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- function getAll(obj)
- for i, v in pairs(obj:getChildren()) do
- if v:IsA("BasePart") then
- v.Anchored = false
- v.BrickColor = BrickColor.new(0)
- bv = Instance.new("BodyVelocity")
- bv.Parent = v
- bv.maxForce = Vector3.new(100000000,100000000,100000000)
- local s = Instance.new("SelectionBox")
- s.Color = BrickColor.random()
- s.Adornee = v
- s.Parent = v
- s.Transparency = (0.4)
- local pe = Instance.new("ParticleEmitter", v)
- pe.Texture = "rbxassetid://429755525"
- pe.Size = NumberSequence.new(5, 5)
- pe.Lifetime = NumberSequence.new(100000000, 100000000)
- pe.Rate = 5000
- pe.VelocitySpread = 100000000
- pe.Speed = 50
- end
- getAll(v)
- end
- end
- getAll(workspace)
- local snd = Instance.new("Sound", workspace)
- snd.SoundId = "rbxassetid://185993653"
- snd:Play()
- game.Lighting.TimeOfDay = "07:00:00"
- game.Lighting.Ambient = Color3.new(0,0,0)
- sky = Instance.new("Sky")
- sky.Parent = game.Lighting
- sky.SkyboxBk = "rbxassetid://429755525"
- sky.SkyboxDn = "rbxassetid://429755525"
- sky.SkyboxFt = "rbxassetid://429755525"
- sky.SkyboxLf = "rbxassetid://429755525"
- sky.SkyboxRt = "rbxassetid://429755525"
- sky.SkyboxUp = "rbxassetid://429755525"
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