Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- #include <amxmodx>
- #include <engine>
- #include <fakemeta>
- #include <fun>
- #include <hamsandwich>
- #include <xs>
- #include <cstrike>
- #include <zombieplague>
- #define ENG_NULLENT -1
- #define EV_INT_WEAPONKEY EV_INT_impulse
- #define m134_WEAPONKEY 803
- #define MAX_PLAYERS 32
- #define IsValidUser(%1) (1 <= %1 <= g_MaxPlayers)
- const USE_STOPPED = 0
- const OFFSET_ACTIVE_ITEM = 373
- const OFFSET_WEAPONOWNER = 41
- const OFFSET_LINUX = 5
- const OFFSET_LINUX_WEAPONS = 4
- #define WEAP_LINUX_XTRA_OFF 4
- #define m_fKnown 44
- #define m_flNextPrimaryAttack 46
- #define m_flTimeWeaponIdle 48
- #define m_iClip 51
- #define m_fInReload 54
- #define PLAYER_LINUX_XTRA_OFF 5
- #define m_flNextAttack 83
- #define m134_RELOAD_TIME 5.0
- #define m134_DRAW_TIME 1.1
- #define m134_SHOOT1 1
- #define m134_RELOAD 3
- #define m134_DRAW 4
- #define m134_FIRE_READY 5
- #define m134_FIRE_AFTER 6
- #define UP_SCALE -5.0 //ВВЕРХ
- #define FORWARD_SCALE 7.5 //ВПЕРЕД
- #define RIGHT_SCALE 5.5 //ВПРÐВО
- #define TE_BOUNCE_SHELL 1
- new const BUYAMMO[] =
- {
- -1, 13, //P228
- -1, 10, //SCOUT
- -1, 7, //XM1014
- -1, 30, //MAC10
- 30, //AUG
- -1, 30, //ELITE
- 20, //FIVESEVEN
- 25, //UMP45
- 30, //SG550
- 35, //GALIL
- 30, //FAMAS
- 12, //USP
- 20, //GLOCK18
- 10, //AWP
- 30, //MP5NAVY
- 200, //M249 Должно быть равно = m134_CLIP
- 8, //M3
- 30, //M4A1
- 30, //TMP
- 20, //G3SG1
- -1, 7, //DEAGLE
- 30, //SG552
- 30, //AK47
- -1, 50 //P90
- }
- new const MAXBPAMMO[] =
- {
- -1, 52, //P228
- -1, 90, //SCOUT
- 1, 32, //XM1014
- 1, 100, //MAC10
- 90, //AUG
- 1, 120, //ELITE
- 100, //FIVESEVEN
- 100, //UMP45
- 90, //SG550
- 90, //GALIL
- 90, //FAMAS
- 100, //USP
- 120, //GLOSK18
- 30, //AWP
- 120, //MP5NAVY
- 200, //M249 Должно быть равно = m134_BPAMMO
- 32, //M3
- 90, //M4A1
- 120, //TMP
- 90, //G3SG1
- 2, 35, //DEAGLE
- 90, //SG552
- 90, //AK47
- -1, 100 //P90
- }
- #define write_coord_f(%1) engfunc(EngFunc_WriteCoord,%1)
- new const Fire_Sounds[][] = { "YouTuber/m134ex-1.wav", "YouTuber/m134ex-1.wav" }
- new m134_s_V_MODEL[64] = "models/YouTuber/v_m134_galaxy_r.mdl"
- new m134_V_MODEL[64] = "models/YouTuber/v_m134_galaxy_r.mdl"
- new m134_P_MODEL[64] = "models/YouTuber/p_m134_galaxy_r.mdl"
- new m134_W_MODEL[64] = "models/YouTuber/w_m134_galaxy_r.mdl"
- new const GUNSHOT_DECALS[] = { 41, 42, 43, 44, 45 }
- new const m134_name[] = "weapon_m134hero_zm7up.txt"
- new const m134_spr[][] =
- {
- "sprites/YouTuber/640hud128.spr",
- "sprites/YouTuber/640hud128.spr"
- }
- new cvar_dmg_m134, cvar_dmg_m134_survivor, cvar_recoil_m134, g_itemid_m134, cvar_clip_m134, cvar_spd_m134, cvar_m134_ammo, cvar_surv_m134, cvar_speedrun_m134, cvar_speedrunfire_m134
- new g_MaxPlayers, g_orig_event_m134, g_IsInPrimaryAttack
- new Float:cl_pushangle[MAX_PLAYERS + 1][3], m_iBlood[2]
- new g_has_m134[33], g_clip_ammo[33], g_m134_TmpClip[33], oldweap[33], g_can[33], g_afterreload[33]
- new g_hamczbots, cvar_botquota
- new gmsgWeaponList
- new gmsgAmmoPickup
- new const AMMOID[] =
- {
- -1, 9, -1, 2, 12, 5, 14, 6, 4, 13, 10, 7, 6, 4, 4, 4, 6, 10, 1, 10, 3, 5, 4, 10,
