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- Long Distance Call
- Night 1 - Sunday
- >You are Phineas Guy. And it’s quiet.
- >Very, very quiet.
- >Not that you can say you’re surprised.
- >After all, the pizzeria’s not open at this hour.
- >You glance back at your watch again; 11:30pm.
- >If only there was a coffee machine at this place.
- >You’re not used to being up this late.
- >For all you know Ed bought one.
- >Given how long it’s been…
- >Shrugging, you bring up the camera display, flicking through. Eventually you set on the kitchen.
- >The cameras are actually pretty slow in how they scroll.
- >At least, it seems pretty slow. You’re not overly familiar with security cameras, all things considered, though. This IS your first ‘security’ shift, after all.
- >Ultimately, you can’t tell for certain if there’s anything there.
- >After a moment, you glance to the shelf-desk across the room from where you’re sitting.
- “Wonder if there’s anything in there I could use…”
- >Standing, you quickly shuffle over to it, opening up the shelves one after the other.
- >To your pleasure, there’s a flashlight in the bottom drawer. You pick it up.
- >Looking into the dark hall, you point the flashlight.
- >You half expect someone to be standing there, ready to scare you, but you’ll never know since the device doesn’t turn on.
- >You roll your eyes and give the device a shake.
- >It remains silent.
- >You pop the back off, revealing the problem: there are no batteries.
- “Figures…”
- >You head back to your chair, picking up the tablet again. You glance over the interface showing all the cameras.
- >Kitchen, Hallway A, Hallway B…
- >Storage. There we go.
- >Putting down the tablet again, you glance towards Hallway B.
- >You poke your head out and notice it’s rather dim.
- >However after squinting your eyes you can clearly make out a doorway in the middle of the hall.
- >Quietly you head down the hallway and try the door’s knob. It’s locked.
- >Reaching into your pockets you grab the key ring Ed gave you.
- >It’s impossible to make out which key is which, so you begin to brute force it, one by one.
- >The fifth key is the one you’re looking for and with a bit of a creak the door opens.
- >You’re quick to notice the storage room is just as dark as the hallway.
- >Sighing, you enter, figuring you’ll just take a quick look around but not waste too much time trying to read labels in the dark.
- >There’s a number of shelves on each of the walls.
- >One by one you look them over. There’s a few boxes here and there on all of them.
- >Most were empty. Others had non-descript cans or smaller boxes in them.
- >You glance about. You kept hearing some noise coming from somewhere in the room, but you couldn’t pinpoint where it was coming from.
- >It was like a raspy breathing. But there was nothing around that could make those sounds.
- >About to give up, you check one last box.
- >Reaching in, you pull out another small box. It’s slightly darker than the others near it.
- >You bring it up to your face, to try and make out what it says.
- >Thankfully you don’t need to do so since a familiar rabbit with a drum is on the front.
- >Smiling, you quickly pop open the box, pouring out two double a sized batteries.
- >You hear that raspy noise again.
- >Quickly shaking it off, you return the small box to its large home and pop the two batteries into your flashlight.
- >Heading out of the room, you flick the device’s switch, but there’s no response.
- >Frowning, you consider for a moment that someone put dead batteries in storage, but realize that’s rather silly.
- >Popping the lid back off, you pour the batteries into your hand. That throaty noise sounds off again.
- >Ignoring it, you replace the batteries, placing them in the other way around.
- >You move to pop the lid on but it slips from your grip, falling on the ground with a rather loud clatter.
- >Groaning, you squat down to pick the thing up.
- >Finally popping it on, you hit the switch once again.
- >The hallway ahead of you brightens up immediately. It’s quite a bright despite being such a small and light flashlight.
- >Nodding, you smile, glancing down the hall briefly before turning back to—wait, what was that at the end of the hall?
- >You sharply turn back, brightening up the end of the hall.
- >A tall, purple humanoid creature stands there, looking away, into the main room. It takes you a second to realize that it’s just one of the animatronics.
- >Turning off the flashlight, you quickly shuffle back to your office, your heart skipping a beat just barely.
- >As soon as you’re back in the light you glance down at your watch.
- >It’s almost half past twelve.
- “Heh… guess I got carried away in that storage room.”
- >You turn to the chair, walking over.
- >However, you stop suddenly when you realize your steps sound far too heavy.
- >Maybe if you had worked at the store for these last few years and ate lots of pizza during your stay, you could understanding it.
- >But no, a twig like you isn’t that loud.
- >As you stand there quietly, the steps continue.
- >Oh, right. The animatronics.
- >Somehow you forgot that Ed clearly stated the bots are in wander mode after twelve.
- >Sighing, you sit down in the chair. Shaking your head you wonder why you’re all worked up for.
- “They’re performance robots, Phineas. Relax.”
- >You close your eyes and take a deep breath, counting to ten.
- >Opening your eyes, you look down at the flashlight you’re still holding.
- >Turning it back on, you scan the room’s darker areas, like that under the desk.
- >There’s a bit of a cobweb growing that you hadn’t notice. Perhaps you should have looked for a brush or broom while you were in storage.
- >Continuing to scan—
- “Oh Jesus!”
- >The rabbit animatronic is right at the door, starring at you.
- >Time seems to slow as you stare at the rabbit. What was this one’s name? It’s not Bunny, surely.
- >It just stands there, looking at you. Not moving an inch.
- >You don’t remember these things looking so… off. It’s the lighting, probably.
