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KujiUn

PTA Item Properties

Jan 26th, 2012
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  1. First, a note on Item Properties
  2.  
  3. Activate: must be activated to use
  4. One Use: only use once, Activate
  5. Refresh X: must wait X before using again, Activate
  6. Overclock: (must be accompanied with Refresh X) may be used before refresh, breaks item
  7. Heal X: heals the target for X
  8. Cure X: cures target status afflication X
  9. Restore I/II: regain use of one/all Center/Battle move(s)
  10. Pokemon Only: only works on Pokemon
  11. Field Range: affects all targets on field
  12. Discomfort I/II: causes discomfort, II is unbearable
  13. Learn X: teaches X
  14. Held: must be held to be used
  15. Auto X: (must be accompanied with Activate) automatically activates if held if X
  16. Inflict X: inflicts status effect
  17. Taste X: has tastes
  18. Lower X: lowers base stats
  19. Optional: effect is optional
  20. Type Resist X: resist type X
  21. Amplify X: raises combat stage of X
  22. Crit X: sets crit range to X
  23. Accuracy X: makes Pokemon able to hit easier/harder
  24. Interrupter: adds "Interrupt" to Pokemon's moves
  25. Duration X: effect lasts for X
  26.  
  27. Potions: Heal X, One Use
  28. Full Restore: Heal Max, Cure All, One Use
  29. Either/Elixir: Pokemon Only, Restore I/II, One Use
  30. Status Curing: Cure X, One Use
  31. Repel: Field Range, Pokemon Only, Duration X, Discomfort I, One Use
  32. TMs: Pokemon Only, Discomfort II, Learn X, One Use
  33. HMs: Pokemon Only, Discomfort II, Learn X, Refresh 2d, Overclock
  34. Berries: One Use, Pokemon Only: Auto X
  35.  
  36. TO DO:
  37. Stones and on
  38. Hold Items
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