Advertisement
Guest User

Untitled

a guest
May 2nd, 2014
446
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 237.21 KB | None | 0 0
  1. BucketMemoryUse=true
  2. BucketMemoryUse_GPU=true
  3. BucketMemoryNumberOfBuckets_GPU=52
  4. BucketMemoryBucketSizeK_GPU=1024
  5. AssetManagerLoadWindow=15388608
  6. AssetManagerInterruptLoadWindow=3097152
  7. LevelManagerUseNewSystem=true
  8. LevelManagerStrict=true
  9. LevelManagerNumRandomLoadingScreens=6
  10. BucketMemoryNumberOfBucketSets=70
  11. BucketMemoryNumberOfBuckets=240
  12. BucketMemoryBucketSizeK=256
  13. AlwaysLoadedSize=13631488
  14. HudSize=665600
  15. PlayerHealth=5
  16. TotalPinCount=105
  17. GoldPinCount=20
  18. SilverPinCount=17
  19. BronzePinCount=20
  20. TicketRTPCIncrementValue=5
  21. TicketRTPCResetCount=50
  22. TicketRTPCResetTime=10
  23. WiiWristStrapShow=false
  24. EnableSystemMessages=true
  25. LockGame=false
  26. TranslateKeys=true
  27. LocalizeShowBrackets=false
  28. AIRenderDebugGraph=false
  29. AIRenderDebugObstacles=false
  30. AIRenderDebugPath=false
  31. AIRenderDebugJumps=false
  32. AIRenderDebugGapAvoidance=false
  33. AIRenderDebugTether=false
  34. AIRenderDebugRadius=30.0
  35. WeaponDebug=false
  36. AutomaticAIDebug=false
  37. AutomapActionsToPlayerTwo=false
  38. ConfidenceRequirementForAttackingFriendlyAI=1.0
  39. SameTargetRebark=2.0
  40. UseDebugLineBatcher=false
  41. AIHardLandVelocity=-1
  42. GremlinRadius=0.3
  43. SenseDebug=false
  44. AudioPlaySFX=true
  45. AudioSFXVolume=100
  46. AudioMusicVolume=100
  47. SpattersChaseWhileExploding=true
  48. SpatterTiredChaseTime=10000
  49. SpatterTiredDuration=1.5
  50. Spatter_TimeBeforeExplodeCausesCSG=0.2
  51. Spatter_IdleTriggerTimeMin=4.0
  52. Spatter_IdleTriggerTimeMax=10.0
  53. SpatterStunnedDuration=3.0
  54. SpatterFriendlyFollowTolerance=2.5
  55. Spatter_StompStunDuration=2.0
  56. Spatter_KnockbackStimToStomp=4.0
  57. SpatterMelee_AttackRadius=1.25
  58. SpatterMelee_ChaseSpeed=5
  59. SpatterMelee_DefaultSpeed=3
  60. SpatterJumper_WanderSpeed=2
  61. SpatterJumper_ChaseSpeed=5
  62. SpatterJumper_DefaultSpeed=3
  63. SpatterJumper_AlwaysExplodeOnDamage=false
  64. SpatterExplodeDangerDistance=4.0
  65. SpatterFleeExplosionDistance=8.0
  66. DropwingDelayAfterDivebomb=1.0
  67. DropwingDivebombSpeed=7.0
  68. DropwingMovementSpeed=4.0
  69. DropwingPursueSpeed=6.0
  70. DropwingMinBounceSpeed=5.0
  71. GoblobMovementSpeed=1.0
  72. GoblobPursueSpeed=2.0
  73. GoblobMinBounceSpeed=5.0
  74. BlindDuration=4.0
  75. AmmoExtractionTime=2.0
  76. AIAvoidMickeyRadius=5.0
  77. AIAvoidMickeyLookaheadTime=1.0
  78. ScreenshotSuperSamplingDimension=2
  79. ScreenshotToggleHud=true
  80. UseHostCommScreenshots=false
  81. ColorMipmapLevels=false
  82. RenderUseBatching=true
  83. SkinOnlyPlayers=false
  84. RenderSketchOpacityFalloff=0.002
  85. RenderSilhouettes=0
  86. RenderBackgroundColorR=0.0
  87. RenderBackgroundColorG=0.0
  88. RenderBackgroundColorB=0.0
  89. RenderBloomTweak=true
  90. RenderBloomThresholdR=100
  91. RenderBloomThresholdG=100
  92. RenderBloomThresholdB=100
  93. RenderBloomOffsetScale=1.783
  94. RenderBloomScaleR=0
  95. RenderBloomScaleG=0
  96. RenderBloomScaleB=0
  97. RenderBloomWeight0=30
  98. RenderBloomWeight1=40
  99. RenderBloomWeight2=50
  100. RenderBloomWeight3=60
  101. RenderBloomWeight4=50
  102. RenderBloomWeight5=40
  103. RenderBloomWeight6=30
  104. RenderMonochromeDR=41
  105. RenderMonochromeDG=20
  106. RenderMonochromeDB=8
  107. RenderMonochromeLR=235
  108. RenderMonochromeLG=215
  109. RenderMonochromeLB=192
  110. RenderEnableVFilter=true
  111. RenderVFilterWeightEnable=false
  112. RenderVFilterWeightTop=8;
  113. RenderVFilterWeightMiddle=48;
  114. RenderVFilterWeightBottom=8;
  115. WaitForVSync=true
  116. RenderGpHangDebugEnable=0
  117. UsePlayerPositionForLod=false
  118. RenderLodBias=-0.5
  119. RenderLodBiasClamp=true
  120. RenderAnsioFilering=0
  121. RenderFifoSize=640
  122. GammaSettingComposite=0
  123. GammaSettingComponent=0
  124. CameraNearClipPlane=0.05
  125. CameraFarClipPlane=400
  126. CameraFieldOfView=60
  127. SplitScreenHorizontal=false
  128. CameraSplitScreenFov=80
  129. r_SplatSize=1.25
  130. scriptDisplayOriginX=0
  131. scriptDisplayOriginY=250
  132. scriptDisplayTime=1.0
  133. scriptLogAllCalls=true
  134. BarkDisplayTime=3.0
  135. DelayBetweenBarks=0.3
  136. DelayUntilInputAllowed=0.35
  137. BarksStack=false
  138. DelayToFadeObjectives=2.0
  139. Base_CameraFlySpeed=14.0
  140. Base_CameraFlyInverted=true
  141. Base_CameraFlyHeadingScale=3.0
  142. Base_CameraFlyPitchScale=2.0
  143. Base_CameraFlySmoothing=0.3
  144. Cursor_Detection_Range=18.5
  145. Cursor_Detection_AimBehind_MinDistance=10.0
  146. Cursor_Scale_Range=20.0
  147. Cursor_Scale_Min=5.5
  148. Cursor_Scale_Max=20.0
  149. Use2DCursor=false
  150. Model3DCursor=true
  151. Projected3DCursor=false
  152. Debug3DCursor=false
  153. SwitchTargeting=false
  154. AimDistanceFromCamera=0.1
  155. ZoomOutWhenEnemiesAreWithin=10.0
  156. ZoomOutSecondsAfterJumping=2.0
  157. RollingWallBounce=false
  158. RollingStimDelay=0.333
  159. PlayerDisplayPlayStyle=false
  160. PlayerDisplayLocation=false
  161. CameraDisplayLocation=false
  162. PlayerLeftHanded=false
  163. PlayerRumble=true
  164. PlayerRumble_IdleTimeOut=60
  165. Default3DStrength=50
  166. PlayerStompRadius=0.35
  167. PlayerStompLaunchSpeed=3.0
  168. PaintThinnerFX=true
  169. PlayerLobVertical=0.8
  170. PlayerAutoTargetActive=true
  171. PlayerDisplayAutoTarget=false
  172. PlayerMouseSteering=true
  173. PlayerMouseTargeting=true
  174. PlayerMouseAutoTarget=true
  175. PlayerRollAutoTarget=false
  176. PlayerMouseAutoTarget_ScreenRange=30
  177. StickyAutoTargetTime=0.25
  178. Automatic_AutoAimDistancePriority=3.0
  179. Automatic_AutoAimAnglePriority=1.0
  180. Automatic_AutoAimMaxAngle=45.0
  181. ThrowForwardWhenCursorIsOffscreen=true
  182. PaintCursorFile=HUDElements/AddPaintIcon.tga
  183. PaintCursorHotSpotOffset_X=32
  184. PaintCursorHotSpotOffset_Y=43
  185. ThinnerShockwave_PowerupTime=15.0
  186. ThinnerShockwave_ParticleHeight=0.35
  187. ThinnerShockwave_ParticleScale=6.0
  188. ThinnerShockwave_Scale=3.0
  189. ThinnerShockwave_StimAmount=3.0
  190. Slide_Speed=7.0
  191. Slide_TurnRate=0.075
  192. PowerupDropDistanceScale=3.0
  193. SketchDefaultMax=100.0
  194. SketchDropVertical=1.0
  195. SketchInSketches=true
  196. SpecialJump_FreeOnEmpty=false
  197. SpecialJump_ThrowThinnerDown=true
  198. Thinner_ThinnerJump_SizeMin=2.0
  199. Thinner_ThinnerJump_EffectMin=0.0
  200. Thinner_ThinnerJump_EffectMax=1.0
  201. RadialMenuActivateTime=0.2
  202. RadialMenuControllerCutoff=0.9
  203. RadialMenuButtonCycle=true
  204. PauseMenuEnabled=true
  205. MainMenuTimeout=145.0
  206. ShowDevLevelLoad=false
  207. DemoMode=false
  208. StartScreenTimeout=145.0
  209. StartScreenMovie=Movies/MainMenu_Bink.bik
  210. TimerMidSFX=10.0
  211. TimerLateSFX=5.0
  212. PlayerInfiniteAmmo=false
  213. PlayerEnableAllAbilities=false
  214. PlayerAmmoOneType=false
  215. PlayerStairHeight=0.30
  216. PlayerStairSlope=39
  217. CharacterControllerStairFix=1
  218. CharacterControllerAnimationOnStairsFix=1
  219. CharacterControllerJumpFix=1
  220. CharacterControllerImmediateVelocityJumpMultiplier=0.75
  221. CharacterControllerImmediateVelocityLandMultiplier=0
  222. CharacterMaintainVelocity=0
  223. CharacterListener=true
  224. CharacterCustomCollisionResponse=true
  225. CharacterGravityWhenAboveStairs=-50
  226. NoDrawCharacters=0
  227. CharacterControllerJumpForgive=true
  228. CharacterControllerForgiveTime=0.1
  229. CharacterControllerJumpFromMantle=false
  230. CharacterKnockbackLaunchUpSpeed=0.5
  231. TriggerFromAboveHeightAdjustment=.4
  232. GestureShakeMagnitudeCutoff=1.5
  233. GestureShakesToTrigger=2
  234. GestureShakeLockoutTime=0.75
  235. PlayerUseMaxAngle=90.0
  236. PlayerUseDistance=2.0
  237. LockedFrameRate=30.0
  238. LockedFrameRatePAL=30.0
  239. PerformMemoryValidationInDebug=false
  240. PerformMemoryValidationInRelease=false
  241. SetAlwaysAllowAlternateMemArena=true
  242. GXVerifyLevel=0
  243. PlayerEntityRadius=0.39
  244. PlayerEntityHeight=1.2
  245. DisableAudio=false
  246. PrintNonFatalErrorsInShipping=true
  247. SquelchRepeatedErrors=false
  248. LimitFrequentErrors=false
  249. FrequentErrorLimit=100
  250. TimeToAutoKillOnFall=15.0
  251. TimeToAutoKillAIOnFall=8.0
  252. PaintRadius=1.25
  253. PaintShape=4
  254. UseAlphaAsCuttingToolOnly=true
  255. CreateBrepFiles=false
  256. KeepHomelessInteriorRenderFaces=false
  257. UseBspMerge=true
  258. RenderFaceTransitionTime=0.75
  259. CsgToolFile=Environments/_Test/Props/BspAsteroid.nif
  260. CsgPlaneEpsilon=1.0e-4
  261. CsgWorldBoxSize=1000.0
  262. CsgMemoryLimit=20485760
  263. CsgMemoryHint=0
  264. CsgUseQueryCache=true
  265. CsgQueryCacheReporting=false
  266. CsgQueryCacheTimeout=8
  267. CsgQueryCacheSizeMultiplier=2.0
  268. UseRandomToolOrientation=true
  269. UseLoadedCsgTool=true
  270. UseBspPrethinOperations=true
  271. UseRenderFaceTransitions=true
  272. RemoveNonBspTriShapeSceneGraphNodes=true
  273. UseThinnedTreeAsPaintedTree=false
  274. FinishPreviousRenderFaceTransitionsWhenPerformingNewOperation=true
  275. CsgPatchMode=2
  276. CsgInvisibleStateEnabled=false
  277. CsgPaintOperationOverwriteInvisible=true
  278. CsgPartitionVertexSharingEnabled=false
  279. CsgBackThinnedWhiteR=255
  280. CsgBackThinnedWhiteG=255
  281. CsgBackThinnedWhiteB=255
  282. CsgBackThinnedBlueR=6
  283. CsgBackThinnedBlueG=73
  284. CsgBackThinnedBlueB=250
  285. CsgBackThinnedA=12
  286. CsgFrontThinnedWhiteR=255
  287. CsgFrontThinnedWhiteG=255
  288. CsgFrontThinnedWhiteB=255
  289. CsgFrontThinnedBlueR=6
  290. CsgFrontThinnedBlueG=73
  291. CsgFrontThinnedBlueB=250
  292. CsgFrontThinnedA=32
  293. IgnoreVertexColors=false
  294. CsgDrawBackFaces=false
  295. CsgDrawTranslucentFaces=true
  296. CsgPaintThinnerRevertTime=10.0
  297. CsgPaintThinnerPersistent=true
  298. CsgPaintThinnerRevertDynamicRBTime=10.0
  299. CsgPaintThinnerRevertDynamicRBTimeAdditive=false
  300. CsgPaintThinnerRevertDynamicRBUsed=false
  301. CsgPaintThinnerPersistentScriptOperation=true
  302. CollapseAnimationVertices=false
  303. UseTextureStreaming=false
  304. TextureLowLOD=7.5
  305. TextureHighLOD=5.0
  306. DynamicEars=true
  307. EarSideTilt=0.4
  308. EarSideSeparation=0.75
  309. EarFrontDepth=0.1
  310. EarBackDepth=-0.1
  311. MickeyEar_Right_Scale_X=0.85
  312. MickeyEar_Right_Scale_Y=1.0
  313. MickeyEar_Right_Scale_Z=1.0
  314. MickeyEar_Left_Scale_X=0.8
  315. MickeyEar_Left_Scale_Y=1.0
  316. MickeyEar_Left_Scale_Z=1.0
  317. EarDistanceScale=0.9
  318. EarYawMod=80.0
  319. Ears_HighAngle_Enter=45.0
  320. Ears_HighAngle_Exit=55.0
  321. Ears_HighAngle_ForwardTilt=-15.0
  322. Ears_HighAngle_HeadPitch=45.0
  323. Ears_HighRotationSpeed=0.3
  324. Ears_HighRotationPopAngle=45.0
  325. Ears_EnableDebugCone=false
  326. Ears_HighDepth=-0.1
  327. InfiniteLives=true
  328. HealthComponent_InvulnBlinkRate=8.0
  329. DamagedLeapInvulTime=0.13333
  330. FallRescueInvulTime=4.5
  331. PlayerDeathInvulTime=5.5
  332. PlayerDeathDrownInvulTime=5.5
  333. ETicketToHealthRatio=7
  334. AIContactDamage=0
  335. MickeyStuckThreshold=0.1
  336. MickeyMaxStuckTime=0.1
  337. MickeyUnstuckRadius=0.5
  338. MickeyUnstuckStim=1.0
  339. CameraSpline_FollowDistance=5.0
  340. CameraSpline_MaintainDistance=10.0
  341. CameraMovementTransitionThreshold=0.5
  342. Use_PrototypeHoldPaint=true
  343. PrototypeHoldPaint_LockCameraWhileUsing=true
  344. PrototypeHoldPaint_ResolutionDistanceRatio=0.5
  345. PrototypeHoldPaint_ContinuousCorrectionDistanceRatio=5.0
  346. PrototypeHoldPaint_MaxPaintBrushRange=25.0
  347. PrototypeHoldPaint_PaintBrushDoesDamage=false
  348. PrototypeHoldPaint_NumberOfCutsAllowed=30
  349. PrototypeHoldPaint_PauseWhilePainting=false
  350. PrototypeHoldPaint_PaintShape=4
  351. PrototypeHoldPaint_AlwaysDoIndividualCuts=false
  352. PrototypeHoldPaint_SquareCutPercentErrors=20.0
  353. PrototypeHoldPaint_NumCutsPerAmmoUse=8.0
  354. PaintMakesSpattersFriendly=true
  355. ExtendFriendlyOnSpatterPaintHit=false
  356. PaintMakesSpattersFriendly_Duration=5.0
  357. FriendlySpatter_StompJumpHeightBonus=2.0
  358. StunnedSpatter_StompJumpHeightBonus=3.6
  359. TrackedMemoryTags=AI; Audio; BSP; characters; effects; environments; gameobjects; Render; UI; Assets
  360. DisplayBuildVersionHUD=false
  361. DisplayDebugTextHUD=true
  362. DisplayConfigManagerStats=false
  363. DisplayDebugTextFlashUI=false
  364. DisplayFrameRateIcon=true
  365. DisplayDebugParticleText=false
  366. DisplayDebugPictureTakingText=false
  367. UseSmallerDebugText=false
  368. FlashTesselationError=5.5
  369. FlashUseAA=false
  370. UseProxyUI=true
  371. Use6mbUIPool=false
  372. EnablePCUIMouse=false
  373. FullScreenFadeTime=2.0
  374. FadePercentageToUnmute=0.75
  375. MilestoneFadeTime=0.75
  376. HUDLetterboxPixelHeight=40
  377. HUDEffectCount=11
  378. HUDEffect000=Effects/_Shared/UI_Health_Pip_Off.nif
  379. HUDEffect001=Effects/_Shared/UI_Health_Pip_Gain.nif
  380. HUDEffect003=Effects/_Shared/UI_Status_Scrapper_Ping.nif
  381. HUDEffect004=Effects/_Shared/UI_Status_Hero_Ping.nif
  382. HUDEffect005=Effects/_Shared/UI_Ticket_Ping.nif
  383. HUDEffect006=Effects/_Shared/Sketch_Watch_Gears.nif
  384. HUDEffect007=Effects/_Shared/UI_CheckPoint.nif
  385. HUDEffect008=Effects/_Shared/UI_Guardian_TareOff_Paint.nif
  386. HUDEffect009=Effects/_Shared/UI_Guardian_TareOff_Thinner.nif
  387. HUDEffect010=Effects/_Shared/UI_PopUp_Celebration.nif
  388. MainMenuEffectCount=9
  389. MainMenuEffect000=Effects/_Shared/UI_FE_Volume_Splats.nif
  390. MainMenuEffect001=Effects/_Shared/UI_FadeIn_Ink_Splats_StartScreen.nif
  391. MainMenuEffect002=Effects/_Shared/UI_FadeIn_Ink_Splats_SaveLoad.nif
  392. MainMenuEffect003=Effects/_Shared/UI_FadeIn_Ink_Splats_Extras.nif
  393. MainMenuEffect004=Effects/_Shared/UI_FadeIn_Ink_Splats_MainMenu.nif
  394. MainMenuEffect005=Effects/_Shared/UI_Highlight.nif
  395. MainMenuEffect006=Effects/_Shared/UI_Highlight_Block.nif
  396. MainMenuEffect007=Effects/_Shared/UI_Highlight_SaveSlots.nif
  397. MainMenuEffect008=Effects/_Shared/UI_Highlight_Extras.nif
  398. PauseMenuPinEffectCount=1
  399. PauseMenuPinEffect000=Effects/_Shared/UI_Highlight_Pins.nif
  400. PauseMenuQuestEffectCount=1
  401. PauseMenuQuestEffect000=Effects/_Shared/UI_Highlight_Quest.nif
  402. MainMenuEffect_StandardCount=9
  403. MainMenuEffect_Standard000=Effects/_Shared/UI_FE_Volume_Splats.nif
  404. MainMenuEffect_Standard001=Effects/_Shared/UI_FadeIn_Ink_Splats_StartScreen.nif
  405. MainMenuEffect_Standard002=Effects/_Shared/UI_FadeIn_Ink_Splats_SaveLoad.nif
  406. MainMenuEffect_Standard003=Effects/_Shared/UI_FadeIn_Ink_Splats_Extras.nif
  407. MainMenuEffect_Standard004=Effects/_Shared/UI_FadeIn_Ink_Splats_MainMenu.nif
  408. MainMenuEffect_Standard005=Effects/_Shared/UI_Highlight.nif
  409. MainMenuEffect_Standard006=Effects/_Shared/UI_Highlight_Block.nif
  410. MainMenuEffect_Standard007=Effects/_Shared/UI_Highlight_SaveSlots_Standard.nif
  411. MainMenuEffect_Standard008=Effects/_Shared/UI_Highlight_Extras_Standard.nif
  412. PauseMenuPinEffect_StandardCount=1
  413. PauseMenuPinEffect_Standard000=Effects/_Shared/UI_Highlight_Pins_Standard.nif
  414. PauseMenuQuestEffect_StandardCount=1
  415. PauseMenuQuestEffect_Standard000=Effects/_Shared/UI_Highlight_Quest_Standard.nif
  416. UseLockedCache=false
  417. MinimumParticleCountForLockedCache=0
  418. TicketFXDelay=0.75
  419. TicketInitialDelay=1.5
  420. TicketUpdateDelay=0.03
  421. TicketHideDelay=2.0
  422. LOG_JPS_SCRIPT_ENABLED=true
  423. LOG_GENERAL_ENABLED=true
  424. FinalInputMappingFile=InputMappings.xml
  425. DebugInputMappingFile=InputMappings_Debug.xml
  426. Input_TapThreshold=0.25
  427. Input_MouseCursor_SafeZoneX=0.5
  428. Input_MouseCursor_SafeZoneY=0.5
  429. Input_MouseCursor_SafeZoneSpeedX=0.020
  430. Input_MouseCursor_SafeZoneSpeedY=0.020
  431. Input_MouseCursor_SafeZoneNoInputReset=8.0
  432. UseHostComm=true
  433. EnableRenderProfiling=true
  434. GPUHangMissedRetraceLimit=600
  435. EnableGPUHangRecovery=false
  436. ToggleAmmoTypeMode=false
  437. MickeyFeetToHandsInLedgeGrab=1.0
  438. MickeyMaxAngleInLedgeGrab=20
  439. MickeyMaxAngleStartLedgeGrab=30
  440. MickeyMaxHealthPips=14
  441. ShowMickeyCodedMovementEffects=false
  442. CheckForStuck=false
  443. LedgeJump_Movement=3.0
  444. LedgeJump_Lift=6.0
  445. SketchOutlineAcceleration=10.5
  446. SketchOutlineFriction=10.0
  447. SketchOutlineSettleVelocity=2.0
  448. ThinEffectTimeScale=1.0
  449. ThinEffectUseCamera=true
  450. JigsawMediumThreshold=2.5
  451. JigsawLargeThreshold=5.0
  452. ToonEffectFromFirstHit=true
  453. RimDamagedEffectR=5
  454. RimDamagedEffectG=255
  455. RimDamagedEffectB=5
  456. RimTEffectR=115
  457. RimTEffectG=180
  458. RimTEffectB=53
  459. RimPEffectR=55
  460. RimPEffectG=139
  461. RimPEffectB=213
  462. RimTIEffectR=115
  463. RimTIEffectG=180
  464. RimTIEffectB=53
  465. RimPIEffectR=55
  466. RimPIEffectG=139
  467. RimPIEffectB=213
  468. RimResistEffectR=96
  469. RimResistEffectG=96
  470. RimResistEffectB=96
  471. ConvoCamera_DistFromFocus_Short=1.7
  472. ConvoCamera_AngleFromFocus_Short=29.0
  473. ConvoCamera_VerticalCameraOffset_Short=0.3
  474. ConvoCamera_VerticalFocusOffset_Short=0.2
  475. ConvoCamera_DistanceBetween_Short=1.9
  476. ConvoCamera_FocusLateralOffset_Short=0.2
  477. ConvoCamera_DistFromFocus=2
  478. ConvoCamera_AngleFromFocus=29.0
  479. ConvoCamera_VerticalCameraOffset=0.35
  480. ConvoCamera_VerticalFocusOffset=0.22
  481. ConvoCamera_DistanceBetween=2.05
  482. ConvoCamera_FocusLateralOffset=0.35
  483. ConvoCamera_DistFromFocus_Tall=2.35
  484. ConvoCamera_AngleFromFocus_Tall=26
  485. ConvoCamera_VerticalCameraOffset_Tall=0.3
  486. ConvoCamera_VerticalFocusOffset_Tall=0.3
  487. ConvoCamera_DistanceBetween_Tall=2.1
  488. ConvoCamera_FocusLateralOffset_Tall=0
  489. ConvoCamera_ForceDistanceBetween=true
  490. ConvoFadeout_Time=0.8
  491. ConvoCamera_FadeInDelay=0.3
  492. ConvoCamera_ManualUseCameraOrientation=true
  493. DisableMetrics=false
  494. MovementVisualTrackers=true
  495. ShowVisualTrackers=false
  496. LedgeGrabFitShapeHeight=1.5
  497. CosineMaxJumpStopAngle=-0.535
  498. DisableIGC=false
  499. DemoLevelCheck=false
  500. SphericalHarmonicLightingRayCast=true
  501. SphericalHarmonicLightingRayCastDirectionalLength=20.0
  502. SphericalHarmonicLightingRayCastFadeTime=0.5
  503. SphericalHarmonicLightingRayCastDistanceThreshold=1.00
  504. SphericalHarmonicLightingDebug=false
  505. SphericalHarmonicLightingDebugLightSize=0.5
  506. DefaultLightingAmbientColorR=0.25
  507. DefaultLightingAmbientColorG=0.25
  508. DefaultLightingAmbientColorB=0.25
  509. DefaultLightingDirectionalColorR=0.75
  510. DefaultLightingDirectionalColorG=0.75
  511. DefaultLightingDirectionalColorB=0.75
  512. DefaultLightingDimmer=0.5
  513. NonWiiHavokSolverSize=512
  514. HavokStackSize=100
  515. PSCCColliderRadius=0.5
  516. PSCCColliderBounce=0.4
  517. PSCCColliderLifeSpanLeft=0.2
  518. PSCCColliderColliderTime=0.1
  519. KeyframedCustomCollisionResponse=true
  520. KeyframedCustomCollisionDistance=.20
  521. StaticCustomCollisionDistance=.25
  522. CharacterKnockbackLaunchUpSpeed=5.5
  523. DefaultUsableEffectName=UsableFX
  524. QuestUsableEffectName=UsableFXGold
  525. HackEffectName=UsableFX
  526. scriptDilateDelays=true
  527. bShowHUD=true
  528. CheckpointDisplayTime=3
  529. ApprenticeLog=false
  530. ApprenticeSkip=false
  531. ShouldBarkInFinal=false
  532. AsyncFileLoaderMountArchives=true
  533. DefaultRestitutionForAllObjects=0.66
  534. DefaultFrictionForAllObjects=1.0
  535. PaintThroughOverlappingObjects=false
  536. GodModeOnPlayer=False
  537. EnableLoadingTrace=false
  538. NetworkEnabled=true
  539. StormConsumerServerUrl=https://api.dev.disneyis.com/bi/batch
  540. StormConsumerAppName=emickey2
  541. StormConsumerNetwork=di
  542. StormConsumerBufferSize=20480
  543. StormAppLocale=en_US
  544. X360ServiceId=1112934379
  545. X360TitlePort=1001
  546. X360ServerId=EpicMickey2_DEV
  547. PS3ServiceId=UP1082-BLUS30962_00
  548. PS3AgeRating=10
  549. AutoConnectOnline=false
  550. TitleServerPollingFrequency=30
  551. DirtyPinAwardingFrequency=10.0
  552. EnablePersistence=true
  553. ThoughtBubbleNormalCameraScaleDistance=9.0
  554. NormalScaleMin=1.0
  555. NormalScaleMax=4.0
  556. Viewport1MajorSort=-100
  557. Viewport2MajorSort=-80
  558. StartUpMovieSequence="LOGO_JPS.bik:0:LOGO_Blitz.bik:0:LOGO_havok.bik:0:LOGO_Autodesk.bik:0:LOGO_Disney.bik:0"
  559. FinalStartUpMovieSequence="LOGO_JPS.bik:0:LOGO_Blitz.bik:0:LOGO_havok.bik:0:LOGO_Autodesk.bik:0:LOGO_Disney.bik:0"
  560. DemoStartUpMovieSequence="LOGO_ESRB.bik:0:LOGO_JPS.bik:0:LOGO_Blitz.bik:0:LOGO_havok.bik:0:LOGO_Autodesk.bik:0:LOGO_Disney.bik:0"
  561. AttractModeMovieSequence="Movies/fmv_intro.bik"
  562. DemoAttractModeMovieSequence="Movies/DEM2_Wii_AttractFMV.bik"
  563. AttractModeTimeout=30.0
  564. PushDirectionForStandingRandomScale=5.0
  565. SkipIGCs=false
  566. CreditCreationInterval=0.3
  567. DebugFillPictureAlbum=false
  568. NumPictureAlbumThumbnailBuckets=3
  569. DisableOcclusionCulling=false
  570. ScriptedLetterboxing=false
  571. Rotation_TurnsOff_ScreenSteer=true
  572. RotationX_Amount_Override_ScreenSteer=0.01
  573. RotationY_Amount_Override_ScreenSteer=0.01
  574. ShadowMapPlayerSize=128
  575. ShadowMapEnvSize=1024
  576. PC_IP = 127.0.0.1
  577.  
  578. DefaultAudioLanguage="English_PAL"
  579. DefaultTextLanguage="English_PAL"
  580. SupportedAudioLanguages="English_PAL:Polish:Czech"
  581. SupportedTextLanguages="English_PAL:Polish:Czech:Hungarian"
  582.  
  583. [AmmoInfo]
  584. [AmmoInfo_Paint]
  585. MaxAmmo=30.0
  586. AmmoSegmentAmount=10.0
  587. MaxAmmoSegments=6
  588. PenaltyAmount=1.0
  589. PenaltyWait=0.75
  590. RechargeMax=10.0
  591. RechargeRate=2.0
  592. RechargeWait=0.75
  593. [AmmoInfo_Thinner]
  594. MaxAmmo=30.0
  595. AmmoSegmentAmount=10.0
  596. MaxAmmoSegments=6
  597. PenaltyAmount=1.0
  598. PenaltyWait=0.75
  599. RechargeMax=10.0
  600. RechargeRate=2.0
  601. RechargeWait=0.75
  602. [AmmoInfo_Electric]
  603. MaxAmmo=30.0
  604. AmmoSegmentAmount=10.0
  605. MaxAmmoSegments=6
  606. PenaltyAmount=1.0
  607. PenaltyWait=0.75
  608. RechargeMax=10.0
  609. RechargeRate=2.0
  610. RechargeWait=0.75
  611. [AsyncIO]
  612. [AsyncIO_AsyncIO]
  613. AsyncDesiredMaxBPS=4194304
  614. [AttachPointLocations]
  615. [AttachPointLocations_animatronicdonald]
  616. [AttachPointLocations_animatronicfodder]
  617. AttachPoint_Ball_Locator_BoneName=Ball
  618. AttachPoint_Ball_Locator_Rotation_X=180
  619. AttachPoint_Ball_Locator_Rotation_Y=260
  620. AttachPoint_Ball_Locator_Rotation_Z=0
  621. AttachPoint_Ball_Locator_Translation_X=0
  622. AttachPoint_Ball_Locator_Translation_Y=0
  623. AttachPoint_Ball_Locator_Translation_Z=0
  624. AttachPoint_UpperLeg_Locator_BoneName=UpperLeg
  625. AttachPoint_UpperLeg_Locator_Rotation_X=-140
  626. AttachPoint_UpperLeg_Locator_Rotation_Y=4.980925322
  627. AttachPoint_UpperLeg_Locator_Rotation_Z=-8.682203901
  628. AttachPoint_UpperLeg_Locator_Translation_X=-0.6441267048
  629. AttachPoint_UpperLeg_Locator_Translation_Y=-0.1774214711
  630. AttachPoint_UpperLeg_Locator_Translation_Z=0.9577690109
  631. AttachPoint_UpperLeg_Transform_BoneName=UpperLeg
  632. AttachPoint_UpperLeg_Transform_Rotation_X=140
  633. AttachPoint_UpperLeg_Transform_Rotation_Y=0
  634. AttachPoint_UpperLeg_Transform_Rotation_Z=0
  635. AttachPoint_UpperLeg_Transform_Translation_X=-0.8724866066
  636. AttachPoint_UpperLeg_Transform_Translation_Y=-0.3921965946
  637. AttachPoint_UpperLeg_Transform_Translation_Z=-1.323180204
  638. [AttachPointLocations_animatronicgoofy]
  639. AttachPoint_LeftLowerArm_Locator_BoneName=skeleton:LeftLowerArm
  640. AttachPoint_LeftLowerArm_Locator_Rotation_X=0
  641. AttachPoint_LeftLowerArm_Locator_Rotation_Y=0
  642. AttachPoint_LeftLowerArm_Locator_Rotation_Z=0
  643. AttachPoint_LeftLowerArm_Locator_Translation_X=0
  644. AttachPoint_LeftLowerArm_Locator_Translation_Y=0
  645. AttachPoint_LeftLowerArm_Locator_Translation_Z=0
  646. AttachPoint_RightLowerLeg_Locator_BoneName=skeleton:RightLowerLeg
  647. AttachPoint_RightLowerLeg_Locator_Rotation_X=0
  648. AttachPoint_RightLowerLeg_Locator_Rotation_Y=0
  649. AttachPoint_RightLowerLeg_Locator_Rotation_Z=0
  650. AttachPoint_RightLowerLeg_Locator_Translation_X=0
  651. AttachPoint_RightLowerLeg_Locator_Translation_Y=0
  652. AttachPoint_RightLowerLeg_Locator_Translation_Z=0
  653. [AttachPointLocations_animatronichook]
  654. [AttachPointLocations_animatronichookbarrel]
  655. [AttachPointLocations_animatronicmaddoctor]
  656. [AttachPointLocations_animatronicpiratemelee]
  657. AttachPoint_Spine2_Locator_BoneName=Spine2
  658. AttachPoint_Spine2_Locator_Rotation_X=30
  659. AttachPoint_Spine2_Locator_Rotation_Y=0
  660. AttachPoint_Spine2_Locator_Rotation_Z=-180
  661. AttachPoint_Spine2_Locator_Translation_X=2.042121277
  662. AttachPoint_Spine2_Locator_Translation_Y=1.654021795
  663. AttachPoint_Spine2_Locator_Translation_Z=-1.906602704
  664. AttachPoint_Spine2_Transform_BoneName=Spine2
  665. AttachPoint_Spine2_Transform_Rotation_X=-130
  666. AttachPoint_Spine2_Transform_Rotation_Y=0
  667. AttachPoint_Spine2_Transform_Rotation_Z=0
  668. AttachPoint_Spine2_Transform_Translation_X=1.728557789
  669. AttachPoint_Spine2_Transform_Translation_Y=1.302086141
  670. AttachPoint_Spine2_Transform_Translation_Z=1.897816039
  671. AttachPoint_RightHand_Locator_BoneName=RightHand
  672. AttachPoint_RightHand_Locator_Rotation_X=0
  673. AttachPoint_RightHand_Locator_Rotation_Y=-90
  674. AttachPoint_RightHand_Locator_Rotation_Z=0
  675. AttachPoint_RightHand_Locator_Translation_X=0
  676. AttachPoint_RightHand_Locator_Translation_Y=0
  677. AttachPoint_RightHand_Locator_Translation_Z=7.093277719
  678. [AttachPointLocations_animatronicpirateranged]
  679. [AttachPointLocations_animatronictictoccroc]
  680. [AttachPointLocations_beetleworxcannon]
  681. AttachPoint_UpperBody2_Locator_BoneName=skeleton:UpperBody2
  682. AttachPoint_UpperBody2_Locator_Rotation_X=0
  683. AttachPoint_UpperBody2_Locator_Rotation_Y=0
  684. AttachPoint_UpperBody2_Locator_Rotation_Z=110
  685. AttachPoint_UpperBody2_Locator_Translation_X=8.283371491
  686. AttachPoint_UpperBody2_Locator_Translation_Y=0
  687. AttachPoint_UpperBody2_Locator_Translation_Z=0
  688. AttachPoint_UpperBody2_Transform_BoneName=skeleton:UpperBody2
  689. AttachPoint_UpperBody2_Transform_Rotation_X=0
  690. AttachPoint_UpperBody2_Transform_Rotation_Y=0
  691. AttachPoint_UpperBody2_Transform_Rotation_Z=0
  692. AttachPoint_UpperBody2_Transform_Translation_X=7.311292289
  693. AttachPoint_UpperBody2_Transform_Translation_Y=-3.123160545
  694. AttachPoint_UpperBody2_Transform_Translation_Z=0
  695. [AttachPointLocations_beetleworxcintermediateler]
  696. [AttachPointLocations_beetleworxcrawler]
  697. AttachPoint_UpperBody_Locator_BoneName=UpperBody
  698. AttachPoint_UpperBody_Locator_Rotation_X=40
  699. AttachPoint_UpperBody_Locator_Rotation_Y=0
  700. AttachPoint_UpperBody_Locator_Rotation_Z=90
  701. AttachPoint_UpperBody_Locator_Translation_X=1.243347874
  702. AttachPoint_UpperBody_Locator_Translation_Y=-1.717485783
  703. AttachPoint_UpperBody_Locator_Translation_Z=-2.357571085
  704. AttachPoint_UpperBody_Transform_BoneName=UpperBody
  705. AttachPoint_UpperBody_Transform_Rotation_X=-90
  706. AttachPoint_UpperBody_Transform_Rotation_Y=40
  707. AttachPoint_UpperBody_Transform_Rotation_Z=0
  708. AttachPoint_UpperBody_Transform_Translation_X=1.327087931
  709. AttachPoint_UpperBody_Transform_Translation_Y=-1.98294928
  710. AttachPoint_UpperBody_Transform_Translation_Z=2.13893805
  711. [AttachPointLocations_beetleworxlifter]
  712. [AttachPointLocations_blob]
  713. [AttachPointLocations_blobhmcutscene]
  714. [AttachPointLocations_blotlingfodder]
  715. [AttachPointLocations_blotlingranged]
  716. [AttachPointLocations_bruiserblotworx]
  717. AttachPoint_Tracker_Transform_Burrow_BoneName=Tracker
  718. AttachPoint_Tracker_Transform_Burrow_Rotation_X=0
  719. AttachPoint_Tracker_Transform_Burrow_Rotation_Y=0
  720. AttachPoint_Tracker_Transform_Burrow_Rotation_Z=89.18039
  721. AttachPoint_Tracker_Transform_Burrow_Translation_X=0.754017083
  722. AttachPoint_Tracker_Transform_Burrow_Translation_Y=9.778805438
  723. AttachPoint_Tracker_Transform_Burrow_Translation_Z=-0.9484357778
  724. AttachPoint_Tracker_Transform_Burst_BoneName=Tracker
  725. AttachPoint_Tracker_Transform_Burst_Rotation_X=0
  726. AttachPoint_Tracker_Transform_Burst_Rotation_Y=0
  727. AttachPoint_Tracker_Transform_Burst_Rotation_Z=89.64928
  728. AttachPoint_Tracker_Transform_Burst_Translation_X=0.4748043993
  729. AttachPoint_Tracker_Transform_Burst_Translation_Y=0.03583637359
  730. AttachPoint_Tracker_Transform_Burst_Translation_Z=0
  731. AttachPoint_Connect3_Transform_drill_BoneName=Connect3
  732. AttachPoint_Connect3_Transform_drill_Rotation_X=0
  733. AttachPoint_Connect3_Transform_drill_Rotation_Y=0
  734. AttachPoint_Connect3_Transform_drill_Rotation_Z=88.24671
  735. AttachPoint_Connect3_Transform_drill_Translation_X=0
  736. AttachPoint_Connect3_Transform_drill_Translation_Y=0
  737. AttachPoint_Connect3_Transform_drill_Translation_Z=0
  738. AttachPoint_Tracker_Transform_bigPuff_BoneName=Tracker
  739. AttachPoint_Tracker_Transform_bigPuff_Rotation_X=0
  740. AttachPoint_Tracker_Transform_bigPuff_Rotation_Y=0
  741. AttachPoint_Tracker_Transform_bigPuff_Rotation_Z=0
  742. AttachPoint_Tracker_Transform_bigPuff_Translation_X=2.128429912
  743. AttachPoint_Tracker_Transform_bigPuff_Translation_Y=14.0105994
  744. AttachPoint_Tracker_Transform_bigPuff_Translation_Z=1.585772857
  745. AttachPoint_RightRobotWrist_Transform_BoneName=RightRobotWrist
  746. AttachPoint_RightRobotWrist_Transform_Rotation_X=0
  747. AttachPoint_RightRobotWrist_Transform_Rotation_Y=0
  748. AttachPoint_RightRobotWrist_Transform_Rotation_Z=0
  749. AttachPoint_RightRobotWrist_Transform_Translation_X=-3.768356484
  750. AttachPoint_RightRobotWrist_Transform_Translation_Y=-0.8408949441
  751. AttachPoint_RightRobotWrist_Transform_Translation_Z=0.5949348296
  752. AttachPoint_Tracker_Transform_getUp_BoneName=Tracker
  753. AttachPoint_Tracker_Transform_getUp_Rotation_X=0
  754. AttachPoint_Tracker_Transform_getUp_Rotation_Y=0
  755. AttachPoint_Tracker_Transform_getUp_Rotation_Z=0
  756. AttachPoint_Tracker_Transform_getUp_Translation_X=0
  757. AttachPoint_Tracker_Transform_getUp_Translation_Y=12.05500944
  758. AttachPoint_Tracker_Transform_getUp_Translation_Z=0
  759. AttachPoint_Root_Transform_exhaustLeft_BoneName=Root
  760. AttachPoint_Root_Transform_exhaustLeft_Rotation_X=7.45523
  761. AttachPoint_Root_Transform_exhaustLeft_Rotation_Y=3.639017
  762. AttachPoint_Root_Transform_exhaustLeft_Rotation_Z=106.6262
  763. AttachPoint_Root_Transform_exhaustLeft_Translation_X=8.027766705
  764. AttachPoint_Root_Transform_exhaustLeft_Translation_Y=-3.64644454
  765. AttachPoint_Root_Transform_exhaustLeft_Translation_Z=2.418907334
  766. AttachPoint_Connect3_Transform_spin_BoneName=Connect3
  767. AttachPoint_Connect3_Transform_spin_Rotation_X=-164.7674
  768. AttachPoint_Connect3_Transform_spin_Rotation_Y=0.3342167
  769. AttachPoint_Connect3_Transform_spin_Rotation_Z=88.80942
  770. AttachPoint_Connect3_Transform_spin_Translation_X=0.492048507
  771. AttachPoint_Connect3_Transform_spin_Translation_Y=-0.850583
  772. AttachPoint_Connect3_Transform_spin_Translation_Z=-0.01531008269
  773. AttachPoint_LeftRobotWrist_Transform_BoneName=LeftRobotWrist
  774. AttachPoint_LeftRobotWrist_Transform_Rotation_X=180
  775. AttachPoint_LeftRobotWrist_Transform_Rotation_Y=-75
  776. AttachPoint_LeftRobotWrist_Transform_Rotation_Z=-89.99999
  777. AttachPoint_LeftRobotWrist_Transform_Translation_X=3.872734339
  778. AttachPoint_LeftRobotWrist_Transform_Translation_Y=1.326787732
  779. AttachPoint_LeftRobotWrist_Transform_Translation_Z=-0.6459626878
  780. AttachPoint_Tracker_Transform_Smack_BoneName=Tracker
  781. AttachPoint_Tracker_Transform_Smack_Rotation_X=90
  782. AttachPoint_Tracker_Transform_Smack_Rotation_Y=0
  783. AttachPoint_Tracker_Transform_Smack_Rotation_Z=90
  784. AttachPoint_Tracker_Transform_Smack_Translation_X=1.274994889
  785. AttachPoint_Tracker_Transform_Smack_Translation_Y=0.005174644101
  786. AttachPoint_Tracker_Transform_Smack_Translation_Z=0
  787. AttachPoint_Spine1_Transform_BoneName=Spine1
  788. AttachPoint_Spine1_Transform_Rotation_X=0
  789. AttachPoint_Spine1_Transform_Rotation_Y=0
  790. AttachPoint_Spine1_Transform_Rotation_Z=90
  791. AttachPoint_Spine1_Transform_Translation_X=-2.484161866
  792. AttachPoint_Spine1_Transform_Translation_Y=0
  793. AttachPoint_Spine1_Transform_Translation_Z=0
  794. AttachPoint_Tracker_Transform_fistLeft_BoneName=Tracker
  795. AttachPoint_Tracker_Transform_fistLeft_Rotation_X=64.99959
  796. AttachPoint_Tracker_Transform_fistLeft_Rotation_Y=5.122642E-06
  797. AttachPoint_Tracker_Transform_fistLeft_Rotation_Z=90
  798. AttachPoint_Tracker_Transform_fistLeft_Translation_X=0
  799. AttachPoint_Tracker_Transform_fistLeft_Translation_Y=16.30735687
  800. AttachPoint_Tracker_Transform_fistLeft_Translation_Z=17.03909311
  801. AttachPoint_Tracker_Transform_fistRight_BoneName=Tracker
  802. AttachPoint_Tracker_Transform_fistRight_Rotation_X=99.99943
  803. AttachPoint_Tracker_Transform_fistRight_Rotation_Y=6.830189E-06
  804. AttachPoint_Tracker_Transform_fistRight_Rotation_Z=90.00001
  805. AttachPoint_Tracker_Transform_fistRight_Translation_X=0
  806. AttachPoint_Tracker_Transform_fistRight_Translation_Y=12.17650104
  807. AttachPoint_Tracker_Transform_fistRight_Translation_Z=-7.890061737
  808. AttachPoint_Tracker_Transform_hit_BoneName=Tracker
  809. AttachPoint_Tracker_Transform_hit_Rotation_X=0
  810. AttachPoint_Tracker_Transform_hit_Rotation_Y=0
  811. AttachPoint_Tracker_Transform_hit_Rotation_Z=90
  812. AttachPoint_Tracker_Transform_hit_Translation_X=0
  813. AttachPoint_Tracker_Transform_hit_Translation_Y=0
  814. AttachPoint_Tracker_Transform_hit_Translation_Z=0
  815. AttachPoint_Root_Transform_exhaustRight_BoneName=Root
  816. AttachPoint_Root_Transform_exhaustRight_Rotation_X=-5.536575
  817. AttachPoint_Root_Transform_exhaustRight_Rotation_Y=-6.940033
  818. AttachPoint_Root_Transform_exhaustRight_Rotation_Z=105.336
  819. AttachPoint_Root_Transform_exhaustRight_Translation_X=8.303219187
  820. AttachPoint_Root_Transform_exhaustRight_Translation_Y=-3.750399911
  821. AttachPoint_Root_Transform_exhaustRight_Translation_Z=-2.464258183
  822. AttachPoint_Connect3_Transform_dirt_BoneName=Connect3
  823. AttachPoint_Connect3_Transform_dirt_Rotation_X=0
  824. AttachPoint_Connect3_Transform_dirt_Rotation_Y=0
  825. AttachPoint_Connect3_Transform_dirt_Rotation_Z=85.00056
  826. AttachPoint_Connect3_Transform_dirt_Translation_X=-9.11591818
  827. AttachPoint_Connect3_Transform_dirt_Translation_Y=-0.7389942513
  828. AttachPoint_Connect3_Transform_dirt_Translation_Z=0.1452959559
  829. AttachPoint_Connect3_Transform_dust_BoneName=Connect3
  830. AttachPoint_Connect3_Transform_dust_Rotation_X=179.1297
  831. AttachPoint_Connect3_Transform_dust_Rotation_Y=4.923851
  832. AttachPoint_Connect3_Transform_dust_Rotation_Z=99.96201
  833. AttachPoint_Connect3_Transform_dust_Translation_X=-8.628515858
  834. AttachPoint_Connect3_Transform_dust_Translation_Y=-0.7783688518
  835. AttachPoint_Connect3_Transform_dust_Translation_Z=0.9298665513
  836. AttachPoint_Connect3_Transform_BoneName=Connect3
  837. AttachPoint_Connect3_Transform_Rotation_X=0
  838. AttachPoint_Connect3_Transform_Rotation_Y=0
  839. AttachPoint_Connect3_Transform_Rotation_Z=94.99944
  840. AttachPoint_Connect3_Transform_Translation_X=-6.620685711
  841. AttachPoint_Connect3_Transform_Translation_Y=0.5792349445
  842. AttachPoint_Connect3_Transform_Translation_Z=0
  843. AttachPoint_PunchAttack_Locator_BoneName=Tracker
  844. AttachPoint_PunchAttack_Locator_Rotation_X=0
  845. AttachPoint_PunchAttack_Locator_Rotation_Y=0
  846. AttachPoint_PunchAttack_Locator_Rotation_Z=0
  847. AttachPoint_PunchAttack_Locator_Translation_X=10
  848. AttachPoint_PunchAttack_Locator_Translation_Y=25
  849. AttachPoint_PunchAttack_Locator_Translation_Z=0
  850. [AttachPointLocations_bunnychildren]
  851. AttachPoint_Head_Locator_BoneName=Head
  852. AttachPoint_Head_Locator_Rotation_X=-90
  853. AttachPoint_Head_Locator_Rotation_Y=-90
  854. AttachPoint_Head_Locator_Rotation_Z=0
  855. AttachPoint_Head_Locator_Translation_X=-0.1299684953
  856. AttachPoint_Head_Locator_Translation_Y=0.636088595
  857. AttachPoint_Head_Locator_Translation_Z=0.005542256381
  858. [AttachPointLocations_clarabellecow]
  859. AttachPoint_Weapon_Locator_BoneName=Weapon
  860. AttachPoint_Weapon_Locator_Rotation_X=-59.15277758
  861. AttachPoint_Weapon_Locator_Rotation_Y=0
  862. AttachPoint_Weapon_Locator_Rotation_Z=0
  863. AttachPoint_Weapon_Locator_Translation_X=0.05123717786
  864. AttachPoint_Weapon_Locator_Translation_Y=1.041443885
  865. AttachPoint_Weapon_Locator_Translation_Z=5.26400703
  866. [AttachPointLocations_clockworkboss]
  867. [AttachPointLocations_clockworkbosssoldier]
  868. [AttachPointLocations_daisyanimatronic]
  869. [AttachPointLocations_dragon_dropwing]
  870. [AttachPointLocations_dropwing]
  871. AttachPoint_LowerArm_Transform_BoneName=LowerArm
  872. AttachPoint_LowerArm_Transform_Rotation_X=0
  873. AttachPoint_LowerArm_Transform_Rotation_Y=0
  874. AttachPoint_LowerArm_Transform_Rotation_Z=0
  875. AttachPoint_LowerArm_Transform_Translation_X=0
  876. AttachPoint_LowerArm_Transform_Translation_Y=0
  877. AttachPoint_LowerArm_Transform_Translation_Z=-1.8
  878. AttachPoint_LowerMidLip_Transform_BoneName=LowerMidLip
  879. AttachPoint_LowerMidLip_Transform_Rotation_X=0
  880. AttachPoint_LowerMidLip_Transform_Rotation_Y=0
  881. AttachPoint_LowerMidLip_Transform_Rotation_Z=0
  882. AttachPoint_LowerMidLip_Transform_Translation_X=0
  883. AttachPoint_LowerMidLip_Transform_Translation_Y=0
  884. AttachPoint_LowerMidLip_Transform_Translation_Z=0
  885. AttachPoint_LowerMidLip_Transform_burp_BoneName=LowerMidLip
  886. AttachPoint_LowerMidLip_Transform_burp_Rotation_X=0
  887. AttachPoint_LowerMidLip_Transform_burp_Rotation_Y=0
  888. AttachPoint_LowerMidLip_Transform_burp_Rotation_Z=-180
  889. AttachPoint_LowerMidLip_Transform_burp_Translation_X=0
  890. AttachPoint_LowerMidLip_Transform_burp_Translation_Y=0
  891. AttachPoint_LowerMidLip_Transform_burp_Translation_Z=0
  892. AttachPoint_Spine_Transform_BoneName=Spine
  893. AttachPoint_Spine_Transform_Rotation_X=0
  894. AttachPoint_Spine_Transform_Rotation_Y=0
  895. AttachPoint_Spine_Transform_Rotation_Z=0
  896. AttachPoint_Spine_Transform_Translation_X=0
  897. AttachPoint_Spine_Transform_Translation_Y=0
  898. AttachPoint_Spine_Transform_Translation_Z=0
  899. AttachPoint_UpperArm_Transform_exhaust_BoneName=UpperArm
  900. AttachPoint_UpperArm_Transform_exhaust_Rotation_X=0
  901. AttachPoint_UpperArm_Transform_exhaust_Rotation_Y=0
  902. AttachPoint_UpperArm_Transform_exhaust_Rotation_Z=180
  903. AttachPoint_UpperArm_Transform_exhaust_Translation_X=3.8
  904. AttachPoint_UpperArm_Transform_exhaust_Translation_Y=0
  905. AttachPoint_UpperArm_Transform_exhaust_Translation_Z=-1.8
  906. AttachPoint_UpperMidLip_Transform_BoneName=UpperMidLip
  907. AttachPoint_UpperMidLip_Transform_Rotation_X=0
  908. AttachPoint_UpperMidLip_Transform_Rotation_Y=0
  909. AttachPoint_UpperMidLip_Transform_Rotation_Z=0
  910. AttachPoint_UpperMidLip_Transform_Translation_X=0
  911. AttachPoint_UpperMidLip_Transform_Translation_Y=0
  912. AttachPoint_UpperMidLip_Transform_Translation_Z=0
  913. AttachPoint_LowerLeftLip_Transform_drool_BoneName=LowerLeftLip
  914. AttachPoint_LowerLeftLip_Transform_drool_Rotation_X=0
  915. AttachPoint_LowerLeftLip_Transform_drool_Rotation_Y=0
  916. AttachPoint_LowerLeftLip_Transform_drool_Rotation_Z=180
  917. AttachPoint_LowerLeftLip_Transform_drool_Translation_X=0.22
  918. AttachPoint_LowerLeftLip_Transform_drool_Translation_Y=-0.38
  919. AttachPoint_LowerLeftLip_Transform_drool_Translation_Z=-0.096
  920. AttachPoint_Tracker_Transform_explode_BoneName=Tracker
  921. AttachPoint_Tracker_Transform_explode_Rotation_X=-180
  922. AttachPoint_Tracker_Transform_explode_Rotation_Y=-1.221333E-12
  923. AttachPoint_Tracker_Transform_explode_Rotation_Z=90.00001
  924. AttachPoint_Tracker_Transform_explode_Translation_X=0
  925. AttachPoint_Tracker_Transform_explode_Translation_Y=0
  926. AttachPoint_Tracker_Transform_explode_Translation_Z=0
  927. [AttachPointLocations_fantasiabroom]
  928. AttachPoint_LeftBucket_Locator_BoneName=skeleton:LeftBucket
  929. AttachPoint_LeftBucket_Locator_Rotation_X=0
  930. AttachPoint_LeftBucket_Locator_Rotation_Y=0
  931. AttachPoint_LeftBucket_Locator_Rotation_Z=90
  932. AttachPoint_LeftBucket_Locator_Translation_X=-1
  933. AttachPoint_LeftBucket_Locator_Translation_Y=0
  934. AttachPoint_LeftBucket_Locator_Translation_Z=0
  935. AttachPoint_RightBucket_Locator_BoneName=skeleton:RightBucket
  936. AttachPoint_RightBucket_Locator_Rotation_X=0
  937. AttachPoint_RightBucket_Locator_Rotation_Y=0
  938. AttachPoint_RightBucket_Locator_Rotation_Z=90
  939. AttachPoint_RightBucket_Locator_Translation_X=-1
  940. AttachPoint_RightBucket_Locator_Translation_Y=0
  941. AttachPoint_RightBucket_Locator_Translation_Z=0
  942. AttachPoint_LeftUpperArm_Locator_BoneName=skeleton:LeftUpperArm
  943. AttachPoint_LeftUpperArm_Locator_Rotation_X=0
  944. AttachPoint_LeftUpperArm_Locator_Rotation_Y=0
  945. AttachPoint_LeftUpperArm_Locator_Rotation_Z=90
  946. AttachPoint_LeftUpperArm_Locator_Translation_X=0
  947. AttachPoint_LeftUpperArm_Locator_Translation_Y=0
  948. AttachPoint_LeftUpperArm_Locator_Translation_Z=0
  949. AttachPoint_RightUpperArm_Locator_BoneName=skeleton:RightUpperArm
  950. AttachPoint_RightUpperArm_Locator_Rotation_X=0
  951. AttachPoint_RightUpperArm_Locator_Rotation_Y=0
