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- @SubscribeEvent
- public void onHUDRender(RenderGameOverlayEvent event){
- if(event.type == RenderGameOverlayEvent.ElementType.CROSSHAIRS){
- Minecraft.getMinecraft().renderEngine.bindTexture(hitTexture);
- // System.out.println(GL11.GL_TEXTURE_MATRIX + "\t" + GL11.GL_MODELVIEW_MATRIX + "\t" + GL11.GL_PROJECTION_MATRIX);
- // System.out.println(GL11.glGetInteger(GL11.GL_MATRIX_MODE));
- GL11.glPushMatrix();
- /*GL11.glMatrixMode(GL11.GL_TEXTURE_MATRIX);
- GL11.glLoadIdentity();
- GL11.glTranslatef(0.5F, 0.5F, 0F);
- GL11.glRotatef((Minecraft.getMinecraft().theWorld.getTotalWorldTime() % 20) * 18F, 0F, 0F, 1F);
- GL11.glTranslatef(-0.5F, -0.5F, 0F);
- GL11.glMatrixMode(GL11.GL_PROJECTION_MATRIX);
- GL11.glLoadIdentity();*/
- GL11.glTranslatef(100F, 100F, 0F);
- Gui.drawModalRectWithCustomSizedTexture(event.resolution.getScaledWidth() / 2 - 24, event.resolution.getScaledHeight() / 2 - 35,
- 6, 0, 64, 64, 64F, 64F);
- GL11.glPopMatrix();
- }else if(event.type == RenderGameOverlayEvent.ElementType.AIR){
- //TODO render hurt overlay
- }
- }
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