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[FNAF] Long Distance Call Chapter 1

Sep 22nd, 2014
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  1. Long Distance Call
  2. Night 1 - Sunday
  3.  
  4. >You are Phineas Guy. And it’s quiet.
  5. >Very, very quiet.
  6. >Not that you can say you’re surprised.
  7. >After all, the pizzeria’s not open at this hour.
  8. >You glance back at your watch again; 11:30pm.
  9. >If only there was a coffee machine at this place.
  10. >You’re not used to being up this late.
  11. >For all you know Ed bought one.
  12. >Given how long it’s been…
  13. >Shrugging, you bring up the camera display, flicking through. Eventually you set on the kitchen.
  14. >The cameras are actually pretty slow in how they scroll.
  15. >At least, it seems pretty slow. You’re not overly familiar with security cameras, all things considered, though. This IS your first ‘security’ shift, after all.
  16. >Ultimately, you can’t tell for certain if there’s anything there.
  17. >After a moment, you glance to the shelf-desk across the room from where you’re sitting.
  18. “Wonder if there’s anything in there I could use…”
  19. >Standing, you quickly shuffle over to it, opening up the shelves one after the other.
  20. >To your pleasure, there’s a flashlight in the bottom drawer. You pick it up.
  21. >Looking into the dark hall, you point the flashlight.
  22. >You half expect someone to be standing there, ready to scare you, but you’ll never know since the device doesn’t turn on.
  23. >You roll your eyes and give the device a shake.
  24. >It remains silent.
  25. >You pop the back off, revealing the problem: there are no batteries.
  26. “Figures…”
  27. >You head back to your chair, picking up the tablet again. You glance over the interface showing all the cameras.
  28.  
  29. >Kitchen, Hallway A, Hallway B…
  30. >Storage. There we go.
  31. >Putting down the tablet again, you glance towards Hallway B.
  32. >You poke your head out and notice it’s rather dim.
  33. >However after squinting your eyes you can clearly make out a doorway in the middle of the hall.
  34. >Quietly you head down the hallway and try the door’s knob. It’s locked.
  35. >Reaching into your pockets you grab the key ring Ed gave you.
  36. >It’s impossible to make out which key is which, so you begin to brute force it, one by one.
  37. >The fifth key is the one you’re looking for and with a bit of a creak the door opens.
  38. >You’re quick to notice the storage room is just as dark as the hallway.
  39. >Sighing, you enter, figuring you’ll just take a quick look around but not waste too much time trying to read labels in the dark.
  40. >There’s a number of shelves on each of the walls.
  41. >One by one you look them over. There’s a few boxes here and there on all of them.
  42. >Most were empty. Others had non-descript cans or smaller boxes in them.
  43. >You glance about. You kept hearing some noise coming from somewhere in the room, but you couldn’t pinpoint where it was coming from.
  44. >It was like a raspy breathing. But there was nothing around that could make those sounds.
  45. >About to give up, you check one last box.
  46. >Reaching in, you pull out another small box. It’s slightly darker than the others near it.
  47. >You bring it up to your face, to try and make out what it says.
  48. >Thankfully you don’t need to do so since a familiar rabbit with a drum is on the front.
  49.  
  50. >Smiling, you quickly pop open the box, pouring out two double a sized batteries.
  51. >You hear that raspy noise again.
  52. >Quickly shaking it off, you return the small box to its large home and pop the two batteries into your flashlight.
  53. >Heading out of the room, you flick the device’s switch, but there’s no response.
  54. >Frowning, you consider for a moment that someone put dead batteries in storage, but realize that’s rather silly.
  55. >Popping the lid back off, you pour the batteries into your hand. That throaty noise sounds off again.
  56. >Ignoring it, you replace the batteries, placing them in the other way around.
  57. >You move to pop the lid on but it slips from your grip, falling on the ground with a rather loud clatter.
  58. >Groaning, you squat down to pick the thing up.
  59. >Finally popping it on, you hit the switch once again.
  60. >The hallway ahead of you brightens up immediately. It’s quite a bright despite being such a small and light flashlight.
  61. >Nodding, you smile, glancing down the hall briefly before turning back to—wait, what was that at the end of the hall?
  62. >You sharply turn back, brightening up the end of the hall.
  63. >A tall, purple humanoid creature stands there, looking away, into the main room. It takes you a second to realize that it’s just one of the animatronics.
  64. >Turning off the flashlight, you quickly shuffle back to your office, your heart skipping a beat just barely.
  65. >As soon as you’re back in the light you glance down at your watch.
  66. >It’s almost half past twelve.
  67.  
  68. “Heh… guess I got carried away in that storage room.”
  69. >You turn to the chair, walking over.
  70. >However, you stop suddenly when you realize your steps sound far too heavy.
  71. >Maybe if you had worked at the store for these last few years and ate lots of pizza during your stay, you could understanding it.
  72. >But no, a twig like you isn’t that loud.
  73. >As you stand there quietly, the steps continue.
  74. >Oh, right. The animatronics.
  75. >Somehow you forgot that Ed clearly stated the bots are in wander mode after twelve.
  76. >Sighing, you sit down in the chair. Shaking your head you wonder why you’re all worked up for.
  77. “They’re performance robots, Phineas. Relax.”
  78. >You close your eyes and take a deep breath, counting to ten.
  79. >Opening your eyes, you look down at the flashlight you’re still holding.
  80. >Turning it back on, you scan the room’s darker areas, like that under the desk.
  81. >There’s a bit of a cobweb growing that you hadn’t notice. Perhaps you should have looked for a brush or broom while you were in storage.
  82. >Continuing to scan—
  83. “Oh Jesus!”
  84. >The rabbit animatronic is right at the door, starring at you.
  85. >Time seems to slow as you stare at the rabbit. What was this one’s name? It’s not Bunny, surely.
  86. >It just stands there, looking at you. Not moving an inch.
  87. >You don’t remember these things looking so… off. It’s the lighting, probably.
  88.  
  89. >A few minutes pass as the standoff continues.
  90. “Uh…”
  91. >You need to think. These things are supposed to understand basic commands, right?
  92. >Oh! Maybe they remember you, back when you managed the store.
  93. “H-Hey, uh, Beatrice? It’s me! Phineas. You remember me, right?”
  94. >It turns its heads to the side questioningly. So far so good, maybe?
  95. “You know, the assistant manager! Phineas! Or Phin… whatever.”
  96. >The robot blinks, its head returning to a neutral position.
  97. “…You don’t remember me, do you?”
  98. >It doesn’t respond.
  99. >You wheel the chair back slightly, though the machine doesn’t move from its place in the door.
  100. >It’s about then when you notice there’s a button beside the door.
  101. >It is unoriginally marked ‘Door’.
  102. >Glancing cautiously above the rabbit, you see what you can assume is the door.
  103. “So, uh… I’m your new security guard! Um… Ed wants me to watch the place, so…”
  104. >The robot opens its mouth and to your surprise it begins to… speak?
  105. >Speak isn’t the right word. ‘Play sound’ is more appropriate.
  106. >”Hello! A-And welcome to Freddy Fazbear’s piz-zza!”
  107. >You recognize that as the store’s greeting. All of them said the phrase to customers in the store they didn’t recognize.
  108. >It continues. “A m-magical place for k-k-k-k—“
  109. >The device twitches slightly, locking into the phrase. You do not want to be in here with a malfunctioning metal rabbit.
  110. >Thinking quickly, you reach over and slam the button down. On cue a large door drops down from above, a thick metal wall landing between you and the machine.
  111.  
  112. >The message continues despite the metal blockade muffling the sound.
  113. >”—k-kids and grown-ups alike, where f-fantasy and fun c-come to life!”
  114. >You take a deep breath, as the recording stops. Leaning back in the chair.
  115. >The message ends and the room quickly becomes quiet again, beyond the fan which has been running since Ed turned it on a few hours ago.
  116. “Uh, hm.”
  117. >Leaning forward, you look about for the flashlight, which slipped from your grip when you reached for the door.
  118. >You flick it back on, and cautiously point in toward the other hallway. To your relief, nothing is there.
  119. >The reprise gives you to think. Unless anything’s changed, there should be four animatronics.
  120. >Freddy was the bear. There was a Chicken, the rabbit, whom you just ‘talked’ too, and…
  121. >Foxy. The one who bit the kid’s face off, all those years ago.
  122. >As the name suggest he was a fox. And a pirate. You never quite understood the choice.
  123. >You recall suggesting once that he could be a “scurvy” dog. Ed wasn’t a fan, unfortunately.
  124. “…I suppose I should check the cameras.”
  125. >Taking the tablet, you flick through said cameras, especially the ones in the halls beside you.
  126. >Your rabbit ‘friend’ is gone, but you’re not quite keen on opening the left door yet.
  127. >You look at your watch, once more. It’s around 1 am.
  128. >Shaking your head, you wonder for a moment why exactly you’ve been all jittered by the… sort of creepy looking robots being around you.
  129. >Just because Foxy bit a child’s face off didn’t mean they’d all do that.
  130. >Besides, the Bite of ’87 was an accident.
  131.  
  132. >Surely the machines are just wondering what the light is.
  133. >After all, the pizzeria is currently closed.
  134. >This reminds you of what Ed said years ago, the one time you asked him about his prized animatronics.
  135. >You honestly didn’t remember the details, but there were supposed to be a bunch of rules which they followed.
  136. >’Greeting all the visitors’ is one you remember. The rabbit—why can’t you remember its name?—did that just fine.
  137. >Shrugging, you bring up the tablet to check on the machines.
  138. >The rabbit was standing about the dining area, Freddy was on stage still; you weren’t sure he had moved at all.
  139. >It takes you a second to find the Chicken, who is standing about the kitchen.
  140. >You find it odd how they don’t seem to move unless you aren’t looking, though it’s probably nothing.
  141. >It’s not like you’re starring at them non-stop.
  142. >Shrugging, you keep checking the cameras, eventually looking at the Pirate’s Cove.
  143. >Your blood runs cold as you notice a familiar pirate looking out the curtains.
  144. >A part of you assumed Ed would have scrapped this one, or at least turned it off until further notice…
  145. >The sign outside the place does say, ‘Sorry, out of order’ after all.
  146. >Putting down the tablet, you look toward the closed door.
  147. >You bring up the flashlight, pointing it at the mental slab before pressing the button.
  148. >The hallway is empty.
  149.  
  150. >Time goes on, without any sign of the animatronics.
  151. >Thankfully, you remembered the name of the other two robots. The rabbit is Bonnie, the chicken is Chica.
  152. >How you forgot such a thing, you couldn’t guess. Though hindsight is 20/20, after all.
  153. >Soon enough it was six am. Checking the cameras once more, you found all the machines were back in their proper places.
  154. >Humming a little tune, you stand, stretching out a little. Time to go.
  155. >You figure it’d be frowned upon to bring the flashlight home with you, so you deposited it back into the desk, where you found it.
  156. >Leaving down the left hallway, you continue to hum a little tune.
  157. >Entering the main room, you stop for a moment to glance towards the deactivated Pirate’s Cove.
  158. >The curtain is still slightly opened, but Foxy is nowhere to be seen.
  159. >Shrugging, you head for the door. It’s only now you realize that Ed never actually mentioned how much he was paying you for this.
  160. >You’d need to call him and ask later on, as well as figure out the rest of your hours.
  161. >But Ed was right. This wasn’t a tough job at all. Though you’re not so sure on how your sleep cycle’s going to handle working so late.
  162. >Locking the front door, you figure you can figure it out later.
  163. >You head off, starting on the walk home.
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