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Fresh NetVar DUMP

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Apr 10th, 2015
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  1. [14:09:13] --- Getting NetVars---
  2. [14:09:13]
  3. [14:09:13] -- DT_TFWearableLevelableItem
  4. [14:09:13] -- --> baseclass: [0x00000000]
  5. [14:09:13] -- --> m_unLevel: [0x00000A20]
  6. [14:09:13]
  7. [14:09:13] -- DT_TFBaseRocket
  8. [14:09:13] -- --> baseclass: [0x00000000]
  9. [14:09:13] -- --> m_vInitialVelocity: [0x000008A8]
  10. [14:09:13] -- --> m_vecOrigin: [0x00000364]
  11. [14:09:13] -- --> m_angRotation: [0x00000370]
  12. [14:09:13] -- --> m_iDeflected: [0x000008B4]
  13. [14:09:13] -- --> m_hLauncher: [0x000008C0]
  14. [14:09:13]
  15. [14:09:13] -- DT_TFWeaponBaseGrenadeProj
  16. [14:09:13] -- --> baseclass: [0x00000000]
  17. [14:09:13] -- --> m_vInitialVelocity: [0x000008D0]
  18. [14:09:13] -- --> m_bCritical: [0x000008EC]
  19. [14:09:13] -- --> m_iDeflected: [0x000008E0]
  20. [14:09:13] -- --> m_vecOrigin: [0x00000364]
  21. [14:09:13] -- --> m_angRotation: [0x00000370]
  22. [14:09:13] -- --> m_hDeflectOwner: [0x000008E4]
  23. [14:09:13]
  24. [14:09:13] -- DT_TFWeaponBase
  25. [14:09:13] -- --> baseclass: [0x00000000]
  26. [14:09:13] -- --> m_bLowered: [0x00000AC5]
  27. [14:09:13] -- --> m_iReloadMode: [0x00000AB4]
  28. [14:09:13] -- --> m_bResetParity: [0x00000B68]
  29. [14:09:13] -- --> m_bReloadedThroughAnimEvent: [0x00000B80]
  30. [14:09:13] -- --> m_bDisguiseWeapon: [0x00000B88]
  31. [14:09:13] -- --> LocalActiveTFWeaponData: [0x00000000]
  32. [14:09:13] -- --> NonLocalTFWeaponData: [0x00000000]
  33. [14:09:13] -- --> m_flEnergy: [0x00000B84]
  34. [14:09:13] -- --> m_hExtraWearable: [0x00000B90]
  35. [14:09:13] -- --> m_hExtraWearableViewModel: [0x00000B94]
  36. [14:09:13] -- --> m_bBeingRepurposedForTaunt: [0x00000B9C]
  37. [14:09:13] -- --> m_nKillComboClass: [0x00000BA0]
  38. [14:09:13] -- --> m_nKillComboCount: [0x00000BA4]
  39. [14:09:13]
  40. [14:09:13] -- DT_TFWeaponRobotArm
  41. [14:09:13] -- --> baseclass: [0x00000000]
  42. [14:09:13] -- --> m_hRobotArm: [0x00000BC8]
  43. [14:09:13]
  44. [14:09:13] -- DT_TFWeaponThrowable
  45. [14:09:13] -- --> baseclass: [0x00000000]
  46. [14:09:13] -- --> m_flChargeBeginTime: [0x00000BBC]
  47. [14:09:13]
  48. [14:09:13] -- DT_TFWeaponKatana
  49. [14:09:13] -- --> baseclass: [0x00000000]
  50. [14:09:13] -- --> m_bIsBloody: [0x00000BC8]
  51. [14:09:13]
  52. [14:09:13] -- DT_SniperDot
  53. [14:09:13] -- --> baseclass: [0x00000000]
  54. [14:09:13] -- --> m_flChargeStartTime: [0x00000570]
  55. [14:09:13]
  56. [14:09:13] -- DT_TFSniperRifleClassic
  57. [14:09:13] -- --> baseclass: [0x00000000]
  58. [14:09:13] -- --> m_bCharging: [0x00000BD0]
  59. [14:09:13]
  60. [14:09:13] -- DT_TFSniperRifle
  61. [14:09:13] -- --> baseclass: [0x00000000]
  62. [14:09:13] -- --> SniperRifleLocalData: [0x00000000]
  63. [14:09:13]
  64. [14:09:13] -- DT_WeaponPipebombLauncher
  65. [14:09:13] -- --> baseclass: [0x00000000]
  66. [14:09:13] -- --> PipebombLauncherLocalData: [0x00000000]
  67. [14:09:13]
  68. [14:09:13] -- DT_ParticleCannon
  69. [14:09:13] -- --> baseclass: [0x00000000]
  70. [14:09:13] -- --> m_flChargeBeginTime: [0x00000BB8]
  71. [14:09:13] -- --> m_iChargeEffect: [0x00000BBC]
  72. [14:09:13]
  73. [14:09:13] -- DT_WeaponMinigun
  74. [14:09:13] -- --> baseclass: [0x00000000]
  75. [14:09:13] -- --> m_iWeaponState: [0x00000BB0]
  76. [14:09:13] -- --> m_bCritShot: [0x00000BB4]
  77. [14:09:13]
  78. [14:09:13] -- DT_WeaponMedigun
  79. [14:09:13] -- --> baseclass: [0x00000000]
  80. [14:09:13] -- --> m_hHealingTarget: [0x00000BB0]
  81. [14:09:13] -- --> m_bHealing: [0x00000BB5]
  82. [14:09:13] -- --> m_bAttacking: [0x00000BB6]
  83. [14:09:13] -- --> m_bChargeRelease: [0x00000BC9]
  84. [14:09:13] -- --> m_bHolstered: [0x00000BC8]
  85. [14:09:13] -- --> m_nChargeResistType: [0x00000BD0]
  86. [14:09:13] -- --> LocalTFWeaponMedigunData: [0x00000000]
  87. [14:09:13] -- --> NonLocalTFWeaponMedigunData: [0x00000000]
  88. [14:09:13]
  89. [14:09:13] -- DT_TFWeaponKnife
  90. [14:09:13] -- --> baseclass: [0x00000000]
  91. [14:09:13] -- --> m_bReadyToBackstab: [0x00000BC8]
  92. [14:09:13] -- --> m_bKnifeExists: [0x00000BC9]
  93. [14:09:13] -- --> m_flKnifeRegenerateDuration: [0x00000BCC]
  94. [14:09:13] -- --> m_flKnifeMeltTimestamp: [0x00000BD0]
  95. [14:09:13]
  96. [14:09:13] -- DT_WeaponGrenadeLauncher
  97. [14:09:13] -- --> baseclass: [0x00000000]
  98. [14:09:13] -- --> m_flDetonateTime: [0x00000BB8]
  99. [14:09:13]
  100. [14:09:13] -- DT_TFProjectile_Pipebomb
  101. [14:09:13] -- --> baseclass: [0x00000000]
  102. [14:09:13] -- --> m_bTouched: [0x000008F0]
  103. [14:09:13] -- --> m_iType: [0x000008F4]
  104. [14:09:13] -- --> m_hLauncher: [0x000008DC]
  105. [14:09:13] -- --> m_bDefensiveBomb: [0x00000908]
  106. [14:09:13]
  107. [14:09:13] -- DT_GrapplingHook
  108. [14:09:13] -- --> baseclass: [0x00000000]
  109. [14:09:13] -- --> m_hProjectile: [0x00000BC0]
  110. [14:09:13]
  111. [14:09:13] -- DT_WeaponFlareGun_Revenge
  112. [14:09:13] -- --> baseclass: [0x00000000]
  113. [14:09:13] -- --> m_fLastExtinguishTime: [0x00000BC8]
  114. [14:09:13]
  115. [14:09:13] -- DT_WeaponFlareGun
  116. [14:09:13] -- --> baseclass: [0x00000000]
  117. [14:09:13] -- --> m_flChargeBeginTime: [0x00000BB0]
  118. [14:09:13]
  119. [14:09:13] -- DT_WeaponFlameThrower
  120. [14:09:13] -- --> baseclass: [0x00000000]
  121. [14:09:13] -- --> m_iWeaponState: [0x00000BB0]
  122. [14:09:13] -- --> m_bCritFire: [0x00000BB4]
  123. [14:09:13] -- --> m_bHitTarget: [0x00000BB5]
  124. [14:09:13] -- --> m_flChargeBeginTime: [0x00000BC0]
  125. [14:09:13] -- --> LocalFlameThrowerData: [0x00000000]
  126. [14:09:13]
  127. [14:09:13] -- DT_WeaponCompoundBow
  128. [14:09:13] -- --> baseclass: [0x00000000]
  129. [14:09:13] -- --> m_bArrowAlight: [0x00000BE5]
  130. [14:09:13] -- --> m_bNoFire: [0x00000BE4]
  131. [14:09:13]
  132. [14:09:13] -- DT_TFWeaponStickBomb
  133. [14:09:13] -- --> baseclass: [0x00000000]
  134. [14:09:13] -- --> m_iDetonated: [0x00000BC8]
  135. [14:09:13]
  136. [14:09:13] -- DT_TFWeaponBottle
  137. [14:09:13] -- --> baseclass: [0x00000000]
  138. [14:09:13] -- --> m_bBroken: [0x00000BC0]
  139. [14:09:13]
  140. [14:09:13] -- DT_TFWeaponSapper
  141. [14:09:13] -- --> baseclass: [0x00000000]
  142. [14:09:13] -- --> m_flChargeBeginTime: [0x00000BE4]
  143. [14:09:13]
  144. [14:09:13] -- DT_TFWeaponBuilder
  145. [14:09:13] -- --> baseclass: [0x00000000]
  146. [14:09:13] -- --> m_iBuildState: [0x00000BB0]
  147. [14:09:13] -- --> BuilderLocalData: [0x00000000]
  148. [14:09:13] -- --> m_iObjectMode: [0x00000BB8]
  149. [14:09:13] -- --> m_flWheatleyTalkingUntil: [0x00000BD4]
  150. [14:09:13]
  151. [14:09:13] -- DT_TFWeaponBuilder
  152. [14:09:13] -- --> baseclass: [0x00000000]
  153. [14:09:13] -- --> m_iBuildState: [0x00000BB0]
  154. [14:09:13] -- --> BuilderLocalData: [0x00000000]
  155. [14:09:13] -- --> m_iObjectMode: [0x00000BB8]
  156. [14:09:13] -- --> m_flWheatleyTalkingUntil: [0x00000BD4]
  157. [14:09:13]
  158. [14:09:13] -- DT_TFProjectile_Rocket
  159. [14:09:13] -- --> baseclass: [0x00000000]
  160. [14:09:13] -- --> m_bCritical: [0x000008C8]
  161. [14:09:13]
  162. [14:09:13] -- DT_TFProjectile_Flare
  163. [14:09:13] -- --> baseclass: [0x00000000]
  164. [14:09:13] -- --> m_bCritical: [0x000008C8]
  165. [14:09:13]
  166. [14:09:13] -- DT_TFProjectile_EnergyBall
  167. [14:09:13] -- --> baseclass: [0x00000000]
  168. [14:09:13] -- --> m_bChargedShot: [0x000008CC]
  169. [14:09:13] -- --> m_vColor1: [0x000008D0]
  170. [14:09:13] -- --> m_vColor2: [0x000008DC]
  171. [14:09:13]
  172. [14:09:13] -- DT_TFProjectile_Arrow
  173. [14:09:13] -- --> baseclass: [0x00000000]
  174. [14:09:13] -- --> m_bArrowAlight: [0x000008D1]
  175. [14:09:13] -- --> m_bCritical: [0x000008D2]
  176. [14:09:13] -- --> m_iProjectileType: [0x000008E0]
  177. [14:09:13]
  178. [14:09:13] -- DT_MannVsMachineStats
  179. [14:09:13] -- --> baseclass: [0x00000000]
  180. [14:09:13] -- --> m_iCurrentWaveIdx: [0x000005A4]
  181. [14:09:13] -- --> m_iServerWaveID: [0x000005A8]
  182. [14:09:13] -- --> m_runningTotalWaveStats: [0x00000550]
  183. [14:09:13] -- --> m_previousWaveStats: [0x0000056C]
  184. [14:09:13] -- --> m_currentWaveStats: [0x00000588]
  185. [14:09:13] -- --> m_iCurrencyCollectedForRespec: [0x00000600]
  186. [14:09:13] -- --> m_nRespecsAwardedInWave: [0x00000604]
  187. [14:09:13]
  188. [14:09:13] -- DT_TFBaseBoss
  189. [14:09:13] -- --> baseclass: [0x00000000]
  190. [14:09:13] -- --> m_lastHealthPercentage: [0x00000DE4]
  191. [14:09:13]
  192. [14:09:13] -- DT_BossAlpha
  193. [14:09:13] -- --> baseclass: [0x00000000]
  194. [14:09:13] -- --> m_isNuking: [0x00000DE0]
  195. [14:09:13]
  196. [14:09:13] -- DT_TFWeaponSpellBook
  197. [14:09:13] -- --> baseclass: [0x00000000]
  198. [14:09:13] -- --> m_iSelectedSpellIndex: [0x00000BD8]
  199. [14:09:13] -- --> m_iSpellCharges: [0x00000BDC]
  200. [14:09:13] -- --> m_flTimeNextSpell: [0x00000BD4]
  201. [14:09:13] -- --> m_bFiredAttack: [0x00000BE0]
  202. [14:09:13]
  203. [14:09:13] -- DT_Hightower_TeleportVortex
  204. [14:09:13] -- --> baseclass: [0x00000000]
  205. [14:09:13] -- --> m_iState: [0x000008A8]
  206. [14:09:13]
  207. [14:09:13] -- DT_TeleportVortex
  208. [14:09:13] -- --> baseclass: [0x00000000]
  209. [14:09:13] -- --> m_iState: [0x000008A8]
  210. [14:09:13]
  211. [14:09:13] -- DT_Zombie
  212. [14:09:13] -- --> baseclass: [0x00000000]
  213. [14:09:13] -- --> m_flHeadScale: [0x00000DE0]
  214. [14:09:13]
  215. [14:09:13] -- DT_Merasmus
  216. [14:09:13] -- --> baseclass: [0x00000000]
  217. [14:09:13] -- --> m_bRevealed: [0x00000E05]
  218. [14:09:13] -- --> m_bIsDoingAOEAttack: [0x00000E06]
  219. [14:09:13] -- --> m_bStunned: [0x00000E07]
  220. [14:09:13]
  221. [14:09:13] -- DT_EyeballBoss
  222. [14:09:13] -- --> baseclass: [0x00000000]
  223. [14:09:13] -- --> m_lookAtSpot: [0x00000DE0]
  224. [14:09:13] -- --> m_attitude: [0x00000DEC]
  225. [14:09:13]
  226. [14:09:13] -- DT_TFBotHintEngineerNest
