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- Sword Maiden of Sirius
- Level 6 WIND Fairy/Ritual/Effect
- 2400/2000
- You can Ritual Summon this card with "Imperial Sword Dance". You can only use this card name's (1) and (2) effects once per turn each.
- (1) If this card is Ritual Summoned: You can target 1 WIND Fairy monster in your GY, except "Sword Maiden of Sirius"; Special Summon that target.
- (2) When this card on the field is destroyed and sent to the GY: Target 1 face-up WIND Fairy monster you control; it gains 2400 ATK.
- Imperial Sword Dance
- Ritual Spell
- This card can be used to Ritual Summon "Sword Maiden of Sirius". You can only activate 1 card with this card's name per turn.
- (1) You must also Tribute monsters from your hand or field whose total Levels equal 6 or more. Then, if you Tributed only WIND or Fairy monsters this way, draw 1 card for each of those monsters.
- Shield Maiden of Isis
- Level 6 EARTH Fairy/Ritual/Effect
- 1600/2400
- You can Ritual Summon this card with "Guard Formation". You can only use this card name's (2) effect once per turn.
- (1) All monsters your opponent controls lose 500 ATK/DEF.
- (2) When an opponent's monster declares an attack: You can negate the attack.
- Guard Formation
- Ritual Spell
- This card can be used to Ritual Summon "Shield Maiden of Isis". You can only activate 1 card with this card's name per turn.
- (1) You must also Tribute monsters from your hand or field whose total Levels equal 6 or more. Then, if you Tributed only EARTH or Fairy monsters this way, inflict 500 damage to your opponent for each of those monsters.
- Shadow of Sirius
- Level 8 DARK Beast/Ritual/Effect
- 2500/2800
- You can Ritual Summon this card with "Shadow's Call". You can only use this card name's (3) effect once per turn.
- (1) If this card is Ritual Summoned: You can equip 1 of your banished Ritual Monsters to this card, and if you do, place counters on this card equal to half that monster's Level, rounded down.
- (2) Gains 300 ATK for each counter on this card.
- (3) When your opponent activates a Spell Card (Quick Effect): You can remove 1 counter from this card; negate the activation.
- Shadow's Call
- Ritual Spell
- This card can be used to Ritual Summon "Shadow of Sirius".
- (1) You must also Tribute monsters from your hand or field, and/or banish Ritual Monsters from your GY, whose total Levels equal 8 or more.
- Resplendacy of Isis
- Level 8 LIGHT Fairy/Ritual/Effect
- 2800/2500
- You can Ritual Summon this card with "Resplendent Aura". You can only use this card name's (3) effect once per turn.
- (1) If this card is Ritual Summoned: You can equip 1 Ritual Monster from your GY to this card, and if you do, place counters on this card for each 1000 ATK the equipped monster has.
- (2) Gains 300 ATK for each counter on this card.
- (3) When your opponent activates a Trap Card (Quick Effect): You can remove 1 counter from this card; negate the activation.
- Resplendent Aura
- Ritual Spell
- This card can be used to Ritual Summon "Resplendacy of Isis".
- (1) You must also Tribute monsters from your hand or field whose total Levels equal 8 or more. If your opponent controls more monsters than you do, you can send up to 1 Ritual Monster from your Deck to the GY.
- Gravelord Soulsword
- Level 7 DARK Arsenal/Ritual/Effect
- 500/0
- You can Ritual Summon this card with "Gravelord Resurrection".
- (1) Your opponent's monsters gain 500 ATK for each Ritual Monster in your GY.
- (2) If this card battles an opponent's monster, invert damage calculation.
- Gravelord Resurrection
- Ritual Spell
- This card can be used to Ritual Summon "Gravelord Soulsword".
- (1) You must also Tribute monsters from either field whose total Levels equal exacly 7.
- Lua Beast Spearmaster
- Level 8 LIGHT Beast-Warrior/Ritual/Effect
- 2800/2400
- You can Ritual Summon this card with "Moon Dance". You can only use this card name's (1) effect once per turn.
- (1) If this card is Ritual Summoned: You can target 1 face-up monster your opponent controls; it loses ATK equal to the combined original ATK of the monsters Tributed for this card's Ritual Summon, then, if that monster's ATK becomes 0 by this effect, banish it.
- (2) If this Ritual Summoned card you control is destroyed by battle and sent to the GY: Target 1 "Moon Dance" in your GY; add it to your hand, then place this card to the top of your Deck.
- Moon Dance
- Ritual Spell
- This card can be used to Ritual Summon "Lua Beast Spearmaster".
- (1) You must also Tribute monsters from your hand or field whose combined ATK equal 2800 or more.
- Sol Beast Swordsman
- Level 8 DARK Beast-Warrior/Ritual/Effect
- 2400/2800
- You can Ritual Summon this card with "Solar Sword Dance". You can only use this card name's (1) effect once per turn.
- (1) If this card is Ritual Summoned: You can target 1 face-up Attack Position monster your opponent controls; change it to Defense Position, and if it cannot be changed to Defense Position, banish it.
- (2) If this Ritual Summoned card you control is destroyed by battle and sent to the GY: Target 1 "Solar Sword Dance" in your GY; add it to your hand, then place this card to the top of your Deck.
- Solar Sword Dance
- Ritual Spell
- This card can be used to Ritual Summon "Sol Beast Swordsman".
- (1) You must also Tribute monsters from your hand or field whose combined DEF equal 2800 or more.
- Graveward Guardian
- Rank 4 DARK Zombie/Xyz/Effect
- 2200/0
- 2 Level 4 DARK monsters
- You can only use this card name's (1) effect once per turn.
- (1) You can detach 1 material from this card; send 1 Grave Monster from your Deck to the GY.
- Spiderqueen Overmind
- Rank 4 EARTH Insect/Xyz/Effect
- 2400/1600
- 2 Level 4 monsters
- You can only use this card name's (2) effect once per turn.
- (1) If you would Ritual Summon a Ritual Monster, this card can be treated as having a Level equal to 6 + the number of materials attached to this card.
- (2) You can target 1 Ritual Spell in your GY; attach it to this card as material.
- Steward of Bastet
- Rank 3 EARTH Beast/Xyz/Effect
- 1800/1300
- 2 Level 3 monsters
- You can only use this card name's (1) effect once per turn.
- (1) When this card is Xyz Summoned: You can detach 2 materials from this card, then target 1 Ritual Spell in your GY; apply that target's effect, then shuffle that target into the Deck.
- (2) If you would Ritual Summon a Ritual Monster, this card can be treated as a Level 6 monster.
- Adverse Hardware
- Continuous Spell
- (1) If you would Ritual Summon a Ritual Monster, you can treat Link Monsters you control as having a Level equal to double their Link Rating.
- Ritual of the Blood Dragon
- Normal Spell
- You can only activate 1 card with this card's name per turn.
- (1) Target 1 Level 4 or lower monster in your GY that was Tributed for a Ritual Summon; Special Summon that target, and if you do, increase its Level by its original Level.
- Overwhelming Rage
- Normal Spell
- (1) Target 1 Zombie monster you control with 2000 or more ATK; it can make up to 2 attacks during each Battle Phase this turn.
- Lord of Cynders
- Rank 8 FIRE Pyro/Xyz/Effect
- 2500/200
- 2 Level 8 monsters
- You can only use this card name's (3) effect once per turn.
- (1) Gains 300 ATK for each Ritual Spell in your GY.
- (2) While this card has a material attached that was originally a Ritual Monster, this card cannot be destroyed by your opponent's card effects.
- (3) You can detach 1 material from this card, then target cards your opponent controls, up to the number of Ritual Spells with different names in your GY +1; destroy them.
- Dance of the Clairvoyant
- Normal Spell
- You can only activate 1 card with this card's name per turn. You cannot conduct your Battle Phase the turn this card is activated.
- (1) Banish 2 Ritual Spells from your GY; add 2 Level 8 or lower Ritual Monsters with the same Level and different names from your Deck to your hand.
- Storm, Earth and Fire
- Counter Trap
- You can only activate 1 card with this card's name per turn.
- (1) Activate 1 of the following effects.
- β When your opponent activates a monster effect: Tribute 1 WIND Normal Monster; negate the activation, and if you do, destroy that monster.
- β When your opponent activates a Spell Card: Tribute 1 EARTH Normal Monster; negate the activation, and if you do, destroy that card.
- β When your opponent activates a Trap Card: Tribute 1 FIRE Normal Monster; negate the activation, and if you do, destroy that card.
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