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Jun 30th, 2016
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  1. 0.000 2016-06-30 11:40:28; Factorio 0.13.1 (Build 22864, mac, steam)
  2. 0.000 Operating system: Mac OS X 10.11.6
  3. 0.000 Program arguments: "/Users/ericwolf/Library/Application Support/Steam/steamapps/common/Factorio/factorio.app"
  4. 0.000 Read data path: /Users/ericwolf/Library/Application Support/Steam/steamapps/common/Factorio/factorio.app/Contents/data
  5. 0.000 Write data path: /Users/ericwolf/Library/Application Support/factorio
  6. 0.000 Binaries path: /Users/ericwolf/Library/Application Support/Steam/steamapps/common
  7. 0.015 Graphics options: [FullScreen: false] [VSync: true] [UIScale: 100%] [MultiSampling: OFF] [Graphics quality: normal] [Video memory usage: all] [Light scale: 20%] [Screen: 255] [DXT: false]
  8. 0.015 Available display adapters: 1
  9. 0.015 [0]: resolution 1680x1050px at [0,0]
  10. 0.015 Create display on adapter 0. Size 1280x720 at position [190, 147].
  11. 0.069 Initialised OpenGL:[0] Intel Iris Pro OpenGL Engine; driver: 2.1 INTEL-10.14.71
  12. 0.208 Loading mod core 0.0.0 (data.lua)
  13. 0.214 Loading mod base 0.13.1 (data.lua)
  14. 0.344 Checksum for core: 1399339455
  15. 0.344 Checksum for mod base: 2679425721
  16. 0.769 Initial atlas bitmap size is 16384
  17. 0.771 Created atlas bitmap 16384x9326
  18. 0.771 Created atlas bitmap 4096x968
  19. 12.505 Sprites loaded
  20. 12.505 Convert atlas 4096x968 to: trilinear-filtering
  21. 12.558 Loading sounds...
  22. 14.521 Custom inputs active: 0
  23. 14.578 Factorio initialised
  24. 45.852 Info Router.cpp:563: Router peerID(65535) shutting down.
  25. 45.852 Info Router.cpp:594: Router state -> Disconnected
  26. 45.997 Joining game 192.168.11.5:34197
  27. 45.997 Info PosixUDPSocket.cpp:50: Opening socket at port 0
  28. 45.998 Info Router.cpp:594: Router state -> Connecting
  29. 45.998 Info MultiplayerManager.cpp:996: networkTick(0) mapTick(-1) changing state from(Ready) to(Connecting)
  30. 46.023 Info Router.cpp:594: Router state -> WaitingForAccept
  31. 46.108 Info Synchronizer.cpp:56: NetworkTick(271061) initialized Synchronizer local peer(6) latency(6).
  32. 46.108 Info Synchronizer.cpp:522: networkTick(271061) adding peer(0) success(true).
  33. 46.108 Info Synchronizer.cpp:522: networkTick(271061) adding peer(2) success(true).
  34. 46.108 Info Router.cpp:594: Router state -> Connected
  35. 46.108 Info Router.cpp:827: ConnectionAccepted ownPeerID(6) nextPeerID(7)
  36. 46.108 Info MultiplayerManager.cpp:996: networkTick(271061) mapTick(-1) changing state from(Connecting) to(VerifyingConnection)
  37. 46.140 Info Router.cpp:885: Received onPeerConnected for already connected peer(6)
  38. 46.241 Info MultiplayerManager.cpp:1527: Received peer info for peer(0) username(<server>).
  39. 46.241 Info MultiplayerManager.cpp:1143: networkTick(271067) mapTick(-1) received stateChanged peerID(0) oldState(Ready) newState(InGame)
  40. 46.241 Info MultiplayerManager.cpp:1527: Received peer info for peer(2) username(19wolf).
  41. 46.241 Info MultiplayerManager.cpp:1143: networkTick(271067) mapTick(-1) received stateChanged peerID(2) oldState(Ready) newState(InGame)
  42. 46.241 Info MultiplayerManager.cpp:1527: Received peer info for peer(6) username(Wolfy).
  43. 46.241 Info MultiplayerManager.cpp:1143: networkTick(271067) mapTick(-1) received stateChanged peerID(6) oldState(Ready) newState(Connecting)
  44. 46.241 Info MultiplayerManager.cpp:1527: Received peer info for peer(6) username(Wolfy).
