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vivienneanthony

TestingScene1.xml

Feb 18th, 2016
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  1. <?xml version="1.0"?>
  2. <Level>
  3.     <StaticGameAssets>
  4.         <GameAsset name="Plane" type="GameAssetStructure" resource="GameAssets/Plane.xml" mode="local">
  5.             <TransformComponent name="TransformComponent" mode="local">
  6.                 <Position value="0 0 0" />
  7.                 <Rotation value="0 0 0 0" />
  8.                 <Scale value="10 10 10" />
  9.             </TransformComponent>
  10.             <StaticModelComponent name="StaticModelComponent" mode="local">
  11.                 <Model path="Models/Plane.mdl" />
  12.                 <Material path="" />
  13.                 <CastShadow value="false" />
  14.                 <LightMask value="-1" />
  15.                 <ViewMask value="-1" />
  16.             </StaticModelComponent>
  17.         </GameAsset>
  18.         <GameAsset name="Box" type="GameAssetStructure" resource="GameAssets/Box.xml" mode="local">
  19.             <TransformComponent name="TransformComponent" mode="local">
  20.                 <Position value="0 0.47039 0" />
  21.                 <Rotation value="0 0 0 0" />
  22.                 <Scale value="1 1 1" />
  23.             </TransformComponent>
  24.             <StaticModelComponent name="StaticModelComponent" mode="local">
  25.                 <Model path="Models/Box.mdl" />
  26.                 <Material path="Materials/OriginStructureWoodWall1.xml" />
  27.                 <CastShadow value="false" />
  28.                 <LightMask value="-1" />
  29.                 <ViewMask value="-1" />
  30.             </StaticModelComponent>
  31.         </GameAsset>
  32.         <GameAsset name="Jack" type="GameAssetStructure" resource="GameAssets/Jack.xml" mode="local">
  33.             <TransformComponent name="TransformComponent" mode="local">
  34.                 <Position value="1.56601 0.115137 0" />
  35.                 <Rotation value="0 0 0 0" />
  36.                 <Scale value="1 1 1" />
  37.             </TransformComponent>
  38.             <StaticModelComponent name="StaticModelComponent" mode="local">
  39.                 <Model path="Models/Jack.mdl" />
  40.                 <Material path="" />
  41.                 <CastShadow value="true" />
  42.                 <LightMask value="-1" />
  43.                 <ViewMask value="-1" />
  44.             </StaticModelComponent>
  45.         </GameAsset>
  46.         <GameAsset name="MainLight" type="OrigenLight" resource="GameAssets/Light/MainLight.xml" mode="local">
  47.             <TransformComponent name="TransformComponent" mode="local">
  48.                 <Position value="4.41076 1.62684 0" />
  49.                 <Rotation value="0 0 0 0" />
  50.                 <Scale value="1 1 1" />
  51.             </TransformComponent>
  52.             <BaseLightComponent name="BaseLightComponent" mode="local">
  53.                 <Brightness value="1" />
  54.                 <Specular value="0" />
  55.                 <Type value="0" />
  56.                 <CastShadow value="true" />
  57.                 <LightMask value="-1" />
  58.                 <LookAt value="0 0 0" />
  59.                 <Range value="32" />
  60.                 <FadeDistance value="16" />
  61.                 <Fov value="1" />
  62.                 <Color value="1 0.882353 1 0.976471" />
  63.                 <ShadowResolution value="1" />
  64.                 <ShadowNearFarRatio value="0.5" />
  65.                 <ShadowIntensity value="0" />
  66.             </BaseLightComponent>
  67.         </GameAsset>
  68.     </StaticGameAssets>
  69. </Level>
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