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  1. 13:36:36: Open Broadcaster Software v0.651b - 32bit (´・ω・`)
  2. 13:36:36: -------------------------------
  3. 13:36:36: CPU Name: Intel(R) Core(TM) i7 CPU 860 @ 2.80GHz
  4. 13:36:36: CPU Speed: 2808MHz
  5. 13:36:36: Physical Memory: 3063MB Total, 873MB Free
  6. 13:36:36: stepping id: 5, model 30, family 6, type 0, extmodel 0, extfamily 0, HTT 1, logical cores 8, total cores 4
  7. 13:36:36: monitor 1: pos={0, 0}, size={1366, 768}
  8. 13:36:36: Windows Version: 6.1 Build 7601 S
  9. 13:36:36: Aero is Disabled
  10. 13:36:36: -------------------------------
  11. 13:36:36: OBS Modules:
  12. 13:36:36: Base Address Module
  13. 13:36:36: 00DE0000 OBS.exe
  14. 13:36:36: 57DC0000 OBSApi.dll
  15. 13:36:36: 58090000 DShowPlugin.dll
  16. 13:36:36: 59430000 GraphicsCapture.dll
  17. 13:36:36: 58060000 NoiseGate.dll
  18. 13:36:36: 57BE0000 PSVPlugin.dll
  19. 13:36:36: 57BC0000 scenesw.dll
  20. 13:36:36: ------------------------------------------
  21. 13:36:36: Adapter 1
  22. 13:36:36: Video Adapter: NVIDIA GeForce GTX 660
  23. 13:36:36: Video Adapter Dedicated Video Memory: 2086469632
  24. 13:36:36: Video Adapter Shared System Memory: 1337487360
  25. 13:36:36: Video Adapter Output 1: pos={0, 0}, size={1366, 768}, attached=true
  26. 13:36:36: =====Stream Start: 2015-07-02, 13:36:36===============================================
  27. 13:36:36: Multithreaded optimizations: On
  28. 13:36:36: Base resolution: 1366x768
  29. 13:36:36: Output resolution: 1092x614
  30. 13:36:36: ------------------------------------------
  31. 13:36:36: Loading up D3D10 on NVIDIA GeForce GTX 660 (Adapter 1)...
  32. 13:36:37: ------------------------------------------
  33. 13:36:37: Audio Format: 48000 Hz
  34. 13:36:37: ------------------------------------------
  35. 13:36:37: Audio Channels: 2 Ch
  36. 13:36:37: Playback device Default
  37. 13:36:37: ------------------------------------------
  38. 13:36:37: Using desktop audio input: Speakers (VIA High Definition Audio)
  39. 13:36:37: Global Audio time adjust: 0
  40. 13:36:37: ------------------------------------------
  41. 13:36:37: Using auxilary audio input: Desktop Microphone (Cinema - Microsoft LifeCam.)
  42. 13:36:37: Mic time offset: 0
  43. 13:36:38: ------------------------------------------
  44. 13:36:38: Audio Encoding: AAC
  45. 13:36:38: bitrate: 128
  46. 13:36:38: Using bitmap image
  47. 13:36:38: Using bitmap image
  48. 13:36:38: Using text output
  49. 13:36:38: Using graphics capture
  50. 13:36:38: Trying to hook process: ss2013.exe
  51. 13:36:38: Scene buffering time set to 700
  52. 13:36:39: ------------------------------------------
  53. 13:36:39: Video Encoding: x264
  54. 13:36:39: fps: 30
  55. 13:36:39: width: 1092, height: 614
  56. 13:36:39: preset: veryfast
  57. 13:36:39: profile: main
  58. 13:36:39: keyint: 60
  59. 13:36:39: CBR: yes
  60. 13:36:39: CFR: yes
  61. 13:36:39: max bitrate: 1000
  62. 13:36:39: buffer size: 1000
  63. 13:36:39: ------------------------------------------
  64. 13:36:40: Audio timestamp for device 'Desktop Microphone (Cinema - Microsoft LifeCam.)' was behind target timestamp by 586696
  65. 13:36:40: SharedTexCapture hooked
  66. 13:36:46: Total frames encoded: 154, total frames duplicated: 1 (0.65%)
  67. 13:36:46: Total frames rendered: 158, number of late frames: 1 (0.63%) (it's okay for some frames to be late)
  68. 13:36:46:
  69. 13:36:46: Profiler time results:
  70. 13:36:46:
  71. 13:36:46: ==============================================================
  72. 13:36:46: video thread frame - [100%] [avg time: 9.49 ms] [children: 88.2%] [unaccounted: 11.8%]
  73. 13:36:46: | scene->Preprocess - [84.6%] [avg time: 8.027 ms]
  74. 13:36:46: | GPU download and conversion - [3.61%] [avg time: 0.343 ms] [children: 3.45%] [unaccounted: 0.169%]
  75. 13:36:46: | | flush - [3.32%] [avg time: 0.315 ms]
  76. 13:36:46: | | CopyResource - [0.0632%] [avg time: 0.006 ms]
  77. 13:36:46: | | conversion to 4:2:0 - [0.0632%] [avg time: 0.006 ms]
  78. 13:36:46: Convert444Threads - [100%] [avg time: 0.72 ms] [children: 99.4%] [unaccounted: 0.556%]
  79. 13:36:46: | Convert444toNV12 - [99.4%] [avg time: 0.716 ms]
  80. 13:36:46: encoder thread frame - [100%] [avg time: 1.573 ms] [children: 0.191%] [unaccounted: 99.8%]
  81. 13:36:46: | sending stuff out - [0.191%] [avg time: 0.003 ms]
  82. 13:36:46: ==============================================================
  83. 13:36:46:
  84. 13:36:46:
  85. 13:36:46: Profiler CPU results:
  86. 13:36:46:
  87. 13:36:46: ==============================================================
  88. 13:36:46: video thread frame - [cpu time: avg 0.197 ms, total 31.2 ms] [avg calls per frame: 1]
  89. 13:36:46: | scene->Preprocess - [cpu time: avg 0.098 ms, total 15.6 ms] [avg calls per frame: 1]
  90. 13:36:46: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  91. 13:36:46: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  92. 13:36:46: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  93. 13:36:46: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  94. 13:36:46: Convert444Threads - [cpu time: avg 0.7 ms, total 218.4 ms] [avg calls per frame: 2]
  95. 13:36:46: | Convert444toNV12 - [cpu time: avg 0.7 ms, total 218.4 ms] [avg calls per frame: 2]
  96. 13:36:46: encoder thread frame - [cpu time: avg 0.303 ms, total 46.8 ms] [avg calls per frame: 1]
  97. 13:36:46: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  98. 13:36:46: ==============================================================
  99. 13:36:46:
  100. 13:36:46: =====Stream End: 2015-07-02, 13:36:46=================================================
  101. 13:38:36: =====Stream Start: 2015-07-02, 13:38:36===============================================
  102. 13:38:36: Multithreaded optimizations: On
  103. 13:38:36: Base resolution: 1366x768
  104. 13:38:36: Output resolution: 1092x614
  105. 13:38:36: ------------------------------------------
  106. 13:38:36: Loading up D3D10 on NVIDIA GeForce GTX 660 (Adapter 1)...
  107. 13:38:36: ------------------------------------------
  108. 13:38:36: Audio Format: 48000 Hz
  109. 13:38:36: ------------------------------------------
  110. 13:38:36: Audio Channels: 2 Ch
  111. 13:38:36: Playback device Default
  112. 13:38:36: ------------------------------------------
  113. 13:38:36: Using desktop audio input: Speakers (VIA High Definition Audio)
  114. 13:38:36: Global Audio time adjust: 0
  115. 13:38:36: ------------------------------------------
  116. 13:38:36: Using auxilary audio input: Desktop Microphone (Cinema - Microsoft LifeCam.)
  117. 13:38:36: Mic time offset: 0
  118. 13:38:36: ------------------------------------------
  119. 13:38:36: Audio Encoding: AAC
  120. 13:38:36: bitrate: 128
  121. 13:38:36: Using bitmap image
  122. 13:38:36: Using bitmap image
  123. 13:38:36: Using text output
  124. 13:38:36: Using graphics capture
  125. 13:38:36: Scene buffering time set to 700
  126. 13:38:36: ------------------------------------------
  127. 13:38:36: Video Encoding: x264
  128. 13:38:36: fps: 30
  129. 13:38:36: width: 1092, height: 614
  130. 13:38:36: preset: veryfast
  131. 13:38:36: profile: main
  132. 13:38:36: keyint: 60
  133. 13:38:36: CBR: yes
  134. 13:38:36: CFR: yes
  135. 13:38:36: max bitrate: 1000
  136. 13:38:36: buffer size: 1000
  137. 13:38:36: ------------------------------------------
  138. 13:38:38: Total frames encoded: 20, total frames duplicated: 0 (0.00%)
  139. 13:38:38: Total frames rendered: 45, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
  140. 13:38:38:
  141. 13:38:38: Profiler time results:
  142. 13:38:38:
  143. 13:38:38: ==============================================================
  144. 13:38:38: video thread frame - [100%] [avg time: 1.31 ms] [children: 19.3%] [unaccounted: 80.7%]
  145. 13:38:38: | scene->Preprocess - [4.2%] [avg time: 0.055 ms]
  146. 13:38:38: | GPU download and conversion - [15.1%] [avg time: 0.198 ms] [children: 14.6%] [unaccounted: 0.534%]
  147. 13:38:38: | | flush - [14%] [avg time: 0.183 ms]
  148. 13:38:38: | | CopyResource - [0.458%] [avg time: 0.006 ms]
  149. 13:38:38: | | conversion to 4:2:0 - [0.153%] [avg time: 0.002 ms]
  150. 13:38:38: Convert444Threads - [100%] [avg time: 0.639 ms] [children: 99.5%] [unaccounted: 0.469%]
  151. 13:38:38: | Convert444toNV12 - [99.5%] [avg time: 0.636 ms]
  152. 13:38:38: encoder thread frame - [100%] [avg time: 1.017 ms] [children: 0.0983%] [unaccounted: 99.9%]
  153. 13:38:38: | sending stuff out - [0.0983%] [avg time: 0.001 ms]
  154. 13:38:38: ==============================================================
  155. 13:38:38:
  156. 13:38:38:
  157. 13:38:38: Profiler CPU results:
  158. 13:38:38:
  159. 13:38:38: ==============================================================
  160. 13:38:38: video thread frame - [cpu time: avg 0.693 ms, total 31.2 ms] [avg calls per frame: 1]
  161. 13:38:38: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  162. 13:38:38: | GPU download and conversion - [cpu time: avg 0.346 ms, total 15.6 ms] [avg calls per frame: 1]
  163. 13:38:38: | | flush - [cpu time: avg 0.346 ms, total 15.6 ms] [avg calls per frame: 1]
  164. 13:38:38: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 0]
  165. 13:38:38: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 0]
  166. 13:38:38: Convert444Threads - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 2]
  167. 13:38:38: | Convert444toNV12 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 2]
  168. 13:38:38: encoder thread frame - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  169. 13:38:38: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  170. 13:38:38: ==============================================================
  171. 13:38:38:
  172. 13:38:38: =====Stream End: 2015-07-02, 13:38:38=================================================
  173. 13:41:05: =====Stream Start: 2015-07-02, 13:41:05===============================================
  174. 13:41:05: Multithreaded optimizations: On
  175. 13:41:05: Base resolution: 1366x768
  176. 13:41:05: Output resolution: 1092x614
  177. 13:41:05: ------------------------------------------
  178. 13:41:05: Loading up D3D10 on NVIDIA GeForce GTX 660 (Adapter 1)...
  179. 13:41:05: ------------------------------------------
  180. 13:41:05: Audio Format: 48000 Hz
  181. 13:41:05: ------------------------------------------
  182. 13:41:05: Audio Channels: 2 Ch
  183. 13:41:05: Playback device Default
  184. 13:41:05: ------------------------------------------
  185. 13:41:05: Using desktop audio input: Speakers (VIA High Definition Audio)
  186. 13:41:05: Global Audio time adjust: 0
  187. 13:41:05: ------------------------------------------
  188. 13:41:05: Using auxilary audio input: Desktop Microphone (Cinema - Microsoft LifeCam.)
  189. 13:41:05: Mic time offset: 0
  190. 13:41:05: ------------------------------------------
  191. 13:41:05: Audio Encoding: AAC
  192. 13:41:05: bitrate: 128
  193. 13:41:06: Using bitmap image
  194. 13:41:06: Using bitmap image
  195. 13:41:06: Using text output
  196. 13:41:06: Using graphics capture
  197. 13:41:06: Scene buffering time set to 700
  198. 13:41:06: ------------------------------------------
  199. 13:41:06: Video Encoding: x264
  200. 13:41:06: fps: 30
  201. 13:41:06: width: 1092, height: 614
  202. 13:41:06: preset: veryfast
  203. 13:41:06: profile: main
  204. 13:41:06: keyint: 60
  205. 13:41:06: CBR: yes
  206. 13:41:06: CFR: yes
  207. 13:41:06: max bitrate: 1000
  208. 13:41:06: buffer size: 1000
  209. 13:41:06: ------------------------------------------
  210. 13:41:08: Trying to hook process: Isaac.exe
  211. 13:42:12: Using Window Capture
  212. 13:43:00: Using Monitor Capture
  213. 13:43:06: Total frames encoded: 3587, total frames duplicated: 1 (0.03%)
  214. 13:43:06: Total frames rendered: 3613, number of late frames: 1 (0.03%) (it's okay for some frames to be late)
  215. 13:43:06:
  216. 13:43:06: Profiler time results:
  217. 13:43:06:
  218. 13:43:06: ==============================================================
  219. 13:43:06: video thread frame - [100%] [avg time: 0.984 ms] [children: 52.5%] [unaccounted: 47.5%]
  220. 13:43:06: | scene->Preprocess - [43.8%] [avg time: 0.431 ms]
  221. 13:43:06: | GPU download and conversion - [8.74%] [avg time: 0.086 ms] [children: 6.4%] [unaccounted: 2.34%]
  222. 13:43:06: | | flush - [5.49%] [avg time: 0.054 ms]
  223. 13:43:06: | | CopyResource - [0.711%] [avg time: 0.007 ms]
  224. 13:43:06: | | conversion to 4:2:0 - [0.203%] [avg time: 0.002 ms]
  225. 13:43:06: Convert444Threads - [100%] [avg time: 0.485 ms] [children: 99.4%] [unaccounted: 0.619%]
  226. 13:43:06: | Convert444toNV12 - [99.4%] [avg time: 0.482 ms]
  227. 13:43:06: encoder thread frame - [100%] [avg time: 0.936 ms] [children: 0.214%] [unaccounted: 99.8%]
  228. 13:43:06: | sending stuff out - [0.214%] [avg time: 0.002 ms]
  229. 13:43:06: ==============================================================
  230. 13:43:06:
  231. 13:43:06:
  232. 13:43:06: Profiler CPU results:
  233. 13:43:06:
  234. 13:43:06: ==============================================================
  235. 13:43:06: video thread frame - [cpu time: avg 0.31 ms, total 1123.21 ms] [avg calls per frame: 1]
  236. 13:43:06: | scene->Preprocess - [cpu time: avg 0.069 ms, total 249.602 ms] [avg calls per frame: 1]
  237. 13:43:06: | GPU download and conversion - [cpu time: avg 0.043 ms, total 156.001 ms] [avg calls per frame: 1]
  238. 13:43:06: | | flush - [cpu time: avg 0.034 ms, total 124.801 ms] [avg calls per frame: 1]
  239. 13:43:06: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  240. 13:43:06: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  241. 13:43:06: Convert444Threads - [cpu time: avg 0.332 ms, total 2386.81 ms] [avg calls per frame: 2]
  242. 13:43:06: | Convert444toNV12 - [cpu time: avg 0.332 ms, total 2386.81 ms] [avg calls per frame: 2]
  243. 13:43:06: encoder thread frame - [cpu time: avg 0.008 ms, total 31.2 ms] [avg calls per frame: 1]
  244. 13:43:06: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  245. 13:43:06: ==============================================================
  246. 13:43:06:
  247. 13:43:06: =====Stream End: 2015-07-02, 13:43:06=================================================
  248. 13:45:20: Terminating 0x11b8
  249. 13:45:20: Terminating 0x9f4
  250. 13:45:20: Terminating 0x117c
  251.  
  252.  
  253. Last game capture log:
  254. 2015-07-02, 13:41:08: we're booting up:
  255. 13:41:08: CaptureThread: attached to process Isaac.exe
  256. 13:41:09: DirectDraw Present
  257. 13:41:09: (half life scientist) everything.. seems to be in order
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