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Mar 8th, 2017
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  1. every 5 seconds:
  2. loop all players:
  3. if loop-player is alive:
  4. heal loop-player by food bar of loop-player
  5.  
  6. command /warp:
  7. trigger:
  8. send "&c>> &7Warps are not used through command! Instead, purchase &9Balloon Tickets &7from a local &cBalloon Ferryman&7!"
  9.  
  10. command /map:
  11. trigger:
  12. send "&d>> &7Map Link: &dmap.drealms.us"
  13.  
  14. variables:
  15. {joins} = 0
  16.  
  17. on place of TNT:
  18. if {tnttoggle.%player%} is not set:
  19. set {_tnt} to difference between {tnt.%player%} and now
  20. if {_tnt} is less than 1 minute:
  21. set {_tnt} to difference between {_tnt} and 1 minute
  22. message "&6>> &7You still have to wait &c%{_tnt}% &7before you can place TNT!"
  23. cancel event
  24. set {tnt.%player%} to now
  25. else:
  26. if {tnttoggle.%player%} is false:
  27. set {_tnt} to difference between {tnt.%player%} and now
  28. if {_tnt} is less than 1 minute:
  29. set {_tnt} to difference between {_tnt} and 1 minute
  30. message "&6>> &7You still have to wait &c%{_tnt}% &7before you can place TNT!"
  31. cancel event
  32. set {tnt.%player%} to now
  33.  
  34. command /tnt:
  35. permission: core.admin
  36. permission message: &c>> &7You do not have permission to use this Command!
  37. trigger:
  38. send "&c>> &7Toggled TNT!"
  39. if {tnttoggle.%player%} is not set:
  40. set {tnttoggle.%player%} to true
  41. else:
  42. if {tnttoggle.%player%} is false:
  43. set {tnttoggle.%player%} to true
  44. else:
  45. set {tnttoggle.%player%} to false
  46.  
  47. command /rp:
  48. aliases: /resourcepack, /texturepack, /pack, /rpack
  49. trigger:
  50. send "&d>> &7Resource Pack Download Link: &dhttp://bit.ly/2lBmpmR"
  51.  
  52. command /discord:
  53. trigger:
  54. send "&d>> &7Our Discord: &dhttps://discord.gg/FGZjyHP"
  55.  
  56. #&a>> For misc message
  57. #&c>> For admin commands
  58. #&6>> For Server Messages
  59. every 180 seconds:
  60. chance of 33%:
  61. broadcast ""
  62. broadcast ""
  63. broadcast "&d>> &bMana &7getting spammy? Use the command &c/hero verbose mana&7!"
  64. broadcast ""
  65. broadcast ""
  66. else:
  67. chance of 50%:
  68. broadcast ""
  69. broadcast ""
  70. broadcast "&d>> &7Purchasing a &crank &7helps support the server and gives you awesome &cPERKS&7!"
  71. broadcast ""
  72. broadcast ""
  73. else:
  74. chance of 50%:
  75. broadcast ""
  76. broadcast ""
  77. broadcast "&d>> &7Capturing &cCONQUEST POINTS &7can award your Town with XP boosts and items!"
  78. broadcast ""
  79. broadcast ""
  80. else:
  81. chance of 33%:
  82. broadcast ""
  83. broadcast ""
  84. broadcast "&d>> &7Remember, certain classes can only use certain weapons and armor! View them with &c/armor &7and &c/tools&7!"
  85. broadcast ""
  86. broadcast ""
  87. else:
  88. chance of 50%:
  89. broadcast ""
  90. broadcast ""
  91. broadcast "&d>> &7Want to level-up? Try the main questline or do a dungeon!"
  92. broadcast ""
  93. broadcast ""
  94. else:
  95. broadcast ""
  96. broadcast ""
  97. broadcast "&d>> &7Remember to use the help menu with &c/help&7!"
  98. broadcast ""
  99. broadcast ""
  100.  
  101. command /stats:
  102. trigger:
  103. execute console command "zpermissions player %player% set syntaxblocker.bypass"
  104. make player execute command "heroes:stats"
  105. execute console command "zpermissions player %player% unset syntaxblocker.bypass"
  106. command /shop [<text>] [<number>]:
  107. aliases: /auction, /market, /sell, /trade
  108. trigger:
  109. if arg text is not set:
  110. send "&a>> &7Visit the &cMarketeer &7at spawn to access the Market!"
  111. send "&a>> &7Sell items with &c/shop sell <price>"
  112. if arg text is "sell":
  113. if arg number is not set:
  114. make player execute command "advancedmarketsystem:shop sell"
  115. else:
  116. if arg number is set:
  117. make player execute command "advancedmarketsystem:shop sell %arg number%"
  118. command /voidtp:
  119. permission: core.admin
  120. permission message: &c>> &7You do not have permission to use this Command!
  121. trigger:
  122. stop
  123.  
  124. command /skills [<text>]:
  125. trigger:
  126. if arg text is set:
  127. if arg text is "menu" or "gui":
  128. make player execute command "mskills"
  129. else:
  130. make player execute command "hero skills %arg text%"
  131. else:
  132. make player execute command "hero skills"
  133. send "&7Access Skill Wands with /skills menu."
  134. send "&7Skill wands can be activated without binds."
  135.  
  136. command /sethome:
  137. permission: core.admin
  138. permission message: &c>> &7You do not have permission to use this Command!
  139. trigger:
  140. set {home.%uuid of player%} to location of player
  141. send "&6>> &7You have set your home."
  142.  
  143. command /home:
  144. permission: core.admin
  145. permission message: &c>> &7You do not have permission to use this Command!
  146. trigger:
  147. teleport player to {home.%uuid of player%}
  148. send "&6>> &7You have teleported home."
  149.  
  150. on craft of golden apple:
  151. send "&c>> &7Crafting of Golden and God apples are disabled!"
  152. cancel event
  153.  
  154. on craft of god apple:
  155. send "&c>> &7Crafting of Golden and God apples are disabled!"
  156. cancel event
  157.  
  158. command /ferry:
  159. permission: core.admin
  160. permission message: &c>> &7You do not have permission to use this Command!
  161. trigger:
  162. set {spawnTimer.%player%} to 5 minutes
  163. send "&6>> &7Reset Ferry Timer"
  164.  
  165. on rightclick:
  166. player is holding eye of ender named "&9Ticket to Norwynd":
  167. make player execute command "tpnorwynd"
  168.  
  169. command /tpnorwynd:
  170. trigger:
  171. player is holding eye of ender named "&9Ticket to Norwynd":
  172. set {_spawnDifference} to difference between {spawnTimer.%player%} and now
  173. if {_spawnDifference} is less than 5 minutes:
  174. set {_spawnDifference} to difference between {_spawnDifference} and 5 minutes
  175. message "&9>> &7You still have to wait &c%{_spawnDifference}% &7before you can call for a Ferry again! "
  176. stop
  177. set {spawnTimer.%player%} to now
  178. send "&9>> &7You have activated your Ticket to Norwynd."
  179. remove 1 of eye of ender named "&9Ticket to Norwynd" from player's inventory
  180. set {balloonS.%uuid of player%} to true
  181. send "&9>> &7You have been picked up by the balloon ferry!"
  182. teleport player to {balloon}
  183. send "&8[NPC] &7Balloon Ferryman&8: &fNext stop, Norwynd!"
  184. wait 10 seconds
  185. teleport player to {spawn}
  186. set {balloonS.%uuid of player%} to false
  187. send "&8[NPC] &7Balloon Ferryman&8: &fThanks for using Balloon Ferry services! Enjoy your stay."
  188. else:
  189. send "&c>> &7Please be holding your ticket!"
  190.  
  191. on rightclick:
  192. player is holding eye of ender named "&9Ticket to Southern Gate":
  193. make player execute command "tpsouth"
  194.  
  195. command /tpsouth:
  196. trigger:
  197. player is holding eye of ender named "&9Ticket to Southern Gate":
  198. set {_spawnDifference} to difference between {spawnTimer.%player%} and now
  199. if {_spawnDifference} is less than 5 minutes:
  200. set {_spawnDifference} to difference between {_spawnDifference} and 5 minutes
  201. message "&9>> &7You still have to wait &c%{_spawnDifference}% &7before you can call for a Ferry again! "
  202. stop
  203. set {spawnTimer.%player%} to now
  204. send "&9>> &7You have activated your Ticket to Southern Gate."
  205. remove 1 of eye of ender named "&9Ticket to Southern Gate" from player's inventory
  206. set {balloonSO.%uuid of player%} to true
  207. send "&9>> &7You have been picked up by the balloon ferry!"
  208. teleport player to {balloon}
  209. send "&8[NPC] &7Balloon Ferryman&8: &fNext stop, Southern Gate!"
  210. wait 10 seconds
  211. teleport player to {south}
  212. set {balloonSO.%uuid of player%} to false
  213. send "&8[NPC] &7Balloon Ferryman&8: &fThanks for using Balloon Ferry services! Enjoy your stay."
  214. else:
  215. send "&c>> &7Please be holding your ticket!"
  216.  
  217. on rightclick:
  218. player is holding eye of ender named "&9Ticket to Northern Gate":
  219. make player execute command "tpnorth"
  220.  
  221. command /tpnorth:
  222. trigger:
  223. player is holding eye of ender named "&9Ticket to Northern Gate":
  224. set {_spawnDifference} to difference between {spawnTimer.%player%} and now
  225. if {_spawnDifference} is less than 5 minutes:
  226. set {_spawnDifference} to difference between {_spawnDifference} and 5 minutes
  227. message "&9>> &7You still have to wait &c%{_spawnDifference}% &7before you can call for a Ferry again! "
  228. stop
  229. set {spawnTimer.%player%} to now
  230. send "&9>> &7You have activated your Ticket to Northern Gate."
  231. remove 1 of eye of ender named "&9Ticket to Northern Gate" from player's inventory
  232. set {balloonN.%uuid of player%} to true
  233. send "&9>> &7You have been picked up by the balloon ferry!"
  234. teleport player to {balloon}
  235. send "&8[NPC] &7Balloon Ferryman&8: &fNext stop, Northern Gate!"
  236. wait 10 seconds
  237. teleport player to {north}
  238. set {balloonN.%uuid of player%} to false
  239. send "&8[NPC] &7Balloon Ferryman&8: &fThanks for using Balloon Ferry services! Enjoy your stay."
  240. else:
  241. send "&c>> &7Please be holding your ticket!"
  242.  
  243. on rightclick:
  244. player is holding eye of ender named "&9Ticket to Mesarock Gate":
  245. make player execute command "tpmesarock"
  246.  
  247. command /tpmesarock:
  248. trigger:
  249. player is holding eye of ender named "&9Ticket to Mesarock Gate":
  250. set {_spawnDifference} to difference between {spawnTimer.%player%} and now
  251. if {_spawnDifference} is less than 5 minutes:
  252. set {_spawnDifference} to difference between {_spawnDifference} and 5 minutes
  253. message "&9>> &7You still have to wait &c%{_spawnDifference}% &7before you can call for a Ferry again! "
  254. stop
  255. set {spawnTimer.%player%} to now
  256. send "&9>> &7You have activated your Ticket to Mesarock Gate."
  257. remove 1 of eye of ender named "&9Ticket to Mesarock Gate" from player's inventory
  258. set {balloonM.%uuid of player%} to true
  259. send "&9>> &7You have been picked up by the balloon ferry!"
  260. teleport player to {balloon}
  261. send "&8[NPC] &7Balloon Ferryman&8: &fNext stop, Mesarock Gate!"
  262. wait 10 seconds
  263. teleport player to {mesarock}
  264. set {balloonM.%uuid of player%} to false
  265. send "&8[NPC] &7Balloon Ferryman&8: &fThanks for using Balloon Ferry services! Please try not to &cdie&7."
  266. else:
  267. send "&c>> &7Please be holding your ticket!"
  268.  
  269. on rightclick:
  270. player is holding eye of ender named "&9Ticket to Auricha":
  271. make player execute command "tpauricha"
  272.  
  273. command /tpauricha:
  274. trigger:
  275. player is holding eye of ender named "&9Ticket to Auricha":
  276. set {_spawnDifference} to difference between {spawnTimer.%player%} and now
  277. if {_spawnDifference} is less than 5 minutes:
  278. set {_spawnDifference} to difference between {_spawnDifference} and 5 minutes
  279. message "&9>> &7You still have to wait &c%{_spawnDifference}% &7before you can call for a Ferry again! "
  280. stop
  281. set {spawnTimer.%player%} to now
  282. send "&9>> &7You have activated your Ticket to Auricha."
  283. remove 1 of eye of ender named "&9Ticket to Auricha" from player's inventory
  284. set {balloonA.%uuid of player%} to true
  285. send "&9>> &7You have been picked up by the balloon ferry!"
  286. teleport player to {balloon}
  287. send "&8[NPC] &7Balloon Ferryman&8: &fNext stop, Auricha!"
  288. wait 10 seconds
  289. teleport player to {auricha}
  290. set {balloonA.%uuid of player%} to false
  291. send "&8[NPC] &7Balloon Ferryman&8: &fThanks for using Balloon Ferry services! Enjoy your stay."
  292. else:
  293. send "&c>> &7Please be holding your ticket!"
  294.  
  295. on join:
  296. if {balloonS.%uuid of player%} is true:
  297. teleport player to {spawn}
  298. set {balloonS.%uuid of player%} to false
  299.  
  300. on join:
  301. if {balloonSO.%uuid of player%} is true:
  302. teleport player to {south}
  303. set {balloonSO.%uuid of player%} to false
  304.  
  305. on join:
  306. if {balloonN.%uuid of player%} is true:
  307. teleport player to {north}
  308. set {balloonN.%uuid of player%} to false
  309.  
  310. on join:
  311. if {balloonM.%uuid of player%} is true:
  312. teleport player to {mesarock}
  313. set {balloonM.%uuid of player%} to false
  314.  
  315. on join:
  316. if {balloonA.%uuid of player%} is true:
  317. teleport player to {auricha}
  318. set {balloonA.%uuid of player%} to false
  319.  
  320. on join:
  321. wait 5 seconds
  322. if "%region at player%" contains "balloon":
  323. teleport player to {spawn}
  324.  
  325. command /setspawn:
  326. permission: core.admin
  327. permission message: &c>> &7You do not have permission to use this Command!
  328. trigger:
  329. send "&6>> &7You have set spawn to %location of player%."
  330. set {spawn} to location of player
  331.  
  332. command /setballoon:
  333. permission: core.admin
  334. permission message: &c>> &7You do not have permission to use this Command!
  335. trigger:
  336. send "&6>> &7You have set balloon to %location of player%."
  337. set {balloon} to location of player
  338.  
  339. command /setsouth:
  340. permission: core.admin
  341. permission message: &c>> &7You do not have permission to use this Command!
  342. trigger:
  343. send "&6>> &7You have set south to %location of player%."
  344. set {south} to location of player
  345.  
  346. command /setnorth:
  347. permission: core.admin
  348. permission message: &c>> &7You do not have permission to use this Command!
  349. trigger:
  350. send "&6>> &7You have set north to %location of player%."
  351. set {north} to location of player
  352.  
  353. command /setmesarock:
  354. permission: core.admin
  355. permission message: &c>> &7You do not have permission to use this Command!
  356. trigger:
  357. send "&6>> &7You have set mesarock to %location of player%."
  358. set {mesarock} to location of player
  359.  
  360. command /setauricha:
  361. permission: core.admin
  362. permission message: &c>> &7You do not have permission to use this Command!
  363. trigger:
  364. send "&6>> &7You have set auricha to %location of player%."
  365. set {auricha} to location of player
  366.  
  367. command /spawn:
  368. trigger:
  369. if player has permission "core.admin":
  370. send "&6>> &7Teleported to Spawn!"
  371. teleport player to {spawn}
  372. else:
  373. send "&6>> &7Please purchase a &9Ticket to Norwynd &7to head to spawn instead. Get one from &c/kit starter &7or &cBalloon Ferryman&7."
  374.  
  375. command /south:
  376. permission: core.admin
  377. permission message: &c>> &7You do not have permission to use this Command!
  378. trigger:
  379. send "&6>> &7Teleported to South!"
  380. teleport player to {south}
  381.  
  382. command /north:
  383. permission: core.admin
  384. permission message: &c>> &7You do not have permission to use this Command!
  385. trigger:
  386. send "&6>> &7Teleported to north!"
  387. teleport player to {north}
  388.  
  389. command /balloon:
  390. permission: core.admin
  391. permission message: &c>> &7You do not have permission to use this Command!
  392. trigger:
  393. send "&6>> &7Teleported to Balloon!"
  394. teleport player to {balloon}
  395.  
  396. command /mesarock:
  397. permission: core.admin
  398. permission message: &c>> &7You do not have permission to use this Command!
  399. trigger:
  400. send "&6>> &7Teleported to mesarock!"
  401. teleport player to {mesarock}
  402.  
  403. command /auricha:
  404. permission: core.admin
  405. permission message: &c>> &7You do not have permission to use this Command!
  406. trigger:
  407. send "&6>> &7Teleported to auricha!"
  408. teleport player to {auricha}
  409.  
  410. command /kit [<text>]:
  411. trigger:
  412. if arg text = "starter":
  413. set {_starterkitDifference} to difference between {starterkitTimer.%player%} and now
  414. if {_starterkitDifference} is less than 6 hours:
  415. set {_starterkitDifference} to difference between {_starterkitDifference} and 6 hours
  416. message "&6>> &7You still have to wait &c%{_starterkitDifference}% &7before you can use this again! "
  417. stop
  418. set {starterkitTimer.%player%} to now
  419. send "&6>> &7You recieved the &6Starter Kit&7!"
  420. give player stone sword
  421. give player stone axe
  422. give player stone shovel
  423. give player stone pickaxe
  424. give player stone hoe
  425. give player blaze rod
  426. give player 16 bread
  427. give player 16 arrow
  428. give player 1 bow
  429. give player 3 oak log
  430. give player 16 redstone
  431. give player 3 coal
  432. give player eye of ender named "&9Ticket to Norwynd"
  433. if arg text is not set:
  434. set {_starterkitDifference} to difference between {starterkitTimer.%player%} and now
  435. if {_starterkitDifference} is less than 6 hours:
  436. set {_starterkitDifference} to difference between {_starterkitDifference} and 6 hours
  437. send "&6Kits: &7STARTER &8(&7%{_starterkitDifference}%)"
  438. else:
  439. send "&6Kits: &7STARTER &8(&7OFF COOLDOWN)"
  440.  
  441. command /invsee <player>:
  442. aliases: /inv, /invs
  443. permission: core.helper
  444. permission message: &c>> &7You do not have permission to use this Command!
  445. trigger:
  446. make player execute command "openinv %arg player%"
  447.  
  448. command /class:
  449. aliases: /classes, /path, /paths
  450. trigger:
  451. execute console command "cc open path %player%"
  452.  
  453. command /spec:
  454. aliases: /specs
  455. trigger:
  456. execute console command "cc open specs %player%"
  457.  
  458. command /prof:
  459. aliases: /profs, /secondary, /professions, /profession
  460. trigger:
  461. execute console command "cc open prof %player%"
  462.  
  463. command /tp <player> [<player>]:
  464. permission: core.admin
  465. permission message: &c>> &7You do not have permission to use this Command.
  466. trigger:
  467. if arg 1 is set:
  468. if arg 2 is not set:
  469. teleport player to arg 1
  470. send "&c>> &7You have teleported to &6%arg 1%&7."
  471. else:
  472. if arg 2 is set:
  473. teleport arg 1 to arg 2
  474. send "&c>> &7You have teleported &6%arg 1%&7 to &6%arg 2%&7."
  475.  
  476. command /tphere <player>:
  477. permission: core.admin
  478. permission message: &c>> &7You do not have permission to use this Command.
  479. trigger:
  480. teleport arg player to player
  481. send "&c>> &7You have teleported &6%arg player% &7to you."
  482.  
  483. command /rules:
  484. trigger:
  485. send "&f&l=== &6Rules &f&l==="
  486. send "&6[&e1&6] &7No using Hacked Clients / Hacks / Unfair Mods."
  487. send "&6[&e2&6] &7No Advertising in public chat. You may /msg IP's"
  488. send "&6[&e3&6] &7No Spamming or Excessive Caps."
  489. send "&6[&e4&6] &7Do not ask for staff."
  490. send "&6[&e5&6] &7No abusing Glitches / Bugs."
  491. send "&6[&e6&6] &7Keep disrespect at a minimum, be mature."
  492. send "&6[&e7&6] &7Please try to have fun!"
  493.  
  494. command /setname <text>:
  495. permission: core.admin
  496. description: Sets the name of a weapon. Supports color codes
  497. trigger:
  498. set name of player's tool to "%coloured arg text%"
  499.  
  500. command /itemlore <integer> <text>:
  501. permission: core.admin
  502. permission message: &c>> &7You do not have permission to use this Command!
  503. trigger:
  504. if arg 1 is 1:
  505. if arg 2 contains "empty":
  506. set line 1 of lore of player's held item to " "
  507. else:
  508. set line 1 of lore of player's held item to "%coloured arg 2%"
  509. if arg 1 is 2:
  510. if arg 2 contains "empty":
  511. set line 2 of lore of player's held item to " "
  512. else:
  513. set line 2 of lore of player's held item to "%coloured arg 2%"
  514. if arg 1 is 3:
  515. if arg 2 contains "empty":
  516. set line 3 of lore of player's held item to " "
  517. else:
  518. set line 3 of lore of player's held item to "%coloured arg 2%"
  519. if arg 1 is 4:
  520. if arg 2 contains "empty":
  521. set line 4 of lore of player's held item to " "
  522. else:
  523. set line 4 of lore of player's held item to "%coloured arg 2%"
  524. if arg 1 is 5:
  525. if arg 2 contains "empty":
  526. set line 5 of lore of player's held item to " "
  527. else:
  528. set line 5 of lore of player's held item to "%coloured arg 2%"
  529. if arg 1 is 6:
  530. if arg 2 contains "empty":
  531. set line 6 of lore of player's held item to " "
  532. else:
  533. set line 6 of lore of player's held item to "%coloured arg 2%"
  534. if arg 1 is 7:
  535. if arg 2 contains "empty":
  536. set line 7 of lore of player's held item to " "
  537. else:
  538. set line 7 of lore of player's held item to "%coloured arg 2%"
  539. if arg 1 is 8:
  540. if arg 2 contains "empty":
  541. set line 8 of lore of player's held item to " "
  542. else:
  543. set line 8 of lore of player's held item to "%coloured arg 2%"
  544.  
  545. command /seen [<offlineplayer>]:
  546. description: Find the Last Login Time of a Player
  547. usage: /seen <player>
  548. trigger:
  549. if arg 1 is not set:
  550. send "&c>> &7You must specify a player."
  551. if arg 1 is set:
  552. if arg 1 is online:
  553. send "&6>> &7%arg 1% is online."
  554. stop
  555. else:
  556. set {_seen} to {seen::%uuid of arg 1%}
  557. send "&6>> &7%arg 1% has been offline for %difference between {_seen} and now%."
  558. stop
  559.  
  560. on quit:
  561. set {seen::%uuid of player%} to now
  562.  
  563. on join:
  564. set join message to "&a>> &7%player%"
  565. send "§3 §6 §3 §6 §3 §6 §d"
  566. send "&3 &6 &3 &6 &3 &6 &d"
  567. send " "
  568. send "&6&l[]&6&m&l &6&l[]"
  569. send " "
  570. send " &6&lNews &8&l> &e50%% Off GRAND OPENING Store Discount"
  571. send " "
  572. send " &6&lStore &8&l> &estore.drealms.us"
  573. send " "
  574. send " &6&lForums &8&l> &eforums.drealms.us"
  575. send " "
  576. send "&6&l[]&6&m&l &6&l[]"
  577.  
  578. command /bonus [<number>] [<number>]:
  579. usage: /bonus <time> <multiplier>
  580. permission: core.admin
  581. permission message: &c>> &7You do not have permission to use this Command!
  582. trigger:
  583. if arg 1 is not set:
  584. send "&7/bonus <time> <multiplier>"
  585. else:
  586. send "&6>> &7You have configured XP-Boost to last &c%arg 1% &7hours, and multiply XP by &c%arg 2%&7."
  587. make console execute command "hero bonus exp-mult %arg 2%"
  588. make console execute command "hero bonus time %arg 1%h"
  589. broadcast "&d&lAN EXP-BOOST HAS BEEN ACTIVATED FOR &c%arg 1 % &d&lHOURS!"
  590.  
  591. command /help:
  592. trigger:
  593. execute console command "cc open help %player%"
  594.  
  595. on quit:
  596. set leave message to "&c<< &7%player%"
  597.  
  598. on first join:
  599. add 1 to {joins}
  600. broadcast "&6>> &e%player% &8(%{joins}%) &7has joined for the first time, welcome!"
  601. give player wooden sword
  602. give player wooden axe
  603. give player wooden shovel
  604. give player wooden pickaxe
  605. give player wooden hoe
  606. give player 16 bread
  607. send "&6>> &7Please accept the Resource Pack! It is required to see Skills correctly. Use &d/rpack &7to download it on Dropbox."
  608.  
  609. command /roll:
  610. trigger:
  611. set {_roll} to difference between {roll.%player%} and now
  612. if {_roll} is less than 10 seconds:
  613. set {_roll} to difference between {_roll} and 30 seconds
  614. message "&6>> &7You still have to wait &c%{_roll}% &7before you can use this again! "
  615. stop
  616. set {roll.%player%} to now
  617. send "&eYou roll your dice..."
  618. wait 1 second
  619. send "&83"
  620. wait 1 second
  621. send "&82"
  622. wait 1 second
  623. send "&81"
  624. wait 1 second
  625. loop all players in radius 15 of player:
  626. send "&6>> &e%player% rolled a &6%random integer between 1 and 7%" to loop-player
  627.  
  628. command /to:
  629. trigger:
  630. send "&ePlease use /township or /town as the alias instead."
  631.  
  632. command /towns:
  633. trigger:
  634. send "&ePlease use /township or /town as the alias instead."
  635.  
  636. command /townships:
  637. trigger:
  638. send "&ePlease use /township or /town as the alias instead."
  639.  
  640. #command /ignore [<player>]:
  641. # description: Ignore MSGS from a player
  642. # usage: &7/ignore <player>
  643. # trigger:
  644. # if arg player is not set:
  645. # send "&c>> &7Specify a target!"
  646. # else:
  647. # if arg player is not "%player%":
  648. # if {ignore.%player%.%arg player%} is not set:
  649. # send "&c>> &7You are now ignoring &c%arg player%&7."
  650. # set {ignore.%player%.%arg player%} to true
  651. # else:
  652. # send "&c>> &7You are no longer ignoring &c%arg player%&7."
  653. # delete {ignore.%player%.%arg player%}
  654. # else:
  655. # send "&c>> &7Don't mute yourself silly!"
  656.  
  657. #command /msg <player> <text>:
  658. # description: Message another player.
  659. # usage: &7/msg <player> <msg>
  660. # trigger:
  661. # if {ignore.%player%.%arg player%} is true:
  662. # send "&c>> &7That player is ignoring you!"
  663. # else:
  664. # message "&8[&6You &8» &6%arg player%&7&8] &7%arg text%" to player
  665. # message "&8[&6%player% &8» &6You&7&8] &7%arg text%" to arg player
  666. # set {r.%arg player%} to player
  667.  
  668. #command /r <text>:
  669. # description: Reply to the message of another player.
  670. # usage: &7/r <msg>
  671. # trigger:
  672. # if {ignore.%player%.%{r.player}%} is true:
  673. # send "&c>> &7That player is ignoring you!"
  674. # else:
  675. # message "&8[&6You &8» &6%{r.%player%}%&7&8] &7%arg text%" to player
  676. # message "&8[&6%player% &8» &6You&7&8] &7%arg text%" to {r.%player%}
  677. # set {r.%{r.%player%}%} to player
  678.  
  679. command /gmc:
  680. permission: core.admin
  681. permission message: &c>> &7You do not have permission to use this Command!
  682. trigger:
  683. make player execute command "gamemode 1"
  684.  
  685. command /gms:
  686. permission: core.admin
  687. permission message: &c>> &7You do not have permission to use this Command!
  688. trigger:
  689. make player execute command "gamemode 0"
  690.  
  691. command /gm3:
  692. permission: core.admin
  693. permission message: &c>> &7You do not have permission to use this Command!
  694. trigger:
  695. make player execute command "gamemode 3"
  696.  
  697. command /broadcast <text>:
  698. permission: core.helper
  699. permission message: &c>> &7You do not have permission to use this Command!
  700. trigger:
  701. broadcast "&9>> &a%coloured arg text%"
  702.  
  703. command /tools [<text>]:
  704. trigger:
  705. if arg text is not set:
  706. make player execute command "hero tools"
  707. else:
  708. make player execute command "hero tools %arg text%"
  709.  
  710. command /armor [<text>]:
  711. trigger:
  712. if arg text is not set:
  713. make player execute command "hero armor"
  714. else:
  715. make player execute command "hero armor %arg text%"
  716.  
  717. command /info [<player>]:
  718. trigger:
  719. if arg player is not set:
  720. make player execute command "hero info"
  721. else:
  722. make player execute command "hero info %arg player%"
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