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DF Game Club: Kentucky Route Zero (part 1)

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Aug 31st, 2013
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  1. Cheeseness
  2. I'm going to take it fairly slow and give everybody time to read
  3. This is the first non-talkie game we've done for a while, I think
  4. 6:58
  5. jfrisby
  6. do the voices, Cheese
  7. 6:58
  8. MJD
  9. Hi all
  10. 6:58
  11. Cheeseness
  12. Ha, temptation is high
  13. Hi MJD
  14. 6:58
  15. Ongaku
  16. Oh I didn't knew it by name, I saw this game a couple of days ago I know about it after all
  17. 6:59
  18. Syd
  19. Next week's session should be especially good. We've got a bit of a treat set up for that one.
  20. 6:59
  21. medacris
  22. I'm here, just getting everything ready
  23. 6:59
  24. Cheeseness
  25. Yeah, we've got some developers joining us next week. Should be pretty awesome
  26. 6:59
  27. Ongaku
  28. I've played Deponia recently
  29. nice
  30. 7:00
  31. Permafry_42
  32. Had this game on my wishlist for a while now. If I like what i see during the stream i might finally get it while its on sale
  33. 7:00
  34. Fien left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
  35. 7:00
  36. MJD
  37. I've tried playing the game (just picked it up yesterday). Very interesting, though I somehow managed to skip Act II Scene II (or maybe more ...)
  38. 7:00
  39. GameClubFan_753466 [c26d1698@hide-B64552F4.mibbit.com] entered the room.
  40. 7:01
  41. Cheeseness
  42. The scenes just increment when you go to a new location
  43. You didn't miss anything except noticing the title screen ^_^
  44. 7:01
  45. David_Marchand left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
  46. 7:01
  47. jfrisby
  48. I don't think I really knew what was going on in the end of chapter 2...
  49. 7:01
  50. DavidMarchand [be1366d9@hide-6C77D8AA.mibbit.com] entered the room.
  51. 7:01
  52. Babar left the room (quit: Ping timeout: 187 seconds).
  53. 7:02
  54. MJD
  55. Oh .. thats good then. I did see a title screen for it, but I though I managed to skip its contents.
  56. 7:02
  57. Syd
  58. If anyone's been on the fence about picking Kentucky Route Zero up, it's 50% off on Steam right now.
  59. 7:03
  60. Cheeseness
  61. Yeah
  62. 7:03
  63. Permafry_42
  64. yeah i've been on the fence for a while and my only problem is i doubt i'll have the time to play it for at least the next couple weeks
  65. 7:03
  66. Cheeseness
  67. Sadly, it wasn't discounted on their website last time I looked, so if you want the DRM free version, you'll have to pay full price (but you get a Steam key wih that as well)
  68. 7:04
  69. Permafry_42
  70. maybe we should ask the developers about it next week
  71. 7:06
  72. Cheeseness
  73. I think it'll be off sale by then
  74. IIRC, I tagged them in a tweet that highlighted that the Humble Store version wasn't on sale
  75. 7:06
  76. Syd
  77. Sale ends in just a few days
  78. 7:06
  79. Permafry_42
  80. yeah but maybe they can have a seperate sale for the drm free version
  81. 7:06
  82. Cheeseness
  83. Alrighty, are we feeling ready to start?
  84. 7:07
  85. Permafry_42
  86. sure
  87. 7:07
  88. Cheeseness
  89. Again, apologies in advance for the stream quality. Hopefully it won't be too bad ^_^
  90. I love the super huge titles
  91. 7:08
  92. Permafry_42
  93. agreed
  94. 7:08
  95. Ongaku
  96. i like the font
  97. 7:08
  98. Syd
  99. We tried to get it as good as we could, but had to sacrifice framerate for low compression (higher compression would make everything a blurry indecipherable mess)
  100. 7:08
  101. medacris
  102. Can we turn up the volume a bit?
  103. 7:08
  104. Cheeseness
  105. Oops, one tick. I forgot to set something
  106. 7:09
  107. Syd
  108. Also, hold tight, it'll probably be extra-stuttery in the beginning
  109. 7:09
  110. Ongaku
  111. yes
  112. 7:09
  113. Syd
  114. Once it settles down, the framerate should smooth out
  115. 7:09
  116. Permafry_42
  117. love the art style
  118. 7:09
  119. medacris
  120. Me too.
  121. 7:09
  122. Ongaku
  123. you took the word right off my fingers
  124. 7:09
  125. Cheeseness
  126. The art style is mind blowingly awesome
  127. 7:10
  128. Syd
  129. Yeah, the art is gorgeous.
  130. 7:10
  131. MJD
  132. I had a look at the kickstarter video, it looks a lot different from that. Though I agree it is awesome.
  133. 7:10
  134. Cheeseness
  135. Yeah the pitch vid is way different
  136. 7:10
  137. Ongaku
  138. and again i really love the text in this game
  139. the look of it
  140. 7:10
  141. Cheeseness
  142. I think this is heaps better
  143. And the writing. The writing is fantastic
  144. And the text effect on the word zero
  145. Scene composition and camerawork is amazing too
  146. 7:12
  147. Syd
  148. Yeah, the effect might not show up on stream, but there's this sort of wavey effect to the word "Zero"
  149. 7:12
  150. Ongaku
  151. do you know if its a custom engine, or something done in unity ?
  152. 7:12
  153. Syd
  154. Also, the sound in this game is just as good as the art. The ambient sounds are amazing.
  155. 7:12
  156. medacris
  157. I like options in video games that serve no purpose other than to let you express yourself a bit.
  158. 7:12
  159. Cheeseness
  160. Unity, I beleive
  161. 7:13
  162. Ongaku
  163. oh my, very nice
  164. 7:13
  165. medacris
  166. I can't hear anything.
  167. 7:13
  168. Permafry_42
  169. i like how the lantern continues to move back and forth
  170. 7:13
  171. Ongaku
  172. animation ! animation !
  173. 7:13
  174. medacris
  175. I turned the volume all the way up and still nothing.
  176. 7:14
  177. Cheeseness
  178. medacris: I like that your express yourself impacts on the way that aspects of the game are presented
  179. 7:14
  180. Ongaku
  181. i have it all the way up and i can hear something
  182. 7:14
  183. Cheeseness
  184. (small example being the dog)
  185. 7:14
  186. Babar [Miranda@55F46CBB.357219D0.83382450.IP] entered the room.
  187. 7:14
  188. Syd
  189. Yeah, there's sound. You should hear footsteps
  190. 7:14
  191. Cheeseness
  192. medacris: Try turning it down and up again?
  193. 7:14
  194. medacris
  195. Mm. I agree, Cheeseness. I can hear a little now, but I really hate putting the volume at max.
  196. 7:14
  197. Cheeseness
  198.  
  199. 7:15
  200. Permafry_42
  201. love rule #4
  202. 7:15
  203. Ongaku
  204. welcome to the CAVE !
  205. or the basement in this case
  206. 7:15
  207. Syd
  208. Heh
  209. 7:15
  210. Cheeseness
  211.  
  212. 7:15
  213. medacris
  214. @Ongaku: Yes!
  215. 7:16
  216. Cheeseness
  217. I also love that things like the password don't matter
  218. 7:17
  219. Ongaku
  220. haahha
  221. 7:17
  222. GameClubFan_753466 left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
  223. 7:18
  224. Cheeseness
  225. Best directions ever
  226. 7:18
  227. GameClubFan_709055 [546bf2c7@hide-6C77D8AA.mibbit.com] entered the room.
  228. 7:19
  229. jfrisby left the room (quit: Ping timeout: 180 seconds).
  230. 7:20
  231. GameClubFan_709055 left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
  232. 7:20
  233. Syd
  234. The choices you make kind of let you build up this character's backstory and personality however you like.
  235. 7:20
  236. Cheeseness
  237. Yeah
  238. As well as their inperpretations of current events
  239. There are lots of these little side locations around the place as well
  240. 7:21
  241. Syd
  242. Yeah. they're optional, but add a lot of flavor to the world, as well as further building character
  243. 7:22
  244. Cheeseness
  245. Yeah
  246. 7:22
  247. Permafry_42
  248. seems almost like a text adventure in this part
  249. 7:22
  250. Cheeseness
  251. Yeah
  252. 7:23
  253. Ongaku
  254. those maps look so "balance of powery"