  227. [14:09:13] -- --> baseclass: [0x00000000]
  228. [14:09:13] -- --> m_bHasActiveTeleporter: [0x00000551]
  229. [14:09:13]
  230. [14:09:13] -- DT_BotNPCMinion
  231. [14:09:13] -- --> baseclass: [0x00000000]
  232. [14:09:13] -- --> m_stunTarget: [0x00000DE0]
  233. [14:09:13]
  234. [14:09:13] -- DT_BotNPC
  235. [14:09:13] -- --> baseclass: [0x00000000]
  236. [14:09:13] -- --> m_laserTarget: [0x00000DE0]
  237. [14:09:13] -- --> m_isNuking: [0x00000DF0]
  238. [14:09:13]
  239. [14:09:13] -- DT_TFRobotDestruction_Robot
  240. [14:09:13] -- --> baseclass: [0x00000000]
  241. [14:09:13] -- --> m_iHealth: [0x00000DC8]
  242. [14:09:13] -- --> m_iMaxHealth: [0x00000DCC]
  243. [14:09:13] -- --> m_eType: [0x00000E2C]
  244. [14:09:13]
  245. [14:09:13] -- DT_TFReviveMarker
  246. [14:09:13] -- --> baseclass: [0x00000000]
  247. [14:09:13] -- --> m_hOwner: [0x000008A0]
  248. [14:09:13] -- --> m_iHealth: [0x000008AC]
  249. [14:09:13] -- --> m_iMaxHealth: [0x000008B0]
  250. [14:09:13] -- --> m_nRevives: [0x000008A8]
  251. [14:09:13]
  252. [14:09:13] -- DT_TFBaseProjectile
  253. [14:09:13] -- --> baseclass: [0x00000000]
  254. [14:09:13] -- --> m_vInitialVelocity: [0x000008B0]
  255. [14:09:13] -- --> m_hLauncher: [0x000008C0]
  256. [14:09:13]
  257. [14:09:13] -- DT_TFRobotDestructionLogic
  258. [14:09:13] -- --> m_nMaxPoints: [0x00000554]
  259. [14:09:13] -- --> m_nBlueScore: [0x00000564]
  260. [14:09:13] -- --> m_nRedScore: [0x00000568]
  261. [14:09:13] -- --> m_nBlueTargetPoints: [0x0000056C]
  262. [14:09:13] -- --> m_nRedTargetPoints: [0x00000570]
  263. [14:09:13] -- --> m_flBlueTeamRespawnScale: [0x00000574]
  264. [14:09:13] -- --> m_flRedTeamRespawnScale: [0x00000578]
  265. [14:09:13] -- --> m_flBlueFinaleEndTime: [0x0000055C]
  266. [14:09:13] -- --> m_flRedFinaleEndTime: [0x00000560]
  267. [14:09:13] -- --> m_flFinaleLength: [0x00000558]
  268. [14:09:13] -- --> m_eWinningMethod: [0x0000057C]
  269. [14:09:13]
  270. [14:09:13] -- DT_TFRobotDestruction_RobotGroup
  271. [14:09:13] -- --> m_pszHudIcon: [0x00000558]
  272. [14:09:13] -- --> m_iTeamNum: [0x00000554]
  273. [14:09:13] -- --> m_nGroupNumber: [0x0000065C]
  274. [14:09:13] -- --> m_nState: [0x00000660]
  275. [14:09:13] -- --> m_flRespawnStartTime: [0x00000664]
  276. [14:09:13] -- --> m_flRespawnEndTime: [0x00000668]
  277. [14:09:13] -- --> m_flLastAttackedTime: [0x0000066C]
  278. [14:09:13]
  279. [14:09:13] -- DT_TFMinigame
  280. [14:09:13] -- --> m_nMinigameTeamScore: [0x0000065C]
  281. [14:09:13] -- --> m_nMaxScoreForMiniGame: [0x00000658]
  282. [14:09:13] -- --> m_pszHudResFile: [0x00000554]
  283. [14:09:13] -- --> m_eScoringType: [0x0000066C]
  284. [14:09:13]
  285. [14:09:13] -- DT_TFPowerupBottle
  286. [14:09:13] -- --> baseclass: [0x00000000]
  287. [14:09:13] -- --> m_bActive: [0x00000A20]
  288. [14:09:13] -- --> m_usNumCharges: [0x00000A21]
  289. [14:09:13]
  290. [14:09:13] -- DT_HalloweenSoulPack
  291. [14:09:13] -- --> baseclass: [0x00000000]
  292. [14:09:13] -- --> m_hTarget: [0x00000550]
  293. [14:09:13] -- --> m_vecPreCurvePos: [0x00000558]
  294. [14:09:13] -- --> m_vecStartCurvePos: [0x00000564]
  295. [14:09:13] -- --> m_vecNextCurveOffset: [0x00000570]
  296. [14:09:13] -- --> m_flBias: [0x0000057C]
  297. [14:09:13] -- --> m_flDuration: [0x00000580]
  298. [14:09:13] -- --> m_nParticleIndex: [0x00000584]
  299. [14:09:13]
  300. [14:09:13] -- DT_BonusRoundLogic
  301. [14:09:13] -- --> m_aBonusPlayerRoll: [0x00000000]
  302. [14:09:13] -- --> m_hBonusWinner: [0x00000580]
  303. [14:09:13] -- --> m_Item: [0x00000590]
  304. [14:09:13]
  305. [14:09:13] -- DT_TFGameRulesProxy
  306. [14:09:13] -- --> baseclass: [0x00000000]
  307. [14:09:13] -- --> tf_gamerules_data: [0x00000000]
  308. [14:09:13]
  309. [14:09:13] -- DT_TETFParticleEffect
  310. [14:09:13] -- --> baseclass: [0x00000000]
  311. [14:09:13] -- --> m_vecOrigin[0]: [0x00000010]
  312. [14:09:13] -- --> m_vecOrigin[1]: [0x00000014]
  313. [14:09:13] -- --> m_vecOrigin[2]: [0x00000018]
  314. [14:09:13] -- --> m_vecStart[0]: [0x0000001C]
  315. [14:09:13] -- --> m_vecStart[1]: [0x00000020]
  316. [14:09:13] -- --> m_vecStart[2]: [0x00000024]
  317. [14:09:13] -- --> m_vecAngles: [0x00000028]
  318. [14:09:13] -- --> m_iParticleSystemIndex: [0x00000034]
  319. [14:09:13] -- --> entindex: [0x00000000]
  320. [14:09:13] -- --> m_iAttachType: [0x0000003C]
  321. [14:09:13] -- --> m_iAttachmentPointIndex: [0x00000040]
  322. [14:09:13] -- --> m_bResetParticles: [0x00000044]
  323. [14:09:13] -- --> m_bCustomColors: [0x00000045]
  324. [14:09:13] -- --> m_CustomColors.m_vecColor1: [0x00000048]
  325. [14:09:13] -- --> m_CustomColors.m_vecColor2: [0x00000054]
  326. [14:09:13] -- --> m_bControlPoint1: [0x00000060]
  327. [14:09:13] -- --> m_ControlPoint1.m_eParticleAttachment: [0x00000064]
  328. [14:09:13] -- --> m_ControlPoint1.m_vecOffset[0]: [0x00000068]
  329. [14:09:13] -- --> m_ControlPoint1.m_vecOffset[1]: [0x0000006C]
  330. [14:09:13] -- --> m_ControlPoint1.m_vecOffset[2]: [0x00000070]
  331. [14:09:13]
  332. [14:09:13] -- DT_TETFExplosion
  333. [14:09:13] -- --> baseclass: [0x00000000]
  334. [14:09:13] -- --> m_vecOrigin[0]: [0x00000010]
  335. [14:09:13] -- --> m_vecOrigin[1]: [0x00000014]
  336. [14:09:13] -- --> m_vecOrigin[2]: [0x00000018]
  337. [14:09:13] -- --> m_vecNormal: [0x0000001C]
  338. [14:09:13] -- --> m_iWeaponID: [0x00000028]
  339. [14:09:13] -- --> entindex: [0x00000000]
  340. [14:09:13] -- --> m_nDefID: [0x00000030]
  341. [14:09:13] -- --> m_nSound: [0x00000034]
  342. [14:09:13] -- --> m_iCustomParticleIndex: [0x00000038]
  343. [14:09:13]
  344. [14:09:13] -- DT_TETFBlood
  345. [14:09:13] -- --> baseclass: [0x00000000]
  346. [14:09:13] -- --> m_vecOrigin[0]: [0x00000010]
  347. [14:09:13] -- --> m_vecOrigin[1]: [0x00000014]
  348. [14:09:13] -- --> m_vecOrigin[2]: [0x00000018]
  349. [14:09:13] -- --> m_vecNormal: [0x0000001C]
  350. [14:09:13] -- --> entindex: [0x00000000]
  351. [14:09:13]
  352. [14:09:13] -- DT_CBonusDuckPickup
  353. [14:09:13] -- --> baseclass: [0x00000000]
  354. [14:09:13] -- --> m_bSpecial: [0x000008B4]
  355. [14:09:13]
  356. [14:09:13] -- DT_CaptureFlag
  357. [14:09:13] -- --> baseclass: [0x00000000]
  358. [14:09:13] -- --> m_bDisabled: [0x000008CC]
  359. [14:09:13] -- --> m_bVisibleWhenDisabled: [0x000008CD]
  360. [14:09:13] -- --> m_nType: [0x000008D0]
  361. [14:09:13] -- --> m_nFlagStatus: [0x000008D4]
  362. [14:09:13] -- --> m_flResetTime: [0x000008D8]
  363. [14:09:13] -- --> m_flNeutralTime: [0x000008E0]
  364. [14:09:13] -- --> m_flMaxResetTime: [0x000008DC]
  365. [14:09:13] -- --> m_hPrevOwner: [0x000008E4]
  366. [14:09:13] -- --> m_szModel: [0x000008F0]
  367. [14:09:13] -- --> m_szHudIcon: [0x000009F4]
  368. [14:09:13] -- --> m_szPaperEffect: [0x00000AF8]
  369. [14:09:13] -- --> m_szTrailEffect: [0x00000BFC]
  370. [14:09:13] -- --> m_nUseTrailEffect: [0x00000D00]
  371. [14:09:13] -- --> m_nPointValue: [0x000008E8]
  372. [14:09:13] -- --> m_flAutoCapTime: [0x000008EC]
  373. [14:09:13]
  374. [14:09:13] -- DT_TFTeam
  375. [14:09:13] -- --> baseclass: [0x00000000]
  376. [14:09:13] -- --> m_nFlagCaptures: [0x000005B4]
  377. [14:09:13] -- --> m_iRole: [0x000005B8]
  378. [14:09:13] -- --> team_object_array_element: [0x00000000]
  379. [14:09:13] -- --> "team_object_array": [0x00000000]
  380. [14:09:13] -- --> m_hLeader: [0x000005BC]
  381. [14:09:13]
  382. [14:09:13] -- DT_TFPlayerResource
  383. [14:09:13] -- --> baseclass: [0x00000000]
  384. [14:09:13] -- --> m_iTotalScore: [0x00000950]
  385. [14:09:13] -- --> m_iMaxHealth: [0x000009D8]
  386. [14:09:13] -- --> m_iMaxBuffedHealth: [0x00000A60]
  387. [14:09:13] -- --> m_iPlayerClass: [0x00000AE8]
  388. [14:09:13] -- --> m_bArenaSpectator: [0x00000B70]
  389. [14:09:13] -- --> m_iActiveDominations: [0x00000B94]
  390. [14:09:13] -- --> m_flNextRespawnTime: [0x00000C1C]
  391. [14:09:13] -- --> m_iChargeLevel: [0x00000CA4]
  392. [14:09:13] -- --> m_iDamage: [0x00000D2C]
  393. [14:09:13] -- --> m_iDamageAssist: [0x00000DB4]
  394. [14:09:13] -- --> m_iDamageBoss: [0x00000E3C]
  395. [14:09:13] -- --> m_iHealing: [0x00000EC4]
  396. [14:09:13] -- --> m_iHealingAssist: [0x00000F4C]
  397. [14:09:13] -- --> m_iDamageBlocked: [0x00000FD4]
  398. [14:09:13] -- --> m_iCurrencyCollected: [0x0000105C]
  399. [14:09:13] -- --> m_iBonusPoints: [0x000010E4]
  400. [14:09:13] -- --> m_iPlayerLevel: [0x0000116C]
  401. [14:09:13] -- --> m_iStreaks: [0x000011F4]
  402. [14:09:13] -- --> m_iUpgradeRefundCredits: [0x00001414]
  403. [14:09:13]
  404. [14:09:13] -- DT_TFPlayer
  405. [14:09:13] -- --> baseclass: [0x00000000]
  406. [14:09:13] -- --> m_bSaveMeParity: [0x00002278]
  407. [14:09:13] -- --> m_bIsMiniBoss: [0x0000226D]
  408. [14:09:13] -- --> m_bIsABot: [0x0000226E]
  409. [14:09:13] -- --> m_nBotSkill: [0x00002270]
  410. [14:09:13] -- --> m_nWaterLevel: [0x000001A8]
  411. [14:09:13] -- --> m_hRagdoll: [0x000014BC]
  412. [14:09:13] -- --> m_PlayerClass: [0x00001538]
  413. [14:09:13] -- --> m_Shared: [0x000017E0]
  414. [14:09:13] -- --> m_hItem: [0x0000223C]
  415. [14:09:13] -- --> tflocaldata: [0x00000000]
  416. [14:09:13] -- --> tfnonlocaldata: [0x00000000]
  417. [14:09:13] -- --> m_bAllowMoveDuringTaunt: [0x0000227B]
  418. [14:09:13] -- --> m_bIsReadyToHighFive: [0x00002290]
  419. [14:09:13] -- --> m_hHighFivePartner: [0x00002294]
  420. [14:09:13] -- --> m_nForceTauntCam: [0x00002298]
  421. [14:09:13] -- --> m_flTauntYaw: [0x0000229C]
  422. [14:09:13] -- --> m_nActiveTauntSlot: [0x000022A4]
  423. [14:09:13] -- --> m_iTauntItemDefIndex: [0x000022AC]
  424. [14:09:13] -- --> m_flCurrentTauntMoveSpeed: [0x000022B0]
  425. [14:09:13] -- --> m_flVehicleReverseTime: [0x000022B4]
  426. [14:09:13] -- --> m_flLastDamageTime: [0x00002260]
  427. [14:09:13] -- --> m_bInPowerPlay: [0x00002264]
  428. [14:09:13] -- --> m_iSpawnCounter: [0x00002268]
  429. [14:09:13] -- --> m_bArenaSpectator: [0x0000226C]
  430. [14:09:13] -- --> m_AttributeManager: [0x00001458]
  431. [14:09:13] -- --> m_flHeadScale: [0x00003470]
  432. [14:09:13] -- --> m_flTorsoScale: [0x00003474]
  433. [14:09:13] -- --> m_flHandScale: [0x00003478]
  434. [14:09:13] -- --> m_bUseBossHealthBar: [0x0000348C]
  435. [14:09:13] -- --> m_bUsingVRHeadset: [0x0000348D]
  436. [14:09:13] -- --> m_bForcedSkin: [0x0000348E]
  437. [14:09:13] -- --> m_nForcedSkin: [0x00003490]
  438. [14:09:13] -- --> m_bGlowEnabled: [0x00000DB4]
  439. [14:09:13] -- --> TFSendHealersDataTable: [0x00000000]
  440. [14:09:13] -- --> m_flKartNextAvailableBoost: [0x000017CC]
  441. [14:09:13] -- --> m_iKartHealth: [0x000017D0]
  442. [14:09:13] -- --> m_iKartState: [0x00001454]
  443. [14:09:13] -- --> m_hGrapplingHookTarget: [0x000034A0]
  444. [14:09:13] -- --> m_hSecondaryLastWeapon: [0x000034A4]
  445. [14:09:13] -- --> m_bUsingActionSlot: [0x000034A8]
  446. [14:09:13]
  447. [14:09:13] -- DT_TFRagdoll
  448. [14:09:13] -- --> m_vecRagdollOrigin: [0x00000C74]
  449. [14:09:13] -- --> m_iPlayerIndex: [0x00000C80]
  450. [14:09:13] -- --> m_vecForce: [0x0000058C]
  451. [14:09:13] -- --> m_vecRagdollVelocity: [0x00000C68]
  452. [14:09:13] -- --> m_nForceBone: [0x00000598]
  453. [14:09:13] -- --> m_bGib: [0x00000C89]
  454. [14:09:13] -- --> m_bBurning: [0x00000C8A]
  455. [14:09:13] -- --> m_bElectrocuted: [0x00000C8B]
  456. [14:09:13] -- --> m_bFeignDeath: [0x00000C8E]
  457. [14:09:13] -- --> m_bWasDisguised: [0x00000C8F]
  458. [14:09:13] -- --> m_bOnGround: [0x00000CBA]
  459. [14:09:13] -- --> m_bCloaked: [0x00000C90]
  460. [14:09:13] -- --> m_bBecomeAsh: [0x00000C91]
  461. [14:09:13] -- --> m_iDamageCustom: [0x00000C94]
  462. [14:09:13] -- --> m_iTeam: [0x00000CAC]
  463. [14:09:13] -- --> m_iClass: [0x00000CB0]
  464. [14:09:13] -- --> m_hRagWearables: [0x00000000]
  465. [14:09:13] -- --> m_bGoldRagdoll: [0x00000C98]
  466. [14:09:13] -- --> m_bIceRagdoll: [0x00000C99]
  467. [14:09:13] -- --> m_bCritOnHardHit: [0x00000CF8]
  468. [14:09:13] -- --> m_flHeadScale: [0x00000CFC]
  469. [14:09:13] -- --> m_flTorsoScale: [0x00000D00]
  470. [14:09:13] -- --> m_flHandScale: [0x00000D04]
  471. [14:09:13]
  472. [14:09:13] -- DT_TEPlayerAnimEvent
  473. [14:09:13] -- --> m_iPlayerIndex: [0x00000010]
  474. [14:09:13] -- --> m_iEvent: [0x00000014]
  475. [14:09:13] -- --> m_nData: [0x00000018]
  476. [14:09:13]
  477. [14:09:13] -- DT_TFObjectiveResource
  478. [14:09:13] -- --> baseclass: [0x00000000]
  479. [14:09:13] -- --> m_nMannVsMachineMaxWaveCount: [0x00001A20]
  480. [14:09:13] -- --> m_nMannVsMachineWaveCount: [0x00001A24]
  481. [14:09:13] -- --> m_nMannVsMachineWaveEnemyCount: [0x00001A28]
  482. [14:09:13] -- --> m_nMvMWorldMoney: [0x00001A2C]
  483. [14:09:13] -- --> m_flMannVsMachineNextWaveTime: [0x00001A30]
  484. [14:09:13] -- --> m_bMannVsMachineBetweenWaves: [0x00001A34]
  485. [14:09:13] -- --> m_nFlagCarrierUpgradeLevel: [0x00001A38]
  486. [14:09:13] -- --> m_flMvMBaseBombUpgradeTime: [0x00001A3C]
  487. [14:09:13] -- --> m_flMvMNextBombUpgradeTime: [0x00001A40]
  488. [14:09:13] -- --> m_iszMvMPopfileName: [0x000020AC]
  489. [14:09:13] -- --> m_iChallengeIndex: [0x000020A8]
  490. [14:09:13] -- --> m_nMvMEventPopfileType: [0x00001A44]
  491. [14:09:13] -- --> m_nMannVsMachineWaveClassCounts: [0x00001A48]
  492. [14:09:13] -- --> m_iszMannVsMachineWaveClassNames[0]: [0x00001AA8]
  493. [14:09:13] -- --> m_iszMannVsMachineWaveClassNames: [0x00000000]
  494. [14:09:13] -- --> m_nMannVsMachineWaveClassFlags: [0x000021B0]
  495. [14:09:13] -- --> m_nMannVsMachineWaveClassCounts2: [0x00001A78]
  496. [14:09:13] -- --> m_iszMannVsMachineWaveClassNames2[0]: [0x00001DA8]
  497. [14:09:13] -- --> m_iszMannVsMachineWaveClassNames2: [0x00000000]
  498. [14:09:13] -- --> m_nMannVsMachineWaveClassFlags2: [0x000021E0]
  499. [14:09:13] -- --> m_bMannVsMachineWaveClassActive: [0x00002210]
  500. [14:09:13] -- --> m_bMannVsMachineWaveClassActive2: [0x0000221C]
  501. [14:09:13]
  502. [14:09:13] -- DT_TEFireBullets
  503. [14:09:13] -- --> m_vecOrigin: [0x00000014]
  504. [14:09:13] -- --> m_vecAngles[0]: [0x00000020]
  505. [14:09:13] -- --> m_vecAngles[1]: [0x00000024]
  506. [14:09:13] -- --> m_iWeaponID: [0x0000002C]
  507. [14:09:13] -- --> m_iMode: [0x00000030]
  508. [14:09:13] -- --> m_iSeed: [0x00000034]
  509. [14:09:13] -- --> m_iPlayer: [0x00000010]
  510. [14:09:13] -- --> m_flSpread: [0x00000038]
  511. [14:09:13] -- --> m_bCritical: [0x0000003C]
  512. [14:09:13]
  513. [14:09:13] -- DT_AmmoPack
  514. [14:09:13] -- --> baseclass: [0x00000000]
  515. [14:09:13] -- --> m_vecInitialVelocity: [0x000008A4]
  516. [14:09:13] -- --> m_nItemDef: [0x000008B0]
  517. [14:09:13] -- --> m_angRotation[0]: [0x00000370]
  518. [14:09:13] -- --> m_angRotation[1]: [0x00000374]
  519. [14:09:13] -- --> m_angRotation[2]: [0x00000378]
  520. [14:09:13]
  521. [14:09:13] -- DT_ObjectTeleporter
  522. [14:09:13] -- --> baseclass: [0x00000000]
  523. [14:09:13] -- --> m_iState: [0x00000F98]
  524. [14:09:13] -- --> m_flRechargeTime: [0x00000FA0]
  525. [14:09:13] -- --> m_flCurrentRechargeDuration: [0x00000FA4]
  526. [14:09:13] -- --> m_iTimesUsed: [0x00000FA8]
  527. [14:09:13] -- --> m_flYawToExit: [0x00000FAC]
  528. [14:09:13] -- --> m_bMatchBuilding: [0x00000FB0]
  529. [14:09:13]
  530. [14:09:13] -- DT_ObjectSentrygun
  531. [14:09:13] -- --> baseclass: [0x00000000]
  532. [14:09:13] -- --> m_iAmmoShells: [0x00000F9C]
  533. [14:09:13] -- --> m_iAmmoRockets: [0x00000FA4]
  534. [14:09:13] -- --> m_iState: [0x00000F98]
  535. [14:09:13] -- --> m_bPlayerControlled: [0x00000FC0]
  536. [14:09:13] -- --> m_nShieldLevel: [0x00000FC4]
  537. [14:09:13] -- --> m_bShielded: [0x00000FC4]
  538. [14:09:13] -- --> m_hEnemy: [0x00001004]
  539. [14:09:13] -- --> m_hAutoAimTarget: [0x00001008]
  540. [14:09:13] -- --> SentrygunLocalData: [0x00000000]
  541. [14:09:13]
  542. [14:09:13] -- DT_ObjectDispenser
  543. [14:09:13] -- --> baseclass: [0x00000000]
  544. [14:09:13] -- --> m_iState: [0x00000FB0]
  545. [14:09:13] -- --> m_iAmmoMetal: [0x00000FB4]
  546. [14:09:13] -- --> m_iMiniBombCounter: [0x00000FB8]
  547. [14:09:13] -- --> healing_array_element: [0x00000000]
  548. [14:09:13] -- --> "healing_array": [0x00000000]
  549. [14:09:13]
  550. [14:09:13] -- DT_MonsterResource
  551. [14:09:13] -- --> m_iBossHealthPercentageByte: [0x00000550]
  552. [14:09:13] -- --> m_iBossStunPercentageByte: [0x00000554]
  553. [14:09:13] -- --> m_iSkillShotCompleteCount: [0x00000558]
  554. [14:09:13] -- --> m_fSkillShotComboEndTime: [0x0000055C]
  555. [14:09:13] -- --> m_iBossState: [0x00000560]
  556. [14:09:13]
  557. [14:09:13] -- DT_CaptureZone
  558. [14:09:13] -- --> baseclass: [0x00000000]
  559. [14:09:13] -- --> m_bDisabled: [0x00000554]
  560. [14:09:13]
  561. [14:09:13] -- DT_CurrencyPack
  562. [14:09:13] -- --> baseclass: [0x00000000]
  563. [14:09:13] -- --> m_bDistributed: [0x000008A5]
  564. [14:09:13]
  565. [14:09:13] -- DT_BaseObject
  566. [14:09:13] -- --> baseclass: [0x00000000]
  567. [14:09:13] -- --> m_iHealth: [0x00000F34]
  568. [14:09:13] -- --> m_iMaxHealth: [0x00000F38]
  569. [14:09:13] -- --> m_bHasSapper: [0x00000F2C]
  570. [14:09:13] -- --> m_iObjectType: [0x00000F30]
  571. [14:09:13] -- --> m_bBuilding: [0x00000F3D]
  572. [14:09:13] -- --> m_bPlacing: [0x00000F3F]
  573. [14:09:13] -- --> m_bCarried: [0x00000F42]
  574. [14:09:13] -- --> m_bCarryDeploy: [0x00000F43]
  575. [14:09:13] -- --> m_bMiniBuilding: [0x00000F45]
  576. [14:09:13] -- --> m_flPercentageConstructed: [0x00000F48]
  577. [14:09:13] -- --> m_fObjectFlags: [0x00000F10]
  578. [14:09:13] -- --> m_hBuiltOnEntity: [0x00000F4C]
  579. [14:09:13] -- --> m_bDisabled: [0x00000F40]
  580. [14:09:13] -- --> m_hBuilder: [0x00000F20]
  581. [14:09:13] -- --> m_vecBuildMaxs: [0x00000F54]
  582. [14:09:13] -- --> m_vecBuildMins: [0x00000F60]
  583. [14:09:13] -- --> m_iDesiredBuildRotations: [0x00000F6C]
  584. [14:09:13] -- --> m_bServerOverridePlacement: [0x00000F78]
  585. [14:09:13] -- --> m_iUpgradeLevel: [0x00000EF8]
  586. [14:09:13] -- --> m_iUpgradeMetal: [0x00000F00]
  587. [14:09:13] -- --> m_iUpgradeMetalRequired: [0x00000F08]
  588. [14:09:13] -- --> m_iHighestUpgradeLevel: [0x00000F04]
  589. [14:09:13] -- --> m_iObjectMode: [0x00000F50]
  590. [14:09:13] -- --> m_bDisposableBuilding: [0x00000F46]
  591. [14:09:13]
  592. [14:09:13] -- DT_TestTraceline
  593. [14:09:13] -- --> m_clrRender: [0x0000005C]
  594. [14:09:13] -- --> m_vecOrigin: [0x00000364]
  595. [14:09:13] -- --> m_angRotation[0]: [0x00000370]
  596. [14:09:13] -- --> m_angRotation[1]: [0x00000374]
  597. [14:09:13] -- --> m_angRotation[2]: [0x00000378]
  598. [14:09:13] -- --> moveparent: [0x000001BC]
  599. [14:09:13]
  600. [14:09:13] -- DT_TEWorldDecal
  601. [14:09:13] -- --> baseclass: [0x00000000]
  602. [14:09:13] -- --> m_vecOrigin: [0x00000010]
  603. [14:09:13] -- --> m_nIndex: [0x0000001C]
  604. [14:09:13]
  605. [14:09:13] -- DT_TESpriteSpray
  606. [14:09:13] -- --> baseclass: [0x00000000]
  607. [14:09:13] -- --> m_vecOrigin: [0x00000010]
  608. [14:09:13] -- --> m_vecDirection: [0x0000001C]
  609. [14:09:13] -- --> m_nModelIndex: [0x00000028]
  610. [14:09:13] -- --> m_fNoise: [0x00000030]
  611. [14:09:13] -- --> m_nCount: [0x00000034]
  612. [14:09:13] -- --> m_nSpeed: [0x0000002C]
  613. [14:09:13]
  614. [14:09:13] -- DT_TESprite
  615. [14:09:13] -- --> baseclass: [0x00000000]
  616. [14:09:13] -- --> m_vecOrigin: [0x00000010]
  617. [14:09:13] -- --> m_nModelIndex: [0x0000001C]
  618. [14:09:13] -- --> m_fScale: [0x00000020]
  619. [14:09:13] -- --> m_nBrightness: [0x00000024]
  620. [14:09:13]
  621. [14:09:13] -- DT_TESparks
  622. [14:09:13] -- --> baseclass: [0x00000000]
  623. [14:09:13] -- --> m_nMagnitude: [0x0000001C]
  624. [14:09:13] -- --> m_nTrailLength: [0x00000020]
  625. [14:09:13] -- --> m_vecDir: [0x00000024]
  626. [14:09:13]
  627. [14:09:13] -- DT_TESmoke
  628. [14:09:13] -- --> baseclass: [0x00000000]
  629. [14:09:13] -- --> m_vecOrigin: [0x00000010]
  630. [14:09:13] -- --> m_nModelIndex: [0x0000001C]
  631. [14:09:13] -- --> m_fScale: [0x00000020]
  632. [14:09:13] -- --> m_nFrameRate: [0x00000024]
  633. [14:09:13]
  634. [14:09:13] -- DT_TEShowLine
  635. [14:09:13] -- --> baseclass: [0x00000000]
  636. [14:09:13] -- --> m_vecEnd: [0x0000001C]
  637. [14:09:13]
  638. [14:09:13] -- DT_TEProjectedDecal
