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- --[[
- // CRACKED BY RAHMERI (getGlobalState) @ BORK GANG
- --]]
- local bcd=game:GetService("Players")local ccd=bcd.LocalPlayer
- local dcd=game:GetService("CoreGui")local _dd=game:GetService("RunService")
- local add=ccd:GetMouse()local bdd=game:GetService('Lighting')
- local cdd=dcd:FindFirstChild("TheStreetsStuffz")if cdd then cdd:Destroy()end
- for cada,dada in next,workspace:GetDescendants()do if
- dada:IsA("Seat")then dada:Remove()end end;dupetable={}bfgtable={}
- function yeetanim()
- for cada,dada in next,
- ccd.Character.Humanoid:GetPlayingAnimationTracks()do if
- not string.find(dada.Animation.AnimationId,"180426354")and
- not string.find(dada.Animation.AnimationId,"2059195384")then
- dada:stop()end end end
- function dualanim()local cada=Instance.new("Animation")
- cada.AnimationId="rbxassetid://1145142527"
- local dada=game:GetService('Players').LocalPlayer.Character.Humanoid:LoadAnimation(cada)dada:Play()dada:AdjustSpeed(1)end;function unequip()
- for cada,dada in next,ccd.Character:GetChildren()do if dada:IsA("Tool")then
- dada.Parent=ccd.Backpack end end end
- function pew(cada)
- for dada,_bda in next,
- ccd.Backpack:GetChildren()do
- if
- _bda:IsA("Tool")and _bda.Name=="Glock"or _bda.Name=="Shotty"then _bda.Parent=ccd.Character end end
- for dada,_bda in next,ccd.Character:GetChildren()do if
- _bda:IsA("Tool")and _bda.Name=="Glock"or _bda.Name=="Shotty"then
- _bda.Fire:FireServer(workspace[cada].HumanoidRootPart.CFrame)end end end
- function dropanim()local cada=Instance.new("Animation")
- cada.AnimationId="rbxassetid://2660700037"
- local dada=ccd.Character.Humanoid:LoadAnimation(cada)dada:Play()dada:AdjustSpeed(5)end;table.insert(bfgtable,"Glock")
- table.insert(bfgtable,"Shotty")table.insert(bfgtable,"Uzi")
- table.insert(bfgtable,"Sawed Off")local ddd=Instance.new("ScreenGui")
- local ___a=Instance.new("Frame")local a__a=Instance.new("Frame")
- local b__a=Instance.new("TextButton")local c__a=Instance.new("TextButton")
- local d__a=Instance.new("TextButton")local _a_a=Instance.new("Frame")
- local aa_a=Instance.new("TextButton")local ba_a=Instance.new("TextBox")
- local ca_a=Instance.new("TextButton")local da_a=Instance.new("TextBox")
- local _b_a=Instance.new("TextButton")local ab_a=Instance.new("TextBox")
- local bb_a=Instance.new("TextBox")local cb_a=Instance.new("Frame")
- local db_a=Instance.new("TextButton")local _c_a=Instance.new("Frame")
- local ac_a=Instance.new("TextButton")local bc_a=Instance.new("Frame")
- local cc_a=Instance.new("TextButton")local dc_a=Instance.new("Frame")
- local _d_a=Instance.new("TextButton")local ad_a=Instance.new("Frame")
- local bd_a=Instance.new("TextButton")local cd_a=Instance.new("Frame")
- local dd_a=Instance.new("TextButton")local __aa=Instance.new("Frame")
- local a_aa=Instance.new("TextButton")local b_aa=Instance.new("Frame")
- local c_aa=Instance.new("TextButton")local d_aa=Instance.new("Frame")
- local _aaa=Instance.new("TextButton")local aaaa=Instance.new("Frame")
- local baaa=Instance.new("TextButton")local caaa=Instance.new("Frame")
- local daaa=Instance.new("TextButton")local _baa=Instance.new("Frame")
- local abaa=Instance.new("TextButton")local bbaa=Instance.new("Frame")
- local cbaa=Instance.new("TextButton")local dbaa=Instance.new("Frame")
- local _caa=Instance.new("TextButton")local acaa=Instance.new("Frame")
- local bcaa=Instance.new("TextButton")local ccaa=Instance.new("Frame")
- local dcaa=Instance.new("TextButton")local _daa=Instance.new("Frame")
- local adaa=Instance.new("TextButton")local bdaa=Instance.new("Frame")
- local cdaa=Instance.new("TextButton")local ddaa=Instance.new("Frame")
- local __ba=Instance.new("TextButton")local a_ba=Instance.new("Frame")
- local b_ba=Instance.new("TextButton")local c_ba=Instance.new("Frame")
- local d_ba=Instance.new("TextButton")local _aba=Instance.new("Frame")
- local aaba=Instance.new("TextButton")local baba=Instance.new("Frame")
- local caba=Instance.new("TextButton")local daba=Instance.new("TextButton")
- local _bba=Instance.new("TextButton")local abba=Instance.new("Frame")
- local bbba=Instance.new("TextButton")local cbba=Instance.new("TextButton")
- local dbba=Instance.new("Frame")local _cba=Instance.new("TextButton")
- local acba=Instance.new("TextButton")local bcba=Instance.new("Frame")
- local ccba=Instance.new("TextButton")local dcba=Instance.new("Frame")
- local _dba=Instance.new("Frame")local adba=Instance.new("TextButton")
- local bdba=Instance.new("TextBox")local cdba=Instance.new("TextButton")
- local ddba=Instance.new("TextBox")local __ca=Instance.new("TextButton")
- local a_ca=Instance.new("TextBox")local b_ca=Instance.new("TextButton")
- local c_ca=Instance.new("TextButton")local d_ca=Instance.new("TextButton")
- local _aca=Instance.new("TextBox")local aaca=Instance.new("TextLabel")
- local baca=Instance.new("TextButton")local caca=Instance.new("TextButton")
- local daca=Instance.new("TextButton")local _bca=Instance.new("TextBox")
- local abca=Instance.new("Frame")local bbca=Instance.new("TextBox")
- local cbca=Instance.new("TextButton")local dbca=Instance.new("TextLabel")ddd.Name="TheStreetsStuffz"
- ddd.Parent=game:GetService("CoreGui")___a.Name="Top"___a.Parent=ddd;___a.Active=true
- ___a.BackgroundColor3=Color3.new(0.513726,0.513726,0.513726)___a.BorderSizePixel=0;___a.Draggable=true
- ___a.Position=UDim2.new(0.519799352,-147,0.499138474,-10)___a.Size=UDim2.new(0,365,0,20)___a.ZIndex=2
- a__a.Name="MainFrame"a__a.Parent=___a;a__a.Active=true
- a__a.BackgroundColor3=Color3.new(0.356863,0.356863,0.356863)a__a.BorderSizePixel=0
- a__a.Position=UDim2.new(0.410958916,-150,0.5,-10)a__a.Size=UDim2.new(0,365,0,300)b__a.Name="GripPos"
- b__a.Parent=a__a
- b__a.BackgroundColor3=Color3.new(0.513726,0.513726,0.513726)b__a.BorderSizePixel=0
- b__a.Position=UDim2.new(0.0273972601,0,0.0933333337,0)b__a.Size=UDim2.new(0,90,0,24)
- b__a.Font=Enum.Font.SourceSans;b__a.Text="GripPos"b__a.TextColor3=Color3.new(0,0,0)
- b__a.TextSize=20;c__a.Name="Hotkeys"c__a.Parent=a__a
- c__a.BackgroundColor3=Color3.new(0.513726,0.513726,0.513726)c__a.BorderSizePixel=0
- c__a.Position=UDim2.new(0.375342458,0,0.0933333337,0)c__a.Size=UDim2.new(0,90,0,24)
- c__a.Font=Enum.Font.SourceSans;c__a.Text="Hotkeys"c__a.TextColor3=Color3.new(0,0,0)
- c__a.TextSize=20;d__a.Name="Settings"d__a.Parent=a__a
- d__a.BackgroundColor3=Color3.new(0.513726,0.513726,0.513726)d__a.BorderSizePixel=0
- d__a.Position=UDim2.new(0.717808247,0,0.0933333337,0)d__a.Size=UDim2.new(0,90,0,24)
- d__a.Font=Enum.Font.SourceSans;d__a.Text="Settings"d__a.TextColor3=Color3.new(0,0,0)
- d__a.TextSize=20;_a_a.Name="HotkeysHolder"_a_a.Parent=a__a
- _a_a.BackgroundColor3=Color3.new(1,1,1)_a_a.BackgroundTransparency=1
- _a_a.Position=UDim2.new(0,0,0.173333332,0)_a_a.Size=UDim2.new(0,365,0,248)aa_a.Name="Fly"
- aa_a.Parent=_a_a
- aa_a.BackgroundColor3=Color3.new(0.67451,0.67451,0.67451)aa_a.BackgroundTransparency=0.5;aa_a.BorderSizePixel=0
- aa_a.Position=UDim2.new(0.0383561552,0,0.0768280029,0)aa_a.Size=UDim2.new(0,86,0,23)
- aa_a.Font=Enum.Font.SourceSans;aa_a.Text="Fly"aa_a.TextColor3=Color3.new(0,0,0)
- aa_a.TextSize=20;ba_a.Name="FlyValue"ba_a.Parent=aa_a
- ba_a.BackgroundColor3=Color3.new(1,1,1)ba_a.BorderSizePixel=0
- ba_a.Position=UDim2.new(0.227559075,0,1.29843283,0)ba_a.Size=UDim2.new(0,49,0,19)
- ba_a.Font=Enum.Font.SourceSans;ba_a.Text="f"ba_a.TextColor3=Color3.new(0,0,0)
- ba_a.TextSize=14;ca_a.Name="SpinPunch"ca_a.Parent=_a_a
- ca_a.BackgroundColor3=Color3.new(0.67451,0.67451,0.67451)ca_a.BackgroundTransparency=0.5;ca_a.BorderSizePixel=0
- ca_a.Position=UDim2.new(0.375342458,0,0.0768280104,0)ca_a.Size=UDim2.new(0,90,0,23)
- ca_a.Font=Enum.Font.SourceSans;ca_a.Text="Spin Punch"ca_a.TextColor3=Color3.new(0,0,0)
- ca_a.TextSize=20;ca_a.TextWrapped=true;da_a.Name="SpinPunchValue"da_a.Parent=ca_a
- da_a.BackgroundColor3=Color3.new(1,1,1)da_a.BorderSizePixel=0
- da_a.Position=UDim2.new(0.223247603,0,1.29843283,0)da_a.Size=UDim2.new(0,49,0,19)
- da_a.Font=Enum.Font.SourceSans;da_a.Text="t"da_a.TextColor3=Color3.new(0,0,0)
- da_a.TextSize=14;_b_a.Name="CustomAnim"_b_a.Parent=_a_a
- _b_a.BackgroundColor3=Color3.new(0.67451,0.67451,0.67451)_b_a.BackgroundTransparency=0.5;_b_a.BorderSizePixel=0
- _b_a.Position=UDim2.new(0.717808247,0,0.0768280029,0)_b_a.Size=UDim2.new(0,90,0,23)
- _b_a.Font=Enum.Font.SourceSans;_b_a.Text="Custom Animation"_b_a.TextColor3=Color3.new(0,0,0)
- _b_a.TextScaled=true;_b_a.TextSize=20;_b_a.TextWrapped=true;ab_a.Name="CustomAnimValue"
- ab_a.Parent=_b_a;ab_a.BackgroundColor3=Color3.new(1,1,1)ab_a.BorderSizePixel=0
- ab_a.Position=UDim2.new(0.221874326,0,1.29843283,0)ab_a.Size=UDim2.new(0,49,0,19)
- ab_a.Font=Enum.Font.SourceSans;ab_a.Text="r"ab_a.TextColor3=Color3.new(0,0,0)
- ab_a.TextSize=14;bb_a.Name="CustomAnimAn"bb_a.Parent=_b_a
- bb_a.BackgroundColor3=Color3.new(1,1,1)bb_a.BorderSizePixel=0
- bb_a.Position=UDim2.new(0,0,2.38538933,0)bb_a.Size=UDim2.new(0,89,0,19)
- bb_a.Font=Enum.Font.SourceSans;bb_a.Text="AnimatioId"bb_a.TextColor3=Color3.new(0,0,0)
- bb_a.TextSize=14;cb_a.Name="SettingsHolder"cb_a.Parent=a__a
- cb_a.BackgroundColor3=Color3.new(1,1,1)cb_a.BackgroundTransparency=1
- cb_a.Position=UDim2.new(0,0,0.173333332,0)cb_a.Size=UDim2.new(0,365,0,248)cb_a.Visible=false
- db_a.Name="BFG"db_a.Parent=cb_a
- db_a.BackgroundColor3=Color3.new(0.67451,0.67451,0.67451)db_a.BackgroundTransparency=0.5;db_a.BorderSizePixel=0
- db_a.Position=UDim2.new(0.0273972601,0,0.0768280029,0)db_a.Size=UDim2.new(0,90,0,33)
- db_a.Font=Enum.Font.SourceSans;db_a.Text="BFG"db_a.TextColor3=Color3.new(0,0,0)
- db_a.TextSize=20;_c_a.Name="BFGONOFF"_c_a.Parent=db_a
- _c_a.BackgroundColor3=Color3.new(1,0,0)_c_a.BorderSizePixel=0;_c_a.Position=UDim2.new(0,0,1,0)
- _c_a.Size=UDim2.new(0,90,0,2)ac_a.Name="BFGMenu"ac_a.Parent=db_a
- ac_a.BackgroundColor3=Color3.new(0.67451,0.67451,0.67451)ac_a.BackgroundTransparency=0.5;ac_a.BorderSizePixel=0
- ac_a.Position=UDim2.new(0,0,1.06099999,0)ac_a.Size=UDim2.new(0,90,0,10)ac_a.ZIndex=2
- ac_a.Font=Enum.Font.SourceSans;ac_a.Text="v"ac_a.TextColor3=Color3.new(0,0,0)
- ac_a.TextSize=14;bc_a.Name="BFGChooseHolder"bc_a.Parent=ac_a
- bc_a.BackgroundColor3=Color3.new(0.67451,0.67451,0.67451)bc_a.BackgroundTransparency=0.5;bc_a.BorderSizePixel=0
- bc_a.Size=UDim2.new(0,90,0,10)cc_a.Name="Knife1"cc_a.Parent=bc_a
- cc_a.BackgroundColor3=Color3.new(0.67451,0.67451,0.67451)cc_a.BackgroundTransparency=0.5;cc_a.BorderSizePixel=0
- cc_a.Position=UDim2.new(0.0507810712,0,0.109614879,0)cc_a.Size=UDim2.new(0,90,0,33)cc_a.Visible=false
- cc_a.Font=Enum.Font.SourceSans;cc_a.Text="Knife"cc_a.TextColor3=Color3.new(0,0,0)
- cc_a.TextSize=20;dc_a.Name="KNIFEONOFF"dc_a.Parent=cc_a
- dc_a.BackgroundColor3=Color3.new(1,0,0)dc_a.BorderSizePixel=0;dc_a.Position=UDim2.new(0,0,1,0)
- dc_a.Size=UDim2.new(0,90,0,2)_d_a.Name="Jutsu1"_d_a.Parent=bc_a
- _d_a.BackgroundColor3=Color3.new(0.67451,0.67451,0.67451)_d_a.BackgroundTransparency=0.5;_d_a.BorderSizePixel=0
- _d_a.Position=UDim2.new(0.360722601,0,0.109614879,0)_d_a.Size=UDim2.new(0,90,0,33)_d_a.Visible=false
- _d_a.Font=Enum.Font.SourceSans;_d_a.Text="Jutsu"_d_a.TextColor3=Color3.new(0,0,0)
- _d_a.TextSize=20;ad_a.Name="JUTSUONOFF"ad_a.Parent=_d_a
- ad_a.BackgroundColor3=Color3.new(1,0,0)ad_a.BorderSizePixel=0;ad_a.Position=UDim2.new(0,0,1,0)
- ad_a.Size=UDim2.new(0,90,0,2)bd_a.Name="Spray1"bd_a.Parent=bc_a
- bd_a.BackgroundColor3=Color3.new(0.67451,0.67451,0.67451)bd_a.BackgroundTransparency=0.5;bd_a.BorderSizePixel=0
- bd_a.Position=UDim2.new(0.682360053,0,0.109614879,0)bd_a.Size=UDim2.new(0,90,0,33)bd_a.Visible=false
- bd_a.Font=Enum.Font.SourceSans;bd_a.Text="Spray"bd_a.TextColor3=Color3.new(0,0,0)
- bd_a.TextSize=20;cd_a.Name="SPRAYONOFF"cd_a.Parent=bd_a
- cd_a.BackgroundColor3=Color3.new(1,0,0)cd_a.BorderSizePixel=0;cd_a.Position=UDim2.new(0,0,1,0)
- cd_a.Size=UDim2.new(0,90,0,2)dd_a.Name="BoomBox1"dd_a.Parent=bc_a
- dd_a.BackgroundColor3=Color3.new(0.67451,0.67451,0.67451)dd_a.BackgroundTransparency=0.5;dd_a.BorderSizePixel=0
- dd_a.Position=UDim2.new(0.682360053,0,0.404696852,0)dd_a.Size=UDim2.new(0,90,0,33)dd_a.Visible=false
- dd_a.Font=Enum.Font.SourceSans;dd_a.Text="BoomBox"dd_a.TextColor3=Color3.new(0,0,0)
- dd_a.TextSize=20;__aa.Name="BOOMBOXONOFF"__aa.Parent=dd_a
- __aa.BackgroundColor3=Color3.new(1,0,0)__aa.BorderSizePixel=0;__aa.Position=UDim2.new(0,0,1,0)
- __aa.Size=UDim2.new(0,90,0,2)a_aa.Name="Pipe1"a_aa.Parent=bc_a
- a_aa.BackgroundColor3=Color3.new(0.67451,0.67451,0.67451)a_aa.BackgroundTransparency=0.5;a_aa.BorderSizePixel=0
- a_aa.Position=UDim2.new(0.360722631,0,0.404696852,0)a_aa.Size=UDim2.new(0,90,0,33)a_aa.Visible=false
- a_aa.Font=Enum.Font.SourceSans;a_aa.Text="Pipe"a_aa.TextColor3=Color3.new(0,0,0)
- a_aa.TextSize=20;b_aa.Name="PIPEONOFF"b_aa.Parent=a_aa
- b_aa.BackgroundColor3=Color3.new(1,0,0)b_aa.BorderSizePixel=0;b_aa.Position=UDim2.new(0,0,1,0)
- b_aa.Size=UDim2.new(0,90,0,2)c_aa.Name="Glock1"c_aa.Parent=bc_a
- c_aa.BackgroundColor3=Color3.new(0.67451,0.67451,0.67451)c_aa.BackgroundTransparency=0.5;c_aa.BorderSizePixel=0
- c_aa.Position=UDim2.new(0.050781101,0,0.404696852,0)c_aa.Size=UDim2.new(0,90,0,33)c_aa.Visible=false
- c_aa.Font=Enum.Font.SourceSans;c_aa.Text="Glock"c_aa.TextColor3=Color3.new(0,0,0)
- c_aa.TextSize=20;d_aa.Name="GLOCKONOFF"d_aa.Parent=c_aa
- d_aa.BackgroundColor3=Color3.new(0.0666667,1,0)d_aa.BorderSizePixel=0;d_aa.Position=UDim2.new(0,0,1,0)
- d_aa.Size=UDim2.new(0,90,0,2)_aaa.Name="Shotty1"_aaa.Parent=bc_a
- _aaa.BackgroundColor3=Color3.new(0.67451,0.67451,0.67451)_aaa.BackgroundTransparency=0.5;_aaa.BorderSizePixel=0
- _aaa.Position=UDim2.new(0.050781101,0,0.716172218,0)_aaa.Size=UDim2.new(0,90,0,33)_aaa.Visible=false
- _aaa.Font=Enum.Font.SourceSans;_aaa.Text="Shotty"_aaa.TextColor3=Color3.new(0,0,0)
- _aaa.TextSize=20;aaaa.Name="SHOTTYONOFF"aaaa.Parent=_aaa
- aaaa.BackgroundColor3=Color3.new(0.0666667,1,0)aaaa.BorderSizePixel=0;aaaa.Position=UDim2.new(0,0,1,0)
- aaaa.Size=UDim2.new(0,90,0,2)baaa.Name="Sign1"baaa.Parent=bc_a
- baaa.BackgroundColor3=Color3.new(0.67451,0.67451,0.67451)baaa.BackgroundTransparency=0.5;baaa.BorderSizePixel=0
- baaa.Position=UDim2.new(0.366570562,0,0.716172218,0)baaa.Size=UDim2.new(0,90,0,33)baaa.Visible=false
- baaa.Font=Enum.Font.SourceSans;baaa.Text="Sign"baaa.TextColor3=Color3.new(0,0,0)
- baaa.TextSize=20;caaa.Name="SIGNONOFF"caaa.Parent=baaa
- caaa.BackgroundColor3=Color3.new(1,0,0)caaa.BorderSizePixel=0;caaa.Position=UDim2.new(0,0,1,0)
- caaa.Size=UDim2.new(0,90,0,2)daaa.Name="Lockpick1"daaa.Parent=bc_a
- daaa.BackgroundColor3=Color3.new(0.67451,0.67451,0.67451)daaa.BackgroundTransparency=0.5;daaa.BorderSizePixel=0
- daaa.Position=UDim2.new(0.682360053,0,0.727101207,0)daaa.Size=UDim2.new(0,90,0,33)daaa.Visible=false
- daaa.Font=Enum.Font.SourceSans;daaa.Text="Lockpick"daaa.TextColor3=Color3.new(0,0,0)
- daaa.TextSize=20;_baa.Name="LOCKPICKONOFF"_baa.Parent=daaa
- _baa.BackgroundColor3=Color3.new(1,0,0)_baa.BorderSizePixel=0;_baa.Position=UDim2.new(0,0,1,0)
- _baa.Size=UDim2.new(0,90,0,2)abaa.Name="Duplicate"abaa.Parent=cb_a
- abaa.BackgroundColor3=Color3.new(0.67451,0.67451,0.67451)abaa.BackgroundTransparency=0.5;abaa.BorderSizePixel=0
- abaa.Position=UDim2.new(0.0270000007,0,0.589096785,0)abaa.Size=UDim2.new(0,90,0,33)
- abaa.Font=Enum.Font.SourceSans;abaa.Text="Duplicate"abaa.TextColor3=Color3.new(0,0,0)
- abaa.TextSize=20;bbaa.Name="DUPLICATEONOFF"bbaa.Parent=abaa
- bbaa.BackgroundColor3=Color3.new(1,0,0)bbaa.BorderSizePixel=0
- bbaa.Position=UDim2.new(0,0,0.939393878,0)bbaa.Size=UDim2.new(0,90,0,2)cbaa.Name="DuplicateMenu"
- cbaa.Parent=abaa
- cbaa.BackgroundColor3=Color3.new(0.67451,0.67451,0.67451)cbaa.BackgroundTransparency=0.5;cbaa.BorderSizePixel=0
- cbaa.Position=UDim2.new(0.00138888892,0,1,0)cbaa.Size=UDim2.new(0,90,0,10)cbaa.ZIndex=2
- cbaa.Font=Enum.Font.SourceSans;cbaa.Text="v"cbaa.TextColor3=Color3.new(0,0,0)
- cbaa.TextSize=14;dbaa.Name="DupeChooseHolder"dbaa.Parent=cbaa
- dbaa.BackgroundColor3=Color3.new(0.67451,0.67451,0.67451)dbaa.BackgroundTransparency=0.5;dbaa.BorderSizePixel=0
- dbaa.Size=UDim2.new(0,90,0,10)_caa.Name="Knife"_caa.Parent=dbaa
- _caa.BackgroundColor3=Color3.new(0.67451,0.67451,0.67451)_caa.BackgroundTransparency=0.5;_caa.BorderSizePixel=0