  952. AttachPoint_RightUpperArm_Locator_Rotation_Z=270
  953. AttachPoint_RightUpperArm_Locator_Translation_X=0
  954. AttachPoint_RightUpperArm_Locator_Translation_Y=0
  955. AttachPoint_RightUpperArm_Locator_Translation_Z=0
  956. AttachPoint_LeftUpperArmGlow2_Locator_BoneName=skeleton:LeftUpperArm
  957. AttachPoint_LeftUpperArmGlow2_Locator_Rotation_X=0
  958. AttachPoint_LeftUpperArmGlow2_Locator_Rotation_Y=90
  959. AttachPoint_LeftUpperArmGlow2_Locator_Rotation_Z=0
  960. AttachPoint_LeftUpperArmGlow2_Locator_Translation_X=0
  961. AttachPoint_LeftUpperArmGlow2_Locator_Translation_Y=0
  962. AttachPoint_LeftUpperArmGlow2_Locator_Translation_Z=0
  963. AttachPoint_BucketPour_Locator_BoneName=skeleton:Tracker
  964. AttachPoint_BucketPour_Locator_Rotation_X=0
  965. AttachPoint_BucketPour_Locator_Rotation_Y=0
  966. AttachPoint_BucketPour_Locator_Rotation_Z=0
  967. AttachPoint_BucketPour_Locator_Translation_X=0
  968. AttachPoint_BucketPour_Locator_Translation_Y=0
  969. AttachPoint_BucketPour_Locator_Translation_Z=0
  970. [AttachPointLocations_gremlin]
  971. [AttachPointLocations_gremlinfreedcage]
  972. [AttachPointLocations_gremlingus]
  973. [AttachPointLocations_hooksail]
  974. [AttachPointLocations_hooktatteredsail]
  975. [AttachPointLocations_horacehorsecollar]
  976. [AttachPointLocations_jackintheboxmickey]
  977. [AttachPointLocations_lonesomeghostshort]
  978. [AttachPointLocations_lonesomeghosttall]
  979. [AttachPointLocations_madameleota]
  980. [AttachPointLocations_maddoctor]
  981. [AttachPointLocations_meleeblotworx]
  982. AttachPoint_RightBall_Transform_BoneName=skeleton:RightBall
  983. AttachPoint_RightBall_Transform_Rotation_X=-20.16003934
  984. AttachPoint_RightBall_Transform_Rotation_Y=-85.93191118
  985. AttachPoint_RightBall_Transform_Rotation_Z=20.20684772
  986. AttachPoint_RightBall_Transform_Translation_X=0.5369720741
  987. AttachPoint_RightBall_Transform_Translation_Y=-1.172469631
  988. AttachPoint_RightBall_Transform_Translation_Z=-0.1445844753
  989. AttachPoint_LeftBall_Transform_BoneName=skeleton:LeftBall
  990. AttachPoint_LeftBall_Transform_Rotation_X=-166.686491
  991. AttachPoint_LeftBall_Transform_Rotation_Y=-91.31870606
  992. AttachPoint_LeftBall_Transform_Rotation_Z=349.9165791
  993. AttachPoint_LeftBall_Transform_Translation_X=-0.4798025306
  994. AttachPoint_LeftBall_Transform_Translation_Y=0.983464749
  995. AttachPoint_LeftBall_Transform_Translation_Z=-0.05136031811
  996. AttachPoint_RightAnkle_Transform_BoneName=skeleton:RightAnkle
  997. AttachPoint_RightAnkle_Transform_Rotation_X=-98.79973869
  998. AttachPoint_RightAnkle_Transform_Rotation_Y=-84.09423089
  999. AttachPoint_RightAnkle_Transform_Rotation_Z=2.822340847
  1000. AttachPoint_RightAnkle_Transform_Translation_X=-0.7150161784
  1001. AttachPoint_RightAnkle_Transform_Translation_Y=2.222901878
  1002. AttachPoint_RightAnkle_Transform_Translation_Z=-0.01424201639
  1003. AttachPoint_LeftAnkle_Transform_BoneName=skeleton:LeftAnkle
  1004. AttachPoint_LeftAnkle_Transform_Rotation_X=-194.3570808
  1005. AttachPoint_LeftAnkle_Transform_Rotation_Y=93.93054537
  1006. AttachPoint_LeftAnkle_Transform_Rotation_Z=-108.8569142
  1007. AttachPoint_LeftAnkle_Transform_Translation_X=0.7034976678
  1008. AttachPoint_LeftAnkle_Transform_Translation_Y=-2.570292712
  1009. AttachPoint_LeftAnkle_Transform_Translation_Z=0.0969179977
  1010. AttachPoint_Tracker_Transform_BoneName=skeleton:Tracker
  1011. AttachPoint_Tracker_Transform_Rotation_X=0
  1012. AttachPoint_Tracker_Transform_Rotation_Y=0
  1013. AttachPoint_Tracker_Transform_Rotation_Z=-89.99234001
  1014. AttachPoint_Tracker_Transform_Translation_X=0
  1015. AttachPoint_Tracker_Transform_Translation_Y=0
  1016. AttachPoint_Tracker_Transform_Translation_Z=0
  1017. AttachPoint_RightWreckingBall_Transform_BoneName=skeleton:RightWreckingBall
  1018. AttachPoint_RightWreckingBall_Transform_Rotation_X=0
  1019. AttachPoint_RightWreckingBall_Transform_Rotation_Y=0
  1020. AttachPoint_RightWreckingBall_Transform_Rotation_Z=0
  1021. AttachPoint_RightWreckingBall_Transform_Translation_X=-3.918590657
  1022. AttachPoint_RightWreckingBall_Transform_Translation_Y=0.256053908
  1023. AttachPoint_RightWreckingBall_Transform_Translation_Z=-0.2607371445
  1024. AttachPoint_Spine_Transform_BoneName=skeleton:Spine
  1025. AttachPoint_Spine_Transform_Rotation_X=0
  1026. AttachPoint_Spine_Transform_Rotation_Y=0
  1027. AttachPoint_Spine_Transform_Rotation_Z=-80.37002191
  1028. AttachPoint_Spine_Transform_Translation_X=5.035182518
  1029. AttachPoint_Spine_Transform_Translation_Y=1.326963712
  1030. AttachPoint_Spine_Transform_Translation_Z=-0.02871611104
  1031. AttachPoint_Spine2_Transform_BoneName=skeleton:Spine
  1032. AttachPoint_Spine2_Transform_Rotation_X=0
  1033. AttachPoint_Spine2_Transform_Rotation_Y=0
  1034. AttachPoint_Spine2_Transform_Rotation_Z=-270
  1035. AttachPoint_Spine2_Transform_Translation_X=9.035182518
  1036. AttachPoint_Spine2_Transform_Translation_Y=2.326963712
  1037. AttachPoint_Spine2_Transform_Translation_Z=-0.02871611104
  1038. AttachPoint_LeftLowerRobotArm_Transform_BoneName=skeleton:LeftLowerRobotArm
  1039. AttachPoint_LeftLowerRobotArm_Transform_Rotation_X=23.32895251
  1040. AttachPoint_LeftLowerRobotArm_Transform_Rotation_Y=-3.883040566
  1041. AttachPoint_LeftLowerRobotArm_Transform_Rotation_Z=-120.2395418
  1042. AttachPoint_LeftLowerRobotArm_Transform_Translation_X=7.716635274
  1043. AttachPoint_LeftLowerRobotArm_Transform_Translation_Y=1.061625936
  1044. AttachPoint_LeftLowerRobotArm_Transform_Translation_Z=0.7329396846
  1045. [AttachPointLocations_mickey]
  1046. AttachPoint_SKEL_root_Transform_BoneName=SKEL_root
  1047. AttachPoint_SKEL_root_Transform_Rotation_X=23.70406397
  1048. AttachPoint_SKEL_root_Transform_Rotation_Y=-78.02264649
  1049. AttachPoint_SKEL_root_Transform_Rotation_Z=-143.0049803
  1050. AttachPoint_SKEL_root_Transform_Translation_X=0.1946207347
  1051. AttachPoint_SKEL_root_Transform_Translation_Y=0.3535277213
  1052. AttachPoint_SKEL_root_Transform_Translation_Z=0.07810591859
  1053. [AttachPointLocations_ortensia]
  1054. [AttachPointLocations_oswald]
  1055. AttachPoint_LeftEar_BoneName=skeleton:LeftEar
  1056. AttachPoint_LeftEar_Rotation_X=0
  1057. AttachPoint_LeftEar_Rotation_Y=0
  1058. AttachPoint_LeftEar_Rotation_Z=0
  1059. AttachPoint_LeftEar_Translation_X=0
  1060. AttachPoint_LeftEar_Translation_Y=0
  1061. AttachPoint_LeftEar_Translation_Z=0
  1062. AttachPoint_RightElbow_BoneName=skeleton:RightElbow
  1063. AttachPoint_RightElbow_Rotation_X=0
  1064. AttachPoint_RightElbow_Rotation_Y=0
  1065. AttachPoint_RightElbow_Rotation_Z=0
  1066. AttachPoint_RightElbow_Translation_X=0
  1067. AttachPoint_RightElbow_Translation_Y=0
  1068. AttachPoint_RightElbow_Translation_Z=0
  1069. AttachPoint_Nose_BoneName=skeleton:Nose
  1070. AttachPoint_Nose_Rotation_X=0
  1071. AttachPoint_Nose_Rotation_Y=0
  1072. AttachPoint_Nose_Rotation_Z=0
  1073. AttachPoint_Nose_Translation_X=0
  1074. AttachPoint_Nose_Translation_Y=0
  1075. AttachPoint_Nose_Translation_Z=0
  1076. AttachPoint_Neck01_Transform_BoneName=skeleton:Neck01
  1077. AttachPoint_Neck01_Transform_Rotation_X=-118.6760668
  1078. AttachPoint_Neck01_Transform_Rotation_Y=39.0385947
  1079. AttachPoint_Neck01_Transform_Rotation_Z=74.4931545
  1080. AttachPoint_Neck01_Transform_Translation_X=1.144236389
  1081. AttachPoint_Neck01_Transform_Translation_Y=4.124069689
  1082. AttachPoint_Neck01_Transform_Translation_Z=-3.470540788
  1083. AttachPoint_Head_Transform_BoneName=skeleton:Head
  1084. AttachPoint_Head_Transform_Rotation_X=0
  1085. AttachPoint_Head_Transform_Rotation_Y=0
  1086. AttachPoint_Head_Transform_Rotation_Z=-90
  1087. AttachPoint_Head_Transform_Translation_X=4
  1088. AttachPoint_Head_Transform_Translation_Y=0
  1089. AttachPoint_Head_Transform_Translation_Z=0
  1090. AttachPoint_Root_Transform_BoneName=skeleton:Root
  1091. AttachPoint_Root_Transform_Rotation_X=0
  1092. AttachPoint_Root_Transform_Rotation_Y=0
  1093. AttachPoint_Root_Transform_Rotation_Z=-97.71339285
  1094. AttachPoint_Root_Transform_Translation_X=0.05042965799
  1095. AttachPoint_Root_Transform_Translation_Y=0.3723303044
  1096. AttachPoint_Root_Transform_Translation_Z=0
  1097. [AttachPointLocations_panpete]
  1098. [AttachPointLocations_pedestrianfemale]
  1099. [AttachPointLocations_pedestrianmale]
  1100. [AttachPointLocations_pete]
  1101. [AttachPointLocations_phantom_blot]
  1102. [AttachPointLocations_piratemelee]
  1103. [AttachPointLocations_piratemeleeflat]
  1104. [AttachPointLocations_piratemeleelod]
  1105. [AttachPointLocations_piratemeleelodstripped]
  1106. [AttachPointLocations_piratemeleestripped]
  1107. [AttachPointLocations_pirateranged]
  1108. AttachPoint_Weapon_Locator_BoneName=skeleton:weapon
  1109. AttachPoint_Weapon_Locator_Rotation_X=-90
  1110. AttachPoint_Weapon_Locator_Rotation_Y=0
  1111. AttachPoint_Weapon_Locator_Rotation_Z=0
  1112. AttachPoint_Weapon_Locator_Translation_X=0
  1113. AttachPoint_Weapon_Locator_Translation_Y=0
  1114. AttachPoint_Weapon_Locator_Translation_Z=6.504946522
  1115. [AttachPointLocations_playingcardmelee]
  1116. [AttachPointLocations_playingcardranged]
  1117. [AttachPointLocations_playingcards]
  1118. [AttachPointLocations_props]
  1119. [AttachPointLocations_rangedblotworx]
  1120. AttachPoint_Root_Transform_BoneName=Root
  1121. AttachPoint_Root_Transform_Rotation_X=0
  1122. AttachPoint_Root_Transform_Rotation_Y=0
  1123. AttachPoint_Root_Transform_Rotation_Z=0
  1124. AttachPoint_Root_Transform_Translation_X=0
  1125. AttachPoint_Root_Transform_Translation_Y=0
  1126. AttachPoint_Root_Transform_Translation_Z=0
  1127. AttachPoint_Hood_Transform_BoneName=Hood
  1128. AttachPoint_Hood_Transform_Rotation_X=89.50166
  1129. AttachPoint_Hood_Transform_Rotation_Y=-6.207195
  1130. AttachPoint_Hood_Transform_Rotation_Z=89.52148
  1131. AttachPoint_Hood_Transform_Translation_X=3.436448966
  1132. AttachPoint_Hood_Transform_Translation_Y=-1.891655375
  1133. AttachPoint_Hood_Transform_Translation_Z=-0.05728015561
  1134. AttachPoint_RightTrophey_Transform_BoneName=RightTrophey
  1135. AttachPoint_RightTrophey_Transform_Rotation_X=122.5602
  1136. AttachPoint_RightTrophey_Transform_Rotation_Y=88.06165
  1137. AttachPoint_RightTrophey_Transform_Rotation_Z=-34.00519
  1138. AttachPoint_RightTrophey_Transform_Translation_X=-3.500106458
  1139. AttachPoint_RightTrophey_Transform_Translation_Y=0.06280392748
  1140. AttachPoint_RightTrophey_Transform_Translation_Z=-0.01799497643
  1141. AttachPoint_Tracker_Transform_BoneName=Tracker
  1142. AttachPoint_Tracker_Transform_Rotation_X=89.90613
  1143. AttachPoint_Tracker_Transform_Rotation_Y=-0.07627787
  1144. AttachPoint_Tracker_Transform_Rotation_Z=90.06186
  1145. AttachPoint_Tracker_Transform_Translation_X=0
  1146. AttachPoint_Tracker_Transform_Translation_Y=0
  1147. AttachPoint_Tracker_Transform_Translation_Z=0
  1148. AttachPoint_LowerLeg_Transform_BoneName=LowerLeg
  1149. AttachPoint_LowerLeg_Transform_Rotation_X=81.61267
  1150. AttachPoint_LowerLeg_Transform_Rotation_Y=69.23271
  1151. AttachPoint_LowerLeg_Transform_Rotation_Z=-93.95988
  1152. AttachPoint_LowerLeg_Transform_Translation_X=-1.679297649
  1153. AttachPoint_LowerLeg_Transform_Translation_Y=1.080636333
  1154. AttachPoint_LowerLeg_Transform_Translation_Z=0.2210116045
  1155. AttachPoint_LeftRobotWrist_Transform_BoneName=LeftRobotWrist
  1156. AttachPoint_LeftRobotWrist_Transform_Rotation_X=60.05794
  1157. AttachPoint_LeftRobotWrist_Transform_Rotation_Y=-87.71014
  1158. AttachPoint_LeftRobotWrist_Transform_Rotation_Z=-60.03247
  1159. AttachPoint_LeftRobotWrist_Transform_Translation_X=3.225750982
  1160. AttachPoint_LeftRobotWrist_Transform_Translation_Y=-0.1272858204
  1161. AttachPoint_LeftRobotWrist_Transform_Translation_Z=0.2731579511
  1162. AttachPoint_LowerLeg_Locator_BoneName=Tracker
  1163. AttachPoint_LowerLeg_Locator_Rotation_X=0
  1164. AttachPoint_LowerLeg_Locator_Rotation_Y=0
  1165. AttachPoint_LowerLeg_Locator_Rotation_Z=0
  1166. AttachPoint_LowerLeg_Locator_Translation_X=20
  1167. AttachPoint_LowerLeg_Locator_Translation_Y=-35
  1168. AttachPoint_LowerLeg_Locator_Translation_Z=0
  1169. AttachPoint_LowerLegDamageVolume_Locator_BoneName=Tracker
  1170. AttachPoint_LowerLegDamageVolume_Locator_Rotation_X=0
  1171. AttachPoint_LowerLegDamageVolume_Locator_Rotation_Y=0
  1172. AttachPoint_LowerLegDamageVolume_Locator_Rotation_Z=0
  1173. AttachPoint_LowerLegDamageVolume_Locator_Translation_X=10
  1174. AttachPoint_LowerLegDamageVolume_Locator_Translation_Y=-20
  1175. AttachPoint_LowerLegDamageVolume_Locator_Translation_Z=0
  1176. AttachPoint_RightTropheyDamageVolume_Locator_BoneName=Tracker
  1177. AttachPoint_RightTropheyDamageVolume_Locator_Rotation_X=0
  1178. AttachPoint_RightTropheyDamageVolume_Locator_Rotation_Y=0
  1179. AttachPoint_RightTropheyDamageVolume_Locator_Rotation_Z=0
  1180. AttachPoint_RightTropheyDamageVolume_Locator_Translation_X=20
  1181. AttachPoint_RightTropheyDamageVolume_Locator_Translation_Y=35
  1182. AttachPoint_RightTropheyDamageVolume_Locator_Translation_Z=0
  1183. [AttachPointLocations_robotarm]
  1184. AttachPoint_KnifeShoulder_Locator_BoneName=KnifeShoulder
  1185. AttachPoint_KnifeShoulder_Locator_Rotation_X=-118.2268082
  1186. AttachPoint_KnifeShoulder_Locator_Rotation_Y=0
  1187. AttachPoint_KnifeShoulder_Locator_Rotation_Z=0
  1188. AttachPoint_KnifeShoulder_Locator_Translation_X=-4.76270891
  1189. AttachPoint_KnifeShoulder_Locator_Translation_Y=-2.411414979
  1190. AttachPoint_KnifeShoulder_Locator_Translation_Z=-8.2374933
  1191. AttachPoint_Canister_Locator_BoneName=Canister
  1192. AttachPoint_Canister_Locator_Rotation_X=101.0824545
  1193. AttachPoint_Canister_Locator_Rotation_Y=-25.9446485
  1194. AttachPoint_Canister_Locator_Rotation_Z=-4.898023011
  1195. AttachPoint_Canister_Locator_Translation_X=-1.390052233
  1196. AttachPoint_Canister_Locator_Translation_Y=0.08684334236
  1197. AttachPoint_Canister_Locator_Translation_Z=4.950166957
  1198. AttachPoint_PlatformShoulder_Locator_BoneName=PlatformShoulder
  1199. AttachPoint_PlatformShoulder_Locator_Rotation_X=0
  1200. AttachPoint_PlatformShoulder_Locator_Rotation_Y=0
  1201. AttachPoint_PlatformShoulder_Locator_Rotation_Z=0
  1202. AttachPoint_PlatformShoulder_Locator_Translation_X=0
  1203. AttachPoint_PlatformShoulder_Locator_Translation_Y=0
  1204. AttachPoint_PlatformShoulder_Locator_Translation_Z=0
  1205. AttachPoint_PlatformWrist_Locator_BoneName=PlatformWrist
  1206. AttachPoint_PlatformWrist_Locator_Rotation_X=0
  1207. AttachPoint_PlatformWrist_Locator_Rotation_Y=0
  1208. AttachPoint_PlatformWrist_Locator_Rotation_Z=0
  1209. AttachPoint_PlatformWrist_Locator_Translation_X=0
  1210. AttachPoint_PlatformWrist_Locator_Translation_Y=0
  1211. AttachPoint_PlatformWrist_Locator_Translation_Z=0
  1212. [AttachPointLocations_seer]
  1213. AttachPoint_AlarmFX_Locator_BoneName=Tracker
  1214. AttachPoint_AlarmFX_Locator_Rotation_X=0
  1215. AttachPoint_AlarmFX_Locator_Rotation_Y=0
  1216. AttachPoint_AlarmFX_Locator_Rotation_Z=90
  1217. AttachPoint_AlarmFX_Locator_Translation_X=0
  1218. AttachPoint_AlarmFX_Locator_Translation_Y=0
  1219. AttachPoint_AlarmFX_Locator_Translation_Z=0
  1220. [AttachPointLocations_shadowblot]
  1221. AttachPoint_LeftLowerArm_Locator_BoneName=LeftLowerArm
  1222. AttachPoint_LeftLowerArm_Locator_Rotation_X=-180
  1223. AttachPoint_LeftLowerArm_Locator_Rotation_Y=90
  1224. AttachPoint_LeftLowerArm_Locator_Rotation_Z=0
  1225. AttachPoint_LeftLowerArm_Locator_Translation_X=0.1007710363
  1226. AttachPoint_LeftLowerArm_Locator_Translation_Y=0
  1227. AttachPoint_LeftLowerArm_Locator_Translation_Z=0
  1228. AttachPoint_RightLowerArm_Locator_BoneName=RightLowerArm
  1229. AttachPoint_RightLowerArm_Locator_Rotation_X=0
  1230. AttachPoint_RightLowerArm_Locator_Rotation_Y=90
  1231. AttachPoint_RightLowerArm_Locator_Rotation_Z=0
  1232. AttachPoint_RightLowerArm_Locator_Translation_X=-0.1041742006
  1233. AttachPoint_RightLowerArm_Locator_Translation_Y=0
  1234. AttachPoint_RightLowerArm_Locator_Translation_Z=0
  1235. AttachPoint_Drape3_Locator_BoneName=Drape3
  1236. AttachPoint_Drape3_Locator_Rotation_X=0
  1237. AttachPoint_Drape3_Locator_Rotation_Y=0
  1238. AttachPoint_Drape3_Locator_Rotation_Z=-90
  1239. AttachPoint_Drape3_Locator_Translation_X=0
  1240. AttachPoint_Drape3_Locator_Translation_Y=0
  1241. AttachPoint_Drape3_Locator_Translation_Z=0
  1242. AttachPoint_LeftWrist_Locator_BoneName=LeftWrist
  1243. AttachPoint_LeftWrist_Locator_Rotation_X=180
  1244. AttachPoint_LeftWrist_Locator_Rotation_Y=0
  1245. AttachPoint_LeftWrist_Locator_Rotation_Z=0
  1246. AttachPoint_LeftWrist_Locator_Translation_X=1.5
  1247. AttachPoint_LeftWrist_Locator_Translation_Y=2.5
  1248. AttachPoint_LeftWrist_Locator_Translation_Z=0
  1249. AttachPoint_RightWrist_Locator_BoneName=RightWrist
  1250. AttachPoint_RightWrist_Locator_Rotation_X=0
  1251. AttachPoint_RightWrist_Locator_Rotation_Y=0
  1252. AttachPoint_RightWrist_Locator_Rotation_Z=0
  1253. AttachPoint_RightWrist_Locator_Translation_X=-1.5
  1254. AttachPoint_RightWrist_Locator_Translation_Y=-2.5
  1255. AttachPoint_RightWrist_Locator_Translation_Z=0
  1256. [AttachPointLocations_shadowblotboss]
  1257. [AttachPointLocations_shadowblotdistantfight]
  1258. [AttachPointLocations_shadowblothands]
  1259. [AttachPointLocations_shadowblotpool]
  1260. [AttachPointLocations_smallworldboss]
  1261. [AttachPointLocations_smallworldpete]
  1262. [AttachPointLocations_smee]
  1263. [AttachPointLocations_spatter]
  1264. [AttachPointLocations_spatterafrica]
  1265. [AttachPointLocations_spatterasia]
  1266. [AttachPointLocations_spatterdarkbeauty]
  1267. [AttachPointLocations_spattereuromale]
  1268. [AttachPointLocations_spatterhauntedmansion]
  1269. [AttachPointLocations_spatterindian]
  1270. [AttachPointLocations_spatterjumper]
  1271. [AttachPointLocations_spatterkamikaze]
  1272. [AttachPointLocations_spatterlod1]
  1273. [AttachPointLocations_spatterlod2]
  1274. [AttachPointLocations_spattermexico]
  1275. [AttachPointLocations_spatterpirates]
  1276. [AttachPointLocations_spattertomorrowland]
  1277. [AttachPointLocations_spladoosh]
  1278. AttachPoint_Head_Locator_BoneName=Head
  1279. AttachPoint_Head_Locator_Rotation_X=46.15156174
  1280. AttachPoint_Head_Locator_Rotation_Y=4.896515846
  1281. AttachPoint_Head_Locator_Rotation_Z=19.43244934
  1282. AttachPoint_Head_Locator_Translation_X=-4.77879715
  1283. AttachPoint_Head_Locator_Translation_Y=5.352417946
  1284. AttachPoint_Head_Locator_Translation_Z=1.290784597
  1285. AttachPoint_Decal0_BoneName=root
  1286. AttachPoint_Decal0_Rotation_X=0
  1287. AttachPoint_Decal0_Rotation_Y=0
  1288. AttachPoint_Decal0_Rotation_Z=0
  1289. AttachPoint_Decal0_Translation_X=0
  1290. AttachPoint_Decal0_Translation_Y=33
  1291. AttachPoint_Decal0_Translation_Z=0
  1292. [AttachPointLocations_static_standins]
  1293. [AttachPointLocations_stormblot]
  1294. AttachPoint_LeftUpperArm_Locator_BoneName=LeftUpperArm
  1295. AttachPoint_LeftUpperArm_Locator_Rotation_X=180
  1296. AttachPoint_LeftUpperArm_Locator_Rotation_Y=-90
  1297. AttachPoint_LeftUpperArm_Locator_Rotation_Z=0
  1298. AttachPoint_LeftUpperArm_Locator_Translation_X=43
  1299. AttachPoint_LeftUpperArm_Locator_Translation_Y=0
  1300. AttachPoint_LeftUpperArm_Locator_Translation_Z=0
  1301. AttachPoint_LeftWing_Locator_BoneName=LeftUpperArm
  1302. AttachPoint_LeftWing_Locator_Rotation_X=0
  1303. AttachPoint_LeftWing_Locator_Rotation_Y=-90
  1304. AttachPoint_LeftWing_Locator_Rotation_Z=0
  1305. AttachPoint_LeftWing_Locator_Translation_X=43
  1306. AttachPoint_LeftWing_Locator_Translation_Y=0
  1307. AttachPoint_LeftWing_Locator_Translation_Z=0
  1308. AttachPoint_LeftLowerArm_Locator_BoneName=LeftLowerArm
  1309. AttachPoint_LeftLowerArm_Locator_Rotation_X=180
  1310. AttachPoint_LeftLowerArm_Locator_Rotation_Y=-90
  1311. AttachPoint_LeftLowerArm_Locator_Rotation_Z=0
  1312. AttachPoint_LeftLowerArm_Locator_Translation_X=55
  1313. AttachPoint_LeftLowerArm_Locator_Translation_Y=0
  1314. AttachPoint_LeftLowerArm_Locator_Translation_Z=0
  1315. AttachPoint_RightUpperArm_Locator_BoneName=RightUpperArm
  1316. AttachPoint_RightUpperArm_Locator_Rotation_X=0
  1317. AttachPoint_RightUpperArm_Locator_Rotation_Y=-90
  1318. AttachPoint_RightUpperArm_Locator_Rotation_Z=0
  1319. AttachPoint_RightUpperArm_Locator_Translation_X=-43
  1320. AttachPoint_RightUpperArm_Locator_Translation_Y=0
  1321. AttachPoint_RightUpperArm_Locator_Translation_Z=0
  1322. AttachPoint_RightWing_Locator_BoneName=RightUpperArm
  1323. AttachPoint_RightWing_Locator_Rotation_X=180
  1324. AttachPoint_RightWing_Locator_Rotation_Y=-90
  1325. AttachPoint_RightWing_Locator_Rotation_Z=0
  1326. AttachPoint_RightWing_Locator_Translation_X=-43
  1327. AttachPoint_RightWing_Locator_Translation_Y=0
  1328. AttachPoint_RightWing_Locator_Translation_Z=0
  1329. AttachPoint_RightLowerArm_Locator_BoneName=RightLowerArm
  1330. AttachPoint_RightLowerArm_Locator_Rotation_X=0
  1331. AttachPoint_RightLowerArm_Locator_Rotation_Y=-90
  1332. AttachPoint_RightLowerArm_Locator_Rotation_Z=0
  1333. AttachPoint_RightLowerArm_Locator_Translation_X=-55
  1334. AttachPoint_RightLowerArm_Locator_Translation_Y=0
  1335. AttachPoint_RightLowerArm_Locator_Translation_Z=0
  1336. [AttachPointLocations_talkingphone]
  1337. [AttachPointLocations_talkingradio]
  1338. [AttachPointLocations_television]
  1339. AttachPoint_Root_Locator_BoneName=Root
  1340. AttachPoint_Root_Locator_Rotation_X=0
  1341. AttachPoint_Root_Locator_Rotation_Y=0
  1342. AttachPoint_Root_Locator_Rotation_Z=0
  1343. AttachPoint_Root_Locator_Translation_X=5.618508316
  1344. AttachPoint_Root_Locator_Translation_Y=0.500951457
  1345. AttachPoint_Root_Locator_Translation_Z=0
  1346. [AttachPointLocations_template]
  1347. [AttachPointLocations_tentaclelarge]
  1348. [AttachPointLocations_tentacles]
  1349. [AttachPointLocations_tentaclesmall]
  1350. [AttachPointLocations_tentaclesmallthree]
  1351. AttachPoint_TentacleTwo5_Locator_BoneName=TentacleTwo5
  1352. AttachPoint_TentacleTwo5_Locator_Rotation_X=0
  1353. AttachPoint_TentacleTwo5_Locator_Rotation_Y=0
  1354. AttachPoint_TentacleTwo5_Locator_Rotation_Z=0
  1355. AttachPoint_TentacleTwo5_Locator_Translation_X=0
  1356. AttachPoint_TentacleTwo5_Locator_Translation_Y=0
  1357. AttachPoint_TentacleTwo5_Locator_Translation_Z=0
  1358. AttachPoint_TentacleThree4_Locator_BoneName=TentacleThree4
  1359. AttachPoint_TentacleThree4_Locator_Rotation_X=0
  1360. AttachPoint_TentacleThree4_Locator_Rotation_Y=0
  1361. AttachPoint_TentacleThree4_Locator_Rotation_Z=0
  1362. AttachPoint_TentacleThree4_Locator_Translation_X=0
  1363. AttachPoint_TentacleThree4_Locator_Translation_Y=0
  1364. AttachPoint_TentacleThree4_Locator_Translation_Z=0
  1365. AttachPoint_TentacleOne4_Locator_BoneName=TentacleOne4
  1366. AttachPoint_TentacleOne4_Locator_Rotation_X=0
  1367. AttachPoint_TentacleOne4_Locator_Rotation_Y=0
  1368. AttachPoint_TentacleOne4_Locator_Rotation_Z=0
  1369. AttachPoint_TentacleOne4_Locator_Translation_X=0
  1370. AttachPoint_TentacleOne4_Locator_Translation_Y=0
  1371. AttachPoint_TentacleOne4_Locator_Translation_Z=0
  1372. [AttachPointLocations_terminatorpete]
  1373. [AttachPointLocations_threelittlepigs]
  1374. [AttachPointLocations_tictoccroc]
  1375. [AttachPointLocations_tronpete]
  1376. [AttachPointLocations_tronrecognizer]
  1377. [AttachPointLocations_yetibattlesuit]
  1378. [AttachPointLocations_zombiepanpete]
  1379. [AttachPointLocations_zombiepedestrianmale]
  1380. [AttachPointLocations_zombiepete]
  1381. [AttachPointLocations_zombiesmallworldpete]
  1382. [AttachPointLocations_zombietronpete]
  1383.  
  1384. [Audio]
  1385. AlwaysPauseMusicOnStreaming=false
  1386. NeverPauseMusicOnStreaming=false
  1387. Microphone_Position_Game=0.7
  1388. Microphone_Position_IGC=1.0
  1389. Volume_Offset_FMV=1.0
  1390. microphone_distance_max=50
  1391. doppler_shift_modifier=1.0
  1392. [Audio_Wwise]
  1393. MaxNumPools=50
  1394. DefaultPoolSize=4194304
  1395. EngineDefaultPoolSize=4194304
  1396. [Audio_DopplerShift]
  1397. UpdateFrequency=0.04
  1398. [Audio_CombatIntensity]
  1399. UpdateFrequency=1.0
  1400. MaxThreatDistance=10.0
  1401. Multiplier=1.0
  1402. ReturnToExploreDelay=3.0
  1403. [Audio_ThinnedVsPainted]
  1404. UpdateFrequency=1.0
  1405. DynamicMusicOnlyChangesAtMaxGuardians=false
  1406. [Audio_BackgroundMusicRules]
  1407. Rule1=Combat_Lev1: (Map # FTL_FloatGraveyard)(CombatIntensity > 0)
  1408. Rule2=Combat_Lev1: (Map # TCY_Autotopia)(CombatIntensity > 0)
  1409. Rule3=Combat_Lev3: (CombatIntensity > 66)
  1410. Rule4=Combat_Lev2: (CombatIntensity > 33)
  1411. Rule5=Combat_Lev1: (CombatIntensity > 0)
  1412. Rule6=Exp_L: (PlaystyleScore > 66)
  1413. Rule7=Exp_D: (PlaystyleScore < 34)
  1414. Rule8=Exp_N:
  1415.  
  1416. [Console]
  1417. Enable_MessageBox=true
  1418. Info_Ignore_Always=true
  1419. [ConversationCamera]
  1420. TransitionInTime=1.0
  1421. TransitionOutTime=1.5
  1422. DeadZone=60.0
  1423. MaxYaw=90.0
  1424. MaxPitch=80.0
  1425. Checks=3
  1426. Distance=1.5
  1427. BetweenPercent=0.35
  1428. [ConversationCamera_Short]
  1429. OffsetPitch=15.0
  1430. LookPitch=5.0
  1431. Distance=3.0
  1432. PercentBetween=0.35
  1433. FOV=60.0
  1434. [ConversationCamera_Medium]
  1435. OffsetPitch=10.0
  1436. LookPitch=5.0
  1437. Distance=3.0
  1438. PercentBetween=0.35
  1439. FOV=65.0
  1440. [ConversationCamera_Tall]
  1441. OffsetPitch=20.0
  1442. LookPitch=15.0
  1443. Distance=3.5
  1444. PercentBetween=0.35
  1445. FOV=70.0
  1446.  
  1447. [Conversations]
  1448. [Conversations_Speaker]
  1449. MinTurnAngle=75.0
  1450. [Conversations_Listener]
  1451. MinTurnAngle=30.0
  1452. TurnSpeedScale=0.1
  1453.  
  1454. [CursorControl]
  1455. PadControlTypeDefault = 0
  1456. PadControlTypeOne=0
  1457. PadControlTypeTwo=2
  1458. PushStrengthStickMultiply=true
  1459. PushStrengthExponent=2.0
  1460. MinPushStrength=0.5
  1461. MaxPushStrength=1.8
  1462. PushStrengthDefault=38
  1463. MinCursorSpeed=0.015
  1464. MaxCursorSpeed=0.048
  1465. CursorSpeedDefault=55
  1466. [CursorControl_TypeZero]
  1467. BoundsLeft=0.4
  1468. BoundsRight=0.6
  1469. BoundsTop=0.75
  1470. BoundsBottom=0.3
  1471. ScreenSteer_BorderLeft=600
  1472. ScreenSteer_BorderRight=600
  1473. ScreenSteer_BorderTop=325
  1474. ScreenSteer_BorderBottom=250
  1475. ScreenSteer_BorderPushX=350.0
  1476. ScreenSteer_BorderPushY=35.0
  1477. [CursorControl_TypeOne]
  1478. BoundsLeft=0.2
  1479. BoundsRight=0.8
  1480. BoundsTop=0.925
  1481. BoundsBottom=0.075
  1482. ScreenSteer_BorderLeft=300
  1483. ScreenSteer_BorderRight=300
  1484. ScreenSteer_BorderTop=81.25
  1485. ScreenSteer_BorderBottom=81.25
  1486. ScreenSteer_BorderPushX=150.0
  1487. ScreenSteer_BorderPushY=18.0
  1488.  
  1489. [CustomLevelLoad]
  1490. LevelName1=Mad Doctors Lab
  1491. LevelName2=Mickey and the Beanstalk
  1492. LevelName3=Gremlin Village Ticket Booth
  1493. LevelName4=Oh What a Knight
  1494. LevelName5=Alpine Climbers
  1495. LevelName6=Clock Cleaners
  1496. LevelName7=Plutopia
  1497. Level1=Levels/DBC_Start_1st.Level
  1498. Level2=Levels/2D_Beanstalk.level
  1499. Level3=Levels/GV_ZoneB_Start.level
  1500. Level4=Levels/MJM_KnightA.level
  1501. Level5=Levels/MJM_AlpineA.level
  1502. Level6=Levels/2D_ClockCleaners01.level
  1503. Level7=Levels/2D_Plutopia01.level
  1504. [DefaultAbilities]
  1505. DefaultAmmoMax=30
  1506. DefaultAmmoSegmentAmount=10
  1507. [DefaultAbilities_PaintExtraStim]
  1508. SlowStimAmount=1.0
  1509. [DefaultAbilities_Sketches]
  1510. Sketch_0=TV
  1511. Sketch_1=Anvil
  1512. Sketch_2=Watch
  1513. Sketch_3=Fairy
  1514. PreviewHeight=2.5
  1515. CursorSpringForce=0.045
  1516. TurnRate=5.23598
  1517. GlobalCooldownUpgrade=10
  1518. [DefaultAbilities_Sketch_TV]
  1519. Facing=AI
  1520. Range=35.0
  1521. Height=2.5
  1522. Cost=1.0
  1523. Wait=30.0
  1524. UseParentDilation=false
  1525. SketchShouldAutoTargetCharacters=false
  1526. HasUpgrade=true
  1527. Snap_Range=2.0
  1528. [DefaultAbilities_Sketch_TVUpgrade]
  1529. Facing=AI
  1530. Range=50.0
  1531. Height=2.5
  1532. Cost=1.0
  1533. Wait=30.0
  1534. UseParentDilation=false
  1535. SketchShouldAutoTargetCharacters=false
  1536. Snap_Range=2.0
  1537. [DefaultAbilities_Sketch_Anvil]
  1538. Facing=Player
  1539. AnvilStunStim=2.0
  1540. AnvilPhysicalStim=1.0
  1541. AnvilKnockbackStim=0.7
  1542. AnvilThinnerStim=100.0
  1543. Range=35.0
  1544. Height=3.5
  1545. Cost=1.0
  1546. Wait=30.0
  1547. UseParentDilation=false
  1548. SketchShouldAutoTargetCharacters=true
  1549. HasUpgrade=true
  1550. Snap_Range=2.0
  1551. [DefaultAbilities_Sketch_AnvilUpgrade]
  1552. Facing=Player
  1553. AnvilStunStim=2.0
  1554. AnvilPhysicalStim=5.0
  1555. AnvilKnockbackStim=1.0
  1556. AnvilThinnerStim=100.0
  1557. Range=35.0
  1558. Height=3.5
  1559. Cost=1.0
  1560. Wait=30.0
  1561. UseParentDilation=false
  1562. SketchShouldAutoTargetCharacters=true
  1563. Snap_Range=2.0
  1564. [DefaultAbilities_Sketch_Watch]
  1565. Facing=Camera
  1566. Range=35.0
  1567. Height=2.0
  1568. Cost=1.0
  1569. Wait=30.0
  1570. UseParentDilation=true
  1571. SketchShouldAutoTargetCharacters=false
  1572. HasUpgrade=true
  1573. Snap_Range=2.0
  1574. RenderMonochromeDR=41
  1575. RenderMonochromeDG=20
  1576. RenderMonochromeDB=8
  1577. RenderMonochromeLR=136
  1578. RenderMonochromeLG=106
  1579. RenderMonochromeLB=74
  1580. [DefaultAbilities_Sketch_WatchUpgrade]
  1581. Facing=Camera
  1582. Range=35.0
  1583. Height=2.0
  1584. Cost=1.0
  1585. Wait=30.0
  1586. UseParentDilation=true
  1587. SketchShouldAutoTargetCharacters=false
  1588. Snap_Range=2.0
  1589. [DefaultAbilities_Sketch_Fairy]
  1590. Facing=Player
  1591. Range=35.0
  1592. Height=2.0
  1593. Cost=1.0
  1594. Wait=30.0
  1595. UseParentDilation=false
  1596. SketchShouldAutoTargetCharacters=true
  1597. HasUpgrade=false
  1598. Snap_Range=2.0
  1599. StimDamage=1.0
  1600. StimRadius=4.0
  1601. Duration=12.5
  1602. MinAreaForEffectLarge=7.0
  1603. MinAreaForEffectMedium=2.0
  1604. StimImpulsePaint=20.0
  1605. StimImpulseElectric=93.75
  1606. StimImpulsePhysical=30.0
  1607. StimImpulseSpin=30.0
  1608. MinActiveTime=1.0
  1609. DurationUpgrade=0.95
  1610. [DefaultAbilities_Spin]
  1611. SpinStim=1.0
  1612. KnockbackStim=1.25
  1613. Range=1.5
  1614. Wait=0.66
  1615. WhiffWait=1.0
  1616. StimRate=0.25
  1617. AttachmentName=MagicBrush
  1618. Paint_ShockwaveStim=4.0
  1619. Paint_ShockwaveCost=5.0
  1620. Paint_ShockwaveRange=4.0
  1621. Thinner_ShockwaveStim=4.0
  1622. Thinner_ShockwaveCost=5.0
  1623. Thinner_ShockwaveRange=4.0
  1624. SpinGravity=-20.0
  1625. WhiffDuration=1.0
  1626. TimeOut=0.5
  1627. FXName=MK_Paladin_Spin_FX
  1628. NumHazardAliases=1
  1629. HazardAlias_0=Hazard
  1630. [DefaultAbilities_Brush]
  1631. EnableOverShoulderCamera=false
  1632. TurnRate=5.23598
  1633. HoldWait=0.033333333
  1634. Platforms=false
  1635. WiiDistanceScale=300
  1636. ThinThru=false
  1637. MinStimPeriod=0.099
  1638. MinStimDistance=0.125
  1639. DecalMinDistance=0.25
  1640. FXMinDistance=0.1
  1641. TargetPositionYOffset=0.075
  1642. MaxAngleFromBrush=60
  1643. ProjectileIntervalTime=0.066
  1644. NumStimProjectilesToSpawn=1
  1645. CursorRange=18.5
  1646. RunSpeed=2.5
  1647. MinBrushTime=0.19999
  1648. TurnRate=5.23598
  1649. ProjectileHeight=1.0
  1650. TiltDownPercent=0.85
  1651. PhantomSize=0.15
  1652. UsePaintThinnerSpotlight=false
  1653. SpotlightMaxRange=20.0
  1654. SpotlightFadeTime=0.2
  1655. SpotlightInnerAngle=1
  1656. SpotlightOuterAngle=35
  1657. SpotlightPaintR=0.0
  1658. SpotlightPaintG=0.388
  1659. SpotlightPaintB=1.0
  1660. SpotlightThinnerR=0.2
  1661. SpotlightThinnerG=0.5
  1662. SpotlightThinnerB=0.0
  1663. Paint_Lifetime=0.66667
  1664. Paint_Speed=22.5
  1665. Paint_Range=15.0
  1666. Paint_Size=0.25
  1667. Paint_StimulusScale=2.25
  1668. Paint_Cost=3.0
  1669. PaintStimProjectileName=PaintBall
  1670. PaintGoopColor=(0.0,0.467,1.0)
  1671. Thinner_Lifetime=0.66667
  1672. Thinner_Speed=22.5
  1673. Thinner_Range=15.0
  1674. Thinner_Size=0.25
  1675. Thinner_StimulusScale=2.25
  1676. Thinner_Cost=3.0
  1677. ThinnerStimProjectileName=ThinnerBall
  1678. UseSpinSpotlight=true
  1679. SpinLightMaxRange=20.0
  1680. SpinLightFadeTime=0.2
  1681. SpinLightInnerAngle=1
  1682. SpinLightOuterAngle=25
  1683. SpinLightColor=(0.5, 0.2, 0.0)
  1684. SpinLightAttachOffset=(0.0, 5.0, 0.0)
  1685. SpinLightDownwardsAngle=-80.0
  1686. [DefaultAbilities_ElectricStream]
  1687. AmmoCost=1.0
  1688. MinRange=1.0
  1689. MaxRange=16.0
  1690. StimAmount=1.0
  1691. DecalInterval=0.2
  1692. StimInterval=0.25
  1693. ParticleSystemName=pRibSys_slashShape
  1694. BeamNode1Name=NiForce3
  1695. BeamNode2Name=pEmtChunks
  1696. AntennaOffset=0.29
  1697. CursorRange=16.0
  1698. RunSpeed=2.5
  1699. CursorRange=19.5
  1700. BeamEndStimRadius=0.5
  1701. [DefaultAbilities_Indelible]
  1702. Jump_Cost=1.0
  1703. Double_Jump_Cost=1.0
  1704. Spin_Attack_Cost=1.0
  1705. Blast_Cost=1.0
  1706. Hose_Cost=1.0
  1707. Sketch_Cost=1.0
  1708. Boomerang_Cost=1.0
  1709. Tosser_Cost=1.0
  1710. Tossee_Cost=1.0
  1711. Hover_Cost=4.0
  1712. Cost_Should_Scale_By_Stim_Amount=true
  1713. Physical_Stim_Cost=3.0
  1714. Thinner_Stim_Cost=0.0
  1715. Knockback_Stim_Cost=0.0
  1716. Scaled_Physical_Stim_Cost=2.5
  1717. Scaled_Thinner_Stim_Cost=0
  1718. Scaled_Knockback_Stim_Cost=0.0
  1719. Physical_Stim_Cool_Off_Time=1.0
  1720. Spin_Cool_Off_Time=0.5
  1721. Fall_Velocity_Threshold=15.0
  1722. Fall_Cost=2.0
  1723. Movement_Cost=0.2
  1724. Air_Speed=1.5
  1725. Jump_Height=1.2
  1726. Double_Jump_Height=0.8
  1727. Ground_Speed_Modifier=2.5
  1728. Spin_Stim_Multiplier=3.0
  1729. Spin_Override_Knockback_Limit=false
  1730. Min_Effect_Alpha=0.0
  1731. Max_Effect_Alpha=0.75
  1732. Effect_Vertical_Offset=0.7
  1733. Max_Alpha_Change_Per_Frame=0.15
  1734. Full_Ammo_Time=2.0
  1735. Rumble_Ammo_Increment=2.5
  1736. Effect_Ammo_Increment=2.5
  1737. Rumble_Intensity=2
  1738. Only_Degrade_Shell_On_Particles=false
  1739. [DefaultAbilities_Invisible]
  1740. Paint_Lifetime_1=16.0
  1741. Paint_PlaystyleMin_1=1.0
  1742. Paint_PlaystyleMax_1=1.0
  1743. Run_Speed_Threshold=3.0
  1744. Run_Cost=2.0
  1745. Run_Speed_Invisible=3.5
  1746. Jump_Cost=1.0
  1747. Double_Jump_Cost=1.0
  1748. Spin_Attack_Cost=1.0
  1749. Blast_Cost=10.0
  1750. Hose_Cost=10.0
  1751. Sketch_Cost=5.0
  1752. Boomerang_Cost=10.0
  1753. Tosser_Cost=1.0
  1754. Tossee_Cost=1.0
  1755. Hover_Cost=4.0
  1756. Cost_Should_Scale_By_Stim_Amount=true
  1757. Physical_Stim_Cost=5.0
  1758. Thinner_Stim_Cost=5.0
  1759. Knockback_Stim_Cost=5.0
  1760. Scaled_Physical_Stim_Cost=4.0
  1761. Scaled_Thinner_Stim_Cost=4.0
  1762. Scaled_Knockback_Stim_Cost=4.0
  1763. Physical_Stim_Cool_Off_Time=0.0
  1764. Spin_Cool_Off_Time=0.5
  1765. Character_Contact_Cost=10.0
  1766. Character_Contact_Interval=1.0
  1767. Fall_Velocity_Threshold=15.0
  1768. Fall_Cost=2.0
  1769. Min_Effect_Alpha=0.2
  1770. Max_Effect_Alpha=0.8
  1771. Max_Alpha_Change_Per_Frame=0.05
  1772. Effect_Vertical_Offset=0.4
  1773. Full_Ammo_Time=2.0
  1774. Rumble_Ammo_Increment=2.5
  1775. Effect_Ammo_Increment=2.5
  1776. Rumble_Intensity=2
  1777. Only_Degrade_Shell_On_Particles=true
  1778. Drip_Emitter_Name=NiEmitter1Shape
  1779. Drip_System_Name=NiParticleSystem1Shape
  1780. Drip_Emitter_Rate=20.0
  1781. Normal_Drip_Speed=1.0
  1782. Losing_Ink_Drip_Speed=10.0
  1783. Losing_Ink_Drip_Frames=10
  1784. Oswald_Leftover_Ammo=5.0
  1785. [DefaultAbilities_Blast]
  1786. Ability_Use_Turn_Rate=600.0
  1787. OnlyBlastForward=false
  1788. AimMinAngleCosine=0.5
  1789. MaxBlastDownAngle=35
  1790. OriginOffsetX=0
  1791. OriginOffsetY=0.75
  1792. OriginOffsetZ=0
  1793. VisualScale=0.2
  1794. FXBoundsRadiusPercentage=0.75
  1795. UpdateFxTime=0.066666
  1796. TurnAroundDelay=0.26666
  1797. CollisionPalette=BlastCone
  1798. SphereRadius=5.0
  1799. SphereMaxAngle=180.0
  1800. Cooldown=0.59999
  1801. Paint_Cooldown=2.0
  1802. BlastFXPaint=BlastConePaint
  1803. SplatFXPaint=BlastSplatPaint
  1804. Paint_Stim=4.0
  1805. Paint_KnockbackStim=1.5
  1806. Paint_Cost=5
  1807. BlastFXThinner=BlastConeThinner
  1808. SplatFXThinner=BlastSplatThinner
  1809. Thinner_Stim=4.0
  1810. Thinner_KnockbackStim=1.5
  1811. Thinner_Cost=5
  1812. BlastFXElectric=BlastSphereElectric
  1813. SplatFXElectric=BlastSplatPaint
  1814. AntennaOffset=0.29
  1815. BlastOffset=-1.0
  1816. Electric_Wait=1.0
  1817. Electric_Stim=4.0
  1818. Electric_KnockbackStim=0.0
  1819. Electric_Cost=10
  1820. [DefaultAbilities_Toss]
  1821. MinDistanceToToss=1.5
  1822. MaxYDistance=0.5
  1823. WarpToDistance=1.0
  1824. Height=6.0
  1825. Indelible_Height=3.0
  1826. FadeInSpeed=2.5
  1827. PingSpeed=1.75
  1828. InRangeSpeed=6
  1829. IndicatorProbeDistance=-10
  1830. IndicatorFudgeDistance=0.1
  1831. SweepSpeed=6
  1832. DotOfSweepAndPing=-0.7
  1833. WiiNunchuckXMin=-0.5
  1834. WiiNunchuckXMax=0.5
  1835. WiiNunchuckYMin=-0.4
  1836. WiiNunchuckYMax=0.35
  1837. WiiNunchuckHoldTime=0.3
  1838. AskForTossThoughtName=""
  1839. AskedForTossThoughtName=OswaldCallForHelpThoughtBubble
  1840. MinDistToAutoTeleport=5.0
  1841. TimeToAutoTeleport=1.5
  1842. DistanceToCancelToss=15.0
  1843. [DefaultAbilities_Boomerang]
  1844. ProjectileTemplate=OswaldBoomerang
  1845. ProjectileLaunchBoneName=skeleton:righthand
  1846. ProjectileMaxSpeed=20.0
  1847. Range=10.0
  1848. CursorRange=40.0
  1849. TimeOutTime=5.0
  1850. TurnRate=300.0
  1851. TargetIndicatorTemplate=BoomerangLockonIndicator
  1852. SingleTargetCurveOffset1=0.25
  1853. SingleTargetCurveOffset2=-3.5
  1854. MinDistanceToRetrive=14.0
  1855. MaxTargets=1.0
  1856. [DefaultAbilities_Hack]
  1857. SolutionHoldTime=1.0
  1858. MinSpeedValue=2.0
  1859. MaxSpeedValue=2.0
  1860. MinRateValue=1.0
  1861. MaxRateValue=6.0
  1862. MinWavinessValue=0.08
  1863. MaxWavinessValue=0.0
  1864. ColdColor=(0.1, 0.1, 0.7)
  1865. ColdAlpha=0.3
  1866. HotColor=(0.3, 0.8, 0.3)
  1867. HotAlpha=0.8
  1868. LockedColor=(0.4, 1.0, 0.4)
  1869. LockedAlpha=1.0
  1870. CameraOffset=(0.0,0.85,0.3)
  1871. ArmOffset=(-0.18, -0.16, 0.33)
  1872. WidescreenCameraOffset=(0.0,0.85,0.3)
  1873. WidescreenArmOffset=(-0.24, -0.16, 0.33)
  1874. EffectOffset=(-0.1, 0.35, 0.45)
  1875. NumSteps=4
  1876. ButtonBlinkFrequency=1.0
  1877. RemoteEntityName=oswald_remote
  1878. RemoteAttachPoint=skeleton:handheld1
  1879. RemoteFXName=oswald_remote_hack_FX
  1880. HackFXName=HackEffect
  1881. HackSuccessFXName=HackResolvePositive
  1882. HackFailureFXName=HackResolveNegative
  1883. HackProjectileName=HackProjectile
  1884. HackBallSpeed=5.0
  1885. HackEffectName=UsableFX
  1886. HitsNeeded=2
  1887. MinArmRotation=45.0
  1888. MaxArmRotation=135.0
  1889. MinWiimoteRotation=0.0
  1890. MaxWiimoteRotation=180.0
  1891. RumbleMagicNumberOne=2
  1892. RumbleMagicNumberTwo=20.0
  1893. RotationRestoration=0.1
  1894. CameraTransitionTime=1.0
  1895. MoveVibrateStength=0.3
  1896. [DefaultAbilities_CrossedStream]
  1897. MaxRange=13.0
  1898. ProjectileIntervalTime=0.1
  1899. ProjectileSpeed=22.5
  1900. ProjectileStimScale=1.0
  1901. ProjectileLifetime=0.66667
  1902. StreamRadius=0.5
  1903. FizzleNodeName=NiForce1
  1904. ImpactNodeName=NiForce1
  1905. BeamNode1Name=NiForce1
  1906. StartDist=0.8
  1907. StopDist=2.0
  1908. ChargeTime=0.2
  1909. [DefaultAbilities_Hover]
  1910. InitialGravityDown=0.0
  1911. GravityDown=-1.0
  1912. ExtraHeight=0.5
  1913. Timeout=5.0
  1914. InitialGravityTime=3.0
  1915. VelocityFudgeForExtraHeight=-0.1
  1916. [DefaultAbilities_Bounce]
  1917. GravityUp=-15
  1918. GravityDown=-20
  1919. Height=1.0
  1920. DistanceAboveGround=0.25
  1921. ForwardVelocity=3.0
  1922. RadiusToCheck=0.35
  1923. BounceOnCharactersOnly=false
  1924. [DefaultAbilities_Health]
  1925. MinPossiblePlayerHealth=5
  1926. MaxPossiblePlayerHealth=10
  1927. [DefaultAbilities_Revive]
  1928. HealthOnRevive=5
  1929. HealthOnRespawn=3
  1930. HidePlayerTool=true
  1931. TimeToRespawn=8.0
  1932. TimeToHideSpawningMickey=0.7
  1933. TimeToHidePlayerTool=0.5
  1934. TimeToHideOswaldRemote=0.5
  1935. TimeToStartPuddledEffect=1.0
  1936. TimeToScaleInPuddledEffect=0.25
  1937. TimeToScaleOutPuddledEffect=0.15
  1938. PuddledEffectStartScale=0.5
  1939. PuddledEffectEndScale=1.0
  1940. PlayerPuddledOutTime=0.15
  1941. [DefaultAbilities_Use]
  1942. VerticalGrabOffset=0.5
  1943. MassOverride=60.0
  1944. FrictionOverride=0.0
  1945. MaxTiltAngle=30.0
  1946. HingeOffset=(0.0, 0.7, 0.15)
  1947. MaxVerticalOffset=0.55
  1948. CallForUseThoughtName=MickeyCallForHelpThoughtBubble
  1949. GrabPositionThreshold=0.1
  1950. [DefaultAbilities_CoopMove]
  1951. CameraOffset=(0.0, 4.0, 8.0)
  1952. [DefaultAbilities_Earlift]
  1953. MinDistanceToEarlift=2.5
  1954. SpeedToAttach=14
  1955. DistanceToLetGo=0.25
  1956. [DefaultAbilities_Turret]
  1957. CameraOffset=(0.0,0.5,-1.0)
  1958. ProjectileRate=0.0998
  1959. MinDistanceSquaredFromTurret=4
  1960. StopAction=Jump
  1961. StartFirePaintAction=Start Paint Brush
  1962. StopFirePaintAction=End Paint Brush
  1963. StartFireThinnerAction=Start Thinner Brush
  1964. StopFireThinnerAction=End Thinner Brush
  1965. [DefaultAbilities_Camera]
  1966. SplitScreenPictureWidth=640
  1967. SplitScreenPictureWidthPS3=576
  1968. SplitScreenPictureHeight=480
  1969. SplitScreenPictureHeightPS3=432
  1970. SplitScreenPictureStartX=0
  1971. SplitScreenPictureStartY=120
  1972. UseTrueColor=true
  1973. MaxZoom=40
  1974. ZoomSpeed=12
  1975. InitialRollSizePerPlayer=6
  1976. CompressedSize=65536
  1977. AlbumSize=48
  1978. ZoomInStartAction=CameraZoomInStart
  1979. ZoomInEndAction=CameraZoomInEnd
  1980. ZoomOutStartAction=CameraZoomOutStart
  1981. ZoomOutEndAction=CameraZoomOutEnd
  1982. TakePictureAction=CameraTakePicture
  1983. PictureAcceptAction=CameraTakePicture
  1984. PictureDiscardAction=CameraPictureDiscard
  1985. DebugSavePicture=false
  1986.  
