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- //----------------------------------------------------------------------------
- // BotProfile.db
- // Author: Michael S. Booth, Turtle Rock Studios (www.turtlerockstudios.com)
- // Elite bot edits by WaLLy3K 9/09/13
- //
- // This database defines bot "personalities".
- // Feel free to edit it and define your own bots.
- //
- //----------------------------------------------------------------------------
- //
- // All profiles begin with this data and overwrite their own
- //
- Default
- Skill = 100
- Aggression = 100
- ReactionTime = 0.22 // reaction time in milliseconds. 230ms or 0.23 is standard human reaction time (0.3 default)
- AttackDelay = 0.20 // compensate for a bots lack of ping. 50ms is standard server ping (0 default)
- Teamwork = 100
- AimFocusInitial = 0.22 // initial focus spread in degrees (from desired center. 20 default)
- AimFocusDecay = 0.10 // how much focus shrinks per second (.25 = 25% of size after 1 sec. 0.7 default)
- AimFocusOffsetScale = 0.10 // controls accuracy when tracking to target (0 == perfect, should always be < 1)
- AimfocusInterval = 0.22 // how often focus is adjusted (smaller intervals means better movement tracking)
- WeaponPreference = CompWeps
- Cost = 0
- Difficulty = HARD
- VoicePitch = 50
- Skin = 0
- LookAngleMaxAccelNormal = 2000.0 // how quickly a bot will move their cross hair look at you (2000.0 default)
- LookAngleStiffnessNormal = 300.0 // how quickly a bot will lock onto you (100.0 default)
- LookAngleDampingNormal = 50.0 // dampen how much will the bot scan the area while not engaged (25.0 default)
- LookAngleMaxAccelAttacking = 5000.0 // how long a bot will keep an interest in their attacker (3000.0 default)
- LookAngleStiffnessAttacking = 500.0 // how soon after spotting will a bot attack (150.0 default)
- LookAngleDampingAttacking = 30.0 // dampen how much a bot will compensate for recoil (30.0 default)
- End
- //
- // Weapon preference templates
- // These templates inherit from Default and override with their values
- // The name of the template defines a type that is used by individual bot profiles
- //
- Template CompWeps
- WeaponPreference = m4a1
- WeaponPreference = ak47
- WeaponPreference = awp
- WeaponPreference = p90
- WeaponPreference = awp
- WeaponPreference = deagle
- WeaponPreference = p250
- End
- Template Rifle
- WeaponPreference = m4a1
- WeaponPreference = ak47
- WeaponPreference = famas
- WeaponPreference = galilar
- WeaponPreference = ump45
- End
- Template Punch
- WeaponPreference = aug
- WeaponPreference = sg556
- WeaponPreference = famas
- WeaponPreference = galilar
- WeaponPreference = ump45
- End
- Template Sniper
- WeaponPreference = awp
- WeaponPreference = sg550
- WeaponPreference = g3sg1
- WeaponPreference = ssg08
- WeaponPreference = m4a1
- WeaponPreference = ak47
- WeaponPreference = mp7
- End
- Template Power
- WeaponPreference = m249
- WeaponPreference = xm1014
- WeaponPreference = nova
- WeaponPreference = m4a1
- WeaponPreference = ak47
- WeaponPreference = mp7
- End
- Template Shotgun
- WeaponPreference = xm1014
- WeaponPreference = nova
- WeaponPreference = mag7
- WeaponPreference = sawedoff
- WeaponPreference = m4a1
- WeaponPreference = ak47
- End
- Template Spray
- WeaponPreference = m4a1
- WeaponPreference = ak47
- WeaponPreference = p90
- WeaponPreference = mp9
- WeaponPreference = mac10
- WeaponPreference = mp7
- WeaponPreference = ump45
- End
- //
- // Skill templates
- //
- // Global Elite Challenge (High End Tier 3) [Tested]
- Template Elite
- Skill = 100
- Rank = 1800
- Aggression = 100
- ReactionTime = 0.01
- AttackDelay = 0.05
- Cost = 4
- Difficulty = EXPERT
- WeaponPreference = CompWeps
- VoicePitch = 40
- AimFocusInitial = 0.01
- AimFocusDecay = 0.01
- AimFocusOffsetScale = 0.01
- AimfocusInterval = 0.01
- End
- // Elite Master Guardian Challenge (Low End Tier 3) [Tested]
- Template Expert
- Skill = 100
- Rank = 1600
- Aggression = 100
- ReactionTime = 0.22
- Cost = 4
- Difficulty = HARD
- WeaponPreference = CompWeps
- VoicePitch = 50
- AimFocusInitial = 0.22
- AimFocusDecay = 0.10
- AimFocusOffsetScale = 0.10
- AimfocusInterval = 0.22
- End
- // Gold Nova Master Challenge (Mid Tier 2)
- Template VeryHard
- Skill = 90
- Rank = 1400
- Aggression = 90
- ReactionTime = 0.35
- Cost = 3
- Difficulty = NORMAL
- VoicePitch = 75
- AimFocusInitial = 0.35
- AimFocusDecay = 0.20
- AimFocusOffsetScale = 0.20
- AimfocusInterval = 0.35
- End
- // Gold Nova One Challenge (Low Tier 2)
- Template Hard
- Skill = 90
- Rank = 1300
- Aggression = 80
- ReactionTime = 0.45
- Cost = 3
- Difficulty = NORMAL
- VoicePitch = 85
- AimFocusInitial = 0.45
- AimFocusDecay = 0.20
- AimFocusOffsetScale = 0.20
- AimfocusInterval = 0.45
- End
- // Silver Elite Challenge (High Tier 1)
- Template Tough
- Skill = 80
- Rank = 1100
- Aggression = 60
- ReactionTime = 0.55
- Cost = 2
- Difficulty = NORMAL
- VoicePitch = 95
- AimFocusInitial = 0.55
- AimFocusDecay = 0.30
- AimFocusOffsetScale = 0.22
- AimfocusInterval = 0.55
- End
- // Silver IV Challenge (Mid Tier 1)
- Template Normal
- Skill = 75
- Rank = 1000
- Aggression = 45
- ReactionTime = 0.80
- Cost = 2
- Difficulty = EASY
- VoicePitch = 110
- AimFocusInitial = 0.80
- AimFocusDecay = 0.40
- AimFocusOffsetScale = 0.25
- AimfocusInterval = 0.80
- End
- // Silver I Challenge (Low Tier 1)
- Template Fair
- Skill = 75
- Rank = 850
- Aggression = 30
- ReactionTime = 0.90
- Cost = 1
- Difficulty = EASY
- VoicePitch = 120
- AimFocusInitial = 0.90
- AimFocusDecay = 0.50
- AimFocusOffsetScale = 0.28
- AimfocusInterval = 0.90
- End
- // Beginner Challenge (New to FPS & PC Gaming)
- Template Easy
- Skill = 50
- Rank = 600
- Aggression = 20
- ReactionTime = 1.00
- Cost = 1
- Difficulty = EASY
- VoicePitch = 130
- AimFocusInitial = 1.00
- AimFocusDecay = 0.60
- AimFocusOffsetScale = 0.30
- AimfocusInterval = 1.00
- End
- //
- // These are the individual bot profiles, which inherit first from
- // Default and then the specified Template(s), in order
- //
- Elite Delta
- Skin = 1
- VoicePitch = 45
- End
- Elite Canary
- Skin = 2
- VoicePitch = 45
- End
- Elite Violet
- Skin = 4
- VoicePitch = 44
- End
- Elite Shark
- Skin = 4
- VoicePitch = 40
- End
- Elite Alpha
- Skin = 2
- VoicePitch = 40
- End
- Elite Cat
- Skin = 4
- VoicePitch = 42
- End
- Elite Husky
- Skin = 2
- VoicePitch = 48
- End
- Elite Salmon
- Skin = 1
- VoicePitch = 46
- End
- Elite Sheep
- Skin = 3
- VoicePitch = 45
- End
- Elite Emu
- Skin = 1
- VoicePitch = 44
- End
- Elite Maple
- Skin = 4
- VoicePitch = 49
- End
- //----------------------------------------
- Expert Sonar
- VoicePitch = 85
- End
- Expert Flute
- VoicePitch = 100
- End
- Expert Heron
- VoicePitch = 95
- End
- Expert Beta
- VoicePitch = 115
- End
- Expert Nautilus
- VoicePitch = 87
- End
- Expert Diamond
- VoicePitch = 91
- End
- Expert Albatross
- VoicePitch = 101
- End
- Expert Anchor
- VoicePitch = 112
- End
- Expert Ostrich
- VoicePitch = 99
- End
- Expert Lilly
- VoicePitch = 100
- End
- //----------------------------------------
- VeryHard Daisy
- Skin = 1
- VoicePitch = 110
- End
- VeryHard Wagon
- Skin = 3
- VoicePitch = 93
- End
- VeryHard Vulture
- Skin = 2
- VoicePitch = 100
- End
- VeryHard Banjo
- Skin = 4
- VoicePitch = 86
- End
- //----------------------------------------
- Hard+Rifle Lamb
- Skin = 1
- VoicePitch = 95
- End
- Hard+RifleT Dart
- Skin = 2
- VoicePitch = 90
- End
- Hard+Spray Pelican
- Skin = 4
- VoicePitch = 102
- End
- Hard+Shotgun Zigzag
- Skin = 1
- VoicePitch = 98
- End
- Hard+Rifle Frog
- Skin = 2
- VoicePitch = 96
- End
- Hard+Punch Whale
- Skin = 4
- VoicePitch = 103
- End
- Hard+Punch Flamingo
- Skin = 1
- VoicePitch = 105
- End
- Hard+Rifle Iguana
- Skin = 2
- VoicePitch = 97
- End
- Hard+Rifle Woodpecker
- Skin = 4
- VoicePitch = 84
- End
- Hard+Punch Pyramid
- Skin = 1
- VoicePitch = 90
- End
- Hard+Rifle Seal
- Skin = 2
- VoicePitch = 98
- End
- Hard+Sniper Manatee
- Skin = 3
- VoicePitch = 110
- End
- Hard+Spray Sparrow
- Skin = 4
- VoicePitch = 103
- End
- Hard+Rifle Bulldog
- Skin = 2
- VoicePitch = 110
- End
- //----------------------------------------
- Tough+Sniper Eclipse
- Skin = 3
- VoicePitch = 120
- End
- Tough+Rifle Cyclone
- Skin = 1
- VoicePitch = 100
- End
- Tough+Rifle Robin
- Skin = 2
- VoicePitch = 104
- End
- Tough+Rifle Hatchet
- Skin = 4
- VoicePitch = 98
- End
- Tough Vortex
- Skin = 1
- VoicePitch = 100
- End
- Tough+Rifle Zebra
- Skin = 2
- VoicePitch = 102
- End
- Tough+Shotgun Donkey
- Skin = 4
- VoicePitch = 95
- End
- Tough+Rifle Stump
- Skin = 1
- VoicePitch = 95
- End
- Tough+RifleT Macaw
- Skin = 2
- VoicePitch = 110
- End
- Tough+Rifle Torus
- Skin = 4
- VoicePitch = 112
- End
- Tough Snake
- Skin = 1
- VoicePitch = 90
- End
- Tough+Rifle Goose
- Skin = 2
- VoicePitch = 115
- End
- Tough+Rifle Blackbird
- Skin = 4
- VoicePitch = 107
- End
- Tough+Rifle Rose
- Skin = 2
- VoicePitch = 102
- End
- Tough Hurricane
- Skin = 1
- VoicePitch = 98
- End
- Tough+Rifle Dalmatian
- Skin = 2
- VoicePitch = 100
- End
- Tough+RifleT Wade
- Skin = 4
- VoicePitch = 95
- End
- Tough+Rifle Rattle
- Skin = 1
- VoicePitch = 86
- End
- Tough+RifleT Octopus
- Skin = 2
- VoicePitch = 100
- End
- Tough+Rifle Bell
- Skin = 4
- VoicePitch = 95
- End
- //----------------------------------------
- Normal+Rifle Adam
- Skin = 1
- VoicePitch = 105
- End
- Normal+PunchT Andy
- Skin = 2
- VoicePitch = 90
- End
- Normal Chris
- Skin = 3
- VoicePitch = 100
- End
- Normal Colin
- Skin = 4
- VoicePitch = 107
- End
- Normal+Rifle Dennis
- Skin = 1
- VoicePitch = 104
- End
- Normal Doug
- Skin = 2
- VoicePitch = 110
- End
- Normal Gary
- Skin = 3
- VoicePitch = 95
- End
- Normal Grant
- Skin = 4
- VoicePitch = 112
- End
- Normal Greg
- Skin = 1
- VoicePitch = 111
- End
- Normal+Sniper Ian
- Skin = 3
- VoicePitch = 115
- End
- Normal Jerry
- Skin = 4
- VoicePitch = 112
- End
- Normal Jon
- Skin = 1
- VoicePitch = 96
- End
- Normal Keith
- Skin = 2
- VoicePitch = 98
- End
- Normal Mark
- Skin = 4
- VoicePitch = 110
- End
- Normal Matt
- Skin = 1
- VoicePitch = 95
- End
- Normal+RifleT Mike
- Skin = 2
- VoicePitch = 100
- End
- Normal Nate
- Skin = 4
- VoicePitch = 99
- End
- Normal Paul
- Skin = 3
- VoicePitch = 98
- End
- Normal Scott
- Skin = 1
- VoicePitch = 105
- End
- Normal Steve
- Skin = 2
- VoicePitch = 115
- End
- Normal Tom
- Skin = 3
- VoicePitch = 110
- End
- Normal Yahn
- Skin = 4
- VoicePitch = 92
- End
- //----------------------------------------
- Fair Alfred
- VoicePitch = 110
- End
- Fair Bill
- VoicePitch = 100
- End
- Fair Brandon
- VoicePitch = 99
- End
- Fair+Spray Calvin
- VoicePitch = 120
- End
- Fair Dean
- VoicePitch = 111
- End
- Fair Dustin
- VoicePitch = 98
- End
- Fair Ethan
- VoicePitch = 112
- End
- Fair Harold
- VoicePitch = 90
- End
- Fair Henry
- VoicePitch = 120
- End
- Fair Irving
- VoicePitch = 118
- End
- Fair Jason
- VoicePitch = 116
- End
- Fair Josh
- VoicePitch = 114
- End
- Fair Martin
- VoicePitch = 110
- End
- Fair Nick
- VoicePitch = 98
- End
- Fair Norm
- VoicePitch = 92
- End
- Fair Orin
- VoicePitch = 113
- End
- Fair Pat
- VoicePitch = 114
- End
- Fair Perry
- VoicePitch = 115
- End
- Fair Ron
- VoicePitch = 100
- End
- Fair Shawn
- VoicePitch = 102
- End
- Fair Tim
- VoicePitch = 98
- End
- Fair Will
- VoicePitch = 96
- End
- Fair Wyatt
- VoicePitch = 94
- End
- //----------------------------------------
- Easy Albert
- VoicePitch = 100
- End
- Easy Allen
- VoicePitch = 110
- End
- Easy Bert
- VoicePitch = 120
- End
- Easy Bob
- VoicePitch = 99
- End
- Easy Cecil
- VoicePitch = 120
- End
- Easy Clarence
- VoicePitch = 125
- End
- Easy Elliot
- VoicePitch = 110
- End
- Easy Elmer
- VoicePitch = 100
- End
- Easy Ernie
- VoicePitch = 112
- End
- Easy Eugene
- VoicePitch = 121
- End
- Easy Fergus
- VoicePitch = 99
- End
- Easy Ferris
- VoicePitch = 119
- End
- Easy Frank
- VoicePitch = 118
- End
- Easy Frasier
- VoicePitch = 117
- End
- Easy Fred
- VoicePitch = 116
- End
- Easy George
- VoicePitch = 115
- End
- Easy Graham
- VoicePitch = 114
- End
- Easy Harvey
- VoicePitch = 112
- End
- Easy Irwin
- VoicePitch = 111
- End
- Easy Lester
- VoicePitch = 110
- End
- Easy Marvin
- VoicePitch = 109
- End
- Easy Neil
- VoicePitch = 108
- End
- Easy Niles
- VoicePitch = 122
- End
- Easy Oliver
- VoicePitch = 120
- End
- Easy Opie
- VoicePitch = 125
- End
- Easy Toby
- VoicePitch = 92
- End
- Easy Ulric
- VoicePitch = 100
- End
- Easy Ulysses
- VoicePitch = 102
- End
- Easy Uri
- VoicePitch = 104
- End
- Easy Waldo
- VoicePitch = 108
- End
- Easy Wally
- VoicePitch = 95
- End
- Easy Walt
- VoicePitch = 100
- End
- Easy Wesley
- VoicePitch = 120
- End
- Easy Yanni
- VoicePitch = 112
- End
- Easy Yogi
- VoicePitch = 99
- End
- Easy Yuri
- VoicePitch = 110
- End
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