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- #include <a_samp>
- #include <ocmd>
- #define COLOR_GREEN2 0x33AA33FF
- #define COLOR_YELLOW2 0xFFFF00FF
- #define COLOR_NO 0xAA3333AA
- #define COLOR_WHITE 0xFFFFFFAA
- new TankstelleInt[MAX_PLAYERS];
- main() { }
- public OnFilterScriptInit()
- {
- DisableInteriorEnterExits();
- //Tankstellen
- CreatePickup(19198,23,1000.1895,-919.9543,42.3281); //Tankstelle LS BSN
- CreatePickup(19198,23,1928.8885,-1776.3164,13.5469); //Tankstelle LS PD
- CreatePickup(19198,23,661.2480,-573.4420,16.3359); //Tankstelle Dillimore
- CreatePickup(19198,23,1383.2798,465.3828,20.1936); //Tankstelle Montgomery
- CreatePickup(19198,23,-78.4880,-1169.8802,2.1382); //Tankstelle LS/SF
- CreatePickup(19198,23,-1566.7341,-2730.1868,48.7435); //Tankstelle Angelpine
- CreatePickup(19198,23,-2231.4597,-2558.2751,31.9219); //Tankstelle Mitte Angelpine
- CreatePickup(19198,23,-1676.1793,432.1884,7.1797); //Tankstelle SF Armybase
- CreatePickup(19198,23,-2420.1560,969.8716,45.2969); //Tankstelle SF Richtung Bayside
- CreatePickup(19198,23,-2032.9751,161.4359,29.0461); //Tankstelle SF Bahnhof
- CreatePickup(19198,23,58.8021,1215.8927,18.8506); //Tankstelle Fort Carson
- CreatePickup(19198,23,663.0779,1716.3020,7.1875); //Tankstelle LV Kurz vor
- CreatePickup(19198,23,-1271.4697,2713.2126,50.2663); //Tankstelle EL Quebrados
- CreatePickup(19198,23,-1465.7418,1873.4226,32.6328); //Tankstelle LV Richtung Staudamm
- CreatePickup(19198,23,2117.4504,896.7787,11.1797); //Tankstelle Dragon Casino
- CreatePickup(19198,23,2637.3015,1129.6771,11.1797); //Tankstelle LV Baugebiet
- CreatePickup(19198,23,1599.1329,2221.8762,11.0625); //Tankstelle LV Baseball Stadium
- CreatePickup(19198,23,2187.7104,2469.5549,11.2422); //Tankstelle LV Am PD
- CreatePickup(19198,23,2150.6865,2733.8657,11.1763); //Tankstelle LV K.A.C.C Firma
- CreatePickup(19198,23,-27.3376,-58.2681,1003.5469,1); //Tankstelle LS BSN Exit
- CreatePickup(19198,23,-27.3376,-58.2681,1003.5469,2); //Tankstelle LS PD Exit
- CreatePickup(19198,23,-27.3376,-58.2681,1003.5469,3); //Tankstelle Dillimore Exit
- CreatePickup(19198,23,-27.3376,-58.2681,1003.5469,4); //Tankstelle Montgomery Exit
- CreatePickup(19198,23,-27.3376,-58.2681,1003.5469,5); //Tankstelle LS/SF Exit
- CreatePickup(19198,23,-27.3376,-58.2681,1003.5469,6); //Tankstelle Angelpine Exit
- CreatePickup(19198,23,-27.3376,-58.2681,1003.5469,7); //Tankstelle Mitte Angelpine Exit
- CreatePickup(19198,23,-27.3376,-58.2681,1003.5469,8); //Tankstelle SF Army Base Exit
- CreatePickup(19198,23,-27.3376,-58.2681,1003.5469,9); //Tankstelle SF Richtung Bayside Exit
- CreatePickup(19198,23,-27.3376,-58.2681,1003.5469,10); //Tankstelle SF Bahnhof Exit
- CreatePickup(19198,23,-27.3376,-58.2681,1003.5469,11); //Tankstelle Fort Carson Exit
- CreatePickup(19198,23,-27.3376,-58.2681,1003.5469,12); //Tankstelle LV Kurz vor Exit
- CreatePickup(19198,23,-27.3376,-58.2681,1003.5469,13); //Tankstelle EL Quebrados Exit
- CreatePickup(19198,23,-27.3376,-58.2681,1003.5469,14); //Tankstelle LV Richtung Staudamm Exit
- CreatePickup(19198,23,-27.3376,-58.2681,1003.5469,15); //Tankstelle Dragon Casino Exit
- CreatePickup(19198,23,-27.3376,-58.2681,1003.5469,16); //Tankstelle LV Baugebiet Exit
- CreatePickup(19198,23,-27.3376,-58.2681,1003.5469,17); //Tankstelle LV Baseball Stadium Exit
- CreatePickup(19198,23,-27.3376,-58.2681,1003.5469,18); //Tankstelle LV Am PD Exit
- CreatePickup(19198,23,-27.3376,-58.2681,1003.5469,19); //Tankstelle LV K.A.C.C Firma Exit
- CreatePickup(1650,23,1939.5258,-1776.7920,13.3906); // Tanken LS PD Tanke 1
- CreatePickup(1650,23,1939.1550,-1769.2311,13.3828); // Tanken LS PD Tanke 2
- CreatePickup(1650,23,1000.1290,-940.6972,42.1797); // Tanken LS BSN Tanke 1
- CreatePickup(1650,23,1007.6173,-939.8425,42.1797); // Tanken LS BSN Tanke 2
- CreatePickup(1650,23,653.4894,-559.8378,16.3359); // Tanken Dillimore Tanke 1
- CreatePickup(1650,23,653.4691,-570.1216,16.3359); // Tanken Dillimore Tanke 2
- CreatePickup(1650,23,1378.6099,458.2454,19.9192); // Tanken Montgomery Tanke 1
- CreatePickup(1650,23,1383.8220,455.9308,19.9178); // Tanken Montgomery Tanke 2
- CreatePickup(1650,23,-88.8015,-1163.3834,2.2470); // Tanken LS/SF Tanke 1
- CreatePickup(1650,23,-93.2770,-1174.8239,2.2680); // Tanken LS/SF Tanke 2
- CreatePickup(1650,23,-1605.6052,-2714.4873,48.5335); // Tanken Angelpine Autobahn 1
- CreatePickup(1650,23,-2244.2529,-2560.7898,31.9219); // Tanken Angelpine Mitte 1
- CreatePickup(1650,23,-1670.5127,418.5511,7.1797); // Tanken SF Army Base 1
- CreatePickup(1650,23,-1678.6611,410.2086,7.1797); // Tanken SF Army Base 2
- CreatePickup(1650,23,-2406.8596,972.8859,45.2969); // Tanken SF Richtung Bayside 1
- CreatePickup(1650,23,-2406.4363,980.7974,45.2969); // Tanken SF Richtung Bayside 2
- CreatePickup(1650,23,-2023.5753,157.1847,28.8359); // Tanken SF Bahnhof 1
- CreatePickup(1650,23,70.4296,1218.4998,18.8123); // Tanken Fort Carson 1
- CreatePickup(1650,23,611.7296,1694.5746,6.9922); // Tanken Kurz vor LV 1
- CreatePickup(1650,23,615.0963,1689.6740,6.9922); // Tanken Kurz vor LV 2
- CreatePickup(1650,23,-1328.9460,2677.6545,50.0625); // Tanken EL QUEBRADOS 1
- CreatePickup(1650,23,-1465.2892,1864.3434,32.6328); // Tanken kurz vor LV Staudamm 1
- CreatePickup(1650,23,-1477.5688,1863.5709,32.6328); // Tanken kurz vor LV Staudamm 2
