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Snakestone

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Jan 5th, 2022
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  1. # This is the OpenMW user 'settings.cfg' file. This file only contains
  2. # explicitly changed settings. If you would like to revert a setting
  3. # to its default, simply remove it from this file. For available
  4. # settings, see the file 'settings-default.cfg' or the documentation at:
  5. #
  6. # http://openmw.readthedocs.io/en/master/reference/modding/settings/index.html
  7.  
  8. [Video]
  9. antialiasing = 16
  10. resolution x = 1920
  11. resolution y = 1080
  12. vsync = true
  13. fullscreen = true
  14. gamma = 1.10988
  15.  
  16. [Map]
  17. global = true
  18.  
  19. [Input]
  20. always run = false
  21. toggle sneak = false
  22.  
  23. [Windows]
  24. dialogue h = 0.809298
  25. dialogue w = 0.808455
  26. dialogue x = 0.0960334
  27. dialogue y = 0.0948767
  28. inventory h = 0.572106
  29. inventory w = 0.473904
  30. inventory x = 0
  31. inventory y = 0.427894
  32.  
  33. [Shaders]
  34. lighting method = shaders compatibility
  35.  
  36. [Shadows]
  37. actor shadows = true
  38. enable shadows = true
  39. object shadows = true
  40. player shadows = true
  41. terrain shadows = true
  42.  
  43. [Sound]
  44. device =
  45. hrtf =
  46. master volume = 0.683668
  47. music volume = 0
  48. sfx volume = 0.517552
  49. footsteps volume = 0
  50.  
  51. [Terrain]
  52. distant terrain = true
  53. object paging = true
  54.  
  55. [Camera]
  56. third person camera distance = 231.906
  57. viewing distance = 49186
  58. view over shoulder = true
  59. auto switch shoulder = false
  60.  
  61. [GUI]
  62. subtitles = true
  63.  
  64. [Saves]
  65. character = Volkas_Snakestone - 2
  66.  
  67. [Game]
  68. NPCs avoid collisions = true
  69. use additional anim sources = true
  70. weapon sheathing = true
  71. difficulty = 0
  72.  
  73. [Groundcover]
  74. enabled = true
  75. density = 1.0
  76. min chunk size = 1.0
  77. stomp mode = 2
  78. stomp intensity = 2
  79. rendering distance = 24288.0
  80.  
  81. [Water]
  82. refraction = true
  83. rtt size = 2048
  84. shader = true
  85.  
  86. [General]
  87. screenshot format = jpg
  88.  
  89. [Navigator]
  90. enable = true
  91.  
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