- _caa.Position=UDim2.new(0.0507810712,0,0.109614879,0)_caa.Size=UDim2.new(0,90,0,33)_caa.Visible=false
- _caa.Font=Enum.Font.SourceSans;_caa.Text="Knife"_caa.TextColor3=Color3.new(0,0,0)
- _caa.TextSize=20;acaa.Name="KNIFEONOFF"acaa.Parent=_caa
- acaa.BackgroundColor3=Color3.new(1,0,0)acaa.BorderSizePixel=0;acaa.Position=UDim2.new(0,0,1,0)
- acaa.Size=UDim2.new(0,90,0,2)bcaa.Name="Jutsu"bcaa.Parent=dbaa
- bcaa.BackgroundColor3=Color3.new(0.67451,0.67451,0.67451)bcaa.BackgroundTransparency=0.5;bcaa.BorderSizePixel=0
- bcaa.Position=UDim2.new(0.360722601,0,0.109614879,0)bcaa.Size=UDim2.new(0,90,0,33)bcaa.Visible=false
- bcaa.Font=Enum.Font.SourceSans;bcaa.Text="Jutsu"bcaa.TextColor3=Color3.new(0,0,0)
- bcaa.TextSize=20;ccaa.Name="JUTSUONOFF"ccaa.Parent=bcaa
- ccaa.BackgroundColor3=Color3.new(1,0,0)ccaa.BorderSizePixel=0;ccaa.Position=UDim2.new(0,0,1,0)
- ccaa.Size=UDim2.new(0,90,0,2)dcaa.Name="Spray"dcaa.Parent=dbaa
- dcaa.BackgroundColor3=Color3.new(0.67451,0.67451,0.67451)dcaa.BackgroundTransparency=0.5;dcaa.BorderSizePixel=0
- dcaa.Position=UDim2.new(0.682360053,0,0.109614879,0)dcaa.Size=UDim2.new(0,90,0,33)dcaa.Visible=false
- dcaa.Font=Enum.Font.SourceSans;dcaa.Text="Spray"dcaa.TextColor3=Color3.new(0,0,0)
- dcaa.TextSize=20;_daa.Name="SPRAYONOFF"_daa.Parent=dcaa
- _daa.BackgroundColor3=Color3.new(1,0,0)_daa.BorderSizePixel=0;_daa.Position=UDim2.new(0,0,1,0)
- _daa.Size=UDim2.new(0,90,0,2)adaa.Name="BoomBox"adaa.Parent=dbaa
- adaa.BackgroundColor3=Color3.new(0.67451,0.67451,0.67451)adaa.BackgroundTransparency=0.5;adaa.BorderSizePixel=0
- adaa.Position=UDim2.new(0.682360053,0,0.404696852,0)adaa.Size=UDim2.new(0,90,0,33)adaa.Visible=false
- adaa.Font=Enum.Font.SourceSans;adaa.Text="BoomBox"adaa.TextColor3=Color3.new(0,0,0)
- adaa.TextSize=20;bdaa.Name="BOOMBOXONOFF"bdaa.Parent=adaa
- bdaa.BackgroundColor3=Color3.new(1,0,0)bdaa.BorderSizePixel=0;bdaa.Position=UDim2.new(0,0,1,0)
- bdaa.Size=UDim2.new(0,90,0,2)cdaa.Name="Pipe"cdaa.Parent=dbaa
- cdaa.BackgroundColor3=Color3.new(0.67451,0.67451,0.67451)cdaa.BackgroundTransparency=0.5;cdaa.BorderSizePixel=0
- cdaa.Position=UDim2.new(0.360722631,0,0.404696852,0)cdaa.Size=UDim2.new(0,90,0,33)cdaa.Visible=false
- cdaa.Font=Enum.Font.SourceSans;cdaa.Text="Pipe"cdaa.TextColor3=Color3.new(0,0,0)
- cdaa.TextSize=20;ddaa.Name="PIPEONOFF"ddaa.Parent=cdaa
- ddaa.BackgroundColor3=Color3.new(1,0,0)ddaa.BorderSizePixel=0;ddaa.Position=UDim2.new(0,0,1,0)
- ddaa.Size=UDim2.new(0,90,0,2)__ba.Name="Glock"__ba.Parent=dbaa
- __ba.BackgroundColor3=Color3.new(0.67451,0.67451,0.67451)__ba.BackgroundTransparency=0.5;__ba.BorderSizePixel=0
- __ba.Position=UDim2.new(0.050781101,0,0.404696852,0)__ba.Size=UDim2.new(0,90,0,33)__ba.Visible=false
- __ba.Font=Enum.Font.SourceSans;__ba.Text="Glock"__ba.TextColor3=Color3.new(0,0,0)
- __ba.TextSize=20;a_ba.Name="GLOCKONOFF"a_ba.Parent=__ba
- a_ba.BackgroundColor3=Color3.new(1,0,0)a_ba.BorderSizePixel=0;a_ba.Position=UDim2.new(0,0,1,0)
- a_ba.Size=UDim2.new(0,90,0,2)b_ba.Name="Shotty"b_ba.Parent=dbaa
- b_ba.BackgroundColor3=Color3.new(0.67451,0.67451,0.67451)b_ba.BackgroundTransparency=0.5;b_ba.BorderSizePixel=0
- b_ba.Position=UDim2.new(0.050781101,0,0.716172218,0)b_ba.Size=UDim2.new(0,90,0,33)b_ba.Visible=false
- b_ba.Font=Enum.Font.SourceSans;b_ba.Text="Shotty"b_ba.TextColor3=Color3.new(0,0,0)
- b_ba.TextSize=20;c_ba.Name="SHOTTYONOFF"c_ba.Parent=b_ba
- c_ba.BackgroundColor3=Color3.new(1,0,0)c_ba.BorderSizePixel=0;c_ba.Position=UDim2.new(0,0,1,0)
- c_ba.Size=UDim2.new(0,90,0,2)d_ba.Name="Sign"d_ba.Parent=dbaa
- d_ba.BackgroundColor3=Color3.new(0.67451,0.67451,0.67451)d_ba.BackgroundTransparency=0.5;d_ba.BorderSizePixel=0
- d_ba.Position=UDim2.new(0.366570562,0,0.716172218,0)d_ba.Size=UDim2.new(0,90,0,33)d_ba.Visible=false
- d_ba.Font=Enum.Font.SourceSans;d_ba.Text="Sign"d_ba.TextColor3=Color3.new(0,0,0)
- d_ba.TextSize=20;_aba.Name="SIGNONOFF"_aba.Parent=d_ba
- _aba.BackgroundColor3=Color3.new(1,0,0)_aba.BorderSizePixel=0;_aba.Position=UDim2.new(0,0,1,0)
- _aba.Size=UDim2.new(0,90,0,2)aaba.Name="Lockpick"aaba.Parent=dbaa
- aaba.BackgroundColor3=Color3.new(0.67451,0.67451,0.67451)aaba.BackgroundTransparency=0.5;aaba.BorderSizePixel=0
- aaba.Position=UDim2.new(0.682360053,0,0.727101207,0)aaba.Size=UDim2.new(0,90,0,33)aaba.Visible=false
- aaba.Font=Enum.Font.SourceSans;aaba.Text="Lockpick"aaba.TextColor3=Color3.new(0,0,0)
- aaba.TextSize=20;baba.Name="LOCKPICKONOFF"baba.Parent=aaba
- baba.BackgroundColor3=Color3.new(1,0,0)baba.BorderSizePixel=0;baba.Position=UDim2.new(0,0,1,0)
- baba.Size=UDim2.new(0,90,0,2)caba.Name="Save"caba.Parent=cb_a
- caba.BackgroundColor3=Color3.new(0.67451,0.67451,0.67451)caba.BackgroundTransparency=0.5;caba.BorderSizePixel=0
- caba.Position=UDim2.new(0.0273972601,0,0.830860376,0)caba.Size=UDim2.new(0,34,0,33)
- caba.Font=Enum.Font.SourceSans;caba.Text="Save"caba.TextColor3=Color3.new(0,0,0)
- caba.TextSize=20;daba.Name="Load"daba.Parent=cb_a
- daba.BackgroundColor3=Color3.new(0.67451,0.67451,0.67451)daba.BackgroundTransparency=0.5;daba.BorderSizePixel=0
- daba.Position=UDim2.new(0.153424665,0,0.830860376,0)daba.Size=UDim2.new(0,34,0,33)
- daba.Font=Enum.Font.SourceSans;daba.Text="Load"daba.TextColor3=Color3.new(0,0,0)
- daba.TextSize=20;_bba.Name="Airwalk"_bba.Parent=cb_a
- _bba.BackgroundColor3=Color3.new(0.67451,0.67451,0.67451)_bba.BackgroundTransparency=0.5;_bba.BorderSizePixel=0
- _bba.Position=UDim2.new(0.375342488,0,0.0768279955,0)_bba.Size=UDim2.new(0,90,0,33)
- _bba.Font=Enum.Font.SourceSans;_bba.Text="Airwalk"_bba.TextColor3=Color3.new(0,0,0)
- _bba.TextSize=20;abba.Name="AIRWALKONOFF"abba.Parent=_bba
- abba.BackgroundColor3=Color3.new(1,0,0)abba.BorderSizePixel=0;abba.Position=UDim2.new(0,0,1,0)
- abba.Size=UDim2.new(0,90,0,2)bbba.Name="Drop"bbba.Parent=cb_a
- bbba.BackgroundColor3=Color3.new(0.67451,0.67451,0.67451)bbba.BackgroundTransparency=0.5;bbba.BorderSizePixel=0
- bbba.Position=UDim2.new(0.273972601,0,0.830860376,0)bbba.Size=UDim2.new(0,34,0,33)
- bbba.Font=Enum.Font.SourceSans;bbba.Text="Drop"bbba.TextColor3=Color3.new(0,0,0)
- bbba.TextSize=20;cbba.Name="Minigun Mode"cbba.Parent=cb_a
- cbba.BackgroundColor3=Color3.new(0.67451,0.67451,0.67451)cbba.BackgroundTransparency=0.5;cbba.BorderSizePixel=0
- cbba.Position=UDim2.new(0.0246575531,0,0.359086066,0)cbba.Size=UDim2.new(0,90,0,33)
- cbba.Font=Enum.Font.SourceSans;cbba.Text="Minigun Mode"cbba.TextColor3=Color3.new(0,0,0)
- cbba.TextScaled=true;cbba.TextSize=20;cbba.TextWrapped=true;dbba.Name="MINIGUNONOFF"
- dbba.Parent=cbba;dbba.BackgroundColor3=Color3.new(1,0,0)dbba.BorderSizePixel=0
- dbba.Position=UDim2.new(0,0,1,0)dbba.Size=UDim2.new(0,90,0,2)_cba.Name="Invisible"
- _cba.Parent=cb_a
- _cba.BackgroundColor3=Color3.new(0.67451,0.67451,0.67451)_cba.BackgroundTransparency=0.5;_cba.BorderSizePixel=0
- _cba.Position=UDim2.new(0.717808247,0,0.0768280029,0)_cba.Size=UDim2.new(0,90,0,33)
- _cba.Font=Enum.Font.SourceSans;_cba.Text="Invisible"_cba.TextColor3=Color3.new(0,0,0)
- _cba.TextSize=20;acba.Name="ShiftSprint"acba.Parent=cb_a
- acba.BackgroundColor3=Color3.new(0.67451,0.67451,0.67451)acba.BackgroundTransparency=0.5;acba.BorderSizePixel=0
- acba.Position=UDim2.new(0.375342488,0,0.359086066,0)acba.Size=UDim2.new(0,90,0,33)
- acba.Font=Enum.Font.SourceSans;acba.Text="Shift Sprint"acba.TextColor3=Color3.new(0,0,0)
- acba.TextSize=20;bcba.Name="SHIFTSPRINTONOFF"bcba.Parent=acba
- bcba.BackgroundColor3=Color3.new(1,0,0)bcba.BorderSizePixel=0;bcba.Position=UDim2.new(0,0,1,0)
- bcba.Size=UDim2.new(0,90,0,2)ccba.Name="TriggerBot"ccba.Parent=cb_a
- ccba.BackgroundColor3=Color3.new(0.67451,0.67451,0.67451)ccba.BackgroundTransparency=0.5;ccba.BorderSizePixel=0
- ccba.Position=UDim2.new(0.375,0,0.589999974,0)ccba.Size=UDim2.new(0,90,0,33)
- ccba.Font=Enum.Font.SourceSans;ccba.Text="Trigger Bot"ccba.TextColor3=Color3.new(0,0,0)
- ccba.TextSize=20;dcba.Name="TRIGGERBOTONOFF"dcba.Parent=ccba
- dcba.BackgroundColor3=Color3.new(1,0,0)dcba.BorderSizePixel=0;dcba.Position=UDim2.new(0,0,1,0)
- dcba.Size=UDim2.new(0,90,0,2)_dba.Name="GripPosHolder"_dba.Parent=a__a
- _dba.BackgroundColor3=Color3.new(1,1,1)_dba.BackgroundTransparency=1;_dba.ClipsDescendants=true