- CreatePickup(1650,23,2120.2183,920.0352,10.8203); // Tanken LV Dragon Casino 1
- CreatePickup(1650,23,2111.3438,920.0889,10.8203); // Tanken LV Dragon Casino 2
- CreatePickup(1650,23,2633.4602,1106.1298,10.8130); // Tanken LV Baugebiet 1
- CreatePickup(1650,23,2642.3232,1106.3064,10.8203); // Tanken LV Baugebiet 2
- CreatePickup(1650,23,1602.4901,2199.1462,10.8203); // Tanken LV Baseball Arena
- CreatePickup(1650,23,1592.7324,2199.0137,10.8203); // Tanken LV Baseball Arena 2
- CreatePickup(1650,23,2202.3933,2469.7480,10.8203); // Tanken LVPD 1
- CreatePickup(1650,23,2202.7344,2478.3428,10.8203); // Tanken LVPD 2
- CreatePickup(1650,23,2154.4636,2748.1418,10.8203); // Tanken LV K.A.C.C Firma 1
- CreatePickup(1650,23,2143.0344,2748.3235,10.8203); // Tanken LV K.A.C.C Firma 2
- Create3DTextLabel(".[ Tankstelle ].\n[Enter] um das Gebäude zu betreten.",COLOR_GREEN2,1000.1895,-919.9543,42.3281,10,0,1); //Tankstelle LS BSN
- Create3DTextLabel(".[ Tankstelle ].\n[Enter] um das Gebäude zu betreten.",COLOR_GREEN2,1928.8885,-1776.3164,13.5469,10,0,1); //Tankstelle LS PD
- Create3DTextLabel(".[ Tankstelle ].\n[Enter] um das Gebäude zu betreten.",COLOR_GREEN2,661.2480,-573.4420,16.3359,10,0,1); //Tankstelle Dillimore
- Create3DTextLabel(".[ Tankstelle ].\n[Enter] um das Gebäude zu betreten.",COLOR_GREEN2,1383.2798,465.3828,20.1936,10,0,1); //Tankstelle Montgomery
- Create3DTextLabel(".[ Tankstelle ].\n[Enter] um das Gebäude zu betreten.",COLOR_GREEN2,-78.4880,-1169.8802,2.1382,10,0,1); //Tankstelle LS/SF
- Create3DTextLabel(".[ Tankstelle ].\n[Enter] um das Gebäude zu betreten.",COLOR_GREEN2,-1566.7341,-2730.1868,48.7435,10,0,1); //Tankstelle Angelpine
- Create3DTextLabel(".[ Tankstelle ].\n[Enter] um das Gebäude zu betreten.",COLOR_GREEN2,-2231.4597,-2558.2751,31.9219,10,0,1); //Tankstelle Mitte Angelpine
- Create3DTextLabel(".[ Tankstelle ].\n[Enter] um das Gebäude zu betreten.",COLOR_GREEN2,-1676.1793,432.1884,7.1797,10,0,1); //Tankstelle SF Armybase
- Create3DTextLabel(".[ Tankstelle ].\n[Enter] um das Gebäude zu betreten.",COLOR_GREEN2,-2420.1560,969.8716,45.2969,10,0,1); //Tankstelle SF Richtung Bayside
- Create3DTextLabel(".[ Tankstelle ].\n[Enter] um das Gebäude zu betreten.",COLOR_GREEN2,-2032.9751,161.4359,29.0461,10,0,1); //Tankstelle SF Bahnhof
- Create3DTextLabel(".[ Tankstelle ].\n[Enter] um das Gebäude zu betreten.",COLOR_GREEN2,58.8021,1215.8927,18.8506,10,0,1); //Tankstelle Fort Carson
- Create3DTextLabel(".[ Tankstelle ].\n[Enter] um das Gebäude zu betreten.",COLOR_GREEN2,663.0779,1716.3020,7.1875,10,0,1); //Tankstelle LV Kurz vor
- Create3DTextLabel(".[ Tankstelle ].\n[Enter] um das Gebäude zu betreten.",COLOR_GREEN2,-1271.4697,2713.2126,50.2663,10,0,1); //Tankstelle EL Quebrados
- Create3DTextLabel(".[ Tankstelle ].\n[Enter] um das Gebäude zu betreten.",COLOR_GREEN2,-1465.7418,1873.4226,32.6328,10,0,1); //Tankstelle LV Richtung Staudamm
- Create3DTextLabel(".[ Tankstelle ].\n[Enter] um das Gebäude zu betreten.",COLOR_GREEN2,2117.4504,896.7787,11.1797,10,0,1); //Tankstelle Dragon Casino
- Create3DTextLabel(".[ Tankstelle ].\n[Enter] um das Gebäude zu betreten.",COLOR_GREEN2,2637.3015,1129.6771,11.1797,10,0,1); //Tankstelle LV Baugebiet
- Create3DTextLabel(".[ Tankstelle ].\n[Enter] um das Gebäude zu betreten.",COLOR_GREEN2,1599.1329,2221.8762,11.0625,10,0,1); //Tankstelle LV Baseball Stadium
- Create3DTextLabel(".[ Tankstelle ].\n[Enter] um das Gebäude zu betreten.",COLOR_GREEN2,2187.7104,2469.5549,11.2422,10,0,1); //Tankstelle LV Am PD
- Create3DTextLabel(".[ Tankstelle ].\n[Enter] um das Gebäude zu betreten.",COLOR_GREEN2,2150.6865,2733.8657,11.1763,10,0,1); //Tankstelle LV K.A.C.C Firma
- Create3DTextLabel(".[ AUSGANG ].\n[Enter] um das Gebäude zu verlassen.",COLOR_GREEN2,-27.3376,-58.2681,1003.5469,10,1,1); //Tankstelle LS BSN
- Create3DTextLabel(".[ AUSGANG ].\n[Enter] um das Gebäude zu verlassen.",COLOR_GREEN2,-27.3376,-58.2681,1003.5469,10,2,1); //Tankstelle LS PD
- Create3DTextLabel(".[ AUSGANG ].\n[Enter] um das Gebäude zu verlassen.",COLOR_GREEN2,-27.3376,-58.2681,1003.5469,10,3,1); //Tankstelle Dillimore
- Create3DTextLabel(".[ AUSGANG ].\n[Enter] um das Gebäude zu verlassen.",COLOR_GREEN2,-27.3376,-58.2681,1003.5469,10,4,1); //Tankstelle Montgomery
- Create3DTextLabel(".[ AUSGANG ].\n[Enter] um das Gebäude zu verlassen.",COLOR_GREEN2,-27.3376,-58.2681,1003.5469,10,5,1); //Tankstelle LS/SF
- Create3DTextLabel(".[ AUSGANG ].\n[Enter] um das Gebäude zu verlassen.",COLOR_GREEN2,-27.3376,-58.2681,1003.5469,10,6,1); //Tankstelle Angelpine
- Create3DTextLabel(".[ AUSGANG ].\n[Enter] um das Gebäude zu verlassen.",COLOR_GREEN2,-27.3376,-58.2681,1003.5469,10,7,1); //Tankstelle Mitte Angelpine
- Create3DTextLabel(".[ AUSGANG ].\n[Enter] um das Gebäude zu verlassen.",COLOR_GREEN2,-27.3376,-58.2681,1003.5469,10,8,1); //Tankstelle SF Armybase
- Create3DTextLabel(".[ AUSGANG ].\n[Enter] um das Gebäude zu verlassen.",COLOR_GREEN2,-27.3376,-58.2681,1003.5469,10,9,1); //Tankstelle SF Richtung Bayside
- Create3DTextLabel(".[ AUSGANG ].\n[Enter] um das Gebäude zu verlassen.",COLOR_GREEN2,-27.3376,-58.2681,1003.5469,10,10,1); //Tankstelle SF Bahnhof
- Create3DTextLabel(".[ AUSGANG ].\n[Enter] um das Gebäude zu verlassen.",COLOR_GREEN2,-27.3376,-58.2681,1003.5469,10,11,1); //Tankstelle Fort Carson
- Create3DTextLabel(".[ AUSGANG ].\n[Enter] um das Gebäude zu verlassen.",COLOR_GREEN2,-27.3376,-58.2681,1003.5469,10,12,1); //Tankstelle LV Kurz vor
- Create3DTextLabel(".[ AUSGANG ].\n[Enter] um das Gebäude zu verlassen.",COLOR_GREEN2,-27.3376,-58.2681,1003.5469,10,13,1); //Tankstelle EL Quebrados
- Create3DTextLabel(".[ AUSGANG ].\n[Enter] um das Gebäude zu verlassen.",COLOR_GREEN2,-27.3376,-58.2681,1003.5469,10,14,1); //Tankstelle LV Richtung Staudamm
- Create3DTextLabel(".[ AUSGANG ].\n[Enter] um das Gebäude zu verlassen.",COLOR_GREEN2,-27.3376,-58.2681,1003.5469,10,15,1); //Tankstelle Dragon Casino
- Create3DTextLabel(".[ AUSGANG ].\n[Enter] um das Gebäude zu verlassen.",COLOR_GREEN2,-27.3376,-58.2681,1003.5469,10,16,1); //Tankstelle LV Baugebiet
- Create3DTextLabel(".[ AUSGANG ].\n[Enter] um das Gebäude zu verlassen.",COLOR_GREEN2,-27.3376,-58.2681,1003.5469,10,17,1); //Tankstelle LV Baseball Stadium
- Create3DTextLabel(".[ AUSGANG ].\n[Enter] um das Gebäude zu verlassen.",COLOR_GREEN2,-27.3376,-58.2681,1003.5469,10,18,1); //Tankstelle LV Am PD
- Create3DTextLabel(".[ AUSGANG ].\n[Enter] um das Gebäude zu verlassen.",COLOR_GREEN2,-27.3376,-58.2681,1003.5469,10,19,1); //Tankstelle LV K.A.C.C Firma
- Create3DTextLabel(".[ TANKEN ].\nBenutze /tanken.",COLOR_YELLOW2,1939.5258,-1776.7920,13.3906,15,0,1); // Tanken LS PD Tanke 1
- Create3DTextLabel(".[ TANKEN ].\nBenutze /tanken.",COLOR_YELLOW2,1939.1550,-1769.2311,13.3828,15,0,1); // Tanken LS PD Tanke 2
- Create3DTextLabel(".[ TANKEN ].\nBenutze /tanken.",COLOR_YELLOW2,1000.1290,-940.6972,42.1797,15,0,1); // Tanken LS BSN Tanke 1
- Create3DTextLabel(".[ TANKEN ].\nBenutze /tanken.",COLOR_YELLOW2,1007.6173,-939.8425,42.1797,15,0,1); // Tanken LS BSN Tanke 2
- Create3DTextLabel(".[ TANKEN ].\nBenutze /tanken.",COLOR_YELLOW2,653.4894,-559.8378,16.3359,15,0,1); // Tanken Dillimore Tanke 1
- Create3DTextLabel(".[ TANKEN ].\nBenutze /tanken.",COLOR_YELLOW2,653.4691,-570.1216,16.3359,15,0,1); // Tanken Dillimore Tanke 2
- Create3DTextLabel(".[ TANKEN ].\nBenutze /tanken.",COLOR_YELLOW2,1378.6099,458.2454,19.9192,15,0,1); // Tanken Montgomery Tanke 1
- Create3DTextLabel(".[ TANKEN ].\nBenutze /tanken.",COLOR_YELLOW2,1383.8220,455.9308,19.9178,15,0,1); // Tanken Montgomery Tanke 2
- Create3DTextLabel(".[ TANKEN ].\nBenutze /tanken.",COLOR_YELLOW2,-88.8015,-1163.3834,2.2470,15,0,1); // Tanken LS/SF Tanke 1
- Create3DTextLabel(".[ TANKEN ].\nBenutze /tanken.",COLOR_YELLOW2,-93.2770,-1174.8239,2.2680,15,0,1); // Tanken LS/SF Tanke 2
- Create3DTextLabel(".[ TANKEN ].\nBenutze /tanken.",COLOR_YELLOW2,-1605.6052,-2714.4873,48.5335,15,0,1); // Tanken Angelpine Autobahn 1
- Create3DTextLabel(".[ TANKEN ].\nBenutze /tanken.",COLOR_YELLOW2,-2244.2529,-2560.7898,31.9219,15,0,1); // Tanken Angelpine Mitte 1
- Create3DTextLabel(".[ TANKEN ].\nBenutze /tanken.",COLOR_YELLOW2,-1670.5127,418.5511,7.1797,15,0,1); // Tanken SF Army Base 1
- Create3DTextLabel(".[ TANKEN ].\nBenutze /tanken.",COLOR_YELLOW2,-1678.6611,410.2086,7.1797,15,0,1); // Tanken SF Army Base 2
- Create3DTextLabel(".[ TANKEN ].\nBenutze /tanken.",COLOR_YELLOW2,-2406.8596,972.8859,45.2969,15,0,1); // Tanken SF Richtung Bayside 1
- Create3DTextLabel(".[ TANKEN ].\nBenutze /tanken.",COLOR_YELLOW2,-2406.4363,980.7974,45.2969,15,0,1); // Tanken SF Richtung Bayside 2
- Create3DTextLabel(".[ TANKEN ].\nBenutze /tanken.",COLOR_YELLOW2,-2023.5753,157.1847,28.8359,15,0,1); // Tanken SF Bahnhof 1
- Create3DTextLabel(".[ TANKEN ].\nBenutze /tanken.",COLOR_YELLOW2,70.4296,1218.4998,18.8123,15,0,1); // Tanken Fort Carson 1
- Create3DTextLabel(".[ TANKEN ].\nBenutze /tanken.",COLOR_YELLOW2,611.7296,1694.5746,6.9922,15,0,1); // Tanken Kurz vor LV 1
- Create3DTextLabel(".[ TANKEN ].\nBenutze /tanken.",COLOR_YELLOW2,615.0963,1689.6740,6.9922,15,0,1); // Tanken Kurz vor LV 2
- Create3DTextLabel(".[ TANKEN ].\nBenutze /tanken.",COLOR_YELLOW2,-1328.9460,2677.6545,50.0625,15,0,1); // Tanken EL QUEBRADOS 1
- Create3DTextLabel(".[ TANKEN ].\nBenutze /tanken.",COLOR_YELLOW2,-1465.2892,1864.3434,32.6328,15,0,1); // Tanken kurz vor LV Staudamm 1
- Create3DTextLabel(".[ TANKEN ].\nBenutze /tanken.",COLOR_YELLOW2,-1477.5688,1863.5709,32.6328,15,0,1); // Tanken kurz vor LV Staudamm 2
- Create3DTextLabel(".[ TANKEN ].\nBenutze /tanken.",COLOR_YELLOW2,2120.2183,920.0352,10.8203,15,0,1); // Tanken LV Dragon Casino 1
- Create3DTextLabel(".[ TANKEN ].\nBenutze /tanken.",COLOR_YELLOW2,2111.3438,920.0889,10.8203,15,0,1); // Tanken LV Dragon Casino 2
- Create3DTextLabel(".[ TANKEN ].\nBenutze /tanken.",COLOR_YELLOW2,2633.4602,1106.1298,10.8130,15,0,1); // Tanken LV Baugebiet 1
- Create3DTextLabel(".[ TANKEN ].\nBenutze /tanken.",COLOR_YELLOW2,2642.3232,1106.3064,10.8203,15,0,1); // Tanken LV Baugebiet 2
- Create3DTextLabel(".[ TANKEN ].\nBenutze /tanken.",COLOR_YELLOW2,1602.4901,2199.1462,10.8203,15,0,1); // Tanken LV Baseball Arena
- Create3DTextLabel(".[ TANKEN ].\nBenutze /tanken.",COLOR_YELLOW2,1592.7324,2199.0137,10.8203,15,0,1); // Tanken LV Baseball Arena 2
- Create3DTextLabel(".[ TANKEN ].\nBenutze /tanken.",COLOR_YELLOW2,2202.3933,2469.7480,10.8203,15,0,1); // Tanken LVPD 1
- Create3DTextLabel(".[ TANKEN ].\nBenutze /tanken.",COLOR_YELLOW2,2202.7344,2478.3428,10.8203,15,0,1); // Tanken LVPD 2
- Create3DTextLabel(".[ TANKEN ].\nBenutze /tanken.",COLOR_YELLOW2,2154.4636,2748.1418,10.8203,15,0,1); // Tanken LV K.A.C.C Firma 1