- 2, 11, 8, 4, 2, -1, 7
- }
- const PRIMARY_WEAPONS_BIT_SUM =
- (1<<CSW_SCOUT)|(1<<CSW_XM1014)|(1<<CSW_MAC10)|(1<<CSW_AUG)|(1<<CSW_UMP45)|(1<<CSW_SG550)|(1<<CSW_GALIL)|(1<<CSW_FAMAS)|(1<<CSW_AWP)|(1<<
- CSW_MP5NAVY)|(1<<CSW_M249)|(1<<CSW_M3)|(1<<CSW_M4A1)|(1<<CSW_TMP)|(1<<CSW_G3SG1)|(1<<CSW_SG552)|(1<<CSW_AK47)|(1<<CSW_P90)
- new const WEAPONENTNAMES[][] = { "", "weapon_p228", "", "weapon_scout", "weapon_hegrenade", "weapon_xm1014", "weapon_c4", "weapon_mac10",
- "weapon_aug", "weapon_smokegrenade", "weapon_elite", "weapon_fiveseven", "weapon_ump45", "weapon_sg550",
- "weapon_galil", "weapon_famas", "weapon_usp", "weapon_glock18", "weapon_awp", "weapon_mp5navy", "weapon_m249",
- "weapon_m3", "weapon_m4a1", "weapon_tmp", "weapon_g3sg1", "weapon_flashbang", "weapon_deagle", "weapon_sg552",
- "weapon_ak47", "weapon_knife", "weapon_p90" }
- public plugin_init()
- {
- register_plugin("[ZP] Extra: M134", "1.0", "LARS-DAY[BR]EAKER")
- register_message(get_user_msgid("DeathMsg"), "message_DeathMsg")
- register_event("CurWeapon","CurrentWeapon","be","1=1")
- RegisterHam(Ham_Item_AddToPlayer, "weapon_m249", "fw_m134_AddToPlayer")
- RegisterHam(Ham_Use, "func_tank", "fw_UseStationary_Post", 1)
- RegisterHam(Ham_Use, "func_tankmortar", "fw_UseStationary_Post", 1)
- RegisterHam(Ham_Use, "func_tankrocket", "fw_UseStationary_Post", 1)
- RegisterHam(Ham_Use, "func_tanklaser", "fw_UseStationary_Post", 1)
- for (new i = 1; i < sizeof WEAPONENTNAMES; i++)
- if (WEAPONENTNAMES[i][0]) RegisterHam(Ham_Item_Deploy, WEAPONENTNAMES[i], "fw_Item_Deploy_Post", 1)
- RegisterHam(Ham_Weapon_PrimaryAttack, "weapon_m249", "fw_m134_PrimaryAttack")
- RegisterHam(Ham_Weapon_PrimaryAttack, "weapon_m249", "fw_m134_PrimaryAttack_Post", 1)
- RegisterHam(Ham_Item_PostFrame, "weapon_m249", "m134_ItemPostFrame")
- RegisterHam(Ham_Weapon_Reload, "weapon_m249", "m134_Reload")
- RegisterHam(Ham_Weapon_Reload, "weapon_m249", "m134_Reload_Post", 1)
- RegisterHam(Ham_TakeDamage, "player", "fw_TakeDamage")
- register_forward(FM_SetModel, "fw_SetModel")
- register_forward(FM_UpdateClientData, "fw_UpdateClientData_Post", 1)
- register_forward(FM_PlaybackEvent, "fwPlaybackEvent")
- register_forward(FM_CmdStart, "fw_CmdStart")
- register_forward(FM_PlayerPreThink, "fw_PlayerPreThink")
- RegisterHam(Ham_TraceAttack, "worldspawn", "fw_TraceAttack", 1)
- RegisterHam(Ham_TraceAttack, "func_breakable", "fw_TraceAttack", 1)
- RegisterHam(Ham_TraceAttack, "func_wall", "fw_TraceAttack", 1)
- RegisterHam(Ham_TraceAttack, "func_door", "fw_TraceAttack", 1)
- RegisterHam(Ham_TraceAttack, "func_door_rotating", "fw_TraceAttack", 1)
- RegisterHam(Ham_TraceAttack, "func_plat", "fw_TraceAttack", 1)
- RegisterHam(Ham_TraceAttack, "func_rotating", "fw_TraceAttack", 1)
- cvar_dmg_m134 = register_cvar("zp_m134_dmg", "1.86")
- cvar_dmg_m134_survivor = register_cvar("zp_m134_dmg_survivor", "20.23")
- cvar_recoil_m134 = register_cvar("zp_m134_recoil", "0.1")
- cvar_clip_m134 = register_cvar("zp_m134_clip", "150")
- cvar_spd_m134 = register_cvar("zp_m134_spd", "0.75")
- cvar_m134_ammo = register_cvar("zp_m134_ammo", "200")
