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- private ["_vehicle", "_vehicle_refuel_id"];
- //Awesomely Edited by Seven, Then modified by Muddr
- _vehicle = objNull;
- diag_log "Running ""kh_actions"".";
- _distance = 15; // Distance from object to display Refuel Message
- _amount= 0.02; // Amount of fuel to add per loop. Default was 0.005
- while {true} do
- {
- if (!isNull player) then {
- private ["_currentVehicle", "_isNearFeed", "_countFuel"];
- _currentVehicle = vehicle player;
- _countFuel = (count ((position _currentVehicle) nearObjects ["Land_Fuel_tank_big", _distance]));
- _countFuel = _countFuel + (count ((position _currentVehicle) nearObjects ["Land_A_FuelStation_Feed", _distance]));
- _countFuel = _countFuel + (count ((position _currentVehicle) nearObjects ["Land_Ind_TankSmall", _distance]));
- _countFuel = _countFuel + (count ((position _currentVehicle) nearObjects ["Land_Ind_TankSmall2", _distance]));
- _countFuel = _countFuel + (count ((position _currentVehicle) nearObjects ["Land_Ind_TankSmall2_EP1", _distance]));
- _countFuel = _countFuel + (count ((position _currentVehicle) nearObjects ["Land_fuel_tank_stairs", _distance]));
- _isNearFeed = _countFuel > 0;
- if (_vehicle != _currentVehicle) then {
- if (!isNull _vehicle) then {
- _vehicle removeAction _vehicle_refuel_id;
- _vehicle = objNull;
- };
- if (_currentVehicle != player && _isNearFeed && !(_currentVehicle isKindof "Bicycle")) then {
- _vehicle = _currentVehicle;
- _vehicle_refuel_id = _vehicle addAction ["Refuel", "Scripts\kh_vehicle_refuel.sqf", [_amount], -1, false, true, "", "vehicle _this == _target && local _target"];
- };
- };
- if (!_isNearFeed) then {
- _vehicle removeAction _vehicle_refuel_id;
- _vehicle = objNull;
- };
- };
- sleep 2;
- }
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