  45. 46.241 Info MultiplayerManager.cpp:1143: networkTick(271067) mapTick(-1) received stateChanged peerID(6) oldState(Connecting) newState(Connecting)
  46. 46.241 Info MultiplayerManager.cpp:1527: Received peer info for peer(6) username(Wolfy).
  47. 46.241 Info MultiplayerManager.cpp:1143: networkTick(271067) mapTick(-1) received stateChanged peerID(6) oldState(Connecting) newState(Connecting)
  48. 46.241 Info MultiplayerManager.cpp:1143: networkTick(271067) mapTick(-1) received stateChanged peerID(6) oldState(Connecting) newState(VerifyingConnection)
  49. 46.359 Info MultiplayerManager.cpp:996: networkTick(271074) mapTick(-1) changing state from(VerifyingConnection) to(ConnectedWaitingForMap)
  50. 46.458 Info MultiplayerManager.cpp:1143: networkTick(271080) mapTick(-1) received stateChanged peerID(6) oldState(VerifyingConnection) newState(ConnectedWaitingForMap)
  51. 46.557 Info MultiplayerManager.cpp:1143: networkTick(271086) mapTick(-1) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
  52. 46.557 Info MultiplayerManager.cpp:1143: networkTick(271086) mapTick(-1) received stateChanged peerID(2) oldState(InGame) newState(InGameAligning)
  53. 46.773 Info MultiplayerManager.cpp:1143: networkTick(271099) mapTick(-1) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
  54. 46.773 Info MultiplayerManager.cpp:1143: networkTick(271099) mapTick(-1) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
  55. 46.773 Info MultiplayerManager.cpp:1143: networkTick(271099) mapTick(-1) received stateChanged peerID(2) oldState(InGameAligning) newState(InGameAligned)
  56. 46.773 Info MultiplayerManager.cpp:1143: networkTick(271099) mapTick(-1) received stateChanged peerID(2) oldState(InGameAligned) newState(InGameWaitingForOthers)
  57. 47.648 Info MultiplayerManager.cpp:1143: networkTick(271152) mapTick(-1) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
  58. 47.648 Downloading file /Users/ericwolf/Library/Application Support/factorio/temp/mp-download.zip (7680279 B, 15269 blocks)
  59. 47.652 Info MultiplayerManager.cpp:996: networkTick(271152) mapTick(-1) changing state from(ConnectedWaitingForMap) to(ConnectedDownloadingMap)
  60. 47.652 Info NetworkInputHandler.cpp:45: mapTick(267143) networkTick(271152) initialized NetworkInputHandler local peer(6).
  61. 47.652 Info NetworkInputHandler.cpp:524: expectedMapTick(267143) adding peer(0).
  62. 47.652 Info NetworkInputHandler.cpp:524: expectedMapTick(267143) adding peer(2).
  63. 47.652 Info Synchronizer.cpp:428: NetworkTick(271152) mapTick(267143) applying 33 pending tickClosures
  64. 47.652 Info NetworkInputHandler.cpp:608: assigning playerIndex(65535) to peer(0)
  65. 47.652 Info NetworkInputHandler.cpp:608: assigning playerIndex(1) to peer(2)
  66. 47.652 Info NetworkInputHandler.cpp:608: assigning playerIndex(65535) to peer(6)
  67. 47.652 Info MultiplayerManager.cpp:1732: networkTick(271152) mapTick(-1) adding mapAlignTask(SendPlayerJoinGameAlignTask)
  68. 47.652 Info MultiplayerManager.cpp:1516: Received script checksums: level: 900459546
  69. 47.766 Info MultiplayerManager.cpp:1143: networkTick(271158) mapTick(-1) received stateChanged peerID(6) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap)
  70. 51.072 Finished download (3 s, 7.7 MB, 2.2 MB/s)
  71. 51.116 Info MultiplayerManager.cpp:1218: networkTick(271358) mapTick(-1) map download finished creating scenario
  72. 51.117 Info MultiplayerManager.cpp:996: networkTick(271358) mapTick(-1) changing state from(ConnectedDownloadingMap) to(ConnectedLoadingMap)
  73. 51.117 Loading map /Users/ericwolf/Library/Application Support/factorio/temp/mp-download.zip
  74. 51.146 Info Scenario.cpp:129: Map version 0.13.1-0
  75. 51.197 Info MultiplayerManager.cpp:1143: networkTick(271364) mapTick(-1) received stateChanged peerID(6) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap)
  76. 51.294 Info MultiplayerManager.cpp:1143: networkTick(271370) mapTick(-1) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
  77. 52.020 Checksum for script /Users/ericwolf/Library/Application Support/factorio/temp/currently-playing/control.lua: 900459546
  78. 52.032 Info MultiplayerManager.cpp:996: networkTick(271415) mapTick(267143) changing state from(ConnectedLoadingMap) to(InGameWaitingForOthers)
  79. 52.134 Info MultiplayerManager.cpp:1143: networkTick(271421) mapTick(267143) received stateChanged peerID(6) oldState(ConnectedLoadingMap) newState(InGameWaitingForOthers)
  80. 52.134 Info MultiplayerManager.cpp:1342: networkTick(271421) mapTick(267143) stopping mapAlign
  81. 52.134 Info MultiplayerManager.cpp:1884: performing map align task (SendPlayerJoinGameAlignTask)
  82. 52.134 Info MultiplayerManager.cpp:996: networkTick(271421) mapTick(267143) changing state from(InGameWaitingForOthers) to(InGame)
  83. 52.134 Info MultiplayerManager.cpp:1706: networkTick(271421) mapTick(267143) peerID(6) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
  84. ((peerID(2) state(InGameWaitingForOthers) mapAlignTick(-1))
  85. ((peerID(6) state(InGameWaitingForOthers) mapAlignTick(-1))
  86. )
  87. 52.234 Info MultiplayerManager.cpp:1143: networkTick(271427) mapTick(267149) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
  88. 52.234 Info MultiplayerManager.cpp:1143: networkTick(271427) mapTick(267149) received stateChanged peerID(2) oldState(InGameWaitingForOthers) newState(InGame)
  89. 52.234 Info MultiplayerManager.cpp:1143: networkTick(271427) mapTick(267149) received stateChanged peerID(6) oldState(InGameWaitingForOthers) newState(InGame)
  90. 52.268 Info NetworkInputHandler.cpp:754: mapTick(267152) networkTick(271430) connecting to player(Wolfy).
  91. 52.269 Info NetworkInputHandler.cpp:608: assigning playerIndex(0) to peer(6)
  92. 52.269 Info GameActionHandler.cpp:2611: MapTick(267152) processed PlayerJoinGame peerID(6) playerIndex(0) mode(connect)
  93. 1889.980 Info Router.cpp:905: networkTick(381568) adding peer(7) address(172.101.142.19:50633) sending connectionAccept(false)
  94. 1889.980 Info Synchronizer.cpp:522: networkTick(381568) adding peer(7) success(true).
  95. 1890.214 Info MultiplayerManager.cpp:1527: Received peer info for peer(0) username(<server>).
  96. 1890.214 Info MultiplayerManager.cpp:1143: networkTick(381574) mapTick(375916) received stateChanged peerID(0) oldState(InGame) newState(InGame)
  97. 1890.214 Info MultiplayerManager.cpp:1527: Received peer info for peer(2) username(19wolf).
  98. 1890.214 Info MultiplayerManager.cpp:1143: networkTick(381574) mapTick(375916) received stateChanged peerID(2) oldState(InGame) newState(InGame)
  99. 1890.214 Info MultiplayerManager.cpp:1527: Received peer info for peer(6) username(Wolfy).
  100. 1890.214 Info MultiplayerManager.cpp:1143: networkTick(381574) mapTick(375916) received stateChanged peerID(6) oldState(InGame) newState(InGame)
  101. 1890.214 Info MultiplayerManager.cpp:1527: Received peer info for peer(7) username(19wolf).
  102. 1890.214 Info MultiplayerManager.cpp:1143: networkTick(381574) mapTick(375916) received stateChanged peerID(7) oldState(Ready) newState(Connecting)
  103. 1890.214 Info NetworkInputHandler.cpp:524: expectedMapTick(375916) adding peer(7).
  104. 1890.214 Info MultiplayerManager.cpp:1527: Received peer info for peer(7) username(19wolf).
  105. 1890.214 Info MultiplayerManager.cpp:1143: networkTick(381574) mapTick(375916) received stateChanged peerID(7) oldState(Connecting) newState(Connecting)
  106. 1890.214 Info MultiplayerManager.cpp:1527: Received peer info for peer(7) username(19wolf).
  107. 1890.214 Info MultiplayerManager.cpp:1143: networkTick(381574) mapTick(375916) received stateChanged peerID(7) oldState(Connecting) newState(Connecting)
  108. 1890.214 Info MultiplayerManager.cpp:1527: Received peer info for peer(7) username(19wolf).
  109. 1890.214 Info MultiplayerManager.cpp:1143: networkTick(381574) mapTick(375916) received stateChanged peerID(7) oldState(Connecting) newState(Connecting)
  110. 1890.214 Info MultiplayerManager.cpp:1143: networkTick(381574) mapTick(375916) received stateChanged peerID(7) oldState(Connecting) newState(VerifyingConnection)
  111. 1890.430 Info MultiplayerManager.cpp:1143: networkTick(381587) mapTick(375917) received stateChanged peerID(7) oldState(VerifyingConnection) newState(ConnectedWaitingForMap)
  112. 1890.430 Info MultiplayerManager.cpp:996: networkTick(381587) mapTick(375917) changing state from(InGame) to(InGameAligning)
  113. 1890.430 Info MultiplayerManager.cpp:1818: networkTick(381587) mapTick(375917) starting mapAlign
  114. 1890.528 Info MultiplayerManager.cpp:1143: networkTick(381593) mapTick(375917) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
  115. 1890.528 Info MultiplayerManager.cpp:1143: networkTick(381593) mapTick(375917) received stateChanged peerID(2) oldState(InGame) newState(InGameAligning)
  116. 1890.528 Info MultiplayerManager.cpp:1143: networkTick(381593) mapTick(375917) received stateChanged peerID(6) oldState(InGame) newState(InGameAligning)
  117. 1890.528 Info MultiplayerManager.cpp:1752: networkTick(381593) mapTick(375917) sending mapAlignAction
  118. 1890.631 Info MultiplayerManager.cpp:1390: networkTick(381599) mapTick(375917) received MapAlignAction from peer(0), mapAlignTick(375918) appliedTickClosuresCount(27)
  119. 1890.631 Info MultiplayerManager.cpp:1390: networkTick(381599) mapTick(375917) received MapAlignAction from peer(2), mapAlignTick(375917) appliedTickClosuresCount(30)
  120. 1890.631 Info MultiplayerManager.cpp:1390: networkTick(381599) mapTick(375917) received MapAlignAction from peer(6), mapAlignTick(375918) appliedTickClosuresCount(0)
  121. 1890.632 Info MultiplayerManager.cpp:1834: networkTick(381600) mapTick(375917) mapAlign finished targetTick(375918) updating map and running the tasks ...
  122. 1890.632 Info MultiplayerManager.cpp:1706: networkTick(381600) mapTick(375917) peerID(6) fullStateLog: local state(InGameAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(375918))
  123. ((peerID(2) state(InGameAligning) mapAlignTick(375917))
  124. ((peerID(6) state(InGameAligning) mapAlignTick(375918))
  125. ((peerID(7) state(ConnectedWaitingForMap) mapAlignTick(-1))
  126. )
  127. 1890.632 Info MultiplayerManager.cpp:1853: maptick(375918) crc before applying all ticks: -604731014
  128. 1890.632 Info NetworkInputHandler.cpp:670: applyAllTickClosures: expectedMapTick(375918) lastTickApplied(375909) referenceMapTick(375918) networkTick(381600)
  129. 1890.632 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(375910) inputActions((CheckCRCHeuristic) ) ) for peer(0)
  130. 1890.632 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(375910) inputActions((CheckCRCHeuristic) ) ) for peer(2)
  131. 1890.632 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(375910) inputActions((CheckCRCHeuristic) ) ) for peer(6)
  132. 1890.632 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(375911) inputActions((CheckCRCHeuristic) ) ) for peer(0)
  133. 1890.632 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(375911) inputActions((SelectedEntityChanged) (CheckCRCHeuristic) ) ) for peer(2)
  134. 1890.632 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(375911) inputActions((CheckCRCHeuristic) ) ) for peer(6)
  135. 1890.632 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(375912) inputActions((CheckCRCHeuristic) ) ) for peer(0)
  136. 1890.632 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(375912) inputActions((CheckCRCHeuristic) ) ) for peer(2)
  137. 1890.632 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(375912) inputActions((CheckCRCHeuristic) ) ) for peer(6)
  138. 1890.632 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(375913) inputActions((CheckCRCHeuristic) ) ) for peer(0)
  139. 1890.632 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(375913) inputActions((CheckCRCHeuristic) ) ) for peer(2)
  140. 1890.632 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(375913) inputActions((CheckCRCHeuristic) ) ) for peer(6)
  141. 1890.632 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(375914) inputActions((CheckCRCHeuristic) ) ) for peer(0)
  142. 1890.632 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(375914) inputActions((CheckCRCHeuristic) ) ) for peer(2)
  143. 1890.632 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(375914) inputActions((CheckCRCHeuristic) ) ) for peer(6)
  144. 1890.632 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(375915) inputActions((CheckCRCHeuristic) ) ) for peer(0)
  145. 1890.632 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(375915) inputActions((CheckCRCHeuristic) ) ) for peer(2)
  146. 1890.632 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(375915) inputActions((CheckCRCHeuristic) ) ) for peer(6)
  147. 1890.632 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(375916) inputActions((CheckCRCHeuristic) ) ) for peer(0)
  148. 1890.632 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(375916) inputActions((CheckCRCHeuristic) ) ) for peer(6)
  149. 1890.632 Info MultiplayerManager.cpp:1861: maptick(375918) crc after applying all ticks: -604731014
  150. 1890.632 Info MultiplayerManager.cpp:996: networkTick(381600) mapTick(375918) changing state from(InGameAligning) to(InGameAligned)
  151. 1890.632 Info MultiplayerManager.cpp:996: networkTick(381600) mapTick(375918) changing state from(InGameAligned) to(InGameWaitingForOthers)
  152. 1890.747 Info MultiplayerManager.cpp:1143: networkTick(381606) mapTick(375918) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
  153. 1890.747 Info MultiplayerManager.cpp:1143: networkTick(381606) mapTick(375918) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
  154. 1890.747 Info MultiplayerManager.cpp:1143: networkTick(381606) mapTick(375918) received stateChanged peerID(2) oldState(InGameAligning) newState(InGameAligned)
  155. 1890.747 Info MultiplayerManager.cpp:1143: networkTick(381606) mapTick(375918) received stateChanged peerID(2) oldState(InGameAligned) newState(InGameWaitingForOthers)
  156. 1890.747 Info MultiplayerManager.cpp:1143: networkTick(381606) mapTick(375918) received stateChanged peerID(6) oldState(InGameAligning) newState(InGameAligned)
  157. 1890.747 Info MultiplayerManager.cpp:1143: networkTick(381606) mapTick(375918) received stateChanged peerID(6) oldState(InGameAligned) newState(InGameWaitingForOthers)
  158. 1891.679 Info MultiplayerManager.cpp:1143: networkTick(381662) mapTick(375918) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
  159. 1891.781 Info MultiplayerManager.cpp:1143: networkTick(381668) mapTick(375918) received stateChanged peerID(7) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap)
  160. 1904.947 Info MultiplayerManager.cpp:1143: networkTick(382444) mapTick(375918) received stateChanged peerID(7) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap)
  161. 1905.047 Info MultiplayerManager.cpp:1143: networkTick(382450) mapTick(375918) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
  162. 1906.548 Info MultiplayerManager.cpp:1143: networkTick(382540) mapTick(375918) received stateChanged peerID(7) oldState(ConnectedLoadingMap) newState(InGameWaitingForOthers)
  163. 1906.548 Info MultiplayerManager.cpp:1342: networkTick(382540) mapTick(375918) stopping mapAlign
  164. 1906.548 Info MultiplayerManager.cpp:996: networkTick(382540) mapTick(375918) changing state from(InGameWaitingForOthers) to(InGame)
  165. 1906.548 Info MultiplayerManager.cpp:1706: networkTick(382540) mapTick(375918) peerID(6) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
  166. ((peerID(2) state(InGameWaitingForOthers) mapAlignTick(-1))
  167. ((peerID(6) state(InGameWaitingForOthers) mapAlignTick(-1))
  168. ((peerID(7) state(InGameWaitingForOthers) mapAlignTick(-1))
  169. )
  170. 1906.647 Info MultiplayerManager.cpp:1143: networkTick(382546) mapTick(375924) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
  171. 1906.647 Info MultiplayerManager.cpp:1143: networkTick(382546) mapTick(375924) received stateChanged peerID(2) oldState(InGameWaitingForOthers) newState(InGame)
  172. 1906.647 Info MultiplayerManager.cpp:1143: networkTick(382546) mapTick(375924) received stateChanged peerID(6) oldState(InGameWaitingForOthers) newState(InGame)
  173. 1906.647 Info MultiplayerManager.cpp:1143: networkTick(382546) mapTick(375924) received stateChanged peerID(7) oldState(InGameWaitingForOthers) newState(InGame)
  174. 1906.681 Info NetworkInputHandler.cpp:608: assigning playerIndex(2) to peer(7)
  175. 1906.681 Info GameActionHandler.cpp:2611: MapTick(375927) processed PlayerJoinGame peerID(7) playerIndex(2) mode(create)
  176. 2732.847 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is down
  177. 2732.862 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is down
  178. 2732.881 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is down
  179. 2732.898 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is down
  180. 2732.914 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is down
  181. 2732.931 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is down
  182. 2732.944 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is down
  183. 2732.964 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is down
  184. 2732.982 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is down
  185. 2732.998 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is down
  186. 2733.013 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is down
  187. 2733.030 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is down
  188. 2733.048 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is down
  189. 2733.064 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is down
  190. 2733.081 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is down
  191. 2733.098 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is down
  192. 2733.114 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is down
  193. 2733.131 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is down
  194. 2733.147 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is down
  195. 2733.163 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is down
  196. 2733.180 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is down
  197. 2733.196 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is down
  198. 2733.214 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is down
  199. 2733.232 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is down
  200. 2733.248 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is down
  201. 2733.264 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is down
  202. 2733.282 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is down
  203. 2733.295 Info PosixUDPSocket.cpp:203: Sendto failed (but can be probably ignored): Network is down
  204. 2733.327 Warning Thread.cpp:42: Thread exception: Sendto failed: Can't assign requested address.
  205. 2733.360 Error CrashHandler.cpp:183: Received SIGSEGV
  206. Factorio crashed. Generating symbolized stacktrace, please wait ...
  207. #0 0x10059e172 in Logger::logStacktrace(StackTraceInfo*) (in factorio) (Logger.cpp:382)
  208. #1 0x1005970f9 in CrashHandler::writeStackTrace() (in factorio) (CrashHandler.cpp:85)
  209. #2 0x10059708e in CrashHandler::SignalHandler(int) (in factorio) (CrashHandler.cpp:188)
  210. #3 0x7fff98e2c52a in 0x7fff98e2c52a
  211. #4 0x1097515f0 in 0x1097515f0
  212. #5 0x1009d7d8e in al_remove_opengl_fbo (in factorio) (ogl_bitmap.c:1248)
  213. #6 0x1009d8cc0 in ogl_destroy_bitmap (in factorio) (ogl_bitmap.c:699)
  214. #7 0x100989255 in al_destroy_bitmap (in factorio) (bitmap.c:234)
  215. #8 0x1009b8ce4 in _al_run_destructors (in factorio) (aintuthr.h:60)
  216. #9 0x1009dcf60 in al_uninstall_system (in factorio) (system.c:314)
  217. #10 0x7fff8f959451 in 0x7fff8f959451
  218. #11 0x7fff8f959767 in 0x7fff8f959767
  219. #12 0x1005a5a7c in Thread::loop() (in factorio) (Thread.cpp:46)
  220. #13 0x100b22946 in boost::(anonymous namespace)::thread_proxy(void*) (in factorio) + 54
  221. #14 0x7fff8fd1c99d in 0x7fff8fd1c99d
  222. #15 0x7fff8fd1c91a in 0x7fff8fd1c91a
  223. #16 0x7fff8fd1a351 in 0x7fff8fd1a351
  224. 2735.914 Error CrashHandler.cpp:85: Map tick at moment of crash: 420198
  225. 2735.914 Error Util.cpp:77: Unexpected error occurred. You can help us to solve the problem by posting the contents of the log file on the Factorio forums.
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