- cvar_surv_m134 = register_cvar("zp_m134_givesurvivor", "1")
- cvar_speedrunfire_m134 = register_cvar("zp_m134_speedrunfire", "240.0")
- cvar_speedrun_m134 = register_cvar("zp_m134_speedrun", "240.0")
- g_itemid_m134 = zp_register_extra_item("\r[\wP\r] \y M134 Galaxy", 150, ZP_TEAM_SURVIVOR)
- g_MaxPlayers = get_maxplayers()
- cvar_botquota = get_cvar_pointer("bot_quota")
- gmsgWeaponList = get_user_msgid("WeaponList")
- register_clcmd(m134_name, "command_m134")
- register_clcmd("buyammo1", "fw_BuyAmmo")
- register_clcmd("buyammo2", "fw_BuyAmmo")
- gmsgAmmoPickup = get_user_msgid("AmmoPickup")
- }
- public plugin_precache()
- {
- precache_model(m134_s_V_MODEL)
- precache_model(m134_V_MODEL)
- precache_model(m134_P_MODEL)
- precache_model(m134_W_MODEL)
- for(new i = 0; i < sizeof Fire_Sounds; i++)
- precache_sound(Fire_Sounds[i])
- precache_sound("YouTuber/m134_draw.wav")
- precache_sound("YouTuber/m134_reload1.wav")
- precache_sound("YouTuber/m134_reload2_gas2.wav")
- precache_sound("YouTuber/m134_reload3.wav")
- precache_sound("YouTuber/m134_shoot_end.wav")
- precache_sound("YouTuber/m134_shoot_start.wav")
- m_iBlood[0] = precache_model("sprites/blood.spr")
- m_iBlood[1] = precache_model("sprites/bloodspray.spr")
- register_forward(FM_PrecacheEvent, "fwPrecacheEvent_Post", 1)
- new sFile[64]
- formatex(sFile, charsmax(sFile), "sprites/%s.txt", m134_name)
- precache_generic(sFile)
- for(new i = 0; i < sizeof(m134_spr); i++)
- {
- precache_generic(m134_spr[i])
- }
- }
- public fw_TraceAttack(iEnt, iAttacker, Float:flDamage, Float:fDir[3], ptr, iDamageType)
- {
- if(!is_user_alive(iAttacker))
- return
- new g_currentweapon = get_user_weapon(iAttacker)
- if(g_currentweapon != CSW_M249) return
- if(!g_has_m134[iAttacker]) return
- static Float:flEnd[3]
- get_tr2(ptr, TR_vecEndPos, flEnd)
- if(iEnt)
- {
- message_begin(MSG_BROADCAST, SVC_TEMPENTITY)
- write_byte(TE_DECAL)
- write_coord_f(flEnd[0])
- write_coord_f(flEnd[1])
- write_coord_f(flEnd[2])
- write_byte(GUNSHOT_DECALS[random_num (0, sizeof GUNSHOT_DECALS -1)])
- write_short(iEnt)
- message_end()
- }
- else
- {
- message_begin(MSG_BROADCAST, SVC_TEMPENTITY)
- write_byte(TE_WORLDDECAL)
- write_coord_f(flEnd[0])
- write_coord_f(flEnd[1])
- write_coord_f(flEnd[2])
- write_byte(GUNSHOT_DECALS[random_num (0, sizeof GUNSHOT_DECALS -1)])
- message_end()
- }
- message_begin(MSG_BROADCAST, SVC_TEMPENTITY)
- write_byte(TE_GUNSHOTDECAL)
- write_coord_f(flEnd[0])
- write_coord_f(flEnd[1])
- write_coord_f(flEnd[2])
- write_short(iAttacker)
- write_byte(GUNSHOT_DECALS[random_num (0, sizeof GUNSHOT_DECALS -1)])
- message_end()
- }
- public register_ham_czbots(Player)
- {
- if (g_hamczbots || !is_user_connected(Player) || !get_pcvar_num(cvar_botquota)) return
- RegisterHamFromEntity(Ham_TakeDamage, Player, "fw_TakeDamage")
- g_hamczbots = true
- }
- public client_putinserver(Player)
- {
- if(is_user_bot(Player) && !g_hamczbots && cvar_botquota) set_task(0.1, "register_ham_czbots", Player)
- }
- public command_m134(Player)
- {
- engclient_cmd(Player, "weapon_m249")
- return PLUGIN_HANDLED
- }
- public fw_BuyAmmo(Player)
- {
- if(!is_user_alive(Player))
- return PLUGIN_CONTINUE
- if(!g_has_m134[Player])
- return PLUGIN_CONTINUE
- static iAmmoPack; iAmmoPack = zp_get_user_ammo_packs(Player)
- static weapons[32], num, i, currentammo, weaponid, refilled
- num = 0
- refilled = false
- get_user_weapons(Player, weapons, num)
- for(i = 0; i < num; i++)
- {
- weaponid = weapons[i]
- if(MAXBPAMMO[weaponid] > 2)
- {
- currentammo = cs_get_user_bpammo(Player, weaponid)
- if (currentammo < MAXBPAMMO[weaponid]-BUYAMMO[weaponid])
- {
- message_begin(MSG_ONE_UNRELIABLE, gmsgAmmoPickup, _, Player)
- write_byte(AMMOID[weaponid])
- write_byte(BUYAMMO[weaponid])
- message_end()
- cs_set_user_bpammo (Player, weaponid, currentammo + BUYAMMO[weaponid])
- refilled = true
- }
- else if (currentammo < MAXBPAMMO[weaponid])
- {
- message_begin(MSG_ONE_UNRELIABLE, gmsgAmmoPickup, _, Player)
- write_byte(AMMOID[weaponid])
- write_byte(MAXBPAMMO[weaponid]-currentammo)
- message_end()
- cs_set_user_bpammo (Player, weaponid, MAXBPAMMO[weaponid])
- refilled = true
- }
- }
- }
- if (!refilled) return PLUGIN_HANDLED
- zp_set_user_ammo_packs(Player, --iAmmoPack)
- engfunc(EngFunc_EmitSound, Player, CHAN_ITEM, "items/9mmclip1.wav", 1.0, ATTN_NORM, 0, PITCH_NORM)
- client_print(Player, print_chat, "[ZP] You purchased extra ammo for your guns.")
- return PLUGIN_HANDLED
- }
- public zp_user_humanized_post(id, surv)
- {
- g_has_m134[id] = false
- if(surv && get_pcvar_num(cvar_surv_m134)) give_m134(id)
- }
- public plugin_natives ()
- {
- register_native("give_weapon_m134", "native_give_weapon_add", 1)
- }
- public native_give_weapon_add(id)
- {
- give_m134(id)
- }
- public fwPrecacheEvent_Post(type, const name[])
- {
- if (equal("events/m249.sc", name))
- {
- g_orig_event_m134 = get_orig_retval()
- return FMRES_HANDLED
- }
- return FMRES_IGNORED
- }
- public client_connect(id)
- {
- g_has_m134[id] = false
- }
- public client_disconnect(id)
- {
- g_has_m134[id] = false
- }
- public zp_user_infected_post(id)
- {
- if (zp_get_user_zombie(id))
- {
- g_has_m134[id] = false
- }
- }
- public user_can(id)
- {
- g_can[id] = 2
- }
- public user_can2(id)
- {
- g_can[id] = 0
- }
- public fw_SetModel(entity, model[])
- {
- if(!is_valid_ent(entity))
- return FMRES_IGNORED
- static szClassName[33]
- entity_get_string(entity, EV_SZ_classname, szClassName, charsmax(szClassName))
- if(!equal(szClassName, "weaponbox"))
- return FMRES_IGNORED
- static iOwner
- iOwner = entity_get_edict(entity, EV_ENT_owner)
- if(equal(model, "models/w_m249.mdl"))
- {
- static iStoredAugID
- iStoredAugID = find_ent_by_owner(ENG_NULLENT, "weapon_m249", entity)
- if(!is_valid_ent(iStoredAugID))
- return FMRES_IGNORED
- if(g_has_m134[iOwner])
- {
- entity_set_int(iStoredAugID, EV_INT_WEAPONKEY, m134_WEAPONKEY)
- g_has_m134[iOwner] = false
- entity_set_model(entity, m134_W_MODEL)
- set_pev(entity, pev_body, 29)
- return FMRES_SUPERCEDE
- }
- }
- return FMRES_IGNORED
- }
- public give_m134(id)
- {
- drop_weapons(id, 1)
- new iWep2 = give_item(id,"weapon_m249")
- if( iWep2 > 0 )
- {
- cs_set_weapon_ammo(iWep2, get_pcvar_num(cvar_clip_m134))
- cs_set_user_bpammo (id, CSW_M249, get_pcvar_num(cvar_m134_ammo))
- UTIL_PlayWeaponAnimation(id, m134_DRAW)
- set_pdata_float(id, m_flNextAttack, m134_DRAW_TIME, PLAYER_LINUX_XTRA_OFF)
- message_begin(MSG_ONE, gmsgWeaponList, _, id)
- write_string(m134_name)
- write_byte(3)
- write_byte(200)
- write_byte(-1)
- write_byte(-1)
- write_byte(0)
- write_byte(4)
- write_byte(CSW_M249)
- message_end()
- }
- g_has_m134[id] = true
- }
- public zp_extra_item_selected(id, itemid)
- {
- if(itemid != g_itemid_m134)
- return
- give_m134(id)
- }
- public fw_m134_AddToPlayer(m134, id)
- {
- if(!is_valid_ent(m134) || !is_user_connected(id))
- return HAM_IGNORED
- if(entity_get_int(m134, EV_INT_WEAPONKEY) == m134_WEAPONKEY)
- {
- g_has_m134[id] = true
- entity_set_int(m134, EV_INT_WEAPONKEY, 0)
- message_begin(MSG_ONE, gmsgWeaponList, _, id)
- write_string(m134_name)
- write_byte(3)
- write_byte(200)
- write_byte(-1)
- write_byte(-1)
- write_byte(0)
- write_byte(4)
- write_byte(CSW_M249)
- message_end()
- return HAM_HANDLED
- }
- else
- {
- message_begin(MSG_ONE, gmsgWeaponList, _, id)
- write_string("weapon_m249")
- write_byte(3)
- write_byte(200)
- write_byte(-1)
- write_byte(-1)
- write_byte(0)
- write_byte(4)
- write_byte(CSW_M249)
- message_end()
- }
- return HAM_IGNORED
- }
- public fw_UseStationary_Post(entity, caller, activator, use_type)
- {
- if (use_type == USE_STOPPED && is_user_connected(caller))
- replace_weapon_models(caller, get_user_weapon(caller))
- }
- public fw_Item_Deploy_Post(weapon_ent)
- {
- static owner
- owner = fm_cs_get_weapon_ent_owner(weapon_ent)
- static weaponid
- weaponid = cs_get_weapon_id(weapon_ent)
- replace_weapon_models(owner, weaponid)
- }
- public CurrentWeapon(id)
- {
- replace_weapon_models(id, read_data(2))
- if(read_data(2) != CSW_M249 || !g_has_m134[id])
- return
- static Float:iSpeed
- if(g_has_m134[id])
- iSpeed = get_pcvar_float(cvar_spd_m134)
- static weapon[32],Ent
- get_weaponname(read_data(2),weapon,31)
- Ent = find_ent_by_owner(-1,weapon,id)
- if(Ent)
- {
- static Float:Delay
- Delay = get_pdata_float( Ent, 46, 4) * iSpeed
- if (Delay > 0.0)
- {
- set_pdata_float(Ent, 46, Delay, 4)
- }
- }
- }
- replace_weapon_models(id, weaponid)
- {
- switch (weaponid)
- {
- case CSW_M249:
- {
- if (zp_get_user_zombie(id))
- return
- if(g_has_m134[id])
- {
- if(zp_get_user_survivor(id))
- set_pev(id, pev_viewmodel2, m134_s_V_MODEL)
- else
- set_pev(id, pev_viewmodel2, m134_V_MODEL)
- set_pev(id, pev_weaponmodel2, m134_P_MODEL)
- message_begin(MSG_ONE, get_user_msgid("CurWeapon"), {0,0,0}, id)
- write_byte(1)
- write_byte(CSW_KNIFE)
- write_byte(0)
- message_end()
- if(oldweap[id] != CSW_M249)
- {
- UTIL_PlayWeaponAnimation(id, m134_DRAW)
- set_pdata_float(id, m_flNextAttack, m134_DRAW_TIME, PLAYER_LINUX_XTRA_OFF)
- message_begin(MSG_ONE, gmsgWeaponList, _, id)
- write_string(m134_name)
- write_byte(3)
- write_byte(200)
- write_byte(-1)
- write_byte(-1)
- write_byte(0)
- write_byte(4)
- write_byte(CSW_M249)
- message_end()
- }
- }
- }
- }
- if(weaponid != CSW_M249)
- {
- remove_task(id)
- g_can[id] = 0
- g_afterreload[id] = 0
- if(oldweap[id] == CSW_M249 && g_has_m134[id])
