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Feb 11th, 2016
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  1. //TamerHelpervUOF By Vlek, Grunt of the Bloodclan (Bloodclan.org)
  2. //Get close to your target, press your associated key.
  3. //CAUTION: Must watch this script. It's not as intelligent as the regular one.
  4. if not listexists 'NameTheTamed'
  5. //Set this name to whatever you want.
  6. createlist 'NameTheTamed'
  7. pushlist 'NameTheTamed' 'multiclientpvper'
  8. endif
  9. if not listexists 'tameables'
  10. createlist 'tameables'
  11. pushlist 'tameables' 0x31a
  12. pushlist 'tameables' 0x115 //ridable wolf
  13. pushlist 'tameables' 0x7t //Hellcat (Large)
  14. pushlist 'tameables' 0x62 //Hellhound
  15. pushlist 'tameables' 0xbc //Savage Ridgeback
  16. pushlist 'tameables' 0xbb //Ridgeback
  17. pushlist 'tameables' 0x17 //Dire Wolf
  18. pushlist 'tameables' 0xce //Lava Lizard
  19. pushlist 'tameables' 0x14 //Frost spider
  20. pushlist 'tameables' 0xc9 //Hellcat (Small)
  21. pushlist 'tameables' 0xda //Frenzied Ostard
  22. pushlist 'tameables' 0x50 //Giant Toad
  23. pushlist 'tameables' 0xe8 color '0'//Bull
  24. pushlist 'tameables' 0xe9 color '0' //Bull2
  25. pushlist 'tameables' 0x22 //White Wolf
  26. pushlist 'tameables' 0x25 //White Wolf2
  27. pushlist 'tameables' 0x1c //Giant Spider
  28. pushlist 'tameables' 0xd4 //Grizzly Bear
  29. pushlist 'tameables' 0xea //Great Hart
  30. pushlist 'tameables' 0x41 //Snow leopard
  31. pushlist 'tameables' 0x40 //Snow leopard
  32. pushlist 'tameables' 0x19 //Gray wolf
  33. pushlist 'tameables' 0x1b //Gray wolf2
  34. pushlist 'tameables' 0x30 //Scorpion
  35. pushlist 'tameables' 0xca //Alligator
  36. pushlist 'tameables' 0x3f //Cougar
  37. pushlist 'tameables' 0xd6 //Panther
  38. pushlist 'tameables' 0xa7 //Brown Bear
  39. pushlist 'tameables' 0xdd //Walrus
  40. pushlist 'tameables' 0xd5 //Polar Bear
  41. pushlist 'tameables' 0xd3 //Black Bear
  42. pushlist 'tameables' 0xdc //Llama
  43. // pushlist 'tameables' 0x124 //Pack Llama
  44. // pushlist 'tameables' 0x123 //Pack Horse
  45. // pushlist 'tameables' 0xc8 //Horse
  46. pushlist 'tameables' 0xe2 //Horse2
  47. pushlist 'tameables' 0xcc //Horse3
  48. pushlist 'tameables' 0xed //Giant Rat
  49. pushlist 'tameables' 0xdb //Forest Ostard
  50. pushlist 'tameables' 0xd2 //Desert Ostard
  51. pushlist 'tameables' 0x122 //Boar
  52. pushlist 'tameables' 0xe1 //Timber Wolf
  53. pushlist 'tameables' 0xed //Hind
  54. pushlist 'tameables' 0x51 //Bullfrog
  55. endif
  56. if not @inrange 'tobetamed' 2
  57. @unsetalias 'tobetamed'
  58. for 0 in 'tameables'
  59. if @findtype tameables[] 'any' 'ground' 1 2
  60. @setalias 'tobetamed' 'found'
  61. break
  62. endif
  63. endfor
  64. endif
  65. if not @inrange 'tobetamed' 2
  66. sysmsg 'No new creatures near you!'
  67. replay
  68. endif
  69. clearjournal
  70. while name 'tobetamed' != NameTheTamed[0]
  71. autotargetobject 'tobetamed'
  72. useskill 'animal taming'
  73. @rename 'tobetamed' NameTheTamed[0]
  74. pause 1000
  75. if not @inrange 'tobetamed' 1
  76. if @x 'tobetamed' > x 'self' and @y 'tobetamed' > y 'self'
  77. walk 'Southeast'
  78. elseif @x 'tobetamed' < x 'self' and @y 'tobetamed' > y 'self'
  79. walk 'Southwest'
  80. elseif @x 'tobetamed' > x 'self' and @y 'tobetamed' < y 'self'
  81. walk 'Northeast'
  82. elseif @x 'tobetamed' < x 'self' and @y 'tobetamed' < y 'self'
  83. walk 'Northwest'
  84. elseif @x 'tobetamed' > x 'self' and @y 'tobetamed' == y 'self'
  85. walk 'East'
  86. elseif @x 'tobetamed' < x 'self' and @y 'tobetamed' == y 'self'
  87. walk 'West'
  88. elseif @x 'tobetamed' == x 'self' and @y 'tobetamed' > y 'self'
  89. walk 'South'
  90. elseif @x 'tobetamed' == x 'self' and @y 'tobetamed' < y 'self'
  91. walk 'North'
  92. endif
  93. endif
  94. endwhile
  95. waitforcontext 'tobetamed' 8 20000
  96. waitforgump 0x909cc741 15000
  97. @replygump 0x909cc741 2
  98. usetype 0x1f5f
  99. waitfortarget 2100
  100. target 'tobetamed'
  101. pause 2345
  102. pause '1500'
  103. @ignoreobject 'tobetamed'
  104. @unsetalias 'tobetamed'
  105. replay
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