  1987. [Extras]
  1988. [Extras_Mad_Doctor]
  1989. Redemption=Movies/PWAX_Outro_A_1A.bik
  1990. Destruction=Movies/PWAX_Outro_A_1B.bik
  1991. [Extras_Parade]
  1992. Lead_In=Movies/PWAX_Outro_B_1.bik
  1993. Lead_Out_MD_Present=Movies/PWAX_Outro_D_1A.bik
  1994. Lead_Out_MD_Absent=Movies/PWAX_Outro_D_1B.bik
  1995. [Extras_Petes_Dragon]
  1996. Paint=Movies/PWAX_Outro_C_1A.bik
  1997. Thinner=Movies/PWAX_Outro_C_1B.bik
  1998. [Extras_Horace_And_Clarabelle]
  1999. Paint=Movies/PWAX_Outro_C_2A.bik
  2000. Thinner=Movies/PWAX_Outro_C_2B.bik
  2001. [Extras_Prescotts_Mech]
  2002. Paint=Movies/PWAX_Outro_C_3A.bik
  2003. Thinner=Movies/PWAX_Outro_C_3B.bik
  2004. [Extras_Ghost_Ian]
  2005. Paint=Movies/PWAX_Outro_C_4A.bik
  2006. Thinner=Movies/PWAX_Outro_C_4B.bik
  2007. [Extras_Donald_And_Daisy]
  2008. Paint=Movies/PWAX_Outro_C_5A.bik
  2009. Thinner=Movies/PWAX_Outro_C_5B.bik
  2010. [Extras_Petetronic]
  2011. Present=Movies/PWAX_Outro_E_1B.bik
  2012. Absent=Movies/PWAX_Outro_E_1A.bik
  2013. [Extras_VO]
  2014. Lead_Out_Neutral=Play_outrofmv_yensid_endingVO_04
  2015. Lead_Out_Positive=Play_outrofmv_yensid_endingVO_02
  2016. Lead_Out_Negative=Play_outrofmv_yensid_endingVO_03
  2017. [Extras_Music_Track]
  2018. End_Game=Play_fmv_endgame
  2019. Credits=Play_fmv_credits
  2020. [Extras_Zone]
  2021. PostEndGame=MeanStreet_North.HardLoadUndermill
  2022.  
  2023. [FreeCamera]
  2024. IgnoreHeight=0.5
  2025. MickeyHideCameraDistance=0.5
  2026. LookThruIgnoredRange=1.5
  2027. HoldPitchLerp=0.1
  2028. UsePostCollisionOffset=true
  2029. [FreeCamera_Overturn]
  2030. Multiplier=1.5
  2031. InAirMultiplier=0.0
  2032. FromAirSpeed=0.025
  2033. ToAirSpeed=0.5
  2034. AlongCameraAngle=45.0
  2035. Wait=0.75
  2036. [FreeCamera_Spring]
  2037. Snap=0.3
  2038. Snap_PostPathing=0.05
  2039. Snap_LedgeGrab=0.01
  2040. RemovePitch_Up=0.1
  2041. RemovePitch_Down=0.01
  2042. Distance_Out=0.01
  2043. Distance_In=0.4
  2044. ReturnToDefaultPitch=0.02
  2045. FreeYaw_ReturnForce=0.01
  2046. [FreeCamera_HeightOffset]
  2047. Minimum=0.9
  2048. CheckTarget=0.7
  2049. LedgeGrabExtra=0.7
  2050. [FreeCamera_Pathing]
  2051. BreadCrumbSpeed_Percent=0.2
  2052. MaxBreadcrumbs=35
  2053. BreadCrumbDistance=0.35
  2054. AdjustmentStillWait=0.0
  2055. TargetProximityPercent=0.75
  2056. TargetProximityBorderPercent=1.25
  2057. DistanceSpeedUpTime=1.0
  2058. DistanceBaseSpeedDivisor=10.0
  2059. DistanceExtraSpeedDivisor=5.0
  2060. MinMaxSpeedUpTime=0.5
  2061. MinSpeed=7.5
  2062. MaxSpeed=30.0
  2063. YawLockAtPitch=60.0
  2064. PathWhenFocused=false
  2065. MinInAirVisibleStopPathingDistance=2.0
  2066. FallHeightToPitch=1.0
  2067. [FreeCamera_Lock]
  2068. Active=true
  2069. AquireDist=20.0
  2070. AquireAngle=90.0
  2071. SwitchAngle=90.0
  2072. BreakDist=30.0
  2073. TurnToFaceSpeed=0.25
  2074. MoveSpeedMod=0.75
  2075. LineOfSightLossTimer=2.0
  2076. IndicatorTemplateName=LockOnIndicator
  2077. IndicatorDisplayDistance=12.0
  2078. VerticalLockMaxAngle=35
  2079. VerticalLockMinAngle=-35
  2080. SoftLockFallOff=3.0
  2081. SoftLockPitch=25.0
  2082. Enemy_VerticalLockMaxAngle=35
  2083. Enemy_VerticalLockMinAngle=-5.0
  2084. Enemy_SoftLockPitch=5.0
  2085. SoftLockDistance=8.0
  2086. [FreeCamera_Snap]
  2087. TurnRate=5.0
  2088. WaitWithStrafe=0.5
  2089. ReleasePadding=1.5
  2090. [FreeCamera_Hint]
  2091. DistanceForce=0.005
  2092. YawForce=0.005
  2093. PitchForce=0.02
  2094. YawOffsetForce=0.005
  2095. PitchOffsetForce=0.005
  2096. [FreeCamera_LedgeCheck]
  2097. Active=false
  2098. MaxSpeed=4.0
  2099. LookAngle=35
  2100. LookSpeed=0.01
  2101. CheckForward=3.0
  2102. CheckDown=3.0
  2103. RemovalTime=0.25
  2104. [FreeCamera_RigidFollow]
  2105. MoveSpeed=0.3
  2106. [FreeCamera_Input]
  2107. DpadSteering=true
  2108. HoldWait=2.5
  2109. MoveWait=1.5
  2110. StillWait=1.5
  2111. YawScale=5.0
  2112. PitchScale=3.0
  2113. Yaw_RampUp=0.1
  2114. Yaw_RampDown=0.75
  2115. Pitch_RampUp=0.1
  2116. Pitch_RampDown=0.75
  2117. [FreeCamera_ScreenSteer]
  2118. MoveOnscreenStartDelay=0.30
  2119. OnscreenStartDelay=0
  2120. OffscreenStartDelay=0
  2121. OffscreenDelay=1000
  2122. MoveBorderPushX=5.0
  2123. MoveBorderPushY=2.0
  2124. [FreeCamera_2DMode]
  2125. Active=false
  2126. Offset=7.5
  2127. [FreeCamera_ScreenLookAhead]
  2128. Active=true
  2129. Offset=15.0
  2130. NeutralRange=20.0
  2131. TransitionSpeed=0.005
  2132. [FreeCamera_AutoCenter]
  2133. Active=false
  2134. Wait=10.0
  2135. Speed=0.0005
  2136. NeutralRange=2.0
  2137. [FreeCamera_AutoLevel]
  2138. Active=false
  2139. Speed=0.05
  2140. UpScale=1.0
  2141. DownScale=0.5
  2142. [FreeCamera_FollowJump]
  2143. Stomp=true
  2144. Spin=false
  2145. Bounce=true
  2146. DamageLeap=true
  2147. SpeedUp=0.2
  2148. PitchSpeedUp=0.095
  2149. PitchAngle=20.0
  2150. PitchOffset=-10.0
  2151. HoverPitchOffset=-5.0
  2152. [FreeCamera_GroundPlane]
  2153. SpeedUp=0.1
  2154. SpeedDown=0.2
  2155. MovingSpeedUp=0.25
  2156. TransitionSpeed=0.15
  2157. TransitionSyncDist=0.01
  2158. SpringUpActive=true
  2159. SpringUpForce=0.0175
  2160. SlidingGroundStateActive=true
  2161. UseScreenBorder=true
  2162. ScreenBorderPercent=0.8
  2163. ScreenBorderForce=0.1
  2164. GapBufferUp=0.4
  2165. GapBufferDown=-0.2
  2166. HighJumpFollowUpMultiplier=1.1
  2167. HeadBumpCheckDistance=2.0
  2168. TurnOffOnHighJump=true
  2169. [FreeCamera_CornerWrap]
  2170. MinHitFraction=0.1
  2171. MaxWrapAngle=10.0
  2172. SoftCheckPercent=0.75
  2173. MaxBackingPercent=0.5
  2174. WrappingRange=150.0
  2175. [FreeCamera_DefaultZoom]
  2176. TransitionTime=1.5
  2177. FromTravelTransitionTime=4.0
  2178. FromCombatTransitionTime=4.0
  2179. [FreeCamera_CombatZoom]
  2180. Active=true
  2181. TransitionTime=1.0
  2182. HoldTime=2.5
  2183. [FreeCamera_TravelZoom]
  2184. Active=true
  2185. MinSpeed=2.0
  2186. TransitionTime=2.5
  2187. HoldTime=4.0
  2188. [FreeCamera_HoverWatchZoom]
  2189. TransitionTime=0.2
  2190. HoldTime=1.0
  2191. Radius=1.5
  2192. MinHeight=2.5
  2193. [FreeCamera_CameraData]
  2194. Base_Distance=5.5
  2195. Base_LookPitch=-6.0
  2196. Base_PlacementPitch=14.0
  2197. Base_TargetHeightOffset=1.4
  2198. Base_TargetRadius=0.0
  2199. Default_Distance=5.5
  2200. Default_SplitScreen_Distance=5.5
  2201. Default_TargetHeightOffset=4.4
  2202. Default_TargetRadius=2.0
  2203. Default_LookPitch=0.0
  2204. Default_PlacementPitch=7.0
  2205. LockOn_Distance=5.0
  2206. LockOn_LookPitch=-5.5
  2207. LockOn_PlacementPitch=13.0
  2208. Travel_Distance=7.5
  2209. Travel_TargetHeightOffset=4.4
  2210. Travel_TargetRadius=2.0
  2211. Travel_LookPitch=-7.0
  2212. Travel_PlacementPitch=15.0
  2213. Combat_Distance=8.0
  2214. Combat_TargetHeightOffset=4.4
  2215. Combat_TargetRadius=2.0
  2216. Combat_LookPitch=-15.0
  2217. Combat_PlacementPitch=20.0
  2218. HoverWatch_Distance=8.0
  2219. HoverWatch_LookPitch=3.0
  2220. HoverWatch_PlacementPitch=12.0
  2221. SnapShotBlendPercent=1.0
  2222. [FreeCamera_Limits]
  2223. CameraMaxPitch=75.0
  2224. CameraMinPitch=-40.0
  2225. LookMaxPitch=60.0
  2226. LookMinPitch=-85.0
  2227. VeryCloseDistance=1.0
  2228. PitchToStartMovingUp=20.0
  2229. [FreeCamera_BestYawAfterPathing]
  2230. AngleRange=160
  2231. ChecksPerSide=5
  2232. [FreeCamera_BestPitchOnly]
  2233. PitchOnlyChecks=6
  2234. PitchOnlyCheckMax=75.0
  2235. [FreeCamera_BestOffsetSearch]
  2236. YawRange=175.0
  2237. YawChecks=8
  2238. PitchChecks=5
  2239. [FreeCamera_DamageLeap]
  2240. Distance=10.0
  2241. DistanceSpeed=0.05
  2242. AboveThinnerHeight=3.0
  2243. SideAngle=179.0
  2244. SideChecks=10
  2245. HeightChecks=3
  2246. HeightCheckDist=1.0
  2247. SurfaceDamageCheckRange=2.0
  2248. SurfaceDamageEntityGroup=.SurfaceDamage_Trigger
  2249. PostLeapTransitionTime=0.5
  2250. [FreeCamera_BackSlide]
  2251. Active=true
  2252. BackwardsAngleRange=60.0
  2253. LookAheadFrames=10
  2254. SideCheckDistance=10.0
  2255. SideIncrements=10
  2256. HeightIncrements=10
  2257. CheckPercent=0.5
  2258. DirectionChangeThreshold=10.0
  2259. TimeToUnstick=0.5
  2260. UnstickHighPitch=60.0
  2261. UnstickHighDistance=4.5
  2262. StuckSpeedPercent=0.1
  2263. StuckSpeedInput=0.75
  2264. [FreeCamera_LedgeGrabPitchOffset]
  2265. Active=true
  2266. Height=1.0
  2267. Range=5.0
  2268. [FreeCamera_GrabCamera]
  2269. Distance=8.0
  2270. PlacementPitch=30.0
  2271. ViewPitch=-20.0
  2272. Distance_SplitScreen=7.0
  2273. PlacementPitch_SplitScreen=30.0
  2274. ViewPitch_SplitScreen=-20.0
  2275. TransitionTimeIn=0.5
  2276. TransitionTimeOut=2.0
  2277. [FreeCamera_UpLook]
  2278. MaxHeightOffset=0.35
  2279. MaxDistance=2.0
  2280. [FreeCamera_CameraFloor]
  2281. HeightPercent=0.75
  2282.  
  2283. [Gestures]
  2284. [Gestures_RemoteStab]
  2285. StabStrength=-1.3
  2286. SampleSize=10
  2287. [Gestures_Shake]
  2288. MinSamplesBetween=7
  2289. NunchukMaxAcceleration=2.1
  2290. RemoteMaxAcceleration=2.5
  2291. HorizontalStrength=1.85
  2292. VerticalStrength=1.85
  2293. DiagonalStrength=1.85
  2294. [Gestures_Swipe]
  2295. HorizontalStrength=1.7
  2296. HorizontalSamples=40
  2297. VerticalStrength=1.7
  2298. VerticalSamples=40
  2299. [Guardians]
  2300. PaintGuardianStimInvulnerability1=ST_PAINT
  2301. PaintGuardianStimInvulnerability2=ST_THINNER
  2302. PaintGuardianStimInvulnerability3=ST_PHYSICAL
  2303. ThinnerGuardiansSeekTargets=false
  2304. ThinnerGuardianSeekRange=20
  2305. PaintGuardianHeight=0.35
  2306. ThinnerGuardianHeight=0.45
  2307. FollowingDistanceSpringiness=0.05
  2308. MaxGuardianCount=3.0
  2309. [Guardians_Hint_System]
  2310. PriorityDropoffRate=0.1
  2311. HintCheckTime=1.0
  2312. IndicatorTemplateName=GusPlayerHint
  2313. ProximityBuffer=1.0
  2314. [Guardians_Paint_Guardian_Level1]
  2315. PointCost=15
  2316. MaxHealth=1
  2317. MovementSpeed=1.5
  2318. TargetSpeed=20
  2319. UndulatingSpeed=1
  2320. Acceleration=0.5
  2321. FollowingDistance=1.5
  2322. DamageToEnemies=10
  2323. DamageToToon=30
  2324. DamageFromEnemyCollision=1
  2325. HorizontalAmplitudeSpeed=0.2
  2326. NormalHorizAmplitude=0.1
  2327. HorizontalAmplitude=0.5
  2328. HorizontalFrequency=2
  2329. VerticalAmplitudeSpeed=0.2
  2330. NormalVertAmplitude=0.05
  2331. VerticalAmplitude=0.25
  2332. VerticalFrequency=3
  2333. LengthOfUndulation=5
  2334. IntervalBetweenUndulation=1
  2335. ChanceToChangeDirections=0.65
  2336. [Guardians_Paint_Guardian_Level2]
  2337. PointCost=15
  2338. MaxHealth=1
  2339. MovementSpeed=1.5
  2340. TargetSpeed=20
  2341. UndulatingSpeed=1
  2342. Acceleration=0.5
  2343. FollowingDistance=1.5
  2344. DamageToEnemies=10
  2345. DamageToToon=30
  2346. DamageFromEnemyCollision=1
  2347. HorizontalAmplitudeSpeed=0.2
  2348. NormalHorizAmplitude=0.1
  2349. HorizontalAmplitude=0.5
  2350. HorizontalFrequency=2
  2351. VerticalAmplitudeSpeed=0.2
  2352. NormalVertAmplitude=0.05
  2353. VerticalAmplitude=0.25
  2354. VerticalFrequency=4
  2355. LengthOfUndulation=3
  2356. IntervalBetweenUndulation=3
  2357. ChanceToChangeDirections=0.65
  2358. [Guardians_Paint_Guardian_Level3]
  2359. PointCost=15
  2360. MaxHealth=1
  2361. MovementSpeed=1.5
  2362. TargetSpeed=20
  2363. UndulatingSpeed=1
  2364. Acceleration=0.5
  2365. FollowingDistance=1.5
  2366. DamageToEnemies=10
  2367. DamageToToon=30
  2368. DamageFromEnemyCollision=1
  2369. HorizontalAmplitudeSpeed=0.2
  2370. NormalHorizAmplitude=0.1
  2371. HorizontalAmplitude=0.5
  2372. HorizontalFrequency=2
  2373. VerticalAmplitudeSpeed=0.2
  2374. NormalVertAmplitude=0.05
  2375. VerticalAmplitude=0.25
  2376. VerticalFrequency=5
  2377. LengthOfUndulation=1
  2378. IntervalBetweenUndulation=5
  2379. ChanceToChangeDirections=0.65
  2380. [Guardians_Paint_Guardian_Level4]
  2381. PointCost=15
  2382. MaxHealth=1
  2383. MovementSpeed=1.5
  2384. TargetSpeed=20
  2385. UndulatingSpeed=1
  2386. Acceleration=0.5
  2387. FollowingDistance=1.5
  2388. DamageToEnemies=10
  2389. DamageToToon=30
  2390. DamageFromEnemyCollision=1
  2391. HorizontalAmplitudeSpeed=0.2
  2392. NormalHorizAmplitude=0.1
  2393. HorizontalAmplitude=0.5
  2394. HorizontalFrequency=2
  2395. VerticalAmplitudeSpeed=0.2
  2396. NormalVertAmplitude=0.75
  2397. VerticalAmplitude=0.25
  2398. VerticalFrequency=7
  2399. LengthOfUndulation=1
  2400. IntervalBetweenUndulation=5
  2401. ChanceToChangeDirections=0.65
  2402. [Guardians_Paint_Guardian_Level5]
  2403. PointCost=15
  2404. MaxHealth=1
  2405. MovementSpeed=1.5
  2406. TargetSpeed=20
  2407. UndulatingSpeed=1
  2408. Acceleration=0.5
  2409. FollowingDistance=1.5
  2410. DamageToEnemies=10
  2411. DamageToToon=30
  2412. DamageFromEnemyCollision=1
  2413. HorizontalAmplitudeSpeed=0.2
  2414. NormalHorizAmplitude=0.1
  2415. HorizontalAmplitude=0.8
  2416. HorizontalFrequency=4
  2417. VerticalAmplitudeSpeed=0.7
  2418. NormalVertAmplitude=0.05
  2419. VerticalAmplitude=0.15
  2420. VerticalFrequency=6
  2421. LengthOfUndulation=1
  2422. IntervalBetweenUndulation=5
  2423. ChanceToChangeDirections=0.65
  2424. [Guardians_Thinner_Guardian_Level1]
  2425. PointCost=-15
  2426. MaxHealth=1
  2427. MovementSpeed=1
  2428. TargetSpeed=20
  2429. UndulatingSpeed=0.75
  2430. Acceleration=2
  2431. FollowingDistance=1.5
  2432. DamageToEnemies=10
  2433. DamageToToon=30
  2434. DamageFromEnemyCollision=1
  2435. HorizontalAmplitudeSpeed=0.5
  2436. NormalHorizAmplitude=0.2
  2437. HorizontalAmplitude=0.5
  2438. HorizontalFrequency=5.5
  2439. VerticalAmplitudeSpeed=0.5
  2440. NormalVertAmplitude=0.0
  2441. VerticalAmplitude=0.3
  2442. VerticalFrequency=5.5
  2443. LengthOfUndulation=4
  2444. IntervalBetweenUndulation=2
  2445. ChanceToChangeDirections=0.8
  2446. [Guardians_Thinner_Guardian_Level2]
  2447. PointCost=-15
  2448. MaxHealth=1
  2449. MovementSpeed=1
  2450. TargetSpeed=20
  2451. UndulatingSpeed=0.75
  2452. Acceleration=2
  2453. FollowingDistance=1.5
  2454. DamageToEnemies=10
  2455. DamageToToon=30
  2456. DamageFromEnemyCollision=1
  2457. HorizontalAmplitudeSpeed=0.5
  2458. NormalHorizAmplitude=0.2
  2459. HorizontalAmplitude=0.5
  2460. HorizontalFrequency=5.5
  2461. VerticalAmplitudeSpeed=0.5
  2462. NormalVertAmplitude=0.0
  2463. VerticalAmplitude=0.3
  2464. VerticalFrequency=5.5
  2465. LengthOfUndulation=3
  2466. IntervalBetweenUndulation=3
  2467. ChanceToChangeDirections=0.75
  2468. [Guardians_Thinner_Guardian_Level3]
  2469. PointCost=-15
  2470. MaxHealth=1
  2471. MovementSpeed=1
  2472. TargetSpeed=20
  2473. UndulatingSpeed=0.75
  2474. Acceleration=2
  2475. FollowingDistance=1.5
  2476. DamageToEnemies=10
  2477. DamageToToon=30
  2478. DamageFromEnemyCollision=1
  2479. HorizontalAmplitudeSpeed=0.5
  2480. NormalHorizAmplitude=0.2
  2481. HorizontalAmplitude=0.5
  2482. HorizontalFrequency=5.5
  2483. VerticalAmplitudeSpeed=0.5
  2484. NormalVertAmplitude=0.0
  2485. VerticalAmplitude=0.3
  2486. VerticalFrequency=5.5
  2487. LengthOfUndulation=1
  2488. IntervalBetweenUndulation=5
  2489. ChanceToChangeDirections=0.7
  2490. [Guardians_Thinner_Guardian_Level4]
  2491. PointCost=-15
  2492. MaxHealth=1
  2493. MovementSpeed=1
  2494. TargetSpeed=20
  2495. UndulatingSpeed=0.75
  2496. Acceleration=2
  2497. FollowingDistance=1.5
  2498. DamageToEnemies=10
  2499. DamageToToon=30
  2500. DamageFromEnemyCollision=1
  2501. HorizontalAmplitudeSpeed=0.5
  2502. NormalHorizAmplitude=0.2
  2503. HorizontalAmplitude=0.5
  2504. HorizontalFrequency=7.5
  2505. VerticalAmplitudeSpeed=0.5
  2506. NormalVertAmplitude=0.0
  2507. VerticalAmplitude=0.3
  2508. VerticalFrequency=7.5
  2509. LengthOfUndulation=1
  2510. IntervalBetweenUndulation=5
  2511. ChanceToChangeDirections=0.7
  2512. [Guardians_Thinner_Guardian_Level5]
  2513. PointCost=-15
  2514. MaxHealth=1
  2515. MovementSpeed=1
  2516. TargetSpeed=20
  2517. UndulatingSpeed=0.75
  2518. Acceleration=2
  2519. FollowingDistance=1.5
  2520. DamageToEnemies=10
  2521. DamageToToon=30
  2522. DamageFromEnemyCollision=1
  2523. HorizontalAmplitudeSpeed=0.5
  2524. NormalHorizAmplitude=0.2
  2525. HorizontalAmplitude=0.5
  2526. HorizontalFrequency=9.5
  2527. VerticalAmplitudeSpeed=0.5
  2528. NormalVertAmplitude=0.0
  2529. VerticalAmplitude=0.3
  2530. VerticalFrequency=9.5
  2531. LengthOfUndulation=1
  2532. IntervalBetweenUndulation=5
  2533. ChanceToChangeDirections=0.7
  2534.  
  2535. [LoadMenu]
  2536. MAP_ADVENTURELAND=HUDElements/Icons/Map_Adventureland_tex.nif
  2537. MAP_AL_MINIHUB=HUDElements/Icons/Map_Adventureland_tex.nif
  2538. MAP_DBC_ZONEA=HUDElements/Icons/Icon_Save_DBC_V1_tex.nif
  2539. MAP_DBC_ZONEB=HUDElements/Icons/Icon_Save_DBC_V1_tex.nif
  2540. MAP_DBC_ZONED=HUDElements/Icons/Icon_Save_DBC_V1_tex.nif
  2541. MAP_DBC_ZONEE=HUDElements/Icons/Icon_Save_DBC_V1_tex.nif
  2542. MAP_DBC_ZONEF=HUDElements/Icons/Icon_Save_DBC_V1_tex.nif
  2543. MAP_DBC_ZONEH=HUDElements/Icons/Icon_Save_DBC_V1_tex.nif
  2544. MAP_DBC_ZONEK=HUDElements/Icons/Icon_Save_DBC_V1_tex.nif
  2545. MAP_DBC_ZONEL=HUDElements/Icons/Icon_Save_DBC_V1_tex.nif
  2546. MAP_DBC_ZONEM=HUDElements/Icons/Icon_Save_DBC_V1_tex.nif
  2547. MAP_DBC_ZONEO=HUDElements/Icons/Icon_Save_DBC_V1_tex.nif
  2548. MAP_DBC_ZONER=HUDElements/Icons/Icon_Save_DBC_V1_tex.nif
  2549. MAP_DBC_ZONES=HUDElements/Icons/Icon_Save_DBC_V1_tex.nif
  2550. MAP_GV_ZONEA=HUDElements/Icons/Icon_Save_GV_tex.nif
  2551. MAP_GV_ZONEB=HUDElements/Icons/Icon_Save_GV_tex.nif
  2552. MAP_GV_ZONEC=HUDElements/Icons/Icon_Save_GV_tex.nif
  2553. MAP_GV_ZONED=HUDElements/Icons/Icon_Save_GV_tex.nif
  2554. MAP_GV_ZONEF=HUDElements/Icons/Icon_Save_GV_tex.nif
  2555. MAP_GV_ZONEI=HUDElements/Icons/Icon_Save_GV_tex.nif
  2556. MAP_GV_CLOCKBOSS=HUDElements/Icons/Icon_Save_GV_tex.nif
  2557. MAP_HM_ZONED2=HUDElements/Icons/Icon_Save_LM_tex.nif
  2558. MAP_HM_ZONED=HUDElements/Icons/Icon_Save_LM_tex.nif
  2559. MAP_HM_ZONEF=HUDElements/Icons/Icon_Save_LM_tex.nif
  2560. MAP_HM_ZONEH=HUDElements/Icons/Icon_Save_LM_tex.nif
  2561. MAP_HM_ZONEK=HUDElements/Icons/Icon_Save_LM_tex.nif
  2562. MAP_HM_ZONEM=HUDElements/Icons/Icon_Save_LM_tex.nif
  2563. MAP_HM_MADDOCTOR_01=HUDElements/Icons/Icon_Save_2D_tex.nif
  2564. MAP_HM_MADDOCTOR_02=HUDElements/Icons/Icon_Save_2D_tex.nif
  2565. MAP_HM_HAUNTEDHOUSE_01=HUDElements/Icons/Icon_Save_2D_tex.nif
  2566. MAP_HM_HAUNTEDHOUSE_02=HUDElements/Icons/Icon_Save_2D_tex.nif
  2567. MAP_HM_HAUNTEDHOUSE_03=HUDElements/Icons/Icon_Save_2D_tex.nif
  2568. MAP_MJ_ZONEA=HUDElements/Icons/Icon_Save_MJM_tex.nif
  2569. MAP_MJ_ZONEE=HUDElements/Icons/Icon_Save_MJM_tex.nif
  2570. MAP_MJ_ZONEF=HUDElements/Icons/Icon_Save_MJM_tex.nif
  2571. MAP_MJ_ZONEG=HUDElements/Icons/Icon_Save_MJM_tex.nif
  2572. MAP_MSUSA_MINIHUB=HUDElements/Icons/Icon_Save_MS_tex.nif
  2573. MAP_NOS_MINIHUB=HUDElements/Icons/Icon_Save_MS_tex.nif
  2574. MAP_P_ZONEB=HUDElements/Icons/Icon_Save_POW_tex.nif
  2575. MAP_P_ZONEB2=HUDElements/Icons/Icon_Save_POW_tex.nif
  2576. MAP_P_ZONEE=HUDElements/Icons/Icon_Save_POW_tex.nif
  2577. MAP_P_ZONEH=HUDElements/Icons/Icon_Save_POW_tex.nif
  2578. MAP_P_ZONEK=HUDElements/Icons/Icon_Save_POW_tex.nif
  2579. MAP_P_ZONEL=HUDElements/Icons/Icon_Save_POW_tex.nif
  2580. MAP_SCALPROCK=HUDElements/Icons/Icon_Save_POW_tex.nif
  2581. MAP_BOSS_JOLLY_ROGER=HUDElements/Icons/Icon_Save_POW_tex.nif
  2582. MAP_SM_TL_ZONEB=HUDElements/Icons/Icon_Save_TL_tex.nif
  2583. MAP_TL_MINIHUB=HUDElements/Icons/Icon_Save_TL_tex.nif
  2584. MAP_TL_MINIHUB_ZONEB=HUDElements/Icons/Icon_Save_TL_tex.nif
  2585. MAP_TL_MINIHUB_ZONED2=HUDElements/Icons/Icon_Save_TL_tex.nif
  2586. MAP_TL_MINIHUB_ZONED=HUDElements/Icons/Icon_Save_TL_tex.nif
  2587. MAP_TL_PETEBOSSROOF=HUDElements/Icons/Icon_Save_TL_tex.nif
  2588. MAP_TT_MINIHUB=HUDElements/Icons/Icon_Save_MS_tex.nif
  2589. MAP_AL_MINIHUB=HUDElements/Icons/Icon_Save_MS_tex.nif
  2590. MAP_2D_ALPINECLIMB1=HUDElements/Icons/Icon_Save_2D_tex.nif
  2591. MAP_2D_ALPINECLIMB2=HUDElements/Icons/Icon_Save_2D_tex.nif
  2592. MAP_2D_BEANSTALK=HUDElements/Icons/Icon_Save_2D_tex.nif
  2593. MAP_2D_CASTAWAY1=HUDElements/Icons/Icon_Save_2D_tex.nif
  2594. MAP_2D_CASTAWAY2=HUDElements/Icons/Icon_Save_2D_tex.nif
  2595. MAP_2D_CLOCKCLEANERS1=HUDElements/Icons/Icon_Save_2D_tex.nif
  2596. MAP_2D_CLOCKCLEANERS2=HUDElements/Icons/Icon_Save_2D_tex.nif
  2597. MAP_2D_FANTASIA1=HUDElements/Icons/Icon_Save_2D_tex.nif
  2598. MAP_2D_FANTASIA2=HUDElements/Icons/Icon_Save_2D_tex.nif
  2599. MAP_2D_FANTASIA3=HUDElements/Icons/Icon_Save_2D_tex.nif
  2600. MAP_2D_FANTASIA4=HUDElements/Icons/Icon_Save_2D_tex.nif
  2601. MAP_2D_GREATGUNS=HUDElements/Icons/Icon_Save_2D_tex.nif
  2602. MAP_2D_JUNGLERHYTHM1=HUDElements/Icons/Icon_Save_2D_tex.nif
  2603. MAP_2D_JUNGLERHYTHM2=HUDElements/Icons/Icon_Save_2D_tex.nif
  2604. MAP_2D_LONESOMEGHOSTS1=HUDElements/Icons/Icon_Save_2D_tex.nif
  2605. MAP_2D_LONESOMEGHOSTS2=HUDElements/Icons/Icon_Save_2D_tex.nif
  2606. MAP_2D_MECHANICALMAN1=HUDElements/Icons/Icon_Save_2D_tex.nif
  2607. MAP_2D_MECHANICALMAN2=HUDElements/Icons/Icon_Save_2D_tex.nif
  2608. MAP_2D_OHWHATAKNIGHT=HUDElements/Icons/Icon_Save_2D_tex.nif
  2609. MAP_2D_PLUTOPIA1=HUDElements/Icons/Icon_Save_2D_tex.nif
  2610. MAP_2D_PLUTOPIA2=HUDElements/Icons/Icon_Save_2D_tex.nif
  2611. MAP_2D_SHANGHAIED=HUDElements/Icons/Icon_Save_2D_tex.nif
  2612. MAP_2D_SLEEPINGBEAUTY=HUDElements/Icons/Icon_Save_2D_tex.nif
  2613. MAP_2D_STEAMBOATWILLIE1=HUDElements/Icons/Icon_Save_2D_tex.nif
  2614. MAP_2D_STEAMBOATWILLIE2=HUDElements/Icons/Icon_Save_2D_tex.nif
  2615. MAP_2D_STEAMBOATWILLIE3=HUDElements/Icons/Icon_Save_2D_tex.nif
  2616. MAP_2D_STEAMROLLER=HUDElements/Icons/Icon_Save_2D_tex.nif
  2617. MAP_2D_THRUMIRROR=HUDElements/Icons/Icon_Save_2D_tex.nif
  2618. MAP_2D_TROLLEYTROUBLE=HUDElements/Icons/Icon_Save_2D_tex.nif
  2619. MAP_2D_WHALERS=HUDElements/Icons/Icon_Save_2D_tex.nif
  2620. MAP_2D_YEOLDENDAYS=HUDElements/Icons/Icon_Save_2D_tex.nif
  2621. MAP_MJ_SHADOWBOSS=HUDElements/Icons/Icon_Save_MJM_tex.nif
  2622.  
  2623. [LookAtCamera]
  2624. YawRestriction=0.1
  2625. PitchRestriction=0.1
  2626. [LookAtCamera_Input]
  2627. Yaw_RampUp=0.1
  2628. Yaw_RampDown=0.75
  2629. Pitch_RampUp=0.1
  2630. Pitch_RampDown=0.75
  2631. [MainMenu]
  2632. gamestart=YensidsLab.HouseStart
  2633. level0=YSL_Yensid's_Lab_Tutorial
  2634. level1=DBC_Dark_Beauty_Castle
  2635. level2=MST_Mean_Streets_South
  2636. level3=MST_Mean_Streets_Utilidors
  2637. level4=MST_Mean_Streets_North
  2638. level5=OST_Ostown
  2639. level6=RBC_Rainbow_Falls
  2640. level7=RBC_Rainbow_Caverns
  2641. level8=FTL_Disney_Gulch_1
  2642. level9=NOS_Bog_Easy
  2643. level10=NOS_Blot_Alley
  2644. level11=TRT_Train_Tunnels
  2645. level12=FTL_Disney_Gulch_2
  2646. level13=FTL_Float_Graveyard
  2647. level14=VTL_Ventureland
  2648. level15=TCY_Autotopia
  2649. level16=LMR_Attic
  2650. level17=Boss_Levels
  2651. level18=DEC
  2652. level19=2D_Films
  2653. level20=Test_Levels
  2654. level21=Misc
  2655. level22=Legacy_Mini_Games
  2656. level23=Interiors
  2657. level24=Prototype
  2658. level25=Blitz_Test_Levels
  2659. level26=Virtuos_Test_Levels
  2660. level27=Vita_Test
  2661. [MainMenu_YSL_Yensid's_Lab_Tutorial]
  2662. title=YSL Yensids Lab Tutorial
  2663. 0_title=Yensid's Lab House Start
  2664. 0_filename=YensidsLab.HouseStart
  2665. 1_title=Yensid's Lab MapRoom
  2666. 1_filename=YensidsLab.MapRoom
  2667. 2_title=Yensid's Lab BrushRoom
  2668. 2_filename=YensidsLab.BrushRoom
  2669. 3_title=Yensid's Lab Observatory
  2670. 3_filename=YensidsLab.Observatory
  2671. 4_title=Yensid's Lab MapOutro
  2672. 4_filename=YensidsLab.MapOutro
  2673. [MainMenu_DBC_Dark_Beauty_Castle]
  2674. title=DBC Dark Beauty Castle
  2675. 0_title=Dark Beauty Castle: Visit 1
  2676. 0_filename=DarkBeautyCastle_V1.Stream_1
  2677. [MainMenu_MST_Mean_Streets_South]
  2678. title=MST Mean Streets South
  2679. 0_title=Mean Street South: Visit 1
  2680. 0_filename=MeanStreet_South.Visit1
  2681. 1_title=Mean Street South: Visit 2
  2682. 1_filename=MeanStreet_South.Visit2
  2683. 2_title=2D RG Machine Test
  2684. 2_filename=RubeGoldberg.rg_test
  2685. [MainMenu_MST_Mean_Streets_Utilidors]
  2686. title=MST Mean Streets Utilidors
  2687. 0_title=Mean Streets Utilidors Episode 1
  2688. 0_filename=MeanStreetsUtilidors.TransitionEp1
  2689. 1_title=Mean Streets Utilidors Vault Room
  2690. 1_filename=MeanStreetsUtilidors.Vault_Hardload
  2691. 2_title=Mean Streets Utilidors Rotating Bridges Room
  2692. 2_filename=MeanStreetsUtilidors.RotateBridges_Hardload
  2693. 3_title=Mean Streets Utilidors Widget Room
  2694. 3_filename=MeanStreetsUtilidors.PropellerBox_Hardload
  2695. [MainMenu_MST_Mean_Streets_North]
  2696. title=MST Mean Streets North
  2697. 0_title=Mean Street North: Visit 1
  2698. 0_filename=MeanStreet_North.Visit_1
  2699. 1_title=Mean Street North: Visit 2
  2700. 1_filename=MeanStreet_North.HardLoadUndermill
  2701. [MainMenu_OST_Ostown]
  2702. title=OST Ostown
  2703. 0_title=OsTown: Visit 1
  2704. 0_filename=OST_Center.Main_Visit1
  2705. 1_title=OsTown: Visit 2
  2706. 1_filename=OST_Center.Main_Visit2
  2707. [MainMenu_RBC_Rainbow_Falls]
  2708. title=RBC Rainbow Falls
  2709. 0_title=Rainbow Falls: Visit 1
  2710. 0_filename=RBC_falls.EntranceV1
  2711. 1_title=Rainbow Falls: Visit 2
  2712. 1_filename=RBC_falls.EntranceV2
  2713. [MainMenu_RBC_Rainbow_Caverns]
  2714. title=RBC Rainbow Caverns
  2715. 0_title=Angel Start Point
  2716. 0_filename=RBC_falls.Caverns_Angel_v1
  2717. 1_title=Devil Start Point
  2718. 1_filename=RBC_falls.Caverns_Devil_v1
  2719. 2_title=Angel Start Point: Visit 2
  2720. 2_filename=RBC_falls.Caverns_Angel_v2
  2721. 3_title=Devil Start Point: Visit 2
  2722. 3_filename=RBC_falls.Caverns_Devil_v2
  2723. 4_title=Devil Start Point w/ Blotworx Ranged
  2724. 4_filename=RainbowCaverns.RainbowCavernsDevilFallsBlotworxR
  2725. 5_title=Devil Start Point w/ Blotworx Bruiser
  2726. 5_filename=RainbowCaverns.RainbowCavernsDevilFallsBlotworxB
  2727. 6_title=Devil Start Point Audio
  2728. 6_filename=levels/RBC_Angel.state0
  2729. [MainMenu_FTL_Disney_Gulch_1]
  2730. title=FTL Disney Gulch 1
  2731. 0_title=Disney Gulch 1: Visit 1
  2732. 0_filename=FTL_Gulch.Canyon_v1
  2733. 1_title=Disney Gulch Lab: Visit 1
  2734. 1_filename=FTL_Gulch.Lab_v1
  2735. 2_title=Disney Gulch 1: Visit 2
  2736. 2_filename=FTL_Gulch.Canyon_v2
  2737. 3_title=Disney Gulch Lab: Visit 2
  2738. 3_filename=FTL_Gulch.Lab_v2
  2739. [MainMenu_NOS_Bog_Easy]
  2740. title=NOS Bog Easy
  2741. 0_title=Bog Easy: Visit 1
  2742. 0_filename=NOS_BogEasy.ShantyTown_V1
  2743. 1_title=Bog Easy: Visit 2
  2744. 1_filename=NOS_BogEasy.ShantyTown_V2
  2745. 2_title=BogEasyDEBUG
  2746. 2_filename=levels/NOS_BogEasy_Debug.In
  2747. [MainMenu_NOS_Blot_Alley]
  2748. title=NOS Blot Alley
  2749. 0_title=Blot Alley: Visit 1
  2750. 0_filename=NOS_BlotAlley_Main.Section1_Visit1
  2751. 1_title=Blot Alley: Return Visit - Ian
  2752. 1_filename=NOS_BlotAlley_Main.Section1_Visit2_Ian
  2753. 2_title=Blot Alley: Return Visit - No Ian
  2754. 2_filename=NOS_BlotAlley_Main.Section1_Visit2_NoIan
  2755. 3_title=Blot Alley Test
  2756. 3_filename=NOS_BlotAlley_Main.Test
  2757. [MainMenu_Seb_Test]
  2758. title=Seb Test
  2759. 0_title=Seb Test
  2760. 0_filename=levels/seb_test.level
  2761. [MainMenu_Focus_Test]
  2762. title=Focus Test
  2763. 0_title=Focus Test
  2764. 0_filename=levels/FocusTestDemo.level
  2765. [MainMenu_TRT_Train_Tunnels]
  2766. title=TRT Train Tunnels
  2767. 0_title=TrainTunnels: Visit 1
  2768. 0_filename=TRT_TrainTunnels.ClockV1
  2769. 1_title=TrainTunnels: Visit 2
  2770. 1_filename=TRT_TrainTunnels.ClockV2
  2771. [MainMenu_FTL_Disney_Gulch_2]
  2772. title=FTL Disney Gulch 2
  2773. 0_title=Fort Wasteland: Visit 1
  2774. 0_filename=FTL_fort01a.V1_Docks_ALTrees
  2775. 1_title=Fort Wasteland: Visit2
  2776. 1_filename=FTL_fort01a.V2_Docks_ALTrees
  2777. [MainMenu_FTL_Float_Graveyard]
  2778. title=FTL Float Graveyard
  2779. 0_title=Float Graveyard: Visit 1
  2780. 0_filename=FTL_FloatGraveyard.Visit_1
  2781. 1_title=Float Graveyard: Visit 2
  2782. 1_filename=FTL_FloatGraveyard.Visit_2
  2783. [MainMenu_VTL_Ventureland]
  2784. title=VTL Ventureland
  2785. 0_title=Ventureland: Visit 1
  2786. 0_filename=VTL_Oasis.Main_MainStoryLoadIn
  2787. 1_title=Ventureland: Visit 2
  2788. 1_filename=VTL_Oasis.Main_EpilogueLoadIn
  2789. 2_title=Ventureland: Visit 2 - Debug Only - Fix Lift and Crane
  2790. 2_filename=VTL_Oasis.Launcher_FixLiftCrane
  2791. 3_title=Ventureland: Visit 2 - Debug Only - Fix Lift and Break Crane
  2792. 3_filename=VTL_Oasis.Launcher_FixLiftBreakCrane
  2793. 4_title=Ventureland: Visit 2 - Debug Only - Break Lift and Fix Crane
  2794. 4_filename=VTL_Oasis.Launcher_BreakLiftFixCrane
  2795. 5_title=Ventureland: Visit 2 - Debug Only - Break Lift and Crane
  2796. 5_filename=VTL_Oasis.Launcher_BreakLiftCrane
  2797. [MainMenu_TCY_Autotopia]
  2798. title=TCY Autotopia
  2799. 0_title=Autotopia: Visit 1
  2800. 0_filename=TCY_autotopia_visit1.SectionA_Menu
  2801. 1_title=Autotopia: Visit 2
  2802. 1_filename=TCY_autotopia_visit1.Main_v2_Menu
  2803. 2_title=Autotopia: Demolition Derby
  2804. 2_filename=TCY_autotopia_visit1.Visit2_DerbyActive
  2805. 3_title=Autotopia: Time Trial
  2806. 3_filename=TCY_autotopia_visit1.Visit2_TrialActive
  2807. [MainMenu_LMR_Attic]
  2808. title=LMR Attic
  2809. 0_title=Mad Doctor's Attic: Visit 1
  2810. 0_filename=LMR_MadDoctorAttic.Visit_1
  2811. 1_title=Mad Doctor's Attic: Visit 2
  2812. 1_filename=LMR_MadDoctorAttic.Visit_2
  2813. [MainMenu_Boss_Levels]
  2814. title=Boss Levels
  2815. 0_title=Blotworx Dragon Normal
  2816. 0_filename=FTL_BlotworxDragon.Main
  2817. 1_title=Blotworx Dragon Second Visit
  2818. 1_filename=FTL_BlotworxDragon.SecondVisit
  2819. 2_title=Blotworx Dragon Arcade
  2820. 2_filename=FTL_BlotworxDragon.Arcade
  2821. 3_title=Prescott's Arena Paint Entrance
  2822. 3_filename=FTL_PrescottsArena.Paint
  2823. 4_title=Prescott's Arena Thinner Entrance
  2824. 4_filename=FTL_PrescottsArena.Thinner
  2825. 5_title=Prescott's Arena V2FromFloatyard
  2826. 5_filename=FTL_PrescottsArena.OutsideV2
  2827. 6_title=Prescott's Arena V2FromOstown
  2828. 6_filename=FTL_PrescottsArena.OutsideV2Ostown
  2829. 7_title=Prescott's Arena Arcade
  2830. 7_filename=FTL_PrescottsArena.ArcadeStart
  2831. 8_title=Mad Doctor's New Ride
  2832. 8_filename=MST_NewRide.upper
  2833. 9_title=Mad Doctor's New Ride Arcade
  2834. 9_filename=MST_NewRide.ArcadeUpper
  2835. [MainMenu_DEC]
  2836. title=DEC
  2837. 0_title=Catapult
  2838. 0_filename=Environments/TransitionTest/TransitionTest.gsa
  2839. 1_title=Transition: 01
  2840. 1_filename=Transition_01.state0
  2841. 2_title=Transition: 02
  2842. 2_filename=Transition_02.state0
  2843. 3_title=Transition: 03
  2844. 3_filename=Transition_03.state0
  2845. 4_title=Transition: 04
  2846. 4_filename=Transition_04.state0
  2847. 5_title=Transition: 05
  2848. 5_filename=Transition_05.state0
  2849. 6_title=Transition: Art Level
  2850. 6_filename=tr.stream_1
  2851. [MainMenu_2D_Films]
  2852. title=2D Films
  2853. 0_title=2D: Band Concert 1 (MSN to OsTown)
  2854. 0_filename=MeanStreet_North.BandConcert2D
  2855. 1_title=2D: Building a Building 1 (RBF to RBC)
  2856. 1_filename=RBC_falls.FallsToCaverns_Angel
  2857. 2_title=2D: Bald Mountain 1 (RBC to Gulch Canyon)
  2858. 2_filename=RBC_falls.TRAN_2DGulchAngel
  2859. 3_title=2D: Old Mill 1 (DGL to Dragon Fight)
  2860. 3_filename=FTL_Gulch.TRAN_OldMill
  2861. 4_title=2D: Old Mill 2 (DGL to Dragon Fight)
  2862. 4_filename=FTL_Gulch.TRAN_OldMill2
  2863. 5_title=2D: Skeleton Dance 1 (MSN to Bog)
  2864. 5_filename=MeanStreet_North.Skeleton2D
  2865. 6_title=2D: Skeleton Dance 2 (Bog to Blot)
  2866. 6_filename=NOS_BogEasy.Film_ToBlotAlley
  2867. 7_title=2D: MusicLand 1 (Blot to Train)
  2868. 7_filename=NOS_BlotAlley_Main.Film_TrainTunnels
  2869. 8_title=2D: Musicland 2 (Train to Fort)
  2870. 8_filename=TRT_TrainTunnels.Transition2D
  2871. 9_title=2D: Building a Building 2 (Fort To Float)
  2872. 9_filename=FTL_Fort01a.TRAN_FloatShort
  2873. 10_title=2D: Band Concert 2 (Float to Prescott)
  2874. 10_filename=FTL_FloatGraveyard.Paint_2D
  2875. 11_title=2D: OldMill 3 (Float to Prescott)
  2876. 11_filename=FTL_FloatGraveyard.Thinner_2D
  2877. 12_title=2D: Service Station 1 (MSN to VTL)
  2878. 12_filename=MeanStreet_North.ServiceStation2D
  2879. 13_title=2D: Service Station 2 (VTL to Autotopia)
  2880. 13_filename=VTL_Oasis.Transition2D
  2881. 14_title=2D: Mad Doctor (Autotopia to Attic)
  2882. 14_filename=TCY_autotopia_visit1.TRAN_2DAttic
  2883. 15_title=2D: Bald Mountain 2 (Attic to New Ride)
  2884. 15_filename=LMR_MadDoctorAttic.NewRide2D
  2885. 16_title=2D: building_01a_Hardload_test
  2886. 16_filename=building_01a.Building_01a
  2887. [MainMenu_Test_Levels]
  2888. title=Test Levels
  2889. 0_title=AI Test Map - Blotlings, Bunny Children
  2890. 0_filename=ai_test.start
  2891. 1_title=AI Test Map - Blotworx, Beetleworx
  2892. 1_filename=AI_Test_BW.start
  2893. 2_title=AI Test Map - Beetleworx Variations
  2894. 2_filename=AI_Test_BWvar.start
  2895. 3_title=NPC Test Map
  2896. 3_filename=NPC_Test.start
  2897. 4_title=NPC Test Map 2
  2898. 4_filename=NPC_Test_2.start
  2899. 5_title=Coop AI Tuning
  2900. 5_filename=test.Coop_Tuning
  2901. 6_title=Co-op Quests Test
  2902. 6_filename=Co-opQuestsTest.Co-opQuestsTest
  2903. 7_title=Building Standards
  2904. 7_filename=BuildingStandards.start
  2905. 8_title=Two Player Obstacle Course
  2906. 8_filename=unknown
  2907. 9_title=Toon Test
  2908. 9_filename=JasonTest.Jason_ToonTest
  2909. 10_title=SHLighting Test
  2910. 10_filename=test.SHLighting_Test
  2911. 11_title=Props Test
  2912. 11_filename=Props_Test.startState
  2913. 12_title=Gabe's Test
  2914. 12_filename=GABETEST.start
  2915. 13_title=Conversation Test
  2916. 13_filename=Conversation_Test.state0
  2917. 14_title=DBC 2D YeOlden Test
  2918. 14_filename=DBC_2DYeOlden_Test.state0
  2919. 15_title=Jump Wait Volumes test
  2920. 15_filename=tmp_GBL_01a_jumpWaitVolumes.state0
  2921. 16_title=2D ZT Test Map
  2922. 16_filename=tmp_GBL_01a_virtuos2D_ZT.state0
  2923. 17_title=2D Multi-Track Test Map
  2924. 17_filename=tmp_GBL_01a_multiTrack2D.state0
  2925. 18_title=2D Multi-Track Multi-Height
  2926. 18_filename=tmp_GBL_01a_multiTrack2D_multiHeight.state1
  2927. 19_title=2D Multi-Track Multi-Height PRE
  2928. 19_filename=tmp_GBL_01a_multiTrack2D_MH_Pre.state0
  2929. 20_title=Zoo_Particle_Character
  2930. 20_filename=zoo.Zoo_Particle_Character
  2931. 21_title=Zoo_Particle_Enviroment
  2932. 21_filename=zoo.Zoo_Particle_Enviroment
  2933. 22_title=Zoo_Lighting
  2934. 22_filename=zoo_lighting.state0
  2935. 23_title=Save Property Test
  2936. 23_filename=tmp_GBL_01a_saveProperty.state0
  2937. 24_title=UI Test Map
  2938. 24_filename=UI_TestMap.start
  2939. 25_title=IGC Test
  2940. 25_filename=test_igc_sandbox.start
  2941. 26_title=Prescotts Arena Bossfight Test
  2942. 26_filename=TEST_tmp_GBL_prescottsArena.state2
  2943. 27_title=Map System Test Level
  2944. 27_filename=tmp_GBL_01a_mapSystem.state0
  2945. 28_title=Localization Test Harness - WWise Extra Memory Needed
  2946. 28_filename=tmp_LocalizationTestHarness.start
  2947. 29_title=Streaming Test
  2948. 29_filename=tmp_GBL_01a_stream1.stream1
  2949. 30_title=GEN3 ONLY: Mickey/Oswald Test Map
  2950. 30_filename=NPC_Test_gen3.start
  2951. [MainMenu_Virtuos_Test_Levels]
  2952. title=Virtuos Test Levels
  2953. 0_title=Virtuos_test
  2954. 0_filename=Virtuos_RZJ_01.level
  2955. [MainMenu_Blitz_Test_Levels]
  2956. title=Blitz Test Levels
  2957. 0_title=Shader Preview
  2958. 0_filename=test_ShaderPreview.state0
  2959. 1_title=5_ExportPipeline
  2960. 1_filename=exportPipeline.level
  2961. 2_title=Liquid Shader Preview
  2962. 2_filename=test_LiquidShaderPreview.state0
  2963. 3_title=Character Preview
  2964. 3_filename=test_CharacterPreview.state0
  2965. 4_title=Liquid Interaction Test
  2966. 4_filename=test_LiquidInteraction.state0
  2967. 5_title=Fog and Light Test
  2968. 5_filename=test_FogAndLightTest.state0
  2969. [MainMenu_Misc]
  2970. title=Misc
  2971. 0_title=Start Screen
  2972. 0_filename=mainmenu.start
  2973. 1_title=Test Realm
  2974. 1_filename=test_realm.start
  2975. 2_title=Test Rebecca
  2976. 2_filename=zoo_Rebecca.start
  2977. 3_title=Eve Test
  2978. 3_filename=eve_Test.EveTest
  2979. 4_title=Wendy Test
  2980. 4_filename=wendy_test.start
  2981. 5_title=Shuai Test Breakable Dynamic
  2982. 5_filename=Environments/_Test/sliu_test/tmp_sliu_BreakablesDynamic.gsa
  2983. 6_title=Shuai Test Save
  2984. 6_filename=Sliu_Test_Save.state0
  2985. 7_title=Shuai Test Breakable Generic
  2986. 7_filename=Environments/_Test/sliu_test/tmp_sliu_BreakablesGeneric.gsa
  2987. 8_title=Eve Test Cooking
  2988. 8_filename=test.eve_Test
  2989. [MainMenu_Legacy_Mini_Games]
  2990. title=Legacy Mini Games
  2991. 0_title=Burger Shop Game
  2992. 0_filename=test_MS.stream_1
  2993. 1_title=Ice Cream Shop Game
  2994. 1_filename=test_MS.stream_1
  2995. 2_title=Arena Mini Game
  2996. 2_filename=test_MS.stream_1
  2997. 3_title=Magic Shop Maze Game
  2998. 3_filename=test_MS.stream_1
  2999. 4_title=Music Shop Game
  3000. 4_filename=test_MS.stream_1
  3001. 5_title=Autopia Raceway Game
  3002. 5_filename=test_MS.stream_1
  3003. 6_title=Bwrx Arena Game
  3004. 6_filename=unknown
  3005. 7_title=Flowers Vs Spatters
  3006. 7_filename=MiniGames.FvS
  3007. 8_title=Pinball
  3008. 8_filename=tr.stream_1
  3009. 9_title=2D: Dumbo_01a
  3010. 9_filename=Dumbo_01a.Dumbo_01a
  3011. 10_title=2D: Dumbo_02a
  3012. 10_filename=Dumbo_02a.Dumbo_02a
  3013. [MainMenu_Interiors]
  3014. title=Interiors
  3015. 1_title=INT_GagFactory
  3016. 1_filename=INT_gagfactory.INT_GagFactory
  3017. 2_title=INT_CameraShop
  3018. 2_filename=INT_cameraShop.INT_cameraShop
  3019. 3_title=INT_DetectiveAgency
  3020. 3_filename=INT_detectiveAgency.INT_detectiveAgency
  3021. 4_title=INT_TikiHut
  3022. 4_filename=INT_tikiHut.INT_tikiHut
  3023. 5_title=INT_madHatterShop
  3024. 5_filename=INT_madHatterShop.INT_madHatterShop
  3025. 6_title=INT_cinema
  3026. 6_filename=INT_cinema.INT_cinema
  3027. 7_title=INT_arcade
  3028. 7_filename=INT_arcade.INT_arcade
  3029. 8_title=INT_pinTraderShop
  3030. 8_filename=INT_pinTraderShop.INT_pinTraderShop
  3031. 9_title=INT_louisShack
  3032. 9_filename=INT_louisShack.INT_louisShack
  3033. 10_title=INT_observatory
  3034. 10_filename=INT_observatory.INT_observatory
  3035. 11_title=INT_markTwainShip
  3036. 11_filename=INT_markTwainShip.INT_markTwainShip
  3037. 12_title=INT_leBatenShop
  3038. 12_filename=INT_leBatenShop.INT_leBatenShop
  3039. 13_title=INT_MickeyHouse
  3040. 13_filename=INT_mickeyHouse.INT_mickeyHouse
  3041. 14_title=INT_townHall
  3042. 14_filename=INT_townHall.INT_townHall
  3043. 15_title=INT_TreeTunnel
  3044. 15_filename=INT_TreeTunnel.INT_TreeTunnel
  3045. 16_title=INT_daisyHouse
  3046. 16_filename=INT_daisyHouse.INT_daisyHouse
  3047. 17_title=INT_hookLibrary
  3048. 17_filename=INT_hookLibrary.INT_hookLibrary
  3049. 18_title=INT_spatterHut
  3050. 18_filename=INT_spatterHut.INT_spatterHut
  3051. 19_title=IINT_clarabelleHouse
  3052. 19_filename=INT_clarabelleHouse.INT_clarabelleHouse
  3053. 20_title=INT_waltApartment
  3054. 20_filename=INT_waltApartment.INT_waltApartment
  3055. 21_title=INT_ortensiaHouse
  3056. 21_filename=INT_ortensiaHouse.INT_ortensiaHouse
  3057. 22_title=INT_gremlinForge
  3058. 22_filename=INT_gremlinForge.INT_gremlinForge
  3059. 23_title=INT_museum
  3060. 23_filename=INT_museum.INT_museum
  3061. 24_title=INT_emporium
  3062. 24_filename=INT_emporium.INT_emporium
  3063. 25_title=INT_generic
  3064. 25_filename=INT_generic.INT_generic
  3065. 26_title=INT_swissFamily
  3066. 26_filename=INT_swissFamily.INT_swissFamily
  3067. 27_title=INT_captainQuarters
  3068. 27_filename=INT_captainQuarters.INT_captainQuarters
  3069. [MainMenu_Prototype]
  3070. title=Prototype
  3071. 0_title=EM2 Prototype
  3072. 0_filename=demo.gp_demo_coop
  3073. 1_title=EM2 Prototype_AO
  3074. 1_filename=AO.gp_demo_coop_AO
  3075. 2_title=EM2 Prototype w/ More AI
  3076. 2_filename=demo.gp_demo_coop_MoreAI
  3077. 3_title=test_RZJ
  3078. 3_filename=unknown
  3079. 4_title=test_WXY
  3080. 4_filename=test.WXY_test
  3081. 5_title=test_ZT
  3082. 5_filename=test.ZT_test
  3083. 6_title=test_LPX
  3084. 6_filename=test_LPX.state0
  3085. 7_title=test_JJ
  3086. 7_filename=test.JJ_test
  3087. 8_title=ClarabelleHouse_test
  3088. 8_filename=test.ClarabelleHouse_test
  3089. 9_title=WaltApartment_test
  3090. 9_filename=test.WaltApartment_test
  3091. 10_title=MickeyHouse_test
  3092. 10_filename=test.MickeyHouse_test
  3093. 11_title=Townhall_test
  3094. 11_filename=test.Townhall_test
  3095. 12_title=IceCream_test
  3096. 12_filename=test.IceCream_test
  3097. [MainMenu_Vita_Test]
  3098. title=Vita_Test
  3099. 0_title=White Box Room
  3100. 0_filename=Vita_White_Box_Test.start
  3101.  
  3102. [MainMenuCommands]
  3103. [MainMenuCommands_Menu0]
  3104. Command1=Menu1
  3105. CommandName1=-Start-
  3106. [MainMenuCommands_Menu1]
  3107. Command1=Menu2
  3108. CommandName1=-Start Game-
  3109. Command2=Menu3
  3110. CommandName2=-Options-
  3111. Command3=Menu4
  3112. CommandName3=-Extras-
  3113. Command4=LevelSelect
  3114. CommandName4=-Level Select-
  3115. [MainMenuCommands_Menu2]
  3116. CommandName1=-Play Save-
  3117. CommandName2=-Delete Save-
  3118. [MainMenuCommands_Menu3]
  3119. CommandName1=-Left Hand Mode-
  3120. CommandName2=-SFX Volume-
  3121. CommandName3=-Music Volume-
  3122. CommandName4=-Hor Camera Invert-
  3123. CommandName5=-Vert Camera Invert-
  3124. CommandName6=-Rubble-
  3125. CommandName7=-Reset To Default-
  3126. CommandName8=-Display Controls-
  3127. CommandName9=-Connectivity-
  3128. CommandName10=-Cursor Speed-
  3129. CommandName11=-Camera Speed-
  3130. CommandName13=-TV Settings-
  3131. [MainMenuCommands_Menu4]
  3132. CommandName1=-Achievements-
  3133. CommandName2=-Movies-
  3134. CommandName3=-Concept Art-
  3135. CommandName4=-Cartoons-
  3136. CommandName5=-Credits-
  3137. [MainMenuCommands_Menu5]
  3138. Command1=PlayLevel("YensidsLab.HouseStart")
  3139. CommandName1=Yensid's Lab
  3140. Command2=PlayLevel("service_station.service_station")
  3141. CommandName2=Service Station
  3142. Command3=PlayLevel("Transition_01.state0")
  3143. CommandName3=D.E.C. 1
  3144. Command4=PlayLevel("LMR_MadDoctorAttic.Visit_1")
  3145. CommandName4=Attic
  3146. Command5=PlayLevel("MeanStreet_North.Visit_1")
  3147. CommandName5=Mean Streets North
  3148. Command6=PlayLevel("MeanStreet_South.Visit1")
  3149. CommandName6=Mean Streets South
  3150. Command7=PlayLevel("VTL_Oasis.Main_MainStory")
  3151. CommandName7=Venture
  3152. [Mickey]
  3153. CombatIdleMinTime=5.0
  3154. CombatIdleMaxTime=15.0
  3155. FidgetMinTime=4.0
  3156. FidgetMaxTime=15.0
  3157. SkillStompButtonThreshold=0.33333
  3158. FallVelocityRumble=-10.0
  3159. DeathTestDistanceFromGround=5.0
  3160. OneHitPointDamageRumbleAmount=0.1
  3161. TwoHitPointDamageRumbleAmount=0.5
  3162. ThreePlusHitPointDamageRumbleAmount=1.0
  3163. CoopTossHeight=6
  3164. EnableHackForMickey=false
  3165. DisplayPlayerStateName=true
  3166. [Mickey_SplitScreen]
  3167. ActivationDelay=1.0
  3168. [Mickey_WandBulbColorInfo]
  3169. MickeyRGB=(1.0,0.913,0.0,1.0)
  3170. OswaldRGB=(0.41,0.0,1.0,1.0)
  3171. MickeyHue=55
  3172. OswaldHue=265
  3173. PaintHue=240
  3174. ThinnerHue=120
  3175. ElectricHue=172
  3176. [MickeyAbilities]
  3177. [MickeyAbilities_Tool]
  3178. Name=MagicBrush
  3179. [MickeyAbilities_Revive]
  3180. HidePlayerTool=false
  3181. TimeToHidePlayerTool=1.53
  3182. PlayerRespawnWarpEffectName=MickeyRespawnWarp
  3183. PlayerRespawnEffectName=MickeyRespawnSpawn
  3184. PlayerPuddledEffectName=MickeyPuddledFX
  3185. PlayerReviveEffectName=MickeyReviveFX
  3186. PlayerPuddledOutTime=4.2
  3187. [MickeyAbilities_Use]
  3188. MoveToGrabSpeedMultiplier=2.0
  3189. [MickeyTracking]
  3190. TotalPlayStyleBarLength=90
  3191. PlaystyleDrivesShader=false
  3192. DefaultStimType=ST_SLOW
  3193. DefaultStimAmount=2.0
  3194. MickeyReceivesPointsForGusActions=true
  3195. PercentageJigsawPiecesPaintedForPaintedStatus=0.70
  3196. PercentageJigsawPiecesPaintedForThinnedStatus=0.30
  3197. DamageToPlaystylePointsMultiplier=0
  3198. ScoreForNonLethalWatchUsage=0
  3199. ScoreForNonLethalTVUsage=0
  3200. ScoreForAnvilPlatforming=0
  3201. NPCRestoredScore=5
  3202. NPCPuddledScore=-5
  3203. NumRewardPoints=7
  3204. ThinJigsawPiece=-0.25
  3205. ThinJigsawCluster=-2
  3206. ThinAllJigsawsInZone=-5
  3207. PaintJigsawPiece=0.25
  3208. PaintJigsawCluster=2
  3209. PaintAllJigsawsInZone=5
  3210. [MickeyTracking_Neutral_Reward_Point0]
  3211. AdditionalPaintCapacity=0
  3212. AdditionalThinnerCapacity=0
  3213. RibbonLength=0.95
  3214. RibbonFrequency=1.5
  3215. [MickeyTracking_Paint_Reward_Point1]
  3216. ScoreForPointReward=70
  3217. AdditionalPaintCapacity=0
  3218. AdditionalThinnerCapacity=0
  3219. PaintStimType=ST_SLOW
  3220. StimAmount=2
  3221. RibbonLength=0.9
  3222. RibbonFrequency=2.0
  3223. [MickeyTracking_Paint_Reward_Point2]
  3224. ScoreForPointReward=140
  3225. AdditionalPaintCapacity=0
  3226. AdditionalThinnerCapacity=0
  3227. PaintStimType=ST_SLOW
  3228. StimAmount=2
  3229. RibbonLength=0.85
  3230. RibbonFrequency=2.25
  3231. [MickeyTracking_Paint_Reward_Point3]
  3232. ScoreForPointReward=210
  3233. AdditionalPaintCapacity=0
  3234. AdditionalThinnerCapacity=0
  3235. PaintStimType=ST_SLOW
  3236. StimAmount=2
  3237. [MickeyTracking_Thinner_Reward_Point1]
  3238. ScoreForPointReward=-70
  3239. AdditionalPaintCapacity=0
  3240. AdditionalThinnerCapacity=0
  3241. PaintStimType=ST_SLOW
  3242. StimAmount=1
  3243. RibbonLength=1.0
  3244. RibbonFrequency=1.25
  3245. [MickeyTracking_Thinner_Reward_Point2]
  3246. ScoreForPointReward=-140
  3247. AdditionalPaintCapacity=0
  3248. AdditionalThinnerCapacity=0
  3249. PaintStimType=ST_SLOW
  3250. StimAmount=1
  3251. RibbonLength=1.8
  3252. RibbonFrequency=1.0
  3253. [MickeyTracking_Thinner_Reward_Point3]
  3254. ScoreForPointReward=-210
  3255. AdditionalPaintCapacity=0
  3256. AdditionalThinnerCapacity=0
  3257. PaintStimType=ST_SLOW
  3258. StimAmount=1
  3259. RibbonLength=2.4
  3260. RibbonFrequency=0.85
  3261. [MickeyTracking_Neutral_Reward_Point0_Active_Ribbons]
  3262. Ribbon1=MK_ear_L1
  3263. Ribbon2=MK_ear_L2
  3264. Ribbon3=MK_ear_L3
  3265. Ribbon4=MK_ear_R1
  3266. Ribbon5=MK_ear_R2
  3267. Ribbon6=MK_ear_R3
  3268. Ribbon7=MK_elbow_L
  3269. Ribbon8=MK_elbow_R
  3270. [MickeyTracking_Paint_Reward_Point1_Active_Ribbons]
  3271. Ribbon1=MK_ear_L1
  3272. Ribbon2=MK_ear_L2
  3273. Ribbon3=MK_ear_R1
  3274. Ribbon4=MK_ear_R2
  3275. Ribbon5=MK_elbow_L
  3276. Ribbon6=MK_elbow_R
  3277. [MickeyTracking_Paint_Reward_Point2_Active_Ribbons]
  3278. Ribbon1=MK_ear_L1
  3279. Ribbon2=MK_ear_R1
  3280. Ribbon3=MK_elbow_L
  3281. Ribbon4=MK_elbow_R
  3282. [MickeyTracking_Paint_Reward_Point3_Active_Ribbons]
  3283. [MickeyTracking_Thinner_Reward_Point1_Active_Ribbons]
  3284. Ribbon1=MK_ear_L1
  3285. Ribbon2=MK_ear_L2
  3286. Ribbon3=MK_ear_L3
  3287. Ribbon4=MK_ear_R1
  3288. Ribbon5=MK_ear_R2
  3289. Ribbon6=MK_ear_R3
  3290. Ribbon7=MK_elbow_L
  3291. Ribbon8=MK_elbow_L2
  3292. Ribbon9=MK_elbow_R
  3293. Ribbon10=MK_elbow_R2
  3294. [MickeyTracking_Thinner_Reward_Point2_Active_Ribbons]
  3295. Ribbon1=MK_ear_L1
  3296. Ribbon2=MK_ear_L2
  3297. Ribbon3=MK_ear_L3
  3298. Ribbon4=MK_ear_L4
  3299. Ribbon5=MK_ear_R1
  3300. Ribbon6=MK_ear_R2
  3301. Ribbon7=MK_ear_R3
  3302. Ribbon8=MK_ear_R4
  3303. Ribbon9=MK_elbow_L
  3304. Ribbon10=MK_elbow_L2
  3305. Ribbon11=MK_elbow_R
  3306. Ribbon12=MK_elbow_R2
  3307. [MickeyTracking_Thinner_Reward_Point3_Active_Ribbons]
  3308. Ribbon1=MK_ear_L1
  3309. Ribbon2=MK_ear_L2
  3310. Ribbon3=MK_ear_L3
  3311. Ribbon4=MK_ear_L4
  3312. Ribbon5=MK_ear_L5
  3313. Ribbon6=MK_ear_R1
  3314. Ribbon7=MK_ear_R2
  3315. Ribbon8=MK_ear_R3
  3316. Ribbon9=MK_ear_R4
  3317. Ribbon10=MK_ear_R5
  3318. Ribbon11=MK_elbow_L
  3319. Ribbon12=MK_elbow_L2
  3320. Ribbon13=MK_elbow_R
  3321. Ribbon14=MK_elbow_R2
  3322. Ribbon15=MK_hand_L
  3323. Ribbon16=MK_hand_R
  3324. [OswaldAbilities]
  3325. [OswaldAbilities_Turret]
  3326. StopAction=Jump2
  3327. StartFirePaintAction=Start Electric Stream2
  3328. StopFirePaintAction=End Electric Stream2
  3329. StartFireThinnerAction=AimBoomerangStart2
  3330. StopFireThinnerAction=AimBoomerangStop2
  3331. [OswaldAbilities_Tool]
  3332. Name=oswald_remote
  3333. [OswaldAbilities_Revive]
  3334. PlayerRespawnWarpEffectName=OswaldRespawnWarp
  3335. PlayerRespawnEffectName=OswaldRespawnSpawn
  3336. PlayerPuddledEffectName=OswaldPuddledFX
  3337. PlayerReviveEffectName=OswaldReviveFX
  3338. PlayerPuddledOutTime=4.36
  3339. HidePlayerTool=false
  3340. [OswaldAbilities_Camera]
  3341. ZoomInStartAction=CameraZoomInStart2
  3342. ZoomInEndAction=CameraZoomInEnd2
  3343. ZoomOutStartAction=CameraZoomOutStart2
  3344. ZoomOutEndAction=CameraZoomOutEnd2
  3345. TakePictureAction=CameraTakePicture2
  3346. PictureAcceptAction=CameraTakePicture2
  3347. PictureDiscardAction=CameraPictureDiscard2
  3348. [OswaldAbilities_Toss]
  3349. AskForTossThoughtName=""
  3350. AskedForTossThoughtName=MickeyCallForHelpThoughtBubble
  3351. [OswaldAbilities_Use]
  3352. CallForUseThoughtName=OswaldCallForHelpThoughtBubble
  3353. MoveToGrabSpeedMultiplier=2.0
  3354. [OswaldAbilities_Spin]
  3355. FXName=Oswald_Spin_FX
  3356.  
  3357. [OswaldAIAbilities]
  3358. [OswaldAIAbilities_Hover]
  3359. InitialGravityDown=0.0
  3360. GravityDown=-0.5
  3361. ExtraHeight=0.5
  3362. Timeout=7.0
  3363. InitialGravityTime=5.0
  3364. VelocityFudgeForExtraHeight=-0.1
  3365. [OswaldAIAbilities_Tool]
  3366. Name=oswald_remote
  3367. [OswaldAIAbilities_ElectricStream]
  3368. MaxRange=20.0
  3369. [OswaldAIAbilities_Toss]
  3370. AskForTossThoughtName=OswaldCallForHelpThoughtBubble
  3371. AskedForTossThoughtName=MickeyCallForHelpThoughtBubble
  3372. [OswaldAIAbilities_Use]
  3373. MoveToGrabSpeedMultiplier=1.0
  3374. [OswaldAIAbilities_Spin]
  3375. FXName=Oswald_Spin_FX
  3376. [OswaldAIAbilities_Bounce]
  3377. BounceOnCharactersOnly=true
  3378.  
  3379. [OverShoulderCamera]
  3380. FaceCursor=false
  3381. FaceMickeyForward=true
  3382. EnterTransitionTime=0.25
  3383. ExitTransitionTime=1.0
  3384. MountMovementSpeedModifier=0
  3385. OffsetFromMountPositionX=0
  3386. OffsetFromMountPositionY=1.1
  3387. OffsetFromMountPositionZ=0
  3388. [OverShoulderCamera_ScreenSteer]
  3389. Active=false
  3390. DpadActive=true
  3391. DpadYawSpeed=3.5
  3392. DpadPitchSpeed=2.1
  3393. AnalogActive=true
  3394. AnalogYawSpeed=1.75
  3395. AnalogPitchSpeed=1.05
  3396. SteerThresholdX=0
  3397. SteerScreenTranslateMultiplier=0
  3398. BorderX=300
  3399. BorderY=75
  3400. BorderPushX=3.0
  3401. BorderPushY=3.0
  3402. OnScreenStartDelay=0
  3403. OffScreenStartDelay=0
  3404. OffScreenStopDelay=1000
  3405. LookMaxPitch=60.0
  3406. LookMinPitch=-60.0
  3407. LookPitchSlowRange=10.0
  3408. [OverShoulderCamera_Input]
  3409. DpadYaw_RampUp=0.15
  3410. DpadYaw_RampDown=0.5
  3411. DpadPitch_RampUp=0.15
  3412. DpadPitch_RampDown=0.5
  3413. AnalogYaw_RampUp=0.15
  3414. AnalogYaw_RampDown=0.5
  3415. AnalogPitch_RampUp=0.15
  3416. AnalogPitch_RampDown=0.5
  3417. [PinBuffs]
  3418. [PinBuffs_Default]
  3419. Name="Default Pin Buff Name"
  3420. PaintRegenSpeed=0.0
  3421. PaintRegenCap=0.0
  3422. ThinnerRegenSpeed=0.0
  3423. ThinnerRegenCap=0.0
  3424. SketchCooldown=0.0
  3425. GuardianCap=0.0
  3426. ElectricRegenSpeed=0.0
  3427. ElectricRegenCap=0.0
  3428. BoomerangTargets=0.0
  3429. MaxHealthRegenAmount=0.0
  3430. InitialHealthRegenWaitTime=0.0
  3431. HealthRegenCycleWaitTime=0.0
  3432. HealthRegeneratedPerCycle=0.0
  3433. InvisibileTime=0.0
  3434. IndelibleTime=0.0
  3435. [PinBuffs_Pin_Buff_1]
  3436. Name="Innovation"
  3437. ElectricRegenSpeed=0.5
  3438. MaxHealthRegenAmount=1.0
  3439. InitialHealthRegenWaitTime=0.33
  3440. HealthRegenCycleWaitTime=0.33
  3441. [PinBuffs_Pin_Buff_2]
  3442. Name="Individualism"
  3443. ThinnerRegenSpeed=0.5
  3444. BoomerangTargets=1.0
  3445. [PinBuffs_Pin_Buff_3]
  3446. Name="Adventure"
  3447. ElectricRegenSpeed=0.5
  3448. MaxHealthRegenAmount=1.0
  3449. InitialHealthRegenWaitTime=0.33
  3450. HealthRegenCycleWaitTime=0.33
  3451. [PinBuffs_Pin_Buff_4]
  3452. Name="Knowledge"
  3453. GuardianCap=1.0
  3454. BoomerangTargets=1.0
  3455. [PinBuffs_Pin_Buff_5]
  3456. Name="Pioneering"
  3457. PaintRegenCap=10.0
  3458. InvisibleTime=0.5
  3459. [PinBuffs_Pin_Buff_6]
  3460. Name="Tomorrow"
  3461. GuardianCap=1.0
  3462. ElectricRegenCap=10.0
  3463. [PinBuffs_Pin_Buff_7]
  3464. Name="Self-Reliance"
  3465. ThinnerRegenCap=10.0
  3466. IndelibleTime=0.5
  3467. [PinBuffs_Pin_Buff_8]
  3468. Name="Compassion"
  3469. PaintRegenSpeed=0.5
  3470. PaintRegenCap=10.0
  3471. [PinBuffs_Pin_Buff_9]
  3472. Name="Discovery"
  3473. BoomerangTargets=1.0
  3474. InvisibleTime=0.5
  3475. [PinBuffs_Pin_Buff_10]
  3476. Name="Freedom"
  3477. ElectricRegenCap=10.0
  3478. IndelibleTime=0.5
  3479. [PinBuffs_Pin_Buff_11]
  3480. Name="Heritage"
  3481. PaintRegenSpeed=0.5
  3482. BoomerangTargets=1.0
  3483. [PinBuffs_Pin_Buff_12]
  3484. Name="Independence"
  3485. ThinnerRegenSpeed=0.5
  3486. ThinnerRegenCap=10.0
  3487. [PlayerCostumes]
  3488. [PlayerCostumes_Minimal_Mickey]
  3489. NIF_Path="characters/mickeyminimal/mickeyminimal.nif"
  3490. [PlayerCostumes_Minimal_Oswald]
  3491. NIF_Path="characters/oswaldminimal/oswaldminimal.nif"
  3492. [PlayerCostumes_Default_Mickey]
  3493. NIF_Path="characters/mickey/mickey.nif"
  3494. ShoesColor=(0.866,0.737,0.0,1.0)
  3495. PantsColor=(0.471,0.152,0.152,0.0)
  3496. GlovesColor=(0.725,0.725,0.725,0.0)
  3497. [PlayerCostumes_Default_Oswald]
  3498. NIF_Path="characters/oswald/oswald.nif"
  3499. ShoesColor=(0.0,0.0,0.0,1.0)
  3500. PantsColor=(0.078,0.341,0.392,0.0)
  3501. GlovesColor=(0.0,0.0,0.0,0.0)
  3502. [PlayerCostumes_Steamboat_Willie]
  3503. NIF_Path="characters/mickeysteamboatwillie/mickeysteamboatwillie.nif"
  3504. Static_Ears=true
  3505. Has_Knockback_Effect=true
  3506. ShoesColor=(0.400,0.415,0.388,1.0)
  3507. PantsColor=(0.403,0.392,0.333,0.0)
  3508. GlovesColor=(0.0,0.0,0.0,0.0)
  3509. [PlayerCostumes_Touchdown_Mickey]
  3510. NIF_Path="characters/mickeyfootball/mickeyfootball.nif"
  3511. Static_Ears=true
  3512. Has_Knockback_Effect=true
  3513. Damage_Modifier=3
  3514. ShoesColor=(0.486,0.396,0.271,1.0)
  3515. PantsColor=(0.282,0.212,0.165,0.0)
  3516. GlovesColor=(0.725,0.725,0.725,0.0)
  3517. [PlayerCostumes_Fire_Fighter]
  3518. NIF_Path="characters/mickeyfirefighter/mickeyfirefighter.nif"
  3519. Hat_NIF_Path="characters/mickeyfirefighter/masters/mickeyfirefighterhat.nif"
  3520. Static_Ears=true
  3521. Stream_Range_Multiplier=1.3
  3522. ShoesColor=(0.866,0.737,0.0,1.0)
  3523. PantsColor=(0.471,0.152,0.152,0.0)
  3524. GlovesColor=(0.725,0.725,0.725,0.0)
  3525. [PlayerCostumes_Brave_Little_Tailor]
  3526. NIF_Path="characters/mickeybravelittletailor/mickeybravelittletailor.nif"
  3527. Static_Ears=true
  3528. Has_Knockback_Effect=true
  3529. ShoesColor=(0.866,0.737,0.0,1.0)
  3530. PantsColor=(0.471,0.152,0.152,0.0)
  3531. GlovesColor=(0.725,0.725,0.725,0.0)
  3532. [PlayerCostumes_Building_A_Building]
  3533. NIF_Path="characters/mickeyconstruction/mickeyconstruction.nif"
  3534. Hat_NIF_Path="characters/mickeyconstruction/masters/mickeyconstructionhat.nif"
  3535. Has_Knockback_Effect=true
  3536. Static_Ears=true
  3537. Scrap_Metal_Multiplier = 1.5
  3538. ShoesColor=(0.866,0.737,0.0,1.0)
  3539. PantsColor=(0.471,0.152,0.152,0.0)
  3540. GlovesColor=(0.725,0.725,0.725,0.0)
  3541. [PlayerCostumes_Sorcerers_Apprentice]
  3542. NIF_Path="characters/mickeyfantasia/mickeyfantasia.nif"
  3543. Additional_Max_Paint_Thinner_Ammo=30.0
  3544. ShoesColor=(0.866,0.737,0.0,1.0)
  3545. PantsColor=(0.471,0.152,0.152,0.0)
  3546. GlovesColor=(0.725,0.725,0.725,0.0)
  3547. [PlayerCostumes_Track_Runner]
  3548. NIF_Path="characters/oswaldtrackrunner/oswaldtrackrunner.nif"
  3549. ShoesColor=(0.0,0.0,0.0,1.0)
  3550. PantsColor=(0.078,0.341,0.392,0.0)
  3551. GlovesColor=(0.0,0.0,0.0,0.0)
  3552. [PlayerCostumes_Mad_Doctor]
  3553. NIF_Path="characters/oswaldmaddoctor/oswaldmaddoctor.nif"
  3554. Has_Knockback_Effect=true
  3555. Hack_Sweet_Spot_Modifier=1.5
  3556. ShoesColor=(0.0,0.0,0.0,1.0)
  3557. PantsColor=(0.090,0.255,0.353,0.0)
  3558. GlovesColor=(0.608,0.600,0.541,0.0)
  3559. [PlayerCostumes_Tron]
  3560. NIF_Path="characters/oswaldtron/oswaldtron.nif"
  3561. Has_Knockback_Effect=true
  3562. Extended_Boomerang_Range=20.0
  3563. ShoesColor=(0.294,0.486,0.333,1.0)
  3564. PantsColor=(0.427,0.400,0.361,0.0)
  3565. GlovesColor=(0.235,0.227,0.247,0.0)
  3566. [PlayerCostumes_Knight]
  3567. NIF_Path="characters/oswaldknight/oswaldknight.nif"
  3568. Has_Knockback_Effect=true
  3569. Damage_Modifier=3
  3570. ShoesColor=(0.0,0.0,0.0,1.0)
  3571. PantsColor=(0.078,0.341,0.392,0.0)
  3572. GlovesColor=(0.0,0.0,0.0,0.0)
  3573. [PlayerCostumes_Gremlin]
  3574. NIF_Path="characters/oswaldgremlin/oswaldgremlin.nif"
  3575. ShoesColor=(0.266,0.204,0.106,1.0)
  3576. PantsColor=(0.090,0.255,0.353,0.0)
  3577. GlovesColor=(0.608,0.600,0.541,0.0)
  3578.  
  3579. [Playstyle]
  3580. EnableDebugPrint=false
  3581. TestAllPlaystyleEntities=false
  3582. NeutralMinimum=0.25
  3583. NeutralMaximum=0.75
  3584. HysteresisAdjustment=0.05
  3585.  
  3586. [RadialMenuCommands]
  3587. [RadialMenuCommands_Menu0]
  3588. Command1=Exit
  3589. CommandName1=-Exit-
  3590. Command2=FlyCamera(GetPlayer())
  3591. CommandName2=-Fly Camera-
  3592. Command3=TeleportToCamera(GetPlayer())
  3593. CommandName3=Teleport to Camera
  3594. Command4=RestartLevel
  3595. CommandName4=-Restart Level-
  3596. Command5=Menu1
  3597. CommandName5=-More options-
  3598. Command6=ToggleGod
  3599. CommandName6=-Toggle Godmode-
  3600. Command7=SetHealth(GetPlayer(),GetPropertyInt(GetPlayer(),'MaxHealth',0))SetAmmo('Paint',GetAmmoMax('Paint'))SetAmmo('Thinner',GetAmmoMax('Thinner'))
  3601. CommandName7=-Full Health/Ammo-
  3602. Command8=UnlockAllAbilities()
  3603. CommandName8=-Add Abilities-
  3604. [RadialMenuCommands_Menu1]
  3605. Command1=Exit
  3606. CommandName1=-Exit-
  3607. Command2=Menu7
  3608. CommandName2=-Save/Load/Quest-
  3609. Command3=Menu3
  3610. CommandName3=-Player Commands-
  3611. Command4=Menu2
  3612. CommandName4=-Camera/Input/HUD-
  3613. Command6=Menu8
  3614. CommandName6=-Art Debug-
  3615. Command7=Menu5
  3616. CommandName7=-Item Debug-
  3617. Command8=Menu0
  3618. CommandName8=-Previous Menu-
  3619. [RadialMenuCommands_Menu2]
  3620. Command1=Exit
  3621. CommandName1=-Exit-
  3622. Command2=DropCamera(GetPlayer())HideReticleOnly()HideHud()
  3623. CommandName2=-Pause Camera-
  3624. Command3=UnrestrictCutSceneInput()
  3625. CommandName3=-Unrestrict Cutscene Input-
  3626. Command4=ToggleDebugText()
  3627. CommandName4=-Debug Text-
  3628. Command5=ToggleMiscDebugInfo()
  3629. CommandName5=-Extra Info-
  3630. Command6=ToggleHudVisibility()
  3631. CommandName6=-Hud Visibility-
  3632. Command8=Menu1
  3633. CommandName8=-Previous Menu-
  3634. [RadialMenuCommands_Menu3]
  3635. Command1=Exit
  3636. CommandName1=-Exit-
  3637. Command2=Menu4
  3638. CommandName2=-More Options-
  3639. Command3=SetHealth(GetPlayerOrAI(PLAYER_ONE),0)
  3640. CommandName3=Kill Mickey
  3641. Command4=SetHealth(GetPlayerOrAI(PLAYER_TWO),0)
  3642. CommandName4=Kill Oswald
  3643. Command5=Menu6
  3644. CommandName5=-Give Guardians-
  3645. Command6=DEBUG_SetPlayer_InkWell('Invisible')
  3646. CommandName6=Set Player Invisible
  3647. Command7=DEBUG_SetPlayer_InkWell('Indelible')
  3648. CommandName7=Set Player Indelible
  3649. Command8=Menu1
  3650. CommandName8=-Previous Menu-
  3651. [RadialMenuCommands_Menu4]
  3652. Command1=Exit
  3653. CommandName1=-Exit-
  3654. Command4=IncreaseMaxTicket_L3()
  3655. CommandName4=Max Wallet Size
  3656. Command5=SetMickeyToMaxHealth()
  3657. CommandName5=Max Health
  3658. Command6=SetPaintAmmoToMax()
  3659. CommandName6=Max Paint Ammo
  3660. Command7=SetThinnerAmmoToMax()
  3661. CommandName7=Max Thinner Ammo
  3662. Command8=Menu3
  3663. CommandName8=-Previous Menu-
  3664. [RadialMenuCommands_Menu5]
  3665. Command1=Exit
  3666. CommandName1=-Exit-
  3667. Command2=Menu10
  3668. CommandName2=-Currency Items-
  3669. Command3=Menu11
  3670. CommandName3=-Misc Items-
  3671. Command8=Menu1
  3672. CommandName8=-Previous Menu-
  3673. [RadialMenuCommands_Menu6]
  3674. Command1=Exit
  3675. CommandName1=-Exit-
  3676. Command2=AddPaintGuardian()
  3677. CommandName2=1 Paint Guardian
  3678. Command3=AddPaintGuardian()AddPaintGuardian()
  3679. CommandName3=2 Paint Guardians
  3680. Command4=AddPaintGuardian()AddPaintGuardian()AddPaintGuardian()
  3681. CommandName4=3 Paint Guardians
  3682. Command5=Menu3
  3683. CommandName5=-Previous Menu-
  3684. Command6=AddThinnerGuardian()AddThinnerGuardian()AddThinnerGuardian()
  3685. CommandName6=3 Thinner Guardians
  3686. Command7=AddThinnerGuardian()AddThinnerGuardian()
  3687. CommandName7=2 Thinner Guardians
  3688. Command8=AddThinnerGuardian()
  3689. CommandName8=1 Thinner Guardian
  3690. [RadialMenuCommands_Menu7]
  3691. Command1=Exit
  3692. CommandName1=-Exit-
  3693. Command2=Quest_GiveAllQuests()
  3694. CommandName2=Give All Quests
  3695. Command3=Quest_CompleteQuests()
  3696. CommandName3=Complete Quests
  3697. Command4=Quest_CompleteChallenges()
  3698. CommandName4=Complete Challenges
  3699. Command5=DumpGlobals()
  3700. CommandName5=Dump Globals
  3701. Command6=LoadGameFromMemory(true)
  3702. CommandName6=Load Checkpoint
  3703. Command7=SaveGameToMemory("",false)
  3704. CommandName7=Save Checkpoint
  3705. Command8=Menu1
  3706. CommandName8=-Previous Menu-
  3707. [RadialMenuCommands_Menu8]
  3708. Command1=Exit
  3709. CommandName1=-Exit-
  3710. Command2=Menu16
  3711. CommandName2=-Debug PostProcess-
  3712. Command3=Menu9
  3713. CommandName3=-Teleport Locations-
  3714. Command4=Menu12
  3715. CommandName4=-Debug Playstyle-
  3716. Command5=DebugFlyCamera()
  3717. CommandName5=-Debug Fly Camera-
  3718. Command6=Menu15
  3719. CommandName6=-Debug Lighting-
  3720. Command7=Menu17
  3721. CommandName7=-2D Track Swap-
  3722. Command8=Menu1
  3723. CommandName8=-Previous Menu-
  3724. [RadialMenuCommands_Menu9]
  3725. Command1=Exit
  3726. CommandName1=-Exit-
  3727. Command2=Prefab_RadialTeleportToLocation("01")
  3728. CommandName2=Location 1
  3729. Command3=Prefab_RadialTeleportToLocation("02")
  3730. CommandName3=Location 2
  3731. Command4=Prefab_RadialTeleportToLocation("03")
  3732. CommandName4=Location 3
  3733. Command5=Prefab_RadialTeleportToLocation("04")
  3734. CommandName5=Location 4
  3735. Command6=Prefab_RadialTeleportToLocation("05")
  3736. CommandName6=Location 5
  3737. Command7=Prefab_RadialTeleportToLocation("06")
  3738. CommandName7=Location 6
  3739. Command8=Menu8
  3740. CommandName8=-Previous Menu-
  3741. [RadialMenuCommands_Menu10]
  3742. Command1=Exit
  3743. CommandName1=-Exit-
  3744. Command2=AddCurrency("ETicket", 5000)
  3745. CommandName2=5000 E-Tickets
  3746. Command3=AddCurrency("Cloth", 5000)
  3747. CommandName3=5000 Cloth
  3748. Command4=AddCurrency("ScrapMetal", 5000)
  3749. CommandName4=5000 Scrap Metal
  3750. Command5=AddCurrency("Pins", 5000)
  3751. CommandName5=5000 Pins
  3752. Command8=Menu5
  3753. CommandName8=-Previous Menu-
  3754. [RadialMenuCommands_Menu11]
  3755. Command1=Exit
  3756. CommandName1=-Exit-
  3757. Command2=AddAllSketchUpgrades()
  3758. CommandName2=All Sketch Upgrades
  3759. Command3=UnlockAllPinBuffs()
  3760. CommandName3=All Spirits
  3761. Command4=UnlockAllCostumes()
  3762. CommandName4=All Costumes
  3763. Command5=DebugGiveAllCollectibles()
  3764. CommandName5=All Collectibles
  3765. Command8=Menu5
  3766. CommandName8=-Previous Menu-
  3767. [RadialMenuCommands_Menu12]
  3768. Command1=Exit
  3769. CommandName1=-Exit-
  3770. Command2=TogglePlaystyleOverride()
  3771. CommandName2=Toggle Overrides
  3772. Command3=Menu13
  3773. CommandName3=Paint Overrides
  3774. Command4=Menu14
  3775. CommandName4=Thinner Overrides
  3776. Command5=Menu8
  3777. CommandName5=-Previous Menu-
  3778. [RadialMenuCommands_Menu13]
  3779. Command1=Exit
  3780. CommandName1=-Exit-
  3781. Command2=SetPaintPlayStyleLevel(0.0)
  3782. CommandName2=Set Paint 0%
  3783. Command3=SetPaintPlayStyleLevel(0.25)
  3784. CommandName3=Set Paint 25%
  3785. Command4=SetPaintPlayStyleLevel(0.50)
  3786. CommandName4=Set Paint 50%
  3787. Command5=SetPaintPlayStyleLevel(0.75)
  3788. CommandName5=Set Paint 75%
  3789. Command6=SetPaintPlayStyleLevel(1.0)
  3790. CommandName6=Set Paint 100%
  3791. Command8=Menu12
  3792. CommandName8=-Previous Menu-
  3793. [RadialMenuCommands_Menu14]
  3794. Command1=Exit
  3795. CommandName1=-Exit-
  3796. Command2=SetThinnerPlayStyleLevel(0.0)
  3797. CommandName2=Set Thinner 0%
  3798. Command3=SetThinnerPlayStyleLevel(0.25)
  3799. CommandName3=Set Thinner 25%
  3800. Command4=SetThinnerPlayStyleLevel(0.50)
  3801. CommandName4=Set Thinner 50%
  3802. Command5=SetThinnerPlayStyleLevel(0.75)
  3803. CommandName5=Set Thinner 75%
  3804. Command6=SetThinnerPlayStyleLevel(1.0)
  3805. CommandName6=Set Thinner 100%
  3806. Command8=Menu12
  3807. CommandName8=-Previous Menu-
  3808. [RadialMenuCommands_Menu15]
  3809. Command1=Exit
  3810. CommandName1=-Exit-
  3811. CommandName2=ToggleStaticDiffuse
  3812. Command2=ToggleStaticDiffuse(false)
  3813. CommandName3=ToggleDynamicDiffuse
  3814. Command3=ToggleDynamicDiffuse(false)
  3815. CommandName4=ToggleDiffuseTexture
  3816. Command4=ToggleDiffuseTexture(false)
  3817. CommandName5=ToggleSHDiffuse
  3818. Command5=ToggleSHDiffuse(false)
  3819. CommandName6=ToggleSpecularity
  3820. Command6=ToggleSpecularity(false)
  3821. CommandName7=ToggleNormalMap
  3822. Command7=ToggleNormalMap(false)
  3823. Command8=Menu8
  3824. CommandName8=-Previous Menu-
  3825. [RadialMenuCommands_Menu16]
  3826. Command1=Exit
  3827. CommandName1=-Exit-
  3828. Command4=ToggleColorSwap(false)
  3829. CommandName4=ToggleColorSwap
  3830. Command5=ToggleBloom(false)
  3831. CommandName5=ToggleBloom
  3832. Command6=AssetPerformanceReport()
  3833. ConnandName6=SpiiReport
  3834. Command8=Menu8
  3835. CommandName8=-Previous Menu-
  3836. [RadialMenuCommands_Menu17]
  3837. Command1=Exit
  3838. CommandName1=-Exit-
  3839. Command2=DeactivateCameraOverrideTrack('.Mickey_CameraOverrideTracks', GetPlayer())ActivateCameraOverrideTrack('.Mickey_CameraOverrideTracks', GetPlayer(), 0)
  3840. CommandName2=-Mickey To Front-
  3841. Command3=DeactivateCameraOverrideTrack('.Mickey_CameraOverrideTracks', GetPlayer())ActivateCameraOverrideTrack('.Mickey_CameraOverrideTracks', GetPlayer(), 1)
  3842. CommandName3=-Mickey To Back-
  3843. Command4=DeactivateCameraOverrideTrack('.Oswald_CameraOverrideTracks', GetPlayerOrAI(PLAYER_TWO))ActivateCameraOverrideTrack('.Oswald_CameraOverrideTracks', GetPlayerOrAI(PLAYER_TWO), 0)
  3844. CommandName4=-Oswald To Front-
  3845. Command5=DeactivateCameraOverrideTrack('.Oswald_CameraOverrideTracks', GetPlayerOrAI(PLAYER_TWO))ActivateCameraOverrideTrack('.Oswald_CameraOverrideTracks', GetPlayerOrAI(PLAYER_TWO), 1)
  3846. CommandName5=-Oswald To Back-
  3847. Command8=Menu8
  3848. CommandName8=-Previous Menu-
  3849. [SideScrollCamera]
  3850. [SideScrollCamera_Defaults]
  3851. Distance=5.5
  3852. LookAheadSpeed=0.005
  3853. [SideScrollCamera_SecondaryTarget]
  3854. EdgePercentage=0.65
  3855. ZoomOutLerp=0.2
  3856. ZoomInLerp=0.05
  3857. [SplineCamera]
  3858. SubSegmentChecks=50
  3859. [TitleIDs]
  3860. [TitleIDs_SaveDirectory]
  3861. TitleId="EPICMICKEY2_01"
  3862. TitlePrefix="EPICMICKEY2"
  3863.  
  3864. [UI]
  3865. [UI_SkipMovie]
  3866. SkipButtonHoldTime=3
  3867. [UI_Popup]
  3868. DisplayTime=3
  3869. [UI_DropdownCounter]
  3870. DelayBeforeUpdate=0
  3871. DelayAfterUpdate=1
  3872. [UI_Quest]
  3873. DelayAfterPopup=0.75
  3874. [UI_Credits]
  3875. DisplayRate=9.0
  3876. [UI_InventoryMaxedGlow]
  3877. DisplayTime=0.25
  3878. [UI_StartScreen]
  3879. IntroMovie=FE_StartScreen_In.bik
  3880. LoopMovie=FE_StartScreen_Loop.bik
  3881. [UI_Rendering]
  3882. Disable=0
  3883. ProxyTime=4
  3884. [UI_LoadingScreen]
  3885. Brightness=0.9
  3886.  
  3887. [Vehicle]
  3888. DefaultFriction=0.001
  3889. DefaultMass=400.0
  3890. DefaultRestitution=0
  3891. BoggingThreshold=100.0
  3892. StartDrivingDelay=1.0
  3893. PeelOutTimerBase=0.40
  3894. PeelOutTimerRand=0.25
  3895. [Vehicle_Dismount]
  3896. Side=1.5
  3897. Front=2.0
  3898. [Vehicle_VehicleData]
  3899. FrictionEqualizer=0.5
  3900. TorqueRollFactor=0.0
  3901. TorquePitchFactor=0.5
  3902. TorqueYawFactor=0.35
  3903. ChassisUnitInertiaYaw=1.0
  3904. ChassisUnitInertiaRoll=1.0
  3905. ChassisUnitInertiaPitch=1.0
  3906. ExtraTorqueFactor=0.0
  3907. MaxVelocityForPositionalFriction=100.0
  3908. [Vehicle_Wheel]
  3909. Radius=0.35
  3910. Width=0.2
  3911. Mass=10.0
  3912. FrictionFront=1.5
  3913. FrictionRear=1.0
  3914. ViscosityFriction=0.25
  3915. MaxFrictionScale=2.0
  3916. SlipAngle=15.0
  3917. ForceFeedbackMultiplier=0.1
  3918. SkidEffectThreshold=2.5
  3919. SkidDecalDelay=2.0f
  3920. SlipVelocityFrontTireSkidThreshold = 1.5
  3921. SlipVelocityRearTireSkidThreshold = 1.5
  3922. [Vehicle_AnalogDriverInput]
  3923. SlopeChangePointX=0.8
  3924. InitialSlope=0.7
  3925. DeadZone=0.0
  3926. AutoReverse=true
  3927. [Vehicle_Steering]
  3928. MaxSteeringAngleSlow=16
  3929. SpeedSlow=10
  3930. MaxSteeringAngleFast=12
  3931. SpeedFast=35
  3932. MaxSteeringChange=7.5
  3933. [Vehicle_Engine]
  3934. MaxTorque=150.0
  3935. MinRPM=1000.0
  3936. OptRPM=2500.0
  3937. MaxRPM=4000.0
  3938. TorqueFactorAtMinRPM=1.0
  3939. TorqueFactorAtMaxRPM=1.0
  3940. ResistanceFactorAtMinRPM=0.05
  3941. ResistanceFactorAtOptRPM=0.1
  3942. ResistanceFactorAtMaxRPM=0.3
  3943. MinTimeForRPMDrop=1.0
  3944. [Vehicle_Transmission]
  3945. VehicleTopSpeed=35.0
  3946. DownshiftRPM=1500.0
  3947. UpshiftRPM=3500.0
  3948. ClutchDelayTime=0.0
  3949. NumGears=3
  3950. GearsRatio1=2.0
  3951. GearsRatio2=1.5
  3952. GearsRatio3=1.0
  3953. GearsRatio4=0.75
  3954. ReverseGearRatio=2.0
  3955. WheelsTorqueRatioFront=0.125
  3956. WheelsTorqueRatioBack=0.375
  3957. [Vehicle_Brake]
  3958. MaxBrakingTorque=1000.0
  3959. MinPedalInputToBlock=0.9
  3960. WheelsMinTimeToBlock=1000.0
  3961. [Vehicle_Suspension]
  3962. Length=0.35
  3963. Strength=45.0
  3964. DampingCompression=4.0
  3965. DampingRelaxation=6.0
  3966. [Vehicle_Aerodynamics]
  3967. AirDensity=1.3
  3968. FrontalArea=1.0
  3969. DragCoefficient=0.7
  3970. LiftCoefficient=-0.3
  3971. ExtraGravity=20.0
  3972. [Vehicle_VelocityDamper]
  3973. NormalSpinDamping=0.0
  3974. CollisionSpinDamping=4.0
  3975. CollisionThreshold=5.0
  3976. [Vehicle_TyremarksInfo]
  3977. MinEnergy=100.0
  3978. MaxEnergy=1000.0
  3979. [Vehicle_Nitro]
  3980. TimeLength=3
  3981. VehicleTopSpeedMultiplier=1.5
  3982. TorqueMultiplier=2.0
  3983. TorqueFactorMultiplier=2.0
  3984. WheelFrictionMulitplier=3.0
  3985. [Vehicle_DragEffect]
  3986. DragCoefficient=100.0
  3987. DragCoefficientNitro=0.7
  3988. [Vehicle_Camera]
  3989. VelocitySlow=10.0
  3990. SpeedInfluenceSlow=1.0
  3991. AngularRelaxationSlow=4.0
  3992. PositionSlow=(0.0,2.5,-6.0)
  3993. LookAtSlow=(0.0,1.0,2.0)
  3994. FovSlow=60.0
  3995. VelocityFast=25.0
  3996. SpeedInfluenceFast=1.0
  3997. AngularRelaxationFast=5.0
  3998. PositionFast=(0.0,2.5,-8.0)
  3999. LookAtFast=(0.0,1.0,2.0)
  4000. FovFast=60.0
  4001. [VehicleCamera]
  4002. DetectPercentage=0.25
  4003. DistanceLerp=0.2
  4004. [AIConfig]
  4005. [AIConfig_Default]
  4006. DamageFactDuration=4.0
  4007. CharacterFactFromAnvil=true
  4008. [AIConfig_KamikazeBlotlingStationary]
  4009. CharacterFactFromAnvil=false
  4010. DamageFactDuration=14.0
  4011. [AIConfig_TheBlob]
  4012. DamageFactDuration=15.0
  4013. [AIConfig_TheBlob_Hard]
  4014. DamageFactDuration=15.0
  4015.  
  4016. [AttackConfig]
  4017. OnScreenFraction=0.5f
  4018. RadiusClearanceMultiplier=2.f
  4019. MaxConcurrentMeleeAttackers=1
  4020. MaxConcurrentRangedAttackers=2
  4021. [AttackConfig_Default]
  4022. AttacksAlwaysAllowed=true
  4023. AcceptPreviousWaitPositionTolerance=4.f
  4024. AcceptPreviousWaitPositionTolerance_Near=-1.f
  4025. AcceptPreviousWaitPositionTolerance_Far=-1.f
  4026. AcceptPreviousAttackPositionTolerance=4.f
  4027. AcceptPreviousAttackPositionTolerance_Near=-1.f
  4028. AcceptPreviousAttackPositionTolerance_Far=-1.f
  4029. RememberPendingRequestTime=3.f
  4030. DoNotRequireOnCamera=false
  4031. DoNotRequireExtraClearance=false
  4032. RangedHitThinned=false
  4033. RangedHitPainted=false
  4034. VerifyReachabilityForAttack=false
  4035. [AttackConfig_SpatterMelee]
  4036. AttacksAlwaysAllowed=false
  4037. AcceptPreviousAttackPositionTolerance=0.1f
  4038. AcceptPreviousWaitPositionTolerance=1.f
  4039. [AttackConfig_MeleeBlotworx]
  4040. AttacksAlwaysAllowed=false
  4041. AcceptPreviousAttackPositionTolerance=0.5f
  4042. AcceptPreviousWaitPositionTolerance=1.f
  4043. [AttackConfig_SpatterMelee:Hard]
  4044. AttacksAlwaysAllowed=false
  4045. AcceptPreviousAttackPositionTolerance=0.1f
  4046. AcceptPreviousWaitPositionTolerance=1.f
  4047. [AttackConfig_SpatterMelee:Hard_SBB]
  4048. AttacksAlwaysAllowed=false
  4049. AcceptPreviousAttackPositionTolerance=0.1f
  4050. AcceptPreviousWaitPositionTolerance=1.f
  4051. [AttackConfig_SpatterRanged]
  4052. AttacksAlwaysAllowed=false
  4053. [AttackConfig_SpatterRanged_Hard]
  4054. AttacksAlwaysAllowed=false
  4055. [AttackConfig_SpatterRanged:AngelSide]
  4056. AttacksAlwaysAllowed=false
  4057. DoNotRequireOnCamera=true
  4058. [AttackConfig_SpatterRanged:Gulch]
  4059. AttacksAlwaysAllowed=false
  4060. DoNotRequireOnCamera=true
  4061. AcceptPreviousAttackPositionTolerance=8.f
  4062. [AttackConfig_BeetleworxCannon]
  4063. AttacksAlwaysAllowed=false
  4064. RangedHitThinned=true
  4065. RangedHitPainted=true
  4066. AcceptPreviousAttackPositionTolerance_Near=8.f
  4067. AcceptPreviousAttackPositionTolerance_Far=4.f
  4068. AcceptPreviousWaitPositionTolerance_Near=8.f
  4069. AcceptPreviousWaitPositionTolerance=4.f
  4070. [AttackConfig_BeetleworxFodder]
  4071. AttacksAlwaysAllowed=false
  4072. AcceptPreviousAttackPositionTolerance=0.1f
  4073. AcceptPreviousWaitPositionTolerance=1.f
  4074. [AttackConfig_DropWing]
  4075. AttacksAlwaysAllowed=false
  4076. AcceptPreviousWaitPositionTolerance=2.5f
  4077. AcceptPreviousAttackPositionTolerance=4.f
  4078. [AttackConfig_FodderBlotling]
  4079. AttacksAlwaysAllowed=false
  4080. AcceptPreviousAttackPositionTolerance=1.0f
  4081. AcceptPreviousWaitPositionTolerance=1.f
  4082. VerifyReachabilityForAttack=true
  4083. [AttackConfig_FodderBlotling_Hard]
  4084. AttacksAlwaysAllowed=false
  4085. VerifyReachabilityForAttack=true
  4086. [AttackConfig_BunnyChildren]
  4087. AcceptPreviousAttackPositionTolerance=0.1f
  4088. AcceptPreviousWaitPositionTolerance=1.f
  4089. AttacksAlwaysAllowed=true
  4090. [AttackConfig_AnimatronicPirateMelee]
  4091. AttacksAlwaysAllowed=false
  4092. AcceptPreviousAttackPositionTolerance=0.1f
  4093. AcceptPreviousWaitPositionTolerance=1.f
  4094. [AttackConfig_BruiserBlotworx]
  4095. AttacksAlwaysAllowed=false
  4096. AcceptPreviousAttackPositionTolerance_Near=8.f
  4097. AcceptPreviousAttackPositionTolerance_Far=4.f
  4098. AcceptPreviousWaitPositionTolerance_Near=8.f
  4099. AcceptPreviousWaitPositionTolerance=4.f
  4100. [AttackConfig_RangedBlotworx]
  4101. AttacksAlwaysAllowed=true
  4102. [AttackConfig_AnimatronicPirateMelee:HM_attic]
  4103. AttacksAlwaysAllowed=true
  4104. AcceptPreviousAttackPositionTolerance=0.1f
  4105. AcceptPreviousWaitPositionTolerance=1.f
  4106. [AttackConfig_TheBlob]
  4107. AttacksAlwaysAllowed=true
  4108. AcceptPreviousAttackPositionTolerance=1.f
  4109. [AttackConfig_TheBlob_Hard]
  4110. AttacksAlwaysAllowed=true
  4111. AcceptPreviousAttackPositionTolerance=1.f
  4112. [AttackConfig_SpatterKamikaze]
  4113. AcceptPreviousAttackPositionTolerance=1.f
  4114. AcceptPreviousWaitPositionTolerance=1.f
  4115. AttacksAlwaysAllowed=true
  4116. DoNotRequireOnCamera=true
  4117. DoNotRequireExtraClearance=true
  4118. [AttackConfig_SpatterKamikaze_Hard]
  4119. AcceptPreviousAttackPositionTolerance=1.f
  4120. AcceptPreviousWaitPositionTolerance=1.f
  4121. AttacksAlwaysAllowed=true
  4122. DoNotRequireOnCamera=true
  4123. DoNotRequireExtraClearance=true
  4124. [AttackConfig_Zombie:Pete]
  4125. AttacksAlwaysAllowed=true
  4126. AcceptPreviousAttackPositionTolerance=0.1f
  4127. AcceptPreviousWaitPositionTolerance=1.f
  4128. [AttackConfig_Zombie:Pedestrian]
  4129. AttacksAlwaysAllowed=true
  4130. AcceptPreviousAttackPositionTolerance=0.1f
  4131. AcceptPreviousWaitPositionTolerance=1.f
  4132. [AttackConfig_ShadowBlotGround]
  4133. AttacksAlwaysAllowed=true
  4134. AcceptPreviousAttackPositionTolerance=0.1f
  4135. AcceptPreviousWaitPositionTolerance=0.1f
  4136. [AttackConfig_SpatterMeleeBlotAlley]
  4137. AttacksAlwaysAllowed=false
  4138. AcceptPreviousAttackPositionTolerance=0.1f
  4139. AcceptPreviousWaitPositionTolerance=1.f
  4140.  
  4141. [Mood]
  4142. RenderDebugText=false
  4143. PaintStimMultiplier=1.0
  4144. ThinnerStimMultiplier=-1.0
  4145. ElectricStimMultiplier=-1.0
  4146. SpinStimMultiplier=-1.0
  4147. StompMultiplier=-1.0
  4148. SelfPuddleMultiplier=-2.0
  4149. SelfRestoreMultiplier=2.0
  4150. NearbyPuddleMultiplier=-1.0
  4151. NearbyRestoreMultiplier=1.0
  4152. ZoneHealthMultiplier=2.0
  4153. [Mood_Default]
  4154. PositiveEffectName=fx_turn_good
  4155. [Mood_PlayingCard]
  4156. PositiveEffectName=fx_turn_good_PlayingCard
  4157. [Mood_LonesomeGhost:Short]
  4158. PositiveEffectName=fx_turn_good_LonesomeGhostShort
  4159. [Mood_PirateMelee]
  4160. PositiveEffectName=fx_turn_good_PirateMelee
  4161. [Mood_PirateRanged]
  4162. PositiveEffectName=fx_turn_good_PirateMelee
  4163. [Mood_Gremlin]
  4164. PositiveEffectName=fx_turn_good_Gremlin
  4165. [Mood_ClarabelleCow]
  4166. PositiveEffectName=fx_turn_good_Clarabelle
  4167. [Mood_Oswald]
  4168. PositiveEffectName=fx_turn_good_Oswald
  4169.  
  4170. [PathConfigDBC_Main_AI]
  4171. [PathConfigDBC_Main_AI_ThinnedFloors]
  4172. MaxObstacles=50
  4173. MaxProjections=50
  4174. [PathConfigDBC_Main_AI_EntityOutlines]
  4175. MaxObstacles=60
  4176. MaxProjections=60
  4177.  
  4178. [PathConfigDefault]
  4179. ObstaclePtrsPoolSize=0
  4180. LocalMapPoolSize=0
  4181. VectorPoolSize=0
  4182. PolylinePoolSize=0
  4183. PolylinePtrsPoolSize=0
  4184. PreAggregatePoolSize=0
  4185. PreAggregatePtrsPoolSize=0
  4186. AreaPoolSize=0
  4187. MaxPoolOverage=80000
  4188. [PathConfigDefault_ThinnedFloors]
  4189. MaxMeshCount=16
  4190. MaxLocalMap=8
  4191. MaxObstacles=100
  4192. MaxProjections=100
  4193. MaxAreaPointCount="64"
  4194. [PathConfigDefault_EntityOutlines]
  4195. MaxMeshCount=16
  4196. MaxLocalMap=8
  4197. MaxObstacles=50
  4198. MaxProjections=50
  4199. MaxAreaPointCount="64"
  4200.  
  4201. [PathConfigGremlinVillage_AI]
  4202. [PathConfigGremlinVillage_AI_ThinnedFloors]
  4203. MaxObstacles=70
  4204. MaxProjections=70
  4205. [PathConfigGremlinVillage_AI_EntityOutlines]
  4206.  
  4207. [PathConfigHM_Shared_AI]
  4208. [PathConfigHM_Shared_AI_ThinnedFloors]
  4209. MaxObstacles=150
  4210. MaxProjections=150
  4211. [PathConfigHM_Shared_AI_EntityOutlines]
  4212. MaxObstacles=50
  4213. MaxProjections=50
  4214.  
  4215. [PathConfigHUB_Adventureland_AI]
  4216. [PathConfigHUB_Adventureland_AI_ThinnedFloors]
  4217. MaxObstacles=50
  4218. MaxProjections=50
  4219. [PathConfigHUB_Adventureland_AI_EntityOutlines]
  4220. MaxObstacles=30
  4221. MaxProjections=30
  4222.  
  4223. [PathConfigHUB_MeanStreet_Paths]
  4224. [PathConfigHUB_MeanStreet_Paths_ThinnedFloors]
  4225. MaxObstacles=50
  4226. MaxProjections=50
  4227. [PathConfigHUB_MeanStreet_Paths_EntityOutlines]
  4228. MaxObstacles=50
  4229. MaxProjections=50
  4230.  
  4231. [PathConfigHUB_NOSquare_AI]
  4232. [PathConfigHUB_NOSquare_AI_ThinnedFloors]
  4233. MaxObstacles=50
  4234. MaxProjections=50
  4235. [PathConfigHUB_NOSquare_AI_EntityOutlines]
  4236. MaxObstacles=30
  4237. MaxProjections=30
  4238.  
  4239. [PathConfigHUB_Toontown_AI]
  4240. [PathConfigHUB_Toontown_AI_ThinnedFloors]
  4241. MaxObstacles=50
  4242. MaxProjections=50
  4243. [PathConfigHUB_Toontown_AI_EntityOutlines]
  4244. MaxObstacles=30
  4245. MaxProjections=30
  4246.  
  4247. [PathConfigMJM_Shared]
  4248. [PathConfigMJM_Shared_ThinnedFloors]
  4249. MaxObstacles=100
  4250. MaxProjections=100
  4251. [PathConfigMJM_Shared_EntityOutlines]
  4252.  
  4253. [PathConfigPOTW_Shared_AI]
  4254. VectorPoolSize=1320
  4255. [PathConfigPOTW_Shared_AI_ThinnedFloors]
  4256. MaxObstacles=70
  4257. MaxProjections=70
  4258. [PathConfigPOTW_Shared_AI_EntityOutlines]
  4259. MaxObstacles=50
  4260. MaxProjections=50
  4261.  
  4262. [PathConfigTL_AI_Shared]
  4263. [PathConfigTL_AI_Shared_ThinnedFloors]
  4264. MaxObstacles=70
  4265. MaxProjections=70
  4266. [PathConfigTL_AI_Shared_EntityOutlines]
  4267. MaxObstacles=50
  4268. MaxProjections=50
  4269.  
  4270. [Target]
  4271. TimeToRememberActions=4.0
  4272. TimeToTargetLock=5.0
  4273. RebalanceInterval=4.0
  4274. MinimumThreatDifference=20.0
  4275. RebalanceWindow=0.1
  4276. MinimumSpread=3.0
  4277. RunPastDistance=2.0
  4278.  
  4279. [BEH_AlarmResponse]
  4280. [BEH_AlarmResponse_Default]
  4281. DelayMin=0.0
  4282. DelayMax=0.75
  4283. Tolerance=1.0
  4284. TimeBetweenAlarmResponses=2.0
  4285.  
  4286. [BEH_AnimatronicHook]
  4287. [BEH_AnimatronicHook_AnimatronicHook]
  4288. RequiresPermission=false
  4289.  
  4290. [BEH_AnvilDamageReaction]
  4291. [BEH_AnvilDamageReaction_Default]
  4292. ReactToNonDamagingStim=false
  4293. FaceStimDirection=false
  4294. TimeBetweenReacts=0
  4295. NegativeMoodTime=0
  4296. OriginalMoodTime=0
  4297. NegativeMoodOnStartup=false
  4298. HitEffectName=""
  4299. MissEffectName=""
  4300. DifferentReactionForBackStim=false
  4301. BackStimRangeRadiansMin=2.2
  4302. BackStimRangeRadiansMax=3.8
  4303. DisableCollision=false
  4304. HideCharacter=false
  4305. HideCharacterDelay=0.3
  4306. SnapToFacePlayer=false
  4307. AnimationTimeOut=5.f
  4308. MinimumStimAmount=0.f
  4309. StimulusAlias=""
  4310. WeaponName=""
  4311. AnimationSequenceOnResolve=false
  4312. [BEH_AnvilDamageReaction_AnimatronicDaisy]
  4313. DisableCollision=true
  4314. SnapToFacePlayer=true
  4315. AnimationTimeOut=20.f
  4316. NegativeMoodTime=1
  4317. NegativeMoodOnStartup=true
  4318. [BEH_AnvilDamageReaction_AnimatronicDonald]
  4319. DisableCollision=true
  4320. SnapToFacePlayer=true
  4321. AnimationTimeOut=22.f
  4322. NegativeMoodTime=1
  4323. NegativeMoodOnStartup=true
  4324. [BEH_AnvilDamageReaction_AnimatronicGoofy]
  4325. DisableCollision=true
  4326. SnapToFacePlayer=true
  4327. AnimationTimeOut=22.f
  4328. NegativeMoodTime=1
  4329. OriginalMoodTime=2
  4330. NegativeMoodOnStartup=true
  4331. [BEH_AnvilDamageReaction_BunnyChildren]
  4332. DisableCollision=true
  4333. AnimationTimeOut=15.f
  4334. [BEH_AnvilDamageReaction_ClarabelleCow]
  4335. DisableCollision=true
  4336. HideCharacter=true
  4337. [BEH_AnvilDamageReaction_Gremlin]
  4338. DisableCollision=true
  4339. HideCharacter=true
  4340. [BEH_AnvilDamageReaction_HoraceHorsecollar]
  4341. DisableCollision=true
  4342. HideCharacter=true
  4343. [BEH_AnvilDamageReaction_LonesomeGhost]
  4344. DisableCollision=true
  4345. HideCharacter=true
  4346. [BEH_AnvilDamageReaction_Oswald]
  4347. DisableCollision=true
  4348. HideCharacter=true
  4349. [BEH_AnvilDamageReaction_Pedestrian]
  4350. DisableCollision=true
  4351. HideCharacter=true
  4352. [BEH_AnvilDamageReaction_Pete]
  4353. DisableCollision=true
  4354. HideCharacter=true
  4355. [BEH_AnvilDamageReaction_PirateMelee]
  4356. DisableCollision=true
  4357. HideCharacter=true
  4358. [BEH_AnvilDamageReaction_PirateRanged]
  4359. DisableCollision=true
  4360. HideCharacter=true
  4361. [BEH_AnvilDamageReaction_PlayingCard]
  4362. DisableCollision=true
  4363. HideCharacter=true
  4364. [BEH_AnvilDamageReaction_Smee]
  4365. DisableCollision=true
  4366. HideCharacter=true
  4367.  
  4368. [BEH_AttackAttraction]
  4369. [BEH_AttackAttraction_Default]
  4370. WeaponName=Spin
  4371. WindupIdleTime=1.0
  4372. PostAttack_IdleCycleMin=0
  4373. PostAttack_IdleCycleMax=0
  4374. RequiresPermission=true
  4375. FudgeFactor=0.0
  4376. StopFx=false
  4377. OverrideTurnRate=False
  4378. TurnRate=1.0
  4379. MoveSpeed=9.0
  4380. TurnBeforeAttack=false
  4381. AllowSameAttractionAttack=false
  4382. [BEH_AttackAttraction_AnimatronicDaisy]
  4383. MoveSpeed=0.7
  4384. FudgeFactor=-0.5
  4385. TurnBeforeAttack=true
  4386. [BEH_AttackAttraction_AnimatronicDonald]
  4387. MoveSpeed=2.0
  4388. FudgeFactor=-0.5
  4389. TurnBeforeAttack=true
  4390. [BEH_AttackAttraction_AnimatronicGoofy]
  4391. MoveSpeed=1.25
  4392. TurnBeforeAttack=true
  4393. [BEH_AttackAttraction_BeetleworxCrawler]
  4394. OverrideTurnRate=True
  4395. TurnRate=1.0
  4396. [BEH_AttackAttraction_BeetleworxCannon]
  4397. FudgeFactor=0.3
  4398. StopFx=true
  4399. [BEH_AttackAttraction_MeleeBlotworx]
  4400. FudgeFactor=0.3
  4401. StopFx=true
  4402. TurnBeforeAttack=true
  4403. [BEH_AttackAttraction_SpatterMelee]
  4404. WeaponName=SpatterMeleeWeapon
  4405. MoveSpeed=1.25
  4406. RequiresPermission=false
  4407. AllowSameAttractionAttack=true
  4408. [BEH_AttackAttraction_SpatterRanged:Gulch]
  4409. RequiresPermission=false
  4410. AllowSameAttractionAttack=true
  4411. [BEH_BasicDodge]
  4412. [BEH_BasicDodge_Default]
  4413. dodgeDistance=8.0
  4414. minDodgeDistance=6.2
  4415. exitLoopDistance=1.1
  4416. dodgeSpeed=6.0
  4417. dodgeSpeedStart=3.0
  4418. dodgeSpeedEnd=3.0
  4419. dodgeWindow=0.066
  4420. dodgeStartDelay=0.0
  4421. dodgeTurnOverride=-1.0
  4422. dodgeMoveIndependentOfRotation=true
  4423. dodgeAnimations=true
  4424. faceTargetBeforeDodge=true
  4425. faceDodgeBeforeDodge=false
  4426. faceTargetAfterDodge=true
  4427. useAnticipationAnimation=false
  4428. useWindDownAnimation=false
  4429. minimumDodgeActivateDistance=0.0
  4430. dontQuitAtEnd=false
  4431. useTargetDirection=false
  4432. CriticalDodgeTime=0.3
  4433. UpdateInterval=0.33
  4434. [BEH_BasicDodge_RangedBlotworx]
  4435. dodgeTurnOverride=6.0
  4436. dodgeMoveIndependentOfRotation=false
  4437. dodgeAnimations=false
  4438. minimumDodgeActivateDistance=4.0
  4439. minDodgeDistance=2.5
  4440. faceTargetBeforeDodge=false
  4441. faceDodgeBeforeDodge=true
  4442. m_dodgeEndSpeed=0.f
  4443. [BEH_BasicDodge_DropWing]
  4444. dodgeStartDelay=0.0
  4445. dodgeDistance=4.0
  4446. minDodgeDistance=3.98
  4447. dodgeSpeed=8.0
  4448. dodgeSpeedStart=8.0
  4449. dodgeSpeedEnd=8.0
  4450. useAnticipationAnimation=true
  4451. useWindDownAnimation=true
  4452. [BEH_BasicDodge_Oswald]
  4453. dodgeDistance=2.5
  4454. minDodgeDistance=1.2
  4455. dodgeSpeedEnd=6.0
  4456. dodgeAnimations=false
  4457. minimumDodgeActivateDistance=2.0
  4458. dontQuitAtEnd=true
  4459. UpdateInterval=0.33
  4460. dodgeMoveIndependentOfRotation=false
  4461. faceTargetAfterDodge=false
  4462. useTargetDirection=true
  4463. faceTargetBeforeDodge=false
  4464. CriticalDodgeTime=0.3
  4465. [BEH_BeetleworxCannonBerserk]
  4466. [BEH_BeetleworxCannonBerserk_BeetleworxCannon]
  4467. BerserkTime=4.5
  4468. MinFleeDistance=3.0
  4469. FleeDistance=10.0
  4470. FleeTime=3.0
  4471. FleeSpeed=8.0
  4472. TurnAnimationPlayback=1.0
  4473. TurnRate=8.0
  4474. ArmorInvulnerabilityDuration=0.198
  4475. Stage1Blend=0.01
  4476. Stage2Blend=0.01
  4477. Stage3Blend=1.0
  4478. BerserkShotDistance=16.0
  4479. PaintInPerFrame=0.025
  4480. PaintInFXCount=1
  4481. PaintInFX000=BeetleworxCannon_PaintIn
  4482. FacePiece=BeetleworxCannonHadesFace
  4483. LeftGunPiece=BeetleworxCannonLeftGunHull
  4484. RightGunPiece=BeetleworxCannonRightGunHull
  4485. CarPiece=BeetleworxCannonCar
  4486. WeakPoint=BeetleworxCannonWeakSpot
  4487. HackWeakPoint=BeetleworxCannonHackSpot
  4488. [BEH_BeetleworxCannonBerserk_BeetleworxCannon:HM]
  4489. FacePiece=BeetleworxCannonFace_HM
  4490. LeftGunPiece=BeetleworxCannonLeftGunHull_HM
  4491. RightGunPiece=BeetleworxCannonRightGunHull_HM
  4492. CarPiece=BeetleworxCannonCar_HM
  4493. [BEH_BeetleworxCannonBerserk_BeetleworxCannon:TL]
  4494. FacePiece=BeetleworxCannonFace_TL
  4495. LeftGunPiece=BeetleworxCannonLeftGunHull_TL
  4496. RightGunPiece=BeetleworxCannonRightGunHull_TL
  4497. CarPiece=BeetleworxCannonCar_TL
  4498. [BEH_BeetleworxCannonBerserk_BeetleworxCannon:FG]
  4499. FacePiece=BeetleworxCannonHead_FG
  4500. LeftGunPiece=BeetleworxCannonLeftArm_FG
  4501. RightGunPiece=BeetleworxCannonRightArm_FG
  4502. CarPiece=BeetleworxCannonBody_FG
  4503. [BEH_BeetleworxCannonPaintThin]
  4504. [BEH_BeetleworxCannonPaintThin_Default]
  4505. WeaponName=spatterrangedweapon
  4506. WindupIdleTime=0
  4507. PostAttack_IdleCycleMin=0
  4508. PostAttack_IdleCycleMax=0
  4509. RequiresPermission=true
  4510. FaceTargetDuringWindup=true
  4511. FaceTargetDuringAttack=true
  4512. MoveSpeed=3.0
  4513. PaintThinDistance=8.0
  4514. TimeToRememberAttacks=10.0
  4515. IdleTime=2.0
  4516. IdleSpeed=4.0
  4517. WindupAnimationTimeout=5.0
  4518. AttackingAnimationTimeout=5.0
  4519. SupportsMultipleAttacks=false
  4520. NumberOfAttacksMin=1
  4521. NumberOfAttacksMax=1
  4522. JigsawPerEvaluation=5
  4523. ActivateOnlyOnTeamAI=false
  4524. [BEH_BeetleworxCannonPaintThin_BeetleworxCannon]
  4525. WindupIdleTime=0
  4526. PostAttack_IdleCycleMin=0
  4527. PostAttack_IdleCycleMax=0
  4528. RequiresPermission=true
  4529. FaceTargetDuringWindup=true
  4530. SupportsMultipleAttacks=false
  4531. NumberOfAttacksMin=1
  4532. NumberOfAttacksMax=1
  4533. IdleType=0
  4534. IdleTime=2.0
  4535. IdleSpeed=4.0
  4536. MoveSpeed=3.0
  4537. PaintThinDistance=25.0
  4538. TimeToRememberAttacks=10.0
  4539. PaintWeapon=beetleworxcannonrightshotthinnerlow
  4540. ThinWeapon=beetleworxcannonleftshotthinnerlow
  4541. ActivateOnlyOnFriendly=false
  4542. PaintInObjects=1
  4543. ThinOutObjects=1
  4544. [BEH_BeetleworxCannonPaintThin_SpatterRanged]
  4545. PaintWeapon=NONE
  4546. ThinWeapon=spatterexplosionweapon
  4547. PaintInObjects=0
  4548. ThinOutObjects=1
  4549. ActivateOnlyOnTeamAI=true
  4550. PaintThinDistance=12.0
  4551. [BEH_BeetleworxCannonPaintThin_SpatterRanged_Hard]
  4552. PaintWeapon=NONE
  4553. ThinWeapon=spatterexplosionweapon
  4554. PaintInObjects=0
  4555. ThinOutObjects=1
  4556. ActivateOnlyOnTeamAI=true
  4557. PaintThinDistance=12.0
  4558. [BEH_BeetleworxCannonPaintThin_SpatterRanged:Gulch]
  4559. PaintWeapon=NONE
  4560. ThinWeapon=spatterexplosionweapon
  4561. PaintInObjects=0
  4562. ThinOutObjects=1
  4563. ActivateOnlyOnTeamAI=true
  4564. PaintThinDistance=15.0
  4565. [BEH_BeetleworxCannonPaintThin_DropWing]
  4566. PaintWeapon=NONE
  4567. ThinWeapon=DropWingBubbleWeapon
  4568. PaintInObjects=0
  4569. ThinOutObjects=1
  4570. ActivateOnlyOnTeamAI=true
  4571. PaintThinDistance=6
  4572. [BEH_BeetleworxCannonPaintThin_RangedBlotworx]
  4573. PaintWeapon=NONE
  4574. ThinWeapon=RangedBlotworxBombAttack
  4575. PaintInObjects=0
  4576. ThinOutObjects=1
  4577. ActivateOnlyOnTeamAI=true
  4578. PaintThinDistance=20
  4579.  
  4580. [BEH_BeetleworxCannonScare]
  4581. [BEH_BeetleworxCannonScare_Default]
  4582. ScareDistance=17.0
  4583. ScareTurnRate=16
  4584.  
  4585. [BEH_BeetleworxCrawlerRunHome]
  4586. [BEH_BeetleworxCrawlerRunHome_Default]
  4587. RunHomeSpeed=1.0
  4588. RunHomeDestinationTolerance=1.0
  4589. [BEH_BeetleworxCrawlerSpin]
  4590. [BEH_BeetleworxCrawlerSpin_Default]
  4591. WeaponName=Spin
  4592. WindupIdleTime=1.0
  4593. PostAttack_IdleCycleMin=0
  4594. PostAttack_IdleCycleMax=0
  4595. RequiresPermission=true
  4596. TravelTolerance=0.3
  4597. TurnRate=1
  4598. SpinFXName=BeetleworxCrawler_SpinFX
  4599. DesiredMinDistanceFromTarget=10.0
  4600. FleeMinTravelDistance=5.0
  4601. FleeTime=2.0
  4602. FleeSpeed=10.0
  4603. SpinAttackMaxSpeedStartDistance=12.0
  4604. SpinAttackMinSpeedStartDistance=8.0
  4605. SpinAttackTravelSpeedMin=4.0
  4606. SpinAttackTravelSpeedMax=4.0
  4607. SpinAttackOffScreenSpeedMultiplier=1.0
  4608. SupportsMultipleAttacks=false
  4609. NumberOfAttacksMin=1
  4610. NumberOfAttacksMax=1
  4611. PaintInPerFrame=0.025
  4612. PaintInFXCount=1
  4613. PaintInFX000=BeetleworxCrawler_PaintIn
  4614. ToonPieceCount=1
  4615. ToonPiece000=BeetleworxCrawlerTeacup
  4616. [BEH_BeetleworxCrawlerSpin_BeetleworxCrawler:TL]
  4617. ToonPieceCount=2
  4618. ToonPiece000=BeetleworxCrawler_Body_TL
  4619. ToonPiece001=BeetleworxCrawler_Head_TL
  4620. [BEH_BeetleworxCrawlerSpin_BeetleworxCrawler:HM]
  4621. ToonPieceCount=6
  4622. ToonPiece000=BeetleworxCrawler_Body_HM
  4623. ToonPiece001=BeetleworxCrawler_Head_HM
  4624. ToonPiece002=BeetleworxCrawler_LeftArm_HM
  4625. ToonPiece003=BeetleworxCrawler_LeftLeg_HM
  4626. ToonPiece004=BeetleworxCrawler_RightArm_HM
  4627. ToonPiece005=BeetleworxCrawler_RightLeg_HM
  4628. [BEH_BeetleworxCrawlerSpin_BeetleworxCrawler:FG]
  4629. ToonPieceCount=2
  4630. ToonPiece000=BeetleworxCrawler_Body_FG
  4631. ToonPiece001=BeetleworxCrawler_Head_FG
  4632. [BEH_BeetleworxCrawlerSpin_BeetleworxCrawler:AUT]
  4633. ToonPieceCount=2
  4634. ToonPiece000=BeetleworxCrawler_Body_AUT
  4635. ToonPiece001=BeetleworxCrawler_Head_AUT
  4636.  
  4637. [BEH_BeetleworxCrawlerVulnerable]
  4638. [BEH_BeetleworxCrawlerVulnerable_Default]
  4639. WeaponName=Vulnerable
  4640. WindupIdleTime=1.0
  4641. PostAttack_IdleCycleMin=0
  4642. PostAttack_IdleCycleMax=0
  4643. RequiresPermission=true
  4644. VulnerableTime=7.f
  4645. VulnerableSpotFaceAway=false
  4646. WeakPoint="BeetleworxCrawlerWeakCollision"
  4647. WeakPointFX="BeetleworxCrawlerWeakPoint"
  4648. SmokeFX="BeetleworxCrawler_SmokeFX"
  4649. ShockFX="BeetleworxCrawler_ShockFX"
  4650. ShockFXLeg="BeetleworxCrawler_ShockFX_Leg"
  4651.  
  4652. [BEH_BeetleworxFodderKnockback]
  4653. [BEH_BeetleworxFodderKnockback_Default]
  4654. InvulTimerOnEnter=0.0
  4655. InvulTimerOnExit=0.0
  4656. KnockbackEffectIndex=0
  4657. KnockbackEffectInterval=1.0
  4658. KnockbackEffectName=BeetleworxFodderImpactFX
  4659. KnockbackHitDamage=0
  4660. KnockbackWeaponName=beetleworxfodderknockbackweapon
  4661. [BEH_BeetleworxFodderKnockback_SpatterMelee]
  4662. KnockbackWeaponName=spattermeleeknockbackweapon
  4663.  
  4664. [BEH_BeetleworxFodderVulnerable]
  4665. [BEH_BeetleworxFodderVulnerable_Default]
  4666. ToonShell="BeetleworxFodder_ToonShell"
  4667. WeakPoint="BeetleworxFodder_WeakCollision"
  4668. WeakPointFX="BeetleworxFodder_WeakPoint"
  4669. PhysicalStimOnHit=5.0
  4670. PaintInPerFrame=0.025
  4671. PaintInFXCount=1
  4672. PaintInFX000=BeetleworxFodder_PaintIn
  4673. ToonPieceCount=5
  4674. ToonPiece000=BeetleworxFodder_ToonHead
  4675. ToonPiece001=BeetleworxFodder_ToonLeg
  4676. ToonPiece002=BeetleworxFodder_ToonTorso
  4677. ToonPiece003=BeetleworxFodder_ToonNeck1
  4678. ToonPiece004=BeetleworxFodder_ToonNeck2
  4679. [BEH_BeetleworxFodderVulnerable_BeetleworxFodder:MJ]
  4680. ToonPieceCount=5
  4681. ToonPiece000=BeetleworxFodder_ToonHead_MJ
  4682. ToonPiece001=BeetleworxFodder_ToonLeg_MJ
  4683. ToonPiece002=BeetleworxFodder_ToonTorso_MJ
  4684. ToonPiece003=BeetleworxFodder_ToonNeck1_MJ
  4685. ToonPiece004=BeetleworxFodder_ToonNeck2_MJ
  4686. [BEH_BeetleworxFodderVulnerable_BeetleworxFodder:TL]
  4687. ToonPieceCount=3
  4688. ToonPiece000=BeetleworxFodder_Propeller_TL
  4689. ToonPiece001=BeetleworxFodder_ToonTorso_TL
  4690. ToonPiece002=BeetleworxFodder_ToonHead_TL
  4691. [BEH_BeetleworxFodderVulnerable_BeetleworxFodder:AUT]
  4692. ToonPieceCount=2
  4693. ToonPiece000=BeetleworxFodder_Head_AUT
  4694. ToonPiece001=BeetleworxFodder_Torso_AUT
  4695. [BEH_BeetleworxFodderVulnerable_BeetleworxFodder:FG]
  4696. ToonPieceCount=4
  4697. ToonPiece000=BeetleworxFodder_Head_FG
  4698. ToonPiece001=BeetleworxFodder_Torso_FG
  4699. ToonPiece002=BeetleworxFodder_Neck1_FG
  4700. ToonPiece003=BeetleworxFodder_Neck2_FG
  4701. [BEH_BeetleworxFodderVulnerable_BeetleworxFodder:FGgep]
  4702. ToonPieceCount=4
  4703. ToonPiece000=BeetleworxFodder_Head_FG
  4704. ToonPiece001=BeetleworxFodder_Torso_FG
  4705. ToonPiece002=BeetleworxFodder_Neck1_FG
  4706. ToonPiece003=BeetleworxFodder_Neck2_FG
  4707. [BEH_BeetleworxFodderVulnerable_BeetleworxFodder:TT]
  4708. ToonPieceCount=2
  4709. ToonPiece000=BeetleworxFodder_Head_TT
  4710. ToonPiece001=BeetleworxFodder_Torso_TT
  4711. [BEH_BeetleworxFodderVulnerable_BeetleworxFodder:DG]
  4712. ToonPieceCount=2
  4713. ToonPiece000=BeetleworxFodder_Head_DG
  4714. ToonPiece001=BeetleworxFodder_Torso_DG
  4715. [BEH_BeetleworxMeleeThinnedAttack]
  4716. [BEH_BeetleworxMeleeThinnedAttack_Default]
  4717. WindupIdleTime=0.0
  4718. Version=1
  4719. PostAttack_IdleCycleMin=0
  4720. PostAttack_IdleCycleMax=0
  4721. RequiresPermission=false
  4722. RotateToFaceTarget=true
  4723. RotateToFaceAwayFromTarget=false
  4724. InterruptSamePriorityAttacks=false
  4725. FaceDuringWindup=false
  4726. RelinquishAttackSlot=-1
  4727. WeakPoint=AnimatronicPirateMelee_Chest_WeakCollision
  4728. FleeAcceleration=-1.0
  4729. FleeAfterAttacking=false
  4730. MinFleeDistance=8.0
  4731. MaxFleeDistance=11.0
  4732. FleeDesiredMinDistanceFromTarget=15.0
  4733. FleeMinTravelDistance=5.0
  4734. FleeTime=3.0
  4735. FleeSpeed=10.0
  4736. FleeTimeout=2.0
  4737. ToonPieceCount=6
  4738. ToonPiece000=AnimatronicPirateMelee_Sword
  4739. ToonPiece001=AnimatronicPirateMelee_Face
  4740. ToonPiece002=AnimatronicPirateMelee_Glove
  4741. ToonPiece003=AnimatronicPirateMelee_Jacket
  4742. ToonPiece004=AnimatronicPirateMelee_GloveCuff
  4743. ToonPiece005=AnimatronicPirateMelee_Shirt
  4744. PaintInPerFrame=0.025
  4745. PaintInFXCount=1
  4746. PaintInFX000=BeetleworxMelee_PaintIn
  4747. [BEH_BeetleworxMeleeThinnedAttack_AnimatronicPirateMelee:HM]
  4748. ToonPieceCount=6
  4749. ToonPiece000=AnimatronicPirate_Sword_HM
  4750. ToonPiece001=AnimatronicPirate_Jaw_HM
  4751. ToonPiece002=AnimatronicPirate_Glove_HM
  4752. ToonPiece003=AnimatronicPirate_RibCage_HM
  4753. ToonPiece004=AnimatronicPirate_GloveCuff_HM
  4754. ToonPiece005=AnimatronicPirate_Head_HM
  4755. [BEH_BeetleworxMeleeThinnedAttack_AnimatronicPirateMelee:HM_attic]
  4756. ToonPieceCount=6
  4757. ToonPiece000=AnimatronicPirate_Sword_HM
  4758. ToonPiece001=AnimatronicPirate_Jaw_HM
  4759. ToonPiece002=AnimatronicPirate_Glove_HM
  4760. ToonPiece003=AnimatronicPirate_RibCage_HM
  4761. ToonPiece004=AnimatronicPirate_GloveCuff_HM
  4762. ToonPiece005=AnimatronicPirate_Head_HM
  4763. [BEH_BeetleworxMeleeThinnedAttack_AnimatronicPirateMelee:TL]
  4764. ToonPieceCount=4
  4765. ToonPiece000=AnimatronicPirate_Head_TL
  4766. ToonPiece001=AnimatronicPirate_Pelvis_TL
  4767. ToonPiece002=AnimatronicPirate_UpperBody_TL
  4768. ToonPiece003=AnimatronicPirate_Weapon_TL
  4769. [BEH_BeetleworxMeleeThinnedAttack_AnimatronicPirateMelee:FG]
  4770. ToonPieceCount=6
  4771. ToonPiece000=AnimatronicPirate_Glove_FG
  4772. ToonPiece001=AnimatronicPirate_GloveCuff_FG
  4773. ToonPiece002=AnimatronicPirate_Head_FG
  4774. ToonPiece003=AnimatronicPirate_Torso_FG
  4775. ToonPiece004=AnimatronicPirate_UpArm_FG
  4776. ToonPiece005=AnimatronicPirate_Weapon_FG
  4777. [BEH_BeetleworxMeleeThinnedAttack_AnimatronicPirateMelee:AUT]
  4778. ToonPieceCount=4
  4779. ToonPiece000=AnimatronicPirate_Head_AUT
  4780. ToonPiece001=AnimatronicPirate_Body_AUT
  4781. ToonPiece002=AnimatronicPirate_Waist_AUT
  4782. ToonPiece003=AnimatronicPirate_Weapon_AUT
  4783. [BEH_BeetleworxShared]
  4784. [BEH_BeetleworxShared_Default]
  4785. WeakPointStartColor=(0,0,0)
  4786. WeakPointEndColor=(0,0.4,0)
  4787. WeakPointPulseSpeed=1.5
  4788.  
  4789. [BEH_BlotlingPuddle]
  4790. [BEH_BlotlingPuddle_Default]
  4791. PuddleTemplateIndex=0
  4792. PuddleCountdown=5.0
  4793. AnvilPuddleDistance=5.0
  4794.  
  4795. [BEH_BlotTentacleForcedRetraction]
  4796. [BEH_BlotTentacleForcedRetraction_Default]
  4797. TentaclePaintSuckPhysicsObject=AI_BlotTentacleSmallThree_PaintSuckPhysics
  4798.  
  4799. [BEH_BlotTentacleReachOut]
  4800. [BEH_BlotTentacleReachOut_Default]
  4801. TentacleHideTime=2.2
  4802. TentacleUseTriggeredReach=false
  4803. TentacleReachOutPhysicsObject=AI_BlotTentacleSmallThree_PhysicsOne
  4804. [BEH_BlotTentacleReachOut_BlotTentacle_SmallThree]
  4805. TentacleUseTriggeredReach=false
  4806. [BEH_BlotTentacleReachOut_BlotTentacle_SmallThreeUser]
  4807. TentacleUseTriggeredReach=true
  4808.  
  4809. [BEH_BlotTentacleSweep]
  4810. [BEH_BlotTentacleSweep_Default]
  4811. ArcOneSweepAngle=180
  4812. ArcOneSweepSpeed=90.0
  4813. ArcTwoSweepAngle=360
  4814. ArcTwoSweepSpeed=180.0
  4815.  
  4816. [BEH_BlotworxDragon]
  4817. [BEH_BlotworxDragon_Default]
  4818. Stage1AttackCount=2
  4819. Stage1AttackWait=0.5
  4820. Stage1SprayDuration=3.0
  4821. Stage1BreathStartOffset=0.3
  4822. Stage1BreathHeadTurnRate=0.3
  4823. Stage1AttackLandedWait=2.56666
  4824. Stage1MaxHeadTurn=60.0
  4825. Stage2AttackCount=1
  4826. Stage2AttackWait=0.5
  4827. Stage2SpinDuration=6.0
  4828. Stage2AttackLandedWait=2.13333
  4829. Stage3AttackCount=2
  4830. Stage3SprayDuration=1.0
  4831. Stage3BreathStartWait=1.0
  4832. Stage3BreatheMaxFollowDuration=2.0
  4833. Stage3BoulderAttackDuration=6.0
  4834. Stage3BoulderDropsPerVolley=5
  4835. Stage3BoulderWaitbetweenVolleys=2.0
  4836. Stage3AttackLandedWait=2.4
  4837. Stage3BreathHeadTurnRate=2.0
  4838. Stage3MaxHeadTurn=55.0
  4839. AttackingTurnRate=0.05
  4840. FollowingTurnRate=0.175
  4841. NumAngleSegments=12
  4842. ChaseSpeedDistanceMultiplier=5.0
  4843. ChaseDistanceLowBound=30.0
  4844. ChaseDistanceHighBound=360.0
  4845. Pillar1StartHeadAngle=-1.0
  4846. Pillar1EndHeadAngle=-1.0
  4847. Pillar2StartHeadAngle=-0.24
  4848. Pillar2EndHeadAngle=0.17
  4849. Pillar3StartHeadAngle=1.0
  4850. Pillar3EndHeadAngle=1.0
  4851.  
  4852. [BEH_BlotworxVulnerable]
  4853. [BEH_BlotworxVulnerable_Default]
  4854. VulnerableTime=5.0
  4855. WeakPointCollisionEntityName=""
  4856. PlayerCollisionEntityName=""
  4857. MaskStage=false
  4858. MaskEntityName=""
  4859. VulnerablePlayerCollisionOffset=(0,13,0)
  4860. EndOfVulnerablePriorityWeaponName=""
  4861. EndOfVulnerableWeaponActiveTime=2.0
  4862. EndOfVulnerableDamageVolume=false
  4863. EndOfVulnerableDamageVolumeActiveTime=3.0
  4864. EndOfVulnerableWeaponMinDistance=8.0
  4865. [BEH_BlotworxVulnerable_BruiserBlotworx]
  4866. WeakPointCollisionEntityName=BruiserBlotworxWeakPoint
  4867. PlayerCollisionEntityName=BruiserBlotworxPlayerCollision
  4868. MaskStage=true
  4869. MaskEntityName=BruiserBlotworxMask
  4870. VulnerableTime=5.0
  4871. EndOfVulnerableDamageVolume=true
  4872. [BEH_BlotworxVulnerable_MeleeBlotworx]
  4873. WeakPointCollisionEntityName=MeleeBlotworxWeakPoint
  4874. PlayerCollisionEntityName=MeleeBlotworxPlayerCollision
  4875. EndOfVulnerablePriorityWeaponName=MeleeBlotworxFastShockAttack
  4876. EndOfVulnerableWeaponMinDistance=5.0
  4877. VulnerableTime=6.0
  4878. [BEH_BlotworxVulnerable_RangedBlotworx]
  4879. WeakPointCollisionEntityName=RangerBlotworxWeakPoint
  4880. PlayerCollisionEntityName=RangerBlotworxPlayerCollision
  4881. MaskStage=true
  4882. MaskEntityName=RangedBlotworxMask
  4883. VulnerableTime=5.0
  4884. EndOfVulnerablePriorityWeaponName=RangedBlotworxFastExhaustAttack
  4885.  
  4886. [BEH_BuddyCloseQuartersSpinAttack]
  4887. [BEH_BuddyCloseQuartersSpinAttack_Default]
  4888. EnemyDistance=1.5
  4889.  
  4890. [BEH_BuddyCoopMove]
  4891. [BEH_BuddyCoopMove_Default]
  4892. TeleportTimeoutTime=9.f
  4893.  
  4894. [BEH_BuddyDodgeProjectile]
  4895. [BEH_BuddyDodgeProjectile_Default]
  4896. UpdateInterval=0.33
  4897. CriticalDodgeTime=0.35
  4898.  
  4899. [BEH_BuddyFighting]
  4900. [BEH_BuddyFighting_Default]
  4901. CloseInSpeed=5.5
  4902. BlastAttackDistance=1.5
  4903. StreamAttackDistance=6.0
  4904. CloseEnemyDistance=4.5
  4905. StreamAttackLengh=2.0
  4906. StreamCoolDownLengh=15.0
  4907. BlastCoolDownLengh=20.0
  4908. BoomerangCoolDownLengh=15.0
  4909. SpinCoolDownLengh=1.5
  4910. EnemyUncomfortablyCloseDistance=2.5
  4911. MajorEnemyTooCloseDistance=5.0
  4912. MinFleeDistance=8.0
  4913. MaxFleeDistance=11.0
  4914. FleeTimeOut=4.0
  4915. FleeSpeed=5.5
  4916. GlobalCoolDownLength=10.0
  4917. [BEH_BuddyFollow]
  4918. [BEH_BuddyFollow_Default]
  4919. FollowSpeed=8.0
  4920. FollowCloselySpeed=4.0
  4921. NoFollowDistance=2.5
  4922. DifferentMeshNoFollowDistance=0.8
  4923. MinFollowDistance=8.0
  4924. IdlePriorityDistance=5
  4925. NormalPriorityDistance=8
  4926. AutomaticTeleportDistance=15.0
  4927. FollowCloselyDistance=0.5
  4928. MaxPOIDistance=15.0
  4929. TimeToGetBackOnMesh=5.0
  4930. NonActiveIdlePriorityDistance=8.5
  4931. NonActiveNormalPriorityDistance=15.0
  4932. NonActiveNoFollowDistance=6.0
  4933. ToNonActiveTime=2.5
  4934. CallForHelpWaitTime=5.0
  4935. TeleportToMickeyWaitTime=15.0
  4936. TeleportToMickeyEnabled=true
  4937. FaceDelay=2.2
  4938. EvacuationDistance=40.0
  4939. MinDistanceFromOswaldToTeleport=5.0
  4940. MinDistanceFromMickeyToTeleport=5.0
  4941. [BEH_BuddyGetBackOnMesh]
  4942. [BEH_BuddyGetBackOnMesh_Default]
  4943. MinProgressDistance=1.0
  4944.  
  4945. [BEH_BuddyLeverCooperation]
  4946. [BEH_BuddyLeverCooperation_Default]
  4947. PullPushSpeed=3.5f
  4948. GotoLeverSpeed=5.f
  4949. TeleportDistance=30.f
  4950.  
  4951. [BEH_BuddyRevive]
  4952. [BEH_BuddyRevive_Default]
  4953. RescueSpeed=5.0
  4954. StreamTimeOut=0.5
  4955.  
  4956. [BEH_BuddyUseActionSpot]
  4957. [BEH_BuddyUseActionSpot_Default]
  4958. GotoSpeed=5.0
  4959.  
  4960. [BEH_BunnyChildrenFat]
  4961. [BEH_BunnyChildrenFat_Default]
  4962. FatTime=5.0
  4963.  
  4964. [BEH_BunnyChildrenFleeMickey]
  4965. [BEH_BunnyChildrenFleeMickey_Default]
  4966. FleeSpeed=5.0
  4967. FleeDistance=30.0
  4968.  
  4969. [BEH_BunnyChildrenSpatterMeld]
  4970. [BEH_BunnyChildrenSpatterMeld_Default]
  4971. PursuitSpeed=5.0
  4972. DisableSpatterDistance=1.2
  4973. MeldDistance=1.12
  4974.  
  4975. [BEH_ChargeAttack]
  4976. [BEH_ChargeAttack_Default]
  4977. ChargeWeaponName=""
  4978. LoopingCharge=0
  4979. WindupIdleTime=1.25
  4980. MoveSpeed=10.0
  4981. TargetHitTolerance=1.5
  4982. PostAttack_IdleCycleMin=0
  4983. PostAttack_IdleCycleMax=0
  4984. RequiresPermission=true
  4985. HintTolerance=2.0
  4986. HintSpeed=4.0
  4987. HintHitTolerance=1.5
  4988. TopMoveSpeed=-1.0
  4989. RampUpTime=0
  4990. TimeStoppedToDetectHit=0.15
  4991. MinimumDistanceToFleeAfterAttack=10.0
  4992. BoundaryHitTolerance=1.0
  4993. FleeSpeed=8.0
  4994. MinFleeDistance=15.0
  4995. MaxFleeDistance=18.0
  4996. FleeTime=15.0
  4997. ChangeVulnerabilitiesOnCharge=false
  4998. ChargePaintVulnerability=1.0
  4999. ChargeThinnerVulnerability=1.0
  5000. ChargeElectricVulnerability=1.0
  5001. ChargeKnockbackVulnerability=1.0
  5002. TimeToRelinquishAttackSlot=5000.0
  5003. [BEH_ChargeAttack_BeetleworxCannon]
  5004. WindupIdleTime=0.0
  5005. MoveSpeed=4.5
  5006. [BEH_ChargeAttack_LonesomeGhost]
  5007. WindupIdleTime=0.0
  5008. MoveSpeed=10.0
  5009. [BEH_ChargeAttack_PirateMelee]
  5010. WindupIdleTime=0.0
  5011. MoveSpeed=4.0
  5012. [BEH_ChargeAttack_ShadowBlot]
  5013. LoopingCharge=1
  5014. WindupIdleTime=0.0
  5015. MoveSpeed=25.0
  5016. TargetHitTolerance=4.0
  5017. PostAttack_IdleCycleMin=1
  5018. PostAttack_IdleCycleMax=1
  5019. [BEH_ChargeAttack_RangedBlotworx]
  5020. ChargeWeaponName=RangedBlotworxChargeAttack
  5021. MoveSpeed=4.0
  5022. LoopingCharge=true
  5023. WindupIdleTime=2
  5024. TargetHitTolerance=4.0
  5025. BoundaryHitTolerance=0.1
  5026. TimeStoppedToDetectHit=0.040
  5027. TopMoveSpeed=15.0
  5028. FleeSpeed=8.0
  5029. TimeToRelinquishAttackSlot=0.5
  5030. RequiresPermission=false
  5031. MinimumDistanceToFleeAfterAttack=0.0
  5032. [BEH_ChargeAttack_FodderBlotling]
  5033. ChargeWeaponName=FodderBlotlingChargeAttack
  5034. MoveSpeed=4.0
  5035. LoopingCharge=true
  5036. WindupIdleTime=1
  5037. TopMoveSpeed=15.0
  5038. RampUpTime=4.0
  5039. TargetHitTolerance=0.1
  5040. ChangeVulnerabilitiesOnCharge=true
  5041. ChargePaintVulnerability=0.75
  5042. ChargeThinnerVulnerability=0.75
  5043. ChargeElectricVulnerability=0.75
  5044. ChargeKnockbackVulnerability=0.33
  5045. BoundaryHitTolerance=0.01
  5046. TimeStoppedToDetectHit=.040
  5047. FleeSpeed=8.0
  5048. TimeToRelinquishAttackSlot=0.5
  5049. [BEH_ChargeAttack_FodderBlotling_Hard]
  5050. ChargeWeaponName=FodderBlotlingChargeAttack
  5051. MoveSpeed=8.0
  5052. LoopingCharge=true
  5053. WindupIdleTime=1
  5054. TopMoveSpeed=15.0
  5055. RampUpTime=2.0
  5056. TargetHitTolerance=0.1
  5057. ChangeVulnerabilitiesOnCharge=true
  5058. ChargePaintVulnerability=0.5
  5059. ChargeThinnerVulnerability=0.5
  5060. ChargeElectricVulnerability=0.5
  5061. ChargeKnockbackVulnerability=0.33
  5062. BoundaryHitTolerance=0.01
  5063. TimeStoppedToDetectHit=.040
  5064. FleeSpeed=8.0
  5065. TimeToRelinquishAttackSlot=0.5
  5066.  
  5067. [BEH_CharmedChange]
  5068. [BEH_CharmedChange_Default]
  5069. TriggerStim=1
  5070. Duration=5
  5071. TeamID=3
  5072. BehindOnly=0
  5073. [BEH_CharmedChange_PirateMelee]
  5074. Duration=10.0
  5075.  
  5076. [BEH_ChaseTarget]
  5077. [BEH_ChaseTarget_Default]
  5078. ChaseSpeed=5.0
  5079. ChaseTolerance=2.0
  5080. SlowChaseSpeed=2.f
  5081. SlowChaseRange=5.f
  5082. SlowChaseTime=2.f
  5083. ExtraLineTest=false
  5084. ChaseHintRefineGoalTolerance=2.0
  5085. ChaseHintGotoTolerance=0.1
  5086. [BEH_ChaseTarget_AnimatronicPirateMelee]
  5087. ChaseSpeed=6.0
  5088. ChaseTolerance=0.5
  5089. SlowChaseSpeed=6.0
  5090. [BEH_ChaseTarget_BeetleworxCannon]
  5091. ChaseSpeed=6.0
  5092. ChaseTolerance=2.0
  5093. SlowChaseSpeed=5.0
  5094. SlowChaseRange=8.0
  5095. [BEH_ChaseTarget_RangedBlotworx]
  5096. ChaseSpeed=9.0
  5097. ChaseTolerance=15.0
  5098. SlowChaseSpeed=7.0
  5099. SlowChaseRange=5.0
  5100. [BEH_ChaseTarget_BruiserBlotworx]
  5101. ChaseSpeed=6.0
  5102. ChaseTolerance=2.0
  5103. SlowChaseSpeed=5.0
  5104. SlowChaseRange=8.0
  5105. [BEH_ChaseTarget_MeleeBlotworx]
  5106. ChaseSpeed=4.0
  5107. ChaseTolerance=2.0
  5108. SlowChaseSpeed=3.0
  5109. SlowChaseRange=8.0
  5110. [BEH_ChaseTarget_BeetleworxFodder]
  5111. ChaseSpeed=8.0
  5112. SlowChaseSpeed=5.0
  5113. SlowChaseRange=3.0
  5114. [BEH_ChaseTarget_DropWing]
  5115. ChaseTolerance=3.5
  5116. [BEH_ChaseTarget_LonesomeGhost]
  5117. ChaseSpeed=8.0
  5118. ChaseTolerance=1.0
  5119. [BEH_ChaseTarget_PirateMelee]
  5120. ChaseSpeed=8.0
  5121. [BEH_ChaseTarget_PirateRanged]
  5122. ChaseSpeed=4.0
  5123. [BEH_ChaseTarget_SmallWorldDoll]
  5124. ChaseTolerance=0.1
  5125. ChaseSpeed=5.0
  5126. [BEH_ChaseTarget_SpatterMelee]
  5127. ChaseTolerance=1.5
  5128. SlowChaseSpeed=5
  5129. SlowChaseRange=1.0
  5130. SlowChaseTime=0.0
  5131. [BEH_ChaseTarget_SpatterMelee:Hard]
  5132. ChaseTolerance=1.5
  5133. SlowChaseSpeed=5
  5134. SlowChaseRange=1.0
  5135. SlowChaseTime=0.0
  5136. [BEH_ChaseTarget_SpatterMelee:Hard_SBB]
  5137. ChaseTolerance=1.5
  5138. SlowChaseSpeed=5
  5139. SlowChaseRange=1.0
  5140. SlowChaseTime=0.0
  5141. [BEH_ChaseTarget_SpatterRanged]
  5142. SlowChaseSpeed=5
  5143. SlowChaseRange=1.0
  5144. SlowChaseTime=0.0
  5145. [BEH_ChaseTarget_SpatterRanged_Hard]
  5146. SlowChaseSpeed=5
  5147. SlowChaseRange=1.0
  5148. SlowChaseTime=0.0
  5149. [BEH_ChaseTarget_SpatterRanged:Gulch]
  5150. SlowChaseSpeed=5
  5151. SlowChaseRange=1.0
  5152. SlowChaseTime=0.0
  5153. [BEH_ChaseTarget_PlayingCardMelee]
  5154. ChaseTolerance=1.5
  5155. ChaseSpeed=5.0
  5156. [BEH_ChaseTarget_FodderBlotling]
  5157. ChaseSpeed=5.0
  5158. ChaseTolerance=0.7
  5159. SlowChaseRange=3.0
  5160. SlowChaseSpeed=5.0
  5161. SlowChaseTime=0.0
  5162. IgnoreAttackSlotLimits=true
  5163. ExtraLineTest=true
  5164. [BEH_ChaseTarget_FodderBlotling_Hard]
  5165. ChaseSpeed=5.0
  5166. ChaseTolerance=0.7
  5167. SlowChaseRange=3.0
  5168. SlowChaseSpeed=5.0
  5169. SlowChaseTime=0.0
  5170. IgnoreAttackSlotLimits=true
  5171. ExtraLineTest=true
  5172. [BEH_ChaseTarget_TheBlob]
  5173. ChaseSpeed=3.0
  5174. SlowChaseSpeed=3.0
  5175. ChaseTolerance=3.0
  5176. [BEH_ChaseTarget_TheBlob_Hard]
  5177. ChaseSpeed=3.0
  5178. SlowChaseSpeed=3.0
  5179. ChaseTolerance=3.0
  5180. [BEH_ChaseTarget_Zombie:Pedestrian:Slow]
  5181. ChaseSpeed=1.5
  5182. SlowChaseSpeed=1.5
  5183. [BEH_ChaseTarget_Zombie:Pedestrian:Fast]
  5184. ChaseSpeed=4.0
  5185. SlowChaseSpeed=4.0
  5186. [BEH_ChaseTarget_Zombie:Pete]
  5187. ChaseSpeed=1.3
  5188. SlowChaseSpeed=1.3
  5189. [BEH_ChaseTarget_ShadowBlotGround]
  5190. ChaseTolerance=1.5
  5191. SlowChaseSpeed=5
  5192. SlowChaseRange=1.0
  5193. SlowChaseTime=0.0
  5194.  
  5195. [BEH_CombatCooldown]
  5196. [BEH_CombatCooldown_Default]
  5197. CombatCooldown=0.0
  5198. CombatCooldownSpeed=5.0
  5199. CombatCooldownTolerance=2.5
  5200. TargetToNodeWeight=0.f
  5201. SelfToNodeWeight=0.f
  5202. RadiusOnGraphExit=0.f
  5203. IgnoreCooldownOnValidTarget=false
  5204. AngryAtOtherAIs=false
  5205. FleeOnHitCombatNoPath=false
  5206. MinFleeDistance=0.0
  5207. MaxFleeDistance=3.0
  5208. FleeSpeed=0.0
  5209. FleeTime=0.0
  5210. TransitionIn=true
  5211. [BEH_CombatCooldown_SpatterMelee]
  5212. CombatCooldown=6.0
  5213. CombatCooldownTolerance=3.0
  5214. TargetToNodeWeight=0.65f
  5215. SelfToNodeWeight=1.f
  5216. RadiusOnGraphExit=10.f
  5217. AngryAtOtherAIs=true
  5218. FleeOnHitCombatNoPath=true
  5219. MinFleeDistance=30.0
  5220. MaxFleeDistance=36.0
  5221. FleeSpeed=5.0
  5222. FleeTime=5.00
  5223. [BEH_CombatCooldown_SpatterMelee:Hard]
  5224. CombatCooldown=6.0
  5225. CombatCooldownTolerance=3.0
  5226. TargetToNodeWeight=0.65f
  5227. SelfToNodeWeight=1.f
  5228. RadiusOnGraphExit=10.f
  5229. AngryAtOtherAIs=true
  5230. FleeOnHitCombatNoPath=true
  5231. MinFleeDistance=30.0
  5232. MaxFleeDistance=36.0
  5233. FleeSpeed=5.0
  5234. FleeTime=5.00
  5235. [BEH_CombatCooldown_SpatterMelee:Hard_SBB]
  5236. CombatCooldown=6.0
  5237. CombatCooldownTolerance=3.0
  5238. TargetToNodeWeight=0.65f
  5239. SelfToNodeWeight=1.f
  5240. RadiusOnGraphExit=10.f
  5241. AngryAtOtherAIs=true
  5242. FleeOnHitCombatNoPath=true
  5243. MinFleeDistance=30.0
  5244. MaxFleeDistance=36.0
  5245. FleeSpeed=5.0
  5246. FleeTime=5.00
  5247. [BEH_CombatCooldown_FodderBlotling]
  5248. CombatCooldown=6.0
  5249. CombatCooldownTolerance=3.0
  5250. TargetToNodeWeight=0.65f
  5251. SelfToNodeWeight=1.f
  5252. RadiusOnGraphExit=10.f
  5253. AngryAtOtherAIs=true
  5254. FleeOnHitCombatNoPath=true
  5255. MinFleeDistance=30.0
  5256. MaxFleeDistance=36.0
  5257. FleeSpeed=5.0
  5258. FleeTime=5.0
  5259. TransitionIn=false
  5260. [BEH_CombatCooldown_FodderBlotling_Hard]
  5261. CombatCooldown=6.0
  5262. CombatCooldownTolerance=3.0
  5263. TargetToNodeWeight=0.65f
  5264. SelfToNodeWeight=1.f
  5265. RadiusOnGraphExit=10.f
  5266. AngryAtOtherAIs=true
  5267. FleeOnHitCombatNoPath=true
  5268. MinFleeDistance=15.0
  5269. MaxFleeDistance=19.0
  5270. FleeSpeed=5.0
  5271. FleeTime=2.5
  5272. TransitionIn=false
  5273. [BEH_CombatCooldown_TheBlob]
  5274. CombatCooldown=6.0
  5275. CombatCooldownSpeed=3.0
  5276. [BEH_CombatCooldown_TheBlob_Hard]
  5277. CombatCooldown=6.0
  5278. CombatCooldownSpeed=3.0
  5279. [BEH_CombatCooldown_BeetleworxFodder]
  5280. CombatCooldown=6.0
  5281. CombatCooldownSpeed=5.0
  5282. [BEH_CombatCooldown_DropWing]
  5283. CombatCooldown=2.0
  5284. CombatCooldownSpeed=3.0
  5285.  
  5286. [BEH_CombatStateChange]
  5287. [BEH_CombatStateChange_Default]
  5288. TransitionIn=true
  5289. TransitionOut=true
  5290. RequiresNavigation=true
  5291. FaceTargetOnCombatStateChange=true
  5292. DropCombatOnUnreachableTarget=false
  5293. RequireReachabilityForMostValuedTarget=false
  5294. CombatTransitionOutLowerPriority=true
  5295. TimeToKeepCombatOnTargetLoss=0
  5296. OverrideTurnRate=-1
  5297. [BEH_CombatStateChange_BeetleworxCannon]
  5298. TransitionIn=false
  5299. TransitionOut=true
  5300. [BEH_CombatStateChange_BeetleworxCrawler]
  5301. TransitionIn=true
  5302. TransitionOut=true
  5303. FaceTargetOnCombatStateChange=true
  5304. DropCombatOnUnreachableTarget=true
  5305. OverrideTurnRate=0.5
  5306. RequireReachabilityForMostValuedTarget=true
  5307. TimeToKeepCombatOnTargetLoss=3.0
  5308. [BEH_CombatStateChange_AnimatronicPirateMelee]
  5309. RequireReachabilityForMostValuedTarget=true
  5310. TimeToKeepCombatOnTargetLoss=3.0
  5311. [BEH_CombatStateChange_BeetleworxFodder]
  5312. RequireReachabilityForMostValuedTarget=true
  5313. TimeToKeepCombatOnTargetLoss=3.0
  5314. DropCombatOnUnreachableTarget=true
  5315. [BEH_CombatStateChange_FodderBlotling]
  5316. TransitionIn=false
  5317. TransitionOut=true
  5318. [BEH_CombatStateChange_KamikazeBlotlingStationary]
  5319. RequiresNavigation=false
  5320. FaceTargetOnCombatStateChange=false
  5321. CombatTransitionOutLowerPriority=false
  5322. [BEH_CombatStateChange_TheBlob]
  5323. FaceTargetOnCombatStateChange=false
  5324. [BEH_CombatStateChange_TheBlob_Hard]
  5325. FaceTargetOnCombatStateChange=false
  5326. [BEH_CombatStateChange_Zombie:Pedestrian]
  5327. TransitionIn=true
  5328. TransitionOut=false
  5329. [BEH_CombatStateChange_Zombie:Pete]
  5330. TransitionIn=true
  5331. TransitionOut=false
  5332. [BEH_CombatStateChange_BruiserBlotworx]
  5333. OverrideTurnRate=0.8
  5334. [BEH_CombatStateChange_MeleeBlotworx]
  5335. OverrideTurnRate=0.8
  5336. [BEH_CombatStateChange_RangedBlotworx]
  5337. OverrideTurnRate=0.8
  5338. [BEH_CombatStateChange_DropWing]
  5339. DropCombatOnUnreachableTarget=true
  5340.  
  5341. [BEH_Conversation]
  5342. [BEH_Conversation_Default]
  5343. TurnToFacePlayer=true
  5344. PlayStartupAnimation=false
  5345. PlayResolveAnimation=false
  5346. [BEH_Conversation_ClarabelleCow:ClaraKitchen]
  5347. TurnToFacePlayer=false
  5348. [BEH_Conversation_Gremlin]
  5349. PlayStartupAnimation=true
  5350. PlayResolveAnimation=true
  5351. [BEH_Conversation_HoraceHorsecollar]
  5352. PlayStartupAnimation=true
  5353. [BEH_Conversation_HoraceHorsecollar:MSVisit1]
  5354. TurnToFacePlayer=false
  5355. [BEH_Conversation_LonesomeGhost:Short:V2Gilbert]
  5356. TurnToFacePlayer=false
  5357. [BEH_Conversation_LonesomeGhost:Tall]
  5358. PlayResolveAnimation=true
  5359. [BEH_Conversation_MadameLeota]
  5360. TurnToFacePlayer=false
  5361. [BEH_Conversation_Pedestrian:Female:Cow:Cassandra]
  5362. TurnToFacePlayer=false
  5363. [BEH_Conversation_Pedestrian:Female:Cow:Henrietta]
  5364. TurnToFacePlayer=false
  5365. [BEH_Conversation_Pedestrian:Male:Dog:Louis]
  5366. TurnToFacePlayer=false
  5367. [BEH_Conversation_PirateRanged:RiggerGreene]
  5368. TurnToFacePlayer=false
  5369. [BEH_Conversation_TalkingPhone]
  5370. PlayStartupAnimation=true
  5371.  
  5372. [BEH_DropWingBubbleEmit]
  5373. [BEH_DropWingBubbleEmit_Default]
  5374. emittingTimeInterval=6.0
  5375. ejectAngle=45.0
  5376. ejectVelocity=2.5
  5377. windUpIdleTime=0.2
  5378. idlingFrequency=0.25
  5379. idleLength=5.5
  5380.  
  5381. [BEH_DropWingCarpetBomb]
  5382. [BEH_DropWingCarpetBomb_Default]
  5383. numberOfBombs=6.f
  5384. minAttackDistance=8.f
  5385. maxAttackDistance=11.f
  5386. chaseSpeed=4.f
  5387. initialBombToTargetTime=2.4f
  5388. bombImpactDelay=0.2f
  5389. timeBetweenUses=8.f
  5390.  
  5391. [BEH_DropwingCharge]
  5392. [BEH_DropwingCharge_Default]
  5393. ChargeSpeed=5.0
  5394. ChargeTolerance=1.0
  5395. [BEH_DropWingDeath]
  5396. [BEH_DropWingDeath_Default]
  5397.  
  5398. [BEH_DropWingEnemyClose]
  5399. [BEH_DropWingEnemyClose_Default]
  5400. firingTimeInterval=0.3
  5401. ejectVelocity=25.0
  5402. minDistance=5.0
  5403. maxDistance=15.0
  5404. numberOfShots=7
  5405. retreatDistance=15.0
  5406. retreatSpeed=5.0
  5407. windupTime=0.0
  5408. attackHeight=1.5
  5409. attackFXName=dropwing_LowerMidLip_Transform_DW_bubbleStreamAttack_01a
  5410. cooldownTime=2.0
  5411. [BEH_DropWingGrab]
  5412. [BEH_DropWingGrab_Default]
  5413. CarryHeight=-1.0
  5414. GripOffsetFromTargetTop=-0.2
  5415. HazardDistance=30.0
  5416. TimeBetweenUses=1.0
  5417. SwoopSpeed=6.0
  5418. SwoopDistance=2.0
  5419. MinEngageDistance=0.0
  5420. MaxEngageDistance=5.0
  5421. SwoopBeyondGrabDistance=1.0
  5422. GrabDistance=1.0
  5423. DepositSpeed=3.5
  5424. WarmupSpeed=0.5
  5425. GrabLookAhead=0.3
  5426. TimeToFirstVulnerability=2.0
  5427. VulnerabilityInterval=5.0
  5428. VulnerabilityLength=1.0
  5429. TargetRotationTime=0.25
  5430. ShakeAmountPerSpin=0.25
  5431. ShakeOffLossPerSecond=0.15
  5432. CoolDownTime=3.0
  5433. MaxChaseTime=1.5
  5434. ThrowForce=100
  5435. ThrowHeight=2.5
  5436. HazardDistanceTolerance=1.5
  5437.  
  5438. [BEH_DropwingKnockback]
  5439. [BEH_DropwingKnockback_Default]
  5440. maxHeightDifference=1.0
  5441. [BEH_DropWingPunt]
  5442. [BEH_DropWingPunt_Default]
  5443. TimeBetweenUses=2.f
  5444. MaxEngageDistance=5.f
  5445. PuntDistance=2.5f
  5446. ToWindUpSpeed=5.f
  5447. WindUpTime=2.5f
  5448. PuntForce=250.f
  5449. MaxAllowedAngleDiff=15.f
  5450.  
  5451. [BEH_DropwingRetreat]
  5452. [BEH_DropwingRetreat_Default]
  5453. minRetreatDistance=14.0
  5454. maxRetreatDistance=17.0
  5455. retreatSpeed=6.0
  5456. maxDistanceToEnemyToRetreat=8.0
  5457. [BEH_ElectricBlastStun]
  5458. [BEH_ElectricBlastStun_Default]
  5459. StunTime=3.0
  5460. BlastStimThreshold=3.0
  5461. [BEH_ElectricBlastStun_BeetleworxCannon]
  5462. StunTime=2
  5463. [BEH_ElectricBlastStun_AnimatronicPirateMelee]
  5464. StunTime=4
  5465. [BEH_ElectricDamageReaction]
  5466. [BEH_ElectricDamageReaction_Default]
  5467. ReactToNonDamagingStim=false
  5468. FaceStimDirection=false
  5469. TimeBetweenReacts=0
  5470. NegativeMoodTime=0
  5471. OriginalMoodTime=0
  5472. NegativeMoodOnStartup=false
  5473. HitEffectName=""
  5474. MissEffectName=""
  5475. DifferentReactionForBackStim=false
  5476. BackStimRangeRadiansMin=2.2
  5477. BackStimRangeRadiansMax=3.8
  5478. AnimationTimeOut=5.f
  5479. MinimumStimAmount=0.f
  5480. StimulusAlias=""
  5481. WeaponName=""
  5482. [BEH_ElectricDamageReaction_AnimatronicDaisy]
  5483. ReactToNonDamagingStim=true
  5484. TimeBetweenReacts=0.5
  5485. NegativeMoodTime=4
  5486. NegativeMoodOnStartup=true
  5487. [BEH_ElectricDamageReaction_AnimatronicDonald]
  5488. ReactToNonDamagingStim=true
  5489. TimeBetweenReacts=0.5
  5490. NegativeMoodTime=4
  5491. NegativeMoodOnStartup=true
  5492. [BEH_ElectricDamageReaction_AnimatronicGoofy]
  5493. ReactToNonDamagingStim=true
  5494. TimeBetweenReacts=0.5
  5495. NegativeMoodTime=4
  5496. OriginalMoodTime=2
  5497. NegativeMoodOnStartup=true
  5498. [BEH_ElectricDamageReaction_BunnyChildren]
  5499. FaceStimDirection=true
  5500. [BEH_ElectricDamageReaction_ClarabelleCow]
  5501. ReactToNonDamagingStim=true
  5502. TimeBetweenReacts=0.5
  5503. NegativeMoodTime=4
  5504. NegativeMoodOnStartup=true
  5505. [BEH_ElectricDamageReaction_Gremlin]
  5506. MinimumStimAmount=1.f
  5507. ReactToNonDamagingStim=true
  5508. TimeBetweenReacts=0.466
  5509. NegativeMoodTime=4
  5510. NegativeMoodOnStartup=true
  5511. [BEH_ElectricDamageReaction_HoraceHorsecollar]
  5512. ReactToNonDamagingStim=true
  5513. TimeBetweenReacts=0.5
  5514. NegativeMoodTime=4
  5515. OriginalMoodTime=4.3
  5516. [BEH_ElectricDamageReaction_LonesomeGhost]
  5517. ReactToNonDamagingStim=true
  5518. TimeBetweenReacts=0.5
  5519. NegativeMoodTime=4
  5520. NegativeMoodOnStartup=true
  5521. [BEH_ElectricDamageReaction_Oswald]
  5522. ReactToNonDamagingStim=true
  5523. TimeBetweenReacts=0.5
  5524. NegativeMoodTime=4
  5525. NegativeMoodOnStartup=true
  5526. [BEH_ElectricDamageReaction_Pedestrian]
  5527. ReactToNonDamagingStim=true
  5528. NegativeMoodOnStartup=true
  5529. [BEH_ElectricDamageReaction_Pedestrian:Female]
  5530. TimeBetweenReacts=0.233
  5531. NegativeMoodTime=4
  5532. [BEH_ElectricDamageReaction_Pedestrian:Male]
  5533. TimeBetweenReacts=0.333
  5534. NegativeMoodTime=4
  5535. OriginalMoodTime=2
  5536. [BEH_ElectricDamageReaction_Pete]
  5537. ReactToNonDamagingStim=true
  5538. TimeBetweenReacts=0.5
  5539. NegativeMoodTime=4
  5540. NegativeMoodOnStartup=true
  5541. [BEH_ElectricDamageReaction_Pete:Pan]
  5542. NegativeMoodTime=0
  5543. NegativeMoodOnStartup=false
  5544. [BEH_ElectricDamageReaction_PirateMelee]
  5545. ReactToNonDamagingStim=true
  5546. TimeBetweenReacts=0.2
  5547. NegativeMoodTime=4
  5548. OriginalMoodTime=4
  5549. [BEH_ElectricDamageReaction_PirateRanged]
  5550. ReactToNonDamagingStim=true
  5551. TimeBetweenReacts=0.5
  5552. NegativeMoodTime=4
  5553. [BEH_ElectricDamageReaction_PlayingCard]
  5554. ReactToNonDamagingStim=true
  5555. TimeBetweenReacts=0.5
  5556. NegativeMoodTime=4
  5557. NegativeMoodOnStartup=true
  5558. [BEH_ElectricDamageReaction_ShadowBlot]
  5559. TimeBetweenReacts=1
  5560. [BEH_ElectricDamageReaction_ShadowBlotHands]
  5561. TimeBetweenReacts=5
  5562. [BEH_ElectricDamageReaction_Smee]
  5563. ReactToNonDamagingStim=true
  5564. TimeBetweenReacts=0.5
  5565. NegativeMoodTime=0
  5566. [BEH_ElectricDamageReaction_SpatterRanged]
  5567. ReactToNonDamagingStim=false
  5568. TimeBetweenReacts=5.0
  5569. [BEH_ElectricDamageReaction_SpatterRanged:Hard]
  5570. ReactToNonDamagingStim=false
  5571. TimeBetweenReacts=5.0
  5572. [BEH_ElectricDamageReaction_SpatterRanged:Gulch]
  5573. ReactToNonDamagingStim=false
  5574. TimeBetweenReacts=5.0
  5575. [BEH_ElectricDamageReaction_SpatterMelee]
  5576. ReactToNonDamagingStim=true
  5577. TimeBetweenReacts=3.0
  5578. [BEH_ElectricDamageReaction_SpatterMelee:Hard]
  5579. ReactToNonDamagingStim=false
  5580. TimeBetweenReacts=5.0
  5581. [BEH_ElectricDamageReaction_SpatterMelee:Hard_SBB]
  5582. ReactToNonDamagingStim=false
  5583. TimeBetweenReacts=5.0
  5584. [BEH_ElectricDamageReaction_FodderBlotling]
  5585. ReactToNonDamagingStim=true
  5586. TimeBetweenReacts=1.0
  5587. [BEH_ElectricDamageReaction_FodderBlotling_Hard]
  5588. ReactToNonDamagingStim=false
  5589. TimeBetweenReacts=5.0
  5590.  
  5591. [BEH_ElectricStreamStun]
  5592. [BEH_ElectricStreamStun_Default]
  5593. StunTime=0.5
  5594. BlastStimThreshold=3.0
  5595. [BEH_ElectroStunned]
  5596. [BEH_ElectroStunned_Default]
  5597. StunTime=3
  5598. [BEH_ElectroStunned_BeetleworxCrawler]
  5599. StunTime=3
  5600. [BEH_ElectroStunned_BeetleworxCannon]
  5601. StunTime=3
  5602. [BEH_ElectroStunned_AnimatronicPirateMelee]
  5603. StunTime=3
  5604. [BEH_ElectroStunned_AnimatronicFodder]
  5605. StunTime=3
  5606.  
  5607. [BEH_EvacuateNoStoppingZone]
  5608. [BEH_EvacuateNoStoppingZone_Default]
  5609. EvacuationDistance=80.0
  5610. EvacuationSpeed=5.0
  5611. [BEH_EvacuateOswaldOnlyZone]
  5612. [BEH_EvacuateOswaldOnlyZone_Default]
  5613. EvacuationDistance=80.0
  5614. EvacuationSpeed=1.0
  5615. [BEH_Explode]
  5616. [BEH_Explode_Default]
  5617. MinimumDistanceToExplode=4
  5618. ExplodeDelayFromBehavior=3
  5619. ExplodeDelayFromStim=2
  5620. RepelRadius=10
  5621. ExplosionAnimationDuration=0.4
  5622.  
  5623. [BEH_ExtractAmmo]
  5624. [BEH_ExtractAmmo_Default]
  5625. Duration=1.0
  5626. Tolerance=3.0
  5627. Speed=4.0
  5628. [BEH_FairyDamageReaction]
  5629. [BEH_FairyDamageReaction_Default]
  5630. ReactToNonDamagingStim=true
  5631. FaceStimDirection=false
  5632. TimeBetweenReacts=0
  5633. NegativeMoodTime=0
  5634. OriginalMoodTime=0
  5635. NegativeMoodOnStartup=false
  5636. HitEffectName=""
  5637. MissEffectName=""
  5638. DifferentReactionForBackStim=false
  5639. BackStimRangeRadiansMin=2.2
  5640. BackStimRangeRadiansMax=3.8
  5641. AnimationTimeOut=20.0
  5642. MinimumStimAmount=0.f
  5643. StimulusAlias=""
  5644. WeaponName=""
  5645. AnimationSequenceOnResolve=true
  5646. FloatTime=20.0
  5647. IgnoreFloat=false
  5648. [BEH_FairyDamageReaction_DropWing]
  5649. IgnoreFloat=true
  5650.  
  5651. [BEH_FindTreasure]
  5652. [BEH_FindTreasure_Default]
  5653. GotoSpeed=1.0
  5654. Tolerance=1.0
  5655. MinimumTreasureDistance=15.0
  5656. [BEH_FindTreasure_FodderBlotling]
  5657. GotoSpeed=4.0
  5658. [BEH_FindTreasure_FodderBlotling_Hard]
  5659. GotoSpeed=4.0
  5660. [BEH_FodderBlotlingSpotEnemy]
  5661. [BEH_FodderBlotlingSpotEnemy_Default]
  5662. TimeBetweenAlarms=20.0
  5663. TimeInAlarmMode=2.7
  5664.  
  5665. [BEH_FodderBlotlingWander]
  5666. [BEH_FodderBlotlingWander_Default]
  5667. MoveSpeed=0.475
  5668. RunProb=0.0
  5669. RunSpeed=5
  5670. IdleTriggerTime=5.0
  5671. IdleDuration=5.0
  5672. LongIdleTime=15.0
  5673. GetSpeedFromBehaviorGraph=false
  5674.  
  5675. [BEH_Follow]
  5676. [BEH_Follow_Default]
  5677. FollowSpeed=2.0
  5678. MinFollowDistance=2.0
  5679. MaxFollowDistance=10.0
  5680. [BEH_Follow_FodderBlotling]
  5681. FollowSpeed=4.0
  5682. MinFollowDistance=2.0
  5683. MaxFollowDistance=10.0
  5684. [BEH_Follow_FodderBlotling_Hard]
  5685. FollowSpeed=4.0
  5686. MinFollowDistance=2.0
  5687. MaxFollowDistance=10.0
  5688. [BEH_Follow_Pedestrian:Male]
  5689. FollowSpeed=4.0
  5690.  
  5691. [BEH_FormShift]
  5692. [BEH_FormShift_LonesomeGhost]
  5693. TimeBeforeUse=10.0
  5694.  
  5695. [BEH_GetTossedBehavior]
  5696. [BEH_GetTossedBehavior_Default]
  5697. GotoTosserPartnerSpeed=5.0
  5698. [BEH_GoBlobRanged]
  5699. [BEH_GoBlobRanged_Default]
  5700. WeaponName=SpatterRangedWeapon
  5701. WindupIdleTime=1.0
  5702. PostAttack_IdleCycleMin=0
  5703. PostAttack_IdleCycleMax=0
  5704. RequiresPermission=true
  5705. SupportsMultipleAttacks=false
  5706. NumberOfAttacksMin=1
  5707. NumberOfAttacksMax=1
  5708.  
  5709. [BEH_Greet]
  5710. [BEH_Greet_Default]
  5711. TimeBetweenGreets=10.0
  5712. FacePlayer=false
  5713.  
  5714. [BEH_GremlinPlaceOrRemoveItem]
  5715. [BEH_GremlinPlaceOrRemoveItem_Default]
  5716. MoveItemTime=10
  5717.  
  5718. [BEH_HitReaction]
  5719. [BEH_HitReaction_Default]
  5720. StompedReaction=0
  5721.  
  5722. [BEH_InAir]
  5723. [BEH_InAir_Default]
  5724. LandTimeout=5.0
  5725. TimeInAir=0.034
  5726. [BEH_InAir_Gremlin]
  5727. LandTimeout=10.0
  5728. [BEH_InAir_Pete:Black]
  5729. LandTimeout=0.5
  5730. [BEH_KamikazeBlotlingAnvilHitReaction]
  5731. [BEH_KamikazeBlotlingAnvilHitReaction_Default]
  5732. FaceAnvil=true
  5733. AwakeTimer=5.0
  5734. AnvilRememberTime=1.0
  5735.  
  5736. [BEH_KamikazeChase]
  5737. [BEH_KamikazeChase_Default]
  5738. ChaseSpeed=5.8
  5739. ChaseTolerance=1.5
  5740. SlowChaseSpeed=2.f
  5741. SlowChaseRange=0.f
  5742. SlowChaseTime=2.f
  5743. LockAsMelee=true
  5744. IgnoreAttackSlotLimits=true
  5745. BombTimer=6.0
  5746. Stage1BlendStart=0.3
  5747. Stage1BlendTime=0.1
  5748. Stage2BlendStart=0.6
  5749. Stage2BlendTime=0.1
  5750. Stage1Blend=0.5
  5751. Stage2Blend=1.0
  5752. BellyReachGreenPercent=0.7
  5753.  
  5754. [BEH_KamikazeCountdown]
  5755. [BEH_KamikazeCountdown_Default]
  5756. ThinnerStimPlaybackIncrease=0.3
  5757. ThinnerStimMaximumPlayback=5.0
  5758. PaintStimPlaybackDecrease=0.1
  5759. PaintStimMinimumPlayback=0.5
  5760. ContinueFacingDuringWindup=false
  5761. FaceBeforeWindup=false
  5762. DistanceToCancel=15.0
  5763. NoTurnBackTime=4.1
  5764. ResetPaintThinnerCounterOnDistance=true
  5765.  
  5766. [BEH_KamikazePassiveReaction]
  5767. [BEH_KamikazePassiveReaction_Default]
  5768. TimeBetweenReactions=1.0
  5769.  
  5770. [BEH_KamikazeScare]
  5771. [BEH_KamikazeScare_Default]
  5772. ScareDistance=11.0
  5773. ScareTurnRate=16
  5774. MaxScarePlayback=1.6
  5775.  
  5776. [BEH_KnockBack]
  5777. [BEH_KnockBack_Default]
  5778. InvulTimerOnEnter=0.0
  5779. InvulTimerOnExit=0.0
  5780. KnockbackEffectIndex=0
  5781. KnockbackEffectInterval=1.0
  5782. KnockbackEffectName=SpatterImpactFX
  5783. [BEH_KnockBack_AnimatronicPirateRanged]
  5784. InvulTimerOnEnter=100.0
  5785. InvulTimerOnExit=3.0
  5786. [BEH_KnockBack_AnimatronicPirateMelee]
  5787. InvulTimerOnEnter=100.0
  5788. InvulTimerOnExit=3.0
  5789. [BEH_KnockBack_FodderBlotling]
  5790. KnockbackEffectIndex=1
  5791. [BEH_KnockBack_FodderBlotling_Hard]
  5792. KnockbackEffectIndex=1
  5793. [BEH_KnockBack_BeetleworxFodder]
  5794. KnockbackEffectName=BeetleworxFodderImpactFX
  5795. [BEH_KnockBack_Oswald]
  5796. KnockbackEffectName=MK_ImpactFX
  5797.  
  5798. [BEH_KnockbackDamageReaction]
  5799. [BEH_KnockbackDamageReaction_Default]
  5800. ReactToNonDamagingStim=true
  5801. FaceStimDirection=false
  5802. TimeBetweenReacts=0
  5803. NegativeMoodTime=0
  5804. OriginalMoodTime=0
  5805. NegativeMoodOnStartup=false
  5806. HitEffectName=""
  5807. MissEffectName=""
  5808. DifferentReactionForBackStim=false
  5809. BackStimRangeRadiansMin=2.2
  5810. BackStimRangeRadiansMax=3.8
  5811. AnimationTimeOut=5.f
  5812. MinimumStimAmount=0.f
  5813. StimulusAlias=""
  5814. WeaponName=""
  5815. AnimationSequenceOnResolve=false
  5816. [BEH_KnockbackDamageReaction_AnimatronicDaisy]
  5817. StimulusAlias="Anvil"
  5818. NegativeMoodTime=4
  5819. NegativeMoodOnStartup=true
  5820. [BEH_KnockbackDamageReaction_AnimatronicDonald]
  5821. StimulusAlias="Anvil"
  5822. NegativeMoodTime=4
  5823. NegativeMoodOnStartup=true
  5824. [BEH_KnockbackDamageReaction_AnimatronicGoofy]
  5825. StimulusAlias="Anvil"
  5826. NegativeMoodTime=4
  5827. OriginalMoodTime=2
  5828. NegativeMoodOnStartup=true
  5829. [BEH_KnockbackDamageReaction_BeetleworxCrawler]
  5830. ReactToNonDamagingStim=true
  5831. MinimumStimAmount=2.f
  5832. [BEH_KnockbackDamageReaction_BeetleworxFodder]
  5833. FaceStimDirection=true
  5834. [BEH_KnockbackDamageReaction_ClarabelleCow]
  5835. StimulusAlias="Anvil"
  5836. NegativeMoodTime=4
  5837. NegativeMoodOnStartup=true
  5838. [BEH_KnockbackDamageReaction_DropWing]
  5839. ReactToNonDamagingStim=true
  5840. AnimationTimeOut=2.0
  5841. AnimationSequenceOnResolve=true
  5842. [BEH_KnockbackDamageReaction_Gremlin]
  5843. StimulusAlias="Anvil"
  5844. NegativeMoodTime=4
  5845. NegativeMoodOnStartup=true
  5846. [BEH_KnockbackDamageReaction_HoraceHorsecollar]
  5847. StimulusAlias="Anvil"
  5848. NegativeMoodTime=4
  5849. OriginalMoodTime=4.3
  5850. [BEH_KnockbackDamageReaction_LonesomeGhost]
  5851. StimulusAlias="Anvil"
  5852. NegativeMoodTime=4
  5853. NegativeMoodOnStartup=true
  5854. [BEH_KnockbackDamageReaction_Oswald]
  5855. StimulusAlias="Anvil"
  5856. NegativeMoodTime=4
  5857. NegativeMoodOnStartup=true
  5858. [BEH_KnockbackDamageReaction_Pedestrian]
  5859. StimulusAlias="Anvil"
  5860. NegativeMoodTime=4
  5861. NegativeMoodOnStartup=true
  5862. [BEH_KnockbackDamageReaction_Pedestrian:Male]
  5863. OriginalMoodTime=2
  5864. [BEH_KnockbackDamageReaction_Pete]
  5865. StimulusAlias="Anvil"
  5866. NegativeMoodTime=4
  5867. NegativeMoodOnStartup=true
  5868. [BEH_KnockbackDamageReaction_Pete:Pan]
  5869. NegativeMoodTime=0
  5870. NegativeMoodOnStartup=false
  5871. [BEH_KnockbackDamageReaction_PirateMelee]
  5872. StimulusAlias="Anvil"
  5873. NegativeMoodTime=4
  5874. OriginalMoodTime=4
  5875. [BEH_KnockbackDamageReaction_PirateRanged]
  5876. StimulusAlias="Anvil"
  5877. NegativeMoodTime=4
  5878. [BEH_KnockbackDamageReaction_PlayingCard]
  5879. StimulusAlias="Anvil"
  5880. NegativeMoodTime=4
  5881. NegativeMoodOnStartup=true
  5882. [BEH_KnockbackDamageReaction_Smee]
  5883. StimulusAlias="Anvil"
  5884. NegativeMoodTime=0
  5885.  
  5886. [BEH_LonesomeGhostMeleeAttack]
  5887. [BEH_LonesomeGhostMeleeAttack_Default]
  5888. WindupIdleTime=0.0
  5889. PostAttack_IdleCycleMin=1
  5890. PostAttack_IdleCycleMax=2
  5891. RotateToFaceTarget=true
  5892. RequiresPermission=true
  5893.  
  5894. [BEH_LonesomeGhostWatchAttraction]
  5895. [BEH_LonesomeGhostWatchAttraction_Default]
  5896. AttractionViewDistance=2.0
  5897. AttractionFollowSpeed=5.0
  5898.  
  5899. [BEH_MadDoctorSpider]
  5900. [BEH_MadDoctorSpider_MadDoctorSpider]
  5901. BreatheTurnSpeed=3
  5902. LegAttackTurnSpeed=4
  5903. ChargeAttackTurnSpeed=2
  5904. JumpTurnSpeed=12
  5905. AnvilStunTime=8.0
  5906.  
  5907. [BEH_MechTurret]
  5908. [BEH_MechTurret_Default]
  5909. StunnedTime=10.0
  5910. HackedTime=15.0
  5911. FaultTime=3.0
  5912. AnvilStunnedTime=4.5
  5913. FlasksSpeed=0.3
  5914. ClockSketchAnimSpeed=0.05
  5915. CoolDownTime=1.0
  5916. FaceTVSpeed=0.25
  5917. AttackTVDelay=1.0
  5918. NoofShotsAtTV=10
  5919. NoofPhase1Reloads=1
  5920. NoofPhase2Reloads=1
  5921. NoofPhase3Reloads=1
  5922. FaceLoaderSpeed=1.0
  5923. FaceNewTargetSpeed=1.0
  5924. TargetPositionOffsetY=1.0
  5925. Standard_NoofBombsPhase1=6
  5926. Standard_NoofBombsPhase2=12
  5927. Standard_NoofBombsPhase3=18
  5928. Standard_FacingTargetSpeedPhase1=1.0
  5929. Standard_FacingTargetSpeedPhase2=1.0
  5930. Standard_FacingTargetSpeedPhase3=1.0
  5931. Thinner_NoofBombsPhase1=3
  5932. Thinner_NoofBombsPhase2=6
  5933. Thinner_NoofBombsPhase3=6
  5934. Thinner_FacingTargetSpeedPhase1=1.0
  5935. Thinner_FacingTargetSpeedPhase2=1.0
  5936. Thinner_FacingTargetSpeedPhase3=1.0
  5937. Forward_NoofBombsPhase1=8
  5938. Forward_NoofBombsPhase2=10
  5939. Forward_NoofBombsPhase3=12
  5940. Forward_FacingTargetSpeedPhase1=1.0
  5941. Forward_FacingTargetSpeedPhase2=1.0
  5942. Forward_FacingTargetSpeedPhase3=1.0
  5943. Clockwise_NoofBombsPhase1=5
  5944. Clockwise_NoofBombsPhase2=7
  5945. Clockwise_NoofBombsPhase3=9
  5946. Clockwise_FacingTargetSpeedPhase1=1.0
  5947. Clockwise_FacingTargetSpeedPhase2=1.0
  5948. Clockwise_FacingTargetSpeedPhase3=1.0
  5949. Clockwise_LeftAnglePhase1=20
  5950. Clockwise_LeftAnglePhase2=20
  5951. Clockwise_LeftAnglePhase3=20
  5952. Clockwise_RightAnglePhase1=20
  5953. Clockwise_RightAnglePhase2=20
  5954. Clockwise_RightAnglePhase3=20
  5955. Clockwise_MinFacingValue=-200.0
  5956. Clockwise_MaxFacingValue=200.0
  5957. Random_NoofBombsPhase1=1
  5958. Random_NoofBombsPhase2=1
  5959. Random_NoofBombsPhase3=1
  5960. Random_FacingTargetSpeedPhase1=1.0
  5961. Random_FacingTargetSpeedPhase2=1.0
  5962. Random_FacingTargetSpeedPhase3=1.0
  5963. Random_MinOffsetXPhase1=6.0
  5964. Random_MinOffsetXPhase2=6.0
  5965. Random_MinOffsetXPhase3=6.0
  5966. Random_MaxOffsetXPhase1=6.0
  5967. Random_MaxOffsetXPhase2=6.0
  5968. Random_MaxOffsetXPhase3=6.0
  5969. Random_MinOffsetZPhase1=6.0
  5970. Random_MinOffsetZPhase2=6.0
  5971. Random_MinOffsetZPhase3=6.0
  5972. Random_MaxOffsetZPhase1=6.0
  5973. Random_MaxOffsetZPhase2=6.0
  5974. Random_MaxOffsetZPhase3=6.0
  5975. JunkBallShotDelay=1.5
  5976. ThinnerBombShotDelay=1.0
  5977.  
  5978. [BEH_MeleeAttack]
  5979. [BEH_MeleeAttack_Default]
  5980. WeaponName=SpatterMeleeWeapon
  5981. WindupIdleTime=0.0
  5982. Version=1
  5983. PostAttack_IdleCycleMin=0
  5984. PostAttack_IdleCycleMax=0
  5985. RotateToFaceTarget=true
  5986. RotateToFaceAwayFromTarget=false
  5987. RequiresPermission=true
  5988. InterruptSamePriorityAttacks=false
  5989. RelinquishAttackSlot=-1
  5990. FleeAcceleration=-1.0
  5991. FleeAfterAttacking=false
  5992. RetryOnFleeFailure=false
  5993. MinFleeDistance=8.0
  5994. MaxFleeDistance=11.0
  5995. FleeSpeed=8.0
  5996. FleeTimeout=2.0
  5997. FleeMinTravelDistance=8.0
  5998. FaceDuringWindup=false
  5999. [BEH_MeleeAttack_SpatterMelee]
  6000. RelinquishAttackSlot=4
  6001. [BEH_MeleeAttack_MeleeBlotworx]
  6002. RelinquishAttackSlot=4
  6003. ShockAttackWeaponName=MeleeBlotworxFastShockAttack
  6004. ResetWeaponTime=0.5
  6005. ShockHandBallFXName=MeleeBlotworx_LeftLowerRobotArm_Transform_meleeBlotworx_shockShieldHand_01a
  6006. [BEH_MeleeAttack_BeetleworxFodder]
  6007. WeaponName=BeetleworxFodderWeapon
  6008. [BEH_MeleeAttack_BeetleworxCannon]
  6009. RequiresPermission=false
  6010. [BEH_MeleeAttack_BruiserBlotworx]
  6011. RequiresPermission=false
  6012. [BEH_MeleeAttack_AnimatronicPirateMelee]
  6013. RequiresPermission=false
  6014. [BEH_MeleeAttack_ShadowBlotHands]
  6015. RequiresPermission=false
  6016. PostAttack_IdleCycleMin=2
  6017. PostAttack_IdleCycleMax=2
  6018. [BEH_MeleeAttack_SpatterRanged]
  6019. RequiresPermission=false
  6020. InterruptSamePriorityAttacks=true
  6021. [BEH_MeleeAttack_SpatterRanged_Hard]
  6022. RequiresPermission=false
  6023. InterruptSamePriorityAttacks=true
  6024. [BEH_MeleeAttack_SpatterRanged:Gulch]
  6025. RequiresPermission=false
  6026. InterruptSamePriorityAttacks=true
  6027. [BEH_MeleeAttack_RangedBlotworx]
  6028. RotateToFaceTarget=false
  6029. RotateToFaceAwayFromTarget=true
  6030. FleeAfterAttacking=true
  6031. FaceDuringWindup=true
  6032. FleeSpeed=15.0
  6033. MinFleeDistance=10.0
  6034. MaxFleeDistance=13.0
  6035. FleeAcceleration=100.0
  6036. RetryOnFleeFailure=true
  6037.  
  6038. [BEH_MeleeSpatterChaseTarget]
  6039. [BEH_MeleeSpatterChaseTarget_Default]
  6040. ChaseSpeed=5.0
  6041. ChaseTolerance=2.0
  6042. SlowChaseSpeed=5
  6043. SlowChaseRange=1.0
  6044. SlowChaseTime=0.0
  6045.  
  6046. [BEH_MeleeSpatterMeld]
  6047. [BEH_MeleeSpatterMeld_Default]
  6048. MeldResultTemplateIndex=1
  6049. SpawnResultTemplateIndex=2
  6050. SpawnInterruptTemplateIndex=3
  6051. MeldPartnerRunSpeed=4.0
  6052. MeldPartnerRunTolerance=1.5
  6053. MeldRadius=50.0
  6054. PrePuddletime=1.0
  6055. Puddletime=5.0
  6056. TimeAfterFailedMeldBeforeMeld=10.0
  6057. [BEH_NewRideClaw]
  6058. [BEH_NewRideClaw_NewRideHand]
  6059. SmashPreAttackTime=0.1
  6060. GrabPreAttackTime=0.1
  6061. ZapPreAttackTime=0.5
  6062. ZapAttackTime=1.5
  6063. TrackPlayerTime=0.1
  6064. RecoverTime=0.1
  6065. MaxGrabDistance=2.5
  6066. GrabAttackTime=1.0
  6067. StunnedTime=2.0
  6068. FairyTime=4.0
  6069. PaintCutsceneAmount=200
  6070. ThinnerCutsceneAmount=200
  6071. PaintThinnerTankCapacity=200
  6072. MinTrackingAngle=-155.0
  6073. MaxTrackingAngle=-25.0
  6074. IdleTurnRate=0.8
  6075. PreGrabTurnRate=1.0
  6076. ShakeAmountPerSpin=0.055
  6077. ZapShotDelay=1.5
  6078. GuardianTarget="NRH_IrisCollision"
  6079. [BEH_NPCNoticeMickey]
  6080. [BEH_NPCNoticeMickey_Default]
  6081. Range=3.0
  6082. IdleTime=1.0
  6083. AngleTolerance=45.0
  6084. ActivateInNegativeMood=false
  6085. [BEH_NPCNoticeMickey_Oswald]
  6086. Range=7.0
  6087. AngleTolerance=15.0
  6088. [BEH_NPCNoticeMickey_Pete:Pan]
  6089. ActivateInNegativeMood=true
  6090. [BEH_NPCNoticeMickey_Zombie]
  6091. Range=1.5
  6092. [BEH_NPCNoticeMickey_Ortensia:DBC]
  6093. Range=0
  6094.  
  6095. [BEH_Oswald2DBallAvoidance]
  6096. [BEH_Oswald2DBallAvoidance_Default]
  6097. CloseDistanceVar=3.0
  6098.  
  6099. [BEH_OswaldCarried]
  6100. [BEH_OswaldCarried_Default]
  6101. InitialWaitTime=1.0
  6102.  
  6103. [BEH_OswaldDeath]
  6104. [BEH_OswaldDeath_Default]
  6105. RespawnTimeOut=7.0
  6106. ReviveTimeVar=2.0
  6107. PuddleEffectStartScale=0.85
  6108. PuddleEffectEndScale=1.0
  6109. TimeToStartPuddledEffect=1.0
  6110. TimeToScaleInPuddleEffectVar=0.15
  6111. TimeToScaleOutPuddleEffectVar=0.15
  6112. RespawnWarpEffectName=MickeyRespawnWarp
  6113. RespawnEffectName=MickeyRespawnSpawn
  6114. PuddleEffectName=MickeyPuddledFX
  6115.  
  6116. [BEH_OswaldSelfInk]
  6117. [BEH_OswaldSelfInk_Default]
  6118. MoveToSpeed=5.0
  6119. MoveToPrecision=0.25
  6120.  
  6121. [BEH_OswaldThinnedOutFlee]
  6122. [BEH_OswaldThinnedOutFlee_Default]
  6123. MaxJumpDistance=10.0
  6124.  
  6125. [BEH_PaintDamageReaction]
  6126. [BEH_PaintDamageReaction_Default]
  6127. ReactToNonDamagingStim=true
  6128. FaceStimDirection=false
  6129. TimeBetweenReacts=0
  6130. NegativeMoodTime=0
  6131. OriginalMoodTime=0
  6132. NegativeMoodOnStartup=false
  6133. HitEffectName=""
  6134. MissEffectName=""
  6135. DifferentReactionForBackStim=false
  6136. BackStimRangeRadiansMin=2.2
  6137. BackStimRangeRadiansMax=3.8
  6138. AnimationTimeOut=5.f
  6139. MinimumStimAmount=0.f
  6140. StimulusAlias=""
  6141. WeaponName=""
  6142. AnimationSequenceOnResolve=false
  6143. [BEH_PaintDamageReaction_pigFiddler]
  6144. TimeBetweenReacts=0.633
  6145. NegativeMoodTime=4
  6146. [BEH_PaintDamageReaction_AnimatronicDaisy]
  6147. ReactToNonDamagingStim=true
  6148. TimeBetweenReacts=0.5
  6149. NegativeMoodTime=4
  6150. NegativeMoodOnStartup=true
  6151. [BEH_PaintDamageReaction_AnimatronicDonald]
  6152. ReactToNonDamagingStim=true
  6153. TimeBetweenReacts=0.5
  6154. NegativeMoodTime=4
  6155. NegativeMoodOnStartup=true
  6156. [BEH_PaintDamageReaction_AnimatronicGoofy]
  6157. ReactToNonDamagingStim=true
  6158. TimeBetweenReacts=0.5
  6159. NegativeMoodTime=4
  6160. OriginalMoodTime=2
  6161. NegativeMoodOnStartup=true
  6162. [BEH_PaintDamageReaction_BunnyChildren]
  6163. TimeBetweenReacts=0.792
  6164. [BEH_PaintDamageReaction_ClarabelleCow]
  6165. ReactToNonDamagingStim=true
  6166. TimeBetweenReacts=0.5
  6167. NegativeMoodTime=4
  6168. NegativeMoodOnStartup=true
  6169. [BEH_PaintDamageReaction_Gremlin]
  6170. MinimumStimAmount=0.3f
  6171. ReactToNonDamagingStim=true
  6172. TimeBetweenReacts=0.466
  6173. NegativeMoodTime=1
  6174. NegativeMoodOnStartup=true
  6175. [BEH_PaintDamageReaction_HoraceHorsecollar]
  6176. ReactToNonDamagingStim=true
  6177. TimeBetweenReacts=0.5
  6178. NegativeMoodTime=0.9
  6179. OriginalMoodTime=4.3
  6180. [BEH_PaintDamageReaction_LonesomeGhost]
  6181. ReactToNonDamagingStim=true
  6182. TimeBetweenReacts=0.5
  6183. NegativeMoodTime=4
  6184. NegativeMoodOnStartup=true
  6185. [BEH_PaintDamageReaction_Ortensia]
  6186. ReactToNonDamagingStim=true
  6187. TimeBetweenReacts=0.6
  6188. NegativeMoodTime=4
  6189. [BEH_PaintDamageReaction_Oswald]
  6190. ReactToNonDamagingStim=true
  6191. TimeBetweenReacts=0.5
  6192. NegativeMoodTime=4
  6193. NegativeMoodOnStartup=true
  6194. [BEH_PaintDamageReaction_Pedestrian]
  6195. ReactToNonDamagingStim=true
  6196. NegativeMoodOnStartup=true
  6197. [BEH_PaintDamageReaction_Pedestrian:Female]
  6198. TimeBetweenReacts=0.233
  6199. NegativeMoodTime=4
  6200. [BEH_PaintDamageReaction_Pedestrian:Male]
  6201. TimeBetweenReacts=0.333
  6202. NegativeMoodTime=0.1
  6203. OriginalMoodTime=2
  6204. [BEH_PaintDamageReaction_Pete]
  6205. ReactToNonDamagingStim=true
  6206. TimeBetweenReacts=0.5
  6207. NegativeMoodTime=4
  6208. NegativeMoodOnStartup=true
  6209. [BEH_PaintDamageReaction_Pete:Pan]
  6210. NegativeMoodTime=0
  6211. NegativeMoodOnStartup=false
  6212. [BEH_PaintDamageReaction_PirateMelee]
  6213. ReactToNonDamagingStim=true
  6214. TimeBetweenReacts=0.266
  6215. NegativeMoodTime=0.5
  6216. OriginalMoodTime=2
  6217. [BEH_PaintDamageReaction_PirateRanged]
  6218. ReactToNonDamagingStim=true
  6219. TimeBetweenReacts=0.266
  6220. NegativeMoodTime=0.5
  6221. OriginalMoodTime=2
  6222. [BEH_PaintDamageReaction_PlayingCard]
  6223. ReactToNonDamagingStim=true
  6224. TimeBetweenReacts=0.5
  6225. NegativeMoodTime=4
  6226. NegativeMoodOnStartup=true
  6227. [BEH_PaintDamageReaction_ShadowBlot]
  6228. TimeBetweenReacts=1
  6229. [BEH_PaintDamageReaction_ShadowBlotHands]
  6230. TimeBetweenReacts=5
  6231. [BEH_PaintDamageReaction_Smee]
  6232. ReactToNonDamagingStim=true
  6233. TimeBetweenReacts=0.5
  6234. [BEH_PaintDamageReaction_SpatterRanged]
  6235. ReactToNonDamagingStim=false
  6236. TimeBetweenReacts=5.0
  6237. [BEH_PaintDamageReaction_SpatterRanged:Hard]
  6238. ReactToNonDamagingStim=false
  6239. TimeBetweenReacts=5.0
  6240. [BEH_PaintDamageReaction_SpatterRanged:Gulch]
  6241. ReactToNonDamagingStim=false
  6242. TimeBetweenReacts=5.0
  6243. [BEH_PaintDamageReaction_SpatterMelee]
  6244. ReactToNonDamagingStim=false
  6245. TimeBetweenReacts=5.0
  6246. [BEH_PaintDamageReaction_SpatterMelee:Hard]
  6247. ReactToNonDamagingStim=false
  6248. TimeBetweenReacts=5.0
  6249. [BEH_PaintDamageReaction_SpatterMelee:Hard_SBB]
  6250. ReactToNonDamagingStim=false
  6251. TimeBetweenReacts=5.0
  6252. [BEH_PaintDamageReaction_FodderBlotling]
  6253. ReactToNonDamagingStim=false
  6254. TimeBetweenReacts=5.0
  6255. [BEH_PaintDamageReaction_FodderBlotling_Hard]
  6256. ReactToNonDamagingStim=false
  6257. TimeBetweenReacts=5.0
  6258.  
  6259. [BEH_Patrol]
  6260. [BEH_Patrol_Default]
  6261. MovingTurnSpeedRatio=0.2
  6262. DecelerationRatio=1.0
  6263. AllowTeleportIfStuck=false
  6264. IgnoreForceIdleOnBehaviorStart=false
  6265. [BEH_Patrol_Oswald]
  6266. AllowTeleportIfStuck=true
  6267. IgnoreForceIdleOnBehaviorStart=true
  6268. [BEH_PhysicalDamageReaction]
  6269. [BEH_PhysicalDamageReaction_Default]
  6270. ReactToNonDamagingStim=false
  6271. FaceStimDirection=false
  6272. TimeBetweenReacts=0
  6273. NegativeMoodTime=0
  6274. OriginalMoodTime=0
  6275. NegativeMoodOnStartup=false
  6276. HitEffectName=""
  6277. MissEffectName=""
  6278. DifferentReactionForBackStim=false
  6279. BackStimRangeRadiansMin=2.2
  6280. BackStimRangeRadiansMax=3.8
  6281. AnimationTimeOut=5.f
  6282. MinimumStimAmount=0.f
  6283. StimulusAlias=""
  6284. WeaponName=""
  6285. AnimationSequenceOnResolve=false
  6286. [BEH_PhysicalDamageReaction_AnimatronicDaisy]
  6287. ReactToNonDamagingStim=true
  6288. TimeBetweenReacts=0.5
  6289. NegativeMoodTime=4
  6290. NegativeMoodOnStartup=true
  6291. [BEH_PhysicalDamageReaction_AnimatronicDonald]
  6292. ReactToNonDamagingStim=true
  6293. TimeBetweenReacts=0.5
  6294. NegativeMoodTime=4
  6295. NegativeMoodOnStartup=true
  6296. [BEH_PhysicalDamageReaction_AnimatronicGoofy]
  6297. ReactToNonDamagingStim=true
  6298. TimeBetweenReacts=0.5
  6299. NegativeMoodTime=4
  6300. NegativeMoodOnStartup=true
  6301. [BEH_PhysicalDamageReaction_ClarabelleCow]
  6302. ReactToNonDamagingStim=true
  6303. TimeBetweenReacts=0.5
  6304. NegativeMoodTime=4
  6305. NegativeMoodOnStartup=true
  6306. [BEH_PhysicalDamageReaction_Gremlin]
  6307. ReactToNonDamagingStim=true
  6308. TimeBetweenReacts=0.5
  6309. NegativeMoodTime=4
  6310. NegativeMoodOnStartup=true
  6311. [BEH_PhysicalDamageReaction_HoraceHorsecollar]
  6312. ReactToNonDamagingStim=true
  6313. TimeBetweenReacts=0.5
  6314. NegativeMoodTime=4
  6315. OriginalMoodTime=4
  6316. [BEH_PhysicalDamageReaction_LonesomeGhost]
  6317. ReactToNonDamagingStim=true
  6318. TimeBetweenReacts=0.5
  6319. NegativeMoodTime=4
  6320. NegativeMoodOnStartup=true
  6321. [BEH_PhysicalDamageReaction_Oswald]
  6322. ReactToNonDamagingStim=true
  6323. TimeBetweenReacts=0.5
  6324. NegativeMoodTime=4
  6325. NegativeMoodOnStartup=true
  6326. [BEH_PhysicalDamageReaction_Pedestrian]
  6327. ReactToNonDamagingStim=true
  6328. [BEH_PhysicalDamageReaction_Pedestrian:Female]
  6329. TimeBetweenReacts=0.233
  6330. NegativeMoodTime=4
  6331. NegativeMoodOnStartup=true
  6332. [BEH_PhysicalDamageReaction_Pedestrian:Male]
  6333. TimeBetweenReacts=0.266
  6334. NegativeMoodTime=4
  6335. OriginalMoodTime=2
  6336. [BEH_PhysicalDamageReaction_Pete]
  6337. ReactToNonDamagingStim=true
  6338. TimeBetweenReacts=0.5
  6339. NegativeMoodTime=4
  6340. NegativeMoodOnStartup=true
  6341. [BEH_PhysicalDamageReaction_Pete:Pan]
  6342. NegativeMoodTime=0
  6343. NegativeMoodOnStartup=false
  6344. [BEH_PhysicalDamageReaction_PirateMelee]
  6345. ReactToNonDamagingStim=true
  6346. TimeBetweenReacts=0.266
  6347. NegativeMoodTime=4
  6348. OriginalMoodTime=4
  6349. [BEH_PhysicalDamageReaction_PirateRanged]
  6350. ReactToNonDamagingStim=true
  6351. TimeBetweenReacts=0.266
  6352. NegativeMoodTime=4
  6353. [BEH_PhysicalDamageReaction_PlayingCard]
  6354. ReactToNonDamagingStim=true
  6355. TimeBetweenReacts=0.5
  6356. NegativeMoodTime=4
  6357. NegativeMoodOnStartup=true
  6358. [BEH_PhysicalDamageReaction_Smee]
  6359. ReactToNonDamagingStim=true
  6360. TimeBetweenReacts=0.5
  6361.  
  6362. [BEH_PlayingCardSuitSetup]
  6363. [BEH_PlayingCardSuitSetup_PlayingCard]
  6364. SuitTemplateIndex=0
  6365. NumberOfPips=0
  6366. DetachedPipLifetime=5.0
  6367. [BEH_PlayingCardSuitSetup_PlayingCard:Clubs]
  6368. SuitTemplateIndex=0
  6369. [BEH_PlayingCardSuitSetup_PlayingCard:Diamonds]
  6370. SuitTemplateIndex=1
  6371. [BEH_PlayingCardSuitSetup_PlayingCard:Hearts]
  6372. SuitTemplateIndex=2
  6373. [BEH_PlayingCardSuitSetup_PlayingCard:Spades]
  6374. SuitTemplateIndex=3
  6375. [BEH_PlayingCardSuitSetup_PlayingCard:Clubs:1]
  6376. NumberOfPips=1
  6377. [BEH_PlayingCardSuitSetup_PlayingCard:Clubs:2]
  6378. NumberOfPips=2
  6379. [BEH_PlayingCardSuitSetup_PlayingCard:Clubs:3]
  6380. NumberOfPips=3
  6381. [BEH_PlayingCardSuitSetup_PlayingCard:Clubs:4]
  6382. NumberOfPips=4
  6383. [BEH_PlayingCardSuitSetup_PlayingCard:Clubs:5]
  6384. NumberOfPips=5
  6385. [BEH_PlayingCardSuitSetup_PlayingCard:Diamonds:1]
  6386. NumberOfPips=1
  6387. [BEH_PlayingCardSuitSetup_PlayingCard:Diamonds:2]
  6388. NumberOfPips=2
  6389. [BEH_PlayingCardSuitSetup_PlayingCard:Diamonds:3]
  6390. NumberOfPips=3
  6391. [BEH_PlayingCardSuitSetup_PlayingCard:Diamonds:4]
  6392. NumberOfPips=4
  6393. [BEH_PlayingCardSuitSetup_PlayingCard:Diamonds:5]
  6394. NumberOfPips=5
  6395. [BEH_PlayingCardSuitSetup_PlayingCard:Hearts:1]
  6396. NumberOfPips=1
  6397. [BEH_PlayingCardSuitSetup_PlayingCard:Hearts:2]
  6398. NumberOfPips=2
  6399. [BEH_PlayingCardSuitSetup_PlayingCard:Hearts:3]
  6400. NumberOfPips=3
  6401. [BEH_PlayingCardSuitSetup_PlayingCard:Hearts:4]
  6402. NumberOfPips=4
  6403. [BEH_PlayingCardSuitSetup_PlayingCard:Hearts:5]
  6404. NumberOfPips=5
  6405. [BEH_PlayingCardSuitSetup_PlayingCard:Spades:1]
  6406. NumberOfPips=1
  6407. [BEH_PlayingCardSuitSetup_PlayingCard:Spades:2]
  6408. NumberOfPips=2
  6409. [BEH_PlayingCardSuitSetup_PlayingCard:Spades:3]
  6410. NumberOfPips=3
  6411. [BEH_PlayingCardSuitSetup_PlayingCard:Spades:4]
  6412. NumberOfPips=4
  6413. [BEH_PlayingCardSuitSetup_PlayingCard:Spades:5]
  6414. NumberOfPips=5
  6415.  
  6416. [BEH_PrescottsMech]
  6417. [BEH_PrescottsMech_Default]
  6418. StunnedTime=5.0
  6419. VacuumAttackTime=8.0
  6420. VacuumAttackSpeed=5.0
  6421. FairyStunnedTime=5.0
  6422. AnvilStunnedTime=5.0
  6423. ClockSketchFacingSpeed=0.05
  6424. ClockSketchVacuumSpeed=1.0
  6425. CoolDownTime=3.0
  6426. ClockSketchAnimSpeed=0.05
  6427. TargetPositionOffsetY=1.0
  6428. MinJunkBalls=6
  6429. MaxJunkBalls=6
  6430. AttackTVDelay=4.0
  6431. Standard_NoofBombsPhase1=12
  6432. Standard_FacingTargetSpeedPhase1=1.0
  6433. Thinner_NoofBombsPhase1=1
  6434. Thinner_FacingTargetSpeedPhase1=1.0
  6435. Forward_NoofBombsPhase1=8
  6436. Forward_FacingTargetSpeedPhase1=1.0
  6437. Clockwise_NoofBombsPhase1=5
  6438. Clockwise_FacingTargetSpeedPhase1=1.0
  6439. Clockwise_LeftAnglePhase1=20
  6440. Clockwise_RightAnglePhase1=20
  6441. Clockwise_MinFacingValue=65.0
  6442. Clockwise_MaxFacingValue=114.0
  6443. Random_NoofBombsPhase1=1
  6444. Random_FacingTargetSpeedPhase1=1.0
  6445. Random_MinOffsetXPhase1=6.0
  6446. Random_MaxOffsetXPhase1=6.0
  6447. Random_MinOffsetZPhase1=6.0
  6448. Random_MaxOffsetZPhase1=6.0
  6449. TurretShotDelay=2.0
  6450. [BEH_RangedAttack]
  6451. [BEH_RangedAttack_Default]
  6452. WeaponName=SpatterRangedWeapon
  6453. WindupIdleTime=0
  6454. PostAttack_IdleCycleMin=0
  6455. PostAttack_IdleCycleMax=0
  6456. RequiresPermission=true
  6457. FaceTargetDuringWindup=false
  6458. FaceTargetDuringAttack=true
  6459. IdleTime=2.0
  6460. IdleSpeed=4.0
  6461. SupportsMultipleAttacks=false
  6462. NumberOfAttacksMin=1
  6463. NumberOfAttacksMax=1
  6464. WindupAnimationTimeout=5.0
  6465. AttackingAnimationTimeout=5.0
  6466. [BEH_RangedAttack_SpatterRanged]
  6467. PostAttack_IdleCycleMin=1
  6468. PostAttack_IdleCycleMax=1
  6469. [BEH_RangedAttack_SpatterRanged_Hard]
  6470. PostAttack_IdleCycleMin=0
  6471. PostAttack_IdleCycleMax=1
  6472. [BEH_RangedAttack_SpatterRanged:Gulch]
  6473. PostAttack_IdleCycleMin=0
  6474. PostAttack_IdleCycleMax=0
  6475. [BEH_RangedAttack_BeetleworxCannon]
  6476. FaceTargetDuringWindup=true
  6477. WindupIdleTime=0.0
  6478. FiringPatterns=5-3-4-3-2-4-3-5-,5-0-2-5-0-2-5---,5-0-0-2-5-0-0-5-,
  6479. FiringAngles=0,0,1,0,1,0,1,0,0,0,1,0,1,0,0,0;0,0,1,0,0,0,0,0,1,0,0,0,0,0,0,0;0,0,1,0,1,0,0,0,0,0,1,0,1,0,0,0;
  6480. FiringPatternNoShotTime=0.25
  6481. FiringPatternToUse=0
  6482. FiringPatternByHealth=true
  6483. FiringPatternStage1=0
  6484. FiringPatternToUseStage1=-1
  6485. FiringPatternStage2=1
  6486. FiringPatternToUseStage2=-1
  6487. FiringPatternStage3=2
  6488. FiringPatternToUseStage3=-1
  6489. MinimumSupportedTrackHeight=2.0
  6490. MinimumTrackHeight=5.0
  6491. FiringPatternRest=2.0
  6492. LOSFailForceMeleeTimeOut=2.0
  6493. [BEH_RangedAttack_ShadowBlot]
  6494. IdleTime=0.2
  6495. [BEH_RangedAttack_TheBlob]
  6496. SupportsMultipleAttacks=true
  6497. NumberOfAttacksMin=1
  6498. NumberOfAttacksMax=1
  6499. RatingMin=1
  6500. RatingMax=5
  6501. FiringPatternWidth=6
  6502. FiringPatternDistance=7
  6503. FiringPatternRowSpacing=2
  6504. FiringPatternsR=X----,X----,XX---,XX---,XXX--,XXX--,XXXX-,XXXX-,XXXXX,XXXXX
  6505. FiringPatterns4=-X---,-----,--X--,-X---,--X--,-X---,-----,--X--,-----,--X--
  6506. FiringPatterns3=---X-,-X---,---X-,X--X-,---X-,X--X-,-X-X-,---X-,-X-X-,---X-
  6507. FiringPatterns2=-----,X----,-----,--X--,-----,--X--,X---X,X---X,X---X,X---X
  6508. FiringPatterns1=-X--X,---X-,-XX--,---X-,-XX--,---X-,--X--,--X-X,--X--,--X-X
  6509. FiringPatterns0=X----,----X,X---X,----X,X---X,----X,---X-,-X---,---X-,-X---
  6510. [BEH_RangedAttack_BruiserBlotworx]
  6511. FaceTargetDuringWindup=false
  6512. FaceTargetDuringAttack=false
  6513. NumberOfShotsWithMask=3
  6514. NumberOfShotsWithoutMask=5
  6515. ProjectileVelocity=9.5
  6516. [BEH_RangedAttack_RangedBlotworx]
  6517. FaceTargetDuringWindup=false
  6518. FaceTargetDuringAttack=false
  6519. SupportsMultipleAttacks=false
  6520. WindupAnimationTimeout=15.0
  6521. AttackingAnimationTimeout=15.0
  6522.  
  6523. [BEH_Repelled]
  6524. [BEH_Repelled_Default]
  6525. RepellerAvoidSpeed=5.0
  6526. EdgeTolerance=3.5
  6527. MinRepelTime=4.0
  6528. MaxRepelTime=6.0
  6529. MinReenter=1.0
  6530. MaxReenter=3.0
  6531. TimeToPauseAfterFlee=0.0
  6532. [BEH_Repelled_FodderBlotling]
  6533. RepellerAvoidSpeed=6.0
  6534. [BEH_Repelled_FodderBlotling_Hard]
  6535. RepellerAvoidSpeed=6.0
  6536. [BEH_Repelled_TheBlob]
  6537. RepellerAvoidSpeed=4.0
  6538. [BEH_Repelled_TheBlob_Hard]
  6539. RepellerAvoidSpeed=4.0
  6540. [BEH_Repelled_Oswald]
  6541. MinRepelTime=30.0
  6542. MaxRepelTime=30.0
  6543. MinReenter=0.0
  6544. MaxReenter=0.0
  6545. TimeToPauseAfterFlee=4.0
  6546. RepellerAvoidSpeed=6.5
  6547.  
  6548. [BEH_RobotArmGeneral]
  6549. [BEH_RobotArmGeneral_Default]
  6550. SpeedToRotateToPositionForSweeps=30.0
  6551. SpeedToRotateWhenTrackingPlayer=15.0
  6552.  
  6553. [BEH_RunHome]
  6554. [BEH_RunHome_Default]
  6555. RunHomeSpeed=5.0
  6556. RunHomeDestinationTolerance=5.0
  6557. RunHomeSkipAnim=false
  6558. [BEH_RunHome_PirateMelee]
  6559. RunHomeSpeed=6.0
  6560. [BEH_RunHome_SpatterMelee]
  6561. RunHomeSpeed=1.0
  6562. [BEH_RunHome_SpatterMelee:Hard]
  6563. RunHomeSpeed=1.0
  6564. [BEH_RunHome_SpatterMelee:Hard_SBB]
  6565. RunHomeSpeed=1.0
  6566. [BEH_RunHome_SpatterRanged]
  6567. RunHomeSkipAnim=true
  6568. [BEH_RunHome_SpatterRanged_Hard]
  6569. RunHomeSkipAnim=true
  6570. [BEH_RunHome_SpatterRanged:Gulch]
  6571. RunHomeSkipAnim=true
  6572. [BEH_RunHome_BeetleworxFodder]
  6573. RunHomeSpeed=2.0
  6574. [BEH_RunHome_AnimatronicPirateMelee]
  6575. RunHomeSpeed=1.0
  6576. [BEH_RunHome_BeetleworxCannon]
  6577. RunHomeSpeed=1.0
  6578. [BEH_RunHome_BeetleworxCrawler]
  6579. RunHomeSpeed=1.0
  6580. [BEH_RunHome_TheBlob]
  6581. RunHomeSpeed=1.0
  6582. [BEH_RunHome_TheBlob_Hard]
  6583. RunHomeSpeed=1.0
  6584.  
  6585. [BEH_ScriptedInk]
  6586. [BEH_ScriptedInk_Default]
  6587. MoveToSpeed=5.0
  6588. MoveToPrecision=0.25
  6589.  
  6590. [BEH_ScriptedMove]
  6591. [BEH_ScriptedMove_Default]
  6592.  
  6593. [BEH_ShadowBlot]
  6594. [BEH_ShadowBlot_Default]
  6595. State=Invalid
  6596. Brain=Invalid
  6597. ShowDebugInfo=false
  6598. DebugLevel=false
  6599. DebugShowLifeStage=false
  6600. DebugLife=false
  6601. DebugEmerge=false
  6602. EmergeDamage=0.0
  6603. DebugBrain=false
  6604. DebugBrainInfo=0
  6605. DebugAttackDisable=false
  6606. DebugMotion=false
  6607. DebugDiveBomb=false
  6608. DebugCharge=false
  6609. ChargeType=0
  6610. DebugThrow=false
  6611. ThrowType=0
  6612. DamageType=None
  6613. Invulnerable=false
  6614. Life=0.0
  6615. LifeStage1=33.0
  6616. LifeStage2=33.5
  6617. LifeStage3=33.5
  6618. ViewHeight=8.0
  6619. ViewAngle=85.0
  6620. ShadowSize=5.0
  6621. AttackRangeNear=19.0
  6622. AttackRangeMid=20.0
  6623. AttackRangeFar=100.0
  6624. SpawnHealthThreshold=0
  6625. SpawnHealthDelay=0
  6626. SpawnPaintThreshold=0
  6627. SpawnPaintDelay=0
  6628. SpawnThinnerThreshold=0
  6629. SpawnThinnerDelay=0
  6630. DiveBombShadowSizeMin=6.0
  6631. DiveBombShadowSizeMax=9.0
  6632. DiveBombShadowSplatSize=7.0
  6633. NumBlotlings1=0
  6634. NumBlotlings2=1
  6635. NumBlotlings3=2
  6636. ThrowThinnerMin1=3
  6637. ThrowThinnerMin2=4
  6638. ThrowThinnerMin3=5
  6639. ThrowThinnerMax1=3
  6640. ThrowThinnerMax2=4
  6641. ThrowThinnerMax3=5
  6642. ThrowThinnerSpeed1=25.0
  6643. ThrowThinnerSpeed2=25.0
  6644. ThrowThinnerSpeed3=25.0
  6645. ThrowThinnerTypeChance1=100.0
  6646. ThrowThinnerTypeChance2=100.0
  6647. ThrowThinnerTypeChance3=100.0
  6648. ThrowThinnerBurstSpeed1=17.0
  6649. ThrowThinnerBurstSpeed2=17.0
  6650. ThrowThinnerBurstSpeed3=17.0
  6651. MeleeSpeed1=1.0
  6652. MeleeSpeed2=1.0
  6653. MeleeSpeed3=1.0
  6654. MeleeTypeChance1=100.0
  6655. MeleeTypeChance2=100.0
  6656. MeleeTypeChance3=100.0
  6657. ChargeSpeed1=20.0
  6658. ChargeSpeed2=20.0
  6659. ChargeSpeed3=20.0
  6660. ChargeAngle1=0.0
  6661. ChargeAngle2=0.0
  6662. ChargeAngle3=0.0
  6663. ChargeBombTime1=0.1
  6664. ChargeBombTime2=0.075
  6665. ChargeBombTime3=0.05
  6666. ChargeBombTargetRadius1=2.0
  6667. ChargeBombTargetRadius2=4.0
  6668. ChargeBombTargetRadius3=6.0
  6669. InAirTime1=8.0
  6670. InAirTime2=10.0
  6671. InAirTime3=12.0
  6672. InAirSpeed1=25.0
  6673. InAirSpeed2=25.0
  6674. InAirSpeed3=25.0
  6675. InAirMaxSpeed1=12.0
  6676. InAirMaxSpeed2=12.0
  6677. InAirMaxSpeed3=12.0
  6678. InAirVelocity1=0.98
  6679. InAirVelocity2=0.98
  6680. InAirVelocity3=0.98
  6681. InAirBombRadius1=6.0
  6682. InAirBombRadius2=6.5
  6683. InAirBombRadius3=7.0
  6684. InAirBombTime1=0.5
  6685. InAirBombTime2=0.4
  6686. InAirBombTime3=0.3
  6687. InAirBombHitDelayTime1=4.0
  6688. InAirBombHitDelayTime2=3.0
  6689. InAirBombHitDelayTime3=2.0
  6690. InAirBombTargetAngle1=5.0
  6691. InAirBombTargetAngle2=2.5
  6692. InAirBombTargetAngle3=1.0
  6693. InAirBombTargetLength1=0.5
  6694. InAirBombTargetLength2=0.6
  6695. InAirBombTargetLength3=0.7
  6696. InAirDropTime1=2.0
  6697. InAirDropTime2=2.0
  6698. InAirDropTime3=2.0
  6699. EmergeTime1=9.0
  6700. EmergeTime2=8.0
  6701. EmergeTime3=7.0
  6702. EmergeDamageAmount1=30
  6703. EmergeDamageAmount2=27
  6704. EmergeDamageAmount3=24
  6705. EmergeInhaleStrength1=4.0
  6706. EmergeInhaleStrength2=4.0
  6707. EmergeInhaleStrength3=4.0
  6708. EmergeTentacleExtendTime1=2
  6709. EmergeTentacleExtendTime2=2
  6710. EmergeTentacleExtendTime3=2
  6711. EmergeTentacleWarnTime1=1
  6712. EmergeTentacleWarnTime2=1
  6713. EmergeTentacleWarnTime3=1
  6714. EmergeAllowTentacles1=false
  6715. EmergeAllowTentacles2=false
  6716. EmergeAllowTentacles3=true
  6717. BrainStartDiveBombTime1=120.0
  6718. BrainStartDiveBombTime2=180.0
  6719. BrainStartDiveBombTime3=240.0
  6720. BrainStartDiveBombHit1=1
  6721. BrainStartDiveBombHit2=2
  6722. BrainStartDiveBombHit3=3
  6723. BrainAttackSearchTime1=0
  6724. BrainAttackSearchTime2=0
  6725. BrainAttackSearchTime3=0
  6726. BrainAttackMoveTime1=1.0
  6727. BrainAttackMoveTime2=0.75
  6728. BrainAttackMoveTime3=0.5
  6729. BrainAttackMoveRange1=0.5
  6730. BrainAttackMoveRange2=1.5
  6731. BrainAttackMoveRange3=2.0
  6732. BrainAttackMoveSpeed1=20.0
  6733. BrainAttackMoveSpeed2=25.0
  6734. BrainAttackMoveSpeed3=30.0
  6735. BrainAttackTimeNear1=0.5
  6736. BrainAttackTimeNear2=0.4
  6737. BrainAttackTimeNear3=0.3
  6738. BrainAttackTypeSpawnNear1=0.0
  6739. BrainAttackTypeMeleeNear1=100.0
  6740. BrainAttackTypeThrowNear1=0
  6741. BrainAttackTypeChargeNear1=0.0
  6742. BrainAttackTypeSpawnNear2=0.0
  6743. BrainAttackTypeMeleeNear2=60.0
  6744. BrainAttackTypeThrowNear2=40.0
  6745. BrainAttackTypeChargeNear2=0.0
  6746. BrainAttackTypeSpawnNear3=0.0
  6747. BrainAttackTypeMeleeNear3=50.0
  6748. BrainAttackTypeThrowNear3=50.0
  6749. BrainAttackTypeChargeNear3=0.0
  6750. BrainAttackTimeMid1=0.5
  6751. BrainAttackTimeMid2=0.4
  6752. BrainAttackTimeMid3=0.3
  6753. BrainAttackTypeSpawnMid1=0
  6754. BrainAttackTypeMeleeMid1=0.0
  6755. BrainAttackTypeThrowMid1=100
  6756. BrainAttackTypeChargeMid1=0.0
  6757. BrainAttackTypeSpawnMid2=30.0
  6758. BrainAttackTypeMeleeMid2=0.0
  6759. BrainAttackTypeThrowMid2=100.0
  6760. BrainAttackTypeChargeMid2=0.0
  6761. BrainAttackTypeSpawnMid3=40.0
  6762. BrainAttackTypeMeleeMid3=0.0
  6763. BrainAttackTypeThrowMid3=100.0
  6764. BrainAttackTypeChargeMid3=0.0
  6765. BrainAttackTimeFar1=1.0
  6766. BrainAttackTimeFar2=0.75
  6767. BrainAttackTimeFar3=0.5
  6768. BrainAttackTypeSpawnFar1=0
  6769. BrainAttackTypeMeleeFar1=0.0
  6770. BrainAttackTypeThrowFar1=0
  6771. BrainAttackTypeChargeFar1=100.0
  6772. BrainAttackTypeSpawnFar2=40.0
  6773. BrainAttackTypeMeleeFar2=0.0
  6774. BrainAttackTypeThrowFar2=30.0
  6775. BrainAttackTypeChargeFar2=70.0
  6776. BrainAttackTypeSpawnFar3=50.0
  6777. BrainAttackTypeMeleeFar3=0.0
  6778. BrainAttackTypeThrowFar3=20.0
  6779. BrainAttackTypeChargeFar3=80.0
  6780. BrainSearchStageRecentTime1=2.0
  6781. BrainSearchStageRecentTime2=3.0
  6782. BrainSearchStageRecentTime3=4.0
  6783. BrainSearchStageNearestTime1=3.0
  6784. BrainSearchStageNearestTime2=2.5
  6785. BrainSearchStageNearestTime3=2.0
  6786. BrainSearchStageFrontTime1=3.0
  6787. BrainSearchStageFrontTime2=2.5
  6788. BrainSearchStageFrontTime3=2.0
  6789. BrainSearchStageAllTime1=3.0
  6790. BrainSearchStageAllTime2=2.5
  6791. BrainSearchStageAllTime3=1.0
  6792. BrainSearchStageSpeed1=5.0
  6793. BrainSearchStageSpeed2=7.5
  6794. BrainSearchStageSpeed3=10.0
  6795. BrainSearchMoveTime1=2.0
  6796. BrainSearchMoveTime2=3.0
  6797. BrainSearchMoveTime3=4.0
  6798. BrainSearchMoveRange1=2.5
  6799. BrainSearchMoveRange2=2.0
  6800. BrainSearchMoveRange3=1.5
  6801. BrainSearchMoveSpeed1=10.0
  6802. BrainSearchMoveSpeed2=15.0
  6803. BrainSearchMoveSpeed3=20.0
  6804. BrainSearchAttackTimeFront1=2.5
  6805. BrainSearchAttackTimeFront2=2.0
  6806. BrainSearchAttackTimeFront3=1.0
  6807. BrainSearchAttackTimeBack1=3.5
  6808. BrainSearchAttackTimeBack2=2.5
  6809. BrainSearchAttackTimeBack3=2.0
  6810. BrainSearchAttackSpawn1=10.0
  6811. BrainSearchAttackThrow1=80.0
  6812. BrainSearchAttackCharge1=20.0
  6813. BrainSearchAttackSpawn2=20.0
  6814. BrainSearchAttackThrow2=70.0
  6815. BrainSearchAttackCharge2=30.0
  6816. BrainSearchAttackSpawn3=30.0
  6817. BrainSearchAttackThrow3=60.0
  6818. BrainSearchAttackCharge3=40.0
  6819. BrainSearchThrowThinnerTypeChance1=90.0
  6820. BrainSearchThrowThinnerTypeChance2=80.0
  6821. BrainSearchThrowThinnerTypeChance3=60.0
  6822. BrainSearchThinnerThrowMin1=1
  6823. BrainSearchThinnerThrowMin2=2
  6824. BrainSearchThinnerThrowMin3=3
  6825. BrainSearchThinnerThrowMax1=2
  6826. BrainSearchThinnerThrowMax2=3
  6827. BrainSearchThinnerThrowMax3=4
  6828. BrainDestroyAttackTime1=1.5
  6829. BrainDestroyAttackTime2=1.0
  6830. BrainDestroyAttackTime3=0.5
  6831. BrainDestroyMoveTime1=2.5
  6832. BrainDestroyMoveTime2=2.0
  6833. BrainDestroyMoveTime3=1.5
  6834. BrainDestroyMoveRange1=1.5
  6835. BrainDestroyMoveRange2=2.0
  6836. BrainDestroyMoveRange3=3.0
  6837. BrainDestroyThrowThinnerTypeChance1=100.0
  6838. BrainDestroyThrowThinnerTypeChance2=100.0
  6839. BrainDestroyThrowThinnerTypeChance3=20.0
  6840. BrainDestroyThinnerThrowMin1=5
  6841. BrainDestroyThinnerThrowMin2=5
  6842. BrainDestroyThinnerThrowMin3=5
  6843. BrainDestroyThinnerThrowMax1=5
  6844. BrainDestroyThinnerThrowMax2=5
  6845. BrainDestroyThinnerThrowMax3=5
  6846. BrainFleeSearchTime1=2.0
  6847. BrainFleeSearchTime2=1.5
  6848. BrainFleeSearchTime3=1.0
  6849. BrainFleeMoveTime1=3.0
  6850. BrainFleeMoveTime2=4.5
  6851. BrainFleeMoveTime3=5.0
  6852. BrainFleeMoveRange1=5.0
  6853. BrainFleeMoveRange2=5.5
  6854. BrainFleeMoveRange3=6.0
  6855. BrainFleeMoveSpeed1=5.0
  6856. BrainFleeMoveSpeed2=5.0
  6857. BrainFleeMoveSpeed3=5.0
  6858.  
  6859. [BEH_ShadowBlotWatchAttraction]
  6860. [BEH_ShadowBlotWatchAttraction_Default]
  6861. AttractionViewDistance=10.0
  6862. AttractionFollowSpeed=3.0
  6863. AttractionFollowSpeedCombat=3.0
  6864. SleepTimer=5.0
  6865. [BEH_ShadowBlotWatchAttraction_GameObjects]
  6866.  
  6867. [BEH_Sleep]
  6868. [BEH_Sleep_Default]
  6869. UseSleepTime=true
  6870. MinSleepTime=5.0
  6871. MaxSleepTime=7.0
  6872. SleepOnStartup=false
  6873. FaceTargetOnAwake=false
  6874. WakeOnFriendlyPaintStim=true
  6875. [BEH_Sleep_KamikazeBlotlingStationary]
  6876. FaceTargetOnAwake=true
  6877. UseSleepTime=false
  6878. SleepOnStartup=true
  6879. WakeOnFriendlyPaintStim=false
  6880.  
  6881. [BEH_Spawn]
  6882. [BEH_Spawn_Default]
  6883. AnimationTimeOut=5.0
  6884. [BEH_Spawn_Zombie:Pedestrian]
  6885. AnimationTimeOut=10.0
  6886.  
  6887. [BEH_SpinDamageReaction]
  6888. [BEH_SpinDamageReaction_Default]
  6889. ReactToNonDamagingStim=true
  6890. FaceStimDirection=false
  6891. TimeBetweenReacts=0
  6892. NegativeMoodTime=0
  6893. OriginalMoodTime=0
  6894. NegativeMoodOnStartup=false
  6895. HitEffectName=""
  6896. MissEffectName=""
  6897. DifferentReactionForBackStim=false
  6898. BackStimRangeRadiansMin=2.2
  6899. BackStimRangeRadiansMax=3.8
  6900. AnimationTimeOut=5.f
  6901. MinimumStimAmount=0.f
  6902. StimulusAlias=""
  6903. WeaponName=""
  6904. AnimationSequenceOnResolve=false
  6905. [BEH_SpinDamageReaction_AnimatronicDaisy]
  6906. ReactToNonDamagingStim=true
  6907. TimeBetweenReacts=0.5
  6908. NegativeMoodTime=4
  6909. NegativeMoodOnStartup=true
  6910. HitEffectName=FX_NPC_Hit
  6911. [BEH_SpinDamageReaction_AnimatronicDonald]
  6912. ReactToNonDamagingStim=true
  6913. TimeBetweenReacts=0.5
  6914. NegativeMoodTime=4
  6915. NegativeMoodOnStartup=true
  6916. HitEffectName=FX_NPC_Hit
  6917. [BEH_SpinDamageReaction_AnimatronicGoofy]
  6918. ReactToNonDamagingStim=true
  6919. TimeBetweenReacts=0.5
  6920. NegativeMoodTime=4
  6921. OriginalMoodTime=2
  6922. NegativeMoodOnStartup=true
  6923. HitEffectName=FX_NPC_Hit
  6924. [BEH_SpinDamageReaction_AnimatronicPirateMelee]
  6925. FaceStimDirection=true
  6926. ReactToNonDamagingStim=false
  6927. WeaponName="AnimatronicPirateMelee_SwordWeapon"
  6928. HitEffectName="Beetleworx_HitDamageFX"
  6929. MissEffectName="SpatterImpactFX"
  6930. [BEH_SpinDamageReaction_BeetleworxCrawler]
  6931. ReactToNonDamagingStim=false
  6932. HitEffectName="Beetleworx_HitDamageFX"
  6933. MissEffectName="SpatterImpactFX"
  6934. [BEH_SpinDamageReaction_BeetleworxFodder]
  6935. ReactToNonDamagingStim=false
  6936. MissEffectName="BeetleworxFodderImpactFX"
  6937. [BEH_SpinDamageReaction_BeetleworxCannon]
  6938. ReactToNonDamagingStim=false
  6939. HitEffectName="Beetleworx_HitDamageFX"
  6940. MissEffectName="SpatterImpactFX"
  6941. [BEH_SpinDamageReaction_ClarabelleCow]
  6942. ReactToNonDamagingStim=true
  6943. TimeBetweenReacts=0.5
  6944. NegativeMoodTime=4
  6945. NegativeMoodOnStartup=true
  6946. HitEffectName=FX_NPC_Hit
  6947. [BEH_SpinDamageReaction_Gremlin]
  6948. MinimumStimAmount=1.f
  6949. ReactToNonDamagingStim=true
  6950. TimeBetweenReacts=0.466
  6951. NegativeMoodTime=4
  6952. NegativeMoodOnStartup=true
  6953. HitEffectName=FX_NPC_Hit
  6954. [BEH_SpinDamageReaction_Gremlin:Gus]
  6955. NegativeMoodTime=0
  6956. [BEH_SpinDamageReaction_HoraceHorsecollar]
  6957. ReactToNonDamagingStim=true
  6958. TimeBetweenReacts=0.5
  6959. NegativeMoodTime=4
  6960. OriginalMoodTime=4.3
  6961. HitEffectName=FX_NPC_Hit
  6962. [BEH_SpinDamageReaction_LonesomeGhost]
  6963. ReactToNonDamagingStim=true
  6964. TimeBetweenReacts=0.5
  6965. NegativeMoodTime=4
  6966. NegativeMoodOnStartup=true
  6967. HitEffectName=FX_NPC_Hit
  6968. [BEH_SpinDamageReaction_Oswald]
  6969. ReactToNonDamagingStim=true
  6970. TimeBetweenReacts=0.5
  6971. NegativeMoodTime=4
  6972. NegativeMoodOnStartup=true
  6973. HitEffectName=FX_NPC_Hit
  6974. [BEH_SpinDamageReaction_Pedestrian]
  6975. ReactToNonDamagingStim=true
  6976. NegativeMoodOnStartup=true
  6977. HitEffectName=FX_NPC_Hit
  6978. [BEH_SpinDamageReaction_Pedestrian:Female]
  6979. TimeBetweenReacts=0.233
  6980. NegativeMoodTime=4
  6981. [BEH_SpinDamageReaction_Pedestrian:Male]
  6982. TimeBetweenReacts=0.333
  6983. NegativeMoodTime=4
  6984. OriginalMoodTime=2
  6985. [BEH_SpinDamageReaction_Pete]
  6986. ReactToNonDamagingStim=true
  6987. TimeBetweenReacts=0.5
  6988. NegativeMoodTime=4
  6989. NegativeMoodOnStartup=true
  6990. HitEffectName=FX_NPC_Hit
  6991. [BEH_SpinDamageReaction_Pete:Pan]
  6992. NegativeMoodTime=0
  6993. NegativeMoodOnStartup=false
  6994. [BEH_SpinDamageReaction_PirateMelee]
  6995. ReactToNonDamagingStim=true
  6996. TimeBetweenReacts=0.266
  6997. NegativeMoodTime=4
  6998. OriginalMoodTime=4
  6999. HitEffectName=FX_NPC_Hit
  7000. [BEH_SpinDamageReaction_PirateRanged]
  7001. ReactToNonDamagingStim=true
  7002. TimeBetweenReacts=0.266
  7003. NegativeMoodTime=4
  7004. HitEffectName=FX_NPC_Hit
  7005. [BEH_SpinDamageReaction_PlayingCard]
  7006. ReactToNonDamagingStim=true
  7007. TimeBetweenReacts=0.5
  7008. NegativeMoodTime=4
  7009. NegativeMoodOnStartup=true
  7010. HitEffectName=FX_NPC_Hit
  7011. [BEH_SpinDamageReaction_Smee]
  7012. ReactToNonDamagingStim=true
  7013. TimeBetweenReacts=0.5
  7014. HitEffectName=FX_NPC_Hit
  7015. [BEH_SpinDamageReaction_TheBlob]
  7016. MinimumStimAmount=1.f
  7017. DifferentReactionForBackStim=true
  7018.  
  7019. [BEH_SplinePatrol]
  7020. [BEH_SplinePatrol_Default]
  7021. GetSpeedFromSplineFollower=true
  7022. MoveSpeed=2.0
  7023. GotoTolerance=1.0
  7024. StartAtNearestKnot=false
  7025. [BEH_SplinePatrol_AnimatronicPirateMelee]
  7026. MoveSpeed=1.0
  7027. StartAtNearestKnot=true
  7028.  
  7029. [BEH_Stomped]
  7030. [BEH_Stomped_Default]
  7031. StunDuration=2.0
  7032. WeaponName=""
  7033. NegativeMoodTime=0.0
  7034. OriginalMoodTime=0.0
  7035. NegativeMoodOnStartup=false
  7036. TimeBetweenReacts=0.0
  7037. TimeBetweenReactsFriendly=-1.0
  7038. HasStompEnd=true
  7039. [BEH_Stomped_TheBlob]
  7040. StunDuration=0.0
  7041. WeaponName="TheBlobHeadStompWeapon"
  7042. [BEH_Stomped_TheBlob_Hard]
  7043. StunDuration=0.0
  7044. WeaponName="TheBlobHeadStompWeapon"
  7045. [BEH_Stomped_AnimatronicDaisy]
  7046. StunDuration=0.0
  7047. NegativeMoodTime=4
  7048. NegativeMoodOnStartup=true
  7049. [BEH_Stomped_AnimatronicDonald]
  7050. StunDuration=0.0
  7051. NegativeMoodTime=4
  7052. NegativeMoodOnStartup=true
  7053. [BEH_Stomped_AnimatronicGoofy]
  7054. StunDuration=0.0
  7055. NegativeMoodTime=4
  7056. OriginalMoodTime=2
  7057. NegativeMoodOnStartup=true
  7058. [BEH_Stomped_BeetleworxCannon]
  7059. StunDuration=0.0
  7060. WeaponName="BeetleworxCannonStompReaction"
  7061. [BEH_Stomped_BeetleworxFodder]
  7062. StunDuration=0.0
  7063. WeaponName="BeetleworxFodderStompReaction"
  7064. [BEH_Stomped_AnimatronicPirateMelee]
  7065. StunDuration=0.0
  7066. WeaponName="AnimatronicPirateMelee_WeaponStompReaction"
  7067. [BEH_Stomped_BunnyChildren]
  7068. StunDuration=0.0
  7069. [BEH_Stomped_ClarabelleCow]
  7070. StunDuration=0.0
  7071. NegativeMoodTime=4
  7072. NegativeMoodOnStartup=true
  7073. [BEH_Stomped_FodderBlotling]
  7074. StunDuration=1.0
  7075. [BEH_Stomped_FodderBlotling_Hard]
  7076. StunDuration=1.0
  7077. [BEH_Stomped_Gremlin]
  7078. StunDuration=0.0
  7079. NegativeMoodTime=4
  7080. NegativeMoodOnStartup=true
  7081. [BEH_Stomped_Gremlin:Gus]
  7082. NegativeMoodTime=0
  7083. [BEH_Stomped_HoraceHorsecollar]
  7084. StunDuration=0.0
  7085. NegativeMoodTime=4
  7086. OriginalMoodTime=4
  7087. [BEH_Stomped_KamikazeBlotlingStationary]
  7088. StunDuration=0.0
  7089. TimeBetweenReacts=5.0
  7090. TimeBetweenReactsFriendly=0.5
  7091. [BEH_Stomped_LonesomeGhost]
  7092. StunDuration=0.0
  7093. NegativeMoodTime=4
  7094. NegativeMoodOnStartup=true
  7095. [BEH_Stomped_Oswald]
  7096. StunDuration=0.0
  7097. NegativeMoodTime=4
  7098. NegativeMoodOnStartup=true
  7099. [BEH_Stomped_Pedestrian:Female]
  7100. StunDuration=0.0
  7101. NegativeMoodTime=4
  7102. NegativeMoodOnStartup=true
  7103. [BEH_Stomped_Pedestrian:Male]
  7104. StunDuration=0.0
  7105. NegativeMoodTime=4
  7106. NegativeMoodOnStartup=true
  7107. [BEH_Stomped_Pete]
  7108. StunDuration=0.0
  7109. NegativeMoodTime=4
  7110. NegativeMoodOnStartup=true
  7111. [BEH_Stomped_Pete:Pan]
  7112. NegativeMoodTime=0
  7113. NegativeMoodOnStartup=false
  7114. [BEH_Stomped_PirateMelee]
  7115. StunDuration=0.0
  7116. NegativeMoodTime=4
  7117. OriginalMoodTime=4
  7118. [BEH_Stomped_PirateRanged]
  7119. StunDuration=0.0
  7120. NegativeMoodTime=4
  7121. [BEH_Stomped_PlayingCard]
  7122. StunDuration=0.0
  7123. NegativeMoodTime=4
  7124. NegativeMoodOnStartup=true
  7125. [BEH_Stomped_Smee]
  7126. StunDuration=0.0
  7127. [BEH_Stomped_SpatterKamikaze]
  7128. StunDuration=0.2
  7129. [BEH_Stomped_SpatterKamikaze_Hard]
  7130. StunDuration=0.2
  7131. [BEH_Stomped_SpatterRanged]
  7132. StunDuration=1.0
  7133. [BEH_Stomped_SpatterRanged:Gulch]
  7134. StunDuration=1.0
  7135. [BEH_Stomped_SpatterRanged_Hard]
  7136. StunDuration=1.0
  7137. [BEH_Stomped_Zombie]
  7138. StunDuration=0.0
  7139. [BEH_Stomped_RangedBlotworx]
  7140. HasStompEnd=false
  7141.  
  7142. [BEH_StuckInGeometry]
  7143. [BEH_StuckInGeometry_Default]
  7144. ForceIdle=true
  7145.  
  7146. [BEH_SwitchAttackSlotRange]
  7147. [BEH_SwitchAttackSlotRange_Default]
  7148. SwitchToMeleeDistance=8.0
  7149. MeleeWaitDistance=5.0
  7150. MeleeAttackDistance=2.0
  7151. MeleeAcceptPreviousAttackPositionTolerance=0.5
  7152. [BEH_SwitchAttackSlotRange_BruiserBlotworx]
  7153. SwitchToMeleeDistance=10.0
  7154. MeleeWaitDistance=6.5
  7155. MeleeAttackDistance=3.5
  7156. [BEH_TeamSwitch]
  7157. [BEH_TeamSwitch_Default]
  7158. FriendlyEffectName="fx_turn_good"
  7159. SecondaryFriendlyEffectName="fx_turn_good_shared"
  7160. ShooterLeadTargetOnFriendly=false
  7161. Timeout=5.0
  7162. FacePlayerOnTeamSwitch=true
  7163. FacePlayerOnFriendlyTeamSwitch=true
  7164. UseFriendlyShader=false
  7165. FriendlyShaderR=0.28235
  7166. FriendlyShaderG=0.92156
  7167. FriendlyShaderB=1.0
  7168. DisableHearFoostepOnFriendly=false
  7169. TeamSwitchChildren=false
  7170. PermanentFriend=false
  7171. [BEH_TeamSwitch_DropWing]
  7172. SecondaryFriendlyEffectName="fx_turn_good_shared_dropwing"
  7173. [BEH_TeamSwitch_PlayingCard]
  7174. FriendlyEffectName="fx_turn_good_PlayingCard"
  7175. SecondaryFriendlyEffectName=""
  7176. [BEH_TeamSwitch_LonesomeGhost:Short]
  7177. FriendlyEffectName="fx_turn_good_LonesomeGhostShort"
  7178. SecondaryFriendlyEffectName=""
  7179. [BEH_TeamSwitch_PirateMelee]
  7180. FriendlyEffectName="fx_turn_good_PirateMelee"
  7181. SecondaryFriendlyEffectName=""
  7182. [BEH_TeamSwitch_ClarabelleCow]
  7183. FriendlyEffectName="fx_turn_good_Clarabelle"
  7184. SecondaryFriendlyEffectName=""
  7185. [BEH_TeamSwitch_Oswald]
  7186. FriendlyEffectName="fx_turn_good_Oswald"
  7187. SecondaryFriendlyEffectName=""
  7188. [BEH_TeamSwitch_PirateRanged]
  7189. FriendlyEffectName="fx_turn_good_PirateMelee"
  7190. SecondaryFriendlyEffectName=""
  7191. [BEH_TeamSwitch_Gremlin]
  7192. FriendlyEffectName="fx_turn_good_Gremlin"
  7193. SecondaryFriendlyEffectName=""
  7194. [BEH_TeamSwitch_SpatterRanged]
  7195. ShooterLeadTargetOnFriendly=true
  7196. [BEH_TeamSwitch_SpatterRanged_Hard]
  7197. ShooterLeadTargetOnFriendly=true
  7198. [BEH_TeamSwitch_SpatterRanged:Gulch]
  7199. ShooterLeadTargetOnFriendly=true
  7200. [BEH_TeamSwitch_TheBlob]
  7201. Timeout=6.0
  7202. FriendlyEffectName="fx_turn_good_shared_theblob"
  7203. SecondaryFriendlyEffectName="fx_turn_good_theblob"
  7204. [BEH_TeamSwitch_TheBlob_Hard]
  7205. Timeout=6.0
  7206. FriendlyEffectName="fx_turn_good_shared_theblob"
  7207. SecondaryFriendlyEffectName="fx_turn_good_theblob"
  7208. [BEH_TeamSwitch_KamikazeBlotlingStationary]
  7209. Timeout=2.5
  7210. FacePlayerOnFriendlyTeamSwitch=false
  7211. FriendlyEffectName="fx_turn_good_shared_spladoosh"
  7212. SecondaryFriendlyEffectName="fx_turn_good_theblob"
  7213. DisableHearFoostepOnFriendly=true
  7214. [BEH_TeamSwitch_SpatterMelee]
  7215. UseFriendlyShader=true
  7216. [BEH_TeamSwitch_FodderBlotling]
  7217. FriendlyEffectName="fx_turn_good_seer"
  7218. Timeout=4.0
  7219. [BEH_TeamSwitch_FodderBlotling_Hard]
  7220. FriendlyEffectName="fx_turn_good_seer"
  7221. Timeout=4.0
  7222. [BEH_TeamSwitch_BeetleworxCannon]
  7223. TeamSwitchChildren=true
  7224. PermanentFriend=true
  7225. [BEH_TeamSwitch_BeetleworxCrawler]
  7226. TeamSwitchChildren=true
  7227. PermanentFriend=true
  7228. [BEH_TeamSwitch_BeetleworxFodder]
  7229. TeamSwitchChildren=true
  7230. PermanentFriend=true
  7231. [BEH_TeamSwitch_AnimatronicPirateMelee]
  7232. TeamSwitchChildren=true
  7233. PermanentFriend=true
  7234. [BEH_TeamSwitch_BruiserBlotworx]
  7235. FriendlyEffectName="fx_turn_good_shocker"
  7236. SecondaryFriendlyEffectName="fx_turn_good_shared_shocker"
  7237. TeamSwitchChildren=true
  7238. FacePlayerOnFriendlyTeamSwitch=false
  7239. FacePlayerOnTeamSwitch=false
  7240. [BEH_TeamSwitch_MeleeBlotworx]
  7241. TeamSwitchChildren=true
  7242. FacePlayerOnFriendlyTeamSwitch=false
  7243. FacePlayerOnTeamSwitch=false
  7244. [BEH_TeamSwitch_RangedBlotworx]
  7245. TeamSwitchChildren=true
  7246. FriendlyEffectName="fx_turn_good_rblotworx"
  7247. SecondaryFriendlyEffectName="fx_turn_good_shared_rblotworx"
  7248. FacePlayerOnFriendlyTeamSwitch=false
  7249. FacePlayerOnTeamSwitch=false
  7250.  
  7251. [BEH_Teleport]
  7252. [BEH_Teleport_Default]
  7253. Distance=10.0
  7254. MinimumTime=20.0
  7255. MaximumTime=25.0
  7256.  
  7257. [BEH_TeleportToTarget]
  7258. [BEH_TeleportToTarget_LonesomeGhost]
  7259. DesiredDistanceFromTarget=1.0
  7260. MinTimeBetweenUses=15.0
  7261.  
  7262. [BEH_TheBlobMeleeAttack]
  7263. [BEH_TheBlobMeleeAttack_Default]
  7264. RotateToFaceTarget=false
  7265. InterruptSamePriorityAttacks=false
  7266.  
  7267. [BEH_TheBlobVacuum]
  7268. [BEH_TheBlobVacuum_Default]
  7269. WindupIdleTime=0.0
  7270. Version=1
  7271. PostAttack_IdleCycleMin=0
  7272. PostAttack_IdleCycleMax=0
  7273. RotateToFaceTarget=true
  7274. RequiresPermission=true
  7275. SuctionMinSpeed=6.0
  7276. SuctionMaxSpeed=10.0
  7277. ConeHalfAngle=45
  7278. AbortDistance=4
  7279. DamageToChoke=8
  7280. MoveAwayAfterChoke=3
  7281. VacuumTime=6.f
  7282. VacuumNoTargetTime=1.f
  7283. AnvilStunTime=8.167
  7284. TimeBetweenHitReacts=0.5f
  7285. PaintGuardianMultiplier=0.5
  7286. ThinnerGuardianMultiplier=0.5
  7287. DropStimAngle=75.0
  7288.  
  7289. [BEH_ThinnerDamageReaction]
  7290. [BEH_ThinnerDamageReaction_Default]
  7291. ReactToNonDamagingStim=false
  7292. FaceStimDirection=false
  7293. TimeBetweenReacts=0
  7294. NegativeMoodTime=0
  7295. OriginalMoodTime=0
  7296. NegativeMoodOnStartup=false
  7297. HitEffectName=""
  7298. MissEffectName=""
  7299. DifferentReactionForBackStim=false
  7300. BackStimRangeRadiansMin=2.2
  7301. BackStimRangeRadiansMax=3.8
  7302. AnimationTimeOut=5.f
  7303. MinimumStimAmount=0.f
  7304. StimulusAlias=""
  7305. WeaponName=""
  7306. AnimationSequenceOnResolve=false
  7307. [BEH_ThinnerDamageReaction_pigFiddler]
  7308. TimeBetweenReacts=0.633
  7309. NegativeMoodTime=4
  7310. [BEH_ThinnerDamageReaction_AnimatronicDaisy]
  7311. ReactToNonDamagingStim=true
  7312. TimeBetweenReacts=0.5
  7313. NegativeMoodTime=4
  7314. NegativeMoodOnStartup=true
  7315. [BEH_ThinnerDamageReaction_AnimatronicDonald]
  7316. ReactToNonDamagingStim=true
  7317. TimeBetweenReacts=0.5
  7318. NegativeMoodTime=4
  7319. NegativeMoodOnStartup=true
  7320. [BEH_ThinnerDamageReaction_AnimatronicGoofy]
  7321. ReactToNonDamagingStim=true
  7322. TimeBetweenReacts=0.5
  7323. NegativeMoodTime=4
  7324. OriginalMoodTime=2
  7325. NegativeMoodOnStartup=true
  7326. [BEH_ThinnerDamageReaction_BunnyChildren]
  7327. FaceStimDirection=true
  7328. [BEH_ThinnerDamageReaction_ClarabelleCow]
  7329. ReactToNonDamagingStim=true
  7330. TimeBetweenReacts=0.5
  7331. NegativeMoodTime=4
  7332. NegativeMoodOnStartup=true
  7333. [BEH_ThinnerDamageReaction_Gremlin]
  7334. MinimumStimAmount=0.3f
  7335. ReactToNonDamagingStim=true
  7336. TimeBetweenReacts=0.466
  7337. NegativeMoodTime=4
  7338. NegativeMoodOnStartup=true
  7339. [BEH_ThinnerDamageReaction_HoraceHorsecollar]
  7340. ReactToNonDamagingStim=true
  7341. TimeBetweenReacts=0.5
  7342. NegativeMoodTime=4
  7343. OriginalMoodTime=4.3
  7344. [BEH_ThinnerDamageReaction_LonesomeGhost]
  7345. ReactToNonDamagingStim=true
  7346. TimeBetweenReacts=0.5
  7347. NegativeMoodTime=4
  7348. NegativeMoodOnStartup=true
  7349. [BEH_ThinnerDamageReaction_Ortensia]
  7350. ReactToNonDamagingStim=true
  7351. TimeBetweenReacts=0.5
  7352. NegativeMoodTime=4
  7353. [BEH_ThinnerDamageReaction_Oswald]
  7354. ReactToNonDamagingStim=true
  7355. TimeBetweenReacts=0.5
  7356. NegativeMoodTime=4
  7357. NegativeMoodOnStartup=true
  7358. [BEH_ThinnerDamageReaction_Pedestrian]
  7359. ReactToNonDamagingStim=true
  7360. NegativeMoodOnStartup=true
  7361. [BEH_ThinnerDamageReaction_Pedestrian:Female]
  7362. TimeBetweenReacts=0.233
  7363. NegativeMoodTime=4
  7364. [BEH_ThinnerDamageReaction_Pedestrian:Male]
  7365. TimeBetweenReacts=0.333
  7366. NegativeMoodTime=4
  7367. OriginalMoodTime=2
  7368. [BEH_ThinnerDamageReaction_Pete]
  7369. ReactToNonDamagingStim=true
  7370. TimeBetweenReacts=0.5
  7371. NegativeMoodTime=4
  7372. NegativeMoodOnStartup=true
  7373. [BEH_ThinnerDamageReaction_Pete:Pan]
  7374. NegativeMoodTime=0
  7375. NegativeMoodOnStartup=false
  7376. [BEH_ThinnerDamageReaction_PirateMelee]
  7377. ReactToNonDamagingStim=true
  7378. TimeBetweenReacts=0.2
  7379. NegativeMoodTime=4
  7380. OriginalMoodTime=4
  7381. [BEH_ThinnerDamageReaction_PirateRanged]
  7382. ReactToNonDamagingStim=true
  7383. TimeBetweenReacts=0.5
  7384. NegativeMoodTime=4
  7385. [BEH_ThinnerDamageReaction_PlayingCard]
  7386. ReactToNonDamagingStim=true
  7387. TimeBetweenReacts=0.5
  7388. NegativeMoodTime=4
  7389. NegativeMoodOnStartup=true
  7390. [BEH_ThinnerDamageReaction_ShadowBlot]
  7391. TimeBetweenReacts=1
  7392. [BEH_ThinnerDamageReaction_ShadowBlotHands]
  7393. TimeBetweenReacts=5
  7394. [BEH_ThinnerDamageReaction_Smee]
  7395. ReactToNonDamagingStim=true
  7396. TimeBetweenReacts=0.5
  7397. NegativeMoodTime=0
  7398. [BEH_ThinnerDamageReaction_SpatterRanged]
  7399. ReactToNonDamagingStim=false
  7400. TimeBetweenReacts=5.0
  7401. [BEH_ThinnerDamageReaction_SpatterRanged:Hard]
  7402. ReactToNonDamagingStim=false
  7403. TimeBetweenReacts=5.0
  7404. [BEH_ThinnerDamageReaction_SpatterRanged:Gulch]
  7405. ReactToNonDamagingStim=false
  7406. TimeBetweenReacts=5.0
  7407. [BEH_ThinnerDamageReaction_SpatterMelee]
  7408. ReactToNonDamagingStim=false
  7409. TimeBetweenReacts=5.0
  7410. [BEH_ThinnerDamageReaction_SpatterMelee:Hard]
  7411. ReactToNonDamagingStim=false
  7412. TimeBetweenReacts=5.0
  7413. [BEH_ThinnerDamageReaction_SpatterMelee:Hard_SBB]
  7414. ReactToNonDamagingStim=false
  7415. TimeBetweenReacts=5.0
  7416. [BEH_ThinnerDamageReaction_FodderBlotling]
  7417. ReactToNonDamagingStim=false
  7418. TimeBetweenReacts=5.0
  7419. [BEH_ThinnerDamageReaction_FodderBlotling_Hard]
  7420. ReactToNonDamagingStim=false
  7421. TimeBetweenReacts=5.0
  7422.  
  7423. [BEH_TronPete]
  7424. [BEH_TronPete_TronPete]
  7425. RequiresPermission=false
  7426. IdleAndTrackPhase1TimeLimit=1.0
  7427. RateAttackTimeLimit=2.0
  7428. StartupPhase=0
  7429. ApplyRimDamagedEffect=false
  7430.  
  7431. [BEH_Vend]
  7432. [BEH_Vend_Default]
  7433. SellTalkTime=2.0
  7434.  
  7435. [BEH_Wander]
  7436. [BEH_Wander_Default]
  7437. MoveSpeed=1.0
  7438. RunProb=0.0
  7439. RunSpeed=5
  7440. IdleTriggerTime=10.0
  7441. IdleDuration=6.0
  7442. LongIdleTime=20.0
  7443. GetSpeedFromBehaviorGraph=false
  7444. MinimumWanderDistance=3.0
  7445. SmoothWander=true
  7446. MovingTurnSpeedRatio=0.3
  7447. DecelerationRatio=0.3
  7448. FacePath=false
  7449. FacePathTolerance=45.0
  7450. IgnoreForceIdleOnBehaviorStart=false
  7451. [BEH_Wander_MeleeBlotworx]
  7452. SmoothWander=false
  7453. MoveSpeed=1.2
  7454. MinimumWanderDistance=7.0
  7455. IdleTriggerTime=999999999.99
  7456. [BEH_Wander_BruiserBlotworx]
  7457. SmoothWander=false
  7458. MoveSpeed=1.8
  7459. MinimumWanderDistance=12.0
  7460. FacePath=true
  7461. FacePathTolerance=30.0
  7462. [BEH_Wander_RangedBlotworx]
  7463. MoveSpeed=2.12
  7464. MinimumWanderDistance=7.0
  7465. [BEH_Wander_FodderBlotling]
  7466. MoveSpeed=1.5
  7467. [BEH_Wander_TheBlob]
  7468. RunSpeed=3
  7469. [BEH_Wander_AnimatronicDaisy]
  7470. GetSpeedFromBehaviorGraph=true
  7471. [BEH_Wander_AnimatronicDonald]
  7472. GetSpeedFromBehaviorGraph=true
  7473. [BEH_Wander_AnimatronicGoofy]
  7474. GetSpeedFromBehaviorGraph=true
  7475. [BEH_Wander_BeetleworxCannon]
  7476. MoveSpeed=2.0
  7477. RunSpeed=6.0
  7478. [BEH_Wander_BeetleworxFodder]
  7479. MoveSpeed=4.0
  7480. RunSpeed=4.0
  7481. SmoothWander=false
  7482. [BEH_Wander_BunnyChildren]
  7483. MoveSpeed=5.0
  7484. IdleTriggerTime=5.0
  7485. [BEH_Wander_ClarabelleCow]
  7486. MoveSpeed=0.9
  7487. [BEH_Wander_Gremlin]
  7488. GetSpeedFromBehaviorGraph=true
  7489. [BEH_Wander_HoraceHorsecollar]
  7490. GetSpeedFromBehaviorGraph=true
  7491. [BEH_Wander_LonesomeGhost:Short]
  7492. MoveSpeed=1.2
  7493. [BEH_Wander_LonesomeGhost:Tall]
  7494. GetSpeedFromBehaviorGraph=true
  7495. [BEH_Wander_Pedestrian]
  7496. GetSpeedFromBehaviorGraph=true
  7497. [BEH_Wander_Pete]
  7498. GetSpeedFromBehaviorGraph=true
  7499. [BEH_Wander_Pete:Pan]
  7500. IdleTriggerTime=15.0
  7501. IdleDuration=25.0
  7502. [BEH_Wander_PirateMelee]
  7503. GetSpeedFromBehaviorGraph=true
  7504. [BEH_Wander_PirateRanged]
  7505. GetSpeedFromBehaviorGraph=true
  7506. DecelerationRatio=3.0
  7507. [BEH_Wander_PlayingCard]
  7508. GetSpeedFromBehaviorGraph=true
  7509. [BEH_Wander_Smee:Happy]
  7510. MoveSpeed=1.2
  7511. [BEH_Wander_DropWing]
  7512. MoveSpeed=2.0
  7513. [BEH_Wander_pigFiddler]
  7514. MoveSpeed=0.667
  7515. [BEH_Wander_Oswald]
  7516. IgnoreForceIdleOnBehaviorStart=true
  7517. [BEH_WatchAttraction]
  7518. [BEH_WatchAttraction_Default]
  7519. AttractionViewDistance_Min=2.5
  7520. AttractionViewDistance_Max=6.5
  7521. AttractionFollowSpeed=1.0
  7522. AttractionFollowSpeedCombat=1.0
  7523. CooldownAfterAttack=25.0
  7524. SleepTimer=-1.0
  7525. RequiresNavigation=true
  7526. EnableHearFootstepSensorWhileWatching=true
  7527. AlertBeforeIdle=false
  7528. HoverHeight=1.0
  7529. RestartAfterResolve=true
  7530. TimeToCloseAfterWeakpointStim=2.0
  7531. StopOnStim=false
  7532. [BEH_WatchAttraction_DropWing]
  7533. StopOnStim=true
  7534. AttractionFollowSpeed=3.0
  7535. [BEH_WatchAttraction_PlayingCard]
  7536. AttractionFollowSpeed=1.5
  7537. AttractionFollowSpeedCombat=1.5
  7538. [BEH_WatchAttraction_SpatterMelee]
  7539. AttractionFollowSpeed=3.0
  7540. AttractionFollowSpeedCombat=3.0
  7541. [BEH_WatchAttraction_SpatterMelee:Hard]
  7542. AttractionFollowSpeed=3.0
  7543. AttractionFollowSpeedCombat=3.0
  7544. [BEH_WatchAttraction_SpatterMelee:Hard_SBB]
  7545. AttractionFollowSpeed=3.0
  7546. AttractionFollowSpeedCombat=3.0
  7547. [BEH_WatchAttraction_SpatterRanged]
  7548. AttractionFollowSpeed=3.0
  7549. AttractionFollowSpeedCombat=3.0
  7550. [BEH_WatchAttraction_SpatterRanged_Hard]
  7551. AttractionFollowSpeed=3.0
  7552. AttractionFollowSpeedCombat=3.0
  7553. [BEH_WatchAttraction_SpatterRanged:Gulch]
  7554. AttractionFollowSpeed=3.0
  7555. AttractionFollowSpeedCombat=3.0
  7556. [BEH_WatchAttraction_FodderBlotling]
  7557. AttractionFollowSpeed=3.0
  7558. AttractionFollowSpeedCombat=3.0
  7559. [BEH_WatchAttraction_FodderBlotling_Hard]
  7560. AttractionFollowSpeed=3.0
  7561. AttractionFollowSpeedCombat=3.0
  7562. [BEH_WatchAttraction_BeetleworxFodder]
  7563. AttractionFollowSpeed=3.0
  7564. AttractionFollowSpeedCombat=3.0
  7565. [BEH_WatchAttraction_BeetleworxCrawler]
  7566. AttractionFollowSpeed=3.0
  7567. AttractionFollowSpeedCombat=3.0
  7568. [BEH_WatchAttraction_AnimatronicPirateMelee]
  7569. AttractionFollowSpeed=3.0
  7570. AttractionFollowSpeedCombat=3.0
  7571. [BEH_WatchAttraction_BeetleworxCannon]
  7572. AttractionFollowSpeed=3.0
  7573. AttractionFollowSpeedCombat=3.0
  7574. [BEH_WatchAttraction_TheBlob]
  7575. AttractionViewDistance_Min=6.5
  7576. AttractionViewDistance_Max=10.5
  7577. AttractionFollowSpeed=1.0
  7578. AttractionFollowSpeedCombat=3.0
  7579. DamageToExit=1
  7580. [BEH_WatchAttraction_TheBlob_Hard]
  7581. AttractionViewDistance_Min=6.5
  7582. AttractionViewDistance_Max=10.5
  7583. AttractionFollowSpeed=1.0
  7584. AttractionFollowSpeedCombat=3.0
  7585. DamageToExit=1
  7586. [BEH_WatchAttraction_BunnyChildren]
  7587. AttractionFollowSpeed=5.0
  7588. [BEH_WatchAttraction_ClarabelleCow]
  7589. AttractionFollowSpeed=0.9
  7590. AttractionFollowSpeedCombat=0.9
  7591. [BEH_WatchAttraction_LonesomeGhost:Short]
  7592. AttractionFollowSpeed=1.2
  7593. AttractionFollowSpeedCombat=1.2
  7594. [BEH_WatchAttraction_Smee:Happy]
  7595. AttractionFollowSpeed=1.2
  7596. AttractionFollowSpeedCombat=1.2
  7597. [BEH_WatchAttraction_PirateRanged]
  7598. AttractionFollowSpeed=1.5
  7599. AttractionFollowSpeedCombat=1.5
  7600. [BEH_WatchAttraction_PirateMelee]
  7601. AttractionFollowSpeed=1.73
  7602. AttractionFollowSpeedCombat=1.73
  7603. [BEH_WatchAttraction_Pete]
  7604. AttractionFollowSpeed=2.0
  7605. [BEH_WatchAttraction_Pete:Pan]
  7606. AttractionFollowSpeed=4.263
  7607. AttractionFollowSpeedCombat=4.263
  7608. [BEH_WatchAttraction_KamikazeBlotlingStationary]
  7609. RequiresNavigation=false
  7610. EnableHearFootstepSensorWhileWatching=false
  7611. AlertBeforeIdle=true
  7612. [BEH_WatchAttraction_RangedBlotworx]
  7613. AttractionFollowSpeed=3.0
  7614. AttractionFollowSpeedCombat=4.0
  7615. ArmorPieceOne=RangedBlotworxMask
  7616. ArmorPieceTwo=""
  7617. RestartAfterResolve=false
  7618. [BEH_WatchAttraction_BruiserBlotworx]
  7619. AttractionFollowSpeed=5.0
  7620. ArmorPieceOne=BruiserBlotworxLowerMask
  7621. ArmorPieceTwo=BruiserBlotworxMask
  7622. RestartAfterResolve=false
  7623. [BEH_WatchAttraction_MeleeBlotworx]
  7624. AttractionFollowSpeed=2.0
  7625. AttractionFollowSpeedCombat=4.0
  7626. RestartAfterResolve=false
  7627. ArmorPieceOne=""
  7628. ArmorPieceTwo=""
  7629.  
  7630. [SENS_Attract]
  7631. [SENS_Attract_Default]
  7632. CheckAttractionVisibility=true
  7633. FactExistsDuration=4.0
  7634. ViewConeAngle=360.0
  7635. ViewConeDistance=-1.0
  7636. ViewConeDirectionX=0.0
  7637. ViewConeDirectionY=0.0
  7638. ViewConeDirectionZ=1.0
  7639. RequiresNavigation=true
  7640. IgnoreAttractRadius=false
  7641. [SENS_Attract_KamikazeBlotlingStationary]
  7642. RequiresNavigation=false
  7643. ViewConeAngle=360.0
  7644. [SENS_Attract_AnimatronicHook]
  7645. RequiresNavigation=false
  7646. ViewConeAngle=360.0
  7647. ViewConeDistance=100.0
  7648. [SENS_Attract_TronPete]
  7649. RequiresNavigation=false
  7650. ViewConeAngle=360.0
  7651. ViewConeDistance=100.0
  7652. [SENS_Attract_ShadowBlot]
  7653. RequiresNavigation=false
  7654. ViewConeAngle=360.0
  7655. ViewConeDistance=100.0
  7656. [SENS_Attract_SpatterRanged:Gulch]
  7657. RequiresNavigation=false
  7658. ViewConeAngle=360.0
  7659. ViewConeDistance=100.0
  7660. [SENS_Attract_PrescottsMech]
  7661. CheckAttractionVisibility=true
  7662. RequiresNavigation=false
  7663. ViewConeAngle=360.0
  7664. ViewConeDistance=100.0
  7665. [SENS_Attract_MechTurret]
  7666. IgnoreAttractRadius=true
  7667. [SENS_Attract_MadDoctorSpider]
  7668. RequiresNavigation=false
  7669. ViewConeAngle=360.0
  7670. ViewConeDistance=100.0
  7671. [SENS_Attract_NewRideHand]
  7672. RequiresNavigation=false
  7673. ViewConeAngle=360.0
  7674. ViewConeDistance=100.0
  7675. IgnoreAttractRadius=true
  7676.  
  7677. [SENS_BunnyChildrenSeeEnemy]
  7678. [SENS_BunnyChildrenSeeEnemy_Default]
  7679. FactExistsDuration=4.0
  7680. ViewConeAngle=155.0
  7681. ViewConeDistance=15.0
  7682. ViewConeDirectionX=0.0
  7683. ViewConeDirectionY=0.0
  7684. ViewConeDirectionZ=1.0
  7685. ViewConeAngle1=0.0
  7686. ViewConeDistance1=0.0
  7687. ViewConeAngle2=0.0
  7688. ViewConeDistance2=0.0
  7689. CustomEyeOffset=false
  7690. EyeOffsetFromCenterX=0.0
  7691. EyeOffsetFromCenterY=0.0
  7692. EyeOffsetFromCenterZ=0.0
  7693.  
  7694. [SENS_DetectEnemyPlayerSupported]
  7695. [SENS_DetectEnemyPlayerSupported_Default]
  7696. FactExistsDuration=0.3
  7697.  
  7698. [SENS_DetectHintHazard]
  7699. [SENS_DetectHintHazard_Default]
  7700. FactExistsDuration=2.5
  7701.  
  7702. [SENS_DetectHintPOI]
  7703. [SENS_DetectHintPOI_Default]
  7704. FactExistsDuration=2.0
  7705. MaxSenseDistance=15.0
  7706. [SENS_DetectHintThinOut]
  7707. [SENS_DetectHintThinOut_Default]
  7708. FactExistsDuration=4.0
  7709.  
  7710. [SENS_DetectHintTreasure]
  7711. [SENS_DetectHintTreasure_Default]
  7712. FactExistsDuration=2.0
  7713.  
  7714. [SENS_EnemyAlarm]
  7715. [SENS_EnemyAlarm_Default]
  7716. FactExistsDuration=2.0
  7717. HearAlarmDistance=90.0
  7718.  
  7719. [SENS_Global]
  7720. [SENS_Global_Default]
  7721. MaxUpdateTime=0.1
  7722. Frequency=0.1
  7723. [SENS_Global_SeeEnemy]
  7724. MaxUpdateTime=1.0
  7725. [SENS_Global_HearEnemyFootsteps]
  7726. RememberFootstepTime=1.0
  7727. [SENS_Global_HearFriendlyBarks]
  7728. RememberBarkTime=0.1
  7729. [SENS_Global_SeePlayerDistanceAndFacing]
  7730. Frequency=0.01
  7731. [SENS_Global_Stomped]
  7732. RememberStompedTime=1.0
  7733. [SENS_Global_BuddyDetectActionSpot]
  7734. Frequency=0.001
  7735.  
  7736. [SENS_HearEnemyFootsteps]
  7737. [SENS_HearEnemyFootsteps_Default]
  7738. FactExistsDuration=4.0
  7739. HearFootstepDistance=5.0
  7740. [SENS_HearEnemyFootsteps_DropWing]
  7741. FactExistsDuration=3.0
  7742. [SENS_HearEnemyFootsteps_BeetleworxCannon]
  7743. HearFootstepDistance=4.0
  7744. [SENS_HearEnemyFootsteps_BeetleworxCannon:FG]
  7745. FactExistsDuration=100.0
  7746. HearFootstepDistance=100.0
  7747. [SENS_HearEnemyFootsteps_BeetleworxCrawler]
  7748. HearFootstepDistance=4.0
  7749. [SENS_HearEnemyFootsteps_BeetleworxCrawler:FG]
  7750. FactExistsDuration=100.0
  7751. HearFootstepDistance=100.0
  7752. [SENS_HearEnemyFootsteps_AnimatronicPirateMelee]
  7753. HearFootstepDistance=4.0
  7754. [SENS_HearEnemyFootsteps_AnimatronicPirateMelee:FG]
  7755. FactExistsDuration=100.0
  7756. HearFootstepDistance=100.0
  7757. [SENS_HearEnemyFootsteps_SpatterKamikaze]
  7758. HearFootstepDistance=8.0
  7759. [SENS_HearEnemyFootsteps_SpatterMelee]
  7760. HearFootstepDistance=6.0
  7761. [SENS_HearEnemyFootsteps_SpatterMelee:DBC]
  7762. FactExistsDuration=100
  7763. HearFootstepDistance=100
  7764. [SENS_HearEnemyFootsteps_SpatterRanged]
  7765. HearFootstepDistance=6.0
  7766. [SENS_HearEnemyFootsteps_SpatterRanged:Blind]
  7767. HearFootstepDistance=0.0
  7768. [SENS_HearEnemyFootsteps_SpatterRanged:Gulch]
  7769. HearFootstepDistance=6.0
  7770. [SENS_HearEnemyFootsteps_FodderBlotling]
  7771. HearFootstepDistance=3.0
  7772. [SENS_HearEnemyFootsteps_KamikazeBlotlingStationary]
  7773. HearFootstepDistance=6.0
  7774. FactExistsDuration=30.0
  7775. [SENS_HearEnemyFootsteps_TheBlob]
  7776. FactExistsDuration=8.0
  7777. HearFootstepDistance=6.0
  7778. [SENS_HearEnemyFootsteps_BeetleworxFodder]
  7779. HearFootstepDistance=4.0
  7780. [SENS_HearEnemyFootsteps_BeetleworxFodder:FG]
  7781. FactExistsDuration=100.0
  7782. HearFootstepDistance=100.0
  7783. [SENS_HearEnemyFootsteps_BeetleworxFodder:FGgep]
  7784. HearFootstepDistance=4.0
  7785. [SENS_HearEnemyFootsteps_RangedBlotworx]
  7786. FactExistsDuration=8.0
  7787. HearFootstepDistance=10.0
  7788. [SENS_HearEnemyFootsteps_MeleeBlotworx]
  7789. FactExistsDuration=8.0
  7790. HearFootstepDistance=15.0
  7791. [SENS_HearEnemyFootsteps_MeleeBlotworx:DBC]
  7792. FactExistsDuration=100.0
  7793. HearFootstepDistance=44.0
  7794. [SENS_HearEnemyFootsteps_BruiserBlotworx]
  7795. FactExistsDuration=8.0
  7796. HearFootstepDistance=10.0
  7797. [SENS_HearEnemyFootsteps_SpatterMeleeBlotAlley]
  7798. HearFootstepDistance=3.0
  7799. [SENS_HearFriendlyBarks]
  7800. [SENS_HearFriendlyBarks_Default]
  7801. FactExistsDuration=4.0
  7802. HearBarkDistance=20.0
  7803.  
  7804. [SENS_PlayerJumpAt]
  7805. [SENS_PlayerJumpAt_Default]
  7806. AIViewConeDistance=8
  7807. AIViewConeAngle=180.0
  7808. PlayerViewConeAngle=120.0
  7809. FactExistsDuration=1.0
  7810.  
  7811. [SENS_Projectile]
  7812. [SENS_Projectile_Default]
  7813. FactExistsDuration=0.75
  7814. LookAheadTime=2.0
  7815.  
  7816. [SENS_SeeEnemy]
  7817. [SENS_SeeEnemy_Default]
  7818. FactExistsDuration=4.0
  7819. ViewConeAngle=155.0
  7820. ViewConeDistance=15.0
  7821. ViewConeDirectionX=0.0
  7822. ViewConeDirectionY=0.0
  7823. ViewConeDirectionZ=1.0
  7824. ViewConeAngle1=0.0
  7825. ViewConeDistance1=0.0
  7826. ViewConeAngle2=0.0
  7827. ViewConeDistance2=0.0
  7828. CustomEyeOffset=false
  7829. EyeOffsetFromCenterX=0.0
  7830. EyeOffsetFromCenterY=0.0
  7831. EyeOffsetFromCenterZ=0.0
  7832. AITargetsOnFriendly=false
  7833. [SENS_SeeEnemy_SpatterRanged]
  7834. FactExistsDuration=8.0
  7835. ViewConeAngle=90.0
  7836. ViewConeDistance=19.0
  7837. ViewConeAngle1=135.0
  7838. ViewConeDistance1=13.0
  7839. ViewConeAngle2=200.0
  7840. ViewConeDistance2=6.0
  7841. CustomEyeOffset=true
  7842. EyeOffsetFromCenterX=0.0
  7843. EyeOffsetFromCenterY=0.5
  7844. EyeOffsetFromCenterZ=0.0
  7845. [SENS_SeeEnemy_SpatterRanged:Blind]
  7846. FactExistsDuration=0.0
  7847. ViewConeAngle=0.0
  7848. ViewConeDistance=0.0
  7849. [SENS_SeeEnemy_SpatterRanged:Gulch]
  7850. FactExistsDuration=8.0
  7851. ViewConeAngle=360.0
  7852. ViewConeDistance=3000.0
  7853. ViewConeAngle1=360.0
  7854. ViewConeDistance1=100
  7855. ViewConeAngle2=360.0
  7856. ViewConeDistance2=100
  7857. CustomEyeOffset=true
  7858. EyeOffsetFromCenterX=0.0
  7859. EyeOffsetFromCenterY=0.5
  7860. EyeOffsetFromCenterZ=0.0
  7861. [SENS_SeeEnemy_SpatterRanged:Ventureland]
  7862. FactExistsDuration=8.0
  7863. ViewConeAngle=90.0
  7864. ViewConeDistance=15.5
  7865. ViewConeAngle1=135.0
  7866. ViewConeDistance1=13.0
  7867. ViewConeAngle2=200.0
  7868. ViewConeDistance2=6.0
  7869. CustomEyeOffset=true
  7870. EyeOffsetFromCenterX=0.0
  7871. EyeOffsetFromCenterY=0.5
  7872. EyeOffsetFromCenterZ=0.0
  7873. [SENS_SeeEnemy_SpatterMelee]
  7874. FactExistsDuration=6.0
  7875. ViewConeDistance=15.0
  7876. ViewConeAngle=135.0
  7877. ViewConeAngle1=200.0
  7878. ViewConeDistance1=8.0
  7879. CustomEyeOffset=true
  7880. EyeOffsetFromCenterX=0.0
  7881. EyeOffsetFromCenterY=0.4
  7882. EyeOffsetFromCenterZ=0.0
  7883. [SENS_SeeEnemy_SpatterMelee:DBC]
  7884. FactExistsDuration=6.0
  7885. ViewConeDistance=100.0
  7886. ViewConeAngle=360.0
  7887. CustomEyeOffset=true
  7888. EyeOffsetFromCenterX=0.0
  7889. EyeOffsetFromCenterY=0.4
  7890. EyeOffsetFromCenterZ=0.0
  7891. [SENS_SeeEnemy_TheBlob]
  7892. FactExistsDuration=10.0
  7893. ViewConeAngle=100.0
  7894. ViewConeDistance=20.0
  7895. ViewConeAngle1=150.0
  7896. ViewConeDistance1=14.0
  7897. ViewConeAngle2=180
  7898. ViewConeDistance2=8.0
  7899. CustomEyeOffset=true
  7900. EyeOffsetFromCenterX=0.0
  7901. EyeOffsetFromCenterY=0.0
  7902. EyeOffsetFromCenterZ=1.1
  7903. [SENS_SeeEnemy_LonesomeGhost]
  7904. ViewConeAngle=360.0
  7905. [SENS_SeeEnemy_FodderBlotling]
  7906. FactExistsDuration=12.0
  7907. ViewConeAngle=60
  7908. ViewConeDistance=24
  7909. ViewConeAngle1=120.0
  7910. ViewConeDistance1=18
  7911. ViewConeAngle2=200
  7912. ViewConeDistance2=8
  7913. CustomEyeOffset=true
  7914. EyeOffsetFromCenterX=0.0
  7915. EyeOffsetFromCenterY=0.4
  7916. EyeOffsetFromCenterZ=0.0
  7917. [SENS_SeeEnemy_BeetleworxCannon]
  7918. FactExistsDuration=5.0
  7919. ViewConeAngle=90.0
  7920. ViewConeDistance=24.0
  7921. ViewConeAngle1=135.0
  7922. ViewConeDistance1=15.0
  7923. ViewConeAngle2=180.0
  7924. ViewConeDistance2=8.0
  7925. CustomEyeOffset=true
  7926. EyeOffsetFromCenterX=0.0
  7927. EyeOffsetFromCenterY=0.2
  7928. EyeOffsetFromCenterZ=1.0
  7929. [SENS_SeeEnemy_BeetleworxCannon:HM]
  7930. FactExistsDuration=100.0
  7931. ViewConeAngle=359.0
  7932. ViewConeDistance=100.0
  7933. [SENS_SeeEnemy_BeetleworxCannon:FG]
  7934. FactExistsDuration=20.0
  7935. ViewConeAngle=360.0
  7936. ViewConeDistance=50.0
  7937. CustomEyeOffset=true
  7938. EyeOffsetFromCenterX=0.0
  7939. EyeOffsetFromCenterY=0.2
  7940. EyeOffsetFromCenterZ=1.0
  7941. [SENS_SeeEnemy_BruiserBlotworx]
  7942. FactExistsDuration=5.0
  7943. ViewConeAngle=90.0
  7944. ViewConeDistance=24.0
  7945. ViewConeAngle1=135.0
  7946. ViewConeDistance1=15.0
  7947. ViewConeAngle2=180.0
  7948. ViewConeDistance2=8.0
  7949. CustomEyeOffset=true
  7950. EyeOffsetFromCenterX=0.0
  7951. EyeOffsetFromCenterY=0.2
  7952. EyeOffsetFromCenterZ=1.0
  7953. [SENS_SeeEnemy_MeleeBlotworx]
  7954. FactExistsDuration=5.0
  7955. ViewConeDistance=12.0
  7956. ViewConeAngle=135.0
  7957. ViewConeAngle1=200.0
  7958. ViewConeDistance1=8.0
  7959. CustomEyeOffset=true
  7960. EyeOffsetFromCenterX=0.0
  7961. EyeOffsetFromCenterY=0.2
  7962. EyeOffsetFromCenterZ=1.0
  7963. [SENS_SeeEnemy_MeleeBlotworx:DBC]
  7964. FactExistsDuration=100.0
  7965. ViewConeDistance=44.0
  7966. ViewConeAngle=360.0
  7967. CustomEyeOffset=true
  7968. EyeOffsetFromCenterX=0.0
  7969. EyeOffsetFromCenterY=0.2
  7970. EyeOffsetFromCenterZ=1.0
  7971. [SENS_SeeEnemy_RangedBlotworx]
  7972. FactExistsDuration=8.0
  7973. ViewConeAngle=90.0
  7974. ViewConeDistance=19.0
  7975. ViewConeAngle1=135.0
  7976. ViewConeDistance1=13.0
  7977. ViewConeAngle2=200.0
  7978. ViewConeDistance2=6.0
  7979. CustomEyeOffset=true
  7980. EyeOffsetFromCenterX=0.0
  7981. EyeOffsetFromCenterY=0.2
  7982. EyeOffsetFromCenterZ=1.0
  7983. [SENS_SeeEnemy_BeetleworxCrawler]
  7984. FactExistsDuration=5.0
  7985. ViewConeDistance=14.0
  7986. ViewConeAngle=140.0
  7987. ViewConeAngle1=180.0
  7988. ViewConeDistance1=6.0
  7989. ViewConeAngle2=270.0
  7990. ViewConeDistance2=3.0
  7991. CustomEyeOffset=true
  7992. EyeOffsetFromCenterX=0.0
  7993. EyeOffsetFromCenterY=0.5
  7994. EyeOffsetFromCenterZ=0.0
  7995. AITargetsOnFriendly=true
  7996. [SENS_SeeEnemy_BeetleworxCrawler:HM]
  7997. FactExistsDuration=100.0
  7998. ViewConeAngle=359.0
  7999. ViewConeDistance=80.0
  8000. AITargetsOnFriendly=true
  8001. [SENS_SeeEnemy_BeetleworxCrawler:FG]
  8002. FactExistsDuration=5.0
  8003. ViewConeDistance=50.0
  8004. ViewConeAngle=360.0
  8005. CustomEyeOffset=true
  8006. EyeOffsetFromCenterX=0.0
  8007. EyeOffsetFromCenterY=0.5
  8008. EyeOffsetFromCenterZ=0.0
  8009. AITargetsOnFriendly=true
  8010. [SENS_SeeEnemy_AnimatronicPirateMelee]
  8011. FactExistsDuration=5.0
  8012. ViewConeDistance=15.0
  8013. ViewConeAngle=135.0
  8014. ViewConeAngle1=200.0
  8015. ViewConeDistance1=8.0
  8016. CustomEyeOffset=true
  8017. EyeOffsetFromCenterX=0.0
  8018. EyeOffsetFromCenterY=1
  8019. EyeOffsetFromCenterZ=0.0
  8020. AITargetsOnFriendly=true
  8021. [SENS_SeeEnemy_AnimatronicPirateMelee:HM]
  8022. FactExistsDuration=100.0
  8023. ViewConeAngle=359.0
  8024. ViewConeDistance=80.0
  8025. AITargetsOnFriendly=true
  8026. [SENS_SeeEnemy_AnimatronicPirateMelee:FG]
  8027. FactExistsDuration=5.0
  8028. ViewConeDistance=50.0
  8029. ViewConeAngle=360.0
  8030. CustomEyeOffset=true
  8031. EyeOffsetFromCenterX=0.0
  8032. EyeOffsetFromCenterY=1
  8033. EyeOffsetFromCenterZ=0.0
  8034. AITargetsOnFriendly=true
  8035. [SENS_SeeEnemy_BeetleworxFodder]
  8036. FactExistsDuration=4.0
  8037. ViewConeDistance=12.0
  8038. ViewConeAngle=135.0
  8039. ViewConeAngle1=200.0
  8040. ViewConeDistance1=8.0
  8041. CustomEyeOffset=true
  8042. EyeOffsetFromCenterX=0.0
  8043. EyeOffsetFromCenterY=0.5
  8044. EyeOffsetFromCenterZ=0.0
  8045. AITargetsOnFriendly=true
  8046. [SENS_SeeEnemy_BeetleworxFodder:FG]
  8047. FactExistsDuration=4.0
  8048. ViewConeDistance=50.0
  8049. ViewConeAngle=360.0
  8050. CustomEyeOffset=true
  8051. EyeOffsetFromCenterX=0.0
  8052. EyeOffsetFromCenterY=0.5
  8053. EyeOffsetFromCenterZ=0.0
  8054. AITargetsOnFriendly=true
  8055. [SENS_SeeEnemy_BeetleworxFodder:FGgep]
  8056. FactExistsDuration=4.0
  8057. ViewConeDistance=12.0
  8058. ViewConeAngle=135.0
  8059. ViewConeAngle1=200.0
  8060. ViewConeDistance1=8.0
  8061. CustomEyeOffset=true
  8062. EyeOffsetFromCenterX=0.0
  8063. EyeOffsetFromCenterY=0.5
  8064. EyeOffsetFromCenterZ=0.0
  8065. AITargetsOnFriendly=true
  8066. [SENS_SeeEnemy_KamikazeBlotlingStationary]
  8067. ViewConeDistance=12.0
  8068. ViewConeAngle=30.0
  8069. FactExistsDuration=14.0
  8070. [SENS_SeeEnemy_SpatterRangedCanNotSee]
  8071. FactExistsDuration=0.0
  8072. ViewConeAngle=90.0
  8073. ViewConeDistance=0.0
  8074. ViewConeAngle1=135.0
  8075. ViewConeDistance1=0.0
  8076. ViewConeAngle2=200.0
  8077. ViewConeDistance2=0.0
  8078. CustomEyeOffset=true
  8079. EyeOffsetFromCenterX=0.0
  8080. EyeOffsetFromCenterY=0.5
  8081. EyeOffsetFromCenterZ=0.0
  8082. [SENS_SeeEnemy_DropWing]
  8083. FactExistsDuration=3.0
  8084. ViewConeDistance=12.0
  8085. ViewConeAngle=135.0
  8086. ViewConeAngle1=200.0
  8087. ViewConeDistance1=8.0
  8088. CustomEyeOffset=true
  8089. EyeOffsetFromCenterX=0.0
  8090. EyeOffsetFromCenterY=0.4
  8091. EyeOffsetFromCenterZ=0.0
  8092. [SENS_SeeEnemy_Oswald]
  8093. FactExistsDuration=6.0
  8094. ViewConeDistance=16.0
  8095. ViewConeAngle=180.0
  8096. ViewConeAngle1=360.0
  8097. ViewConeDistance1=12.0
  8098. CustomEyeOffset=true
  8099. EyeOffsetFromCenterX=0.0
  8100. EyeOffsetFromCenterY=0.4
  8101. EyeOffsetFromCenterZ=0.0
  8102. [SENS_SeeEnemy_SpatterMelee:BlotAlley]
  8103. ViewConeAngle=35
  8104. ViewConeDistance=10.0
  8105. ViewConeAngle1=120
  8106. ViewConeDistance1=5.0
  8107. CustomEyeOffset=true
  8108. EyeOffsetFromCenterX=0.0
  8109. EyeOffsetFromCenterY=0.4
  8110. EyeOffsetFromCenterZ=0.0
  8111.  
  8112. [SENS_SeePlayer]
  8113. [SENS_SeePlayer_Default]
  8114. FactExistsDuration=4.0
  8115. ViewConeAngle=155.0
  8116. ViewConeDistance=15.0
  8117. ViewConeDirectionX=0.0
  8118. ViewConeDirectionY=0.0
  8119. ViewConeDirectionZ=1.0
  8120. ViewConeAngle1=0.0
  8121. ViewConeDistance1=0.0
  8122. ViewConeAngle2=0.0
  8123. ViewConeDistance2=0.0
  8124. CustomEyeOffset=false
  8125. EyeOffsetFromCenterX=0.0
  8126. EyeOffsetFromCenterY=0.0
  8127. EyeOffsetFromCenterZ=0.0
  8128.  
  8129. [SENS_SeePlayerDistanceAndFacing]
  8130. [SENS_SeePlayerDistanceAndFacing_Default]
  8131. FactExistsDuration=0.2
  8132. ViewConeAngle=155.0
  8133. ViewConeDistance=15.0
  8134. ViewConeDirectionX=0.0
  8135. ViewConeDirectionY=0.0
  8136. ViewConeDirectionZ=1.0
  8137. ViewConeAngle1=0.0
  8138. ViewConeDistance1=0.0
  8139. ViewConeAngle2=0.0
  8140. ViewConeDistance2=0.0
  8141. CustomEyeOffset=false
  8142. EyeOffsetFromCenterX=0.0
  8143. EyeOffsetFromCenterY=0.0
  8144. EyeOffsetFromCenterZ=0.0
  8145.  
  8146. [SENS_SeeSpatterMelee]
  8147. [SENS_SeeSpatterMelee_Default]
  8148. FactExistsDuration=4.0
  8149. ViewConeAngle=155.0
  8150. ViewConeDistance=15.0
  8151. ViewConeDirectionX=0.0
  8152. ViewConeDirectionY=0.0
  8153. ViewConeDirectionZ=1.0
  8154. ViewConeAngle1=360.0
  8155. ViewConeDistance1=10.0
  8156. ViewConeAngle2=0.0
  8157. ViewConeDistance2=0.0
  8158. CustomEyeOffset=false
  8159. EyeOffsetFromCenterX=0.0
  8160. EyeOffsetFromCenterY=0.0
  8161. EyeOffsetFromCenterZ=0.0
  8162.  
  8163. [SENS_SeeSpatterRanged]
  8164. [SENS_SeeSpatterRanged_Default]
  8165. FactExistsDuration=4.0
  8166. ViewConeAngle=155.0
  8167. ViewConeDistance=15.0
  8168. ViewConeDirectionX=0.0
  8169. ViewConeDirectionY=0.0
  8170. ViewConeDirectionZ=1.0
  8171. ViewConeAngle1=0.0
  8172. ViewConeDistance1=0.0
  8173. ViewConeAngle2=0.0
  8174. ViewConeDistance2=0.0
  8175. CustomEyeOffset=false
  8176. EyeOffsetFromCenterX=0.0
  8177. EyeOffsetFromCenterY=0.0
  8178. EyeOffsetFromCenterZ=0.0
  8179.  
  8180. [SENS_Stomped]
  8181. [SENS_Stomped_Default]
  8182. FactExistsDuration=4.0
  8183.  
  8184. [CONV_HUB]
  8185. [CONV_HUB_Pete0]
  8186. CheckGlobal=HUB_Pete0
  8187. CheckValue=0
  8188. SetGlobal=HUB_Pete0
  8189. SetValue=1
  8190. Greet=true
  8191. Text1=Test conversation
  8192. Text2=Test conversation2
  8193. Mood2=MOOD_Negative
  8194. Anim2=EVENT_Start_TalkReaction
  8195. Text3=Test conversation3
  8196. Mood3=MOOD_Positive
  8197. Anim3=EVENT_Start_TalkReaction
  8198. [CONV_HUB_Pete1]
  8199. Text1=Pete: You look familiar. Don't step on my toes and I can be your best friend.
  8200. [CONV_HUB_Test]
  8201. Greet=true
  8202.  
  8203. [CONV_PoTW]
  8204. [CONV_PoTW_DoorPirate]
  8205. Global=potw_zonec_talkdoorpirate
  8206. Greet=true
  8207. Text1=If you defeat Pirate Pete, I will open this door for you!
  8208. [CONV_PoTW_DoorPirateDefault]
  8209. Text1=Are you going to help me?
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement