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- CUIManager::Init - unable to start main UI script.
- Program : C:\ProgramData\FAForever\bin\ForgedAlliance.exe
- Cmd line arguments : /ratingcolor 00000000 /numgames 0 /mean 1500.0 /deviation 500.0 /country GB /init init_faf.lua /log C:\ProgramData\FAForever\logs\game.log /savereplay gpgnet://localhost/4255935/maudlin27.SCFAreplay /nobugreport /gpgnet 127.0.0.1:53648
- Callstack:
- Unknown symbol (address 0x008ceaf2)
- Unknown symbol (address 0x008d1c3a)
- Last 100 lines of log...
- info: DISK: AddSearchPath: 'd:\aa program files\steam games\steam\steamapps\common\supreme commander\gamedata\units.scd', mounted as '/'
- info: DISK: AddSearchPath: 'd:\aa program files\steam games\steam\steamapps\common\supreme commander', mounted as '/'
- info: Hooked /lua/userInit.lua with /schook/lua/userInit.lua
- info: Hooked /lua/globalInit.lua with /schook/lua/globalInit.lua
- info: MD5 of global settings: 6d164112cb40b8236e1a2e0c4c7c814f
- warning: SND: Error initializing audio engine.
- Invalid data
- debug: C->lua \000scrollbar_methods
- debug: C->lua \000cursor_methods
- debug: C->lua \000discovery_service_methods
- debug: C->lua \000bitmap_methods
- debug: C->lua \000WldUIProvider_methods
- debug: C->lua \000lobby_methods
- debug: C->lua \000dragger_methods
- debug: C->lua \000control_methods
- debug: C->lua \000mesh_methods
- debug: C->lua \000item_list_methods
- debug: C->lua \000movie_methods
- debug: C->lua \000border_methods
- debug: C->lua \000world_mesh_methods
- debug: C->lua \000edit_methods
- debug: C->lua \000histogram_methods
- debug: C->lua \000frame_methods
- debug: C->lua \000group_methods
- debug: C->lua \000sound_methods
- debug: C->lua \000text_methods
- debug: C->lua \000EntityCategory
- debug: C->lua \000ui_map_preview_methods
- debug: C->lua \000CPrefetchSet
- debug: C->lua \000PathDebugger_methods
- debug: C->lua \000UIWorldView
- debug: C->lua \000userDecal_methods
- warning: Error in file /lua/userInit.lua : Unable to find file /lua/system/BuffBlueprints.lua
- stack traceback:
- [C]: in function `doscript'
- ...e commander\gamedata\mohodata.scd\lua\globalinit.lua(48): in main chunk
- [C]: in function `doscript'
- ...gramdata\faforever\gamedata\lua.nx2\lua\userinit.lua(11): in main chunk
- info: adding font file /fonts/arial.ttf
- info: adding font file /fonts/arialbd.ttf
- info: adding font file /fonts/arialbi.ttf
- info: adding font file /fonts/ariali.ttf
- info: adding font file /fonts/arialn.ttf
- info: adding font file /fonts/arialnb.ttf
- info: adding font file /fonts/arialnbi.ttf
- info: adding font file /fonts/arialni.ttf
- info: adding font file /fonts/ariblk.ttf
- info: adding font file /fonts/arlrdbd.ttf
- info: adding font file /fonts/butterbe.ttf
- info: adding font file /fonts/wintermu.ttf
- info: adding font file /fonts/zeroes_3.ttf
- debug: Loading module '\000/lua/keymap/keynames.lua\000'
- debug: Loading module '\000/lua/keymap/keymapper.lua\000'
- debug: Loading module '\000/lua/user/prefs.lua\000'
- debug: Loading module '\000/lua/options/optionslogic.lua\000'
- debug: Loading module '\000/lua/keymap/defaultkeymap.lua\000'
- debug: Loading module '\000/lua/keymap/keyactions.lua\000'
