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Mar 11th, 2015
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  1. stderr punylocks
  2. =========
  3. Traceback (most recent call last):
  4. File "<string>", line 1839, in <module>
  5. File "<string>", line 1835, in main
  6. File "<string>", line 1410, in play
  7. TypeError: processResponse() takes exactly 17 arguments (10 given)
  8.  
  9. stdout punylocks
  10. =======
  11. Processing system message reading: Click the text box or press space to view lines. Press the number keys to adjust the bet amount.
  12. Blitting: Click the text box or press space to view lines. Press
  13. Blitting: the number keys to adjust the bet amount.
  14. Processing shuffle message reading: Go ahead and shuffle!
  15. Blitting: Go ahead and shuffle!
  16. Reading message's associated action: shuffle
  17. <Event(27-UserEvent {'mode': 'start_round'})>
  18. Stage: not_started
  19. New round is starting.
  20. Dealer: Punyglocks
  21. betCap: 250
  22. lastPot: 0
  23. Beginning audit.
  24. Pot: 10
  25. Punyglocks: Holding 495, owes 0.0
  26. Player: Holding 495, owes 0.0
  27. ToPot: 0 (should be zero)
  28. Money audit: 1000
  29. <Event(29-UserEvent {'whose': 'Player', 'side': 'up'})>
  30. Stage: start_round
  31. <Event(29-UserEvent {'whose': 'Punyglocks', 'side': 'down'})>
  32. Stage: start_round
  33. <Event(27-UserEvent {'mode': 'bet_and_stay'})>
  34. Stage: start_round
  35. <Event(26-UserEvent {'action': 'next_player'})>
  36. Stage: bet_and_stay
  37. On: Player (1)
  38. <Event(26-UserEvent {'action': 'player_response'})>
  39. Stage: bet_and_stay
  40. <Event(26-UserEvent {'action': 'player', 'atype': 'stay'})>
  41. Stage: bet_and_stay
  42. Processing stay message reading: You stay.
  43. Blitting: You stay.
  44. Reading message's associated action: stay
  45. <Event(26-UserEvent {'action': 'stay', 'name': 'Player'})>
  46. Stage: bet_and_stay
  47. <Event(26-UserEvent {'action': 'next_player'})>
  48. Stage: bet_and_stay
  49. On: Punyglocks (0)
  50. <Event(26-UserEvent {'action': 'AI_response'})>
  51. Stage: bet_and_stay
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