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- #define SW 1024
- #define SH 768
- using namespace std;
- const int FPS = 60;
- int SFWIDTH = SW;
- int SFHEIGHT= SH;
- int CAM[]={0, 0, 0};
- const char* CAPT = "A-Engine";
- bool RUNNING = true;
- string LOADTXTDIR= "obj\\load.txt";
- string LOADTOKEN= "::";
- bool PAUSE=false;
- bool A_UP, A_DOWN, A_LEFT, A_RIGHT, A_ATTACK, A_JUMP, A_DEFEND, A_SPECIAL;
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