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- 0.000 2016-06-30 11:40:28; Factorio 0.13.1 (Build 22864, mac, steam)
- 0.000 Operating system: Mac OS X 10.11.6
- 0.000 Program arguments: "/Users/ericwolf/Library/Application Support/Steam/steamapps/common/Factorio/factorio.app"
- 0.000 Read data path: /Users/ericwolf/Library/Application Support/Steam/steamapps/common/Factorio/factorio.app/Contents/data
- 0.000 Write data path: /Users/ericwolf/Library/Application Support/factorio
- 0.000 Binaries path: /Users/ericwolf/Library/Application Support/Steam/steamapps/common
- 0.015 Graphics options: [FullScreen: false] [VSync: true] [UIScale: 100%] [MultiSampling: OFF] [Graphics quality: normal] [Video memory usage: all] [Light scale: 20%] [Screen: 255] [DXT: false]
- 0.015 Available display adapters: 1
- 0.015 [0]: resolution 1680x1050px at [0,0]
- 0.015 Create display on adapter 0. Size 1280x720 at position [190, 147].
- 0.069 Initialised OpenGL:[0] Intel Iris Pro OpenGL Engine; driver: 2.1 INTEL-10.14.71
- 0.208 Loading mod core 0.0.0 (data.lua)
- 0.214 Loading mod base 0.13.1 (data.lua)
- 0.344 Checksum for core: 1399339455
- 0.344 Checksum for mod base: 2679425721
- 0.769 Initial atlas bitmap size is 16384
- 0.771 Created atlas bitmap 16384x9326
- 0.771 Created atlas bitmap 4096x968
- 12.505 Sprites loaded
- 12.505 Convert atlas 4096x968 to: trilinear-filtering
- 12.558 Loading sounds...
- 14.521 Custom inputs active: 0
- 14.578 Factorio initialised
- 45.852 Info Router.cpp:563: Router peerID(65535) shutting down.
- 45.852 Info Router.cpp:594: Router state -> Disconnected
- 45.997 Joining game 192.168.11.5:34197
- 45.997 Info PosixUDPSocket.cpp:50: Opening socket at port 0
- 45.998 Info Router.cpp:594: Router state -> Connecting
- 45.998 Info MultiplayerManager.cpp:996: networkTick(0) mapTick(-1) changing state from(Ready) to(Connecting)
- 46.023 Info Router.cpp:594: Router state -> WaitingForAccept
- 46.108 Info Synchronizer.cpp:56: NetworkTick(271061) initialized Synchronizer local peer(6) latency(6).
- 46.108 Info Synchronizer.cpp:522: networkTick(271061) adding peer(0) success(true).
- 46.108 Info Synchronizer.cpp:522: networkTick(271061) adding peer(2) success(true).
- 46.108 Info Router.cpp:594: Router state -> Connected
- 46.108 Info Router.cpp:827: ConnectionAccepted ownPeerID(6) nextPeerID(7)
- 46.108 Info MultiplayerManager.cpp:996: networkTick(271061) mapTick(-1) changing state from(Connecting) to(VerifyingConnection)
- 46.140 Info Router.cpp:885: Received onPeerConnected for already connected peer(6)
- 46.241 Info MultiplayerManager.cpp:1527: Received peer info for peer(0) username(<server>).
- 46.241 Info MultiplayerManager.cpp:1143: networkTick(271067) mapTick(-1) received stateChanged peerID(0) oldState(Ready) newState(InGame)
- 46.241 Info MultiplayerManager.cpp:1527: Received peer info for peer(2) username(19wolf).
- 46.241 Info MultiplayerManager.cpp:1143: networkTick(271067) mapTick(-1) received stateChanged peerID(2) oldState(Ready) newState(InGame)
- 46.241 Info MultiplayerManager.cpp:1527: Received peer info for peer(6) username(Wolfy).
- 46.241 Info MultiplayerManager.cpp:1143: networkTick(271067) mapTick(-1) received stateChanged peerID(6) oldState(Ready) newState(Connecting)
- 46.241 Info MultiplayerManager.cpp:1527: Received peer info for peer(6) username(Wolfy).
- 46.241 Info MultiplayerManager.cpp:1143: networkTick(271067) mapTick(-1) received stateChanged peerID(6) oldState(Connecting) newState(Connecting)
- 46.241 Info MultiplayerManager.cpp:1527: Received peer info for peer(6) username(Wolfy).
- 46.241 Info MultiplayerManager.cpp:1143: networkTick(271067) mapTick(-1) received stateChanged peerID(6) oldState(Connecting) newState(Connecting)
- 46.241 Info MultiplayerManager.cpp:1143: networkTick(271067) mapTick(-1) received stateChanged peerID(6) oldState(Connecting) newState(VerifyingConnection)
- 46.359 Info MultiplayerManager.cpp:996: networkTick(271074) mapTick(-1) changing state from(VerifyingConnection) to(ConnectedWaitingForMap)
- 46.458 Info MultiplayerManager.cpp:1143: networkTick(271080) mapTick(-1) received stateChanged peerID(6) oldState(VerifyingConnection) newState(ConnectedWaitingForMap)
- 46.557 Info MultiplayerManager.cpp:1143: networkTick(271086) mapTick(-1) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
- 46.557 Info MultiplayerManager.cpp:1143: networkTick(271086) mapTick(-1) received stateChanged peerID(2) oldState(InGame) newState(InGameAligning)
- 46.773 Info MultiplayerManager.cpp:1143: networkTick(271099) mapTick(-1) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
- 46.773 Info MultiplayerManager.cpp:1143: networkTick(271099) mapTick(-1) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
- 46.773 Info MultiplayerManager.cpp:1143: networkTick(271099) mapTick(-1) received stateChanged peerID(2) oldState(InGameAligning) newState(InGameAligned)
- 46.773 Info MultiplayerManager.cpp:1143: networkTick(271099) mapTick(-1) received stateChanged peerID(2) oldState(InGameAligned) newState(InGameWaitingForOthers)
- 47.648 Info MultiplayerManager.cpp:1143: networkTick(271152) mapTick(-1) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
- 47.648 Downloading file /Users/ericwolf/Library/Application Support/factorio/temp/mp-download.zip (7680279 B, 15269 blocks)
- 47.652 Info MultiplayerManager.cpp:996: networkTick(271152) mapTick(-1) changing state from(ConnectedWaitingForMap) to(ConnectedDownloadingMap)
- 47.652 Info NetworkInputHandler.cpp:45: mapTick(267143) networkTick(271152) initialized NetworkInputHandler local peer(6).
- 47.652 Info NetworkInputHandler.cpp:524: expectedMapTick(267143) adding peer(0).
- 47.652 Info NetworkInputHandler.cpp:524: expectedMapTick(267143) adding peer(2).
- 47.652 Info Synchronizer.cpp:428: NetworkTick(271152) mapTick(267143) applying 33 pending tickClosures
- 47.652 Info NetworkInputHandler.cpp:608: assigning playerIndex(65535) to peer(0)
- 47.652 Info NetworkInputHandler.cpp:608: assigning playerIndex(1) to peer(2)
- 47.652 Info NetworkInputHandler.cpp:608: assigning playerIndex(65535) to peer(6)
- 47.652 Info MultiplayerManager.cpp:1732: networkTick(271152) mapTick(-1) adding mapAlignTask(SendPlayerJoinGameAlignTask)
- 47.652 Info MultiplayerManager.cpp:1516: Received script checksums: level: 900459546
- 47.766 Info MultiplayerManager.cpp:1143: networkTick(271158) mapTick(-1) received stateChanged peerID(6) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap)
- 51.072 Finished download (3 s, 7.7 MB, 2.2 MB/s)
- 51.116 Info MultiplayerManager.cpp:1218: networkTick(271358) mapTick(-1) map download finished creating scenario
- 51.117 Info MultiplayerManager.cpp:996: networkTick(271358) mapTick(-1) changing state from(ConnectedDownloadingMap) to(ConnectedLoadingMap)
- 51.117 Loading map /Users/ericwolf/Library/Application Support/factorio/temp/mp-download.zip
- 51.146 Info Scenario.cpp:129: Map version 0.13.1-0
- 51.197 Info MultiplayerManager.cpp:1143: networkTick(271364) mapTick(-1) received stateChanged peerID(6) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap)
- 51.294 Info MultiplayerManager.cpp:1143: networkTick(271370) mapTick(-1) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
- 52.020 Checksum for script /Users/ericwolf/Library/Application Support/factorio/temp/currently-playing/control.lua: 900459546
- 52.032 Info MultiplayerManager.cpp:996: networkTick(271415) mapTick(267143) changing state from(ConnectedLoadingMap) to(InGameWaitingForOthers)
- 52.134 Info MultiplayerManager.cpp:1143: networkTick(271421) mapTick(267143) received stateChanged peerID(6) oldState(ConnectedLoadingMap) newState(InGameWaitingForOthers)
- 52.134 Info MultiplayerManager.cpp:1342: networkTick(271421) mapTick(267143) stopping mapAlign
- 52.134 Info MultiplayerManager.cpp:1884: performing map align task (SendPlayerJoinGameAlignTask)
- 52.134 Info MultiplayerManager.cpp:996: networkTick(271421) mapTick(267143) changing state from(InGameWaitingForOthers) to(InGame)
- 52.134 Info MultiplayerManager.cpp:1706: networkTick(271421) mapTick(267143) peerID(6) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
- ((peerID(2) state(InGameWaitingForOthers) mapAlignTick(-1))
- ((peerID(6) state(InGameWaitingForOthers) mapAlignTick(-1))
- )
- 52.234 Info MultiplayerManager.cpp:1143: networkTick(271427) mapTick(267149) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
- 52.234 Info MultiplayerManager.cpp:1143: networkTick(271427) mapTick(267149) received stateChanged peerID(2) oldState(InGameWaitingForOthers) newState(InGame)
- 52.234 Info MultiplayerManager.cpp:1143: networkTick(271427) mapTick(267149) received stateChanged peerID(6) oldState(InGameWaitingForOthers) newState(InGame)
- 52.268 Info NetworkInputHandler.cpp:754: mapTick(267152) networkTick(271430) connecting to player(Wolfy).
- 52.269 Info NetworkInputHandler.cpp:608: assigning playerIndex(0) to peer(6)
- 52.269 Info GameActionHandler.cpp:2611: MapTick(267152) processed PlayerJoinGame peerID(6) playerIndex(0) mode(connect)
- 1889.980 Info Router.cpp:905: networkTick(381568) adding peer(7) address(172.101.142.19:50633) sending connectionAccept(false)
- 1889.980 Info Synchronizer.cpp:522: networkTick(381568) adding peer(7) success(true).
- 1890.214 Info MultiplayerManager.cpp:1527: Received peer info for peer(0) username(<server>).
- 1890.214 Info MultiplayerManager.cpp:1143: networkTick(381574) mapTick(375916) received stateChanged peerID(0) oldState(InGame) newState(InGame)
- 1890.214 Info MultiplayerManager.cpp:1527: Received peer info for peer(2) username(19wolf).
- 1890.214 Info MultiplayerManager.cpp:1143: networkTick(381574) mapTick(375916) received stateChanged peerID(2) oldState(InGame) newState(InGame)
- 1890.214 Info MultiplayerManager.cpp:1527: Received peer info for peer(6) username(Wolfy).
- 1890.214 Info MultiplayerManager.cpp:1143: networkTick(381574) mapTick(375916) received stateChanged peerID(6) oldState(InGame) newState(InGame)
- 1890.214 Info MultiplayerManager.cpp:1527: Received peer info for peer(7) username(19wolf).
- 1890.214 Info MultiplayerManager.cpp:1143: networkTick(381574) mapTick(375916) received stateChanged peerID(7) oldState(Ready) newState(Connecting)
- 1890.214 Info NetworkInputHandler.cpp:524: expectedMapTick(375916) adding peer(7).
- 1890.214 Info MultiplayerManager.cpp:1527: Received peer info for peer(7) username(19wolf).
- 1890.214 Info MultiplayerManager.cpp:1143: networkTick(381574) mapTick(375916) received stateChanged peerID(7) oldState(Connecting) newState(Connecting)
- 1890.214 Info MultiplayerManager.cpp:1527: Received peer info for peer(7) username(19wolf).
- 1890.214 Info MultiplayerManager.cpp:1143: networkTick(381574) mapTick(375916) received stateChanged peerID(7) oldState(Connecting) newState(Connecting)
- 1890.214 Info MultiplayerManager.cpp:1527: Received peer info for peer(7) username(19wolf).
- 1890.214 Info MultiplayerManager.cpp:1143: networkTick(381574) mapTick(375916) received stateChanged peerID(7) oldState(Connecting) newState(Connecting)
- 1890.214 Info MultiplayerManager.cpp:1143: networkTick(381574) mapTick(375916) received stateChanged peerID(7) oldState(Connecting) newState(VerifyingConnection)
- 1890.430 Info MultiplayerManager.cpp:1143: networkTick(381587) mapTick(375917) received stateChanged peerID(7) oldState(VerifyingConnection) newState(ConnectedWaitingForMap)
- 1890.430 Info MultiplayerManager.cpp:996: networkTick(381587) mapTick(375917) changing state from(InGame) to(InGameAligning)
- 1890.430 Info MultiplayerManager.cpp:1818: networkTick(381587) mapTick(375917) starting mapAlign
- 1890.528 Info MultiplayerManager.cpp:1143: networkTick(381593) mapTick(375917) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
- 1890.528 Info MultiplayerManager.cpp:1143: networkTick(381593) mapTick(375917) received stateChanged peerID(2) oldState(InGame) newState(InGameAligning)
- 1890.528 Info MultiplayerManager.cpp:1143: networkTick(381593) mapTick(375917) received stateChanged peerID(6) oldState(InGame) newState(InGameAligning)
- 1890.528 Info MultiplayerManager.cpp:1752: networkTick(381593) mapTick(375917) sending mapAlignAction
- 1890.631 Info MultiplayerManager.cpp:1390: networkTick(381599) mapTick(375917) received MapAlignAction from peer(0), mapAlignTick(375918) appliedTickClosuresCount(27)
- 1890.631 Info MultiplayerManager.cpp:1390: networkTick(381599) mapTick(375917) received MapAlignAction from peer(2), mapAlignTick(375917) appliedTickClosuresCount(30)
- 1890.631 Info MultiplayerManager.cpp:1390: networkTick(381599) mapTick(375917) received MapAlignAction from peer(6), mapAlignTick(375918) appliedTickClosuresCount(0)
- 1890.632 Info MultiplayerManager.cpp:1834: networkTick(381600) mapTick(375917) mapAlign finished targetTick(375918) updating map and running the tasks ...
- 1890.632 Info MultiplayerManager.cpp:1706: networkTick(381600) mapTick(375917) peerID(6) fullStateLog: local state(InGameAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(375918))
- ((peerID(2) state(InGameAligning) mapAlignTick(375917))
- ((peerID(6) state(InGameAligning) mapAlignTick(375918))
- ((peerID(7) state(ConnectedWaitingForMap) mapAlignTick(-1))
- )
- 1890.632 Info MultiplayerManager.cpp:1853: maptick(375918) crc before applying all ticks: -604731014
- 1890.632 Info NetworkInputHandler.cpp:670: applyAllTickClosures: expectedMapTick(375918) lastTickApplied(375909) referenceMapTick(375918) networkTick(381600)
- 1890.632 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(375910) inputActions((CheckCRCHeuristic) ) ) for peer(0)
- 1890.632 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(375910) inputActions((CheckCRCHeuristic) ) ) for peer(2)
- 1890.632 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(375910) inputActions((CheckCRCHeuristic) ) ) for peer(6)
- 1890.632 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(375911) inputActions((CheckCRCHeuristic) ) ) for peer(0)
- 1890.632 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(375911) inputActions((SelectedEntityChanged) (CheckCRCHeuristic) ) ) for peer(2)
- 1890.632 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(375911) inputActions((CheckCRCHeuristic) ) ) for peer(6)
- 1890.632 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(375912) inputActions((CheckCRCHeuristic) ) ) for peer(0)
- 1890.632 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(375912) inputActions((CheckCRCHeuristic) ) ) for peer(2)
- 1890.632 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(375912) inputActions((CheckCRCHeuristic) ) ) for peer(6)
- 1890.632 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(375913) inputActions((CheckCRCHeuristic) ) ) for peer(0)
- 1890.632 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(375913) inputActions((CheckCRCHeuristic) ) ) for peer(2)
- 1890.632 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(375913) inputActions((CheckCRCHeuristic) ) ) for peer(6)
- 1890.632 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(375914) inputActions((CheckCRCHeuristic) ) ) for peer(0)
- 1890.632 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(375914) inputActions((CheckCRCHeuristic) ) ) for peer(2)
- 1890.632 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(375914) inputActions((CheckCRCHeuristic) ) ) for peer(6)
- 1890.632 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(375915) inputActions((CheckCRCHeuristic) ) ) for peer(0)
- 1890.632 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(375915) inputActions((CheckCRCHeuristic) ) ) for peer(2)
- 1890.632 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(375915) inputActions((CheckCRCHeuristic) ) ) for peer(6)
- 1890.632 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(375916) inputActions((CheckCRCHeuristic) ) ) for peer(0)
- 1890.632 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(375916) inputActions((CheckCRCHeuristic) ) ) for peer(6)
- 1890.632 Info MultiplayerManager.cpp:1861: maptick(375918) crc after applying all ticks: -604731014
- 1890.632 Info MultiplayerManager.cpp:996: networkTick(381600) mapTick(375918) changing state from(InGameAligning) to(InGameAligned)
- 1890.632 Info MultiplayerManager.cpp:996: networkTick(381600) mapTick(375918) changing state from(InGameAligned) to(InGameWaitingForOthers)
- 1890.747 Info MultiplayerManager.cpp:1143: networkTick(381606) mapTick(375918) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
- 1890.747 Info MultiplayerManager.cpp:1143: networkTick(381606) mapTick(375918) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
- 1890.747 Info MultiplayerManager.cpp:1143: networkTick(381606) mapTick(375918) received stateChanged peerID(2) oldState(InGameAligning) newState(InGameAligned)
- 1890.747 Info MultiplayerManager.cpp:1143: networkTick(381606) mapTick(375918) received stateChanged peerID(2) oldState(InGameAligned) newState(InGameWaitingForOthers)
- 1890.747 Info MultiplayerManager.cpp:1143: networkTick(381606) mapTick(375918) received stateChanged peerID(6) oldState(InGameAligning) newState(InGameAligned)
- 1890.747 Info MultiplayerManager.cpp:1143: networkTick(381606) mapTick(375918) received stateChanged peerID(6) oldState(InGameAligned) newState(InGameWaitingForOthers)
- 1891.679 Info MultiplayerManager.cpp:1143: networkTick(381662) mapTick(375918) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
- 1891.781 Info MultiplayerManager.cpp:1143: networkTick(381668) mapTick(375918) received stateChanged peerID(7) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap)
- 1904.947 Info MultiplayerManager.cpp:1143: networkTick(382444) mapTick(375918) received stateChanged peerID(7) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap)
- 1905.047 Info MultiplayerManager.cpp:1143: networkTick(382450) mapTick(375918) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
- 1906.548 Info MultiplayerManager.cpp:1143: networkTick(382540) mapTick(375918) received stateChanged peerID(7) oldState(ConnectedLoadingMap) newState(InGameWaitingForOthers)
- 1906.548 Info MultiplayerManager.cpp:1342: networkTick(382540) mapTick(375918) stopping mapAlign
- 1906.548 Info MultiplayerManager.cpp:996: networkTick(382540) mapTick(375918) changing state from(InGameWaitingForOthers) to(InGame)
- 1906.548 Info MultiplayerManager.cpp:1706: networkTick(382540) mapTick(375918) peerID(6) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
- ((peerID(2) state(InGameWaitingForOthers) mapAlignTick(-1))
- ((peerID(6) state(InGameWaitingForOthers) mapAlignTick(-1))
- ((peerID(7) state(InGameWaitingForOthers) mapAlignTick(-1))
- )
- 1906.647 Info MultiplayerManager.cpp:1143: networkTick(382546) mapTick(375924) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
- 1906.647 Info MultiplayerManager.cpp:1143: networkTick(382546) mapTick(375924) received stateChanged peerID(2) oldState(InGameWaitingForOthers) newState(InGame)
- 1906.647 Info MultiplayerManager.cpp:1143: networkTick(382546) mapTick(375924) received stateChanged peerID(6) oldState(InGameWaitingForOthers) newState(InGame)
- 1906.647 Info MultiplayerManager.cpp:1143: networkTick(382546) mapTick(375924) received stateChanged peerID(7) oldState(InGameWaitingForOthers) newState(InGame)
- 1906.681 Info NetworkInputHandler.cpp:608: assigning playerIndex(2) to peer(7)
- 1906.681 Info GameActionHandler.cpp:2611: MapTick(375927) processed PlayerJoinGame peerID(7) playerIndex(2) mode(create)
- 2732.847 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is down
- 2732.862 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is down
- 2732.881 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is down
- 2732.898 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is down
- 2732.914 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is down
- 2732.931 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is down
- 2732.944 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is down
- 2732.964 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is down
- 2732.982 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is down
- 2732.998 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is down
- 2733.013 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is down
- 2733.030 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is down
- 2733.048 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is down
- 2733.064 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is down
- 2733.081 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is down
- 2733.098 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is down
- 2733.114 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is down
- 2733.131 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is down
- 2733.147 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is down
- 2733.163 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is down
- 2733.180 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is down
- 2733.196 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is down
- 2733.214 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is down
- 2733.232 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is down
- 2733.248 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is down
- 2733.264 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is down
- 2733.282 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is down
- 2733.295 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is down
- 2733.327 Warning Thread.cpp:42: Thread exception: Sendto failed: Can't assign requested address.
- 2733.360 Error CrashHandler.cpp:183: Received SIGSEGV
- Factorio crashed. Generating symbolized stacktrace, please wait ...
- #0 0x10059e172 in Logger::logStacktrace(StackTraceInfo*) (in factorio) (Logger.cpp:382)
- #1 0x1005970f9 in CrashHandler::writeStackTrace() (in factorio) (CrashHandler.cpp:85)
- #2 0x10059708e in CrashHandler::SignalHandler(int) (in factorio) (CrashHandler.cpp:188)
- #3 0x7fff98e2c52a in 0x7fff98e2c52a
- #4 0x1097515f0 in 0x1097515f0
- #5 0x1009d7d8e in al_remove_opengl_fbo (in factorio) (ogl_bitmap.c:1248)
- #6 0x1009d8cc0 in ogl_destroy_bitmap (in factorio) (ogl_bitmap.c:699)
- #7 0x100989255 in al_destroy_bitmap (in factorio) (bitmap.c:234)
- #8 0x1009b8ce4 in _al_run_destructors (in factorio) (aintuthr.h:60)
- #9 0x1009dcf60 in al_uninstall_system (in factorio) (system.c:314)
- #10 0x7fff8f959451 in 0x7fff8f959451
- #11 0x7fff8f959767 in 0x7fff8f959767
- #12 0x1005a5a7c in Thread::loop() (in factorio) (Thread.cpp:46)
- #13 0x100b22946 in boost::(anonymous namespace)::thread_proxy(void*) (in factorio) + 54
- #14 0x7fff8fd1c99d in 0x7fff8fd1c99d
- #15 0x7fff8fd1c91a in 0x7fff8fd1c91a
- #16 0x7fff8fd1a351 in 0x7fff8fd1a351
- 2735.914 Error CrashHandler.cpp:85: Map tick at moment of crash: 420198
- 2735.914 Error Util.cpp:77: Unexpected error occurred. You can help us to solve the problem by posting the contents of the log file on the Factorio forums.
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