- {
- message_begin(MSG_ONE, get_user_msgid("CurWeapon"), {0,0,0}, id)
- write_byte(1)
- write_byte(CSW_KNIFE)
- write_byte(0)
- message_end()
- }
- }
- oldweap[id] = weaponid
- }
- public fw_UpdateClientData_Post(Player, SendWeapons, CD_Handle)
- {
- if(!is_user_alive(Player) || (get_user_weapon(Player) != CSW_M249 || !g_has_m134[Player]))
- return FMRES_IGNORED
- set_cd(CD_Handle, CD_flNextAttack, halflife_time () + 0.001)
- return FMRES_HANDLED
- }
- public fw_CmdStart(id, uc_handle, seed)
- {
- if(!is_user_alive(id) || zp_get_user_zombie(id) || get_user_weapon(id) != CSW_M249 || !g_has_m134[id])
- return PLUGIN_HANDLED
- new Float:flNextAttack = get_pdata_float(id, m_flNextAttack, PLAYER_LINUX_XTRA_OFF)
- if(flNextAttack > 0.0)
- return PLUGIN_HANDLED
- new szClip, szAmmo
- get_user_weapon(id, szClip, szAmmo)
- if(szClip <= 0)
- return PLUGIN_HANDLED
- if(!(pev(id, pev_oldbuttons) & IN_ATTACK))
- {
- remove_task(id)
- set_pdata_float(id, m_flNextAttack, 0.0, PLAYER_LINUX_XTRA_OFF)
- g_can[id] = 0
- }
- if((pev(id, pev_oldbuttons) & IN_ATTACK) && !(get_uc(uc_handle, UC_Buttons) & IN_ATTACK))
- {
- remove_task(id)
- set_task(1.0,"user_can2",id)
- g_can[id] = 3
- set_pdata_float(id, m_flNextAttack, m134_DRAW_TIME, PLAYER_LINUX_XTRA_OFF)
- UTIL_PlayWeaponAnimation(id,m134_FIRE_AFTER)
- g_can[id] = 0
- }
- return PLUGIN_HANDLED
- }
- public fw_m134_PrimaryAttack(Weapon)
- {
- new Player = get_pdata_cbase(Weapon, 41, 4)
- if (!g_has_m134[Player])
- return HAM_IGNORED
- g_IsInPrimaryAttack = 1
- if(g_afterreload[Player])
- {
- g_afterreload[Player] = 0
- return HAM_SUPERCEDE
- }
- new Float:flNextAttack = get_pdata_float(Player, m_flNextAttack, PLAYER_LINUX_XTRA_OFF)
- if(flNextAttack > 0.0)
- return HAM_IGNORED
- new szClip, szAmmo
- get_user_weapon(Player, szClip, szAmmo)
- if(!g_can[Player] || g_can[Player] == 3)
- {
- if(szClip <= 0)
- {
- UTIL_PlayWeaponAnimation(Player,m134_FIRE_AFTER)
- set_pdata_float(Player, m_flNextAttack, m134_DRAW_TIME, PLAYER_LINUX_XTRA_OFF)
- return HAM_SUPERCEDE
- }
- set_task(1.0,"user_can",Player)
- g_can[Player] = 1
- set_pdata_float(Player, m_flNextAttack, 1.1, PLAYER_LINUX_XTRA_OFF)
- UTIL_PlayWeaponAnimation(Player,m134_FIRE_READY)
- return HAM_SUPERCEDE
- }
- pev(Player,pev_punchangle,cl_pushangle[Player])
- g_clip_ammo[Player] = cs_get_weapon_ammo(Weapon)
- return HAM_IGNORED
- }
- public fwPlaybackEvent(flags, invoker, eventid, Float:delay, Float:origin[3], Float:angles[3], Float:fparam1, Float:fparam2, iParam1, iParam2, bParam1, bParam2)
- {
- if ((eventid != g_orig_event_m134) || !g_IsInPrimaryAttack)
- return FMRES_IGNORED
- if (!(1 <= invoker <= g_MaxPlayers))
- return FMRES_IGNORED
- playback_event(flags | FEV_HOSTONLY, invoker, eventid, delay, origin, angles, fparam1, fparam2, iParam1, iParam2, bParam1, bParam2)
- return FMRES_SUPERCEDE
- }
- public fw_m134_PrimaryAttack_Post(Weapon)
- {
- g_IsInPrimaryAttack = 0
- new Player = get_pdata_cbase(Weapon, 41, 4)
- if(!is_user_alive(Player))
- return
- new szClip, szAmmo
- get_user_weapon(Player, szClip, szAmmo)
- if(g_has_m134[Player])
- {
- if(g_can[Player] != 2)