- info: Compiled shader: /effects/cartographic.fx
- info: Compiled shader: /effects/frame.fx
- info: Compiled shader: /effects/mesh.fx
- info: Compiled shader: /effects/particle.fx
- info: Compiled shader: /effects/primbatcher.fx
- info: Compiled shader: /effects/range.fx
- info: Compiled shader: /effects/sky.fx
- info: Compiled shader: /effects/terrain.fx
- info: Compiled shader: /effects/ui.fx
- info: Compiled shader: /effects/water2.fx
- info: SHADERS COMPILED
- debug: Loading module '\000/lua/options/options.lua\000'
- debug: Loading module '\000/lua/usermusic.lua\000'
- debug: SND: GetVolume - Invalid Category [Music]
- debug: Loading module '\000/lua/ui/uiutil.lua\000'
- debug: Loading module '\000/lua/lazyvar.lua\000'
- debug: Loading module '\000/lua/maui/layouthelpers.lua\000'
- debug: Loading module '\000/lua/maui/group.lua\000'
- debug: Loading module '\000/lua/maui/control.lua\000'
- debug: Loading module '\000/lua/maui/text.lua\000'
- debug: Loading module '\000/lua/maui/multilinetext.lua\000'
- debug: Loading module '\000/lua/maui/button.lua\000'
- debug: Loading module '\000/lua/maui/bitmap.lua\000'
- debug: Loading module '\000/lua/maui/dragger.lua\000'
- debug: Loading module '\000/lua/maui/edit.lua\000'
- debug: Loading module '\000/lua/ui/controls/checkbox.lua\000'
- debug: Loading module '\000/lua/maui/radiobuttons.lua\000'
- debug: Loading module '\000/lua/maui/checkbox.lua\000'
- debug: Loading module '\000/lua/maui/border.lua\000'
- debug: Loading module '\000/lua/maui/scrollbar.lua\000'
- debug: Loading module '\000/lua/maui/cursor.lua\000'
- debug: Loading module '\000/lua/ui/controls/border.lua\000'
- debug: Loading module '\000/lua/ui/controls/ninepatch.lua\000'
- debug: Loading module '\000/lua/maui/itemlist.lua\000'
- debug: Loading module '\000/lua/skins/layouts.lua\000'
- debug: Loading module '\000/lua/ui/controls/popups/popup.lua\000'
- debug: Loading module '\000/lua/ui/dialogs/eschandler.lua\000'
- debug: Loading module '\000/lua/system/utils.lua\000'
- debug: Loading module '\000/lua/ui/controls/popups/inputdialog.lua\000'
- debug: Loading module '\000/lua/skins/skins.lua\000'
- debug: SND: SetVolume - InvalidCategory [Global]
- debug: SND: SetVolume - InvalidCategory [World]
- debug: SND: SetVolume - InvalidCategory [Interface]
- debug: SND: SetVolume - InvalidCategory [Music]
- debug: SND: SetVolume - InvalidCategory [VO]
- debug: Loading module '\000/lua/maui/frame.lua\000'
- debug: Loading module '\000/lua/ui/uimain.lua\000'
- debug: Loading module '\000/lua/multiplayer/onlineprovider.lua\000'
- warning: Error running '/lua/ui/uimain.lua:SetupUI': ...reme commander\gamedata\mohodata.scd\lua\lazyvar.lua(92): You are attempting to set a LazyVar's evaluation function to nil, don't do that!
- stack traceback:
- [C]: in function `error'
- ...reme commander\gamedata\mohodata.scd\lua\lazyvar.lua(92): in function `Set'
- ...ramdata\faforever\gamedata\lua.nx2\lua\ui\uiutil.lua(210): in function `SetCurrentSkin'
- ...supreme commander\gamedata\lua.scd\lua\ui\uimain.lua(33): in function <...supreme commander\gamedata\lua.scd\lua\ui\uimain.lua:19>
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