- Create3DTextLabel(".[ TANKEN ].\nBenutze /tanken.",COLOR_YELLOW2,2143.0344,2748.3235,10.8203,15,0,1); // Tanken LV K.A.C.C Firma 2
- return 1;
- }
- public OnFilterScriptExit()
- {
- return 1;
- }
- public OnGameModeInit()
- {
- return 1;
- }
- public OnGameModeExit()
- {
- return 1;
- }
- public OnPlayerRequestClass(playerid, classid)
- {
- return 1;
- }
- public OnPlayerConnect(playerid)
- {
- SetPlayerMapIcon(playerid,0,1000.1895,-919.9543,42.3281,42,COLOR_WHITE,0); //Tankstelle LS BSN
- SetPlayerMapIcon(playerid,1,1928.8885,-1776.3164,13.5469,42,COLOR_WHITE,0); //Tankstelle LS PD
- SetPlayerMapIcon(playerid,2,661.2480,-573.4420,16.3359,42,COLOR_WHITE,0); //Tankstelle Dillimore
- SetPlayerMapIcon(playerid,3,1383.2798,465.3828,20.1936,42,COLOR_WHITE,0); //Tankstelle Montgomery
- SetPlayerMapIcon(playerid,4,-78.4880,-1169.8802,2.1382,42,COLOR_WHITE,0); //Tankstelle LS/SF
- SetPlayerMapIcon(playerid,5,-1566.7341,-2730.1868,48.7435,42,COLOR_WHITE,0); //Tankstelle Angelpine
- SetPlayerMapIcon(playerid,6,-2231.4597,-2558.2751,31.9219,42,COLOR_WHITE,0); //Tankstelle Mitte Angelpine
- SetPlayerMapIcon(playerid,7,-1676.1793,432.1884,7.1797,42,COLOR_WHITE,0); //Tankstelle SF Armybase
- SetPlayerMapIcon(playerid,8,-2420.1560,969.8716,45.2969,42,COLOR_WHITE,0); //Tankstelle SF Richtung Bayside
- SetPlayerMapIcon(playerid,9,-2032.9751,161.4359,29.0461,42,COLOR_WHITE,0); //Tankstelle SF Bahnhof
- SetPlayerMapIcon(playerid,10,58.8021,1215.8927,18.8506,42,COLOR_WHITE,0); //Tankstelle Fort Carson
- SetPlayerMapIcon(playerid,11,663.0779,1716.3020,7.1875,42,COLOR_WHITE,0); //Tankstelle LV Kurz vor
- SetPlayerMapIcon(playerid,12,-1271.4697,2713.2126,50.2663,42,COLOR_WHITE,0); //Tankstelle EL Quebrados
- SetPlayerMapIcon(playerid,13,-1465.7418,1873.4226,32.6328,42,COLOR_WHITE,0); //Tankstelle LV Richtung Staudamm
- SetPlayerMapIcon(playerid,14,2117.4504,896.7787,11.1797,42,COLOR_WHITE,0); //Tankstelle Dragon Casino
- SetPlayerMapIcon(playerid,15,2637.3015,1129.6771,11.1797,42,COLOR_WHITE,0); //Tankstelle LV Baugebiet
- SetPlayerMapIcon(playerid,16,1599.1329,2221.8762,11.0625,42,COLOR_WHITE,0); //Tankstelle LV Baseball Stadium
- SetPlayerMapIcon(playerid,17,2187.7104,2469.5549,11.2422,42,COLOR_WHITE,0); //Tankstelle LV Am PD
- SetPlayerMapIcon(playerid,18,2150.6865,2733.8657,11.1763,42,COLOR_WHITE,0); //Tankstelle LV K.A.C.C Firma
- return 1;
- }
- public OnPlayerDisconnect(playerid, reason)
- {
- TankstelleInt[playerid] = 0;
- return 1;
- }
- public OnPlayerSpawn(playerid)
- {
- return 1;
- }
- public OnPlayerDeath(playerid, killerid, reason)
- {
- return 1;
- }
- public OnVehicleSpawn(vehicleid)
- {
- return 1;
- }
- public OnVehicleDeath(vehicleid, killerid)
- {
- return 1;
- }
- public OnPlayerText(playerid, text[])
- {
- return 1;
- }
- public OnPlayerCommandText(playerid, cmdtext[])
- {
- return 1;
- }
- ocmd:porten(playerid,params[])
- {
- #pragma unused params
- ShowPlayerDialog(playerid,999,DIALOG_STYLE_LIST,"Tankstellen:","Tankstelle 01\nTankstelle 02\nTankstelle 03\nTankstelle 04\nTankstelle 05\nTankstelle 06\nTankstelle 07\nTankstelle 08\nTankstelle 09\nTankstelle 10\nTankstelle 11\nTankstelle 12\nTankstelle 13\nTankstelle 14\nTankstelle 15\nTankstelle 16\nTankstelle 17\nTankstelle 18\nTankstelle 19","Porten","Abbrechen");
- return 1;
- }
- public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
- {
- return 1;
- }
- public OnPlayerExitVehicle(playerid, vehicleid)
- {
- return 1;
- }
- public OnPlayerStateChange(playerid, newstate, oldstate)
- {
- return 1;
- }
- public OnPlayerEnterCheckpoint(playerid)
- {
- return 1;
- }
- public OnPlayerLeaveCheckpoint(playerid)
- {
- return 1;
- }
- public OnPlayerEnterRaceCheckpoint(playerid)
- {
- return 1;
- }
- public OnPlayerLeaveRaceCheckpoint(playerid)
- {
- return 1;
- }
- public OnRconCommand(cmd[])
- {
- return 1;
- }
- public OnPlayerRequestSpawn(playerid)
- {
- return 1;
- }
- public OnObjectMoved(objectid)
- {
- return 1;
- }
- public OnPlayerObjectMoved(playerid, objectid)
- {
- return 1;
- }
- public OnPlayerPickUpPickup(playerid, pickupid)
- {
- return 1;
- }
- public OnVehicleMod(playerid, vehicleid, componentid)
- {
- return 1;
- }
- public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
- {
- return 1;
- }
- public OnVehicleRespray(playerid, vehicleid, color1, color2)
- {
- return 1;
- }
- public OnPlayerSelectedMenuRow(playerid, row)
- {
- return 1;
- }
- public OnPlayerExitedMenu(playerid)
- {
- return 1;
- }
- public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
- {
- return 1;
- }
- public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
- {
- if(newkeys == 16)
- {
- if(IsPlayerInRangeOfPoint(playerid,1.5,1000.1895,-919.9543,42.3281)) //Tankstelle LS BSN
- {
- SetPlayerPos(playerid,-27.3376,-58.2681,1003.5469);
- SetPlayerInterior(playerid,6);
- SetPlayerVirtualWorld(playerid,1);
- GameTextForPlayer(playerid,"~y~Tankstelle",3000,4);
- TankstelleInt[playerid] = 1;
- return 1;
- }
- if(IsPlayerInRangeOfPoint(playerid,1.5,-27.3376,-58.2681,1003.5469) && TankstelleInt[playerid] == 1) //Tankstelle LS BSN Exit
- {
- SetPlayerPos(playerid,1000.1895,-919.9543,42.3281);
- SetPlayerInterior(playerid,0);
- SetPlayerVirtualWorld(playerid,0);
- GameTextForPlayer(playerid,"~g~Los Santos",3000,4);
- TankstelleInt[playerid] = 0;
- return 1;
- }
- if(IsPlayerInRangeOfPoint(playerid,1.5,1928.8885,-1776.3164,13.5469)) //Tankstelle LS PD
- {
- SetPlayerPos(playerid,-27.3376,-58.2681,1003.5469);
- SetPlayerInterior(playerid,6);
- SetPlayerVirtualWorld(playerid,2);
- GameTextForPlayer(playerid,"~y~Tankstelle",3000,4);
- TankstelleInt[playerid] = 2;
- return 1;
- }
- if(IsPlayerInRangeOfPoint(playerid,1.5,-27.3376,-58.2681,1003.5469) && TankstelleInt[playerid] == 2) //Tankstelle LS PD Exit
- {
- SetPlayerPos(playerid,1928.8885,-1776.3164,13.5469);
- SetPlayerInterior(playerid,0);
- SetPlayerVirtualWorld(playerid,0);
- GameTextForPlayer(playerid,"~g~Los Santos",3000,4);
- TankstelleInt[playerid] = 0;
- return 1;
- }
- if(IsPlayerInRangeOfPoint(playerid,1.5,661.2480,-573.4420,16.3359)) //Tankstelle Dillimore
- {
- SetPlayerPos(playerid,-27.3376,-58.2681,1003.5469);
- SetPlayerInterior(playerid,6);
- SetPlayerVirtualWorld(playerid,3);
- GameTextForPlayer(playerid,"~y~Tankstelle",3000,4);
- TankstelleInt[playerid] = 3;
- return 1;
- }
- if(IsPlayerInRangeOfPoint(playerid,1.5,-27.3376,-58.2681,1003.5469) && TankstelleInt[playerid] == 3) //Tankstelle Dillimore Exit
- {
- SetPlayerPos(playerid,661.2480,-573.4420,16.3359);
- SetPlayerInterior(playerid,0);
- SetPlayerVirtualWorld(playerid,0);
- GameTextForPlayer(playerid,"~g~Dillimore",3000,4);
- TankstelleInt[playerid] = 0;
- return 1;
- }
- if(IsPlayerInRangeOfPoint(playerid,1.5,1383.2798,465.3828,20.1936)) //Tankstelle Montgomery
- {
- SetPlayerPos(playerid,-27.3376,-58.2681,1003.5469);
- SetPlayerInterior(playerid,6);
- SetPlayerVirtualWorld(playerid,4);
- GameTextForPlayer(playerid,"~y~Tankstelle",3000,4);
- TankstelleInt[playerid] = 4;
- return 1;
- }
- if(IsPlayerInRangeOfPoint(playerid,1.5,-27.3376,-58.2681,1003.5469) && TankstelleInt[playerid] == 4) //Tankstelle Montgomery Exit
- {
- SetPlayerPos(playerid,1383.2798,465.3828,20.1936);
- SetPlayerInterior(playerid,0);
- SetPlayerVirtualWorld(playerid,0);
- GameTextForPlayer(playerid,"~g~Montgomery",3000,4);
- TankstelleInt[playerid] = 0;
- return 1;
- }
- if(IsPlayerInRangeOfPoint(playerid,1.5,-78.4880,-1169.8802,2.1382)) //Tankstelle LS/SF
- {
- SetPlayerPos(playerid,-27.3376,-58.2681,1003.5469);
- SetPlayerInterior(playerid,6);
- SetPlayerVirtualWorld(playerid,5);
- GameTextForPlayer(playerid,"~y~Tankstelle",3000,4);
- TankstelleInt[playerid] = 5;
- return 1;
- }
- if(IsPlayerInRangeOfPoint(playerid,1.5,-27.3376,-58.2681,1003.5469) && TankstelleInt[playerid] == 5) //Tankstelle LS/SF Exit
- {
- SetPlayerPos(playerid,-78.4880,-1169.8802,2.1382);
- SetPlayerInterior(playerid,0);
- SetPlayerVirtualWorld(playerid,0);
- GameTextForPlayer(playerid,"~g~Los Santos",3000,4);
- TankstelleInt[playerid] = 0;
- return 1;
- }
- if(IsPlayerInRangeOfPoint(playerid,1.5,-1566.7341,-2730.1868,48.7435)) //Tankstelle Angelpine
- {
- SetPlayerPos(playerid,-27.3376,-58.2681,1003.5469);
- SetPlayerInterior(playerid,6);
- SetPlayerVirtualWorld(playerid,6);
- GameTextForPlayer(playerid,"~y~Tankstelle",3000,4);
- TankstelleInt[playerid] = 6;
- return 1;
- }
- if(IsPlayerInRangeOfPoint(playerid,1.5,-27.3376,-58.2681,1003.5469) && TankstelleInt[playerid] == 6) //Tankstelle Angelpine Exit
- {
- SetPlayerPos(playerid,-1566.7341,-2730.1868,48.7435);
- SetPlayerInterior(playerid,0);
- SetPlayerVirtualWorld(playerid,0);
- GameTextForPlayer(playerid,"~g~Angel Pine",3000,4);
- TankstelleInt[playerid] = 0;
- return 1;
- }
- if(IsPlayerInRangeOfPoint(playerid,1.5,-2231.4597,-2558.2751,31.9219)) //Tankstelle Angelpine Mitte
- {
- SetPlayerPos(playerid,-27.3376,-58.2681,1003.5469);
- SetPlayerInterior(playerid,6);
- SetPlayerVirtualWorld(playerid,7);
- GameTextForPlayer(playerid,"~y~Tankstelle",3000,4);
- TankstelleInt[playerid] = 7;
- return 1;
- }
- if(IsPlayerInRangeOfPoint(playerid,1.5,-27.3376,-58.2681,1003.5469) && TankstelleInt[playerid] == 7) //Tankstelle Angelpine Mitte Exit
- {
- SetPlayerPos(playerid,-2231.4597,-2558.2751,31.9219);
- SetPlayerInterior(playerid,0);
- SetPlayerVirtualWorld(playerid,0);
- GameTextForPlayer(playerid,"~g~Angel Pine",3000,4);
- TankstelleInt[playerid] = 0;
- return 1;
- }
- if(IsPlayerInRangeOfPoint(playerid,1.5,-1676.1793,432.1884,7.1797)) //Tankstelle SF Army Base
- {
- SetPlayerPos(playerid,-27.3376,-58.2681,1003.5469);
- SetPlayerInterior(playerid,6);
- SetPlayerVirtualWorld(playerid,8);
- GameTextForPlayer(playerid,"~y~Tankstelle",3000,4);
- TankstelleInt[playerid] = 8;
- return 1;
- }
- if(IsPlayerInRangeOfPoint(playerid,1.5,-27.3376,-58.2681,1003.5469) && TankstelleInt[playerid] == 8) //Tankstelle SF Army Base Exit
- {
- SetPlayerPos(playerid,-1676.1793,432.1884,7.1797);
- SetPlayerInterior(playerid,0);
- SetPlayerVirtualWorld(playerid,0);
- GameTextForPlayer(playerid,"~g~San Fierro",3000,4);
- TankstelleInt[playerid] = 0;
- return 1;
- }
- if(IsPlayerInRangeOfPoint(playerid,1.5,-2420.1560,969.8716,45.2969)) //Tankstelle Richtung Bayside SF
- {
- SetPlayerPos(playerid,-27.3376,-58.2681,1003.5469);
- SetPlayerInterior(playerid,6);
- SetPlayerVirtualWorld(playerid,9);
- GameTextForPlayer(playerid,"~y~Tankstelle",3000,4);
- TankstelleInt[playerid] = 9;
- return 1;
- }
- if(IsPlayerInRangeOfPoint(playerid,1.5,-27.3376,-58.2681,1003.5469) && TankstelleInt[playerid] == 9) //Tankstelle Richtung Bayside SF Exit
- {
- SetPlayerPos(playerid,-2420.1560,969.8716,45.2969);
- SetPlayerInterior(playerid,0);
- SetPlayerVirtualWorld(playerid,0);
- GameTextForPlayer(playerid,"~g~San Fierro",3000,4);
- TankstelleInt[playerid] = 0;
- return 1;
- }
- if(IsPlayerInRangeOfPoint(playerid,1.5,-2032.9751,161.4359,29.0461)) //Tankstelle SF Bahnhof
- {
- SetPlayerPos(playerid,-27.3376,-58.2681,1003.5469);
- SetPlayerInterior(playerid,6);
- SetPlayerVirtualWorld(playerid,10);
- GameTextForPlayer(playerid,"~y~Tankstelle",3000,4);
- TankstelleInt[playerid] = 10;
- return 1;
- }
- if(IsPlayerInRangeOfPoint(playerid,1.5,-27.3376,-58.2681,1003.5469) && TankstelleInt[playerid] == 10) //Tankstelle SF Bahnhof Exit
- {
- SetPlayerPos(playerid,-2032.9751,161.4359,29.0461);
- SetPlayerInterior(playerid,0);
- SetPlayerVirtualWorld(playerid,0);
- GameTextForPlayer(playerid,"~g~San Fierro",3000,4);
- TankstelleInt[playerid] = 0;
- return 1;
- }
- if(IsPlayerInRangeOfPoint(playerid,1.5,58.8021,1215.8927,18.8506)) //Tankstelle Fort Carson
- {
- SetPlayerPos(playerid,-27.3376,-58.2681,1003.5469);
- SetPlayerInterior(playerid,6);
- SetPlayerVirtualWorld(playerid,11);
- GameTextForPlayer(playerid,"~y~Tankstelle",3000,4);
- TankstelleInt[playerid] = 11;
- return 1;
- }
- if(IsPlayerInRangeOfPoint(playerid,1.5,-27.3376,-58.2681,1003.5469) && TankstelleInt[playerid] == 11) //Tankstelle Fort Carson Exit
- {
- SetPlayerPos(playerid,58.8021,1215.8927,18.8506);
- SetPlayerInterior(playerid,0);
- SetPlayerVirtualWorld(playerid,0);
- GameTextForPlayer(playerid,"~g~Fort Carson",3000,4);
- TankstelleInt[playerid] = 0;
- return 1;
- }
- if(IsPlayerInRangeOfPoint(playerid,1.5,663.0779,1716.3020,7.1875)) //Tankstelle Vor LV
- {
- SetPlayerPos(playerid,-27.3376,-58.2681,1003.5469);
- SetPlayerInterior(playerid,6);
- SetPlayerVirtualWorld(playerid,12);
- GameTextForPlayer(playerid,"~y~Tankstelle",3000,4);
- TankstelleInt[playerid] = 12;
- return 1;
- }
- if(IsPlayerInRangeOfPoint(playerid,1.5,-27.3376,-58.2681,1003.5469) && TankstelleInt[playerid] == 12) //Tankstelle Vor LV Exit
- {
- SetPlayerPos(playerid,663.0779,1716.3020,7.1875);
- SetPlayerInterior(playerid,0);
- SetPlayerVirtualWorld(playerid,0);
- GameTextForPlayer(playerid,"~g~Las Venturas",3000,4);
- TankstelleInt[playerid] = 0;
- return 1;
- }
- if(IsPlayerInRangeOfPoint(playerid,1.5,-1271.4697,2713.2126,50.2663)) //Tankstelle EL Quebrados
- {
- SetPlayerPos(playerid,-27.3376,-58.2681,1003.5469);
- SetPlayerInterior(playerid,6);
- SetPlayerVirtualWorld(playerid,13);
- GameTextForPlayer(playerid,"~y~Tankstelle",3000,4);
- TankstelleInt[playerid] = 13;
- return 1;
- }
- if(IsPlayerInRangeOfPoint(playerid,1.5,-27.3376,-58.2681,1003.5469) && TankstelleInt[playerid] == 13) //Tankstelle El Quebrados Exit
- {
- SetPlayerPos(playerid,-1271.4697,2713.2126,50.2663);
- SetPlayerInterior(playerid,0);
- SetPlayerVirtualWorld(playerid,0);
- GameTextForPlayer(playerid,"~g~EL QUEBRADOS",3000,4);
- TankstelleInt[playerid] = 0;
- return 1;
- }
- if(IsPlayerInRangeOfPoint(playerid,1.5,-1465.7418,1873.4226,32.6328)) //Tankstelle LV Kurz vor dem Staudamm
- {
- SetPlayerPos(playerid,-27.3376,-58.2681,1003.5469);
- SetPlayerInterior(playerid,6);
- SetPlayerVirtualWorld(playerid,14);
- GameTextForPlayer(playerid,"~y~Tankstelle",3000,4);
- TankstelleInt[playerid] = 14;
- return 1;
- }
- if(IsPlayerInRangeOfPoint(playerid,1.5,-27.3376,-58.2681,1003.5469) && TankstelleInt[playerid] == 14) //Tankstelle LV Kurz vor dem Staudamm Exit
- {
- SetPlayerPos(playerid,-1465.7418,1873.4226,32.6328);
- SetPlayerInterior(playerid,0);
- SetPlayerVirtualWorld(playerid,0);
- GameTextForPlayer(playerid,"~g~Las Venturas",3000,4);
- TankstelleInt[playerid] = 0;
- return 1;
- }
- if(IsPlayerInRangeOfPoint(playerid,1.5,2117.4504,896.7787,11.1797)) //Tankstelle LV Dragon Casino
- {
- SetPlayerPos(playerid,-27.3376,-58.2681,1003.5469);
- SetPlayerInterior(playerid,6);
- SetPlayerVirtualWorld(playerid,15);
- GameTextForPlayer(playerid,"~y~Tankstelle",3000,4);
- TankstelleInt[playerid] = 15;
- return 1;
- }
- if(IsPlayerInRangeOfPoint(playerid,1.5,-27.3376,-58.2681,1003.5469) && TankstelleInt[playerid] == 15) //Tankstelle LV Dragon Casino Exit
- {
- SetPlayerPos(playerid,2117.4504,896.7787,11.1797);
- SetPlayerInterior(playerid,0);
- SetPlayerVirtualWorld(playerid,0);
- GameTextForPlayer(playerid,"~g~Las Venturas",3000,4);
- TankstelleInt[playerid] = 0;
- return 1;
- }
- if(IsPlayerInRangeOfPoint(playerid,1.5,2637.3015,1129.6771,11.1797)) //Tankstelle LV Baugebiet
- {
- SetPlayerPos(playerid,-27.3376,-58.2681,1003.5469);
- SetPlayerInterior(playerid,6);
- SetPlayerVirtualWorld(playerid,16);
- GameTextForPlayer(playerid,"~y~Tankstelle",3000,4);
- TankstelleInt[playerid] = 16;
- return 1;
- }
- if(IsPlayerInRangeOfPoint(playerid,1.5,-27.3376,-58.2681,1003.5469) && TankstelleInt[playerid] == 16) //Tankstelle LV Baugebiet Exit
- {
- SetPlayerPos(playerid,2637.3015,1129.6771,11.1797);
- SetPlayerInterior(playerid,0);
- SetPlayerVirtualWorld(playerid,0);
- GameTextForPlayer(playerid,"~g~Las Venturas",3000,4);
- TankstelleInt[playerid] = 0;
- return 1;
- }
- if(IsPlayerInRangeOfPoint(playerid,1.5,1599.1329,2221.8762,11.0625)) //Tankstelle LV Baseball Arena
- {
- SetPlayerPos(playerid,-27.3376,-58.2681,1003.5469);
- SetPlayerInterior(playerid,6);
- SetPlayerVirtualWorld(playerid,17);
- GameTextForPlayer(playerid,"~y~Tankstelle",3000,4);
- TankstelleInt[playerid] = 17;
- return 1;
- }
- if(IsPlayerInRangeOfPoint(playerid,1.5,-27.3376,-58.2681,1003.5469) && TankstelleInt[playerid] == 17) //Tankstelle LV Baseball Arena Exit
- {
- SetPlayerPos(playerid,1599.1329,2221.8762,11.0625);
- SetPlayerInterior(playerid,0);
- SetPlayerVirtualWorld(playerid,0);
- GameTextForPlayer(playerid,"~g~Las Venturas",3000,4);
- TankstelleInt[playerid] = 0;
- return 1;
- }
- if(IsPlayerInRangeOfPoint(playerid,1.5,2187.7104,2469.5549,11.2422)) //Tankstelle LVPD
- {
- SetPlayerPos(playerid,-27.3376,-58.2681,1003.5469);
- SetPlayerInterior(playerid,6);
- SetPlayerVirtualWorld(playerid,18);
- GameTextForPlayer(playerid,"~y~Tankstelle",3000,4);
- TankstelleInt[playerid] = 18;
- return 1;
- }
- if(IsPlayerInRangeOfPoint(playerid,1.5,-27.3376,-58.2681,1003.5469) && TankstelleInt[playerid] == 18) //Tankstelle LVPD Exit
- {
- SetPlayerPos(playerid,2187.7104,2469.5549,11.2422);
- SetPlayerInterior(playerid,0);
- SetPlayerVirtualWorld(playerid,0);
- GameTextForPlayer(playerid,"~g~Las Venturas",3000,4);
- TankstelleInt[playerid] = 0;
- return 1;
- }
- if(IsPlayerInRangeOfPoint(playerid,1.5,2150.6865,2733.8657,11.1763)) //Tankstelle LV K.A.C.C Firma
- {
- SetPlayerPos(playerid,-27.3376,-58.2681,1003.5469);
- SetPlayerInterior(playerid,6);
- SetPlayerVirtualWorld(playerid,19);
- GameTextForPlayer(playerid,"~y~Tankstelle",3000,4);
- TankstelleInt[playerid] = 19;
- return 1;
- }
- if(IsPlayerInRangeOfPoint(playerid,1.5,-27.3376,-58.2681,1003.5469) && TankstelleInt[playerid] == 19) //Tankstelle LV K.A.C.C Firma Exit
- {
- SetPlayerPos(playerid,2150.6865,2733.8657,11.1763);
- SetPlayerInterior(playerid,0);
- SetPlayerVirtualWorld(playerid,0);
- GameTextForPlayer(playerid,"~g~Las Venturas",3000,4);
- TankstelleInt[playerid] = 0;
- }
- }
- return 1;
- }
- public OnRconLoginAttempt(ip[], password[], success)
- {
- return 1;
- }
- public OnPlayerUpdate(playerid)
- {
- return 1;
- }
- public OnPlayerStreamIn(playerid, forplayerid)
- {
- return 1;
- }
- public OnPlayerStreamOut(playerid, forplayerid)
- {
- return 1;
- }
- public OnVehicleStreamIn(vehicleid, forplayerid)
- {
- return 1;
- }
- public OnVehicleStreamOut(vehicleid, forplayerid)
- {
- return 1;
- }
- public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
- {
- if(dialogid == 999)
- {
- if(response)
- {
- new Vehicle = GetPlayerVehicleID(playerid);
- switch(listitem)
- {
- case 0:
- {
- if(GetPlayerState(playerid) == 2)
- {
- SetVehiclePos(Vehicle,1000.1895,-919.9543,42.3281);
- LinkVehicleToInterior(Vehicle,0);
- GameTextForPlayer(playerid,"~y~Tankstelle 01",3000,4);
- return 1;
- }
- else
- {
- SetPlayerPos(playerid,1000.1895,-919.9543,42.3281);
- SetPlayerInterior(playerid,0);
- SetPlayerVirtualWorld(playerid,0);
- GameTextForPlayer(playerid,"~y~Tankstelle 01",3000,4);
- }
- return 1;
- }
- case 1:
- {
- if(GetPlayerState(playerid) == 2)
- {
- SetVehiclePos(Vehicle,1928.8885,-1776.3164,13.5469);
- LinkVehicleToInterior(Vehicle,0);
- GameTextForPlayer(playerid,"~y~Tankstelle 02",3000,4);
- return 1;
- }
- else
- {
- SetPlayerPos(playerid,1928.8885,-1776.3164,13.5469);
- SetPlayerInterior(playerid,0);
- SetPlayerVirtualWorld(playerid,0);
- GameTextForPlayer(playerid,"~y~Tankstelle 02",3000,4);
- }
- return 1;
- }
- case 2:
- {
- if(GetPlayerState(playerid) == 2)
- {
- SetVehiclePos(Vehicle,661.2480,-573.4420,16.3359);
- LinkVehicleToInterior(Vehicle,0);
- GameTextForPlayer(playerid,"~y~Tankstelle 03",3000,4);
- return 1;
- }
- else
- {
- SetPlayerPos(playerid,661.2480,-573.4420,16.3359);
- SetPlayerInterior(playerid,0);
- SetPlayerVirtualWorld(playerid,0);
- GameTextForPlayer(playerid,"~y~Tankstelle 03",3000,4);
- }
- return 1;
- }
- case 3:
- {
- if(GetPlayerState(playerid) == 2)
- {
- SetVehiclePos(Vehicle,1383.2798,465.3828,20.1936);
- LinkVehicleToInterior(Vehicle,0);
- GameTextForPlayer(playerid,"~y~Tankstelle 04",3000,4);
- return 1;
- }
- else
- {
- SetPlayerPos(playerid,1383.2798,465.3828,20.1936);
- SetPlayerInterior(playerid,0);
- SetPlayerVirtualWorld(playerid,0);
- GameTextForPlayer(playerid,"~y~Tankstelle 04",3000,4);
- }
- return 1;
- }
- case 4:
- {
- if(GetPlayerState(playerid) == 2)
- {
- SetVehiclePos(Vehicle,-78.4880,-1169.8802,2.1382);
- LinkVehicleToInterior(Vehicle,0);
- GameTextForPlayer(playerid,"~y~Tankstelle 05",3000,4);
- return 1;
- }
- else
- {
- SetPlayerPos(playerid,-78.4880,-1169.8802,2.1382);
- SetPlayerInterior(playerid,0);
- SetPlayerVirtualWorld(playerid,0);
- GameTextForPlayer(playerid,"~y~Tankstelle 05",3000,4);
- }
- return 1;
- }
- case 5:
- {
- if(GetPlayerState(playerid) == 2)
- {
- SetVehiclePos(Vehicle,-1566.7341,-2730.1868,48.7435);
- LinkVehicleToInterior(Vehicle,0);
- GameTextForPlayer(playerid,"~y~Tankstelle 06",3000,4);
- return 1;
- }
- else
- {
- SetPlayerPos(playerid,-1566.7341,-2730.1868,48.7435);
- SetPlayerInterior(playerid,0);
- SetPlayerVirtualWorld(playerid,0);
- GameTextForPlayer(playerid,"~y~Tankstelle 06",3000,4);
- }
- return 1;
- }
- case 6:
- {
- if(GetPlayerState(playerid) == 2)
- {
- SetVehiclePos(Vehicle,-2231.4597,-2558.2751,31.9219);
- LinkVehicleToInterior(Vehicle,0);
- GameTextForPlayer(playerid,"~y~Tankstelle 07",3000,4);
- return 1;
- }
- else
- {
- SetPlayerPos(playerid,-2231.4597,-2558.2751,31.9219);
- SetPlayerInterior(playerid,0);
- SetPlayerVirtualWorld(playerid,0);
- GameTextForPlayer(playerid,"~y~Tankstelle 07",3000,4);
- }
- return 1;
- }
- case 7:
- {
- if(GetPlayerState(playerid) == 2)
- {
- SetVehiclePos(Vehicle,-1676.1793,432.1884,7.1797);
- LinkVehicleToInterior(Vehicle,0);
- GameTextForPlayer(playerid,"~y~Tankstelle 08",3000,4);
- return 1;
- }
- else
- {
- SetPlayerPos(playerid,-1676.1793,432.1884,7.1797);
- SetPlayerInterior(playerid,0);
- SetPlayerVirtualWorld(playerid,0);
- GameTextForPlayer(playerid,"~y~Tankstelle 08",3000,4);
- }
- return 1;
- }
- case 8:
- {
- if(GetPlayerState(playerid) == 2)
- {
- SetVehiclePos(Vehicle,-2420.1560,969.8716,45.2969);
- LinkVehicleToInterior(Vehicle,0);
- GameTextForPlayer(playerid,"~y~Tankstelle 09",3000,4);
- return 1;
- }
- else
- {
- SetPlayerPos(playerid,-2420.1560,969.8716,45.2969);
- SetPlayerInterior(playerid,0);
- SetPlayerVirtualWorld(playerid,0);
- GameTextForPlayer(playerid,"~y~Tankstelle 09",3000,4);
- }
- return 1;
- }
- case 9:
- {
- if(GetPlayerState(playerid) == 2)
- {
- SetVehiclePos(Vehicle,-2032.9751,161.4359,29.0461);
- LinkVehicleToInterior(Vehicle,0);
- GameTextForPlayer(playerid,"~y~Tankstelle 10",3000,4);
- return 1;
- }
- else
- {
- SetPlayerPos(playerid,-2032.9751,161.4359,29.0461);
- SetPlayerInterior(playerid,0);
- SetPlayerVirtualWorld(playerid,0);
- GameTextForPlayer(playerid,"~y~Tankstelle 10",3000,4);
- }
- return 1;
- }
- case 10:
- {
- if(GetPlayerState(playerid) == 2)
- {
- SetVehiclePos(Vehicle,58.8021,1215.8927,18.8506);
- LinkVehicleToInterior(Vehicle,0);
- GameTextForPlayer(playerid,"~y~Tankstelle 11",3000,4);
- return 1;
- }
- else
- {
- SetPlayerPos(playerid,58.8021,1215.8927,18.8506);
- SetPlayerInterior(playerid,0);
- SetPlayerVirtualWorld(playerid,0);
- GameTextForPlayer(playerid,"~y~Tankstelle 11",3000,4);
- }
- return 1;
- }
- case 11:
- {
- if(GetPlayerState(playerid) == 2)
- {
- SetVehiclePos(Vehicle,663.0779,1716.3020,7.1875);
- LinkVehicleToInterior(Vehicle,0);
- GameTextForPlayer(playerid,"~y~Tankstelle 12",3000,4);
- return 1;
- }
- else
- {
- SetPlayerPos(playerid,663.0779,1716.3020,7.1875);
- SetPlayerInterior(playerid,0);
- SetPlayerVirtualWorld(playerid,0);
- GameTextForPlayer(playerid,"~y~Tankstelle 12",3000,4);
- }
- return 1;
- }
- case 12:
- {
- if(GetPlayerState(playerid) == 2)
- {
- SetVehiclePos(Vehicle,-1271.4697,2713.2126,50.2663);
- LinkVehicleToInterior(Vehicle,0);
- GameTextForPlayer(playerid,"~y~Tankstelle 13",3000,4);
- return 1;
- }
- else
- {
- SetPlayerPos(playerid,-1271.4697,2713.2126,50.2663);
- SetPlayerInterior(playerid,0);
- SetPlayerVirtualWorld(playerid,0);
- GameTextForPlayer(playerid,"~y~Tankstelle 13",3000,4);
- }
- return 1;
- }
- case 13:
- {
- if(GetPlayerState(playerid) == 2)
- {
- SetVehiclePos(Vehicle,-1465.7418,1873.4226,32.6328);
- LinkVehicleToInterior(Vehicle,0);
- GameTextForPlayer(playerid,"~y~Tankstelle 14",3000,4);
- return 1;
- }
- else
- {
- SetPlayerPos(playerid,-1465.7418,1873.4226,32.6328);
- SetPlayerInterior(playerid,0);
- SetPlayerVirtualWorld(playerid,0);
- GameTextForPlayer(playerid,"~y~Tankstelle 14",3000,4);
- }
- return 1;
- }
- case 14:
- {
- if(GetPlayerState(playerid) == 2)
- {
- SetVehiclePos(Vehicle,2117.4504,896.7787,11.1797);
- LinkVehicleToInterior(Vehicle,0);
- GameTextForPlayer(playerid,"~y~Tankstelle 15",3000,4);
- return 1;
- }
- else
- {
- SetPlayerPos(playerid,2117.4504,896.7787,11.1797);
- SetPlayerInterior(playerid,0);
- SetPlayerVirtualWorld(playerid,0);
- GameTextForPlayer(playerid,"~y~Tankstelle 15",3000,4);
- }
- return 1;
- }
- case 15:
- {
- if(GetPlayerState(playerid) == 2)
- {
- SetVehiclePos(Vehicle,2637.3015,1129.6771,11.1797);
- LinkVehicleToInterior(Vehicle,0);
- GameTextForPlayer(playerid,"~y~Tankstelle 16",3000,4);
- return 1;
- }
- else
- {
- SetPlayerPos(playerid,2637.3015,1129.6771,11.1797);
- SetPlayerInterior(playerid,0);
- SetPlayerVirtualWorld(playerid,0);
- GameTextForPlayer(playerid,"~y~Tankstelle 16",3000,4);
- }
- return 1;
- }
- case 16:
- {
- if(GetPlayerState(playerid) == 2)
- {
- SetVehiclePos(Vehicle,1599.1329,2221.8762,11.0625);
- LinkVehicleToInterior(Vehicle,0);
- GameTextForPlayer(playerid,"~y~Tankstelle 17",3000,4);
- return 1;
- }
- else
- {
- SetPlayerPos(playerid,1599.1329,2221.8762,11.0625);
- SetPlayerInterior(playerid,0);
- SetPlayerVirtualWorld(playerid,0);
- GameTextForPlayer(playerid,"~y~Tankstelle 17",3000,4);
- }
- return 1;
- }
- case 17:
- {
- if(GetPlayerState(playerid) == 2)
- {
- SetVehiclePos(Vehicle,2187.7104,2469.5549,11.2422);
- LinkVehicleToInterior(Vehicle,0);
- GameTextForPlayer(playerid,"~y~Tankstelle 18",3000,4);
- return 1;
- }
- else
- {
- SetPlayerPos(playerid,2187.7104,2469.5549,11.2422);
- SetPlayerInterior(playerid,0);
- SetPlayerVirtualWorld(playerid,0);
- GameTextForPlayer(playerid,"~y~Tankstelle 18",3000,4);
- }
- return 1;
- }
- case 18:
- {
- if(GetPlayerState(playerid) == 2)
- {
- SetVehiclePos(Vehicle,2150.6865,2733.8657,11.1763);
- LinkVehicleToInterior(Vehicle,0);
- GameTextForPlayer(playerid,"~y~Tankstelle 19",3000,4);
- return 1;
- }
- else
- {
- SetPlayerPos(playerid,2150.6865,2733.8657,11.1763);
- SetPlayerInterior(playerid,0);
- SetPlayerVirtualWorld(playerid,0);
- GameTextForPlayer(playerid,"~y~Tankstelle 19",3000,4);
- }
- }
- }
- return 1;
- }
- else
- {
- SendClientMessage(playerid,COLOR_NO,"Dialog geschlossen!");
- }
- }
- return 1;
- }
- public OnPlayerClickPlayer(playerid, clickedplayerid, source)
- {
- return 1;
- }
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