Guest User

-notexturestreaming

a guest
Jul 31st, 2014
210
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 7.50 KB | None | 0 0
  1. [SystemSettings]
  2. bCombineSimilarMappings=False
  3. StaticDecals=False
  4. DynamicDecals=True
  5. UnbatchedDecals=True
  6. DecalCullDistanceScale=0.500000
  7. DynamicLights=True
  8. DynamicShadows=True
  9. LightEnvironmentShadows=False
  10. CompositeDynamicLights=False
  11. SHSecondaryLighting=True
  12. DirectionalLightmaps=False
  13. OneFrameThreadLag=True
  14. MotionBlur=False
  15. MotionBlurPause=False
  16. MotionBlurSkinning=0
  17. DepthOfField=True
  18. AmbientOcclusion=False
  19. Bloom=False
  20. bAllowLightShafts=False
  21. Distortion=False
  22. FilteredDistortion=False
  23. DropParticleDistortion=True
  24. bAllowDownsampledTranslucency=False
  25. SpeedTreeLeaves=False
  26. SpeedTreeFronds=False
  27. LensFlares=False
  28. FogVolumes=False
  29. UseVsync=False
  30. Fullscreen=True
  31. AllowD3D10=False
  32. AllowD3D11=False
  33. AllowRadialBlur=False
  34. AllowSubsurfaceScattering=False
  35. EnableHighPolyChars=False
  36. SkeletalMeshLODBias=4
  37. ParticleLODBias=4
  38. DetailMode=0
  39. ShadowFilterQualityBias=-1
  40. MaxAnisotropy=0
  41. MaxMultisamples=1
  42. MinShadowResolution=64
  43. MinPreShadowResolution=8
  44. MaxShadowResolution=512
  45. MaxWholeSceneDominantShadowResolution=1344
  46. ShadowFadeResolution=128
  47. PreShadowFadeResolution=16
  48. ShadowFadeExponent=0.250000
  49. PlayerShadowFadeResolution=16
  50. ResX=1280
  51. ResY=720
  52. SceneCaptureStreamingMultiplier=1.000000
  53. ShadowTexelsPerPixel=1.270000
  54. PreShadowResolutionFactor=0.500000
  55. bAllowBetterModulatedShadows=False
  56. bAllowWholeSceneDominantShadows=False
  57. Borderless=False
  58. TEXTUREGROUP_World=(MinLODSize=1,MaxLODSize=1,LODBias=1,MinMagFilter=Point,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
  59. TEXTUREGROUP_WorldNormalMap=(MinLODSize=1,MaxLODSize=1,LODBias=1,MinMagFilter=Point,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
  60. TEXTUREGROUP_WorldSpecular=(MinLODSize=1,MaxLODSize=1,LODBias=1,MinMagFilter=Point,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
  61. TEXTUREGROUP_Character=(MinLODSize=1,MaxLODSize=1,LODBias=1,MinMagFilter=Linear,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
  62. TEXTUREGROUP_CharacterNormalMap=(MinLODSize=1,MaxLODSize=1,LODBias=1,MinMagFilter=Linear,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
  63. TEXTUREGROUP_CharacterSpecular=(MinLODSize=1,MaxLODSize=1,LODBias=1,MinMagFilter=Linear,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
  64. TEXTUREGROUP_Weapon=(MinLODSize=2,MaxLODSize=32,LODBias=1,MinMagFilter=Point,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
  65. TEXTUREGROUP_WeaponNormalMap=(MinLODSize=1,MaxLODSize=1,LODBias=1,MinMagFilter=Point,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
  66. TEXTUREGROUP_WeaponSpecular=(MinLODSize=1,MaxLODSize=1,LODBias=1,MinMagFilter=Point,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
  67. TEXTUREGROUP_Vehicle=(MinLODSize=1,MaxLODSize=1,LODBias=1,MinMagFilter=Point,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
  68. TEXTUREGROUP_VehicleNormalMap=(MinLODSize=1,MaxLODSize=1,LODBias=1,MinMagFilter=Point,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
  69. TEXTUREGROUP_VehicleSpecular=(MinLODSize=1,MaxLODSize=1,LODBias=1,MinMagFilter=Point,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
  70. TEXTUREGROUP_Cinematic=(MinLODSize=1,MaxLODSize=1,LODBias=1,MinMagFilter=Point,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
  71. TEXTUREGROUP_Effects=(MinLODSize=1,MaxLODSize=1,LODBias=1,MinMagFilter=Point,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
  72. TEXTUREGROUP_EffectsNotFiltered=(MinLODSize=1,MaxLODSize=1,LODBias=1,MinMagFilter=Point,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
  73. TEXTUREGROUP_Skybox=(MinLODSize=1,MaxLODSize=64,LODBias=1,MinMagFilter=Point,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
  74. TEXTUREGROUP_UI=(MinLODSize=1,MaxLODSize=1,LODBias=1,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
  75. TEXTUREGROUP_Lightmap=(MinLODSize=64,MaxLODSize=64,LODBias=1,MinMagFilter=Point,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
  76. TEXTUREGROUP_Shadowmap=(MinLODSize=64,MaxLODSize=64,LODBias=1,MinMagFilter=Point,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
  77. TEXTUREGROUP_RenderTarget=(MinLODSize=1,MaxLODSize=1,LODBias=1,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
  78. TEXTUREGROUP_MobileFlattened=(MinLODSize=1,MaxLODSize=1,LODBias=1,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
  79. TEXTUREGROUP_ProcBuilding_Face=(MinLODSize=1,MaxLODSize=1,LODBias=1,MinMagFilter=Point,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
  80. TEXTUREGROUP_ProcBuilding_LightMap=(MinLODSize=1,MaxLODSize=1,LODBias=1,MinMagFilter=Point,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
  81. TEXTUREGROUP_Terrain_Heightmap=(MinLODSize=1,MaxLODSize=1,LODBias=1,MinMagFilter=Linear,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
  82. TEXTUREGROUP_Terrain_Weightmap=(MinLODSize=1,MaxLODSize=1,LODBias=1,MinMagFilter=Linear,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
  83. TEXTUREGROUP_ImageBasedReflection=(MinLODSize=1,MaxLODSize=1,LODBias=1,MinMagFilter=Point,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
  84. TEXTUREGROUP_ColorLookupTable=(MinLODSize=1,MaxLODSize=1,LODBias=1,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
  85. m_TrShadowLODGroup=0
  86. m_TrTextureLODGroup=0
  87. OnlyStreamInTextures=True
  88. FloatingPointRenderTargets=False
  89. bEnableForegroundShadowsOnWorld=False
  90. bEnableForegroundSelfShadowing=False
  91. Trilinear=False
  92.  
