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Jun 18th, 2014
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  1. LEGEND:
  2. ++ Major Change
  3. + New Content
  4. ! Bugfix
  5. - Balance
  6. * Note
  7.  
  8. R7 Patch 2
  9. ++ All hitscan weapons besides the shotgun and supershotgun no longer do random damage anymore, yes this includes mechs and turrets.
  10. + New rifle altfire that zooms-in the weapon instead of firing a grenade.
  11. + Added the mech hud sprites from aow beta 15. (thanks bloax)
  12. - Killing players gives you varied amount of experience now.
  13. * Formula is: 25 + ((VictimExperience - YourExperience) / 4) + (VictimKillSpreeCount * 5)
  14. * It will give you 25 exp no matter what.
  15. * Killing a mech will give you a 20% bonus.
  16. - Chemical spray damage increased from random(4, 5) to 5
  17. - Utility guy only spawns 3 mines now, the price of mines has been adjusted for this.
  18. - Repair turret distance increased.
  19. - Vroom! Vroom! Jaguar speed increased from 40% to 90%.
  20. - Inferno Cannon damage increased from 10 to 20.
  21. - Dual pistol damage slightly increased.
  22. - Mortarier fires faster now.
  23. - The chainsaw will give you a speed boost while firing now.
  24. - Chainsaw range increased from 96 to 104.
  25. - FlameSwordsman melee damage increased from 20 to 25, range increased from 96 to 128
  26. - An no-scoped sniper rifle should do as much damage as a scoped one now.
  27. - Shock Rifle range reduced from 1100 to 1000, and damage *slightly* nerfed.
  28. - Gattling gun / Jetpack gun damage slight nerf.
  29. - Stealth knife swings faster now.
  30. - Since nobody uses the submachinegun main fire, the altfire has been switched with the mainfire.
  31. ! The tiberium autorifle is sellable now.
  32. ! Jumpjet gun should be selected faster now.
  33. ! Invisible timedC4 fire should be gone now.
  34. ! Apparently the laser chaingunner nerf didn't get saved, now it is. (his damage is nerfed from 5 to random(4, 5))
  35. ! Stealth trooper shouldn't be randomly going visible anymore
  36. ! Crouch sprites actually work now.
  37. ! Sudden death music should be fixed now.
  38.  
  39. R7 Patch 1
  40. + New plane, incinerator.
  41. - Price of bomber trio reduced from 8000 to 7000
  42. - Price of tiberium deployer reduced from 4500 to 4000
  43. - Bomb Strike / Bomber Trio does much more damage now.
  44. - When calling air strikes players will always be visible, but defences such as proxy mines will be invisible now.
  45. - Utility/Builder can no longer pick items up.
  46. ! Blue and Red players will take self damage from explosions again.
  47. ! No more troll ion/nukes.
  48. ! Airstrikes will work on aow08 now.
  49. ! Destroying buildings during sudden death wasn't removing tickets, now it should.
  50. ! Made an attempt at fixing the infinite airstrike bug, hopefully works, if not will patch again.
  51. ! Sudden death music should actually be random now.
  52. ! Aow05 - Fixed an overlooked TID mismatch that made the hurting the blue team obelisk hurt the red one instead.
  53. ! Aow15 - Sky fixed
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