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scalda

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Sep 17th, 2016
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  1. general {
  2. # Reduces the amount of modifiers a newly build tool gets if the value is lower than the regular amount of modifiers the tool would have
  3. newToolMinModifiers=3
  4. }
  5. toolxp {
  6. # Base XP for each of the listed tools
  7. baseXpForTool {
  8. "tconstruct:battlesign"=0
  9. "tconstruct:broadsword"=20
  10. "tconstruct:cleaver"=50
  11. "tconstruct:excavator"=90
  12. "tconstruct:frypan"=0
  13. "tconstruct:hammer"=90
  14. "tconstruct:hatchet"=15
  15. "tconstruct:longsword"=0
  16. "tconstruct:lumberaxe"=60
  17. "tconstruct:mattock"=0
  18. "tconstruct:pickaxe"=10
  19. "tconstruct:rapier"=0
  20. "tconstruct:shovel"=10
  21. "tconstruct:shuriken"=0
  22. }
  23. # Base XP used when no more specific entry is present for the tool
  24. defaultBaseXP=500
  25. }
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