- _dba.Position=UDim2.new(0,0,0.173333332,0)_dba.Size=UDim2.new(0,365,0,248)_dba.Visible=false
- adba.Name="HCircle"adba.Parent=_dba
- adba.BackgroundColor3=Color3.new(0.67451,0.67451,0.67451)adba.BackgroundTransparency=0.5;adba.BorderSizePixel=0
- adba.Position=UDim2.new(0.0273972601,0,0.0768280029,0)adba.Size=UDim2.new(0,90,0,33)
- adba.Font=Enum.Font.SourceSans;adba.Text="HCircle"adba.TextColor3=Color3.new(0,0,0)
- adba.TextSize=20;bdba.Name="HCircleValue"bdba.Parent=adba
- bdba.BackgroundColor3=Color3.new(1,1,1)bdba.BorderSizePixel=0
- bdba.Position=UDim2.new(0.226636231,0,1.37524438,0)bdba.Size=UDim2.new(0,49,0,19)
- bdba.Font=Enum.Font.SourceSans;bdba.Text="Amount"bdba.TextColor3=Color3.new(0,0,0)
- bdba.TextSize=14;cdba.Name="VCircle"cdba.Parent=_dba
- cdba.BackgroundColor3=Color3.new(0.67451,0.67451,0.67451)cdba.BackgroundTransparency=0.5;cdba.BorderSizePixel=0
- cdba.Position=UDim2.new(0.375342458,0,0.0768280029,0)cdba.Size=UDim2.new(0,90,0,33)
- cdba.Font=Enum.Font.SourceSans;cdba.Text="VCircle"cdba.TextColor3=Color3.new(0,0,0)
- cdba.TextSize=20;ddba.Name="VCircleValue"ddba.Parent=cdba
- ddba.BackgroundColor3=Color3.new(1,1,1)ddba.BorderSizePixel=0
- ddba.Position=UDim2.new(0.230136976,0,1.37524438,0)ddba.Size=UDim2.new(0,49,0,19)
- ddba.Font=Enum.Font.SourceSans;ddba.Text="Amount"ddba.TextColor3=Color3.new(0,0,0)
- ddba.TextSize=14;__ca.Name="Spiral"__ca.Parent=_dba
- __ca.BackgroundColor3=Color3.new(0.67451,0.67451,0.67451)__ca.BackgroundTransparency=0.5;__ca.BorderSizePixel=0
- __ca.Position=UDim2.new(0.0246575475,0,0.39134413,0)__ca.Size=UDim2.new(0,90,0,33)
- __ca.Font=Enum.Font.SourceSans;__ca.Text="Spiral"__ca.TextColor3=Color3.new(0,0,0)
- __ca.TextSize=20;a_ca.Name="SpiralValue"a_ca.Parent=__ca
- a_ca.BackgroundColor3=Color3.new(1,1,1)a_ca.BorderSizePixel=0
- a_ca.Position=UDim2.new(0.226636231,0,1.37524438,0)a_ca.Size=UDim2.new(0,49,0,19)
- a_ca.Font=Enum.Font.SourceSans;a_ca.Text="Amount"a_ca.TextColor3=Color3.new(0,0,0)
- a_ca.TextSize=14;b_ca.Name="Tornado"b_ca.Parent=_dba
- b_ca.BackgroundColor3=Color3.new(0.67451,0.67451,0.67451)b_ca.BackgroundTransparency=0.5;b_ca.BorderSizePixel=0
- b_ca.Position=UDim2.new(0.0273972843,0,0.734086096,0)b_ca.Size=UDim2.new(0,90,0,33)
- b_ca.Font=Enum.Font.SourceSans;b_ca.Text="Tornado"b_ca.TextColor3=Color3.new(0,0,0)
- b_ca.TextSize=20;c_ca.Name="Swastika"c_ca.Parent=_dba
- c_ca.BackgroundColor3=Color3.new(0.67451,0.67451,0.67451)c_ca.BackgroundTransparency=0.5;c_ca.BorderSizePixel=0
- c_ca.Position=UDim2.new(0.375342488,0,0.734086037,0)c_ca.Size=UDim2.new(0,90,0,33)
- c_ca.Font=Enum.Font.SourceSans;c_ca.Text="Swastika"c_ca.TextColor3=Color3.new(0,0,0)
- c_ca.TextSize=20;d_ca.Name="Spiral2"d_ca.Parent=_dba
- d_ca.BackgroundColor3=Color3.new(0.67451,0.67451,0.67451)d_ca.BackgroundTransparency=0.5;d_ca.BorderSizePixel=0
- d_ca.Position=UDim2.new(0.375342488,0,0.39134413,0)d_ca.Size=UDim2.new(0,90,0,33)
- d_ca.Font=Enum.Font.SourceSans;d_ca.Text="Spiral2"d_ca.TextColor3=Color3.new(0,0,0)
- d_ca.TextSize=20;_aca.Name="Spiral2Value"_aca.Parent=d_ca
- _aca.BackgroundColor3=Color3.new(1,1,1)_aca.BorderSizePixel=0
- _aca.Position=UDim2.new(0.226636291,0,1.37524438,0)_aca.Size=UDim2.new(0,49,0,19)
- _aca.Font=Enum.Font.SourceSans;_aca.Text="Amount"_aca.TextColor3=Color3.new(0,0,0)
- _aca.TextSize=14;aaca.Name="Dual"aaca.Parent=_dba
- aaca.BackgroundColor3=Color3.new(0.67451,0.67451,0.67451)aaca.BackgroundTransparency=0.5;aaca.BorderSizePixel=0
- aaca.Position=UDim2.new(0.717999995,0,0.0769999996,0)aaca.Size=UDim2.new(0,90,0,19)
- aaca.Font=Enum.Font.SourceSans;aaca.Text="Dual"aaca.TextColor3=Color3.new(0,0,0)
- aaca.TextScaled=true;aaca.TextSize=14;aaca.TextWrapped=true;baca.Name="ShottyDual"
- baca.Parent=aaca
- baca.BackgroundColor3=Color3.new(0.67451,0.67451,0.67451)baca.BackgroundTransparency=0.5;baca.BorderSizePixel=0;baca.Position=UDim2.new(-
- 0.00441419799,0,1.3395611,0)
- baca.Size=UDim2.new(0,41,0,19)baca.Font=Enum.Font.SourceSans;baca.Text="Shotty"
- baca.TextColor3=Color3.new(0,0,0)baca.TextScaled=true;baca.TextSize=20;baca.TextWrapped=true
- caca.Name="GlockDual"caca.Parent=aaca
- caca.BackgroundColor3=Color3.new(0.67451,0.67451,0.67451)caca.BackgroundTransparency=0.5;caca.BorderSizePixel=0
- caca.Position=UDim2.new(0.551141381,0,1.3395611,0)caca.Size=UDim2.new(0,40,0,19)
- caca.Font=Enum.Font.SourceSans;caca.Text="Glock"caca.TextColor3=Color3.new(0,0,0)
- caca.TextScaled=true;caca.TextSize=20;caca.TextWrapped=true;daca.Name="Sphere"
- daca.Parent=_dba
- daca.BackgroundColor3=Color3.new(0.67451,0.67451,0.67451)daca.BackgroundTransparency=0.5;daca.BorderSizePixel=0
- daca.Position=UDim2.new(0.717808247,0,0.39134413,0)daca.Size=UDim2.new(0,90,0,33)
- daca.Font=Enum.Font.SourceSans;daca.Text="Sphere"daca.TextColor3=Color3.new(0,0,0)
- daca.TextSize=20;_bca.Name="SphereValue"_bca.Parent=daca
- _bca.BackgroundColor3=Color3.new(1,1,1)_bca.BorderSizePixel=0
- _bca.Position=UDim2.new(0.230136976,0,1.37524438,0)_bca.Size=UDim2.new(0,49,0,19)
- _bca.Font=Enum.Font.SourceSans;_bca.Text="Amount"_bca.TextColor3=Color3.new(0,0,0)
- _bca.TextSize=14;abca.Name="Line"abca.Parent=a__a
- abca.BackgroundColor3=Color3.new(0.513726,0.513726,0.513726)abca.BorderSizePixel=0
- abca.Position=UDim2.new(0,0,0.200000003,0)abca.Size=UDim2.new(0,365,0,4)bbca.Name="CMDBAR"
- bbca.Parent=a__a;bbca.Active=false
- bbca.BackgroundColor3=Color3.new(0.513726,0.513726,0.513726)bbca.BorderSizePixel=0;bbca.Position=UDim2.new(0,0,1,0)
- bbca.Size=UDim2.new(0,365,0,1)bbca.Visible=false;bbca.Font=Enum.Font.SourceSans;bbca.Text=""
- bbca.TextColor3=Color3.new(0,0,0)bbca.TextSize=14;cbca.Name="Close"cbca.Parent=___a
- cbca.BackgroundColor3=Color3.new(1,1,1)cbca.BackgroundTransparency=1
- cbca.Position=UDim2.new(0.947945178,0,0,0)cbca.Size=UDim2.new(0,19,0,20)cbca.ZIndex=3
- cbca.Font=Enum.Font.SourceSans;cbca.Text="X"cbca.TextColor3=Color3.new(0,0,0)
- cbca.TextSize=20;dbca.Name="TitleName"dbca.Parent=___a
- dbca.BackgroundColor3=Color3.new(1,1,1)dbca.BackgroundTransparency=1
- dbca.Position=UDim2.new(0,110,0,0)dbca.Size=UDim2.new(0,140,0,20)dbca.ZIndex=2
- dbca.Font=Enum.Font.SourceSans;dbca.Text=""dbca.TextColor3=Color3.new(0,0,0)
- dbca.TextScaled=true;dbca.TextSize=14;dbca.TextWrapped=true;_G.toolback=""
- add.KeyDown:connect(function(cada)
- if cada==
- da_a.Text then
- local dada=ccd.Character:FindFirstChildOfClass("Tool")
- if dada then _G.toolback=dada;unequip()
- local _bda=ccd.Backpack:FindFirstChild("Punch")
- if _bda then _bda.Parent=ccd.Character
- local abda=game:GetService("Workspace")[ccd.Name].Punch
- local bbda=game:GetService("Workspace")[ccd.Name].RightHand;local cbda=true
- local dbda=game:GetService("Players")[ccd.Name].Backpack.ServerTraits.Touch;dbda:FireServer(abda,bbda,cbda)_bda.Parent=ccd.Backpack
- _G.toolback.Parent=ccd.Character;wait()local _cda=Instance.new("Animation")
- _cda.AnimationId="rbxassetid://2059195384"
- local acda=ccd.Character.Humanoid:LoadAnimation(_cda)acda:Play()acda:AdjustSpeed(0.8)end else unequip()
- local _bda=ccd.Backpack:FindFirstChild("Punch")
- if _bda then _bda.Parent=ccd.Character
- local abda=game:GetService("Workspace")[ccd.Name].Punch
- local bbda=game:GetService("Workspace")[ccd.Name].RightHand;local cbda=true
- local dbda=game:GetService("Players")[ccd.Name].Backpack.ServerTraits.Touch;dbda:FireServer(abda,bbda,cbda)_bda.Parent=ccd.Backpack
- local _cda=Instance.new("Animation")_cda.AnimationId="rbxassetid://2059195384"
- local acda=ccd.Character.Humanoid:LoadAnimation(_cda)acda:Play()acda:AdjustSpeed(0.8)end end end end)
- add.KeyDown:connect(function(cada)
- if cada==ab_a.Text then
- local dada=ccd.Character:FindFirstChildOfClass("Tool")
- if dada then _G.toolback=dada;unequip()
- local _bda=ccd.Backpack:FindFirstChild("Punch")
- if _bda then _bda.Parent=ccd.Character
- local abda=game:GetService("Workspace")[ccd.Name].Punch
- local bbda=game:GetService("Workspace")[ccd.Name].RightHand;local cbda=true
- local dbda=game:GetService("Players")[ccd.Name].Backpack.ServerTraits.Touch;dbda:FireServer(abda,bbda,cbda)_bda.Parent=ccd.Backpack
- _G.toolback.Parent=ccd.Character;wait()local _cda=Instance.new("Animation")_cda.AnimationId="rbxassetid://"..
- bb_a.Text
- local acda=ccd.Character.Humanoid:LoadAnimation(_cda)acda:Play()acda:AdjustSpeed(1)end else unequip()
- local _bda=ccd.Backpack:FindFirstChild("Punch")
- if _bda then _bda.Parent=ccd.Character
- local abda=game:GetService("Workspace")[ccd.Name].Punch
- local bbda=game:GetService("Workspace")[ccd.Name].RightHand;local cbda=true
- local dbda=game:GetService("Players")[ccd.Name].Backpack.ServerTraits.Touch;dbda:FireServer(abda,bbda,cbda)_bda.Parent=ccd.Backpack
- local _cda=Instance.new("Animation")_cda.AnimationId="rbxassetid://"..bb_a.Text
- local acda=ccd.Character.Humanoid:LoadAnimation(_cda)acda:Play()acda:AdjustSpeed(1)end end end end)_G.glock=false
- __ba.MouseButton1Click:Connect(function()
- if _G.glock==false then _G.glock=true
- table.insert(dupetable,"Glock")a_ba.BackgroundColor3=Color3.new(0.0666667,1,0)else
- if
- _G.glock==true then _G.glock=false;for cada,dada in next,dupetable do if dada=="Glock"then
- table.remove(dupetable,cada)end end
- a_ba.BackgroundColor3=Color3.new(1,0,0)end end end)_G.shotty=false
- b_ba.MouseButton1Click:Connect(function()
- if _G.shotty==false then _G.shotty=true
- table.insert(dupetable,"Shotty")c_ba.BackgroundColor3=Color3.new(0.0666667,1,0)else
- if
- _G.shotty==true then _G.shotty=false;for cada,dada in next,dupetable do if dada=="Shotty"then
- table.remove(dupetable,cada)end end
- c_ba.BackgroundColor3=Color3.new(1,0,0)end end end)_G.knife=false
- _caa.MouseButton1Click:Connect(function()
- if _G.knife==false then _G.knife=true
- table.insert(dupetable,"Knife")acaa.BackgroundColor3=Color3.new(0.0666667,1,0)else
- if
- _G.knife==true then _G.knife=false;for cada,dada in next,dupetable do if dada=="Knife"then
- table.remove(dupetable,cada)end end
- acaa.BackgroundColor3=Color3.new(1,0,0)end end end)_G.jutsu=false
- bcaa.MouseButton1Click:Connect(function()
- if _G.jutsu==false then _G.jutsu=true
- table.insert(dupetable,"Jutsu")ccaa.BackgroundColor3=Color3.new(0.0666667,1,0)else
- if
- _G.jutsu==true then _G.jutsu=false;for cada,dada in next,dupetable do if dada=="Jutsu"then
- table.remove(dupetable,cada)end end
- ccaa.BackgroundColor3=Color3.new(1,0,0)end end end)_G.spray=false
- dcaa.MouseButton1Click:Connect(function()
- if _G.spray==false then _G.spray=true
- table.insert(dupetable,"Spray")_daa.BackgroundColor3=Color3.new(0.0666667,1,0)else
- if
- _G.spray==true then _G.spray=false;for cada,dada in next,dupetable do if dada=="Spray"then
- table.remove(dupetable,cada)end end
- _daa.BackgroundColor3=Color3.new(1,0,0)end end end)_G.pipe=false
- cdaa.MouseButton1Click:Connect(function()
- if _G.pipe==false then _G.pipe=true
- table.insert(dupetable,"Pipe")ddaa.BackgroundColor3=Color3.new(0.0666667,1,0)else
- if _G.pipe==true then
- _G.pipe=false;for cada,dada in next,dupetable do
- if dada=="Pipe"then table.remove(dupetable,cada)end end
- ddaa.BackgroundColor3=Color3.new(1,0,0)end end end)_G.boombox=false
- adaa.MouseButton1Click:Connect(function()
- if _G.boombox==false then
- _G.boombox=true;table.insert(dupetable,"BoomBox")
- bdaa.BackgroundColor3=Color3.new(0.0666667,1,0)else
- if _G.boombox==true then _G.boombox=false;for cada,dada in next,dupetable do if dada=="BoomBox"then
- table.remove(dupetable,cada)end end
- bdaa.BackgroundColor3=Color3.new(1,0,0)end end end)_G.sign=false
- d_ba.MouseButton1Click:Connect(function()
- if _G.sign==false then _G.sign=true
- table.insert(dupetable,"Sign")_aba.BackgroundColor3=Color3.new(0.0666667,1,0)else
- if _G.sign==true then
- _G.sign=false;for cada,dada in next,dupetable do
- if dada=="Sign"then table.remove(dupetable,cada)end end
- _aba.BackgroundColor3=Color3.new(1,0,0)end end end)_G.lockpick=false
- aaba.MouseButton1Click:Connect(function()
- if _G.lockpick==false then
- _G.lockpick=true;table.insert(dupetable,"Lockpick")
- baba.BackgroundColor3=Color3.new(0.0666667,1,0)else
- if _G.lockpick==true then _G.lockpick=false;for cada,dada in next,dupetable do if dada=="Lockpick"then
- table.remove(dupetable,cada)end end
- baba.BackgroundColor3=Color3.new(1,0,0)end end end)_G.glock1=true
- c_aa.MouseButton1Click:Connect(function()
- if _G.glock1 ==false then _G.glock1=true
- table.insert(bfgtable,"Glock")d_aa.BackgroundColor3=Color3.new(0.0666667,1,0)else
- if
- _G.glock1 ==true then _G.glock1=false;for cada,dada in next,bfgtable do
- if dada=="Glock"then table.remove(bfgtable,cada)end end
- d_aa.BackgroundColor3=Color3.new(1,0,0)end end end)_G.shotty1=true
- _aaa.MouseButton1Click:Connect(function()
- if _G.shotty1 ==false then
- _G.shotty1=true;table.insert(bfgtable,"Shotty")
- aaaa.BackgroundColor3=Color3.new(0.0666667,1,0)else
- if _G.shotty1 ==true then _G.shotty1=false;for cada,dada in next,bfgtable do if dada=="Shotty"then
- table.remove(bfgtable,cada)end end
- aaaa.BackgroundColor3=Color3.new(1,0,0)end end end)_G.knife1=false
- cc_a.MouseButton1Click:Connect(function()
- if _G.knife1 ==false then _G.knife1=true
- table.insert(bfgtable,"Knife")dc_a.BackgroundColor3=Color3.new(0.0666667,1,0)else
- if
- _G.knife1 ==true then _G.knife1=false;for cada,dada in next,bfgtable do
- if dada=="Knife"then table.remove(bfgtable,cada)end end
- dc_a.BackgroundColor3=Color3.new(1,0,0)end end end)_G.jutsu1=false
- _d_a.MouseButton1Click:Connect(function()
- if _G.jutsu1 ==false then _G.jutsu1=true
- table.insert(bfgtable,"Jutsu")ad_a.BackgroundColor3=Color3.new(0.0666667,1,0)else
- if
- _G.jutsu1 ==true then _G.jutsu1=false;for cada,dada in next,bfgtable do
- if dada=="Jutsu"then table.remove(bfgtable,cada)end end
- ad_a.BackgroundColor3=Color3.new(1,0,0)end end end)_G.spray1=false
- bd_a.MouseButton1Click:Connect(function()
- if _G.spray1 ==false then _G.spray1=true
- table.insert(bfgtable,"Spray")cd_a.BackgroundColor3=Color3.new(0.0666667,1,0)else
- if
- _G.spray1 ==true then _G.spray1=false;for cada,dada in next,bfgtable do
- if dada=="Spray"then table.remove(bfgtable,cada)end end
- cd_a.BackgroundColor3=Color3.new(1,0,0)end end end)_G.pipe1=false
- a_aa.MouseButton1Click:Connect(function()
- if _G.pipe1 ==false then _G.pipe1=true
- table.insert(bfgtable,"Pipe")b_aa.BackgroundColor3=Color3.new(0.0666667,1,0)else
- if
- _G.pipe1 ==true then _G.pipe1=false;for cada,dada in next,bfgtable do
- if dada=="Pipe"then table.remove(bfgtable,cada)end end
- b_aa.BackgroundColor3=Color3.new(1,0,0)end end end)_G.boombox1=false
- dd_a.MouseButton1Click:Connect(function()
- if _G.boombox1 ==false then
- _G.boombox1=true;table.insert(bfgtable,"BoomBox")
- __aa.BackgroundColor3=Color3.new(0.0666667,1,0)else
- if _G.boombox1 ==true then _G.boombox1=false;for cada,dada in next,bfgtable do if dada=="BoomBox"then
- table.remove(bfgtable,cada)end end
- __aa.BackgroundColor3=Color3.new(1,0,0)end end end)_G.sign1=false
- baaa.MouseButton1Click:Connect(function()
- if _G.sign1 ==false then _G.sign1=true
- table.insert(bfgtable,"Sign")caaa.BackgroundColor3=Color3.new(0.0666667,1,0)else
- if
- _G.sign1 ==true then _G.sign1=false;for cada,dada in next,bfgtable do
- if dada=="Sign"then table.remove(bfgtable,cada)end end
- caaa.BackgroundColor3=Color3.new(1,0,0)end end end)_G.lockpick1=false
- daaa.MouseButton1Click:Connect(function()
- if _G.lockpick1 ==false then
- _G.lockpick1=true;table.insert(bfgtable,"Lockpick")
- _baa.BackgroundColor3=Color3.new(0.0666667,1,0)else
- if _G.lockpick1 ==true then _G.lockpick1=false;for cada,dada in next,bfgtable do if dada=="Lockpick"then
- table.remove(bfgtable,cada)end end
- _baa.BackgroundColor3=Color3.new(1,0,0)end end end)
- _dd.Heartbeat:Connect(function()
- local cada=(
- math.sin(workspace.DistributedGameTime/2)/2)+0.5
- local dada=(math.sin(workspace.DistributedGameTime)/2)+0.5;local _bda=
- (math.sin(workspace.DistributedGameTime*1.5)/2)+0.5
- local abda=Color3.new(cada,dada,_bda)abca.BackgroundColor3=abda;___a.BackgroundColor3=abda end)
- local _cca="'"
- add.KeyDown:connect(function(cada)if cada==_cca then bbca.Visible=true;bbca.Text=""
- bbca:CaptureFocus()
- bbca:TweenSize(UDim2.new(0,365,0,22),'Out','Quad',0.5)end end)
- bbca.FocusLost:connect(function(cada)
- if cada then bcd:Chat(bbca.Text)bbca.Text=""
- bbca:TweenSize(UDim2.new(0,365,0,1),'Out','Quad',0.5)bbca.Visible=false end end)local acca=false
- cbaa.MouseButton1Click:Connect(function()
- if acca==false then acca=true
- for cada,dada in next,
- cb_a:GetChildren()do if dada:IsA("Frame")and dada.Name~="DUPLICATEONOFF"then
- dada.Visible=false end end
- for cada,dada in next,cb_a:GetChildren()do if
- dada:IsA("TextButton")and dada.Name~="Duplicate"then dada.Visible=false end end;cbaa.Text="v"
- cbaa:TweenPosition(UDim2.new(1.001,0,0.636,0),"Out","Quad",0.3,false)
- abaa:TweenPosition(UDim2.new(0.027,0,0.077,0),"Out","Quad",0.3,false)wait(0.3)
- dbaa:TweenSize(UDim2.new(0,342,0,183),"Out","Quad",0.3,false)
- dbaa:TweenPosition(UDim2.new(-0.989,0,1,0),"Out","Quad",0.3,false)wait(0.3)
- for cada,dada in next,dbaa:GetChildren()do dada.Visible=true;wait()end else
- if acca==true then acca=false
- for cada,dada in next,dbaa:GetChildren()do dada.Visible=false;wait()end
- dbaa:TweenSize(UDim2.new(0,90,0,10),"Out","Quad",0.3,false)
- dbaa:TweenPosition(UDim2.new(0,0,0,0),"Out","Quad",0.3,false)wait(0.5)
- abaa:TweenPosition(UDim2.new(0.027,0,0.589,0),"Out","Quad",0.3,false)
- cbaa:TweenPosition(UDim2.new(0.001,0,1,0),"Out","Quad",0.3,false)cbaa.Text="^"wait()for cada,dada in next,cb_a:GetChildren()do
- if dada:IsA("Frame")and dada.Name~=
- "DUPLICATEONOFF"then dada.Visible=true end end
- for cada,dada in next,
- cb_a:GetChildren()do if dada:IsA("TextButton")and dada.Name~="Duplicate"then
- dada.Visible=true end end end end end)local bcca=false
- ac_a.MouseButton1Click:Connect(function()
- if bcca==false then bcca=true
- for cada,dada in next,
- cb_a:GetChildren()do if dada:IsA("Frame")and dada.Name~="BFGONOFF"then
- dada.Visible=false end end
- for cada,dada in next,cb_a:GetChildren()do if
- dada:IsA("TextButton")and dada.Name~="BFG"then dada.Visible=false end end;ac_a.Text="v"
- ac_a:TweenPosition(UDim2.new(1.001,0,0.636,0),"Out","Quad",0.3,false)wait(0.3)
- bc_a:TweenSize(UDim2.new(0,342,0,183),"Out","Quad",0.3,false)
- bc_a:TweenPosition(UDim2.new(-0.989,0,1,0),"Out","Quad",0.3,false)wait(0.3)
- for cada,dada in next,bc_a:GetChildren()do dada.Visible=true;wait()end else
- if bcca==true then bcca=false
- for cada,dada in next,bc_a:GetChildren()do dada.Visible=false;wait()end
- bc_a:TweenSize(UDim2.new(0,90,0,10),"Out","Quad",0.3,false)
- bc_a:TweenPosition(UDim2.new(0,0,0,0),"Out","Quad",0.3,false)wait(0.5)
- ac_a:TweenPosition(UDim2.new(-0,0,1.06099999,0),"Out","Quad",0.3,false)ac_a.Text="^"wait()
- for cada,dada in next,cb_a:GetChildren()do if dada:IsA("Frame")and
- dada.Name~="BFGONOFF"then dada.Visible=true end end
- for cada,dada in next,cb_a:GetChildren()do if
- dada:IsA("TextButton")and dada.Name~="BFG"then dada.Visible=true end end end end end)
- bbba.MouseButton1Click:Connect(function()unequip()
- for cada,dada in next,ccd.Backpack:GetChildren()do
- if
- dada:IsA("Tool")then for _bda,abda in next,dada:GetChildren()do
- if abda:IsA("Part")then abda.CanCollide=true end end
- dada.Parent=ccd.Character;dada.Parent=workspace.Terrain end end;wait(0.1)ccd.Character:BreakJoints()
- prev=ccd.Character:WaitForChild('HumanoidRootPart').CFrame;ccd.Character.Parent=workspace.Terrain
- ccd.Character:BreakJoints()workspace:WaitForChild(ccd.Name)for i=1,10 do
- ccd.Character:WaitForChild('HumanoidRootPart').CFrame=prev;wait()end end)
- _cba.MouseButton1Click:Connect(function()_cba.TextScaled=true
- _cba.Text="Currently buggy so removed"wait(1)_cba.TextScaled=false;_cba.Text="Invisible"end)_G.dupeweps=false
- abaa.MouseButton1Click:Connect(function()
- if _G.dupeweps==false then
- _G.dupeweps=true;ccd.Character:BreakJoints()
- bbaa.BackgroundColor3=Color3.new(0.0666667,1,0)
- while _G.dupeweps==true do
- repeat wait()until ccd.Backpack:FindFirstChild("Knife")or _G.dupeweps==
- false;wait(1)
- for _bda,abda in next,ccd.Backpack:GetChildren()do
- for bbda,cbda in next,dupetable do if abda:IsA("Tool")and abda.Name==
- cbda then abda.Parent=ccd end end end
- repeat
- for dbda,_cda in next,ccd.Character:GetChildren()do _cda:Destroy()end;local _bda=Instance.new('Model',workspace)_bda.Name="delet"
- local abda=Instance.new('Part',_bda)abda.Name='Torso1'abda.Transparency=1
- local bbda=Instance.new('Part',_bda)bbda.Name='Head1'bbda.Transparency=1
- local cbda=Instance.new('Humanoid',_bda)cbda.Name='Humanoid'ccd.Character=_bda;wait(1)until
- ccd.Backpack:FindFirstChild("Knife")or _G.dupeweps==false;wait(1)local cada=25;local dada=0
- _dd.Heartbeat:Connect(function(_bda)
- if dada<cada then dada=dada+1
- for abda,bbda in next,
- ccd.Backpack:GetChildren()do for cbda,dbda in next,dupetable do
- if bbda:IsA("Tool")and bbda.Name==dbda then bbda.Parent=ccd end end end;repeat wait()until ccd.Character
- ccd.Character:BreakJoints()end end)end else
- if _G.dupeweps==true then _G.dupeweps=false
- for cada,dada in next,workspace:GetChildren()do if
- dada.Name=="delet"then dada:Destroy()end end;bbaa.BackgroundColor3=Color3.new(1,0,0)end end end)
- caba.MouseButton1Click:Connect(function()unequip()
- for cada,dada in next,ccd.Backpack:GetChildren()do if
- dada:IsA("Tool")then dada.Parent=ccd end end end)_G.GAirwalk=false
- _bba.MouseButton1Click:Connect(function()
- if _G.GAirwalk==false then
- _G.GAirwalk=true;local cada=Instance.new("Part",workspace)
- cada.Size=Vector3.new(5,1,3)
- cada.CFrame=ccd.Character.HumanoidRootPart.CFrame+Vector3.new(0,-4,0)cada.Transparency=1;cada.Anchored=true;cada.Name="EpicAirwalkPart"
- abba.BackgroundColor3=Color3.new(0.0666667,1,0)while _G.GAirwalk==true do
- cada.CFrame=ccd.Character.HumanoidRootPart.CFrame+Vector3.new(0,
- -4,0)wait()end else
- if
- _G.GAirwalk==true then _G.GAirwalk=false
- for cada,dada in next,workspace:GetChildren()do if dada.Name=="EpicAirwalkPart"then
- dada:Destroy()end end;abba.BackgroundColor3=Color3.new(1,0,0)end end end)
- daba.MouseButton1Click:Connect(function()for cada,dada in next,ccd:GetChildren()do if dada:IsA("Tool")then
- dada.Parent=ccd.Backpack end end end)
- caba.MouseButton1Click:Connect(function()
- for cada,dada in next,ccd.Character:GetChildren()do if
- dada:IsA("Tool")then dada.Parent=ccd end end end)_G.minigun=false
- cbba.MouseButton1Click:Connect(function()
- if _G.minigun==false then
- _G.minigun=true;dbba.BackgroundColor3=Color3.new(0.0666667,1,0)else
- if
- _G.minigun==true then _G.minigun=false;dbba.BackgroundColor3=Color3.new(1,0,0)end end end)
- add.Button1Down:Connect(function()
- if _G.bfg==true and _G.minigun==false then
- for cada,dada in next,
- ccd.Character:GetChildren()do
- if
- dada:IsA("Tool")and dada.Name=="Shotty"or
- dada.Name=="Glock"or dada.Name=="Uzi"or dada.Name=="Sawed Off"then dada.Fire:FireServer(add.Hit)end end else
- if _G.bfg==true and _G.minigun==true then
- for cada,dada in next,
- ccd.Character:GetChildren()do
- if
- dada:IsA("Tool")and dada.Name=="Shotty"or
- dada.Name=="Glock"or dada.Name=="Uzi"or dada.Name=="Sawed Off"then dada.Fire:FireServer(add.Hit)wait()end end end end end)
- acba.MouseButton1Click:connect(function()
- if _G.sprinttoggle==false then _G.sprinttoggle=true
- bcba.BackgroundColor3=Color3.new(0.0666667,1,0)else if _G.sprinttoggle==true then _G.sprinttoggle=false
- bcba.BackgroundColor3=Color3.new(1,0,0)end end end)_G.sprinttoggle=false
- add.KeyDown:connect(function(cada)cada=string.lower(cada)
- if
- string.byte(cada)==48 and _G.sprinttoggle==true then ccd.Character.Humanoid.WalkSpeed=
- ccd.Character.Humanoid.WalkSpeed+30 else if
- string.byte(cada)==48 and _G.sprinttoggle==false then
- ccd.Character.Humanoid.WalkSpeed=25 end end end)
- add.KeyUp:connect(function(cada)cada=string.lower(cada)
- if
- string.byte(cada)==48 and _G.sprinttoggle==true then ccd.Character.Humanoid.WalkSpeed=
- ccd.Character.Humanoid.WalkSpeed-30 else if
- string.byte(cada)==48 and _G.sprinttoggle==false then
- ccd.Character.Humanoid.WalkSpeed=16 end end end)
- bcd.PlayerAdded:connect(function(cada)
- cada.CharacterAdded:Connect(function(dada)
- if _G.mute==true then
- dada:WaitForChild("Torso")local _bda=dada:FindFirstChild("Torso")
- if _bda then
- _bda:WaitForChild("Song")
- for abda,bbda in next,_bda:GetChildren()do if
- bbda:IsA("Sound")and bbda.Name=="Song"then bbda.MaxDistance=0 end end end end end)end)
- for cada,dada in next,bcd:GetPlayers()do
- dada.CharacterAdded:Connect(function(_bda)
- if _G.mute==true then
- _bda:WaitForChild("Torso")local abda=_bda:FindFirstChild("Torso")
- if abda then
- abda:WaitForChild("Song")
- for bbda,cbda in next,abda:GetChildren()do if
- cbda:IsA("Sound")and cbda.Name=="Song"then cbda.MaxDistance=0 end end end end end)end
- for cada,dada in next,bcd:GetPlayers()do
- if dada.Character then
- for _bda,abda in next,dada.Character:GetChildren()do
- if
- _G.mute==true then abda:WaitForChild("Torso")
- local bbda=abda:FindFirstChild("Torso")
- if bbda then bbda:WaitForChild("Song")for cbda,dbda in next,bbda:GetChildren()do
- if
- dbda:IsA("Sound")and dbda.Name=="Song"then dbda.MaxDistance=0 end end end end end end end;_G.triggerbot=false
- ccd.CharacterAdded:connect(function(cada)
- cada.ChildRemoved:connect(function(dada)if
- dada:IsA("Tool")then yeetanim()end end)
- cada:WaitForChild("Humanoid").ChildAdded:connect(function(dada)
- if
- dada.Name=="creator"and _G.triggerbot==true then
- local _bda=dada:clone()_bda.Parent=dada.Parent;name=tostring(_bda.Value.Name)
- _bda:Destroy()
- repeat
- if
- ccd.Character.Humanoid.Health>0 and not
- ccd.Character:FindFirstChild("KO")and not
- workspace[name]:FindFirstChild("KO")and workspace[name].Humanoid.Health>0 and _G.triggerbot==true then
- ccd.Character.HumanoidRootPart.CFrame=
- workspace[name].HumanoidRootPart.CFrame+Vector3.new(13,0,-3)pew(name)wait()
- if
- ccd.Character.Humanoid.Health>0 and not
- ccd.Character:FindFirstChild("KO")and not
- workspace[name]:FindFirstChild("KO")and workspace[name].Humanoid.Health>0 and _G.triggerbot==true then
- ccd.Character.HumanoidRootPart.CFrame=
- workspace[name].HumanoidRootPart.CFrame+Vector3.new(4,0,-2)pew(name)wait()
- if
- ccd.Character.Humanoid.Health>0 and not
- ccd.Character:FindFirstChild("KO")and not
- workspace[name]:FindFirstChild("KO")and workspace[name].Humanoid.Health>0 and _G.triggerbot==true then
- ccd.Character.HumanoidRootPart.CFrame=
- workspace[name].HumanoidRootPart.CFrame+Vector3.new(-4,0,2)pew(name)wait()
- if
- ccd.Character.Humanoid.Health>0 and not
- ccd.Character:FindFirstChild("KO")and not
- workspace[name]:FindFirstChild("KO")and workspace[name].Humanoid.Health>0 and _G.triggerbot==true then
- ccd.Character.HumanoidRootPart.CFrame=
- workspace[name].HumanoidRootPart.CFrame+Vector3.new(6,0,3)pew(name)wait()
- if
- ccd.Character.Humanoid.Health>0 and not
- ccd.Character:FindFirstChild("KO")and not
- workspace[name]:FindFirstChild("KO")and workspace[name].Humanoid.Health>0 and _G.triggerbot==true then
- ccd.Character.HumanoidRootPart.CFrame=
- workspace[name].HumanoidRootPart.CFrame+Vector3.new(-6,0,-6)pew(name)wait()
- if
- ccd.Character.Humanoid.Health>0 and not
- ccd.Character:FindFirstChild("KO")and not
- workspace[name]:FindFirstChild("KO")and workspace[name].Humanoid.Health>0 and _G.triggerbot==true then
- ccd.Character.HumanoidRootPart.CFrame=
- workspace[name].HumanoidRootPart.CFrame+Vector3.new(-4,0,-2)pew(name)wait()
- if
- ccd.Character.Humanoid.Health>0 and not
- ccd.Character:FindFirstChild("KO")and not
- workspace[name]:FindFirstChild("KO")and workspace[name].Humanoid.Health>0 and _G.triggerbot==true then
- ccd.Character.HumanoidRootPart.CFrame=
- workspace[name].HumanoidRootPart.CFrame+Vector3.new(8,0,-2)pew(name)wait()
- if
- ccd.Character.Humanoid.Health>0 and not
- ccd.Character:FindFirstChild("KO")and not
- workspace[name]:FindFirstChild("KO")and workspace[name].Humanoid.Health>0 and _G.triggerbot==true then
- ccd.Character.HumanoidRootPart.CFrame=
- workspace[name].HumanoidRootPart.CFrame+Vector3.new(-6,0,-3)pew(name)wait()end end end end end end end end until
- ccd.Character.Humanoid.Health==0 or
- ccd.Character:FindFirstChild("KO")or
- workspace[name]:FindFirstChild("KO")or
- workspace[name].Humanoid.Health==0 or _G.triggerbot==false end end)
- game:GetService("StarterGui"):SetCore("ResetButtonCallback",true)
- cada.ChildAdded:connect(function(dada)
- if _G.bfg==true then
- for _bda,abda in next,bfgtable do
- if
- dada:IsA("Tool")and dada.Name==abda then
- for bbda,cbda in next,ccd.Backpack:GetChildren()do
- for dbda,_cda in next,bfgtable do if
- cbda:IsA("Tool")and cbda.Name==_cda then cbda.Parent=ccd.Character end end end end end end end)
- cada.ChildAdded:connect(function(dada)if
- dada:IsA("Tool")and dada.Name=="Uzi"or
- dada.Name=="Sawed Off"or dada.Name=="Glock"or dada.Name=="Shotty"then
- yeetanim()end end)end)repeat wait()until ccd.Character
- ccd.Character.ChildRemoved:connect(function(cada)if
- cada:IsA("Tool")then yeetanim()end end)
- ccd.Character:WaitForChild("Humanoid").ChildAdded:connect(function(cada)
- if
- cada.Name=="creator"and _G.triggerbot==true then
- local dada=cada:clone()dada.Parent=cada.Parent;name=tostring(dada.Value.Name)
- dada:Destroy()
- repeat
- if
- ccd.Character.Humanoid.Health>0 and not
- ccd.Character:FindFirstChild("KO")and not
- workspace[name]:FindFirstChild("KO")and workspace[name].Humanoid.Health>0 and _G.triggerbot==true then
- ccd.Character.HumanoidRootPart.CFrame=
- workspace[name].HumanoidRootPart.CFrame+Vector3.new(13,0,-3)pew(name)wait()
- if
- ccd.Character.Humanoid.Health>0 and not
- ccd.Character:FindFirstChild("KO")and not
- workspace[name]:FindFirstChild("KO")and workspace[name].Humanoid.Health>0 and _G.triggerbot==true then
- ccd.Character.HumanoidRootPart.CFrame=
- workspace[name].HumanoidRootPart.CFrame+Vector3.new(4,0,-2)pew(name)wait()
- if
- ccd.Character.Humanoid.Health>0 and not
- ccd.Character:FindFirstChild("KO")and not
- workspace[name]:FindFirstChild("KO")and workspace[name].Humanoid.Health>0 and _G.triggerbot==true then
- ccd.Character.HumanoidRootPart.CFrame=
- workspace[name].HumanoidRootPart.CFrame+Vector3.new(-4,0,2)pew(name)wait()
- if
- ccd.Character.Humanoid.Health>0 and not
- ccd.Character:FindFirstChild("KO")and not
- workspace[name]:FindFirstChild("KO")and workspace[name].Humanoid.Health>0 and _G.triggerbot==true then
- ccd.Character.HumanoidRootPart.CFrame=
- workspace[name].HumanoidRootPart.CFrame+Vector3.new(6,0,3)pew(name)wait()
- if
- ccd.Character.Humanoid.Health>0 and not
- ccd.Character:FindFirstChild("KO")and not
- workspace[name]:FindFirstChild("KO")and workspace[name].Humanoid.Health>0 and _G.triggerbot==true then
- ccd.Character.HumanoidRootPart.CFrame=
- workspace[name].HumanoidRootPart.CFrame+Vector3.new(-6,0,-6)pew(name)wait()
- if
- ccd.Character.Humanoid.Health>0 and not
- ccd.Character:FindFirstChild("KO")and not
- workspace[name]:FindFirstChild("KO")and workspace[name].Humanoid.Health>0 and _G.triggerbot==true then
- ccd.Character.HumanoidRootPart.CFrame=
- workspace[name].HumanoidRootPart.CFrame+Vector3.new(-4,0,-2)pew(name)wait()
- if
- ccd.Character.Humanoid.Health>0 and not
- ccd.Character:FindFirstChild("KO")and not
- workspace[name]:FindFirstChild("KO")and workspace[name].Humanoid.Health>0 and _G.triggerbot==true then
- ccd.Character.HumanoidRootPart.CFrame=
- workspace[name].HumanoidRootPart.CFrame+Vector3.new(8,0,-2)pew(name)wait()
- if
- ccd.Character.Humanoid.Health>0 and not
- ccd.Character:FindFirstChild("KO")and not
- workspace[name]:FindFirstChild("KO")and workspace[name].Humanoid.Health>0 and _G.triggerbot==true then
- ccd.Character.HumanoidRootPart.CFrame=
- workspace[name].HumanoidRootPart.CFrame+Vector3.new(-6,0,-3)pew(name)wait()end end end end end end end end until
- ccd.Character.Humanoid.Health==0 or
- ccd.Character:FindFirstChild("KO")or
- workspace[name]:FindFirstChild("KO")or
- workspace[name].Humanoid.Health==0 or _G.triggerbot==false end end)
- game:GetService("StarterGui"):SetCore("ResetButtonCallback",true)
- ccd.Character.ChildAdded:connect(function(cada)
- if _G.bfg==true then
- for dada,_bda in next,bfgtable do
- if cada:IsA("Tool")and
- cada.Name==_bda then
- for abda,bbda in next,ccd.Backpack:GetChildren()do for cbda,dbda in next,bfgtable do
- if
- bbda:IsA("Tool")and bbda.Name==dbda then bbda.Parent=ccd.Character end end end end end end end)
- ccd.Character.ChildAdded:connect(function(cada)
- if
- cada:IsA("Tool")and cada.Name=="Uzi"or cada.Name=="Sawed Off"or cada.Name=="Glock"or cada.Name=="Shotty"and _G.hotkeygoing~=true then yeetanim()end end)
- ccd.Character.ChildAdded:connect(function(cada)
- if _G.bfg==true then
- for dada,_bda in next,bfgtable do
- if cada:IsA("Tool")and
- cada.Name==_bda then
- for abda,bbda in next,ccd.Backpack:GetChildren()do for cbda,dbda in next,bfgtable do
- if
- bbda:IsA("Tool")and bbda.Name==dbda then bbda.Parent=ccd.Character end end end end end end end)_G.bfg=false
- db_a.MouseButton1Click:connect(function()
- if _G.bfg==false then _G.bfg=true
- _c_a.BackgroundColor3=Color3.new(0.0666667,1,0)else
- if _G.bfg==true then _G.bfg=false;_c_a.BackgroundColor3=Color3.new(1,0,0)end end end)
- ccba.MouseButton1Click:connect(function()
- if _G.triggerbot==false then _G.triggerbot=true
- dcba.BackgroundColor3=Color3.new(0.0666667,1,0)else if _G.triggerbot==true then _G.triggerbot=false
- dcba.BackgroundColor3=Color3.new(1,0,0)end end end)
- b__a.MouseButton1Click:connect(function()_dba.Visible=true;cb_a.Visible=false
- _a_a.Visible=false end)
- c__a.MouseButton1Click:connect(function()_dba.Visible=false;cb_a.Visible=false
- _a_a.Visible=true end)
- d__a.MouseButton1Click:connect(function()_dba.Visible=false;cb_a.Visible=true
- _a_a.Visible=false end)local ccca=true
- cbca.MouseButton1Click:connect(function()
- if ccca==true then ccca=false
- a__a:TweenSize(UDim2.new(0,365,0,20),"Out","Quad",0.3,false)cbca.Text='-'cb_a.Visible=false;_dba.Visible=false;d__a.Visible=false
- NAHolder2.Visible=false;b__a.Visible=false;NA2.Visible=false else
- if ccca==false then ccca=true
- a__a:TweenSize(UDim2.new(0,365,0,300),"Out","Quad",0.3,false)cbca.Text='X'd__a.Visible=true;NAHolder2.Visible=true
- b__a.Visible=true;NA2.Visible=true end end end)
- adba.MouseButton1Down:connect(function()unequip()
- for cada,dada in next,ccd.Backpack:GetChildren()do
- for _bda,abda in
- next,bfgtable do
- if dada:IsA("Tool")and dada.Name==abda then
- for bbda,cbda in next,
- dada:GetChildren()do if cbda:IsA("Part")then cbda.CanCollide=false end end
- dada.Grip=CFrame.Angles(0,cada,0)+Vector3.new(bdba.Text,0,0)dada.Parent=ccd.Character end end end end)
- c_ca.MouseButton1Down:connect(function()guns={}unequip()_G.bfg=false;wait()
- for cada,dada in next,
- ccd.Backpack:GetChildren()do if dada:IsA("Tool")and dada.Name=="Shotty"then
- table.insert(guns,dada)end end
- for cada,dada in next,guns do for _bda,abda in next,dada:GetChildren()do
- if abda:IsA("Part")then abda.CanCollide=false end end end
- for cada,dada in next,guns do
- if cada==2 then
- dada.Grip=CFrame.Angles(4.701,0,0)*CFrame.new(0,2,3)dada.Parent=ccd.Character elseif cada==3 then dada.Grip=CFrame.Angles(-4.701,0,0)*CFrame.new(0,
- -2,2.2)
- dada.Parent=ccd.Character elseif cada==4 then
- dada.Grip=CFrame.Angles(0,4.701,0)*CFrame.new(1,-3,2.6)dada.Parent=ccd.Character elseif cada==5 then
- dada.Grip=CFrame.Angles(0,-4.701,0)*CFrame.new(
- -0.8,3.5,2.6)dada.Parent=ccd.Character elseif cada==6 then dada.Grip=CFrame.Angles(0,4.701,0)*
- CFrame.new(-2.7,0.3,2.6)
- dada.Parent=ccd.Character elseif cada==7 then
- dada.Grip=CFrame.Angles(4.701,0,0)*CFrame.new(-3.5,-1.5,3)dada.Parent=ccd.Character elseif cada==8 then dada.Grip=CFrame.Angles(0,-4.701,0)*
- CFrame.new(2.8,0.3,2.6)
- dada.Parent=ccd.Character elseif cada==9 then
- dada.Grip=CFrame.Angles(-4.701,0,0)*CFrame.new(3.5,1,2.2)dada.Parent=ccd.Character end end
- for i=1,21 do random=math.random(2)/5
- for cada,dada in next,guns do
- if cada==2 then dada.Grip=dada.Grip*
- CFrame.Angles(0,050,0.1)dada.Parent=ccd.Character elseif cada==3 then dada.Grip=
- dada.Grip*CFrame.Angles(0,-050,0.1)
- dada.Parent=ccd.Character elseif cada==4 then
- dada.Grip=dada.Grip*CFrame.Angles(0,050,0.1)dada.Parent=ccd.Character elseif cada==5 then
- dada.Grip=dada.Grip*CFrame.Angles(0,-050,0.1)dada.Parent=ccd.Character elseif cada==6 then
- dada.Grip=dada.Grip*CFrame.Angles(0,050,0.1)dada.Parent=ccd.Character elseif cada==7 then
- dada.Grip=dada.Grip*CFrame.Angles(0,-050,0.1)dada.Parent=ccd.Character elseif cada==8 then
- dada.Grip=dada.Grip*CFrame.Angles(0,050,0.1)dada.Parent=ccd.Character elseif cada==9 then
- dada.Grip=dada.Grip*CFrame.Angles(0,-050,0.1)dada.Parent=ccd.Character end end;wait()unequip()end;random=math.random(2)/5
- for cada,dada in next,guns do
- if cada==2 then dada.Grip=dada.Grip*
- CFrame.Angles(0,050,0.1)dada.Parent=ccd.Character elseif cada==3 then dada.Grip=
- dada.Grip*CFrame.Angles(0,-050,0.1)
- dada.Parent=ccd.Character elseif cada==4 then
- dada.Grip=dada.Grip*CFrame.Angles(0,050,0.1)dada.Parent=ccd.Character elseif cada==5 then
- dada.Grip=dada.Grip*CFrame.Angles(0,-050,0.1)dada.Parent=ccd.Character elseif cada==6 then
- dada.Grip=dada.Grip*CFrame.Angles(0,050,0.1)dada.Parent=ccd.Character elseif cada==7 then
- dada.Grip=dada.Grip*CFrame.Angles(0,-050,0.1)dada.Parent=ccd.Character elseif cada==8 then
- dada.Grip=dada.Grip*CFrame.Angles(0,050,0.1)dada.Parent=ccd.Character elseif cada==9 then
- dada.Grip=dada.Grip*CFrame.Angles(0,-050,0.1)dada.Parent=ccd.Character end end;_G.bfg=true end)
- __ca.MouseButton1Down:connect(function()temptable={}unequip()
- for cada,dada in next,
- ccd.Backpack:GetChildren()do
- for _bda,abda in next,bfgtable do
- if dada:IsA("Tool")and dada.Name==abda then
- for bbda,cbda in next,
- dada:GetChildren()do if cbda:IsA("Part")then cbda.CanCollide=false end end;table.insert(temptable,dada)end end end
- for cada,dada in next,temptable do
- dada.Grip=
- CFrame.Angles(0,
- cada+cada+cada+cada+cada+cada+cada+cada+cada+cada+cada+cada+cada+cada+cada+cada,0)+Vector3.new(-cada/2.5,-1,a_ca.Text)dada.Parent=ccd.Character end end)
- baca.MouseButton1Down:connect(function()temptables={}unequip()
- for cada,dada in next,
- ccd.Backpack:GetChildren()do
- if dada:IsA("Tool")and dada.Name=="Shotty"then
- for _bda,abda in next,
- dada:GetChildren()do if abda:IsA("Part")then abda.CanCollide=false end end;table.insert(temptables,dada)end end
- for cada,dada in next,temptables do for _bda,abda in next,dada:GetChildren()do
- if abda:IsA("Animation")then abda:Destroy()end end
- dada.Grip=CFrame.new(0,0,0)
- if cada==1 then
- dada.Grip=dada.Grip*CFrame.new(2.950,0,0)dada.Parent=ccd.Character elseif cada==2 then
- dada.Grip=dada.Grip*CFrame.new(0,0,0)dada.Parent=ccd.Character elseif cada==3 then
- dada.Grip=dada.Grip*CFrame.new(2.950,0,0)dada.Parent=ccd.Character elseif cada==4 then
- dada.Grip=dada.Grip*CFrame.new(0,0,0)dada.Parent=ccd.Character elseif cada==5 then
- dada.Grip=dada.Grip*CFrame.new(2.950,0,0)dada.Parent=ccd.Character elseif cada==6 then
- dada.Grip=dada.Grip*CFrame.new(0,0,0)dada.Parent=ccd.Character elseif cada==7 then
- dada.Grip=dada.Grip*CFrame.new(2.950,0,0)dada.Parent=ccd.Character elseif cada==8 then
- dada.Grip=dada.Grip*CFrame.new(0,0,0)dada.Parent=ccd.Character elseif cada==9 then
- dada.Grip=dada.Grip*CFrame.new(2.950,0,0)dada.Parent=ccd.Character elseif cada==10 then
- dada.Grip=dada.Grip*CFrame.new(0,0,0)dada.Parent=ccd.Character elseif cada==11 then
- dada.Grip=dada.Grip*CFrame.new(2.950,0,0)dada.Parent=ccd.Character else dada.Parent=ccd.Character end end
- for i=1,4 do yeetanim()wait()dualanim()for cada,dada in next,ccd.Character:GetChildren()do
- if
- dada:IsA("Tool")and dada.Name=="Glock"then dada.Parent=ccd.Backpack end end end end)
- caca.MouseButton1Down:connect(function()temptableg={}unequip()
- for cada,dada in next,
- ccd.Backpack:GetChildren()do
- if dada:IsA("Tool")and dada.Name=="Glock"then
- for _bda,abda in next,
- dada:GetChildren()do if abda:IsA("Part")then abda.CanCollide=false end end;table.insert(temptableg,dada)end end
- for cada,dada in next,temptableg do
- for _bda,abda in next,dada:GetChildren()do if abda:IsA("Animation")then
- abda.AnimationId="rbxassetid://0"end end;dada.Grip=CFrame.Angles(0,0,0)
- if cada==1 then dada.Grip=
- CFrame.Angles(0,-4.700,0)*CFrame.new(0,-0.3,0)
- dada.Parent=ccd.Character elseif cada==2 then
- dada.Grip=CFrame.Angles(0,-4.700,0)*CFrame.new(2.9,-0.3,0)dada.Parent=ccd.Character elseif cada==3 then dada.Grip=CFrame.Angles(0,-4.700,0)*CFrame.new(0,
- -0.3,0)
- dada.Parent=ccd.Character elseif cada==4 then
- dada.Grip=CFrame.Angles(0,-4.700,0)*CFrame.new(2.9,-0.3,0)dada.Parent=ccd.Character elseif cada==5 then dada.Grip=CFrame.Angles(0,-4.700,0)*CFrame.new(0,
- -0.3,0)
- dada.Parent=ccd.Character elseif cada==6 then
- dada.Grip=CFrame.Angles(0,-4.700,0)*CFrame.new(2.9,-0.3,0)dada.Parent=ccd.Character elseif cada==7 then dada.Grip=CFrame.Angles(0,-4.700,0)*CFrame.new(0,
- -0.3,0)
- dada.Parent=ccd.Character elseif cada==8 then
- dada.Grip=CFrame.Angles(0,-4.700,0)*CFrame.new(2.9,-0.3,0)dada.Parent=ccd.Character elseif cada==9 then dada.Grip=CFrame.Angles(0,-4.700,0)*CFrame.new(0,
- -0.3,0)
- dada.Parent=ccd.Character elseif cada==0 then
- dada.Grip=CFrame.Angles(0,-4.700,0)*CFrame.new(2.9,-0.3,0)dada.Parent=ccd.Character elseif cada==11 then dada.Grip=CFrame.Angles(0,-4.700,0)*CFrame.new(0,
- -0.3,0)
- dada.Parent=ccd.Character else dada.Grip=CFrame.Angles(0,-4.700,0)
- dada.Parent=ccd.Character end end
- for i=1,4 do yeetanim()wait()dualanim()for cada,dada in next,ccd.Character:GetChildren()do
- if
- dada:IsA("Tool")and dada.Name=="Shotty"then dada.Parent=ccd.Backpack end end end end)
- b_ca.MouseButton1Click:Connect(function()temptable={}unequip()
- for cada,dada in next,
- ccd.Backpack:GetChildren()do
- for _bda,abda in next,bfgtable do
- if dada:IsA("Tool")and dada.Name==abda then
- for bbda,cbda in next,
- dada:GetChildren()do if cbda:IsA("Part")then cbda.CanCollide=false end end;table.insert(temptable,dada)end end end
- for cada,dada in next,temptable do
- dada.Grip=
- CFrame.Angles(0,
- cada+cada+cada+cada+cada+cada+cada+cada+cada+cada+cada+cada+cada+cada+cada+cada,0)+Vector3.new(-cada/5,-cada/5,0)dada.Parent=ccd.Character end end)
- d_ca.MouseButton1Click:Connect(function()temptable={}unequip()
- for cada,dada in next,
- ccd.Backpack:GetChildren()do
- for _bda,abda in next,bfgtable do
- if dada:IsA("Tool")and dada.Name==abda then
- for bbda,cbda in next,
- dada:GetChildren()do if cbda:IsA("Part")then cbda.CanCollide=false end end;table.insert(temptable,dada)end end end
- for cada,dada in next,temptable do dada.Grip=CFrame.new(0,0,0)
- dada.Grip=dada.Grip*CFrame.Angles(0,
- 0.1 +cada+cada+cada,0)+Vector3.new(0,
- 0.1 -cada/_aca.Text,5)dada.Parent=ccd.Character
- local _bda=dada.Handle:FindFirstChild("Mesh")if _bda then _bda:Destroy()end end end)_G.minigun=false
- cdba.MouseButton1Down:connect(function()unequip()
- for cada,dada in next,
- ccd.Backpack:GetChildren()do
- for _bda,abda in next,bfgtable do
- if dada:IsA("Tool")and dada.Name==abda then
- for bbda,cbda in next,
- dada:GetChildren()do if cbda:IsA("Part")then cbda.CanCollide=false end end
- dada.Grip=CFrame.Angles(0,0,cada)+Vector3.new(0,ddba.Text,0)dada.Parent=ccd.Character end end end end)
- daca.MouseButton1Down:connect(function()temptable={}unequip()
- for cada,dada in next,
- ccd.Backpack:GetChildren()do
- for _bda,abda in next,bfgtable do
- if dada:IsA("Tool")and dada.Name==abda then
- for bbda,cbda in next,
- dada:GetChildren()do if cbda:IsA("Part")then cbda.CanCollide=false end end;table.insert(temptable,dada)end end end
- for cada,dada in next,temptable do
- dada.Grip=
- CFrame.Angles(math.random(1000),math.random(1000),math.random(1000))+Vector3.new(0,_bca.Text,0)dada.Parent=ccd.Character
- local _bda=dada.Handle:FindFirstChild("Mesh")if _bda then _bda:Destroy()end end end)local dcca=getrawmetatable(game)local _dca=dcca.__namecall
- local adca=dcca.__index;local bdca=dcca.__newindex;setreadonly(dcca,false)
- dcca.__namecall=function(cada,...)if
- checkcaller()then return _dca(cada,...)end;local dada={...}if
- dada[#dada]=="Kick"then return end
- if dada[#dada]=="BreakJoints"then return end;return _dca(cada,...)end
- dcca.__newindex=newcclosure(function(cada,dada,_bda)
- if checkcaller()then return bdca(cada,dada,_bda)end
- if
- cada==game.Players.LocalPlayer.Character.Humanoid then if dada=="WalkSpeed"then return end;if dada=="JumpPower"then return end;if dada==
- "Health"then return end end
- if
- cada==game.Players.LocalPlayer.Character.HumanoidRootPart then if dada=="CFrame"then return end end;return bdca(cada,dada,_bda)end)
- ccd.Chatted:Connect(function(cada)if cada:sub(1,3)=="ws "then
- ccd.Character.Humanoid.WalkSpeed=tonumber(cada:sub(4,10000))end end)
- ccd.Chatted:Connect(function(cada)
- if cada:sub(1,5)=="drop "then dropanim()
- originalstring=cada:sub(6,20)substring=string.upper(originalstring:sub(1,1))..
- originalstring:sub(2,10)
- unequip()
- for dada,_bda in next,ccd.Backpack:GetChildren()do
- if _bda:IsA("Tool")and
- string.match(substring,_bda.Name)then for abda,bbda in next,_bda:GetChildren()do if bbda:IsA("Part")then
- bbda.CanCollide=true end end
- _bda.GripPos=Vector3.new(0,7,0)_bda.Parent=ccd.Character;_bda.Parent=workspace.Terrain end end end end)
- ccd.Chatted:connect(function(cada)
- if cada:sub(1,3)=="to "then
- for dada,_bda in next,bcd:GetPlayers()do
- if
- string.match(string.lower(_bda.Name),cada:sub(4,string.len(_bda.Name)))then
- ccd.Character.HumanoidRootPart.CFrame=_bda.Character.HumanoidRootPart.CFrame end end end end)
- ccd.Chatted:Connect(function(cada)
- if cada=="thru"then
- ccd.Character.HumanoidRootPart.CFrame=
- ccd.Character.HumanoidRootPart.CFrame+
- ccd.Character.HumanoidRootPart.CFrame.lookVector*8 end end)
- ccd.Chatted:Connect(function(cada)
- if cada=="reset"then
- prev=ccd.Character:WaitForChild('HumanoidRootPart').CFrame;ccd.Character.Parent=workspace.Terrain
- ccd.Character:BreakJoints()
- game:GetService('Workspace'):WaitForChild(ccd.Name)for i=1,10 do
- ccd.Character:WaitForChild('HumanoidRootPart').CFrame=prev;wait()end end end)
- ccd.Chatted:Connect(function(cada)if cada=="rejoin"then
- game:GetService("TeleportService"):Teleport(4669040,ccd)end end)
- ccd.Chatted:Connect(function(cada)
- if cada=="load"then for dada,_bda in next,ccd:GetChildren()do if _bda:IsA("Tool")then
- _bda.Parent=ccd.Backpack end end end end)
- ccd.Chatted:Connect(function(cada)if cada=="save"then unequip()
- for dada,_bda in next,ccd.Backpack:GetChildren()do if
- _bda:IsA("Tool")then _bda.Parent=ccd end end end end)
- ccd.Chatted:Connect(function(cada)
- if cada=="hide"then
- local dada=ccd.Character:FindFirstChild("BoomBox")
- if dada then local _bda=dada:FindFirstChild("Server")if _bda then
- _bda:Destroy()dada.Parent=ccd.Backpack end end end end)_G.mute=false
- ccd.Chatted:Connect(function(cada)
- if cada=="/mute"and _G.mute==false then
- _G.mute=true
- for dada,_bda in next,bcd:GetPlayers()do
- if _bda.Name==ccd.Name then print("nah")else
- for abda,bbda in next,
- _bda.Character:GetChildren()do
- if bbda.Name=="Torso"then for cbda,dbda in next,bbda:GetChildren()do if dbda.Name=="Song"then
- dbda.MaxDistance=0 end end end end end end else
- if cada=="/unmute"and _G.mute==true then _G.mute=false
- for dada,_bda in next,bcd:GetPlayers()do
- if
- _bda.Name==ccd.Name then print("nah")else
- for abda,bbda in next,_bda.Character:GetChildren()do
- if
- bbda.Name=="Torso"then for cbda,dbda in next,bbda:GetChildren()do
- if dbda.Name=="Song"then dbda.MaxDistance=100 end end end end end end end end end)
- ccd.Character:WaitForChild("HumanoidRootPart")local cdca=workspace.Camera;local ddca=false;local __da=0
- local a_da={a=false,d=false,w=false,s=false}local b_da;local c_da
- local function d_da()
- local cada=Instance.new("BodyPosition",ccd.Character.HumanoidRootPart)
- local dada=Instance.new("BodyGyro",ccd.Character.HumanoidRootPart)
- cada.maxForce=Vector3.new(math.huge,math.huge,math.huge)
- cada.position=ccd.Character.HumanoidRootPart.Position;dada.maxTorque=Vector3.new(9e9,9e9,9e9)
- dada.cframe=ccd.Character.HumanoidRootPart.CFrame
- repeat wait()ccd.Character.Humanoid.PlatformStand=true;local _bda=dada.cframe-
- dada.cframe.p+cada.position;if
- not a_da.w and not a_da.s and not a_da.a and not a_da.d then __da=2 end;if a_da.w then _bda=_bda+
- cdca.CoordinateFrame.lookVector*__da
- __da=__da+1 end;if a_da.s then _bda=_bda-
- cdca.CoordinateFrame.lookVector*__da
- __da=__da+1 end;if a_da.d then
- _bda=_bda*CFrame.new(__da,0,0)__da=__da+1 end;if a_da.a then _bda=_bda*
- CFrame.new(-__da,0,0)__da=__da+1 end;if
- __da>5 then __da=5 end;cada.position=_bda.p
- if a_da.w then
- dada.cframe=cdca.CoordinateFrame*CFrame.Angles(
- -math.rad(__da*15),0,0)elseif a_da.s then
- dada.cframe=cdca.CoordinateFrame*CFrame.Angles(math.rad(__da*15),0,0)else dada.cframe=cdca.CoordinateFrame end until ddca==false;if dada then dada:Destroy()end
- if cada then cada:Destroy()end;ddca=false;ccd.Character.Humanoid.PlatformStand=false
- __da=0 end
- b_da=add.KeyDown:connect(function(cada)
- if not ccd.Character.HumanoidRootPart or not
- ccd.Character.HumanoidRootPart.Parent then ddca=false
- b_da:disconnect()c_da:disconnect()return end
- if cada=="w"then a_da.w=true elseif cada=="s"then a_da.s=true elseif cada=="a"then a_da.a=true elseif cada=="d"then
- a_da.d=true elseif cada==ba_a.Text then
- if ddca==true then ddca=false else ddca=true;d_da()end end end)
- c_da=add.KeyUp:connect(function(cada)
- if cada=="w"then a_da.w=false elseif cada=="s"then a_da.s=false elseif cada=="a"then
- a_da.a=false elseif cada=="d"then a_da.d=false end end)d_da()local _ada=1;local aada=0
- _dd.Heartbeat:Connect(function()
- if aada<_ada then aada=aada+1
- for cada,dada in next,
- bcd:GetPlayers()do
- bcd.PlayerAdded:connect(function(_bda)
- for i=1,math.huge do _bda.NameDisplayDistance=100000
- _bda.HealthDisplayDistance=100000;wait(1)_bda.NameDisplayDistance=1000000
- _bda.HealthDisplayDistance=1000000;wait(1)end end)
- for i=1,math.huge do dada.NameDisplayDistance=100000;dada.HealthDisplayDistance=100000
- wait(1)dada.NameDisplayDistance=1000000;dada.HealthDisplayDistance=1000000
- wait(1)end end end end)
- local bada={"DrPoppa GUI (crack by Rahmeri @ bork gang)","Command bar prefix is '","Thanks imperialy for making a custom bypass"}
- for i=1,math.huge do
- for cada,dada in next,bada do
- for i=1,string.len(dada)do dbca.Text=(dada:sub(1,i))wait()end;wait(math.random(3))end;wait(math.random(3))end
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