  255. 7:25
  256. Cheeseness
  257. Did any of you play the 1980s game Portal?
  258. 7:25
  259. Babar left the room (quit: Ping timeout: 180 seconds).
  260. 7:25
  261. medacris
  262. There's another game also called Portal>
  263. 7:25
  264. Cheeseness
  265. Yup
  266. In some ways it reminds me of this aspect of KR0
  267. 7:27
  268. medacris
  269. Ooooh!
  270. 7:27
  271. Cheeseness
  272. Somebody's made it into a series of webpages. I'll find the URL for it after
  273. 7:28
  274. medacris
  275. Okay.
  276. I love how eerie this game is
  277. 7:28
  278. GameClubFan_676436 [c26d1698@hide-6C77D8AA.mibbit.com] entered the room.
  279. 7:29
  280. GameClubFan_914891 [c26d1698@hide-6C77D8AA.mibbit.com] entered the room.
  281. 7:30
  282. Mimness [76d0de97@hide-50D287EE.mibbit.com] entered the room.
  283. 7:30
  284. medacris
  285. I was thinking of how a text adventure game based on the podcast Welcome To Night Vale would work.
  286. 7:30
  287. Cheeseness
  288. The sound design in this game is pretty amazing too
  289. 7:31
  290. medacris
  291. It's a horror radio drama, not a typical podcast.
  292. 7:32
  293. jfrisby [n@hide-836CD9E3.maine.res.rr.com] entered the room.
  294. 7:32
  295. Cheeseness
  296. Sort of wish I could help
  297. 7:33
  298. medacris
  299. Help with the plane?
  300. 7:33
  301. Cheeseness
  302. Yeah
  303. 7:33
  304. medacris
  305. me too
  306. 7:34
  307. Ongaku
  308. I played a bit of that Portal
  309. liked the atmosphere and the premise, but never finished
  310. 7:34
  311. Syd
  312. Ah, the audio is so good. I'm definitely going to ask the developers about how they recorded and mixed the audio next week when they join us.
  313. 7:35
  314. Cheeseness
  315. Yeah
  316. It's amazing
  317. Oh hey Mimness
  318. 7:36
  319. Mimness
  320. Here I am
  321. 7:37
  322. Cheeseness
  323. I love the rocking chair there
  324. Am I moving too fast for people to read?
  325. 7:38
  326. Syd
  327. I love the transition coming up
  328. 7:39
  329. Cheeseness
  330. Yeah, it's amazing
  331. This is going to be a short one this week. We'll probably finish up after this scene
  332. The models are great as well. Really minimalistic, but still very readable
  333. 7:41
  334. Syd
  335. Double Fine will be doing a PAX panel on open development that should be streamed in about 20 minutes.
  336. 7:42
  337. Cheeseness
  338. I love Weaver ^_^
  339. And we'll finish up there!
  340. Hope I pronounced Tamas' name correctly >_<
  341. 7:46
  342. Syd
  343. Next week, we'll have some of the developers join us!
  344. 7:46
  345. Cheeseness
  346. Yaaaay
  347. Give me a sec to find that link to Portal
  348. 7:46
  349. medacris
  350. Thanks guys!
  351. 7:47
  352. Ongaku
  353. Cheeseness was there a pc version of portal or was it c64, i don't remember
  354. 7:48
  355. GameClubFan_676436
  356. Why are we doing only the very first scene of the first Act?
  357. 7:48
  358. Cheeseness
  359. We've done two scenes
  360. 7:48
  361. Syd
  362. If anyone wants to watch it, the Double Fine PAX panel on open development should be streamed on this channel in about 15 minutes http://www.twitch.tv/pax2
  363. 7:48
  364. GameClubFan_676436
  365. Okay, just two scenes. Why not the entire first Act?
  366. 7:49
  367. Cheeseness
  368. We've broken the first act up into two sessions because a) I'm keen on a 45 minute running time, and b) I wanted to leave something for us to talk about next week with the devs
  369. 7:49
  370. GameClubFan_676436
  371. Okay, thanks.
  372. 7:49
  373. Cheeseness
  374.  
  375. http://en.wikipedia.org/wiki/Portal_%28interactive_novel%29
  376. There's the wikipedia article on Portal
  377. Looks like the web version I'd played before is down
  378. Oh wow, somebody tried to crowdfund a revamped version of it http://www.kickstarter.com/projects/subgames/rob-swigarts-portal-1986-reborn-v20
  379. 7:50
  380. medacris
  381. So the panel will be streamed soon?
  382. 7:51
  383. Cheeseness
  384. Yeah, another 10 minutes or so
  385. 7:51
  386. Syd
  387. I believe it will
  388. 7:51
  389. Cheeseness
  390. Who'd previously played KR0?
  391. 7:51
  392. Syd
  393. I have, though I have to go in a few minutes.
  394. Gotta run to the store and pick up a few things
  395. 7:51
  396. Cheeseness
  397. I'm interested to know if anybody noticed anything different from picking different dialogue elements
  398. No worries, Syd ^_^
  399. 7:51
  400. MJD
  401. There is an ebook based upon the game here: http://www.mobileread.com/forums/showthread.php?t=37197 (apparently published by the author, so not warez)
  402. 7:52
  403. medacris
  404. I watched Giant Bomb play a bit and they skipped a lot
  405. Where is the PAX stream
  406. 7:52
  407. Cheeseness
  408. Yeah, I could have finished the first act in maybe 20 minutes if I wanted
  409. 7:52
  410. MJD
  411. I played it just before this. I didn't notice anything besides some dialogue as I choose some different branches. But nothing major.
  412. 7:52
  413. Ongaku
  414. i see Portal was Amiga
  415. 7:53
  416. Cheeseness
  417. Yeah
  418. 7:53
  419. Ongaku
  420. I had to emulate that
  421. i remember now
  422. 7:53
  423. Syd left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
  424. 7:53
  425. Ongaku
  426. lost hours trying to find my way through the "network" on the game
  427. talking to socrates
  428. if i remember correctly
  429. 7:53
  430. Cheeseness
  431. Yeah
  432. The URL used to be portal.stodge.org, but that seems to point to something else now
  433. 7:54
  434. Ongaku
  435. have to give that a go again
  436. 7:55
  437. Cheeseness
  438. I really enjoyed it
  439. 7:55
  440. medacris
  441. Where's the PAX stream?
  442. 7:55
  443. Cheeseness
  444. I'd love to do it as a point and click adventure game (maybe with some action elements like Gemini Rue which really highlighted how alone and isolated the protagonist was on abandoned earth
  445. 7:55
  446. GameClubFan_676436
  447. I love the two Acts, but in my non-American opinion only Americans can really appreciate the game.
  448. 7:56
  449. Ongaku
  450. that would be great
  451. 7:56
  452. Cheeseness
  453. I'm not certain medacris. Syd's the one who's up on all these things. Let me see what I can find
  454. 7:56
  455. Ongaku
  456. yup
  457. 7:56
  458. Cheeseness
  459. GameClubFan_676436: I'm not American, but I really, really like Kentucky Route Zero
  460. 7:56
  461. MJD
  462. He said: http://www.twitch.tv/pax2
  463. 7:56
  464. medacris
  465. Ahh okay, sorry
  466. 7:56
  467. kickedit [638b404b@hide-BF4D4B18.mibbit.com] entered the room.
  468. 7:56
  469. Ongaku
  470. although I felt the isolation even with those lo-fi graphics
  471. 7:56
  472. Cheeseness
  473. She ^_^
  474. 7:57
  475. MJD
  476. medacris: For the stream ^
  477. 7:57
  478. medacris
  479. Thank you!
  480. 7:57
  481. Cheeseness
  482. Ongaku: I felt it too, but maybe the web version was missing some of the graphics. It felt more like a text only game with a bit of iconography
  483. 8:00
  484. medacris
  485. Neither stream appears to be playing it?
  486. 8:01
  487. MJD
  488. medacris: Nope. Not sure what's up.
  489. 8:02
  490. medacris
  491. PAX2 didn't even have it listed
  492. 8:03
  493. Ongaku
  494. Its a bit of a hassle to emulate it but its worth i guess
  495. 8:03
  496. Cheeseness
  497. UAE isn't that hard to work with
  498. 8:03
  499. GameClubFan_676436
  500. What I meant is that it's steeped in American culture and stuff. I love the marvelous graphics, the atmosphere, the surrealism.
  501. 8:04
  502. medacris
  503. It's alright, no worries
  504. 8:04
  505. Ongaku
  506. yeah but I was trying all the os stuff and workbench and getting carried away besides gaming lol
  507. 8:04
  508. Cheeseness
  509. I streamed from UAE for the Another World session
  510. I also own two Amigas
  511. GameClubFan_676436: For sure. I may be missing stuff, but it doesn't feel like there's much that I can't understand
  512. 8:05
  513. Ongaku
  514. i never owned an amiga but I played with some of them back in the day, i was to young to understand any of it
  515. but from time to time i get the feeling to try and buy old hardware
  516. 8:06
  517. Mimness left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
  518. 8:06
  519. Ongaku
  520. I'm weird
  521. 8:06
  522. kickedit left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
  523. 8:07
  524. GameClubFan_676436 left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
  525. 8:07
  526. GameClubFan_914891 left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
  527. 8:09
  528. Cheeseness
  529. ^_^
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