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never ending game on daemon

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Feb 27th, 2015
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  1. diff --git a/src/gamelogic/game/g_main.cpp b/src/gamelogic/game/g_main.cpp
  2. index 95fff13..c0ae60f 100644
  3. --- a/src/gamelogic/game/g_main.cpp
  4. +++ b/src/gamelogic/game/g_main.cpp
  5. @@ -1583,7 +1583,6 @@ void CalculateRanks( void )
  6. sizeof( level.sortedClients[ 0 ] ), SortRanks );
  7.  
  8. // see if it is time to end the level
  9. - CheckExitRules();
  10.  
  11. // if we are at the intermission, send the new info to everyone
  12. if ( level.intermissiontime )
  13. @@ -2963,7 +2962,6 @@ void G_RunFrame( int levelTime )
  14. G_LogGameplayStats( LOG_GAMEPLAY_STATS_BODY );
  15.  
  16. // see if it is time to end the level
  17. - CheckExitRules();
  18.  
  19. // update to team status?
  20. CheckTeamStatus();
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