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- logfile opened on Thu Jul 23 19:24:33 2015
- ----- Client Initialization -----
- ----- Initializing Renderer ----
- Trying to load "renderer_opengl1_x86_64.dll" from "M:\Quake III Arena"...
- -------------------------------
- QKEY found.
- ----- Client Initialization Complete -----
- ----- R_Init -----
- SDL using driver "windows"
- Initializing OpenGL display
- Display aspect: 1.333
- ...setting mode 9: 1600 1200
- Using 24 color bits, 32 depth, 0 stencil display.
- Available modes: '640x480 800x600 1024x768 1152x864 1280x960 1600x1200 720x576 1280x1024 1800x1440 720x480 1600x1024 1280x800 1680x1050 1280x768 1360x768 1280x720 1366x768 1600x900 800x448'
- GL_RENDERER: GDI Generic
- Initializing OpenGL extensions
- ...GL_EXT_texture_compression_s3tc not found
- ...GL_S3_s3tc not found
- ...GL_EXT_texture_env_add not found
- ...GL_ARB_multitexture not found
- ...GL_EXT_compiled_vertex_array not found
- ...GL_EXT_texture_filter_anisotropic not found
- Initializing Shaders
- GL_VENDOR: Microsoft Corporation
- GL_RENDERER: GDI Generic
- GL_VERSION: 1.1.0
- GL_EXTENSIONS: GL_WIN_swap_hint GL_EXT_bgra GL_EXT_paletted_texture
- GL_MAX_TEXTURE_SIZE: 1024
- GL_MAX_TEXTURE_UNITS_ARB: 0
- PIXELFORMAT: color(24-bits) Z(32-bit) stencil(0-bits)
- MODE: 9, 1600 x 1200 fullscreen hz:N/A
- GAMMA: hardware w/ 1 overbright bits
- rendering primitives: multiple glArrayElement
- texturemode: GL_LINEAR_MIPMAP_LINEAR
- picmip: 0
- texture bits: 32
- multitexture: disabled
- compiled vertex arrays: disabled
- texenv add: disabled
- compressed textures: disabled
- ----- finished R_Init -----
- ------ Initializing Sound ------
- Trying to load "OpenAL32.dll"...
- Failed to open OpenAL device 'DirectSound Software', trying default.
- Allocated 96 sources.
- OpenAL default capture device is 'Stereo Mix (2- Realtek High Def'
- OpenAL capture device opened.
- OpenAL info:
- Vendor: Creative Labs Inc.
- Version: 1.1
- Renderer: Software
- AL Extensions: EAX EAX2.0 EAX3.0 EAX4.0 EAX5.0 EAX3.0EMULATED EAX4.0EMULATED AL_EXT_OFFSET AL_EXT_LINEAR_DISTANCE AL_EXT_EXPONENT_DISTANCE
- ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_EFX
- Device: Generic Software on Speakers (2- Realtek High Definition Audio)
- Available Devices:
- Generic Software on Speakers (2- Realtek High Definition Audio)
- Generic Software on Line 1 (Virtual Audio Cable)
- Input Device: Stereo Mix (2- Realtek High Def
- Available Input Devices:
- Stereo Mix (2- Realtek High Def
- Microphone (ManyCam Virtual Mic
- Microphone (Screaming Bee Audio
- Mic in at rear panel (Pink) (2-
- Line 1 (Virtual Audio Cable)
- Sound initialization successful.
- --------------------------------
- Loading vm file vm/ui.qvm...
- File "vm/ui.qvm" found at "M:\Quake III Arena\baseq3"
- ...which has vmMagic VM_MAGIC_VER2
- Loading 1154 jump table targets
- VM file ui compiled to 690690 bytes of code
- ui loaded in 1744192 bytes on the hunk
- 35 arenas parsed
- 32 bots parsed
- --- Common Initialization Complete ---
- Winsock Initialized
- Hostname: Chris
- IP6: fe80::a840:c3a2:bba5:6f1d%13
- IP6: fe80::31ef:6631:89e:f804%16
- IP: 169.254.248.4
- IP: 192.168.1.100
- Opening IP6 socket: [::]:27960
- Opening IP socket: 0.0.0.0:27960
- ]\devmap q3dm1
- ------ Server Initialization ------
- Server: q3dm1
- RE_Shutdown( 0 )
- Hunk_Clear: reset the hunk ok
- Current search path:
- C:\Users\Christopher\AppData\Roaming\Quake3\baseq3
- M:\Quake III Arena\baseq3
- M:\Quake III Arena\baseq3\pak8.pk3 (9 files)
- M:\Quake III Arena\baseq3\pak7.pk3 (4 files)
- M:\Quake III Arena\baseq3\pak6.pk3 (64 files)
- M:\Quake III Arena\baseq3\pak5.pk3 (7 files)
- M:\Quake III Arena\baseq3\pak4.pk3 (272 files)
- M:\Quake III Arena\baseq3\pak3.pk3 (4 files)
- M:\Quake III Arena\baseq3\pak2.pk3 (148 files)
- M:\Quake III Arena\baseq3\pak1.pk3 (26 files)
- M:\Quake III Arena\baseq3\pak0.pk3 (3539 files)
- M:\Quake III Arena\baseq3\curry.pk3 (4 files)
- M:\Quake III Arena\baseq3\common-spog.pk3 (29 files)
- M:\Quake III Arena\baseq3\common-q3map2.pk3 (14 files)
- handle 1: qconsole.log
- ----------------------
- 4120 files in pk3 files
- Loading vm file vm/qagame.qvm...
- File "vm/qagame.qvm" found at "M:\Quake III Arena\baseq3"
- ...which has vmMagic VM_MAGIC_VER2
- Loading 894 jump table targets
- VM file qagame compiled to 1272584 bytes of code
- qagame loaded in 3306432 bytes on the hunk
- ------- Game Initialization -------
- gamename: baseq3
- gamedate: Jul 22 2015
- 0 teams with 0 entities
- 12 items registered
- -----------------------------------
- ------- BotLib Initialization -------
- loaded weapons.c
- loaded items.c
- loaded syn.c
- loaded rnd.c
- loaded match.c
- loaded rchat.c
- ------------ Map Loading ------------
- trying to load maps/q3dm1.aas
- loaded maps/q3dm1.aas
- found 18 level items
- -------------------------------------
- 32 bots parsed
- 35 arenas parsed
- AAS initialized.
- -----------------------------------
- RE_Shutdown( 0 )
- ----- R_Init -----
- Initializing Shaders
- GL_VENDOR: Microsoft Corporation
- GL_RENDERER: GDI Generic
- GL_VERSION: 1.1.0
- GL_EXTENSIONS: GL_WIN_swap_hint GL_EXT_bgra GL_EXT_paletted_texture
- GL_MAX_TEXTURE_SIZE: 1024
- GL_MAX_TEXTURE_UNITS_ARB: 0
- PIXELFORMAT: color(24-bits) Z(32-bit) stencil(0-bits)
- MODE: 9, 1600 x 1200 fullscreen hz:N/A
- GAMMA: hardware w/ 1 overbright bits
- rendering primitives: multiple glArrayElement
- texturemode: GL_LINEAR_MIPMAP_LINEAR
- picmip: 0
- texture bits: 32
- multitexture: disabled
- compiled vertex arrays: disabled
- texenv add: disabled
- compressed textures: disabled
- ----- finished R_Init -----
- Loading vm file vm/ui.qvm...
- File "vm/ui.qvm" found in "M:\Quake III Arena\baseq3\pak8.pk3"
- VM file ui compiled to 991377 bytes of code
- ui loaded in 1688544 bytes on the hunk
- 35 arenas parsed
- 32 bots parsed
- Loading vm file vm/cgame.qvm...
- File "vm/cgame.qvm" found in "M:\Quake III Arena\baseq3\pak8.pk3"
- VM file cgame compiled to 1247940 bytes of code
- cgame loaded in 4993536 bytes on the hunk
- stitched 0 LoD cracks
- ...loaded 1942 faces, 113 meshes, 42 trisurfs, 0 flares
- CL_InitCGame: 15.63 seconds
- 142 msec to draw all images
- Com_TouchMemory: 0 msec
- ^1Bad Info^7 entered the game
- ]quit
- ^1Bad Info^7: ^2quit
- ]\quit
- ----- Server Shutdown (Server quit) -----
- ==== ShutdownGame ====
- AAS shutdown.
- ---------------------------
- Current search path:
- C:\Users\Christopher\AppData\Roaming\Quake3\baseq3
- M:\Quake III Arena\baseq3
- M:\Quake III Arena\baseq3\pak8.pk3 (9 files)
- M:\Quake III Arena\baseq3\pak7.pk3 (4 files)
- M:\Quake III Arena\baseq3\pak6.pk3 (64 files)
- M:\Quake III Arena\baseq3\pak5.pk3 (7 files)
- M:\Quake III Arena\baseq3\pak4.pk3 (272 files)
- M:\Quake III Arena\baseq3\pak3.pk3 (4 files)
- M:\Quake III Arena\baseq3\pak2.pk3 (148 files)
- M:\Quake III Arena\baseq3\pak1.pk3 (26 files)
- M:\Quake III Arena\baseq3\pak0.pk3 (3539 files)
- M:\Quake III Arena\baseq3\curry.pk3 (4 files)
- M:\Quake III Arena\baseq3\common-spog.pk3 (29 files)
- M:\Quake III Arena\baseq3\common-q3map2.pk3 (14 files)
- handle 1: qconsole.log
- handle 3: music\sonic5.wav
- ----------------------
- 4120 files in pk3 files
- ----- Client Shutdown (Client quit) -----
- RE_Shutdown( 1 )
- Hunk_Clear: reset the hunk ok
- OpenAL capture device closed.
- -----------------------
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