  639. [14:09:13] -- --> baseclass: [0x00000000]
  640. [14:09:13] -- --> m_vecOrigin: [0x00000010]
  641. [14:09:13] -- --> m_angRotation: [0x0000001C]
  642. [14:09:13] -- --> m_flDistance: [0x00000028]
  643. [14:09:13] -- --> m_nIndex: [0x0000002C]
  644. [14:09:13]
  645. [14:09:13] -- DT_TEPlayerDecal
  646. [14:09:13] -- --> baseclass: [0x00000000]
  647. [14:09:13] -- --> m_vecOrigin: [0x00000014]
  648. [14:09:13] -- --> m_nEntity: [0x00000020]
  649. [14:09:13] -- --> m_nPlayer: [0x00000010]
  650. [14:09:13]
  651. [14:09:13] -- DT_TEPhysicsProp
  652. [14:09:13] -- --> baseclass: [0x00000000]
  653. [14:09:13] -- --> m_vecOrigin: [0x00000010]
  654. [14:09:13] -- --> m_angRotation[0]: [0x0000001C]
  655. [14:09:13] -- --> m_angRotation[1]: [0x00000020]
  656. [14:09:13] -- --> m_angRotation[2]: [0x00000024]
  657. [14:09:13] -- --> m_vecVelocity: [0x00000028]
  658. [14:09:13] -- --> m_nModelIndex: [0x00000034]
  659. [14:09:13] -- --> m_nFlags: [0x0000003C]
  660. [14:09:13] -- --> m_nSkin: [0x00000038]
  661. [14:09:13] -- --> m_nEffects: [0x00000040]
  662. [14:09:13]
  663. [14:09:13] -- DT_TEParticleSystem
  664. [14:09:13] -- --> baseclass: [0x00000000]
  665. [14:09:13] -- --> m_vecOrigin[0]: [0x00000010]
  666. [14:09:13] -- --> m_vecOrigin[1]: [0x00000014]
  667. [14:09:13] -- --> m_vecOrigin[2]: [0x00000018]
  668. [14:09:13]
  669. [14:09:13] -- DT_TEMuzzleFlash
  670. [14:09:13] -- --> baseclass: [0x00000000]
  671. [14:09:13] -- --> m_vecOrigin: [0x00000010]
  672. [14:09:13] -- --> m_vecAngles: [0x0000001C]
  673. [14:09:13] -- --> m_flScale: [0x00000028]
  674. [14:09:13] -- --> m_nType: [0x0000002C]
  675. [14:09:13]
  676. [14:09:13] -- DT_TELargeFunnel
  677. [14:09:13] -- --> baseclass: [0x00000000]
  678. [14:09:13] -- --> m_nModelIndex: [0x0000001C]
  679. [14:09:13] -- --> m_nReversed: [0x00000020]
  680. [14:09:13]
  681. [14:09:13] -- DT_TEKillPlayerAttachments
  682. [14:09:13] -- --> baseclass: [0x00000000]
  683. [14:09:13] -- --> m_nPlayer: [0x00000010]
  684. [14:09:13]
  685. [14:09:13] -- DT_TEImpact
  686. [14:09:13] -- --> baseclass: [0x00000000]
  687. [14:09:13] -- --> m_vecOrigin: [0x00000010]
  688. [14:09:13] -- --> m_vecNormal: [0x0000001C]
  689. [14:09:13] -- --> m_iType: [0x00000028]
  690. [14:09:13] -- --> m_ucFlags: [0x0000002C]
  691. [14:09:13]
  692. [14:09:13] -- DT_TEGlowSprite
  693. [14:09:13] -- --> baseclass: [0x00000000]
  694. [14:09:13] -- --> m_vecOrigin: [0x00000010]
  695. [14:09:13] -- --> m_nModelIndex: [0x0000001C]
  696. [14:09:13] -- --> m_fScale: [0x00000020]
  697. [14:09:13] -- --> m_fLife: [0x00000024]
  698. [14:09:13] -- --> m_nBrightness: [0x00000028]
  699. [14:09:13]
  700. [14:09:13] -- DT_TEShatterSurface
  701. [14:09:13] -- --> baseclass: [0x00000000]
  702. [14:09:13] -- --> m_vecOrigin: [0x00000010]
  703. [14:09:13] -- --> m_vecAngles: [0x0000001C]
  704. [14:09:13] -- --> m_vecForce: [0x00000028]
  705. [14:09:13] -- --> m_vecForcePos: [0x00000034]
  706. [14:09:13] -- --> m_flWidth: [0x00000040]
  707. [14:09:13] -- --> m_flHeight: [0x00000044]
  708. [14:09:13] -- --> m_flShardSize: [0x00000048]
  709. [14:09:13] -- --> m_nSurfaceType: [0x00000050]
  710. [14:09:13] -- --> m_uchFrontColor[0]: [0x00000054]
  711. [14:09:13] -- --> m_uchFrontColor[1]: [0x00000055]
  712. [14:09:13] -- --> m_uchFrontColor[2]: [0x00000056]
  713. [14:09:13] -- --> m_uchBackColor[0]: [0x00000057]
  714. [14:09:13] -- --> m_uchBackColor[1]: [0x00000058]
  715. [14:09:13] -- --> m_uchBackColor[2]: [0x00000059]
  716. [14:09:13]
  717. [14:09:13] -- DT_TEFootprintDecal
  718. [14:09:13] -- --> baseclass: [0x00000000]
  719. [14:09:13] -- --> m_vecOrigin: [0x00000010]
  720. [14:09:13] -- --> m_vecDirection: [0x0000001C]
  721. [14:09:13] -- --> m_nEntity: [0x00000034]
  722. [14:09:13] -- --> m_nIndex: [0x00000038]
  723. [14:09:13] -- --> m_chMaterialType: [0x0000003C]
  724. [14:09:13]
  725. [14:09:13] -- DT_TEFizz
  726. [14:09:13] -- --> baseclass: [0x00000000]
  727. [14:09:13] -- --> m_nEntity: [0x00000010]
  728. [14:09:13] -- --> m_nModelIndex: [0x00000014]
  729. [14:09:13] -- --> m_nDensity: [0x00000018]
  730. [14:09:13] -- --> m_nCurrent: [0x0000001C]
  731. [14:09:13]
  732. [14:09:13] -- DT_TEExplosion
  733. [14:09:13] -- --> baseclass: [0x00000000]
  734. [14:09:13] -- --> m_nModelIndex: [0x0000001C]
  735. [14:09:13] -- --> m_fScale: [0x00000020]
  736. [14:09:13] -- --> m_nFrameRate: [0x00000024]
  737. [14:09:13] -- --> m_nFlags: [0x00000028]
  738. [14:09:13] -- --> m_vecNormal: [0x0000002C]
  739. [14:09:13] -- --> m_chMaterialType: [0x00000038]
  740. [14:09:13] -- --> m_nRadius: [0x0000003C]
  741. [14:09:13] -- --> m_nMagnitude: [0x00000040]
  742. [14:09:13]
  743. [14:09:13] -- DT_TEEnergySplash
  744. [14:09:13] -- --> m_vecPos: [0x00000010]
  745. [14:09:13] -- --> m_vecDir: [0x0000001C]
  746. [14:09:13] -- --> m_bExplosive: [0x00000028]
  747. [14:09:13]
  748. [14:09:13] -- DT_TEEffectDispatch
  749. [14:09:13] -- --> baseclass: [0x00000000]
  750. [14:09:13] -- --> m_EffectData: [0x00000010]
  751. [14:09:13]
  752. [14:09:13] -- DT_TEDynamicLight
  753. [14:09:13] -- --> baseclass: [0x00000000]
  754. [14:09:13] -- --> m_vecOrigin: [0x00000010]
  755. [14:09:13] -- --> r: [0x00000020]
  756. [14:09:13] -- --> g: [0x00000024]
  757. [14:09:13] -- --> b: [0x00000028]
  758. [14:09:13] -- --> exponent: [0x0000002C]
  759. [14:09:13] -- --> m_fRadius: [0x0000001C]
  760. [14:09:13] -- --> m_fTime: [0x00000030]
  761. [14:09:13] -- --> m_fDecay: [0x00000034]
  762. [14:09:13]
  763. [14:09:13] -- DT_TEDecal
  764. [14:09:13] -- --> baseclass: [0x00000000]
  765. [14:09:13] -- --> m_vecOrigin: [0x00000010]
  766. [14:09:13] -- --> m_vecStart: [0x0000001C]
  767. [14:09:13] -- --> m_nEntity: [0x00000028]
  768. [14:09:13] -- --> m_nHitbox: [0x0000002C]
  769. [14:09:13] -- --> m_nIndex: [0x00000030]
  770. [14:09:13]
  771. [14:09:13] -- DT_TEClientProjectile
  772. [14:09:13] -- --> baseclass: [0x00000000]
  773. [14:09:13] -- --> m_vecOrigin: [0x00000010]
  774. [14:09:13] -- --> m_vecVelocity: [0x0000001C]
  775. [14:09:13] -- --> m_nModelIndex: [0x00000028]
  776. [14:09:13] -- --> m_nLifeTime: [0x0000002C]
  777. [14:09:13] -- --> m_hOwner: [0x00000030]
  778. [14:09:13]
  779. [14:09:13] -- DT_TEBubbleTrail
  780. [14:09:13] -- --> baseclass: [0x00000000]
  781. [14:09:13] -- --> m_vecMins: [0x00000010]
  782. [14:09:13] -- --> m_vecMaxs: [0x0000001C]
  783. [14:09:13] -- --> m_nModelIndex: [0x0000002C]
  784. [14:09:13] -- --> m_flWaterZ: [0x00000028]
  785. [14:09:13] -- --> m_nCount: [0x00000030]
  786. [14:09:13] -- --> m_fSpeed: [0x00000034]
  787. [14:09:13]
  788. [14:09:13] -- DT_TEBubbles
  789. [14:09:13] -- --> baseclass: [0x00000000]
  790. [14:09:13] -- --> m_vecMins: [0x00000010]
  791. [14:09:13] -- --> m_vecMaxs: [0x0000001C]
  792. [14:09:13] -- --> m_nModelIndex: [0x0000002C]
  793. [14:09:13] -- --> m_fHeight: [0x00000028]
  794. [14:09:13] -- --> m_nCount: [0x00000030]
  795. [14:09:13] -- --> m_fSpeed: [0x00000034]
  796. [14:09:13]
  797. [14:09:13] -- DT_TEBSPDecal
  798. [14:09:13] -- --> baseclass: [0x00000000]
  799. [14:09:13] -- --> m_vecOrigin: [0x00000010]
  800. [14:09:13] -- --> m_nEntity: [0x0000001C]
  801. [14:09:13] -- --> m_nIndex: [0x00000020]
  802. [14:09:13]
  803. [14:09:13] -- DT_TEBreakModel
  804. [14:09:13] -- --> baseclass: [0x00000000]
  805. [14:09:13] -- --> m_vecOrigin: [0x00000010]
  806. [14:09:13] -- --> m_angRotation[0]: [0x0000001C]
  807. [14:09:13] -- --> m_angRotation[1]: [0x00000020]
  808. [14:09:13] -- --> m_angRotation[2]: [0x00000024]
  809. [14:09:13] -- --> m_vecSize: [0x00000028]
  810. [14:09:13] -- --> m_vecVelocity: [0x00000034]
  811. [14:09:13] -- --> m_nModelIndex: [0x00000044]
  812. [14:09:13] -- --> m_nRandomization: [0x00000040]
  813. [14:09:13] -- --> m_nCount: [0x00000048]
  814. [14:09:13] -- --> m_fTime: [0x0000004C]
  815. [14:09:13] -- --> m_nFlags: [0x00000050]
  816. [14:09:13]
  817. [14:09:13] -- DT_TEBloodStream
  818. [14:09:13] -- --> baseclass: [0x00000000]
  819. [14:09:13] -- --> m_vecDirection: [0x0000001C]
  820. [14:09:13] -- --> r: [0x00000028]
  821. [14:09:13] -- --> g: [0x0000002C]
  822. [14:09:13] -- --> b: [0x00000030]
  823. [14:09:13] -- --> a: [0x00000034]
  824. [14:09:13] -- --> m_nAmount: [0x00000038]
  825. [14:09:13]
  826. [14:09:13] -- DT_TEBloodSprite
  827. [14:09:13] -- --> m_vecOrigin: [0x00000010]
  828. [14:09:13] -- --> m_vecDirection: [0x0000001C]
  829. [14:09:13] -- --> r: [0x00000028]
  830. [14:09:13] -- --> g: [0x0000002C]
  831. [14:09:13] -- --> b: [0x00000030]
  832. [14:09:13] -- --> a: [0x00000034]
  833. [14:09:13] -- --> m_nSprayModel: [0x0000003C]
  834. [14:09:13] -- --> m_nDropModel: [0x00000038]
  835. [14:09:13] -- --> m_nSize: [0x00000040]
  836. [14:09:13]
  837. [14:09:13] -- DT_TEBeamSpline
  838. [14:09:13] -- --> m_nPoints: [0x000000D0]
  839. [14:09:13] -- --> m_vecPoints[0]: [0x00000010]
  840. [14:09:13] -- --> m_vecPoints: [0x00000000]
  841. [14:09:13]
  842. [14:09:13] -- DT_TEBeamRingPoint
  843. [14:09:13] -- --> baseclass: [0x00000000]
  844. [14:09:13] -- --> m_vecCenter: [0x0000004C]
  845. [14:09:13] -- --> m_flStartRadius: [0x00000058]
  846. [14:09:13] -- --> m_flEndRadius: [0x0000005C]
  847. [14:09:13]
  848. [14:09:13] -- DT_TEBeamRing
  849. [14:09:13] -- --> baseclass: [0x00000000]
  850. [14:09:13] -- --> m_nStartEntity: [0x0000004C]
  851. [14:09:13] -- --> m_nEndEntity: [0x00000050]
  852. [14:09:13]
  853. [14:09:13] -- DT_TEBeamPoints
  854. [14:09:13] -- --> baseclass: [0x00000000]
  855. [14:09:13] -- --> m_vecStartPoint: [0x0000004C]
  856. [14:09:13] -- --> m_vecEndPoint: [0x00000058]
  857. [14:09:13]
  858. [14:09:13] -- DT_TEBeamLaser
  859. [14:09:13] -- --> baseclass: [0x00000000]
  860. [14:09:13] -- --> m_nStartEntity: [0x0000004C]
  861. [14:09:13] -- --> m_nEndEntity: [0x00000050]
  862. [14:09:13]
  863. [14:09:13] -- DT_TEBeamFollow
  864. [14:09:13] -- --> baseclass: [0x00000000]
  865. [14:09:13] -- --> m_iEntIndex: [0x0000004C]
  866. [14:09:13]
  867. [14:09:13] -- DT_TEBeamEnts
  868. [14:09:13] -- --> baseclass: [0x00000000]
  869. [14:09:13] -- --> m_nStartEntity: [0x0000004C]
  870. [14:09:13] -- --> m_nEndEntity: [0x00000050]
  871. [14:09:13]
  872. [14:09:13] -- DT_TEBeamEntPoint
  873. [14:09:13] -- --> baseclass: [0x00000000]
  874. [14:09:13] -- --> m_nStartEntity: [0x0000004C]
  875. [14:09:13] -- --> m_nEndEntity: [0x00000050]
  876. [14:09:13] -- --> m_vecStartPoint: [0x00000054]
  877. [14:09:13] -- --> m_vecEndPoint: [0x00000060]
  878. [14:09:13]
  879. [14:09:13] -- DT_BaseBeam
  880. [14:09:13] -- --> m_nModelIndex: [0x00000010]
  881. [14:09:13] -- --> m_nHaloIndex: [0x00000014]
  882. [14:09:13] -- --> m_nStartFrame: [0x00000018]
  883. [14:09:13] -- --> m_nFrameRate: [0x0000001C]
  884. [14:09:13] -- --> m_fLife: [0x00000020]
  885. [14:09:13] -- --> m_fWidth: [0x00000024]
  886. [14:09:13] -- --> m_fEndWidth: [0x00000028]
  887. [14:09:13] -- --> m_nFadeLength: [0x0000002C]
  888. [14:09:13] -- --> m_fAmplitude: [0x00000030]
  889. [14:09:13] -- --> m_nSpeed: [0x00000044]
  890. [14:09:13] -- --> r: [0x00000034]
  891. [14:09:13] -- --> g: [0x00000038]
  892. [14:09:13] -- --> b: [0x0000003C]
  893. [14:09:13] -- --> a: [0x00000040]
  894. [14:09:13] -- --> m_nFlags: [0x00000048]
  895. [14:09:13]
  896. [14:09:13] -- DT_TEMetalSparks
  897. [14:09:13] -- --> m_vecPos: [0x00000010]
  898. [14:09:13] -- --> m_vecDir: [0x0000001C]
  899. [14:09:13]
  900. [14:09:13] -- DT_SteamJet
  901. [14:09:13] -- --> baseclass: [0x00000000]
  902. [14:09:13] -- --> m_SpreadSpeed: [0x0000063C]
  903. [14:09:13] -- --> m_Speed: [0x00000640]
  904. [14:09:13] -- --> m_StartSize: [0x00000644]
  905. [14:09:13] -- --> m_EndSize: [0x00000648]
  906. [14:09:13] -- --> m_Rate: [0x0000064C]
  907. [14:09:13] -- --> m_JetLength: [0x00000650]
  908. [14:09:13] -- --> m_bEmit: [0x00000654]
  909. [14:09:13] -- --> m_bFaceLeft: [0x0000065C]
  910. [14:09:13] -- --> m_nType: [0x00000658]
  911. [14:09:13] -- --> m_spawnflags: [0x00000660]
  912. [14:09:13] -- --> m_flRollSpeed: [0x00000664]
  913. [14:09:13]
  914. [14:09:13] -- DT_SmokeStack
  915. [14:09:13] -- --> baseclass: [0x00000000]
  916. [14:09:13] -- --> m_SpreadSpeed: [0x0000068C]
  917. [14:09:13] -- --> m_Speed: [0x00000690]
  918. [14:09:13] -- --> m_StartSize: [0x00000694]
  919. [14:09:13] -- --> m_EndSize: [0x00000698]
  920. [14:09:13] -- --> m_Rate: [0x0000069C]
  921. [14:09:13] -- --> m_JetLength: [0x000006A0]
  922. [14:09:13] -- --> m_bEmit: [0x000006A4]
  923. [14:09:13] -- --> m_flBaseSpread: [0x000006A8]
  924. [14:09:13] -- --> m_flTwist: [0x000006FC]
  925. [14:09:13] -- --> m_flRollSpeed: [0x00000738]
  926. [14:09:13] -- --> m_iMaterialModel: [0x00000700]
  927. [14:09:13] -- --> m_AmbientLight.m_vPos: [0x000006AC]
  928. [14:09:13] -- --> m_AmbientLight.m_vColor: [0x000006B8]
  929. [14:09:13] -- --> m_AmbientLight.m_flIntensity: [0x000006C4]
  930. [14:09:13] -- --> m_DirLight.m_vPos: [0x000006C8]
  931. [14:09:13] -- --> m_DirLight.m_vColor: [0x000006D4]
  932. [14:09:13] -- --> m_DirLight.m_flIntensity: [0x000006E0]
  933. [14:09:13] -- --> m_vWind: [0x000006F0]
  934. [14:09:13]
  935. [14:09:13] -- DT_DustTrail
  936. [14:09:13] -- --> baseclass: [0x00000000]
  937. [14:09:13] -- --> m_SpawnRate: [0x0000063C]
  938. [14:09:13] -- --> m_Color: [0x00000640]
  939. [14:09:13] -- --> m_ParticleLifetime: [0x00000650]
  940. [14:09:13] -- --> m_StopEmitTime: [0x00000658]
  941. [14:09:13] -- --> m_MinSpeed: [0x0000065C]
  942. [14:09:13] -- --> m_MaxSpeed: [0x00000660]
  943. [14:09:13] -- --> m_MinDirectedSpeed: [0x00000664]
  944. [14:09:13] -- --> m_MaxDirectedSpeed: [0x00000668]
  945. [14:09:13] -- --> m_StartSize: [0x0000066C]
  946. [14:09:13] -- --> m_EndSize: [0x00000670]
  947. [14:09:13] -- --> m_SpawnRadius: [0x00000674]
  948. [14:09:13] -- --> m_bEmit: [0x00000684]
  949. [14:09:13] -- --> m_Opacity: [0x0000064C]
  950. [14:09:13]
  951. [14:09:13] -- DT_FireTrail
  952. [14:09:13] -- --> baseclass: [0x00000000]
  953. [14:09:13] -- --> m_nAttachment: [0x0000063C]
  954. [14:09:13] -- --> m_flLifetime: [0x00000640]
  955. [14:09:13]
  956. [14:09:13] -- DT_SporeTrail
  957. [14:09:13] -- --> baseclass: [0x00000000]
  958. [14:09:13] -- --> m_flSpawnRate: [0x00000644]
  959. [14:09:13] -- --> m_vecEndColor: [0x00000638]
  960. [14:09:13] -- --> m_flParticleLifetime: [0x00000648]
  961. [14:09:13] -- --> m_flStartSize: [0x0000064C]
  962. [14:09:13] -- --> m_flEndSize: [0x00000650]
  963. [14:09:13] -- --> m_flSpawnRadius: [0x00000654]
  964. [14:09:13] -- --> m_bEmit: [0x00000664]
  965. [14:09:13]
  966. [14:09:13] -- DT_SporeExplosion
  967. [14:09:13] -- --> baseclass: [0x00000000]
  968. [14:09:13] -- --> m_flSpawnRate: [0x0000063C]
  969. [14:09:13] -- --> m_flParticleLifetime: [0x00000640]
  970. [14:09:13] -- --> m_flStartSize: [0x00000644]
  971. [14:09:13] -- --> m_flEndSize: [0x00000648]
  972. [14:09:13] -- --> m_flSpawnRadius: [0x0000064C]
  973. [14:09:13] -- --> m_bEmit: [0x00000654]
  974. [14:09:13] -- --> m_bDontRemove: [0x00000655]
  975. [14:09:13]
  976. [14:09:13] -- DT_RocketTrail
  977. [14:09:13] -- --> baseclass: [0x00000000]
  978. [14:09:13] -- --> m_SpawnRate: [0x0000063C]
  979. [14:09:13] -- --> m_StartColor: [0x00000640]
  980. [14:09:13] -- --> m_EndColor: [0x0000064C]
  981. [14:09:13] -- --> m_ParticleLifetime: [0x0000065C]
  982. [14:09:13] -- --> m_StopEmitTime: [0x00000660]
  983. [14:09:13] -- --> m_MinSpeed: [0x00000664]
  984. [14:09:13] -- --> m_MaxSpeed: [0x00000668]
  985. [14:09:13] -- --> m_StartSize: [0x0000066C]
  986. [14:09:13] -- --> m_EndSize: [0x00000670]
  987. [14:09:13] -- --> m_SpawnRadius: [0x00000674]
  988. [14:09:13] -- --> m_bEmit: [0x00000684]
  989. [14:09:13] -- --> m_nAttachment: [0x00000688]
  990. [14:09:13] -- --> m_Opacity: [0x00000658]
  991. [14:09:13] -- --> m_bDamaged: [0x00000685]
  992. [14:09:13] -- --> m_flFlareScale: [0x00000698]
  993. [14:09:13]
  994. [14:09:13] -- DT_SmokeTrail
  995. [14:09:13] -- --> baseclass: [0x00000000]
  996. [14:09:13] -- --> m_SpawnRate: [0x0000063C]
  997. [14:09:13] -- --> m_StartColor: [0x00000640]
  998. [14:09:13] -- --> m_EndColor: [0x0000064C]
  999. [14:09:13] -- --> m_ParticleLifetime: [0x0000065C]
  1000. [14:09:13] -- --> m_StopEmitTime: [0x00000660]
  1001. [14:09:13] -- --> m_MinSpeed: [0x00000664]
  1002. [14:09:13] -- --> m_MaxSpeed: [0x00000668]
  1003. [14:09:13] -- --> m_MinDirectedSpeed: [0x0000066C]
  1004. [14:09:13] -- --> m_MaxDirectedSpeed: [0x00000670]
  1005. [14:09:13] -- --> m_StartSize: [0x00000674]
  1006. [14:09:13] -- --> m_EndSize: [0x00000678]
  1007. [14:09:13] -- --> m_SpawnRadius: [0x0000067C]
  1008. [14:09:13] -- --> m_bEmit: [0x0000068C]
  1009. [14:09:13] -- --> m_nAttachment: [0x00000690]
  1010. [14:09:13] -- --> m_Opacity: [0x00000658]
  1011. [14:09:13]
  1012. [14:09:13] -- DT_PropVehicleDriveable
  1013. [14:09:13] -- --> baseclass: [0x00000000]
  1014. [14:09:13] -- --> m_hPlayer: [0x000008A4]
  1015. [14:09:13] -- --> m_nSpeed: [0x000008A8]
  1016. [14:09:13] -- --> m_nRPM: [0x000008AC]
  1017. [14:09:13] -- --> m_flThrottle: [0x000008B0]
  1018. [14:09:13] -- --> m_nBoostTimeLeft: [0x000008B4]
  1019. [14:09:13] -- --> m_nHasBoost: [0x000008B8]
  1020. [14:09:13] -- --> m_nScannerDisabledWeapons: [0x000008BC]
  1021. [14:09:13] -- --> m_nScannerDisabledVehicle: [0x000008C0]
  1022. [14:09:13] -- --> m_bEnterAnimOn: [0x000008E0]
  1023. [14:09:13] -- --> m_bExitAnimOn: [0x000008E1]
  1024. [14:09:13] -- --> m_bUnableToFire: [0x00000931]
  1025. [14:09:13] -- --> m_vecEyeExitEndpoint: [0x00000924]
  1026. [14:09:13] -- --> m_bHasGun: [0x00000930]
  1027. [14:09:13] -- --> m_vecGunCrosshair: [0x000008E8]
  1028. [14:09:13]
  1029. [14:09:13] -- DT_ParticleSmokeGrenade
  1030. [14:09:13] -- --> baseclass: [0x00000000]
  1031. [14:09:13] -- --> m_flSpawnTime: [0x0000064C]
  1032. [14:09:13] -- --> m_FadeStartTime: [0x00000650]
  1033. [14:09:13] -- --> m_FadeEndTime: [0x00000654]
  1034. [14:09:13] -- --> m_CurrentStage: [0x0000063C]
  1035. [14:09:13]
  1036. [14:09:13] -- DT_ParticleFire
  1037. [14:09:13] -- --> m_vOrigin: [0x00000644]
  1038. [14:09:13] -- --> m_vDirection: [0x00000650]
  1039. [14:09:13]
  1040. [14:09:13] -- DT_TEGaussExplosion
  1041. [14:09:13] -- --> baseclass: [0x00000000]
  1042. [14:09:13] -- --> m_nType: [0x0000001C]
  1043. [14:09:13] -- --> m_vecDirection: [0x00000020]
  1044. [14:09:13]
  1045. [14:09:13] -- DT_QuadraticBeam
  1046. [14:09:13] -- --> baseclass: [0x00000000]
  1047. [14:09:13] -- --> m_targetPosition: [0x00000550]
  1048. [14:09:13] -- --> m_controlPosition: [0x0000055C]
  1049. [14:09:13] -- --> m_scrollRate: [0x00000568]
  1050. [14:09:13] -- --> m_flWidth: [0x0000056C]
  1051. [14:09:13]
  1052. [14:09:13] -- DT_Embers
  1053. [14:09:13] -- --> baseclass: [0x00000000]
  1054. [14:09:13] -- --> m_nDensity: [0x00000550]
  1055. [14:09:13] -- --> m_nLifetime: [0x00000554]
  1056. [14:09:13] -- --> m_nSpeed: [0x00000558]
  1057. [14:09:13] -- --> m_bEmit: [0x0000055C]
  1058. [14:09:13]
  1059. [14:09:13] -- DT_EnvWind
  1060. [14:09:13] -- --> baseclass: [0x00000000]
  1061. [14:09:13] -- --> m_EnvWindShared: [0x00000550]
  1062. [14:09:13]
  1063. [14:09:13] -- DT_Precipitation
  1064. [14:09:13] -- --> baseclass: [0x00000000]
  1065. [14:09:13] -- --> m_nPrecipType: [0x00000578]
  1066. [14:09:13]
  1067. [14:09:13] -- DT_WeaponIFMBaseCamera
  1068. [14:09:13] -- --> baseclass: [0x00000000]
  1069. [14:09:13] -- --> m_flRenderAspectRatio: [0x00000BE4]
  1070. [14:09:13] -- --> m_flRenderFOV: [0x00000BE8]
  1071. [14:09:13] -- --> m_flRenderArmLength: [0x00000BEC]
  1072. [14:09:13] -- --> m_vecRenderPosition: [0x00000BF0]
  1073. [14:09:13] -- --> m_angRenderAngles: [0x00000BFC]
  1074. [14:09:13]
  1075. [14:09:13] -- DT_TFWearable
  1076. [14:09:13] -- --> baseclass: [0x00000000]
  1077. [14:09:13] -- --> m_bDisguiseWearable: [0x000009F8]
  1078. [14:09:13] -- --> m_hWeaponAssociatedWith: [0x000009FC]
  1079. [14:09:13]
  1080. [14:09:13] -- DT_BaseAttributableItem
  1081. [14:09:13] -- --> baseclass: [0x00000000]
  1082. [14:09:13] -- --> m_AttributeManager: [0x000008B0]
  1083. [14:09:13]
  1084. [14:09:13] -- DT_EconEntity
  1085. [14:09:13] -- --> baseclass: [0x00000000]
  1086. [14:09:13] -- --> m_AttributeManager: [0x000008B0]
  1087. [14:09:13]
  1088. [14:09:13] -- DT_HandleTest
  1089. [14:09:13] -- --> baseclass: [0x00000000]
  1090. [14:09:13] -- --> m_Handle: [0x00000550]
  1091. [14:09:13] -- --> m_bSendHandle: [0x00000554]
  1092. [14:09:13]
  1093. [14:09:13] -- DT_TeamplayRoundBasedRulesProxy
  1094. [14:09:13] -- --> baseclass: [0x00000000]
  1095. [14:09:13] -- --> teamplayroundbased_gamerules_data: [0x00000000]
  1096. [14:09:13]
  1097. [14:09:13] -- DT_TeamRoundTimer
  1098. [14:09:13] -- --> m_bTimerPaused: [0x00000550]
  1099. [14:09:13] -- --> m_flTimeRemaining: [0x00000554]
  1100. [14:09:13] -- --> m_flTimerEndTime: [0x00000558]
  1101. [14:09:13] -- --> m_nTimerMaxLength: [0x00000568]
  1102. [14:09:13] -- --> m_bIsDisabled: [0x0000055C]
  1103. [14:09:13] -- --> m_bShowInHUD: [0x0000055D]
  1104. [14:09:13] -- --> m_nTimerLength: [0x00000560]
  1105. [14:09:13] -- --> m_nTimerInitialLength: [0x00000564]
  1106. [14:09:13] -- --> m_bAutoCountdown: [0x0000056C]
  1107. [14:09:13] -- --> m_nSetupTimeLength: [0x00000570]
  1108. [14:09:13] -- --> m_nState: [0x00000574]
  1109. [14:09:13] -- --> m_bStartPaused: [0x00000578]
  1110. [14:09:13] -- --> m_bShowTimeRemaining: [0x00000579]
  1111. [14:09:13] -- --> m_bInCaptureWatchState: [0x0000057A]
  1112. [14:09:13] -- --> m_bStopWatchTimer: [0x00000580]
  1113. [14:09:13] -- --> m_flTotalTime: [0x0000057C]
  1114. [14:09:13]
  1115. [14:09:13] -- DT_SpriteTrail
  1116. [14:09:13] -- --> baseclass: [0x00000000]
  1117. [14:09:13] -- --> m_flLifeTime: [0x00000BE4]
  1118. [14:09:13] -- --> m_flStartWidth: [0x00000BE8]
  1119. [14:09:13] -- --> m_flEndWidth: [0x00000BEC]
  1120. [14:09:13] -- --> m_flStartWidthVariance: [0x00000BF0]
  1121. [14:09:13] -- --> m_flTextureRes: [0x00000BF4]
  1122. [14:09:13] -- --> m_flMinFadeLength: [0x00000BF8]
  1123. [14:09:13] -- --> m_vecSkyboxOrigin: [0x00000BFC]
  1124. [14:09:13] -- --> m_flSkyboxScale: [0x00000C08]
  1125. [14:09:13]
  1126. [14:09:13] -- DT_Sprite
  1127. [14:09:13] -- --> baseclass: [0x00000000]
  1128. [14:09:13] -- --> m_hAttachedToEntity: [0x00000560]
  1129. [14:09:13] -- --> m_nAttachment: [0x00000564]
  1130. [14:09:13] -- --> m_flScaleTime: [0x00000580]
  1131. [14:09:13] -- --> m_flSpriteScale: [0x0000057C]
  1132. [14:09:13] -- --> m_flSpriteFramerate: [0x00000568]
  1133. [14:09:13] -- --> m_flGlowProxySize: [0x00000588]
  1134. [14:09:13] -- --> m_flHDRColorScale: [0x0000058C]
  1135. [14:09:13] -- --> m_flFrame: [0x0000056C]
  1136. [14:09:13] -- --> m_flBrightnessTime: [0x00000578]
  1137. [14:09:13] -- --> m_nBrightness: [0x00000574]
  1138. [14:09:13] -- --> m_bWorldSpaceScale: [0x00000584]
  1139. [14:09:13]
  1140. [14:09:13] -- DT_Ragdoll_Attached
  1141. [14:09:13] -- --> baseclass: [0x00000000]
  1142. [14:09:13] -- --> m_boneIndexAttached: [0x00000BE0]
  1143. [14:09:13] -- --> m_ragdollAttachedObjectIndex: [0x00000BDC]
  1144. [14:09:13] -- --> m_attachmentPointBoneSpace: [0x00000BB8]
  1145. [14:09:13] -- --> m_attachmentPointRagdollSpace: [0x00000BD0]
  1146. [14:09:13]
  1147. [14:09:13] -- DT_Ragdoll
  1148. [14:09:13] -- --> baseclass: [0x00000000]
  1149. [14:09:13] -- --> m_ragAngles[0]: [0x000009C0]
  1150. [14:09:13] -- --> m_ragAngles: [0x00000000]
  1151. [14:09:13] -- --> m_ragPos[0]: [0x000008A0]
  1152. [14:09:13] -- --> m_ragPos: [0x00000000]
  1153. [14:09:13] -- --> m_hUnragdoll: [0x00000BA4]
  1154. [14:09:13] -- --> m_flBlendWeight: [0x00000BA8]
  1155. [14:09:13] -- --> m_nOverlaySequence: [0x00000BB0]
  1156. [14:09:13]
  1157. [14:09:13] -- DT_PoseController
  1158. [14:09:13] -- --> baseclass: [0x00000000]
  1159. [14:09:13] -- --> m_hProps: [0x00000550]
  1160. [14:09:13] -- --> m_chPoseIndex: [0x00000560]
  1161. [14:09:13] -- --> m_bPoseValueParity: [0x00000564]
  1162. [14:09:13] -- --> m_fPoseValue: [0x00000568]
  1163. [14:09:13] -- --> m_fInterpolationTime: [0x0000056C]
  1164. [14:09:13] -- --> m_bInterpolationWrap: [0x00000570]
  1165. [14:09:13] -- --> m_fCycleFrequency: [0x00000574]
  1166. [14:09:13] -- --> m_nFModType: [0x00000578]
  1167. [14:09:13] -- --> m_fFModTimeOffset: [0x0000057C]
  1168. [14:09:13] -- --> m_fFModRate: [0x00000580]
  1169. [14:09:13] -- --> m_fFModAmplitude: [0x00000584]
  1170. [14:09:13]
  1171. [14:09:13] -- DT_FuncLadder
  1172. [14:09:13] -- --> baseclass: [0x00000000]
  1173. [14:09:13] -- --> m_vecPlayerMountPositionTop: [0x00000570]
  1174. [14:09:13] -- --> m_vecPlayerMountPositionBottom: [0x0000057C]
  1175. [14:09:13] -- --> m_vecLadderDir: [0x00000550]
  1176. [14:09:13] -- --> m_bFakeLadder: [0x00000589]
  1177. [14:09:13]
  1178. [14:09:13] -- DT_DetailController
  1179. [14:09:13] -- --> m_flFadeStartDist: [0x00000550]
  1180. [14:09:13] -- --> m_flFadeEndDist: [0x00000554]
  1181. [14:09:13]
  1182. [14:09:13] -- DT_World
  1183. [14:09:13] -- --> baseclass: [0x00000000]
  1184. [14:09:13] -- --> m_flWaveHeight: [0x00000550]
  1185. [14:09:13] -- --> m_WorldMins: [0x00000554]
  1186. [14:09:13] -- --> m_WorldMaxs: [0x00000560]
  1187. [14:09:13] -- --> m_bStartDark: [0x0000056C]
  1188. [14:09:13] -- --> m_flMaxOccludeeArea: [0x00000570]
  1189. [14:09:13] -- --> m_flMinOccluderArea: [0x00000574]
  1190. [14:09:13] -- --> m_flMaxPropScreenSpaceWidth: [0x0000057C]
  1191. [14:09:13] -- --> m_flMinPropScreenSpaceWidth: [0x00000578]
  1192. [14:09:13] -- --> m_iszDetailSpriteMaterial: [0x00000581]
  1193. [14:09:13] -- --> m_bColdWorld: [0x00000580]
  1194. [14:09:13]
  1195. [14:09:13] -- DT_WaterLODControl
  1196. [14:09:13] -- --> baseclass: [0x00000000]
  1197. [14:09:13] -- --> m_flCheapWaterStartDistance: [0x00000550]
  1198. [14:09:13] -- --> m_flCheapWaterEndDistance: [0x00000554]
  1199. [14:09:13]
  1200. [14:09:13] -- DT_VoteController
  1201. [14:09:13] -- --> baseclass: [0x00000000]
  1202. [14:09:13] -- --> m_iActiveIssueIndex: [0x00000558]
  1203. [14:09:13] -- --> m_iOnlyTeamToVote: [0x0000055C]
  1204. [14:09:13] -- --> m_nVoteOptionCount: [0x00000560]
  1205. [14:09:13] -- --> m_nPotentialVotes: [0x00000578]
  1206. [14:09:13] -- --> m_bIsYesNoVote: [0x0000057E]
  1207. [14:09:13]
  1208. [14:09:13] -- DT_VGuiScreen
  1209. [14:09:13] -- --> baseclass: [0x00000000]
  1210. [14:09:13] -- --> m_flWidth: [0x00000558]
  1211. [14:09:13] -- --> m_flHeight: [0x0000055C]
  1212. [14:09:13] -- --> m_fScreenFlags: [0x00000584]
  1213. [14:09:13] -- --> m_nPanelName: [0x00000560]
  1214. [14:09:13] -- --> m_nAttachmentIndex: [0x0000057C]
  1215. [14:09:13] -- --> m_nOverlayMaterial: [0x00000580]
  1216. [14:09:13] -- --> m_hPlayerOwner: [0x000005E0]
  1217. [14:09:13]
  1218. [14:09:13] -- DT_PropJeep
  1219. [14:09:13] -- --> baseclass: [0x00000000]
  1220. [14:09:13] -- --> m_bHeadlightIsOn: [0x000009EC]
  1221. [14:09:13]
  1222. [14:09:13] -- DT_PropVehicleChoreoGeneric
  1223. [14:09:13] -- --> baseclass: [0x00000000]
  1224. [14:09:13] -- --> m_hPlayer: [0x000008C4]
  1225. [14:09:13] -- --> m_bEnterAnimOn: [0x000008CC]
  1226. [14:09:13] -- --> m_bExitAnimOn: [0x000008CD]
  1227. [14:09:13] -- --> m_vecEyeExitEndpoint: [0x000008D0]
  1228. [14:09:13] -- --> m_vehicleView.bClampEyeAngles: [0x0000095C]
  1229. [14:09:13] -- --> m_vehicleView.flPitchCurveZero: [0x00000960]
  1230. [14:09:13] -- --> m_vehicleView.flPitchCurveLinear: [0x00000964]
  1231. [14:09:13] -- --> m_vehicleView.flRollCurveZero: [0x00000968]
  1232. [14:09:13] -- --> m_vehicleView.flRollCurveLinear: [0x0000096C]
  1233. [14:09:13] -- --> m_vehicleView.flFOV: [0x00000970]
  1234. [14:09:13] -- --> m_vehicleView.flYawMin: [0x00000974]
  1235. [14:09:13] -- --> m_vehicleView.flYawMax: [0x00000978]
  1236. [14:09:13] -- --> m_vehicleView.flPitchMin: [0x0000097C]
  1237. [14:09:13] -- --> m_vehicleView.flPitchMax: [0x00000980]
  1238. [14:09:13]
  1239. [14:09:13] -- DT_ProxyToggle
  1240. [14:09:13] -- --> baseclass: [0x00000000]
  1241. [14:09:13] -- --> blah: [0x00000000]
  1242. [14:09:13]
  1243. [14:09:13] -- DT_Tesla
  1244. [14:09:13] -- --> baseclass: [0x00000000]
  1245. [14:09:13] -- --> m_SoundName: [0x00000578]
  1246. [14:09:13] -- --> m_iszSpriteName: [0x000005B8]
  1247. [14:09:13]
  1248. [14:09:13] -- DT_TeamTrainWatcher
  1249. [14:09:13] -- --> baseclass: [0x00000000]
  1250. [14:09:13] -- --> m_flTotalProgress: [0x00000550]
  1251. [14:09:13] -- --> m_iTrainSpeedLevel: [0x00000558]
  1252. [14:09:13] -- --> m_flRecedeTime: [0x00000560]
  1253. [14:09:13] -- --> m_nNumCappers: [0x00000568]
  1254. [14:09:13] -- --> m_hGlowEnt: [0x00000570]
  1255. [14:09:13]
  1256. [14:09:13] -- DT_BaseTeamObjectiveResource
  1257. [14:09:13] -- --> m_iTimerToShowInHUD: [0x00000550]
  1258. [14:09:13] -- --> m_iStopWatchTimer: [0x00000554]
  1259. [14:09:13] -- --> m_iNumControlPoints: [0x00000558]
  1260. [14:09:13] -- --> m_bPlayingMiniRounds: [0x00000560]
  1261. [14:09:13] -- --> m_bControlPointsReset: [0x00000561]
  1262. [14:09:13] -- --> m_iUpdateCapHudParity: [0x00000564]
  1263. [14:09:13] -- --> m_vCPPositions[0]: [0x0000056C]
  1264. [14:09:13] -- --> m_vCPPositions: [0x00000000]
  1265. [14:09:13] -- --> m_bCPIsVisible: [0x000005CC]
  1266. [14:09:13] -- --> m_flLazyCapPerc: [0x000005D4]
  1267. [14:09:13] -- --> m_iTeamIcons: [0x00000614]
  1268. [14:09:13] -- --> m_iTeamOverlays: [0x00000714]
  1269. [14:09:13] -- --> m_iTeamReqCappers: [0x00000814]
  1270. [14:09:13] -- --> m_flTeamCapTime: [0x00000914]
  1271. [14:09:13] -- --> m_iPreviousPoints: [0x00000A14]
  1272. [14:09:13] -- --> m_bTeamCanCap: [0x00000D14]
  1273. [14:09:13] -- --> m_iTeamBaseIcons: [0x00000D54]
  1274. [14:09:13] -- --> m_iBaseControlPoints: [0x00000DD4]
  1275. [14:09:13] -- --> m_bInMiniRound: [0x00000E54]
  1276. [14:09:13] -- --> m_iWarnOnCap: [0x00000E5C]
  1277. [14:09:13] -- --> m_iszWarnSound[0]: [0x00000E7C]
  1278. [14:09:13] -- --> m_iszWarnSound: [0x00000000]
  1279. [14:09:13] -- --> m_flPathDistance: [0x00001674]
  1280. [14:09:13] -- --> m_iCPGroup: [0x00001694]
  1281. [14:09:13] -- --> m_bCPLocked: [0x000016B4]
  1282. [14:09:13] -- --> m_nNumNodeHillData: [0x00001944]
  1283. [14:09:13] -- --> m_flNodeHillData: [0x00001954]
  1284. [14:09:13] -- --> m_bTrackAlarm: [0x00001A08]
  1285. [14:09:13] -- --> m_flUnlockTimes: [0x000016BC]
  1286. [14:09:13] -- --> m_bHillIsDownhill: [0x00001A0C]
  1287. [14:09:13] -- --> m_flCPTimerTimes: [0x000016FC]
  1288. [14:09:13] -- --> m_iNumTeamMembers: [0x0000173C]
  1289. [14:09:13] -- --> m_iCappingTeam: [0x0000183C]
  1290. [14:09:13] -- --> m_iTeamInZone: [0x0000185C]
  1291. [14:09:13] -- --> m_bBlocked: [0x0000187C]
  1292. [14:09:13] -- --> m_iOwner: [0x00001884]
  1293. [14:09:13] -- --> m_bCPCapRateScalesWithPlayers: [0x000018A4]
  1294. [14:09:13] -- --> m_pszCapLayoutInHUD: [0x00001914]
  1295. [14:09:13] -- --> m_flCustomPositionX: [0x0000193C]
  1296. [14:09:13] -- --> m_flCustomPositionY: [0x00001940]
  1297. [14:09:13]
  1298. [14:09:13] -- DT_Team
  1299. [14:09:13] -- --> m_iTeamNum: [0x00000598]
  1300. [14:09:13] -- --> m_iScore: [0x00000584]
  1301. [14:09:13] -- --> m_iRoundsWon: [0x00000588]
  1302. [14:09:13] -- --> m_szTeamname: [0x00000564]
  1303. [14:09:13] -- --> player_array_element: [0x00000000]
  1304. [14:09:13] -- --> "player_array": [0x00000000]
  1305. [14:09:13]
  1306. [14:09:13] -- DT_Sun
  1307. [14:09:13] -- --> m_clrRender: [0x0000005C]
  1308. [14:09:13] -- --> m_clrOverlay: [0x000006A0]
  1309. [14:09:13] -- --> m_vDirection: [0x000006AC]
  1310. [14:09:13] -- --> m_bOn: [0x000006B8]
  1311. [14:09:13] -- --> m_nSize: [0x000006A4]
  1312. [14:09:13] -- --> m_nOverlaySize: [0x000006A8]
  1313. [14:09:13] -- --> m_nMaterial: [0x000006BC]
  1314. [14:09:13] -- --> m_nOverlayMaterial: [0x000006C0]
  1315. [14:09:13] -- --> HDRColorScale: [0x00000000]
  1316. [14:09:13]
  1317. [14:09:13] -- DT_ParticlePerformanceMonitor
  1318. [14:09:13] -- --> baseclass: [0x00000000]
  1319. [14:09:13] -- --> m_bMeasurePerf: [0x00000551]
  1320. [14:09:13] -- --> m_bDisplayPerf: [0x00000550]
  1321. [14:09:13]
  1322. [14:09:13] -- DT_SpotlightEnd
  1323. [14:09:13] -- --> baseclass: [0x00000000]
  1324. [14:09:13] -- --> m_flLightScale: [0x00000550]
  1325. [14:09:13] -- --> m_Radius: [0x00000554]
  1326. [14:09:13]
  1327. [14:09:13] -- DT_SlideshowDisplay
  1328. [14:09:13] -- --> baseclass: [0x00000000]
  1329. [14:09:13] -- --> m_bEnabled: [0x00000550]
  1330. [14:09:13] -- --> m_szDisplayText: [0x00000551]
  1331. [14:09:13] -- --> m_szSlideshowDirectory: [0x000005D1]
  1332. [14:09:13] -- --> m_chCurrentSlideLists: [0x00000668]
  1333. [14:09:13] -- --> m_fMinSlideTime: [0x00000680]
  1334. [14:09:13] -- --> m_fMaxSlideTime: [0x00000684]
  1335. [14:09:13] -- --> m_iCycleType: [0x0000068C]
  1336. [14:09:13] -- --> m_bNoListRepeats: [0x00000690]
  1337. [14:09:13]
  1338. [14:09:13] -- DT_ShadowControl
  1339. [14:09:13] -- --> baseclass: [0x00000000]
  1340. [14:09:13] -- --> m_shadowDirection: [0x00000550]
  1341. [14:09:13] -- --> m_shadowColor: [0x0000055C]
  1342. [14:09:13] -- --> m_flShadowMaxDist: [0x00000560]
  1343. [14:09:13] -- --> m_bDisableShadows: [0x00000564]
  1344. [14:09:13]
  1345. [14:09:13] -- DT_SceneEntity
  1346. [14:09:13] -- --> baseclass: [0x00000000]
  1347. [14:09:13] -- --> m_nSceneStringIndex: [0x00000560]
  1348. [14:09:13] -- --> m_bIsPlayingBack: [0x00000554]
  1349. [14:09:13] -- --> m_bPaused: [0x00000555]
  1350. [14:09:13] -- --> m_bMultiplayer: [0x00000556]
  1351. [14:09:13] -- --> m_flForceClientTime: [0x0000055C]
  1352. [14:09:13] -- --> m_hActorList: [0x00000000]
  1353. [14:09:13]
  1354. [14:09:13] -- DT_RopeKeyframe
  1355. [14:09:13] -- --> m_iRopeMaterialModelIndex: [0x0000058C]
  1356. [14:09:13] -- --> m_hStartPoint: [0x0000081C]
  1357. [14:09:13] -- --> m_hEndPoint: [0x00000820]
  1358. [14:09:13] -- --> m_iStartAttachment: [0x00000824]
  1359. [14:09:13] -- --> m_iEndAttachment: [0x00000826]
  1360. [14:09:13] -- --> m_fLockedPoints: [0x00000838]
  1361. [14:09:13] -- --> m_Slack: [0x00000830]
  1362. [14:09:13] -- --> m_RopeLength: [0x0000082C]
  1363. [14:09:13] -- --> m_RopeFlags: [0x00000588]
  1364. [14:09:13] -- --> m_TextureScale: [0x00000834]
  1365. [14:09:13] -- --> m_nSegments: [0x00000818]
  1366. [14:09:13] -- --> m_bConstrainBetweenEndpoints: [0x000008C0]
  1367. [14:09:13] -- --> m_Subdiv: [0x00000828]
  1368. [14:09:13] -- --> m_Width: [0x0000083C]
  1369. [14:09:13] -- --> m_flScrollSpeed: [0x00000584]
  1370. [14:09:13] -- --> m_vecOrigin: [0x00000364]
  1371. [14:09:13] -- --> moveparent: [0x000001BC]
  1372. [14:09:13] -- --> m_iParentAttachment: [0x000001A6]
  1373. [14:09:13]
  1374. [14:09:13] -- DT_PhysicsPropMultiplayer
  1375. [14:09:13] -- --> baseclass: [0x00000000]
  1376. [14:09:13] -- --> m_iPhysicsMode: [0x000008AC]
  1377. [14:09:13] -- --> m_fMass: [0x000008B0]
  1378. [14:09:13] -- --> m_collisionMins: [0x000008B4]
  1379. [14:09:13] -- --> m_collisionMaxs: [0x000008C0]
  1380. [14:09:13]
  1381. [14:09:13] -- DT_PhysBoxMultiplayer
  1382. [14:09:13] -- --> baseclass: [0x00000000]
  1383. [14:09:13] -- --> m_iPhysicsMode: [0x0000055C]
  1384. [14:09:13] -- --> m_fMass: [0x00000560]
  1385. [14:09:13]
  1386. [14:09:13] -- DT_DynamicProp
  1387. [14:09:13] -- --> baseclass: [0x00000000]
  1388. [14:09:13] -- --> m_bUseHitboxesForRenderBox: [0x000008A0]
  1389. [14:09:13]
  1390. [14:09:13] -- DT_PointCommentaryNode
  1391. [14:09:13] -- --> baseclass: [0x00000000]
  1392. [14:09:13] -- --> m_bActive: [0x000008A0]
  1393. [14:09:13] -- --> m_flStartTime: [0x000008A4]
  1394. [14:09:13] -- --> m_iszCommentaryFile: [0x000008A8]
  1395. [14:09:13] -- --> m_iszCommentaryFileNoHDR: [0x000009AC]
  1396. [14:09:13] -- --> m_iszSpeakers: [0x00000AB0]
  1397. [14:09:13] -- --> m_iNodeNumber: [0x00000BB0]
  1398. [14:09:13] -- --> m_iNodeNumberMax: [0x00000BB4]
  1399. [14:09:13] -- --> m_hViewPosition: [0x00000BBC]
  1400. [14:09:13]
  1401. [14:09:13] -- DT_PointCamera
  1402. [14:09:13] -- --> baseclass: [0x00000000]
  1403. [14:09:13] -- --> m_FOV: [0x00000550]
  1404. [14:09:13] -- --> m_Resolution: [0x00000554]
  1405. [14:09:13] -- --> m_bFogEnable: [0x00000558]
  1406. [14:09:13] -- --> m_FogColor: [0x00000559]
  1407. [14:09:13] -- --> m_flFogStart: [0x00000560]
  1408. [14:09:13] -- --> m_flFogEnd: [0x00000564]
  1409. [14:09:13] -- --> m_flFogMaxDensity: [0x00000568]
  1410. [14:09:13] -- --> m_bActive: [0x0000056C]
  1411. [14:09:13] -- --> m_bUseScreenAspectRatio: [0x0000056D]
  1412. [14:09:13]
  1413. [14:09:13] -- DT_PlayerResource
  1414. [14:09:13] -- --> m_iPing: [0x000005DC]
  1415. [14:09:13] -- --> m_iScore: [0x00000664]
  1416. [14:09:13] -- --> m_iDeaths: [0x000006EC]
  1417. [14:09:13] -- --> m_bConnected: [0x00000774]
  1418. [14:09:13] -- --> m_iTeam: [0x00000798]
  1419. [14:09:13] -- --> m_bAlive: [0x00000820]
  1420. [14:09:13] -- --> m_iHealth: [0x00000844]
  1421. [14:09:13]
  1422. [14:09:13] -- DT_Plasma
  1423. [14:09:13] -- --> baseclass: [0x00000000]
  1424. [14:09:13] -- --> m_flStartScale: [0x00000550]
  1425. [14:09:13] -- --> m_flScale: [0x00000554]
  1426. [14:09:13] -- --> m_flScaleTime: [0x00000558]
  1427. [14:09:13] -- --> m_nFlags: [0x0000055C]
  1428. [14:09:13] -- --> m_nPlasmaModelIndex: [0x00000560]
  1429. [14:09:13] -- --> m_nPlasmaModelIndex2: [0x00000564]
  1430. [14:09:13] -- --> m_nGlowModelIndex: [0x00000568]
  1431. [14:09:13]
  1432. [14:09:13] -- DT_PhysicsProp
  1433. [14:09:13] -- --> baseclass: [0x00000000]
  1434. [14:09:13] -- --> m_bAwake: [0x000008A0]
  1435. [14:09:13]
  1436. [14:09:13] -- DT_PhysBox
  1437. [14:09:13] -- --> baseclass: [0x00000000]
  1438. [14:09:13] -- --> m_mass: [0x00000550]
  1439. [14:09:13]
  1440. [14:09:13] -- DT_ParticleSystem
  1441. [14:09:13] -- --> m_vecOrigin: [0x00000364]
  1442. [14:09:13] -- --> m_hOwnerEntity: [0x00000504]
  1443. [14:09:13] -- --> moveparent: [0x000001BC]
  1444. [14:09:13] -- --> m_iParentAttachment: [0x000001A6]
  1445. [14:09:13] -- --> m_angRotation: [0x00000370]
  1446. [14:09:13] -- --> m_iEffectIndex: [0x00000550]
  1447. [14:09:13] -- --> m_bActive: [0x00000554]
  1448. [14:09:13] -- --> m_flStartTime: [0x00000558]
  1449. [14:09:13] -- --> m_hControlPointEnts: [0x0000055C]
  1450. [14:09:13] -- --> m_iControlPointParents: [0x00000658]
  1451. [14:09:13] -- --> m_bWeatherEffect: [0x00000697]
  1452. [14:09:13]
  1453. [14:09:13] -- DT_MaterialModifyControl
  1454. [14:09:13] -- --> baseclass: [0x00000000]
  1455. [14:09:13] -- --> m_szMaterialName: [0x00000550]
  1456. [14:09:13] -- --> m_szMaterialVar: [0x0000064F]
  1457. [14:09:13] -- --> m_szMaterialVarValue: [0x0000074E]
  1458. [14:09:13] -- --> m_iFrameStart: [0x00000858]
  1459. [14:09:13] -- --> m_iFrameEnd: [0x0000085C]
  1460. [14:09:13] -- --> m_bWrap: [0x00000860]
  1461. [14:09:13] -- --> m_flFramerate: [0x00000864]
  1462. [14:09:13] -- --> m_bNewAnimCommandsSemaphore: [0x00000868]
  1463. [14:09:13] -- --> m_flFloatLerpStartValue: [0x0000086C]
  1464. [14:09:13] -- --> m_flFloatLerpEndValue: [0x00000870]
  1465. [14:09:13] -- --> m_flFloatLerpTransitionTime: [0x00000874]
  1466. [14:09:13] -- --> m_bFloatLerpWrap: [0x00000878]
  1467. [14:09:13] -- --> m_nModifyMode: [0x00000880]
  1468. [14:09:13]
  1469. [14:09:13] -- DT_LightGlow
  1470. [14:09:13] -- --> m_clrRender: [0x0000005C]
  1471. [14:09:13] -- --> m_nHorizontalSize: [0x00000550]
  1472. [14:09:13] -- --> m_nVerticalSize: [0x00000554]
  1473. [14:09:13] -- --> m_nMinDist: [0x00000558]
  1474. [14:09:13] -- --> m_nMaxDist: [0x0000055C]
  1475. [14:09:13] -- --> m_nOuterMaxDist: [0x00000560]
  1476. [14:09:13] -- --> m_spawnflags: [0x00000564]
  1477. [14:09:13] -- --> m_vecOrigin: [0x00000364]
  1478. [14:09:13] -- --> m_angRotation: [0x00000370]
  1479. [14:09:13] -- --> moveparent: [0x000001BC]
  1480. [14:09:13] -- --> m_flGlowProxySize: [0x00000634]
  1481. [14:09:13] -- --> HDRColorScale: [0x00000000]
  1482. [14:09:13]
  1483. [14:09:13] -- DT_InfoOverlayAccessor
  1484. [14:09:13] -- --> m_iTextureFrameIndex: [0x000004F8]
  1485. [14:09:13] -- --> m_iOverlayID: [0x00000550]
  1486. [14:09:13]
  1487. [14:09:13] -- DT_FuncSmokeVolume
  1488. [14:09:13] -- --> baseclass: [0x00000000]
  1489. [14:09:13] -- --> m_Color1: [0x0000063C]
  1490. [14:09:13] -- --> m_Color2: [0x00000640]
  1491. [14:09:13] -- --> m_MaterialName: [0x00000644]
  1492. [14:09:13] -- --> m_ParticleDrawWidth: [0x00000744]
  1493. [14:09:13] -- --> m_ParticleSpacingDistance: [0x00000748]
  1494. [14:09:13] -- --> m_DensityRampSpeed: [0x0000074C]
  1495. [14:09:13] -- --> m_RotationSpeed: [0x00000750]
  1496. [14:09:13] -- --> m_MovementSpeed: [0x00000754]
  1497. [14:09:13] -- --> m_Density: [0x00000758]
  1498. [14:09:13] -- --> m_spawnflags: [0x0000075C]
  1499. [14:09:13] -- --> m_Collision: [0x000001C8]
  1500. [14:09:13]
  1501. [14:09:13] -- DT_FuncRotating
  1502. [14:09:13] -- --> baseclass: [0x00000000]
  1503. [14:09:13] -- --> m_vecOrigin: [0x00000364]
  1504. [14:09:13] -- --> m_angRotation[0]: [0x00000370]
  1505. [14:09:13] -- --> m_angRotation[1]: [0x00000374]
  1506. [14:09:13] -- --> m_angRotation[2]: [0x00000378]
  1507. [14:09:13] -- --> m_flSimulationTime: [0x0000006C]
  1508. [14:09:13]
  1509. [14:09:13] -- DT_FuncOccluder
  1510. [14:09:13] -- --> baseclass: [0x00000000]
  1511. [14:09:13] -- --> m_bActive: [0x00000554]
  1512. [14:09:13] -- --> m_nOccluderIndex: [0x00000550]
  1513. [14:09:13]
  1514. [14:09:13] -- DT_Func_LOD
  1515. [14:09:13] -- --> baseclass: [0x00000000]
  1516. [14:09:13] -- --> m_fDisappearDist: [0x00000550]
  1517. [14:09:13]
  1518. [14:09:13] -- DT_TEDust
  1519. [14:09:13] -- --> baseclass: [0x00000000]
  1520. [14:09:13] -- --> m_flSize: [0x0000001C]
  1521. [14:09:13] -- --> m_flSpeed: [0x00000020]
  1522. [14:09:13] -- --> m_vecDirection: [0x00000024]
  1523. [14:09:13]
  1524. [14:09:13] -- DT_Func_Dust
  1525. [14:09:13] -- --> m_Color: [0x00000550]
  1526. [14:09:13] -- --> m_SpawnRate: [0x00000554]
  1527. [14:09:13] -- --> m_flSizeMin: [0x00000558]
  1528. [14:09:13] -- --> m_flSizeMax: [0x0000055C]
  1529. [14:09:13] -- --> m_LifetimeMin: [0x00000564]
  1530. [14:09:13] -- --> m_LifetimeMax: [0x00000568]
  1531. [14:09:13] -- --> m_DustFlags: [0x00000574]
  1532. [14:09:13] -- --> m_SpeedMax: [0x00000560]
  1533. [14:09:13] -- --> m_DistMax: [0x0000056C]
  1534. [14:09:13] -- --> m_nModelIndex: [0x00000090]
  1535. [14:09:13] -- --> m_FallSpeed: [0x00000570]
  1536. [14:09:13] -- --> m_Collision: [0x000001C8]
  1537. [14:09:13]
  1538. [14:09:13] -- DT_FuncConveyor
  1539. [14:09:13] -- --> baseclass: [0x00000000]
  1540. [14:09:13] -- --> m_flConveyorSpeed: [0x00000550]
  1541. [14:09:13]
  1542. [14:09:13] -- DT_BreakableSurface
  1543. [14:09:13] -- --> baseclass: [0x00000000]
  1544. [14:09:13] -- --> m_nNumWide: [0x00000554]
  1545. [14:09:13] -- --> m_nNumHigh: [0x00000558]
  1546. [14:09:13] -- --> m_flPanelWidth: [0x0000055C]
  1547. [14:09:13] -- --> m_flPanelHeight: [0x00000560]
  1548. [14:09:13] -- --> m_vNormal: [0x00000564]
  1549. [14:09:13] -- --> m_vCorner: [0x00000570]
  1550. [14:09:13] -- --> m_bIsBroken: [0x0000057C]
  1551. [14:09:13] -- --> m_nSurfaceType: [0x00000580]
  1552. [14:09:13] -- --> m_RawPanelBitVec: [0x000005A4]
  1553. [14:09:13]
  1554. [14:09:13] -- DT_FuncAreaPortalWindow
  1555. [14:09:13] -- --> baseclass: [0x00000000]
  1556. [14:09:13] -- --> m_flFadeStartDist: [0x00000550]
  1557. [14:09:13] -- --> m_flFadeDist: [0x00000554]
  1558. [14:09:13] -- --> m_flTranslucencyLimit: [0x00000558]
  1559. [14:09:13] -- --> m_iBackgroundModelIndex: [0x0000055C]
  1560. [14:09:13]
  1561. [14:09:13] -- DT_CFish
  1562. [14:09:13] -- --> m_poolOrigin: [0x000008FC]
  1563. [14:09:13] -- --> m_x: [0x000008E4]
  1564. [14:09:13] -- --> m_y: [0x000008E8]
  1565. [14:09:13] -- --> m_z: [0x000008EC]
  1566. [14:09:13] -- --> m_angle: [0x000008F4]
  1567. [14:09:13] -- --> m_nModelIndex: [0x00000090]
  1568. [14:09:13] -- --> m_lifeState: [0x000000A5]
  1569. [14:09:13] -- --> m_waterLevel: [0x00000908]
  1570. [14:09:13]
  1571. [14:09:13] -- DT_EntityFlame
  1572. [14:09:13] -- --> baseclass: [0x00000000]
  1573. [14:09:13] -- --> m_hEntAttached: [0x00000554]
  1574. [14:09:13]
  1575. [14:09:13] -- DT_FireSmoke
  1576. [14:09:13] -- --> baseclass: [0x00000000]
  1577. [14:09:13] -- --> m_flStartScale: [0x00000550]
  1578. [14:09:13] -- --> m_flScale: [0x00000554]
  1579. [14:09:13] -- --> m_flScaleTime: [0x00000558]
  1580. [14:09:13] -- --> m_nFlags: [0x0000055C]
  1581. [14:09:13] -- --> m_nFlameModelIndex: [0x00000560]
  1582. [14:09:13] -- --> m_nFlameFromAboveModelIndex: [0x00000564]
  1583. [14:09:13]
  1584. [14:09:13] -- DT_EnvTonemapController
  1585. [14:09:13] -- --> baseclass: [0x00000000]
  1586. [14:09:13] -- --> m_bUseCustomAutoExposureMin: [0x00000550]
  1587. [14:09:13] -- --> m_bUseCustomAutoExposureMax: [0x00000551]
  1588. [14:09:13] -- --> m_bUseCustomBloomScale: [0x00000552]
  1589. [14:09:13] -- --> m_flCustomAutoExposureMin: [0x00000554]
  1590. [14:09:13] -- --> m_flCustomAutoExposureMax: [0x00000558]
  1591. [14:09:13] -- --> m_flCustomBloomScale: [0x0000055C]
  1592. [14:09:13] -- --> m_flCustomBloomScaleMinimum: [0x00000560]
  1593. [14:09:13]
  1594. [14:09:13] -- DT_EnvScreenEffect
  1595. [14:09:13] -- --> baseclass: [0x00000000]
  1596. [14:09:13] -- --> m_flDuration: [0x00000550]
  1597. [14:09:13] -- --> m_nType: [0x00000554]
  1598. [14:09:13]
  1599. [14:09:13] -- DT_EnvScreenOverlay
  1600. [14:09:13] -- --> baseclass: [0x00000000]
  1601. [14:09:13] -- --> m_iszOverlayNames[0]: [0x00000550]
  1602. [14:09:13] -- --> m_iszOverlayNames: [0x00000000]
  1603. [14:09:13] -- --> m_flOverlayTimes[0]: [0x00000F48]
  1604. [14:09:13] -- --> m_flOverlayTimes: [0x00000000]
  1605. [14:09:13] -- --> m_flStartTime: [0x00000F70]
  1606. [14:09:13] -- --> m_iDesiredOverlay: [0x00000F74]
  1607. [14:09:13] -- --> m_bIsActive: [0x00000F78]
  1608. [14:09:13]
  1609. [14:09:13] -- DT_EnvProjectedTexture
  1610. [14:09:13] -- --> baseclass: [0x00000000]
  1611. [14:09:13] -- --> m_hTargetEntity: [0x00000554]
  1612. [14:09:13] -- --> m_bState: [0x00000558]
  1613. [14:09:13] -- --> m_flLightFOV: [0x0000055C]
  1614. [14:09:13] -- --> m_bEnableShadows: [0x00000560]
  1615. [14:09:13] -- --> m_bLightOnlyTarget: [0x00000561]
  1616. [14:09:13] -- --> m_bLightWorld: [0x00000562]
  1617. [14:09:13] -- --> m_bCameraSpace: [0x00000563]
  1618. [14:09:13] -- --> m_LinearFloatLightColor: [0x00000564]
  1619. [14:09:13] -- --> m_flAmbient: [0x00000570]
  1620. [14:09:13] -- --> m_SpotlightTextureName: [0x0000057C]
  1621. [14:09:13] -- --> m_nSpotlightTextureFrame: [0x00000680]
  1622. [14:09:13] -- --> m_flNearZ: [0x00000574]
  1623. [14:09:13] -- --> m_flFarZ: [0x00000578]
  1624. [14:09:13] -- --> m_nShadowQuality: [0x00000684]
  1625. [14:09:13]
  1626. [14:09:13] -- DT_EnvParticleScript
  1627. [14:09:13] -- --> baseclass: [0x00000000]
  1628. [14:09:13] -- --> m_flSequenceScale: [0x00000984]
  1629. [14:09:13]
  1630. [14:09:13] -- DT_FogController
  1631. [14:09:13] -- --> m_fog.enable: [0x00000590]
  1632. [14:09:13] -- --> m_fog.blend: [0x00000591]
  1633. [14:09:13] -- --> m_fog.dirPrimary: [0x00000554]
  1634. [14:09:13] -- --> m_fog.colorPrimary: [0x00000560]
  1635. [14:09:13] -- --> m_fog.colorSecondary: [0x00000564]
  1636. [14:09:13] -- --> m_fog.start: [0x00000570]
  1637. [14:09:13] -- --> m_fog.end: [0x00000574]
  1638. [14:09:13] -- --> m_fog.farz: [0x00000578]
  1639. [14:09:13] -- --> m_fog.maxdensity: [0x0000057C]
  1640. [14:09:13] -- --> m_fog.colorPrimaryLerpTo: [0x00000568]
  1641. [14:09:13] -- --> m_fog.colorSecondaryLerpTo: [0x0000056C]
  1642. [14:09:13] -- --> m_fog.startLerpTo: [0x00000580]
  1643. [14:09:13] -- --> m_fog.endLerpTo: [0x00000584]
  1644. [14:09:13] -- --> m_fog.lerptime: [0x00000588]
  1645. [14:09:13] -- --> m_fog.duration: [0x0000058C]
  1646. [14:09:13]
  1647. [14:09:13] -- DT_EntityParticleTrail
  1648. [14:09:13] -- --> baseclass: [0x00000000]
  1649. [14:09:13] -- --> m_iMaterialName: [0x00000638]
  1650. [14:09:13] -- --> m_Info: [0x0000063C]
  1651. [14:09:13] -- --> m_hConstraintEntity: [0x00000650]
  1652. [14:09:13]
  1653. [14:09:13] -- DT_EntityDissolve
  1654. [14:09:13] -- --> baseclass: [0x00000000]
  1655. [14:09:13] -- --> m_flStartTime: [0x00000554]
  1656. [14:09:13] -- --> m_flFadeOutStart: [0x00000558]
  1657. [14:09:13] -- --> m_flFadeOutLength: [0x0000055C]
  1658. [14:09:13] -- --> m_flFadeOutModelStart: [0x00000560]
  1659. [14:09:13] -- --> m_flFadeOutModelLength: [0x00000564]
  1660. [14:09:13] -- --> m_flFadeInStart: [0x00000568]
  1661. [14:09:13] -- --> m_flFadeInLength: [0x0000056C]
  1662. [14:09:13] -- --> m_nDissolveType: [0x00000570]
  1663. [14:09:13] -- --> m_vDissolverOrigin: [0x00000584]
  1664. [14:09:13] -- --> m_nMagnitude: [0x00000590]
  1665. [14:09:13]
  1666. [14:09:13] -- DT_DynamicLight
  1667. [14:09:13] -- --> baseclass: [0x00000000]
  1668. [14:09:13] -- --> m_Flags: [0x00000550]
  1669. [14:09:13] -- --> m_LightStyle: [0x00000551]
  1670. [14:09:13] -- --> m_Radius: [0x00000554]
  1671. [14:09:13] -- --> m_Exponent: [0x00000558]
  1672. [14:09:13] -- --> m_InnerAngle: [0x0000055C]
  1673. [14:09:13] -- --> m_OuterAngle: [0x00000560]
  1674. [14:09:13] -- --> m_SpotRadius: [0x00000564]
  1675. [14:09:13]
  1676. [14:09:13] -- DT_ColorCorrectionVolume
  1677. [14:09:13] -- --> baseclass: [0x00000000]
  1678. [14:09:13] -- --> m_Weight: [0x00000550]
  1679. [14:09:13] -- --> m_lookupFilename: [0x00000554]
  1680. [14:09:13]
  1681. [14:09:13] -- DT_ColorCorrection
  1682. [14:09:13] -- --> baseclass: [0x00000000]
  1683. [14:09:13] -- --> m_vecOrigin: [0x00000550]
  1684. [14:09:13] -- --> m_minFalloff: [0x0000055C]
  1685. [14:09:13] -- --> m_maxFalloff: [0x00000560]
  1686. [14:09:13] -- --> m_flCurWeight: [0x00000564]
  1687. [14:09:13] -- --> m_netLookupFilename: [0x00000568]
  1688. [14:09:13] -- --> m_bEnabled: [0x0000066C]
  1689. [14:09:13]
  1690. [14:09:13] -- DT_BasePlayer
  1691. [14:09:13] -- --> baseclass: [0x00000000]
  1692. [14:09:13] -- --> localdata: [0x00000000]
  1693. [14:09:13] -- --> m_AttributeList: [0x00000FF8]
  1694. [14:09:13] -- --> pl: [0x00001014]
  1695. [14:09:13] -- --> m_iFOV: [0x00001028]
  1696. [14:09:13] -- --> m_iFOVStart: [0x0000102C]
  1697. [14:09:13] -- --> m_flFOVTime: [0x00001030]
  1698. [14:09:13] -- --> m_iDefaultFOV: [0x00001034]
  1699. [14:09:13] -- --> m_hZoomOwner: [0x00001038]
  1700. [14:09:13] -- --> m_hVehicle: [0x000010C0]
  1701. [14:09:13] -- --> m_hUseEntity: [0x000010C8]
  1702. [14:09:13] -- --> m_iHealth: [0x000000A8]
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