  93. [TribesGame.TrAudioSettings]
  94. m_nVolumeMaster=50
  95. m_nVolumeEffects=100
  96. m_nVolumeMusic=0
  97. m_nVolumeVoice=0
  98.  
  99. [WinDrv.WindowsClient]
  100. DisplayGamma=1.6
  101.  
  102. [TribesGame.TrGameEngine]
  103. bSmoothFrameRate=True
  104. MaxSmoothedFrameRate=122.000000
  105. AllowScreenDoorFade=False
  106. AllowNvidiaStereo3d=False
  107. bForceStaticTerrain=True
  108.  
  109. [Engine.GameViewportClient]
  110. bUseHardwareCursorWhenWindowed=False
  111.  
  112. [TribesGame.TrDevice]
  113. m_bTinyWeaponsEnabled=True
  114.  
  115. [Engine.Engine]
  116. bForceStaticTerrain=True
  117.  
  118. [Engine.ISVHacks]
  119. bInitializeShadersOnDemand=False
  120. DisableATITextureFilterOptimizationChecks=True
  121. UseMinimalNVIDIADriverShaderOptimization=True
  122. PumpWindowMessagesWhenRenderThreadStalled=False
  123.  
  124. [TextureStreaming]
  125. PoolSize=1000
  126. MemoryMargin=20
  127. MemoryLoss=0
  128. HysteresisLimit=20
  129. DropMipLevelsLimit=4
  130. StopIncreasingLimit=12
  131. StopStreamingLimit=8
  132. MinEvictSize=10
  133. MinFudgeFactor=1
  134. FudgeFactorIncreaseRateOfChange=0.5
  135. FudgeFactorDecreaseRateOfChange=-0.4
  136. MinRequestedMipsToConsider=11
  137. MinTimeToGuaranteeMinMipCount=2
  138. MaxTimeToGuaranteeMinMipCount=12
  139. UseTextureFileCache=True
  140. LoadMapTimeLimit=5.0
  141. LightmapStreamingFactor=0.09
  142. ShadowmapStreamingFactor=0.09
  143. MaxLightmapRadius=500.0
  144. AllowStreamingLightmaps=True
  145. TextureFileCacheBulkDataAlignment=1
  146. UsePriorityStreaming=True
  147. bAllowSwitchingStreamingSystem=False
  148. UseDynamicStreaming=True
  149. bEnableAsyncDefrag=False
  150. bEnableAsyncReallocation=False
  151. MaxDefragRelocations=256
  152. MaxDefragDownShift=128
  153.  
  154. [XAudio2.XAudio2Device]
  155. MaxChannels=32
  156. m_bEnableBassBoost=False
  157.  
  158. [TribesGame.TrPlayerController]
  159. m_bEnableChatFilter=False
  160. m_bShowHUDObjectives=false
  161. m_bShowHUDNotifications=true
  162. m_bShowHUDFriendStateNotifications=True
  163. m_bEnableOverheadDamageIndicators=true
  164. m_bShowHUDObjectives=False
  165. m_bShowHUDReticule=False
  166. m_bShowHUDCredits=False
  167. m_bShowHUDAccolades=False
  168. m_bShowHUDBadges=False
  169. m_bShowHUDScores=True
  170. m_bShowHUDHealthBar=true
  171. m_bShowHUDVisor=False
  172. m_bShowHUDChat=true
  173. m_bShowHUDCombatLog=True
  174. m_bShowHUDKillbox=True
  175. m_bShowHUDDeathcam=True
  176. m_bShowHUDHeroText=False
  177. m_bShowHUDPromptPanel=False
  178. m_bShowHUDRespawnTimer=False
  179. m_bShowHUDSkiBars=False
  180. m_bShowHUDFriendColoring=True
  181. m_WhisperFilter=0
  182. m_bShowHUDCracks=False
  183. EnableAlienFX=false
  184. m_bAnimMenu=false
  185. m_bAllowSimulatedProjectiles=False
  186.  
  187. [TribesGame.TrEntryPlayerController]
  188. m_bEnableChatFilter=false
  189. m_bShowHUDObjectives=true
  190. m_bShowHUDNotifications=true
  191. m_bShowHUDFriendStateNotifications=true
Add Comment
Please, Sign In to add comment