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Feb 22nd, 2017
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  1. Error - https://gyazo.com/270b9adfaca2a12a3ada97decd429cf7
  2.  
  3. ----------------------------------------------------------------
  4.  
  5. ///////////////////////////////////////////////////////////////////////////////
  6. // Server Settings - Modify at will
  7. ///////////////////////////////////////////////////////////////////////////////
  8. author = "Exile Mod Team";
  9. onLoadName = "Exile Mod";
  10. onLoadMission= "www.exilemod.com";
  11. loadScreen = "exile_assets\texture\mod\logo.paa";
  12. disableChannels[] = {0, 2};
  13. OnLoadIntro = "";
  14. OnLoadIntroTime = false;
  15. OnLoadMissionTime = false;
  16.  
  17. class Header
  18. {
  19. gameType = Survive; // Do NOT change this
  20. minPlayers = 1;
  21. maxPlayers = 100;
  22. };
  23. class CfgFunctions
  24. {
  25. #include "ExAdClient\CfgFunctions.cpp"
  26. };
  27.  
  28. class RscTitles
  29. {
  30. #include "ExAdClient\RscTitles.cpp"
  31. };
  32.  
  33. class CfgHints
  34. {
  35. #include "ExAdClient\CfgHints.cpp"
  36. };
  37.  
  38. class CfgNetworkMessages
  39. {
  40. #include "ExAdClient\CfgNetworkMessages.cpp"
  41. };
  42.  
  43. ///////////////////////////////////////////////////////////////////////////////
  44. // Exile Settings - Do not change these!
  45. ///////////////////////////////////////////////////////////////////////////////
  46. forceRotorLibSimulation = 2;
  47. skipLobby = 1;
  48. joinUnassigned = 1;
  49. respawn = "BASE";
  50. respawnDelay = 120;
  51. respawnDialog = 0;
  52. respawnOnStart = 0;
  53. respawnButton = 1;
  54. respawnTemplates[] = {"Exile"};
  55. corpseManagerMode = 0;
  56. corpseLimit = 20;
  57. corpseRemovalMinTime = 1800;
  58. corpseRemovalMaxTime = 3600;
  59. wreckManagerMode = 0;
  60. wreckLimit = 2;
  61. wreckRemovalMinTime = 60;
  62. wreckRemovalMaxTime = 360;
  63. scriptedPlayer = 1;
  64. disabledAI = 1;
  65. enableItemsDropping = 0;
  66. briefing = 0;
  67. debriefing = 0;
  68. allowFunctionsLog = 1;
  69. enableDebugConsole = 0;
  70. allowFunctionsRecompile = 0;
  71. showSquadRadar = 0;
  72. showUAVFeed = 0;
  73. reviveDelay = 6;
  74. reviveForceRespawnDelay = 3;
  75. reviveBleedOutDelay = 120;
  76.  
  77. showHUD[] =
  78. {
  79. true, // Scripted HUD (same as showHUD command)
  80. true, // Vehicle + soldier info
  81. true, // Vehicle radar
  82. true, // Vehicle compass
  83. true, // Tank direction indicator
  84. false, // Commanding menu
  85. false, // Group Bar
  86. true, // HUD Weapon Cursors
  87. false // Squad Radar
  88. };
  89.  
  90. #include "config.cpp"
  91. #include "CfgRemoteExec.hpp"
  92. #include "infiSTAR_AdminMenu.hpp"
  93. #include "ExAdClient\ExAd.cpp"
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