninstalled
- 11:06:43: Unloading library .\Sample_TextureFX_d
- 11:06:43: Uninstalling plugin: Texture Array Sample
- 11:06:43: Plugin successfully uninstalled
- 11:06:43: Unloading library .\Sample_TextureArray_d
- 11:06:43: Uninstalling plugin: Transparency Sample
- 11:06:43: Plugin successfully uninstalled
- 11:06:43: Unloading library .\Sample_Transparency_d
- 11:06:43: Uninstalling plugin: Volume Textures Sample
- 11:06:43: Plugin successfully uninstalled
- 11:06:43: Unloading library .\Sample_VolumeTex_d
- 11:06:43: Uninstalling plugin: Water Sample
- 11:06:43: Plugin successfully uninstalled
- 11:06:43: Unloading library .\Sample_Water_d
- 11:06:43: DefaultWorkQueue('Root') shutting down on thread main.
- 11:06:43: PCZone Factory Type 'ZoneType_Octree' unregistered
- 11:06:43: Unregistering ResourceManager for type BspLevel
- 11:06:43: *-*-* OGRE Shutdown
- 11:06:43: Unregistering ResourceManager for type Compositor
- 11:06:43: Unregistering ResourceManager for type Font
- 11:06:43: Unregistering ResourceManager for type Skeleton
- 11:06:43: Unregistering ResourceManager for type Mesh
- 11:06:43: Unregistering ResourceManager for type HighLevelGpuProgram
- 11:06:43: Uninstalling plugin: Octree Scene Manager
- 11:06:43: Plugin successfully uninstalled
- 11:06:43: Unloading library .\Plugin_OctreeSceneManager_d
- 11:06:43: Uninstalling plugin: Octree Zone Factory
- 11:06:43: Plugin successfully uninstalled
- 11:06:43: Unloading library .\Plugin_OctreeZone_d
- 11:06:43: Uninstalling plugin: Portal Connected Zone Scene Manager
- 11:06:43: Plugin successfully uninstalled
- 11:06:43: Unloading library .\Plugin_PCZSceneManager_d
- 11:06:43: Uninstalling plugin: Cg Program Manager
- 11:06:43: Plugin successfully uninstalled
- 11:06:43: Unloading library .\Plugin_CgProgramManager_d
- 11:06:43: Uninstalling plugin: BSP Scene Manager
- 11:06:43: Plugin successfully uninstalled
- 11:06:43: Unloading library .\Plugin_BSPSceneManager_d
- 11:06:43: Uninstalling plugin: ParticleFX
- 11:06:43: Plugin successfully uninstalled
- 11:06:43: Unloading library .\Plugin_ParticleFX_d
- 11:06:43: Uninstalling plugin: GL RenderSystem
- 11:06:43: *** Stopping Win32GL Subsystem ***
- 11:06:43: Plugin successfully uninstalled
- 11:06:43: Unloading library .\RenderSystem_GL_d
- 11:06:43: Uninstalling plugin: D3D9 RenderSystem
- 11:06:43: D3D9 : Shutting down cleanly.
- 11:06:43: Unregistering ResourceManager for type Texture
- 11:06:43: Unregistering ResourceManager for type GpuProgram
- 11:06:43: D3D9 : Direct3D9 Rendering Subsystem destroyed.
- 11:06:43: Plugin successfully uninstalled
- 11:06:43: Unloading library .\RenderSystem_Direct3D9_d
- 11:06:43: Unregistering ResourceManager for type Material
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