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  1. <?xml version="1.0"?>
  2. <CARD_V2 ExportVersion="1">
  3.   <FILENAME text="NAYA_SOULBEAST_CW_376425" />
  4.   <CARDNAME text="NAYA_SOULBEAST" />
  5.   <TITLE>
  6.     <LOCALISED_TEXT LanguageCode="en-US"><![CDATA[Naya Soulbeast]]></LOCALISED_TEXT>
  7.     <LOCALISED_TEXT LanguageCode="fr-FR"><![CDATA[Animâme de Naya]]></LOCALISED_TEXT>
  8.     <LOCALISED_TEXT LanguageCode="es-ES"><![CDATA[Animalma de Naya]]></LOCALISED_TEXT>
  9.     <LOCALISED_TEXT LanguageCode="de-DE"><![CDATA[Naya-Seelenbestie]]></LOCALISED_TEXT>
  10.     <LOCALISED_TEXT LanguageCode="it-IT"><![CDATA[Bestia degli Spiriti di Naya]]></LOCALISED_TEXT>
  11.     <LOCALISED_TEXT LanguageCode="jp-JA"><![CDATA[ナヤの霊獣]]></LOCALISED_TEXT>
  12.     <LOCALISED_TEXT LanguageCode="ko-KR"><![CDATA[Naya Soulbeast]]></LOCALISED_TEXT>
  13.     <LOCALISED_TEXT LanguageCode="ru-RU"><![CDATA[Naya Soulbeast]]></LOCALISED_TEXT>
  14.     <LOCALISED_TEXT LanguageCode="pt-BR"><![CDATA[Naya Soulbeast]]></LOCALISED_TEXT>
  15.     <LOCALISED_TEXT LanguageCode="zh-CN"><![CDATA[Naya Soulbeast]]></LOCALISED_TEXT>
  16.     <LOCALISED_TEXT LanguageCode="zh-HK"><![CDATA[Naya Soulbeast]]></LOCALISED_TEXT>
  17.   </TITLE>
  18.   <MULTIVERSEID value="376425" />
  19.   <ARTID value="NAYA_SOULBEAST" />
  20.   <ARTIST name="Jesper Ejsing" />
  21.   <CASTING_COST cost="{6}{G}{G}" />
  22.   <TYPE metaname="Creature" />
  23.   <SUB_TYPE metaname="Beast" />
  24.   <EXPANSION value="C13" />
  25.   <RARITY metaname="R" />
  26.   <POWER value="0" />
  27.   <TOUGHNESS value="0" />
  28.   <STATIC_ABILITY>
  29.     <LOCALISED_TEXT LanguageCode="en-US"><![CDATA[Trample]]></LOCALISED_TEXT>
  30.     <LOCALISED_TEXT LanguageCode="fr-FR"><![CDATA[Piétinement]]></LOCALISED_TEXT>
  31.     <LOCALISED_TEXT LanguageCode="es-ES"><![CDATA[Arrolla.]]></LOCALISED_TEXT>
  32.     <LOCALISED_TEXT LanguageCode="de-DE"><![CDATA[Verursacht Trampelschaden]]></LOCALISED_TEXT>
  33.     <LOCALISED_TEXT LanguageCode="it-IT"><![CDATA[Travolgere]]></LOCALISED_TEXT>
  34.     <LOCALISED_TEXT LanguageCode="jp-JA"><![CDATA[トランプル]]></LOCALISED_TEXT>
  35.     <LOCALISED_TEXT LanguageCode="ko-KR"><![CDATA[돌진]]></LOCALISED_TEXT>
  36.     <LOCALISED_TEXT LanguageCode="ru-RU"><![CDATA[Пробивной удар]]></LOCALISED_TEXT>
  37.     <LOCALISED_TEXT LanguageCode="pt-BR"><![CDATA[Atropelar]]></LOCALISED_TEXT>
  38.     <LOCALISED_TEXT LanguageCode="zh-CN"><![CDATA[践踏]]></LOCALISED_TEXT>
  39.     <LOCALISED_TEXT LanguageCode="zh-HK"><![CDATA[踐踏]]></LOCALISED_TEXT>
  40.     <INTRINSIC characteristic="CHARACTERISTIC_TRAMPLE" />
  41.   </STATIC_ABILITY>
  42.   <TRIGGERED_ABILITY>
  43.     <LOCALISED_TEXT LanguageCode="en-US"><![CDATA[When you cast Naya Soulbeast, each player reveals the top card of his or her library. Naya Soulbeast enters the battlefield with X +1/+1 counters on it, where X is the total converted mana cost of all cards revealed this way.]]></LOCALISED_TEXT>
  44.     <LOCALISED_TEXT LanguageCode="fr-FR"><![CDATA[Quand vous lancez l’Animâme de Naya, chaque joueur révèle la carte du dessus de sa bibliothèque. L’Animâme de Naya arrive sur le champ de bataille avec X marqueurs +1/+1 sur lui, X étant le coût converti de mana total de toutes les cartes révélées de cette manière.]]></LOCALISED_TEXT>
  45.     <LOCALISED_TEXT LanguageCode="es-ES"><![CDATA[Cuando lances la Animalma de Naya, cada jugador muestra la primera carta de su biblioteca. La Animalma de Naya entra al campo de batalla con X contadores +1/+1 sobre ella, donde X es el coste de maná convertido total de todas las cartas mostradas de esta manera.]]></LOCALISED_TEXT>
  46.     <LOCALISED_TEXT LanguageCode="de-DE"><![CDATA[Wenn du die Naya-Seelenbestie wirkst, zeigt jeder Spieler die oberste Karte seiner Bibliothek offen vor. Die Naya-Seelenbestie kommt mit X +1/+1-Marken ins Spiel, wobei X die Summe der umgewandelten Manakosten aller Karten ist, die auf diese Weise aufgedeckt wurden.]]></LOCALISED_TEXT>
  47.     <LOCALISED_TEXT LanguageCode="it-IT"><![CDATA[Quando lanci la Bestia degli Spiriti di Naya, ogni giocatore rivela la prima carta del suo grimorio. La Bestia degli Spiriti di Naya entra nel campo di battaglia con X segnalini +1/+1, dove X è pari al costo di mana convertito totale di tutte le carte rivelate in questo modo.]]></LOCALISED_TEXT>
  48.     <LOCALISED_TEXT LanguageCode="jp-JA"><![CDATA[When you cast Naya Soulbeast, each player reveals the top card of his or her library. Naya Soulbeast enters the battlefield with X +1/+1 counters on it, where X is the total converted mana cost of all cards revealed this way.]]></LOCALISED_TEXT>
  49.     <LOCALISED_TEXT LanguageCode="ko-KR"><![CDATA[When you cast Naya Soulbeast, each player reveals the top card of his or her library. Naya Soulbeast enters the battlefield with X +1/+1 counters on it, where X is the total converted mana cost of all cards revealed this way.]]></LOCALISED_TEXT>
  50.     <LOCALISED_TEXT LanguageCode="ru-RU"><![CDATA[When you cast Naya Soulbeast, each player reveals the top card of his or her library. Naya Soulbeast enters the battlefield with X +1/+1 counters on it, where X is the total converted mana cost of all cards revealed this way.]]></LOCALISED_TEXT>
  51.     <LOCALISED_TEXT LanguageCode="pt-BR"><![CDATA[When you cast Naya Soulbeast, each player reveals the top card of his or her library. Naya Soulbeast enters the battlefield with X +1/+1 counters on it, where X is the total converted mana cost of all cards revealed this way.]]></LOCALISED_TEXT>
  52.     <LOCALISED_TEXT LanguageCode="zh-CN"><![CDATA[When you cast Naya Soulbeast, each player reveals the top card of his or her library. Naya Soulbeast enters the battlefield with X +1/+1 counters on it, where X is the total converted mana cost of all cards revealed this way.]]></LOCALISED_TEXT>
  53.     <LOCALISED_TEXT LanguageCode="zh-HK"><![CDATA[When you cast Naya Soulbeast, each player reveals the top card of his or her library. Naya Soulbeast enters the battlefield with X +1/+1 counters on it, where X is the total converted mana cost of all cards revealed this way.]]></LOCALISED_TEXT>
  54.     <TRIGGER value="ZONECHANGE_TRANSITION" simple_qualifier="self" to_zone="ZONE_BATTLEFIELD" from_zone="ZONE_ANY" pre_trigger="1" />
  55.     <RESOLUTION_TIME_ACTION>
  56.         local num_players = MTG():GetNumberOfPlayers()
  57.         local num_counters = 0
  58.         for i=0,num_players-1 do
  59.             local player = MTG():GetNthPlayer(i)
  60.             if player ~= nil then
  61.                 local top = player:Library_GetTop()
  62.                 if top ~= nil then
  63.                     top:Reveal()
  64.                     num_counters = num_counters + top:GetConvertedManaCost()
  65.                 end
  66.             end
  67.         end
  68.         EffectSource():AddCounters( MTG():PlusOnePlusOneCounters(), num_counters )
  69.     </RESOLUTION_TIME_ACTION>
  70.     </TRIGGERED_ABILITY>
  71.   <HELP title="MORE_INFO_BADGE_TITLE_1" body="MORE_INFO_BADGE_BODY_1" zone="ZONE_ANY" />
  72.   <SFX text="COMBAT_BLUNT_LARGE_ATTACK" power_boundary_min="4" power_boundary_max="-1" />
  73.   <SFX text="COMBAT_BLUNT_SMALL_ATTACK" power_boundary_min="1" power_boundary_max="3" />
  74.     <AUTHOR><![CDATA[Splinterverse]]></AUTHOR>
  75.     <EDITORS><![CDATA[Splinterverse]]></EDITORS>
  76.     <DATE><![CDATA[16-09-16]]></DATE>
  77. </CARD_V2>
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