Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- @Override
- public void onArmorTick(World world, EntityPlayer player, ItemStack itemstack) {
- ItemStack bootStack = player.getCurrentArmor(1);
- ItemStack legsStack = player.getCurrentArmor(2);
- ItemStack chestStack = player.getCurrentArmor(3);
- ItemStack helmetStack = player.getCurrentArmor(4);
- if (bootStack != null && legsStack != null && chestStack != null && helmetStack != null) {
- if (bootStack.getItem() == YourMod.boots && legsStack.getItem == YourMod.legs && chestStack.getItem() == YourMod.chest && helmetStack.getItem() == YourMod.helmet) {
- player.capabilities.allowFlying = true;
- } else {
- player.capabilities.allowFlying = false;
- }
- }
- }
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement