Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- /*
- Throws Player and forces ragdoll
- */
- private["_play","_dir","_v_norm","_dt","_obj","_pos1","_pos2"];
- _play = _this select 0;
- _dir = _this select 1;
- _v_norm = 50;
- _dt = 0.01;
- _play allowdamage false;
- _obj = createVehicle ["SUPER_dummy_physx",[0,0,0],[], 0, "can_collide"];
- //hideobjectglobal _obj;
- _v = [ Cos(_dir)*_v_norm,Sin(_dir)*_v_norm,0];
- _pos1 = getpos _play;
- _pos2 = _pos1 vectorDiff (_v vectorMultiply _dt);
- _obj setpos _pos2;
- _obj setvelocity _v;
- sleep 2;
- _play allowdamage true;
- nil
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement