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- $(document).ready(function() {
- $(".title").hover(function() {
- $(this).css("font-size","140%"); }
- , function() {
- $(this).css("font-size","120%"); });
- dontpropogate=function() {
- $(this).stopPropagation();
- }
- showpage=function($label){
- pageSound.playclip()
- document.getElementById("paper").style.display="block";
- switch ($label) {
- case 1:
- $contents = '<span style="font-weight:bold; font-size:50px; font-style:italic; font-family:\'Open Sans Condensed\';">The Eight Pages<\/span><hr style="width:40%;" \/><p>Based on the game by Mark J. Hadley, you start off in a dark wood at night, armed with only a flashlight. You must try to collect all eight pages, while being pursued by the Slenderman. Can you get them all before he catches you? Download and play to find out.<\/p><p>This game works on the TI-83+, TI-84+ and their respective Silver Editions. It may also work on the TI-84+ emulator on the TI-Nspire. It has not been tested on any other model.<\/p><hr style="width:40%;" \/>Download: <a href="downloads/slender8pages.zip" target="_blank" style="color:inherit; text-decoration:none; font-style:italic;">Slender: The Eight Pages, TI Edition<\/a>';
- break;
- }
- document.getElementById("paper").innerHTML=$contents;
- $("a").click(function(e){
- e.stopPropagation();
- });
- }
- removepage=function() {
- pageSound.playclip()
- document.getElementById("paper").style.display="none";
- }
- });
- var audiotypes={
- "mp3": "audio/mpeg",
- "mp4": "audio/mp4",
- "ogg": "audio/ogg",
- "wav": "audio/wav"
- }
- function ss_soundbits(sound){
- var audio_element = document.createElement('audio')
- if (audio_element.canPlayType){
- for (var i=0; i<arguments.length; i++){
- var source_element = document.createElement('source')
- source_element.setAttribute('src', arguments[i])
- if (arguments[i].match(/\.(\w+)$/i))
- source_element.setAttribute('type', audiotypes[RegExp.$1])
- audio_element.appendChild(source_element)
- }
- audio_element.load()
- audio_element.playclip=function(){
- audio_element.pause()
- audio_element.currentTime=0
- audio_element.play()
- }
- audio_element.stopclip=function(){
- audio_element.pause()
- }
- return audio_element
- }
- }
- var pageSound = ss_soundbits("paper-rustle.mp3");
- var originalBG = '',
- lightColor = 'fff',
- gradientSize = 5;
- originalBG = $("body").css("background");
- var handleMouseMove = function(e) {
- x = e.pageX - this.offsetLeft;
- y = e.pageY - this.offsetTop;
- xy = x + " " + y;
- bgWebKit = "-webkit-gradient(radial, " + xy + ", 0, " + xy + ", 100, from(rgba(255,255,255,0.8)), to(rgba(255,255,255,0.0))), " + originalBG;
- bgMoz = "-moz-radial-gradient(" + x + "px " + y + "px 45deg, circle, " + lightColor + " 0%, " + originalBG + " " + gradientSize + "px)";
- $(this)
- .css({ background: bgWebKit })
- .css({ background: bgMoz });
- }
- var handleMouseLeave = function() {
- $(this).css({ background: originalBG });
- }
- $('body').mousemove(handleMouseMove).mouseleave(handleMouseLeave);
- </script>
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