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Mushroomgami

Ryouta's Armory - Thread 34

May 6th, 2016
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  1. SHIKAI: Haname
  2. Command: Flourish
  3. Rank: C
  4. Type: Barrier
  5. Range: 1-3
  6. A two-layered shield of light. The outer layer responds to anything trying to pass through it by releasing an amount of energy equal to that of the incoming object. The inner layer is solid, blocking anything that the outer layer has not managed to repel.
  7. The shield moves however the user wills it to, and its maintenance does not disrupt Kido used by the user: incantations may be performed while the shield is activated, and the shield does not obstruct the path of Kido spells used by the wielder.
  8.  
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  10. SHIKAI: Ishiken
  11. Command: Fling
  12. Rank: D
  13. Type: Anti-Unit
  14. Range: 1-10
  15. Maximum Target: 1 person
  16. A crossbow that fires bolts of pure spiritual energy. The weapon possesses several modes of firing which may be selected from at the moment of shooting. Its unique shape lets the user fight in close combat without penalties.
  17. First mode. Seek: E Rank. The projectile heads towards a target point following a trajectory the user visualizes at the moment of firing.
  18. The other modes are currently unknown.
  19.  
  20.  
  21. SHIKAI: Hashimaru
  22. Command: Rise above the other
  23. Rank: C
  24. Type: Anti-Unit
  25. Range: 1
  26. Maximum Target: 1 person
  27. When one of these swords strikes or parries an attack, some of the expended force is absorbed and taken by the unused sword, increasing its power. After every successful attack or parry the user's effective STR attribute increases by one Rank, an effect which caps at A Rank. After A Rank is reached, every attack or parry counts as two.
  28.  
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  30. SHIKAI: Yuchi
  31. Command: Attract
  32. Rank: C
  33. Type: Anti-Unit
  34. Range: 1
  35. Maximum Target: 1 object
  36. Yuchi possesses the ability to control the magnetic properties of objects, including its own. Upon contact with another object, this sword grants the user control over that object's magnetic properties. Even if the object originated from the Human World, because the effects of the sword are spiritual, the affected object obtains partial spiritual properties, making them impossible to phase through. Yuchi can control its own magnetic properties to a much greater extent than those of other objects.
  37.  
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  39. SHIKAI: Tsukihime
  40. Command: Eclipse
  41. Rank: C
  42. Type: Anti-Unit
  43. Range: 1-3
  44. The weapon loses shape and becomes pure spiritual energy, manifesting itself as a sword of light. Every attempt to parry or block attacks made with this sword has a chance to break the opposing weapon; successful unarmed, non-reiryoku based defense results in reduced - not fully mitigated - damage. Any injuries inflicted by this weapon cause a stacking Burn effect, dealing an additional E-Rank damage every round until healed.
  45.  
  46. SHIKAI: Judenmaru
  47. Command: Charge
  48. Rank: B-
  49. Type: Anti-Unit
  50. Range: 1
  51. A spear that never stops in its course. Once thrust, it cannot be swayed or deflected in any direction until it reaches the destination set by its user before the strike. If it collides with something it cannot go through, whether it's an object of terrain, a spiritual barrier, or simply high endurance, instead of losing any force behind the strike, it gains more power over time until it grows to a point sufficient to overcome the obstacle. When this weapon hits, it counts as having struck seven times instead of merely once.
  52. Because of the user's poor compatibility with the spirit dwelling within the weapon, the Zanpakuto is difficult to wield and not at its full strength. While this negative is not 'replicated', it is still impossible to draw out the Zanpakuto's actual strength without first analyzing it at its prime.
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