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- using UnityEngine;
- using System.Collections;
- public class Explosao : MonoBehaviour {
- public float time,tempTime;
- // Use this for initialization
- void Start () {
- }
- // Update is called once per frame
- void Update () {
- tempTime += Time.deltaTime;
- if(tempTime >= time){
- Destroy (this.gameObject);
- }
- }
- }
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