- return
- if(szClip <= 0)
- {
- UTIL_PlayWeaponAnimation(Player,m134_FIRE_AFTER)
- set_pdata_float(Player, m_flNextAttack, m134_DRAW_TIME, PLAYER_LINUX_XTRA_OFF)
- }
- if (!g_clip_ammo[Player])
- return
- new Float:push[3]
- pev(Player,pev_punchangle,push)
- xs_vec_sub(push,cl_pushangle[Player],push)
- xs_vec_mul_scalar(push,get_pcvar_float(cvar_recoil_m134),push)
- xs_vec_add(push,cl_pushangle[Player],push)
- set_pev(Player,pev_punchangle,push)
- random_num(emit_sound(Player, CHAN_WEAPON, Fire_Sounds[0], VOL_NORM, ATTN_NORM, 0, PITCH_NORM),emit_sound(Player, CHAN_WEAPON, Fire_Sounds[1], VOL_NORM, ATTN_NORM, 0, PITCH_NORM))
- UTIL_PlayWeaponAnimation(Player, m134_SHOOT1)
- static Float:vVel[3], Float:vAngle[3], Float:vOrigin[3], Float:vViewOfs[3],
- i, Float:vShellOrigin[3], Float:vShellVelocity[3], Float:vRight[3],
- Float:vUp[3], Float:vForward[3]
- pev(Player, pev_velocity, vVel)
- pev(Player, pev_view_ofs, vViewOfs)
- pev(Player, pev_angles, vAngle)
- pev(Player, pev_origin, vOrigin)
- global_get(glb_v_right, vRight)
- global_get(glb_v_up, vUp)
- global_get(glb_v_forward, vForward)
- for(i = 0; i<3; i++)
- {
- vShellOrigin[i] = vOrigin[i] + vViewOfs[i] + vUp[i] * UP_SCALE + vForward[i] * FORWARD_SCALE + vRight[i] * RIGHT_SCALE
- vShellVelocity[i] = vVel[i] + vRight[i] * random_float(-50.0, -70.0) + vUp[i] * random_float(100.0, 150.0) + vForward[i] * 25.0
- }
- }
- }
- public fw_TakeDamage(victim, inflictor, attacker, Float:damage)
- {
- if (victim != attacker && is_user_connected(attacker))
- {
- if(get_user_weapon(attacker) == CSW_M249)
- {
- if(g_has_m134[attacker])
- {
- if(zp_get_user_survivor(attacker))
- {
- SetHamParamFloat(4, damage * get_pcvar_float(cvar_dmg_m134_survivor))
- }else {
- SetHamParamFloat(4, damage * get_pcvar_float(cvar_dmg_m134))
- }
- }
- }
- }
- }
- public message_DeathMsg(msg_id, msg_dest, id)
- {
- static szTruncatedWeapon[33], iAttacker, iVictim
- get_msg_arg_string(4, szTruncatedWeapon, charsmax(szTruncatedWeapon))
- iAttacker = get_msg_arg_int(1)
- iVictim = get_msg_arg_int(2)
- if(!is_user_connected(iAttacker) || iAttacker == iVictim)
- return PLUGIN_CONTINUE
- if(equal(szTruncatedWeapon, "m249") && get_user_weapon(iAttacker) == CSW_M249)
- {
- if(g_has_m134[iAttacker])
- set_msg_arg_string(4, "m249")
- }
- return PLUGIN_CONTINUE
- }
- stock fm_cs_get_current_weapon_ent(id)
- {
- return get_pdata_cbase(id, OFFSET_ACTIVE_ITEM, OFFSET_LINUX)
- }
- stock fm_cs_get_weapon_ent_owner(ent)
- {
- return get_pdata_cbase(ent, OFFSET_WEAPONOWNER, OFFSET_LINUX_WEAPONS)
- }
- stock UTIL_PlayWeaponAnimation(const Player, const Sequence)
- {
- set_pev(Player, pev_weaponanim, Sequence)
- message_begin(MSG_ONE_UNRELIABLE, SVC_WEAPONANIM, .player = Player)
- write_byte(Sequence)
- write_byte(pev(Player, pev_body))
- message_end()
- }
- public m134_ItemPostFrame(weapon_entity)
- {
- new id = pev(weapon_entity, pev_owner)
- if (!is_user_connected(id))
- return HAM_IGNORED
- if (!g_has_m134[id])
- return HAM_IGNORED
- new Float:flNextAttack = get_pdata_float(id, m_flNextAttack, PLAYER_LINUX_XTRA_OFF)
- new iBpAmmo = cs_get_user_bpammo(id, CSW_M249)
- new iClip = get_pdata_int(weapon_entity, m_iClip, WEAP_LINUX_XTRA_OFF)
- new fInReload = get_pdata_int(weapon_entity, m_fInReload, WEAP_LINUX_XTRA_OFF)
- if( fInReload && flNextAttack <= 0.0 )
- {
- new j = min(get_pcvar_num(cvar_clip_m134) - iClip, iBpAmmo)
- set_pdata_int(weapon_entity, m_iClip, iClip + j, WEAP_LINUX_XTRA_OFF)
- cs_set_user_bpammo(id, CSW_M249, iBpAmmo-j)
- set_pdata_int(weapon_entity, m_fInReload, 0, WEAP_LINUX_XTRA_OFF)
- fInReload = 0
- g_can[id] = 0
- }
- return HAM_IGNORED
- }
- public m134_Reload(weapon_entity)
- {
- new id = pev(weapon_entity, pev_owner)
- if (!is_user_connected(id))
- return HAM_IGNORED
- if (!g_has_m134[id])
- return HAM_IGNORED
- g_m134_TmpClip[id] = -1
- new iBpAmmo = cs_get_user_bpammo(id, CSW_M249)
- new iClip = get_pdata_int(weapon_entity, m_iClip, WEAP_LINUX_XTRA_OFF)
- if (iBpAmmo <= 0)
- return HAM_SUPERCEDE
- if (iClip >= get_pcvar_num(cvar_clip_m134))
- return HAM_SUPERCEDE
- g_m134_TmpClip[id] = iClip
- return HAM_IGNORED
- }
- public m134_Reload_Post(weapon_entity)
- {
- new id = pev(weapon_entity, pev_owner)
- if (!is_user_connected(id))
- return HAM_IGNORED
- if (!g_has_m134[id])
- return HAM_IGNORED
- if(zp_get_user_survivor(id) && get_pcvar_num(cvar_surv_m134))
- return HAM_SUPERCEDE
- new szClip, szAmmo
- get_user_weapon(id, szClip, szAmmo)
- if (szClip == get_pcvar_num(cvar_clip_m134))
- return HAM_IGNORED
- if (szAmmo <= 0)
- return HAM_IGNORED
- if (g_m134_TmpClip[id] == -1)
- return HAM_IGNORED
- set_pdata_int(weapon_entity, m_iClip, g_m134_TmpClip[id], WEAP_LINUX_XTRA_OFF)
- set_pdata_float(weapon_entity, m_flTimeWeaponIdle, m134_RELOAD_TIME, WEAP_LINUX_XTRA_OFF)
- set_pdata_float(id, m_flNextAttack, m134_RELOAD_TIME, PLAYER_LINUX_XTRA_OFF)
- set_pdata_int(weapon_entity, m_fInReload, 1, WEAP_LINUX_XTRA_OFF)
- UTIL_PlayWeaponAnimation(id, m134_RELOAD)
- remove_task(id)
- g_can[id] = 0
- g_afterreload[id] = 1
- return HAM_IGNORED
- }
- public client_PreThink(id)
- {
- if(!is_user_alive(id) || zp_get_user_zombie(id) || !g_has_m134[id] || get_user_weapon(id) != CSW_M249)
- return
- new szClip, szAmmo
- get_user_weapon(id, szClip, szAmmo)
- if(szClip <= 0 && szAmmo <= 0)
- g_can[id] = 0
- set_hudmessage(200, 80, 0, 1.0, 0.98, 0, 0.1, 0.1,0.0,0.0)
- show_hudmessage(id, "Ammo: %d / %d",szClip,szAmmo)
- }
- public fw_PlayerPreThink(id)
- {
- if(!is_user_alive(id) || zp_get_user_zombie(id) || !g_has_m134[id] || get_user_weapon(id) != CSW_M249)
- return
- new szClip
- get_user_weapon(id, szClip)
- if(g_can[id]) set_pev(id, pev_maxspeed, get_pcvar_float(cvar_speedrunfire_m134))
- if(!g_can[id] || szClip <= 0) set_pev(id, pev_maxspeed, get_pcvar_float(cvar_speedrun_m134))
- }
- stock drop_weapons(id, dropwhat)
- {
- static weapons[32], num, i, weaponid
- num = 0
- get_user_weapons(id, weapons, num)
- for (i = 0; i < num; i++)
- {
- weaponid = weapons[i]
- if (dropwhat == 1 && ((1<<weaponid) & PRIMARY_WEAPONS_BIT_SUM))
- {
- static wname[32]
- get_weaponname(weaponid, wname, sizeof wname - 1)
- engclient_cmd(id, "drop", wname)
- }
- }
- }
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement