Advertisement
castfromhp

Roughneck

Dec 17th, 2013
131
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 1.95 KB | None | 0 0
  1. Roughneck
  2. [Class] [+2 Defense]
  3. Prerequisites: Intimidating Presence
  4. Static
  5. Effect: Choose Intimidate or Frighten. You gain the chosen Ability.
  6.  
  7. Terror Grooming
  8. [+2 Defense]
  9. Prerequisites: Roughneck
  10. At-Will, Extended Action
  11. Target: Your Pokémon with at least 2 Tutor Points.
  12. Effect: The Target Pokémon loses 2 Tutor Points, and gains your choice of the Frighten or Intimidate Abilities. You may target a Pokémon with Terror Grooming only one time.
  13.  
  14. Fearsome Display
  15. [+2 Def]
  16. Prerequisites: Terror Grooming
  17. 1 AP - Free Action
  18. Trigger: Your Pokémon with the Frighten or Intimidate Ability deals an Injury
  19. Effect: The Injured foe loses 1 Combat Stage in the Stat of your choice.
  20.  
  21. Eyes of Hatred
  22. [+2 Defense]
  23. Prerequisites: Roughneck
  24. Static
  25. Effect: You learn the Moves Mean Look and Scary Face.
  26.  
  27. Crushing Malice
  28. [+2 Defense]
  29. Prerequisites: Eyes of Hatred, Adept Intimidate Intimidate
  30. Static
  31. Effect: You learn the Moves Torment and Quash.
  32.  
  33. Back Down!
  34. [+2 Def]
  35. Prerequisites: 3 Roughneck Features, Expert Intimidate
  36. 2 AP - Free Action
  37. Trigger: You Make a Struggle Attack
  38. Effect: You may immediately use any Move gained from Intimidating Presence or a Roughneck Feature as a Free Action, frequency allowing. You must include the target of your Struggle Attack or triggering foe as a target of the Move.
  39.  
  40. Ultimate Fear
  41. [+2 Def]
  42. Prerequisites: 4 Roughneck Features, Master Intimidate
  43. 2 AP - Free Action
  44. Trigger: A foe reaches -4 or lower in a Stat's Combat Stage
  45. Effect: Ultimate Fear's effect depends on the Stat affected. Ultimate Fear may only affect a foe once per Scene for each Stat.
  46.  
  47. Attack or Special Attack: The next damaging attack the foe makes deals damage as if it were resisted one more step.
  48. Defense or Special Defense: The next damaging attack the foe suffers deals damage as if it were resisted one less step. This cannot increase the Type Effectiveness of an attack beyond neutral.
  49. Speed: The foe is Stuck until the end of their next turn.
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement