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  1. ===========================================================================
  2. Advanced engine needed : Doom2.exe or compatible
  3. Primary purpose : Single play
  4. ===========================================================================
  5. Title : Back to Saturn X E2: Tower in the Fountain of Sparks
  6. Version : Public Beta 2
  7. Filename : btsx_e2_b2.zip
  8. Release date : 08/31/2014
  9.  
  10. Author : Esselfortium and the Back to Saturn X team
  11. Email Address : esselfortium@gmail.com
  12.  
  13. Misc. Author Info : I Invented The Moonwalk (And The Pencil Sharpener)
  14.  
  15. Description : Tower in the Fountain of Sparks is the second
  16. episode of Back to Saturn X, a three-episode
  17. partial conversion for Doom II.
  18.  
  19. Back to Saturn X is fully compatible with
  20. Doom2.exe and Chocolate Doom. It has also been
  21. tested with Eternity Engine, PrBoom-Plus,
  22. ZDoom, GZDoom, and Risen3D.
  23.  
  24. ===========================================================================
  25.  
  26. IMPORTANT NOTICE ABOUT LOADING BTSX E2:
  27.  
  28. BTSX has been split into two wad files which must
  29. be loaded together. This has been done in order
  30. to work around an obscure vanilla crash involving
  31. wads that exceed 4046 lumps.
  32.  
  33. Included in this zip archive are three files:
  34.  
  35. btsx_e2a.wad
  36. btsx_e2b.wad
  37. btsx_e2.deh
  38.  
  39. Vanilla or Chocolate Doom users should load
  40. both wads alongside the btsx_e2.deh patch.
  41.  
  42. Source port users should only need to load the
  43. two wad files together.
  44.  
  45. ===========================================================================
  46.  
  47. This is still a beta release, so there may be
  48. some minor issues encountered. Send in a report
  49. if you run into anything really weird.
  50. (Hopefully not.)
  51.  
  52. ===========================================================================
  53.  
  54. * Full Credits *
  55.  
  56. Primary Artwork : Michael "Esselfortium" Mancuso
  57. Sven "ptoing" Ruthner
  58. Xaser Acheron
  59.  
  60. Additional Artwork : Matt "RottKing" Cibulas
  61. Andrew "Minigunner" Rowlodge
  62.  
  63. Music : James "Jimmy" Paddock
  64. Stuart "Stewboy" Rynn
  65. Michael "Esselfortium" Mancuso
  66. Xaser Acheron
  67. Eric "The Green Herring" Baker
  68.  
  69. Playtesting and : Boris "dew" Klimes
  70. Quality Control Robin "hawkwind" Palmer
  71. Terra "Seele00" Hathaway
  72. Michael "Marcaek" Fraize
  73. Gus "Alfonzo" Knezevich
  74.  
  75. Additional Testing : Claude "ConSiGno" Freeman
  76. William "[WH]-Wilou84" Huber
  77. j4rio and Ribbiks (MAP31)
  78.  
  79. Story : Gus "Alfonzo" Knezevich
  80.  
  81. Level Design : Xaser Acheron
  82. Mike "Use3D" Alfredson
  83. Eric "The Green Herring" Baker
  84. Matt "RottKing" Cibulas
  85. Paul "Skillsaw" DeBruyne
  86. Richard "Tarnsman" Frei
  87. Adrian "DeathevokatioN" Hanekom
  88. Brett "Mechadon" Harrell
  89. Boris "dew" Klimes
  90. Michael "Esselfortium" Mancuso
  91. John "Tango" Oksasoglu
  92. Bjorn "Vader" Ostmann
  93. James "Jimmy" Paddock
  94. Josh "Joshy" Sealy
  95. Brad "Vorpal" Spencer
  96. Matt "MTrop" Tropiano
  97. Adam "Khorus" Woodmansey
  98.  
  99. ===========================================================================
  100.  
  101. * Map listing *
  102.  
  103. --- EPISODE II: Tower in the Fountain of Sparks ---------------------------
  104.  
  105. 01 Joshy/Esselfortium/dew: Shadow Port
  106. 02 Tango: Underwater Explosions
  107. 03 Brad Spencer/Xaser: Wings of Thorn
  108. 04 Use3d/Tarnsman: Dirty Water
  109.  
  110. 05 Xaser: Episode Hub
  111.  
  112. 06 Vader: Useless Inventions
  113. 07 The Green Herring: Shrine To The Dynamic Years (Athens Time Change Riots)
  114. 08 Matt Tropiano/Tarnsman: A Blue Shadow
  115. 09 DeathevokatioN/Esselfortium: Adverse Wind
  116. 10 Esselfortium: Eureka Signs
  117.  
  118. 11 Xaser: Episode Hub
  119.  
  120. 12 Skillsaw: Demons Are Real
  121. 13 Jimmy/Tarnsman: Nation Gone Dry
  122. 14 Mechadon/Vader: Shocker in Gloomtown
  123. 15 Vader: The Theory of Broken Circles
  124.  
  125. 16 Xaser: Episode Hub
  126.  
  127. 17 Xaser: Steeple of Knives
  128. 18 Skillsaw: Optional Bases Opposed
  129. 19 Tarnsman: Unbaited Vicar of Scorched Earth
  130. 20 Tarnsman/Esselfortium: Speedtraps for the Bee Kingdom
  131. 21 Khorus/Esselfortium: Bulldog Skin
  132. 22 RottKing: Bite
  133.  
  134. 23 Xaser: Episode Hub
  135.  
  136. 24 Tarnsman: Perhaps Now the Vultures
  137. 25 Mechadon: Unstable Journey
  138. 26 Xaser: Beneath A Festering Moon
  139.  
  140. Secret
  141. 31 Joshy/Esselfortium/dew: Fireking Says No Cheating
  142.  
  143. ---------------------------
  144.  
  145. Additional Credits:
  146.  
  147. 02, 06, 07, 08, 12, 15, 17, and 18 feature additional mapping by Esselfortium.
  148.  
  149. 04 features additional mapping by Seele00TextOnly.
  150.  
  151. Thanks to Xaser for maintaining the compiled WAD, and providing the ZMAPINFO
  152. and DEHACKED lumps.
  153.  
  154. Beyond the two levels he's directly credited for thing placements on,
  155. dew's contributions extend to virtually every map. His detailed gameplay
  156. recommendations are a big part of what's made BTSX what it is.
  157.  
  158. Bonus superthanks to Marcaek and Alfonzo for eagerly hopping on board to
  159. bring fresh perspectives to the maps late in development, and for helping
  160. out with skill setting refinement and the mad rush to the public release.
  161.  
  162. Similarly, thanks to j4rio and Ribbiks for playtesting MAP31!
  163.  
  164. Automap cleanup has been done primarily by Seele00TextOnly and Tarnsman.
  165.  
  166. Various OCD alignment fixes have been taken care of by Seele00TextOnly.
  167.  
  168. Episode end-screen map is by Tarnsman.
  169.  
  170. ---------------------------
  171.  
  172. Music Credits:
  173.  
  174. 01 Stewboy - Alien Jungle
  175. 02 Stewboy - 94
  176. 03 Jimmy - Twilit Jungle
  177. 04 Esselfortium - Lost City
  178. 05 Esselfortium - Mystproj
  179. 06 Jimmy - Encased
  180. 07 The Green Herring - Free from My Shackles
  181. 08 Jimmy - The Night Guard
  182. 09 Stewboy - 95
  183. 10 Esselfortium - Noir
  184. 11 Esselfortium - Mystproj
  185. 12 Jimmy - Mist At Dawn
  186. 13 Jimmy - Scattered Ashes
  187. 14 Jimmy - Enigma
  188. 15 Jimmy - Geometry
  189. 16 Esselfortium - Mystproj
  190. 17 Xaser - Ominus
  191. 18 Stewboy - Hell Jungle
  192. 19 Xaser - Kashmoney Temple
  193. 20 Esselfortium - Ether
  194. 21 Jimmy - Stormwater
  195. 22 Esselfortium - Lurking
  196. 23 Esselfortium - Mystproj
  197. 24 Jimmy - Petrichor
  198. 25 Jimmy - Weather Warning
  199. 26 Xaser - Angry Science
  200.  
  201. 31 Jimmy - Vinefort
  202.  
  203. Title Screen: Jimmy - Back to Saturn X Intro
  204. Stats Screen: Jimmy, Essel, and Xaser - BTSX Intermission
  205. Story Screen: Darkhaven - Wait For Dawn
  206. End Screen: Esselfortium - Cruel
  207.  
  208. ===========================================================================
  209.  
  210. * What is included *
  211.  
  212. New levels : 27
  213. Sounds : No
  214. Music : Yes
  215. Graphics : Yes
  216. Dehacked/BEX Patch : Yes
  217. Demos : Yes
  218. Other : No
  219. Other files required : None
  220.  
  221.  
  222. * Play Information *
  223.  
  224. Game : Doom 2
  225. Map # : MAP01-MAP27, MAP31
  226. Single Player : Designed for
  227. Cooperative 2-4 Player : Designed for
  228. Deathmatch 2-4 Player : No
  229. Other game styles : None
  230. Difficulty Settings : Yes
  231.  
  232.  
  233. * Construction *
  234.  
  235. Base : New from scratch
  236. Build Time : 2009-2014
  237. Editor(s) used : Doom Builder, Slade, DeepSea, Photoshop, ProMotion
  238.  
  239. Known Bugs : Hopefully none, but this is a beta release.
  240. If you encounter visplane overflows or other buggy
  241. behavior when playing Back to Saturn X, please send
  242. us a report so we can look into the problem and fix
  243. it!
  244.  
  245. May Not Run With... : Back to Saturn X has not been tested with gameplay
  246. mods, and we make no guarantees that it will work
  247. as intended with one. The maps have been carefully
  248. balanced for exciting gameplay with Doom's standard
  249. monster and weapon behavior: if you're playing with
  250. mods and run into issues, well... stop doing that.
  251.  
  252.  
  253. * Copyright / Permissions *
  254.  
  255. Authors may NOT use the contents of this file as a base for modification or
  256. reuse. Permissions have been obtained from original authors for any of
  257. their resources modified or included in this file.
  258.  
  259. There will be a full release of the texture resource after Back to Saturn X's
  260. three episodes are complete. In the meantime, please be respectful and don't
  261. take our stuff. Thanks!
  262.  
  263. You MAY distribute this file, provided you include this text file, with no
  264. modifications. You may distribute this file in any electronic format (BBS,
  265. Diskette, CD, etc) as long as you include this file intact. I have
  266. received permission from the original authors of any modified or included
  267. content in this file to allow further distribution.
  268.  
  269. * Where to get the file that this text file describes *
  270.  
  271. The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors
  272. Web sites: http://essel.spork-chan.net/
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