- >A few minutes pass as the standoff continues.
- “Uh…”
- >You need to think. These things are supposed to understand basic commands, right?
- >Oh! Maybe they remember you, back when you managed the store.
- “H-Hey, uh, Beatrice? It’s me! Phineas. You remember me, right?”
- >It turns its heads to the side questioningly. So far so good, maybe?
- “You know, the assistant manager! Phineas! Or Phin… whatever.”
- >The robot blinks, its head returning to a neutral position.
- “…You don’t remember me, do you?”
- >It doesn’t respond.
- >You wheel the chair back slightly, though the machine doesn’t move from its place in the door.
- >It’s about then when you notice there’s a button beside the door.
- >It is unoriginally marked ‘Door’.
- >Glancing cautiously above the rabbit, you see what you can assume is the door.
- “So, uh… I’m your new security guard! Um… Ed wants me to watch the place, so…”
- >The robot opens its mouth and to your surprise it begins to… speak?
- >Speak isn’t the right word. ‘Play sound’ is more appropriate.
- >”Hello! A-And welcome to Freddy Fazbear’s piz-zza!”
- >You recognize that as the store’s greeting. All of them said the phrase to customers in the store they didn’t recognize.
- >It continues. “A m-magical place for k-k-k-k—“
- >The device twitches slightly, locking into the phrase. You do not want to be in here with a malfunctioning metal rabbit.
- >Thinking quickly, you reach over and slam the button down. On cue a large door drops down from above, a thick metal wall landing between you and the machine.
- >The message continues despite the metal blockade muffling the sound.
- >”—k-kids and grown-ups alike, where f-fantasy and fun c-come to life!”
- >You take a deep breath, as the recording stops. Leaning back in the chair.
- >The message ends and the room quickly becomes quiet again, beyond the fan which has been running since Ed turned it on a few hours ago.
- “Uh, hm.”
- >Leaning forward, you look about for the flashlight, which slipped from your grip when you reached for the door.
- >You flick it back on, and cautiously point in toward the other hallway. To your relief, nothing is there.
- >The reprise gives you to think. Unless anything’s changed, there should be four animatronics.
- >Freddy was the bear. There was a Chicken, the rabbit, whom you just ‘talked’ too, and…
- >Foxy. The one who bit the kid’s face off, all those years ago.
- >As the name suggest he was a fox. And a pirate. You never quite understood the choice.
- >You recall suggesting once that he could be a “scurvy” dog. Ed wasn’t a fan, unfortunately.
- “…I suppose I should check the cameras.”
- >Taking the tablet, you flick through said cameras, especially the ones in the halls beside you.
- >Your rabbit ‘friend’ is gone, but you’re not quite keen on opening the left door yet.
- >You look at your watch, once more. It’s around 1 am.
- >Shaking your head, you wonder for a moment why exactly you’ve been all jittered by the… sort of creepy looking robots being around you.
- >Just because Foxy bit a child’s face off didn’t mean they’d all do that.
- >Besides, the Bite of ’87 was an accident.
- >Surely the machines are just wondering what the light is.
- >After all, the pizzeria is currently closed.
- >This reminds you of what Ed said years ago, the one time you asked him about his prized animatronics.
- >You honestly didn’t remember the details, but there were supposed to be a bunch of rules which they followed.
- >’Greeting all the visitors’ is one you remember. The rabbit—why can’t you remember its name?—did that just fine.
- >Shrugging, you bring up the tablet to check on the machines.
- >The rabbit was standing about the dining area, Freddy was on stage still; you weren’t sure he had moved at all.
- >It takes you a second to find the Chicken, who is standing about the kitchen.
- >You find it odd how they don’t seem to move unless you aren’t looking, though it’s probably nothing.
- >It’s not like you’re starring at them non-stop.
- >Shrugging, you keep checking the cameras, eventually looking at the Pirate’s Cove.
- >Your blood runs cold as you notice a familiar pirate looking out the curtains.
- >A part of you assumed Ed would have scrapped this one, or at least turned it off until further notice…
- >The sign outside the place does say, ‘Sorry, out of order’ after all.
- >Putting down the tablet, you look toward the closed door.
- >You bring up the flashlight, pointing it at the mental slab before pressing the button.
- >The hallway is empty.
- >Time goes on, without any sign of the animatronics.
- >Thankfully, you remembered the name of the other two robots. The rabbit is Bonnie, the chicken is Chica.
- >How you forgot such a thing, you couldn’t guess. Though hindsight is 20/20, after all.
- >Soon enough it was six am. Checking the cameras once more, you found all the machines were back in their proper places.
- >Humming a little tune, you stand, stretching out a little. Time to go.
- >You figure it’d be frowned upon to bring the flashlight home with you, so you deposited it back into the desk, where you found it.
- >Leaving down the left hallway, you continue to hum a little tune.
- >Entering the main room, you stop for a moment to glance towards the deactivated Pirate’s Cove.
- >The curtain is still slightly opened, but Foxy is nowhere to be seen.
- >Shrugging, you head for the door. It’s only now you realize that Ed never actually mentioned how much he was paying you for this.
- >You’d need to call him and ask later on, as well as figure out the rest of your hours.
- >But Ed was right. This wasn’t a tough job at all. Though you’re not so sure on how your sleep cycle’s going to handle working so late.
- >Locking the front door, you figure you can figure it out later.
- >You head off, starting on the walk home.
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